Tools, Pipeline & UtilitiesEdit
Viewers, converters, USD, plugin marketplaces, pipeline standards, and miscellaneous CG utilities.
USD (Universal Scene Description)
OpenUSD resources, specifications, and guides.
- AL USD Maya. Represent Maya data in Maya and USD data in USD.
- Animal Logic's USD Docker. A set of docker build scripts that will download all the Open Source packages required to build Pixar's Universal Scene Description, as well as USD itself
- Apple USD Tools. Usdz_converter, Reality Composer.
- Luma USD. Plugins for USD.
- NVIDIA USD Resources. Omniverse, tutorials, tools.
- OpenUSD. Official Pixar USD site. Specification, tools, resources.
- USD Cookbook (Colin Kennedy). Code recipes and examples.
- USD Manager. Program designed for lightweight browsing, managing, and editing of Universal Scene Description (USD) files.
- USD Noodle. Pretty node graph showing dependencies of a USD file.
- USD Qtpy. Python Qt components for building custom USD tools.
- USD Shell Extension for Windows. Full-featured Windows shell extension for giving the File Explorer support for USD thumbnails, side previews and even exposes certain deep metadata to Windows Search.
- USD Survival Guide. Practical USD guide for VFX artists.
- USD URI Resolver. A generic, URI based resolver for USD, support custom plugins.
- USD Working Group (ASWF). Alliance for Open Media USD resources.
- UsdQt. Qt components for building custom USD tools.
Scene & Pipeline Tools
Production pipelines, render management, look dev.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Geometry Lib · Open Source | Computational geometry algorithms |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Open-source render farm |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Blender | Blender render farm |
| Flamenco (flamenco.io) | From the Blender Foundation See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Blender | Blender render farm |
| ftrack | Production tracking. See also: Software Reference → Pipeline & Production Management Software |
Paid | Production Tracking · Pro | Production tracking |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Look Dev · Open Source | Look dev / lighting / compositing |
| Godot Game Tools | Made easy importing mixamo animations. tools to ease the creation/import process of assets into Godot Game Engine and others. See also: Software Reference → Pipeline & Production Management Software |
|||
| Kitsu (CGWire) | Production tracker. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Open Source · Tracking | Open-source production tracking |
| Medieval Fantasy City Generator | This application generates a random medieval city layout of a requested size. City Viewer : is a 3d-visualizer for MFCD. See other generators from See also: Software Reference → Pipeline & Production Management Software |
|||
| Open3D | Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction. See also: Software Reference → Pipeline & Production Management Software |
Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) |
| OpenCue (docs) | Open-source render management. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Render farm management |
| OpenTimelineIO (site) | (repo) - Editorial timeline. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Editorial · Open Source | Editorial timeline interchange |
| Pandora | Open-Source Renderfarm-Manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Indie render farm management |
| Prism Pipeline | Animation and VFX pipeline. See also: Software Reference → Pipeline & Production Management Software |
Freemium | Pipeline · Free Core | Indie/small studio pipeline |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. See also: Software Reference → Pipeline & Production Management Software |
Open Source | ||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Pipeline · Open Source | Asset/pipeline management for small teams |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Freemium | Pipeline · Asset Mgmt | Asset/pipeline management |
Related:
- BlenderProc. A procedural Blender pipeline for photorealistic training image generation.
- CGCmake. CMake modules for CG apps.
- Cortex. Libraries for VFX software development.
- Cross3D. Scene and node management abstraction.
- Dailies. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
- Easy3D. A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data.
- Example of Python scripts for 3D Studio Max, Maya and Blender. Example of Python scripts for 3D Studio Max, Maya and Blender.
- Field3D. Open-source library for storing voxel data.
- MayaCharm. Run and edit Maya scripts directly from PyCharm
- MayaSublime. Run and edit Maya scripts directly from SublimeText
- mGui. Portable pure-python GUI library for Maya.
- minq. Maya query language for speeding up common scene operations.
- nuke.vim. Run and edit Nuke scripts directly from vim
- OD CopyPasteExternal. Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <>.. <>.
- Pipeline Developer Forum. Pipeline Developer Forum.
- Prisma. Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
- Py3dsMax. 3dsMax API in Python.
- PyMEL. Python in Maya Done Right.
- Ramses. Asset Management System for motion picture production (by Rainbox Laboratory).
- Stalker. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
- VEX. Houdini add-on for Sublime Text
Gaussian Splatting & NeRF
Neural and splatting reconstruction.
- 3D Gaussian Splatting (INRIA reference impl). Original implementation.
- 3DGS Introduction. HuggingFace guide
- 3DGS.cpp. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
- 4D Gaussian Splatting. Dynamic scenes (CVPR 2024).
- A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis. Pan et al., NeurIPS 2021 | github | bibtex
- Brush. 3D reconstruction for all.
- BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects. Wen et al., CVPR 2023 | github | bibtex
- Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion. Bhalgat et al., NeurIPS 2023 (Spotlight) | bibtex
- DyLiN: Making Light Field Networks Dynamic. Yu et al., CVPR 2023 | github | bibtext
- DynIBaR: Neural Dynamic Image-Based Rendering. Li et al., CVPR 2023 | bibtex
- Gaussian Head Avatars: A Summary. Gaussian Head Avatars: A Summary.
- Generative Occupancy Fields for 3D Surface-Aware Image Synthesis. Xu et al., NeurIPS 2021 | github | bibtex
- IBRNet: Learning Multi-View Image-Based Rendering. Wang et al., CVPR 2021 | github | bibtex
- Learning Neural Transmittance for Efficient Rendering of Reflectance Fields. Mohammad Shafiei et al., BMVC 2021 | bibtex
- LichtFeld Studio. Native desktop app for training, inspecting, editing, and exporting 3D Gaussian Splatting scenes. Plugin extensible.
- Mega Sa M. Structure and motion from casual video.
- msplat. A modular differential gaussian rasterization library.
- Neural 3D Video Synthesis from Multi-view Video. Li et al., CVPR 2022 | bibtex
- Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans. Peng et al., CVPR 2021 | github | bibtex
- Neural Rays for Occlusion-aware Image-based Rendering. Liu et al., Arxiv 2021 | bibtex
- PlenOctrees for Real-time Rendering of Neural Radiance Fields. Yu et al., Arxiv 2021 | github | bibtex
- Pointrix. Differentiable point-based rendering.
- Ponder: Point Cloud Pre-training via Neural Rendering. Huang et al., ICCV 2023 | bibtex
- PVA: Pixel-aligned Volumetric Avatars. Raj et al., CVPR 2021 | bibtex
- PyTorch Implementation. Curated implementation of Vanilla 3DGS in PyTorch
- Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion. Wang et al., CVPR 2023 | github | bibtex
- spaTV. WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
- SpectacularAI. Conversion scripts for different 3DGS conventions.
- splatviz. Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
- Taichi 3D GS. Taichi-based implementation (Apache-2.0).
- TiNeuVox: Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. Fang et al., SIGGRAPH Asia 2022 | github | bibtex
- UV Volumes for Real-time Rendering of Editable Free-view Human Performance. Chen et al., CVPR 2023 | github | bibtex
- vkgs. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
- Warp 3DGS. Warp/Python-based implementation (AGPL-3.0).
Photogrammetry & 3D Scanning
Photogrammetry, LiDAR, and Gaussian splat capture.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DF Zephyr | Free lite version (up to 50 photos). See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Free Lite · 50 Photos | Lite photogrammetry | |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free · Personal Use | Free photogrammetry | |
| Agisoft Metashape | Professional photogrammetry with GIS features. See also: Software Reference → Photogrammetry & Scanning Software |
Paid | GIS Features · Pro | Pro photogrammetry + GIS | |
| Artec Studio | Capture and alignment software for Artec handheld scanners. | Paid | Handheld Scanners · Artec | Artec handheld scan workflow | |
| Autodesk ReCap Pro | Reality capture toolkit for point clouds and photogrammetry. | Paid | Autodesk · Reality Capture | Autodesk reality capture pipeline | |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Point Cloud | Point cloud and mesh processing | |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction | |
| Depthkit | Depth-sensor volumetric capture toolkit. | Paid | Depth Sensor · Volumetric | Depth-sensor volumetric capture | |
| FARO SCENE | Capture and process FARO Focus scan data. | Paid | FARO · Point Cloud | FARO Focus pipeline | |
| Geomagic Wrap | Convert point clouds to polygon meshes (Oqton, formerly 3D Systems). | Paid | Scan to Mesh · Geomagic | Point cloud to mesh | |
| HDR Light Studio | Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender. | Paid | HDRI Editor · DCC Bridges | HDRI relighting in 3D | |
| Hugin | Free OSS panorama stitcher built on Panorama Tools. | Open Source | Open Source · Free Stitcher | Free panorama stitching | |
| KIRI Engine | Cross-platform mobile photogrammetry. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Cross-platform · Mobile | Cross-platform mobile photogrammetry | |
| Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering | Yang et al., ICCV 2021 | github | bibtex See also: Software Reference → Photogrammetry & Scanning Software |
nerf · scene-editing | |||
| Leica Cyclone | Point cloud registration and processing for Leica scanners. | Paid | Leica · Point Cloud | Leica scan pipeline | |
| Luminance HDR | Cross-platform OSS HDR merge and tonemap. | Open Source | Open Source · Tonemap | Open-source HDR merge/tonemap | |
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Node-based | Open-source photogrammetry | |
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Toolkit | Open-source scan toolkit | |
| OpenDroneMap / WebODM | Open source drone photogrammetry stack. | Open Source | Open Source · Drone | Open drone photogrammetry | |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Point Clouds · Open Source | Point cloud processing | |
| Picturenaut | Lightweight free HDR merger by HDR Labs. | Free | Free · HDR Merge | Free HDR merge | |
| Pix4D | Survey and mapping photogrammetry suite. | Paid | Drone · Mapping | Drone photogrammetry | |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Mobile · LiDAR | Mobile photogrammetry | |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Desktop · Splat Editor | Desktop Gaussian splat | |
| PTGui Pro | Industry-standard panorama stitcher. Full HDR/bracketed support, mask painting, viewpoint correction. | ~€169 PTGui, ~€339 Pro | Paid | Industry Standard · HDR Stitcher | Pro panorama stitching for HDRI |
| Quixel Megascans | World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects). See also: Software Reference → Photogrammetry & Scanning Software |
Free | Asset Library · Epic Games | Photogrammetry asset library | |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Epic Games · High-Quality | Production photogrammetry | |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat | |
| SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field | Bao et al., CVPR 2023| github | bibtex See also: Software Reference → Photogrammetry & Scanning Software |
nerf · scene-editing | |||
| Trimble RealWorks | Survey-grade point cloud registration and modeling. | Paid | Trimble · Survey | Survey-grade scan processing |
Related:
- 360 Gaussian Splatting. Generate gaussian splatting directly from 360 images
- 3D Gaussian Splatting (joeyan reimpl). Python/CUDA | MIT |
- 3D Gaussian Splatting (WangFeng18 reimpl). Python/CUDA | MIT |
- 3D in Geospatial: NeRFs, Gaussian Splatting, and Spatial Computing. 3D in Geospatial: NeRFs, Gaussian Splatting, and Spatial Computing.
- 3D Neural Scene Representations for Visuomotor Control. Li et al., CoRL 2021 Oral | bibtex
- 4DViews Paid. Volumetric capture stages and HOLOSYS rigs.
- A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields. Park et al., Arxiv 2021 | github | bibtex
- AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training. Jiang et al., CVPR 2023 | bibtex
- Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies. Peng et al., ICCV 2021 | github | bibtex
- AutoInt: Automatic Integration for Fast Neural Volume Rendering. Lindell et al., CVPR 2021 | github | bibtex
- Awesome-3DGS Paper List. Contribute | MrNeRF
- Block-NeRF: Scalable Large Scene Neural View Synthesis. Tancik et al., Arxiv 2022 | bibtex
- Book: High Dynamic Range Imaging (Reinhard et al.) Paid. Reinhard, Heidrich, Debevec, Pattanaik, Ward, Myszkowski. The reference text on HDR imaging.
- Book: The HDRI Handbook 2.0 Paid. Christian Bloch. Practical HDRI for VFX/photo, paired with sIBL.
- CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields. Wang et al., CVPR 2022| github | bibtex
- CodeNeRF: Disentangled Neural Radiance Fields for Object Categories. Jang et al., ICCV 2021 | bibtex
- Color-NeRF. Project Page
- Compressing Gaussian Splats. Compressing Gaussian Splats.
- CyArk. Heritage site laser scanning archive. Free models for cultural sites worldwide.
- D-NeRF: Neural Radiance Fields for Dynamic Scenes. Pumarola et al., CVPR 2021 | github | bibtex
- Deformable Neural Radiance Fields. Park et al., Arxiv 2020 | github | bibtex
- DFNet: Enhance Absolute Pose Regression with Direct Feature Matching. Chen et al., ECCV 2022 | github | bibtex
- Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats. Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
- DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks. Neff et al., CGF 2021 | github | bibtex
- Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction. Gafni et al., CVPR 2021 | github | bibtex
- Editable Free-viewpoint Video Using a Layered Neural Representation. Zhang et al., SIGGRAPH 2021 | github | bibtex
- Editing Conditional Radiance Fields. Liu et al., Arxiv 2021 | github | bibtex
- Eisko Paid. Digital human scanning and asset service.
- ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video. Lin et al., SIGGRAPH 2022 | github | bibtex
- FiG-NeRF: Figure Ground Neural Radiance Fields for 3D Object Category Modelling. Xie et al., Arxiv 2021 | bibtex
- Gaussian Splats Town Hall - Part 2. Gaussian Splats Town Hall - Part 2.
- Gaussian Splatting 3D. Python/CUDA | |
- Gaussian Splatting is pretty cool. Gaussian Splatting is pretty cool.
- Gaussian Splatting Lightning. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
- Greg Zaal: Shoot Your Own HDRI. End-to-end DSLR HDRI capture tutorial for Blender (Blender Guru).
- Ha-NeRF: Hallucinated Neural Radiance Fields in the Wild. Chen et al., CVPR 2022 | github | bibtex
- HDR Labs / sIBL. Bernhard Vogl's HDR Labs hub. sIBL spec, Smart IBL archive, capture tutorials.
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video. Weng et al., CVPR 2022 | github | bibtex
- In-Place Scene Labelling and Understanding with Implicit Scene Representation. Zhi et al., Arxiv 2021 | bibtex
- iNeRF: Inverting Neural Radiance Fields for Pose Estimation. Yen-Chen et al. IROS 2021 | bibtex
- Infinite-Realities (Triple-I) Paid. Photogrammetry and light-stage rentals for film and games.
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity. Liang et al., SIGGRAPH Asia 2024 | github | bibtex
- Intro to gaussian splatting (and Unity plugin). Intro to gaussian splatting (and Unity plugin).
- Jax Ne RF. Deng et al., 2020 | bibtex
- L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields. Chen et al., CVPR 2023 | github | bibtex
- Learning Compositional Radiance Fields of Dynamic Human Heads. Wang et al., Arxiv 2020 | bibtex
- Light Probe Image Gallery. Original mirror-ball HDR probes (Grace Cathedral, Uffizi, etc.). Still used in IBL teaching.
- Making Gaussian Splats more smaller. Making Gaussian Splats more smaller.
- Making Gaussian Splats smaller. Making Gaussian Splats smaller.
- Meshroom. 3D Reconstruction Software.
- Metastage Paid. LA volumetric capture studio using Microsoft tech.
- MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis. Jiaxin Li et al., ICCV 2021 | github | bibtex
- Mip Ne RF. @google, 2021 | bibtex
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields. Barron et al., Arxiv 2022 | bibtex
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields. Barron et al., Arxiv 2021 | github | bibtex
- Mr Ne RF. For inspiring me to construct this repo.
- MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo. Chen et al., ICCV 2021 | github | bibtex
- Ne RF Py Torch. Yen-Chen Lin, 2020 | bibtex
- Ne RF Py Torch Lighting. @kwea123, 2020
- Ne RF Py Torch3 D. @facebookresearch, 2020
- Ne RF W. @kwea123, 2021
- NeRF. Mildenhall et al., 2020 | bibtex
- NeRF (paper site). Mildenhall et al., ECCV 2020 | github | bibtex
- NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images. Ben Mildenhall et al, arXiv 2021 | bibtex
- NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections. Martin-Brualla et al., CVPR 2021 | bibtex
- NeRF--: Neural Radiance Fields Without Known Camera Parameters. Wang et al., Arxiv 2021 | github | bibtex
- NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors. Liu et al., Arxiv 2022 | bibtex
- NeRF-SOS: Any-view Self-supervised Object Segmentation on Complex Real-world Scenes. Fan et al., ICLR 2023 | bibtex
- NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo. Wei et al., ICCV 2021 | bibtex
- Nerfstudio gsplat. Python/CUDA | Apache-2.0 | Integration with Nerfstudio |
- Nerfstudio Unofficial. Nerfstudio Unofficial.
- NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis. Srinivasan et al. CVPR 2021 | bibtex
- Neural Radiance Flow for 4D View Synthesis and Video Processing. Du et al., Arxiv 2020 | bibtex
- Neural Refinement for Absolute Pose Regression with Feature Synthesis. Chen et al., CVPR 2024 | github | bibtex
- Neural Rendering (YouTube). Ben Mildenhall
- Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes. Li et al., CVPR 2021 | github | bibtex
- Neural Scene Graphs for Dynamic Scenes. Ost et al., CVPR 2021 | bibtex
- Neural Sparse Voxel Fields. Liu et al., NeurIPS 2020 | github | bibtex
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video. Tretschk et al., Arxiv 2020 | github | bibtex
- NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior. Bian et al., CVPR 2023 | github | bibtex
- Open Heritage 3D. Open scan datasets for heritage sites.
- openMVG. A library for computer-vision scientists targeted for the Multiple View Geometry community.
- overview of Gaussian Splatting. overview of Gaussian Splatting.
- Paul Debevec. Site of the IBL and HDR-from-bracketed papers, Light Probe Image Gallery, Light Stage research history.
- Photogrammetry Guide. A guide covering Photogrammetry including the applications, libraries and tools that will make you a better efficient Photogrammetry development.
- Photogrammetry Importer. Addon to import different photogrammetry formats into Blender.
- pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis. Chan et al., CVPR 2021 | bibtex
- Point-NeRF: Point-based Neural Radiance Fields. Xu et al., CVPR 2022 | github | bibtex
- Polyscope. A C++ & Python viewer for 3D data like meshes and point clouds.
- PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction. Bian et al., ICLR 2024 | github | bibtex
- Portrait Neural Radiance Fields from a Single Image. Gao et al., Arxiv 2020 | bibtex
- Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis. Matthew Tancik et al., Arxiv 2021 | bibtex
- Recovering HDR Radiance Maps (Debevec & Malik, 1997). SIGGRAPH 1997 paper. Original HDR-from-bracketed-exposures recovery method.
- Rendering Synthetic Objects into Real Scenes (Debevec, 1998). SIGGRAPH 1998 paper founding image-based lighting.
- Self-Calibrating Neural Radiance Fields. Jeong et al., ICCV 2021 | github | bibtex
- SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image. Xu et al., ECCV 2022 | github | bibtex
- Smithsonian 3D. Public Smithsonian 3D collection.
- Space-time Neural Irradiance Fields for Free-Viewpoint Video. Xian et al., CVPR 2021 | bibtex
- Stanford Digital Michelangelo. Foundational large-statue laser scanning project (Marc Levoy).
- StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis. Gu et al., Arxiv 2021 | bibtex
- SuperSplat. A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
- Switch-NeRF: Learning Scene Decomposition with Mixture of Experts for Large-scale Neural Radiance Fields. Mi et al., ICLR 2023 | github | bibtex
- Ten24 Paid. Full-body photogrammetry rig services for games and film.
- USC ICT Graphics Lab. Home of Light Stage research and digital-human capture papers.
- Volucap Paid. Babelsberg volumetric video studio.
Retopology & Mesh Tools
Retopology and mesh processing.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Coat | Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake. See also: Software Reference → Retopology & UV Software |
~$379 perpetual (Educational $99) | Paid | Sculpt + Retopo · PBR Paint | Sculpt + retopo + UV + PBR paint in one app |
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. See also: Software Reference → Retopology & UV Software |
Open Source | Free · Auto Retopo | Auto-retopology | |
| Cozy Blanket | iPad sculpt-to-retopo app. Clay sculpt plus auto-quad retopology for game/film topology, from Naam. See also: Software Reference → Retopology & UV Software |
~$80 perpetual | Paid | iPad Sculpt · Auto Retopo | iPad sculpt + auto-retopo |
| Instant Meshes | Free, open-source auto-retopology. See also: Software Reference → Retopology & UV Software |
Open Source | Free · Auto Retopo | Auto-retopology | |
| Topogun | Standalone retopology and baking. See also: Software Reference → Retopology & UV Software |
Paid | Retopo + Bake · Classic | Retopo + baking |
Related:
- Danny Mac 3D. Character modeling, posing, rigging, retopology, sculpting.
- Instant Meshes Remesh. A suite of retopology tools for Blender. GitHub
- Quad Remesher Paid. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.
See also: Software Reference → Retopology & UV Software - Retopo MT Paid. Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
- RetopoFlow Paid. Blender addon for manual retopology.
- SpeedRetopo. Free add-on for Blender to make fast and easy retopology using Bsurface.
- Topology Guides. Topology reference.
- ZWrap Paid. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.
See also: Software Reference → Retopology & UV Software
UV Tools
UV unwrapping, packing, and UDIM tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Headus UVLayout | Standalone UV editor, flatten-based. See also: Software Reference → Retopology & UV Software |
Paid | Flatten-based · Classic | Flatten-based UV editor | |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. See also: Software Reference → Retopology & UV Software |
Paid | Industry Standard · Standalone | Fast pro UV unwrapping | |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. See also: Software Reference → Retopology & UV Software |
Paid | UDIM · Packing | UV packing + UDIM | |
| Valence 3D | iPad UV unwrap and texture paint app from Naam. Pairs with Cozy Blanket for full iPad asset workflow. See also: Software Reference → Retopology & UV Software |
~$30 perpetual | Paid | iPad UV · iPad Paint | iPad UV + texture paint |
Related:
- UV Checker Map Maker. Custom UV checker textures.
- UV Toolkit Paid. Tools collection for UV editing in blender.
Rigging & Animation Tools
Auto-rig, retargeting, and animation middleware.
- AccuRIG. Free application designed for fast and easy character rigging.
- APEX (Houdini) Paid. SideFX's procedural node-based rigging framework.
- Auto-Rig Pro (Blender) Paid. Automatic rigging and retargeting.
- CvWrap. Fast Maya wrap deformer.
- EasyMocap. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
- Mesh2Motion. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
- Onion Skin Renderer. Onion Skin Renderer for Maya.
- ossos. A complete character skinning & animation library for the web
- trigger. Operational code-driven rigging tool for Autodesk Maya.
Matchmoving & Camera Tracking
Camera tracking, object tracking, and camera matching tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | High-End · Studio Standard | High-end matchmove | |
| fSpy | Free, open-source single-image camera matching → Blender. See also: Software Reference → Matchmoving & Camera Tracking Software |
Open Source | Free · Blender Bridge | Free single-image cam match | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. See also: Software Reference → VFX & Compositing Software |
$18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| Mocha Pro | Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion. See also: Software Reference → VFX & Compositing Software, Motion Graphics & Video → Motion Graphics: Tools & Utilities |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| PFTrack | Professional matchmoving, object tracking, mesh generation. See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | Matchmove · Pro | Pro matchmove | |
| Primatte Studio | Primatte keyer in standalone form. Long-time pro chroma key tech, now under Boris FX. | Paid | Keyer · Chroma Key | Chroma key | |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. See also: Software Reference → VFX & Compositing Software |
$165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| SynthEyes | Camera tracking with lens distortion solving. See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | Lens Distortion · Pro | Camera tracking + distortion |
Related:
- F Spy Maya. Unofficial fSpy Maya importer (one of several).
- Lockdown Paid. After Effects plugin for tracking warped, deforming surfaces (faces, fabric, skin). Mesh-based.
Miscellaneous 3D Tools & Utilities
Assorted CG utilities and specialty tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. See also: Software Reference → Misc 3D Utilities Software |
Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. See also: Software Reference → Misc 3D Utilities Software |
Open Source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). See also: Software Reference → Misc 3D Utilities Software |
Freemium | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. See also: Software Reference → Misc 3D Utilities Software |
Free | Fractals · HDR/EXR | Fractal rendering | |
| Lightmap HDR Light Studio | Lighting software. See also: Software Reference → Misc 3D Utilities Software |
Paid | HDR Lighting · Interactive | Interactive HDR lighting | |
| Mandelbulb3D (thargor6 fork) | A program designed for the Windows platform for generating 3D views of different fractals. See also: Software Reference → 3D Software: Free |
Open Source | Fractals · Windows | ||
| Massive Software | Crowd simulation. See also: Software Reference → Misc 3D Utilities Software |
Paid | Crowds · Pro | Crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Software Reference → Misc 3D Utilities Software |
Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. See also: Software Reference → Misc 3D Utilities Software |
Open Source | RenderMan-like · Renderer | ||
| Plasticity (site) | CAD-style modeling with artist-friendly UX. See also: Software Reference → Misc 3D Utilities Software |
Paid | CAD-style · Artist UX | CAD-style modeling for artists | |
| PureRef | Industry-standard reference board tool. See also: Software Reference → Misc 3D Utilities Software |
Pay what you want | Freemium | Industry Standard · PWYW | Reference board |
| ShareX | Free Windows screen capture with recording and annotation. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Fluid simulation. See also: Software Reference → Misc 3D Utilities Software |
Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Timeline · Editorial |
Related:
- City Roads. Generate road maps of any city as vector art.
- DEM Net Elevation API Freemium. Live 3D textured terrain generation from real data - export height/normal maps, glTF, OBJ, STL
- DEM Net Elevation API C#. Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support
- emojillate. Pixellate an image into emoji
- Graphtoy. Mathematical function grapher by Inigo Quilez.
- HDRI To Cube Map. A tool to convert your HDRI file into a Cube map.
- Jsplacement. Procedural displacement map generator.
- Math for Motion. Interactive math concepts for motion graphics.
- Palladio. CityEngine Plugin for Houdini
- Penzil. A web application to sketch in 3d made in three.js and Vue.
- Sorcar. A procedural modeling node-based system which uses Blender and its Python API to create a visual programming environment for artists and developers
- Sprite Stacker. Create pseudo-3D sprite stacks from pixel art with integrated voxel editor (Godot-based, pre-1.0).
- SunCalc. Sun position, golden hour, and shadow visualization for any location and time.
- Tangram Heightmapper. Interactive grayscale heightmap browser, which can generate heightmaps for use in 3D applications.
- Texture Extractor. Extract textures and materials from photos (Godot-based, pre-1.0).
- VFX Camera Database. Camera sensor data.
- WebGL Texture Tester. Attempts to load one of every texture format supported by WebGL, intended to quickly show which formats your browser/device supports.
Plugin & Addon Marketplaces
Per-software plugin marketplaces.
- 30 Free PBR materials by Artem Lebedev. 30 Free PBR materials by Artem Lebedev.
- aescripts + aeplugins Paid. Primary After Effects / Premiere plugin marketplace.
- Archipack Paid. [$] : The Archipack addon for Blender contains a collection of parametric primitives for ArchViz. You can manipulate these primitives with a realtime on-screen editing interface.
- Autodesk App Store Paid. Official Maya plugins and scripts.
- Blender Osm Freemium. One click download and import of OpenStreetMap and terrain for Blender.
- BlenderAddons.org. Provides a list of free and paid Blender addons. Find the addon you need under categories or tags.
- Blenderesse's Generators. Blenderesse offers a few geometry nodes generators for free. Including; Electric Power Line
- Blenderkit Paid. In-app asset browser.
- Brush Manager for Blender. Add-on for Blender that helps you to create custom brushes, store them in a file and organize the library of various categories of brushes.
- BY GEN. Addon designed to simplify the process of creating non-destructive, generative modeling styles in Blender. GitHub
- City Scatter. Generate cityscape concepts, powered by Blender's collection system.
- E Cycles Paid. [$] : is a fork of Cycles which renders up to 2.5x faster out of the box when using CUDA GPUs, up to 15x using new options.
- EasyBPY. This purpose of this module is to simplify the use of the Blender API (bpy) by creating an extra layer of abstraction that is more human-readable, memorable and reduces the user's exposure to compl
- ExtraInfo. Show more info in the viewport.
- FlippedNormals (site) Paid. Character, sculpting, and CG marketplace.
- Flow Map Painter. This blender add-on provides a brush tool for flow map painting. GitHub
- Free Hard Surface KitBash Models. Free sci-fi kitbash set, 3D Kitbashing library
- Free Sky Environment Shading. Free custom procedural environment shading.
- Free VDB Clouds. Pack of 3 cloud VDBs for large Ariel views.
- Greyscalegorilla (site) Paid. C4D plugins, materials, HDRIs.
- Gumroad Paid. Creator-direct marketplace.
- gumroad/bluefoxcreation Freemium. gumroad/curtisjamesholt
- gumroad/simonthommes Freemium. Meta's Massivest Materials, Abstract Materials
- Higgsas Blender Freemium. Mesh Tension Map, Droplet Generator, BackdropGen
- Highend3d Paid. Maya community scripts and plugins.
- jamajurabaev Freemium. janurschel, yansculpts,
- KIT OPS Freemium. Can create objects and scenes with extreme efficiency and speed. Complex industrial designs can be generated in a single sitting.
- Kitbash3D Paid. High-end kitbash asset packs.
- Layer Painter Paid. Allows you to use a Layer-System for creating materials with painting and procedurals. The layers include masks, filters and much more. Even though the addon is designed with a PBR workflow in mind
- MACHIN3tools. Free, continuously evolving collection of blender tools and pie menus in a single customizable package. GitHub [![market]](https://blendermarket
- Maxivz’s Interactive Tools. Collection of intuitive, context sensitive tools for Blender.
- Mech/Fy. A procedural workflow that automates the process of hard surfaces modelling.
- MotionArray Paid. Motion graphics and video assets.
- Orbolt Paid. Official Houdini HDA marketplace.
- Parallax UV Mapping. This is Parallax Mapping material and node setup. Created in Blender 2.8 for EEVEE renderer, it works well in cycles too. [more info]
- Path Solver HDA. Path Solver is a Houdini Digital Asset solving points/objects along any path without them intersecting each other.
- Photographer 2. Camera Exposure, White balance and Autofocus. Photographer 2 was made completely free for all.
- Pixel Art Rendering. This is a free addon to make pixel art like renders in blender. It works with EEVEE, Bayer dithering and multiple light sources.
- Point Based Growth HDA. Houdini point based growth Asset.
- Poly Source. Designed to simplify the control of the number of different types of polygons. You can see how many Gone, Quad and Tris are on the active object.
- PowerSave. Tool intended to streamline saving and make saving itself more accessible, friendly artist streamlined.
- Reactor (DaVinci). Community package manager for DaVinci Resolve, hundreds of free tools.
- Speedflow Paid. [$] : Addon for non-destructive workflow.
- Speedsculpt Paid. [$] : The addon allows you to create very fast characters, to manage Dyntopo Sculpting with booleans, cut curves, skin modifier, decimate, mask etc.
- SSGI for EEVEE. Converts Diffuse and Principled BSDFs to nodegroups that give representation of diffuse component to SSR for SSGI effect.
- Super Fast Render Paid. Either uses preset render settings optimised to speed up render times or Uses a benchmark to detect the fastest settings for the same render quality
- Super Res Render Paid. Plugin that splits renders up into several chunks to make rendering at super high resolutions possible.
- Texel Density Checker. Tools for calculate, set and copy texel density. GitHub
- Universal Human Rigged Base Mesh Paid. [$] : Rigged human base mesh.
- VideoHive (Envato) Paid. Templates and presets.
- Wrap Defromer. The wrap deformer provides an alternative approach to Houdinis point deform. The wrap deformer will search for proximity to the driver meshes closest position on the primitive surface and interpolate
Conversion Tools
Format conversion across image, video, audio, and 3D.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| fre:ac | Free, open-source batch audio converter. See also: Software Reference → Viewers & File Utilities |
Open Source | Audio Batch · Open Source | Batch audio conversion |
| HandBrake | Free, open-source H.265/AV1 video encoder. See also: Software Reference → Viewers & File Utilities |
Open Source | H.265/AV1 · Open Source | Video encoding |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Software Reference → Viewers & File Utilities |
Open Source | HDR Workflow · EXR | HDR workflow |
| Shutter Encoder | FFmpeg GUI with professional presets. See also: Software Reference → Viewers & File Utilities |
Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI |
| XnConvert | Batch image converter, 80+ actions. See also: Software Reference → Viewers & File Utilities |
Free | Batch · 80+ Actions | Batch image conversion |
Related:
- 123apps Freemium. Free web tools for audio, video, image.
- 3DGS Converter. Format conversion tool for 3D Gaussian Splatting data.
- Assimp (GitHub). Open-source library, 40+ 3D format import (C/C++/Python).
- Assimp (site). A portable Open-Source library to import various well-known 3D model formats in a uniform manner.
- CloudConvert Freemium. 200+ formats with API.
- Convertio Freemium. Multi-format converter.
- F Spy USD. Unofficial fSpy to USD converter.
- FBX2glTF. Meta's CLI for FBX → glTF 2.0.
- FreeConvert Freemium. Free online file converter.
- glTF Pipeline. GlTF GLB, Draco compress, texture resize.
- GLTF Report. Web app to diagnose, optimize your gltf files. Nice inspector that even support BASIS/KTX2 textures. by @donmccurdy
- glTF Transform. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
- glTF Validator. Official Khronos spec validation.
- glTF Viewer. Web-based glTF/GLB viewer.
- gltfpack. Aggressive glTF mesh/texture optimization.
- ImageMagick. CLI, 200+ image formats.
- MAZANOKE. Browser-based converter.
- Mixamo Converter. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
- Needle USD Converter. Web-based USD/USDZ viewer and converter.
- obj2gltf. Cesium's OBJ → glTF with PBR mapping.
- OIIO (OpenImageIO). ASWF CLI tools, 100+ formats. VFX pipeline standard.
- Online Convert Freemium. Web-based format converter.
- Packyderm. A lightweight tool that lets you browse and extract the contents of unitypackage files without opening Unity
- Pixelicious. Image-to-Pixel Art converter.
- PNGQuant. CLI lossy PNG compression.
- Retargeting Mixamo Animation Tool. Retargeting Mixamo Animation Tool.
- SoX. CLI audio processing.
- Squoosh. Google. AVIF/WebP/JPEG XL image compression.
- TinyPNG Freemium. Lossy PNG/JPEG compression.
- USDZ. glTF MultiExport, ZBrush
- VERT.sh. General-purpose online converter.
Pipeline Standards
Interchange formats and standards.
- ACES 2.0. Academy Color Encoding System. Widely adopted in film/TV, growing in games.
- Alembic. Geometry/animation interchange format (Sony + ILM).
- MaterialX (GitHub). Materials and look-dev.
- MaterialX (site). Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
- MDL. Material Definition Language SDK (NVIDIA).
- Open Image IO. A library for reading and writing images in many common and VFX-related formats.
- OpenDCX. C++ extensions for OpenEXR's "deep" file format (DreamWorks).
- OpenPBR. Standardized uber-shader for PBR (Autodesk + Adobe).
- OpenTimelineIO (GitHub). Editorial timeline interchange (Pixar).
Pipeline Overview
Industry-to-software quick reference.
- Architecture Pipeline Paid. Primary software. 3ds Max, SketchUp, Revit. Key considerations. Accuracy, real-world scale.
- Motion Graphics Pipeline Paid. Primary software. Cinema 4D, After Effects. Key considerations. Stylized looks, fast iteration.
- Product Design Pipeline Paid. Primary software. Fusion 360, SolidWorks, KeyShot. Key considerations. Manufacturing.
Viewers & File Utilities
Also in Software Reference → Viewers & File Utilities
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Connecter | Free and visual creative assets management for 3d, AEC and design professionals. | Free | ||
| DJV | Free professional image sequence viewer. | Open Source | Image Sequences · Film Pipeline | EXR/DPX playback, film pipeline |
| f3d | Fast 3D file viewer (glTF, STL, OBJ, USD, etc.). | Open Source | 3D Preview · USD Support | Quick 3D file preview |
| fre:ac | Free, open-source batch audio converter. | Open Source | Audio Batch · Open Source | Batch audio conversion |
| glb.gallery | Interactive 3D model gallery builder from GLB files, embeddable. | Freemium | Embeddable · GLB | 3D portfolio, model showcase |
| HandBrake | Free, open-source H.265/AV1 video encoder. | Open Source | H.265/AV1 · Open Source | Video encoding |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. | Open Source | HDR Workflow · EXR | HDR workflow |
| mrViewer | Image sequence and EXR viewer. | Open Source | EXR Viewer · VFX Pipeline | VFX pipeline review |
| OpenEXR Viewer | Official EXR tools. | Open Source | Official EXR · ASWF | EXR inspection |
| Shutter Encoder | FFmpeg GUI with professional presets. | Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI |
| XnConvert | Batch image converter, 80+ actions. | Free | Batch · 80+ Actions | Batch image conversion |
| XnView MP | Free image viewer and converter (500+ formats). | Free | Batch Convert · 500+ Formats | Batch conversion, texture browsing |
Pipeline & Production Management Software
Also in Software Reference → Pipeline & Production Management Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| build dynamic matchmaking with PubNub ~ epicgames | [multiplayer]. | Free | |||
| 5th Kind CORE | Secure media and production management used on major features. Asset sharing + tracking. | Paid | Secure Media · Feature Films | Secure feature-film production mgmt | |
| Anchorpoint | Git/Perforce GUI built for artists. Handles large binary assets cleanly. | Free / from $14/mo | Freemium | Git/Perforce GUI · Artist VCS | Artist-friendly VCS frontend |
| Articy:draft | Professional narrative design middleware. | Paid | Middleware · Pro | Professional narrative middleware | |
| Autodesk Flow Capture | Live on-set dailies platform (formerly Moxion). | Paid | On-Set Dailies · Was Moxion | On-set dailies | |
| AYON (Ynput) | Open-source VFX/animation pipeline platform; successor to OpenPype (archived). | Open Source | Open Pipeline · VFX Studio | Open-source studio pipeline | |
| Cerebro | Russian-origin production tracker with built-in messenger and review. | Paid | Tracker + Chat · Studio Tool | Tracker + messenger combo | |
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. | Open Source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. | Open Source | Render Farm · Open Source | Open-source render farm | |
| Cinesync | Backlight synced remote review for distributed teams. | Paid | Backlight · Synced Review | Synced remote review | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). | Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Colorfront | On-set dailies and transcode platform used on major features. | Paid | On-Set Dailies · Feature Films | On-set dailies + transcode | |
| Deadline (AWS Thinkbox) | Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud. | Free | Render Farm · Free | On-prem render farm management | |
| Diversion | Cloud version control built for large binary art repositories. | Free tier / paid plans | Freemium | Cloud VCS · Large Binaries | Cloud binary VCS |
| Epic Online Services | Free multiplayer, matchmaking, voice chat. | Free | Free EOS · Matchmaking/Voice | Free multiplayer services | |
| Filestage | Generic creative review and approval workflow. | Paid | Review Workflow · Generic | Multi-format creative review | |
| FilmLight Daylight | Dailies and conform sibling of Baselight, from FilmLight. | Paid | FilmLight · Dailies/Conform | Dailies + conform | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. | Open Source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation | Open Source | Render Farm · Blender | Blender render farm | |
| Flow Production Tracking (Autodesk) | Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024. | Paid | Industry Standard · Production Tracking | Studio production tracking and review | |
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. | Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| Frame.io | Adobe-owned review and collaboration platform for video and motion teams. | Free / from $15/mo | Freemium | Adobe · Cloud Review | Cloud review/approval |
| ftrack | Production tracking. | Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. | Open Source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Made easy importing mixamo animations. tools to ease the creation/import process of assets into Godot Game Engine and others. | ||||
| Golaem (Autodesk) | Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026. | Bundled in Autodesk M&E Collection ($335/mo or $2,700/yr) | Paid | Crowd Sim · Maya | Maya crowd simulation |
| Hansoft (Perforce) | Agile PM for games and VFX studios. | Paid | Perforce · Agile PM | Agile PM for games/VFX | |
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. | Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Kitsu (CGWire) | Production tracker. | Open Source | Open Source · Tracking | Open-source production tracking | |
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. | Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| Medieval Fantasy City Generator | This application generates a random medieval city layout of a requested size. City Viewer : is a 3d-visualizer for MFCD. See other generators from | ||||
| Nakama | Open-source game server (social, matchmaking, leaderboards). | Open Source | Social Server · Matchmaking | Social game server | |
| Open3D | Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction. | Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. | Open Source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | (repo) - Editorial timeline. | Open Source | Editorial · Open Source | Editorial timeline interchange | |
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. | Paid | Grooming · Multi-Host | Cross-host grooming | |
| Pandora | Open-Source Renderfarm-Manager. | Open Source | Render Farm · Open Source | Indie render farm management | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). | Freemium | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). | Freemium | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. | Freemium | Artist-Friendly · Unity-Integrated | Artist-friendly VCS | |
| Prism Pipeline | Animation and VFX pipeline. | Freemium | Pipeline · Free Core | Indie/small studio pipeline | |
| Royal Render | Per-node render farm manager for VFX/animation pipelines. | Paid | Render Farm · Studio | Studio render farm management | |
| RV (Autodesk/Tweak) | Standard playback and review tool, free for personal use; paid for studios. | Freemium | Pro Playback · Tweak/Autodesk | Pro image-sequence review/playback | |
| SmartFoxServer 2X | A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++. | Freemium | |||
| Snowtrack | Git-like version control aimed at artists. | Free | Beta · Artist VCS | Lightweight artist VCS | |
| Sohonet ClearView Flex | Low-latency remote color/review streaming for distributed post. | Paid | Remote Color · Streaming | Remote color/review streaming | |
| SyncSketch | Autodesk browser-based review and annotation for animation and VFX. | Free / from $17/mo | Freemium | Autodesk · Browser Review | Browser review/annotate |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. | Open Source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. | Open Source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. | Freemium | Pipeline · Asset Mgmt | Asset/pipeline management | |
| Tractor (Pixar) | Pixar's render queue/dispatch system, bundled with RenderMan licensing. | Paid | RenderMan · Render Farm | RenderMan-centric farm dispatch | |
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. | Freemium | unity-plugin | ||
| Yeti (Peregrine Labs) | Maya plugin for fur, feathers, and procedural instancing. | Paid | Grooming · Maya Plugin | Hero grooms and procedural instancing in Maya |
Misc 3D Utilities Software
Also in Software Reference → Misc 3D Utilities Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. | Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. | Open Source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. | Open Source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). | Freemium | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. | Open Source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. | Open Source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. | Free | Fractals · HDR/EXR | Fractal rendering | |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. | ||||
| Lightmap HDR Light Studio | Lighting software. | Paid | HDR Lighting · Interactive | Interactive HDR lighting | |
| Massive Software | Crowd simulation. | Paid | Crowds · Pro | Crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. | Open Source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. | Open Source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. | Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. | Open Source | RenderMan-like · Renderer | ||
| Plasticity (site) | CAD-style modeling with artist-friendly UX. | Paid | CAD-style · Artist UX | CAD-style modeling for artists | |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials | ||||
| PureRef | Industry-standard reference board tool. | Pay what you want | Freemium | Industry Standard · PWYW | Reference board |
| ShareX | Free Windows screen capture with recording and annotation. | Open Source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Fluid simulation. | Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. | Open Source | Timeline · Editorial | ||
| VNyan | Take your 3d VTubing to the next level | Free | VTubing · Free | 3D VTubing |