Resources tagged: web
1962 curated 3D resources tagged web (Platform). Browse all tags.
- (2014) Ray tracing with OpenGL Compute Shaders tutorial. Detailed ray tracing tutorial series using OpenGL (LWJGL) by Kai Burjack.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - /r/blender: contest community. Blender subreddit. Showcase, help, news, and community contests.
in Learning, Community & Industry → 3D Communities & Forums - /r/FOSSPhotography community. Reddit community on free open-source software for photography.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - #Blender52 community. Blender Discord community (~1.8K). Smaller focused Blender hub.
in Learning, Community & Industry → 3D Communities & Forums - ☕Blender.Today community. Community-driven Blender news, chat, and live streams! Stream playlist.
in Learning, Community & Industry → 3D Communities & Forums - 🌐 UnrealEngine5 ~ reddit community. UE5 technical posts, rarely showcase.
in Learning, Community & Industry → 3D Communities & Forums - 🌐 Visual Production ~ reddit community. Virtual production subreddit. LED stages and real-time workflows for movies and live events.
in Learning, Community & Industry → 3D Communities & Forums - 👨🏽🚀Blender.Community community. Community site for Blender users to share news, artwork and ask questions.
in Learning, Community & Industry → 3D Communities & Forums - 💬blender.chat community. Official Blender chat server for artists and developers.
in Learning, Community & Industry → 3D Communities & Forums - 📄 Recommended Asset Naming Conventions ~ epicgames reference. Official naming conventions for folders and asset files.
in Game Development → Unreal Engine: Resources - 📖 User Manual community. Official Blender user manual.
in Modeling, Sculpting & Texturing → Blender: Tutorials - 📰BlenderNation tutorial. Daily news, art and tutorials for Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Custom Character Skeletons and Animations ~ Upside Tutorials channel. Custom character skeletons and animation in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Large Scale PCG Tutorial with Gaea Maps ~ Aziel Arts channel. Zelda-inspired landscapes built with procedural content generation.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Learning All IN ORDER ~ Game Dev Cave channel. Unreal game-dev tutorial channel: blueprints, C++, quests, and GAS, ordered for beginners (160+ videos).
in Game Development → Game Dev: YouTube Channels - 📺 MEGA TUTORIAL ~ Unreal Sensei channel. Long-form Unreal Engine course covering Nanite and Lumen.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 What Studio Ghibli Does That Disney Doesn’t ~ Pomeroy Art Academy channel. Stylistic differences between Studio Ghibli and Disney animation.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺📜 Control Rig ~ Ask A Dev channel. Control Rig tutorials for character animation. 22 videos.
in Game Development → Unreal Engine: Resources - 🔌 Developer Portal reference. Blender development hub. Links to the DevTalk forum and the developers blog.
in Learning, Community & Industry → 3D Communities & Forums - 🖱️Right-Click Select community. Got an idea for a feature that you think Blender absolutely must have?
in Learning, Community & Industry → 3D Communities & Forums - 1 Minute VEX tutorial. Short lessons teaching Houdini VEX one small snippet at a time.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - 10 Tips for Better Lighting tutorial. Helloluxx tutorial with 10 tips for improving lighting in 3D renders.
in Lighting, Rendering & Shaders → 3D Lighting: Fundamentals - 100STYLE asset-source. Ian Mason's Xsens BVH locomotion set covering 100 walking and running styles, about 4M frames at 60 fps.
in Animation & Rigging → Mocap Datasets - 123apps Free tier tool. Free web tools for audio, video, image.
in Tools, Pipeline & Utilities → Conversion Tools - 25 Tips and Tricks ~ Unreal University channel. Unreal Engine shortcuts and tips.
in Learning, Community & Industry → Paid Tutorial Platforms - 2D Cel Flames with Pyro channel. Stylized 2D flame with pyro sim.
in Learning, Community & Industry → YouTube Channels: Houdini - 2D Pixel Art Character Template Asset Pack Paid asset-source. 2D character art for sidescrollers, platformers, and metroidvania.
in Assets & Libraries → Game Assets - 2D Pixel Dungeon Asset Pack asset-source. 16x16 pixel character and tileset.
in Assets & Libraries → Game Assets - 2D Tutorials. Draw a Box tutorial. Free drawing fundamentals course.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - 30 Free PBR materials by Artem Lebedev asset-source. 30 free PBR material set for Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - 3asky License unspecified asset-source. 3DS Max and general library.
in Assets & Libraries → Model Libraries: Architecture & Furniture - 3D AI Studio Free tier software. Web app that runs several 3D generation models for text-to-3D, image-to-3D, texturing and quad remeshing.
in Software Reference → AI 3D Generation Software - 3D Art Discord community. General-purpose 3D art Discord with ~23K members. Chat, feedback, and showcase across all DCCs.
in Learning, Community & Industry → 3D Communities & Forums - 3D Artists India community. India's 3D artist community. Events, resources, networking.
in Learning, Community & Industry → 3D Communities & Forums - 3D Character Workshop Free tier community. Active community for stylized character sculpting. Challenges, WIPs, tips at every level.
in Learning, Community & Industry → 3D Communities & Forums - 3D Computer Graphics Programming Paid tutorial. Learn the theory and math behind 3D graphics by building a software renderer from scratch in C.
in Learning, Community & Industry → Paid Tutorial Platforms - 3D for Designers Paid tutorial. C4D and motion design courses.
in Learning, Community & Industry → Paid Tutorial Platforms - 3D FOUNDERS (Skool) Free tier community. Skool community for 3D freelancers scaling from low-price gigs to consistent $5K clients.
in Learning, Community & Industry → 3D Communities & Forums - 3D Game Shaders (source) reference. Open-source project with resources on learning 3D game shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Game Shaders for Beginners reference. Clear breakdowns of SSAO, bloom, SSR.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Gaussian Splatting (joeyan reimpl) reference. Python/CUDA Gaussian Splatting reimplementation (MIT).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3D Gaussian Splatting (WangFeng18 reimpl) reference. Python/CUDA Gaussian Splatting reimplementation (MIT).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3D Machine Learning reference. Resource repository for 3D machine learning.
in AI & Machine Learning for CG → Machine Learning for CG - 3D Math Primer for Graphics and Game Development reference. Book covering the 3D math foundations for graphics and game programming.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Maths Cheat Sheet reference. Math cheatsheet by Anton Gerdelan, from his OpenGL book.
in Learning, Community & Industry → 3D Inspiration & Showcase - 3D MDB License unspecified tool. Model search database across many sites.
in Assets & Libraries → Model Libraries: Specialized - 3D Modeling Discord community. Large 3D Discord (~33K) for sculptors, VFX professionals, and students. All-DCC discussion and critique.
in Learning, Community & Industry → 3D Communities & Forums - 3D Neural Scene Representations for Visuomotor Control paper. Li et al., CoRL 2021 Oral.
in AI & Machine Learning for CG → Research Papers - 3D Programming Weekly Articles reference. Collection of shader and math related resources.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Textures asset-source. Free PBR texture library with color, normal, roughness and displacement maps.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - 3D Warehouse License unspecified asset-source. SketchUp's online library of user-made and manufacturer 3D models, free to download.
in Assets & Libraries → Model Libraries: Architecture & Furniture - 3DALL-E: Integrating Text-to-Image AI in 3D Design Workflows paper. ArXiv 2022 paper on integrating text-to-image AI in 3D design workflows.
in AI & Machine Learning for CG → Research Papers - 3DAssets.one asset-source. Search engine across the largest free texture sites at once.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - 3DCoat Training Channel channel. 3DCoat sculpting and texturing tutorials, with native Blender AppLink workflow.
in Learning, Community & Industry → YouTube Channels: Blender - 3ddd License unspecified marketplace. Design and architecture models.
in Assets & Libraries → Model Libraries: Architecture & Furniture - 3DExport Free tier marketplace. Marketplace for buying and selling 3D models, textures and print-ready files.
in Assets & Libraries → Model Libraries: Free & General - 3DGreenhorn channel. YouTube channel with Blender tutorials for modeling stylized isometric rooms and scenes.
in Learning, Community & Industry → YouTube Channels: Blender - 3DGS Introduction reference. HuggingFace introductory guide to 3D Gaussian Splatting.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3DPro community. 3D professionals community forum.
in Learning, Community & Industry → 3D Communities & Forums - 3DPW Free, non-commercial asset-source. MPI 3D Poses in the Wild: 60 outdoor video sequences with SMPL poses recovered from IMUs and a handheld camera.
in Animation & Rigging → Mocap Datasets - 3Dshaker asset-source. Free sample 3D models for Blender from the 3dshaker store.
in Assets & Libraries → Model Libraries: Free & General - 3DSky License unspecified marketplace. Large marketplace of 3D models for architecture and interior visualization, mostly 3ds Max.
in Assets & Libraries → Model Libraries: Architecture & Furniture - 3DTexel asset-source. 1,600+ handmade CC0 assets, incl. 1,000+ seamless PBR materials, HDRIs, decals, IES profiles and 3D models. Free account required to download.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - 3DVF reference. European daily CG/VFX news site covering cinema, TV, and tech.
in Learning, Community & Industry → 3D Communities & Forums - 3Dzip asset-source. Free 3D models and interior scenes.
in Assets & Libraries → Model Libraries: Free & General - 420 Pixel Art Icons for RPGs asset-source. Set of 420 RPG icons, free for commercial use.
in Assets & Libraries → Game Assets - 4D Gaussian Splatting reference. Dynamic scenes (CVPR 2024).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 5 Decades of Digital Art History inspiration. YouTube playlist surveying 50 years of digital art.
in Art, Design & Visual Storytelling → General Inspiration - 50 Unity Tips reference. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
in Game Development → Unity Engine: Resources - 50 Watts inspiration. Illustration history archive.
in Learning, Community & Industry → 3D Inspiration & Showcase - 8-bit to Half Float CopyCat (Moving Image Arts) tutorial. Free Nuke CopyCat ML model plus tutorial. Recovers clamped highlights and reduces 8-bit color banding. Downloadable .cat file.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - 80 Level community. Industry news and tutorials.
in Learning, Community & Industry → 3D Communities & Forums - 8000+ Raven Fantasy Icons - RPG Icons, Pixel Art Icons, Textures and Sprites asset-source. 8000+ colorful pixel art icons for fantasy and RPG games.
in Assets & Libraries → Game Assets - 8th Wall Paid software. Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required.
in Game Development → XR, AR & VR: Resources - A Frame software. An easy web framework for building 3D/AR/VR experiences.
in Software Reference → Game Engines: Free & Open Source - A Gentle Introduction to Shaders in Unity3D tutorial. Series of posts introducing shader coding, oriented to developers with little to no knowledge of shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields paper. Park et al., SIGGRAPH Asia 2021. HyperNeRF: lifts NeRF into a higher-dimensional space to handle scenes whose topology changes.
in AI & Machine Learning for CG → Research Papers - A Pixel is not a Little Square! reference. Classic paper debunking "a pixel is a little square." Also an intro to sampling.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A Rapid Hierarchical Rendering Technique for Translucent Materials reference. Jensen & Buhler. SIGGRAPH 2002.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis paper. Pan et al., NeurIPS 2021. ShadeGAN: 3D-aware GAN with explicit lighting and shading for more accurate generated shapes.
in AI & Machine Learning for CG → Research Papers - A Survey on Participating Media Rendering Techniques reference. Cerezo et al. Visual Computer 2005.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A Trip Through The Graphics Pipeline reference. Book version of Fabian Giesen's blog series on how the GPU graphics pipeline works.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - AAA Ghibli Forest in Blender & Unreal ~ ShinGidora channel. Stylized environment tips, partly promoting his TREEBOX commercial script.
in Learning, Community & Industry → Paid Tutorial Platforms - Aarthificial channel. YouTube channel with pixel art and game development devlogs.
in Game Development → Game Dev: YouTube Channels - Absurd Design asset-source. Free surrealist illustration set.
in Assets & Libraries → Stock Images & References - ACCAD Open Motion Project asset-source. Ohio State ACCAD Vicon mocap library of walking, running, martial arts, gestures, and dance, in BVH, C3D, and ASF/AMC.
in Animation & Rigging → Mocap Datasets - Acerola channel. YouTube channel explaining graphics programming and shader techniques.
in Game Development → Game Dev: YouTube Channels - ACES 2.0 reference. Academy Color Encoding System. Widely adopted in film/TV, growing in games.
in Tools, Pipeline & Utilities → Pipeline Standards - Achieve True Color in Unreal Engine: Disabling Tonemapper ~ Kibibyte channel. Custom Unreal looks via LUTs and disabling the tonemapper.
in Learning, Community & Industry → Paid Tutorial Platforms - ActionVFX License unspecified asset-source. VFX stock elements (explosions, fire, debris).
in Assets & Libraries → Stock Footage - ActionVFX Practice asset-source. Free practice VFX footage.
in Assets & Libraries → Stock Footage - Activation Ideas inspiration. Brand activation inspiration.
in Art, Design & Visual Storytelling → General Inspiration - ActorCore Free tier asset-source. Motion-capture library from Reallusion.
in Animation & Rigging → Mocap & Animation Libraries - Add VFX to Cinematic RAW and LOG Footage channel. Adding VFX to cinematic RAW and LOG footage.
in Learning, Community & Industry → Paid Tutorial Platforms - Adding Animation to Buttons in Flutter using Rive channel. Simple Animated Menu Toggle Button in Rive.
in Animation & Rigging → Animation: Channels & Tutorials - Adobe Color tool. Color wheel, harmony tool, palettes.
in Art, Design & Visual Storytelling → Color Theory & Tools - Adobe Express Free tier software. Adobe web and mobile app for quick social graphics, flyers and short videos from templates.
in Software Reference → Design Software - Adobe Firefly 3 Paid software. Commercial-safe, deep Creative Cloud integration.
in Software Reference → AI Image & Texture Generation Software - Adobe Firefly Textures Paid software. Prompt-to-edit texture workflows.
in Software Reference → AI Image & Texture Generation Software - Adobe Fonts Paid asset-source. Premium font library bundled with Creative Cloud subscription.
in Assets & Libraries → Fonts - Adobe Stock HDRI Paid marketplace. Adobe Stock search for paid studio HDRIs used to light product and studio renders.
in Assets & Libraries → HDRIs - Ads of the World inspiration. Archive of advertising campaigns from around the world for creative reference.
in Motion Graphics & Video → Motion Graphics: Inspiration - Advanced Blender Add-on reference. Starter kit and annotated design patterns for advanced Blender addon development.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Advanced Cel Shader (Pitchfork Academy) channel. Advanced cel shader material breakdown.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Advanced Creative Coding with WebGL & Shaders Paid tutorial. Workshop by Matt DesLauriers going deeper into graphics programming, math, and shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Advanced Materials in Blender - Shader Editor Tutorial channel. Blender shader editor material tutorials.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Advanced VR Mechanics With Unity and the HTC Vive Part 1 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 2 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
in Game Development → XR, AR & VR: Resources - aescripts + aeplugins Paid marketplace. Primary After Effects / Premiere plugin marketplace.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Affinity Help Center reference. Official tutorials, guides, getting started.
in Software Reference → Design Software - After Effects Facebook Group community. Join the After Effects community on Facebook.
in Motion Graphics & Video → Motion Graphics: Inspiration - Agora Community community. Online animation learning platform with courses, mentorship and challenges for 3D animators.
in Learning, Community & Industry → 3D Communities & Forums - AI For Artists reference. AI techniques applied to Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - AI in Production Pipelines reference. AI handling roto, denoise, upres, texture drafts, matchmove cleanup. Studios (ILM, Weta, DNEG) deploying at scale.
in Learning, Community & Industry → Industry Trends 2025-2026 - AIST++ Dance Motion Dataset asset-source. Google 3D dance dataset reconstructed from multi-view AIST video, 5.2 hours and 1,408 sequences across 10 genres with music.
in Animation & Rigging → Mocap Datasets - AIVA Free tier software. AI composition, good for orchestral/cinematic scoring.
in Software Reference → AI Audio & Music Generation Software - AJ Picard channel. Complex background animations using SwiftUI & Rive.App.
in Animation & Rigging → Animation: Channels & Tutorials - Alan Becker Tutorials channel. Animation tutorials by stick-figure animator.
in Animation & Rigging → Animation: Channels & Tutorials - Alan Williams (Pinterest) inspiration. Curated visual inspiration boards.
in Learning, Community & Industry → 3D Inspiration & Showcase - Alan Zucconi's Blog reference. Shaders and maths. Well explained and very interesting.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Alembic reference. Geometry/animation interchange format (Sony + ILM).
in Tools, Pipeline & Utilities → Pipeline Standards - Alex Forsythe channel. Deep-dive tutorials on Unreal's game framework and replication.
in Game Development → Unreal Engine: Resources - Alex Grigg channel. Animation for Anyone series.
in Animation & Rigging → Animation: Channels & Tutorials - Alex Kunchevsky channel. YouTube channel of Alex Kunchevsky with motion design and Procreate animation tutorials.
in Animation & Rigging → Animation: Channels & Tutorials - Alexis Vilaca channel. YouTube channel by Alexis Vilaca with 3D motion design work and tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models paper. Ling et al., CVPR 2024. Align Your Gaussians generates animated 4D objects from text with dynamic 3D Gaussians.
in AI & Machine Learning for CG → Research Papers - AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training paper. Jiang et al., CVPR 2023. Alignment-aware training that reduces misalignment blur so NeRF renders high-resolution detail.
in AI & Machine Learning for CG → Research Papers - All Free Download asset-source. Free vectors, photos, PSD files and fonts for design work.
in Assets & Libraries → Stock Images & References - AMASS Free, non-commercial asset-source. Max Planck archive unifying 15+ optical mocap datasets into SMPL/SMPL-X body parameters, 40+ hours and 300+ subjects.
in Animation & Rigging → Mocap Datasets - ambientCG asset-source. Library of 2000+ CC0 PBR materials, HDRIs and models, free to download.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Ameede asset-source. Free STL and vector downloads for CNC relief carving, laser cutting and 3D printing.
in Assets & Libraries → Model Libraries: Specialized - Aminet reference. Amiga software archive. Imagine, Real3D, Aladdin4D.
in Software Reference → Software Reference: Legacy & Defunct - An introduction to Shader Art Coding channel. Video tutorial on the basics of creating art with shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Anatole Drupat (XT95) inspiration. Shader artist (ShaderToy XT95).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Anatomy 360 Paid asset-source. Anatomy 3D reference models for artists, including motion packs that show realistic musculature.
in Assets & Libraries → Model Libraries: Specialized - Anatomy 360, Free Reference asset-source. 3D scanned human reference images.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - Anatomy For Sculptors Paid asset-source. ArtStation page of Anatomy For Sculptors with anatomy reference models and books for sculptors.
in Assets & Libraries → Model Libraries: Specialized - Anderson Rohr Free Mocap Packs asset-source. Free mocap packs on Gumroad from a UE artist. Everyday actions, crowd reactions, fitness, soccer and MetaHuman-ready clips.
in Animation & Rigging → Mocap & Animation Libraries - Andrey Lebrov channel. YouTube channel by Andrey Lebrov with sci-fi motion design, HUD and interface animation tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Animatable community. AE animation Discord. Narrative, illustrative, character-based animation community.
in Learning, Community & Industry → 3D Communities & Forums - Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies paper. Peng et al., ICCV 2021. Builds animatable NeRF human models from multi-view video using skeleton-driven deformation fields.
in AI & Machine Learning for CG → Research Papers - Animatable Neural Radiance Fields from Monocular RGB Videos paper. Chen et al., arXiv 2021. Builds animatable NeRF human avatars from monocular RGB video using a parametric body model.
in AI & Machine Learning for CG → Research Papers - Animated AI channel. Animations and instructional videos about neural networks.
in Learning, Community & Industry → 3D Inspiration & Showcase - Animation & Rigging Manual community. Blender manual section on keyframes, drivers, constraints, shape keys and armature rigging.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Animation Programming Basics channel. Basics of animation programming.
in Learning, Community & Industry → Paid Tutorial Platforms - Animation Resources reference. Archives of classic animation, frame-by-frame studies.
in Art, Design & Visual Storytelling → Animation Principles - Animation Starter Pack asset-source. Epic free pack of 62 animations for the classic UE Mannequin: locomotion, crouch, rifle aim, jumps, and deaths for prototyping.
in Animation & Rigging → Mocap & Animation Libraries - Animation Studio Reviews reference. Studio review spreadsheet.
in Learning, Community & Industry → Salary & Career Data - Animation with Dall-e + AE | Reddit community. Reddit thread on AI-assisted animation with DALL-E and After Effects.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - AnimationShopee Paid asset-source. Per-clip mocap store with 2,700+ FBX animations (combat, zombie, dance, sports, daily life) at $1 each plus bundled motion packs.
in Animation & Rigging → Mocap & Animation Libraries - Animator Guild (Howard Wimshurst) community. Howard Wimshurst's animator community Discord. Supports up-and-coming animators with critique and contests.
in Learning, Community & Industry → 3D Communities & Forums - Animator Island. 51 Exercises reference. Structured practice curriculum by difficulty.
in Art, Design & Visual Storytelling → Animation Principles - Animators Guild community. India-focused animation community. Showcase, workshops, festival events, and AGI Bazaar for Indian animators and illustrators.
in Learning, Community & Industry → 3D Communities & Forums - Animators React to KPop Demon Hunters - ft. THE DIRECTORS ~ Corridor Crew channel. Animation and VFX reactions and breakdowns.
in Learning, Community & Industry → Paid Tutorial Platforms - Animators. Animation Hub community. 2D/3D/stop-motion animation community (~13K). Share work, get feedback, find jobs.
in Learning, Community & Industry → 3D Communities & Forums - AnimStarter Communities reference. Curated index of animation communities across Discord, Slack, and forums.
in Learning, Community & Industry → 3D Communities & Forums - Ansimuz Legacy Collection asset-source. Free 16-bit pixel-art assets.
in Assets & Libraries → Game Assets - Anything World Gallery Free tier asset-source. Animated, game-ready models.
in Assets & Libraries → Model Libraries: Specialized - Appleseed reference. Physically-based global illumination rendering engine.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Applied Houdini Paid tutorial. Stephen Knipping's FX-focused course series (ILM).
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - AR Foundation Docs reference. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
in Game Development → Unity Engine: Resources - Archipack Paid plugin. Parametric architectural primitives for ArchViz in Blender, with realtime on-screen editing.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Architectural Visualization Forum community. ArchViz forum focused on rendering and CGI software. V-Ray, Corona, Lumion, technical Q&A.
in Learning, Community & Industry → 3D Communities & Forums - Architextures - Create Free tier tool. Web app for creating textures, bump maps, and CAD hatches.
in Modeling, Sculpting & Texturing → Material Creation Tools - archive.org Software Library reference. Internet Archive software dumps. Includes 3D Studio, trueSpace, Bryce installers.
in Software Reference → Software Reference: Legacy & Defunct - ARCTIC Free, non-commercial asset-source. ETH and MPI dataset of two hands manipulating articulated objects, 2.1M frames with MANO hands, SMPL-X bodies, and 9 views.
in Animation & Rigging → Mocap Datasets - Are.na Free tier community. Collaborative visual research blocks and channels.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Ariev Visuals Resources reference. Octane tutorials and assets.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Arko.ai Free tier software. Arch-viz AI renderer for sketch and 3D model screenshots.
in Software Reference → AI Design Viz Software - Arnold Resources reference. Official shaders, docs, tutorials.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Arrimus 3D channel. Hard-surface modeling tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Arroway Textures Free tier asset-source. Digital textures for 3D rendering and real-time use.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Art of Animation inspiration. Curated animation art blog.
in Learning, Community & Industry → 3D Inspiration & Showcase - Art of Style Frame inspiration. Showcase of style frames from motion design and animation projects.
in Motion Graphics & Video → Motion Graphics: Inspiration - Art of the Title reference. Title sequence deep dives.
in Motion Graphics & Video → Motion Graphics: Inspiration - Artec 3D asset-source. Free high-resolution 3D scans. (CC-BY)
in Assets & Libraries → Model Libraries: Specialized - Arthur Whitehead channel. YouTube channel by Arthur Whitehead with 3D motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Arthur Whitehead (Patreon) Paid channel. Patreon of Arthur Whitehead with motion design tutorials and project content for supporters.
in Learning, Community & Industry → Patreon Creators - Artisticrender tutorial. Tutorials, tips and resources for Blender and 3D.
in Learning, Community & Industry → Paid Tutorial Platforms - Artlist Paid marketplace. Subscription music and SFX.
in Assets & Libraries → Audio: SFX & Music Libraries - ArtStation Free tier community. Portfolio platform where game, film and VFX artists post work, find jobs and sell assets.
in Learning, Community & Industry → 3D Communities & Forums - ArtStation Learning tutorial. Free courses from Blizzard, Riot, Pixar pros.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - ArtStation Marketplace Paid marketplace. ArtStation storefront where artists sell 3D models, brushes, tutorials and other assets.
in Assets & Libraries → Asset Marketplaces - ASC Magazine reference. American Society of Cinematographers magazine. Cinematography and on-set VFX features.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Aseprite Docs reference. Official documentation and scripting API.
in Software Reference → 2D & Animation Software - Asis FX channel. YouTube channel by AxisFX with 3D motion graphics and FX tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Assorted Houdini Demos (jakericedesigns) reference. Assorted Houdini demo scenes and setups.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Auto Cache Out Tool channel. Houdini tool for managing caches and .hip files. Lays down the caching nodes and auto-creates render output directories.
in Learning, Community & Industry → YouTube Channels: Houdini - Autodesk App Store Paid marketplace. Official Maya plugins and scripts.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Autodesk Flow Studio (Wonder Dynamics) Paid software. AI VFX, auto CG characters in live footage, USD export.
in Software Reference → AI-Assisted CG Software - Autodesk Project Falcon software. Free browser-based 3D modeler for building objects by kitbashing pre-made parts.
in Software Reference → 3D Software: Free - autodestruct.com inspiration. Portfolio of concept artist Paul Richards with video game concept art, sketches and design lectures.
in Learning, Community & Industry → 3D Inspiration & Showcase - AutoInt: Automatic Integration for Fast Neural Volume Rendering paper. Lindell et al., CVPR 2021. Learns closed-form integrals of volume rendering to speed up neural rendering.
in AI & Machine Learning for CG → Research Papers - Awesome 3D Human reference. Curated list of papers and resources on 3D human research, including face, body, hand and motion.
in AI & Machine Learning for CG → Machine Learning for CG - Awesome 3D Printing reference. Curated list of 3D printing resources.
in Learning, Community & Industry → 3D Communities & Forums - Awesome ComfyUI reference. Curated custom nodes collection.
in AI & Machine Learning for CG → ComfyUI Ecosystem - Awesome Dog Mocap Paid asset-source. Dog motion capture animation packs sold as FBX and on Unity Asset Store, Fab, and the iClone marketplace.
in Animation & Rigging → Mocap & Animation Libraries - Awesome Houdini (wyhinton) reference. Curated list of Houdini resources, tools, and learning.
in Modeling, Sculpting & Texturing → Houdini: Communities - Awesome Illustrations reference. Curated awesome-list of illustration resources, tools, and references.
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - Awesome Stock Resources reference. A collection of links for free stock photography, video and Illustration websites.
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - AWS Deadline Cloud Paid tool. Managed successor to on-prem Deadline. Usage-based pricing on AWS infrastructure with Deadline submitter compatibility.
in Software Reference → Pipeline & Production Management Software - Awwwards Free tier inspiration. Web design and interaction awards gallery.
in Art, Design & Visual Storytelling → General Inspiration - B&H Explora Photography reference. Deep technical articles on lighting modifiers and color temperature.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - BABEL Free, non-commercial asset-source. MPI action label layer over AMASS: 43 hours of mocap with frame-level and sequence-level English action labels.
in Animation & Rigging → Mocap Datasets - Babylon.js software. JavaScript 3D engine/framework for browser games and apps.
in Software Reference → Game Engines: Free & Open Source - Bad Decisions community. Unreal Engine and virtual production training Discord (~4K). Ultimate Unreal Engine Program community.
in Learning, Community & Industry → 3D Communities & Forums - Bad Normals channel. YouTube channel by Bad Normals with Blender geometry nodes and procedural modeling and animation tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Bandai Namco Research Motiondataset asset-source. Free motion-capture dataset from Bandai Namco R&D for research and personal use.
in Animation & Rigging → Mocap Datasets - Bart Wronski's blog reference. Real-time rendering, post-processing effects, and advanced graphics techniques.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Basic Multiplayer Unity reference. Fast-Paced UDP Client-Server implementation.
in Game Development → Game Dev Tools: Networking & Multiplayer - BBC Sound Effects asset-source. BBC's archive of free SFX.
in Assets & Libraries → Audio: SFX & Music Libraries - BEAT Free, non-commercial asset-source. Body-Expression-Audio-Text dataset of 76 hours of speech gesture mocap from 30 speakers, with audio, text, and emotion labels.
in Animation & Rigging → Mocap Datasets - BEAT2 (EMAGE) Free, non-commercial asset-source. BEAT2 dataset from the EMAGE project: 60 hours of SMPL-X body, hand, and FLAME face mocap for co-speech gesture.
in Animation & Rigging → Mocap Datasets - Beeble Paid software. AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio.
in Software Reference → AI Video Generation Software - Befores & Afters channel. Ian Failes. Shot breakdowns and artist Q&As across VFX features.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Beginning Python For Maya (Zurbrigg) Paid tutorial. Structured Python course for Maya users.
in Learning, Community & Industry → Paid Tutorial Platforms - Behance inspiration. Adobe portfolio network for creative work.
in Art, Design & Visual Storytelling → General Inspiration - Behance Motion inspiration. Behance gallery of motion design projects.
in Motion Graphics & Video → Motion Graphics: Inspiration - Ben Marriott channel. After Effects and motion design.
in Motion Graphics & Video → Motion Graphics: YouTube Channels - Ben Watts (Vimeo) inspiration. Vimeo channel of motion designer Ben Watts with his motion design work.
in Learning, Community & Industry → 3D Inspiration & Showcase - Bendito Mockup Free tier asset-source. Premium and free product mockups.
in Art, Design & Visual Storytelling → Design Tools - Better Web Type tutorial. Free typography course on rhythm and hierarchy.
in Art, Design & Visual Storytelling → Design Principles & Typography - BetterDefines.cs reference. Gist: improved scripting define symbol management for Unity.
in Game Development → Unity Engine: Resources - BeyondPixels: A Review of the Evolution of Neural Radiance Fields paper. AKM Shahariar Azad Rabby and Chengcui Zhang, Arxiv 2023.
in AI & Machine Learning for CG → Research Papers - Bezi Free tier software. Collaborative browser 3D design tool. Figma-style multiplayer editing for 3D scenes, prototypes, UI in 3D space.
in Software Reference → 3D Software: Free Tier - Bforartists Discord community. Discord for Bforartists. Fork of Blender with refined GUI for hobbyists and indie devs.
in Learning, Community & Industry → 3D Communities & Forums - Bfxr software. Retro and chiptune SFX generator (browser and desktop).
in Software Reference → Audio Software - BIMobject License unspecified asset-source. Library of manufacturer BIM and CAD objects for Revit, ArchiCAD and other architecture tools.
in Assets & Libraries → Model Libraries: Architecture & Furniture - Biodiversity Heritage Library asset-source. 300,000+ botanical and animal illustrations free to download (CC0).
in Assets & Libraries → Stock Images & References - Bismuth Consultancy (MLOPs) plugin. Discord for MLOPs (machine learning toolkit for Houdini) by Bismuth Consultancy + Entagma.
in Learning, Community & Industry → 3D Communities & Forums - Bitbybit Free tier software. Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends.
in Software Reference → CAD Software - Black Illustrations Free tier asset-source. Illustrations of black people for projects.
in Assets & Libraries → Stock Images & References - Blackthornprod channel. YouTube channel with game dev tutorials covering 2D art, Unity and game design.
in Game Development → Game Dev: YouTube Channels - Blend Swap asset-source. Open-source .blend file library.
in Assets & Libraries → Model Libraries: Free & General - Blend4Web software. JavaScript framework for interactive 3D in browsers. Blender integration.
in Software Reference → Game Engines: Free & Open Source - Blender 3D Architect tutorial. News, tutorials and training for architectural visualization in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender 3D Architect by Allan Brito Paid book. Blender books and tutorials for architectural visualization by Allan Brito.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Blender 3D models License unspecified asset-source. 3D models, particle systems, and effects.
in Assets & Libraries → Model Libraries: Free & General - Blender 3D: Noob to Pro/Python Scripting tutorial. Python scripting chapter from the Blender 3D: Noob to Pro wikibook.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender Awesome List reference. Awesome list of Blender addons and resources.
in Learning, Community & Industry → 3D Communities & Forums - Blender Beginner 3D Modeling Tutorial channel. Beginner 3D modeling tutorials in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender Checklist reference. Checklist of Blender features and workflows.
in Learning, Community & Industry → 3D Communities & Forums - Blender Community Discord community. Largest Blender Discord (~203K) for artists, designers, game developers. Not officially Blender Foundation.
in Learning, Community & Industry → 3D Communities & Forums - Blender Compositor for Post Processing channel. YouTube channel with tutorials on using Blender's compositor to post-process renders.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Conference community. Yearly Blender Conference in Amsterdam. Talks, workshops, and community meetups.
in Learning, Community & Industry → 3D Communities & Forums - Blender Demo Files asset-source. Official Blender demo scenes and splash-screen files for testing and learning.
in Assets & Libraries → Software-Specific Asset Libraries - Blender Discord (French) community. French-language Discord server for Blender users to ask questions and share work.
in Learning, Community & Industry → 3D Communities & Forums - Blender Extensions marketplace. Official addons and themes repository.
in Assets & Libraries → Software-Specific Asset Libraries - Blender Guru channel. Classic Blender beginner+ intermediate channel (Andrew Price).
in Learning, Community & Industry → YouTube Channels: Blender - Blender Market Paid marketplace. Blender-specific assets and addons.
in Assets & Libraries → Asset Marketplaces - Blender NPR channel. Non-Photorealistic and expressive rendering.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Official channel. Official Blender Foundation channel.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Osm Free tier plugin. One click download and import of OpenStreetMap and terrain for Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Blender Professionals (Skool) community. Free Skool community where 3D artists share experience and grow in Blender.
in Learning, Community & Industry → 3D Communities & Forums - Blender Python API Documentation community. Official Blender Python API Documentation.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Blender Render Passes and Very Basic Compositing channel. Blender render passes and basic compositing.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Scripting tutorial. Python scripting examples for Blender, from simple to advanced.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Secrets tutorial. Hundreds of one-minute video tutorials, each on a specific Blender topic.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender Stack Exchange community. Blender Q&A community on Stack Exchange.
in Learning, Community & Industry → 3D Communities & Forums - Blender Sushi channel. 3D ideas, experiments and generative work in Blender.
in Learning, Community & Industry → YouTube Channels: Blender - blender.daily channel. Daily Blender art and tips on Instagram.
in Learning, Community & Industry → 3D Inspiration & Showcase - BlenderAddons.org marketplace. Provides a list of free and paid Blender addons. Find the addon you need under categories or tags.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - BlenderArtists community. Main community forum for Blender users, with support threads, tutorials and artwork galleries.
in Learning, Community & Industry → 3D Communities & Forums - Blenderartists/python Support community. Blender Artists category for Python and bpy scripting questions.
in Learning, Community & Industry → 3D Communities & Forums - Blenderkit Paid marketplace. Blender asset library and add-on that lets you search and drop models, materials and HDRIs into a scene from inside Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - blenderscripting tutorial. Blog of Blender Python snippets to get started with scripting.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Block-NeRF: Scalable Large Scene Neural View Synthesis paper. Tancik et al., Arxiv 2022.
in AI & Machine Learning for CG → Research Papers - Blockade Labs Skybox AI Free tier software. AI-generated 360° skyboxes/HDRIs from text.
in Software Reference → AI-Assisted CG Software - Blockbench software. Free low-poly/voxel 3D modeler.
in Software Reference → Misc 3D Utilities Software - Blue Ocean Games community. Indie game fund Discord. Networking, feedback, and resources for indie developers seeking funding.
in Learning, Community & Industry → 3D Communities & Forums - blueprintUE community. Paste and share Unreal Blueprint nodes online.
in Game Development → Unreal Engine: Resources - Blush Free tier asset-source. Mix and customize illustrations made by artists.
in Assets & Libraries → Stock Images & References - BNPR (Blender NPR) community. Blender stylized/non-photoreal rendering community (~3.5K). Toon, anime, cel, abstract styles. BEER/Malt engine.
in Learning, Community & Industry → 3D Communities & Forums - BodyVisualizer tool. 3D body shape visualizer for proportion reference.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Bomber inspiration. Open-source Bomberman multiplayer game made in Unreal Engine 5.
in Game Development → Game Dev Tools: Networking & Multiplayer - Book: Compositing Visual Effects (Lee Lanier) Paid book. Lee Lanier. Applied, project-based comp instruction.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Book: Digital Compositing for Film and Video (Steve Wright, 4th ed.) Paid book. Standard text on digital compositing. Math + practical workflow.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Book: The Art and Science of Digital Compositing (Brinkmann, 2nd ed.) Paid book. Ron Brinkmann's theoretical canon for digital compositing.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Boords Paid software. Browser storyboard, animatic, and script sync for teams.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - BOOST Foliage Performance ~ Joshua M Kerr channel. Foliage performance via world position offset in materials.
in Learning, Community & Industry → Paid Tutorial Platforms - Bootstrap Icons asset-source. 2000+ official open-source SVG icons from the Bootstrap team.
in Assets & Libraries → Icons - Brackeys (Godot) channel. Returned in 2024 with Godot content.
in Game Development → Godot: Learning - Brackeys Discord community. Brackeys Discord community.
in Game Development → Game Dev: Communities - Brackeys Game Jam community. Brackeys community game jam on itch.io, open to beginners.
in Game Development → Game Jams - Brackeys' Platformer Bundle asset-source. Pixel-art characters, tiles, sounds, and music for a first game.
in Assets & Libraries → Game Assets - Bradley Animation channel. Geometry Nodes basics for beginners.
in Learning, Community & Industry → YouTube Channels: Blender - Brady Johnston channel. Blender-for-science tutorials. Author of Molecular Nodes.
in Learning, Community & Industry → YouTube Channels: Blender - Brandfetch Free tier tool. Look up brand logos, fonts, and colors.
in Art, Design & Visual Storytelling → Design Tools - Brandon Fogerty's blog reference. Blog on real-time rendering, shader programming, and game engine development.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - British Museum (Sketchfab) asset-source. British Museum Sketchfab account with 3D scans of objects from its collection.
in Assets & Libraries → Model Libraries: Specialized - Brush tool. Cross-platform Gaussian Splatting reconstruction and viewer (Rust/wgpu), runs in browser.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Brush Manager for Blender plugin. Create custom Blender brushes, store them in a file, and organize a categorized brush library.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - bsky.art community. Artist hub on Bluesky. Feeds, starter packs, and community curation for visual artists.
in Learning, Community & Industry → 3D Communities & Forums - Build an animated app tutorial. Free course that teaches you how to design and code an iOS/SwiftUI app with Rive animated assets, icon animations, custom layouts, and interactions.
in Animation & Rigging → Animation: Channels & Tutorials - Build iOS app with Rive Animations channel. Three-hour course on building a SwiftUI app with Rive animations.
in Learning, Community & Industry → Paid Tutorial Platforms - Building an AR game with ARKit and Spritekit tutorial. Tutorial: building an AR game with ARKit and SpriteKit.
in Game Development → XR, AR & VR: Resources - Building Growth Animation tutorial. Building growth animation technique.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects paper. Wen et al., CVPR 2023. Jointly tracks the 6-DoF pose of an unknown object and reconstructs its 3D shape from RGB-D video.
in AI & Machine Learning for CG → Research Papers - But Does It Float inspiration. Contemporary design and art feed.
in Art, Design & Visual Storytelling → General Inspiration - BY GEN plugin. Blender addon for non-destructive, generative modeling styles.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - C4DCenter Material Library asset-source. Free Cinema 4D materials with high-quality texture maps. Personal and commercial use.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Cables.gl Free tier software. Node-based visual programming for browser graphics and interactive WebGL. Patch editor exports to JS.
in Software Reference → 3D Software: Free - Caddis Paid tool. Motion design app with layer timeline and node compositing.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - CadNav License unspecified asset-source. Architecture, furniture, vehicle models.
in Assets & Libraries → Model Libraries: Free & General - CADOps-Net: Jointly Learning CAD Operation Types and Steps from Boundary-Representations paper. Dupont et al., 3DV 2022. Network that predicts CAD operation types and their construction steps from B-rep models.
in AI & Machine Learning for CG → Research Papers - CADProps GLB Viewer tool. Browser-based viewer for static, uncompressed GLB geometry and approximate dimensions.
in Software Reference → Viewers & File Utilities - Cain On Games channel. Tim Cain (Fallout creator) on game design philosophy and war stories.
in Game Development → Game Dev: YouTube Channels - Cambridge in Colour reference. Photography tutorials on exposure, color, and composition.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Can't Unsee tool. Interactive game training visual alignment and spacing precision.
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - Cannon.js tool. Lightweight and simple 3D physics engine for the web.
in Game Development → Game Dev Tools: Physics Engines - Canva AI Text-to-Image Generator Free tier tool. Canva's free built-in text-to-image generator.
in AI & Machine Learning for CG → Image Generation - Canva Color Palettes asset-source. Canva library of ready-made color palettes with hex codes.
in Art, Design & Visual Storytelling → Color Theory & Tools - Canvas Debugger tutorial. Tutorial on using Firefox developer tools to debug WebGL shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Capturing Body Motion in 3D | Apple Developer Documentation reference. Apple ARKit documentation: capturing body motion in 3D.
in Game Development → XR, AR & VR: Resources - Cara inspiration. Anti-AI portfolio and social platform built by and for artists.
in Learning, Community & Industry → 3D Communities & Forums - Carbon tool. Code snippet screenshot generator.
in Art, Design & Visual Storytelling → Design Tools - Carnegie-Mellon University Graphics Lab Motion Capture Database BVH conversions asset-source. 2500 free human motion-capture clips in BVH format.
in Animation & Rigging → Mocap & Animation Libraries - Cartwheel Paid software. Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters.
in Software Reference → AI Motion Capture Software - Casual effects by Morgan McGuire reference. Morgan McGuire's site with real-time rendering articles, research papers, and graphics data.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Casual Effects Data asset-source. Graphics research datasets and test scenes.
in Assets & Libraries → Model Libraries: Free & General - Casual GAN Papers Reading Club community. Community knowledge base and reading club for Casual GAN Papers.
in Learning, Community & Industry → 3D Communities & Forums - Catlike Coding reference. C# and shader tutorials for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cavalry Community community. Official community Discord for Cavalry. Procedural 2D motion design app. Support and showcase.
in Learning, Community & Industry → 3D Communities & Forums - cb-houdini-tools (conlen-b) plugin. Collection of Houdini utility tools and HDAs.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - CBaileyFilm channel. Blender animation projects.
in Learning, Community & Industry → YouTube Channels: Blender - ccMixter asset-source. Creative Commons remix community.
in Assets & Libraries → Audio: SFX & Music Libraries - ccMixter.org community. Creative Commons remix and sample music site operated by ArtisTech Media.
in Learning, Community & Industry → 3D Communities & Forums - Cel-Shader Playlist (Your Sandbox) channel. Cel-shading playlist (17 videos), UE with Lumen.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Celestia Motherlode asset-source. Repository of Celestia addons: textures, models, and celestial objects.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Celtx Paid software. Browser script + breakdown + pre-prod.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Ceramic software. Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity.
in Software Reference → Game Engines: Free & Open Source - Cesium reference. Open-source library for 3D globes and maps.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CesiumJS tool. WebGL globe and 3D tiles library.
in Software Reference → Scientific & Medical Visualization Software - CG Bookcase asset-source. Free CC0 PBR texture library with downloadable texture map sets.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - CG Boost channel. Blender beginner tutorial series and courses.
in Learning, Community & Industry → YouTube Channels: Blender - CG Channel reference. News, videos, training, and community hub for entertainment CG artists.
in Learning, Community & Industry → 3D Communities & Forums - CG Cookie channel. Free Blender tutorials from CG Cookie.
in Learning, Community & Industry → Paid Tutorial Platforms - CG Fast Track channel. YouTube channel with Blender modeling and animation tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - CG Forge Paid tutorial. Tyler Bay's Houdini education platform. Premium Discord for art reviews and member feedback.
in Learning, Community & Industry → 3D Communities & Forums - CG Geek channel. YouTube channel with Blender tutorials on modeling, simulation and environment scenes.
in Learning, Community & Industry → YouTube Channels: Blender - CG Lounge community. Active CG Discord (~9.9K) with daily VFX discussions, render challenges, marketplace, and Hall of Fame.
in Learning, Community & Industry → 3D Communities & Forums - CG Masters channel. Modeling, texturing, shading.
in Learning, Community & Industry → YouTube Channels: Blender - CG Mood License unspecified marketplace. Marketplace for 3D models, materials and scenes aimed at architectural visualization.
in Assets & Libraries → Model Libraries: Architecture & Furniture - CG Pro Social community. VFX and real-time artist community. Virtual production, LED, greenscreen, mocap.
in Learning, Community & Industry → 3D Communities & Forums - CG Python channel. Blender Python scripting tips and tricks.
in Learning, Community & Industry → YouTube Channels: Blender - CG Shortcuts (site) Paid tutorial. Site of CG Shortcuts selling Cinema 4D courses on workflow, modeling and animation.
in Learning, Community & Industry → Paid Tutorial Platforms - CG Shortcuts (YouTube) channel. YouTube channel with short Cinema 4D tutorials on workflow tricks, modeling and animation.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - CGCircuit Paid marketplace. CG tutorial marketplace with per-creator Discord channels for direct instructor interaction.
in Learning, Community & Industry → 3D Communities & Forums - CGconnect (CGarchitect) community. ArchViz industry hub. Community forums, news, and feedback for architectural visualization pros.
in Learning, Community & Industry → 3D Communities & Forums - CGCookie Paid tutorial. Subscription site with Blender courses and learning paths for modeling, animation and game art.
in Learning, Community & Industry → Paid Tutorial Platforms - CGHEVEN asset-source. Free CC0 3D and VFX assets.
in Assets & Libraries → Model Libraries: Free & General - CGI Moon Kit asset-source. NASA Scientific Visualization Studio moon kit: high-resolution moon textures and elevation data for rendering.
in Assets & Libraries → Textures: Specialized - CGMatter channel. YouTube channel with short, technical Blender tutorials on nodes, simulation and odd workflow tricks.
in Learning, Community & Industry → YouTube Channels: Blender - CGTrader Free tier marketplace. Community model marketplace.
in Assets & Libraries → Model Libraries: Free & General - CGWiki (tokeru.com) reference. Matt Estela's CGWiki, the deepest Houdini reference (Joy of VEX, LOPS, particles).
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - cgwiki Discord Paid community. Matt Estela's Patreon-supporter Discord tied to cgwiki. Beginner-to-expert Houdini chat, masterclasses, screen-shares.
in Learning, Community & Industry → 3D Communities & Forums - Chaos Cloud Paid tool. V-Ray native cloud rendering from 3ds Max, Maya, SketchUp, Rhino, C4D. Credits bundled with V-Ray subscription.
in Software Reference → Pipeline & Production Management Software - Chaos Cosmos License unspecified asset-source. Free V-Ray/Corona asset library (3D models, materials, HDRIs).
in Assets & Libraries → Software-Specific Asset Libraries - Character Customization Tutorial reference. Finished project for a Unity blendshape character customization tutorial series.
in Learning, Community & Industry → Paid Tutorial Platforms - Character Design References reference. Shape language and character design studies.
in Learning, Community & Industry → 3D Inspiration & Showcase - Characterz Free tier asset-source. 9,000+ customizable diverse 3D character illustrations with Blender source files.
in Assets & Libraries → Model Libraries: Specialized - CHEAPEST Motion Capture Setup for Metahumans ~ Charlie Driscoll channel. Budget motion capture setup for MetaHumans, aimed at filmmaking.
in Learning, Community & Industry → Paid Tutorial Platforms - Cheatography Unity Cheatsheet reference. Hotkey reference for the Unity editor.
in Game Development → Unity Engine: Resources - CHI3D Free, non-commercial asset-source. IMAR close-interaction mocap of pairs hugging, pushing, and fighting, with contact annotations and GHUM/SMPL-X fits.
in Animation & Rigging → Mocap Datasets - Chicago Virtual Production Group community. Volunteer association of film/VFX professionals connecting on Discord. Regional but active VP discussion.
in Learning, Community & Industry → 3D Communities & Forums - Chocofur Free asset-source. Free section of Chocofur premium 3D model store.
in Assets & Libraries → Model Libraries: Free & General - Chris Brejon tutorial. CG cinematography guide and Solaris/USD reference.
in Learning, Community & Industry → YouTube Channels: Houdini - Chris Prenninger channel. Animation nodes, particle systems, shading.
in Learning, Community & Industry → YouTube Channels: Blender - Christopher Rutledge channel. Houdini Nerd community creator.
in Learning, Community & Industry → YouTube Channels: Houdini - Christopher Rutledge (Patreon) Paid channel. Patreon. Houdini techniques.
in Learning, Community & Industry → Patreon Creators - Chrome Experiments community. Showcase of web experiments written by the creative coding community.
in Learning, Community & Industry → 3D Inspiration & Showcase - cifraworld (Instagram) inspiration. Instagram account sharing 3D motion art and abstract animations.
in Learning, Community & Industry → 3D Inspiration & Showcase - Cinefex (archive) channel. Legacy VFX-making journal archives.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Cinema 4D Discord community. Community-run Cinema 4D Discord. Motion design and 3D discussion around Maxon's C4D.
in Learning, Community & Industry → 3D Communities & Forums - CinemaTyler channel. Deep analysis of lens choice, color, blocking, lighting in film.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - CineShader tool. Real-time 3D shader visualiser. Uses the Shadertoy API to bring thousands of existing shader artworks into a cinematic 3D environment.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cineversity tutorial. Official Maxon tutorials.
in Modeling, Sculpting & Texturing → Cinema 4D: Learning - City Roads tool. Generate road maps of any city as vector art.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - City Scatter plugin. Generate cityscape concepts, powered by Blender's collection system.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Civitai community. Community driven AI model sharing tool.
in Learning, Community & Industry → 3D Communities & Forums - CLA-NeRF: Category-Level Articulated Neural Radiance Field paper. Tseng et al., ICRA 2022. Category-level NeRF that renders articulated objects and estimates their part poses.
in AI & Machine Learning for CG → Research Papers - Claid.ai Free tier software. Catalog image cleanup and AI product shots at ecommerce scale.
in Software Reference → AI Product Photography Software - Clarafi (Gaël McGill / Digizyme) Paid tutorial. 3D molecular animation courses, Maya focus.
in Learning, Community & Industry → Paid Tutorial Platforms - Cleveland Museum of Art (Sketchfab) asset-source. Cleveland Museum of Art Sketchfab account with 3D scans of artworks from its collection.
in Assets & Libraries → Model Libraries: Specialized - Clip Studio Assets License unspecified asset-source. Brushes, materials, 3D models, auto-actions.
in Assets & Libraries → Software-Specific Asset Libraries - CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields paper. Wang et al., CVPR 2022. Edits the shape and color of NeRF objects using CLIP text or image prompts.
in AI & Machine Learning for CG → Research Papers - Clipchamp Free tier software. Microsoft's browser editor bundled with Windows 11.
in Software Reference → Video Editing Software - ClipDrop: Image Upscaler Free tier tool. AI image upscaler and enhancer.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cloner Object tutorial. SideFX tutorial on rebuilding the Cinema 4D MoGraph Cloner object in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - CloudConvert Free tier tool. Online file converter covering 200+ formats, with an API for automating conversions.
in Tools, Pipeline & Utilities → Conversion Tools - cMonkeys Huge FBX Mocap Library asset-source. 2,534 CMU mocap clips converted to grouped FBX files for Unity, mirrored on Internet Archive.
in Animation & Rigging → Mocap & Animation Libraries - CMU Graphics Lab Motion Capture Database asset-source. Carnegie Mellon optical mocap archive of 2,600+ clips across 140+ subjects, searchable by subject and category, in ASF/AMC and C3D.
in Animation & Rigging → Mocap Datasets - CMU Panoptic Studio Dataset Free, non-commercial asset-source. Carnegie Mellon dome captures from 480 VGA and 31 HD cameras, with 3D body, hand, and face keypoints of social interactions.
in Animation & Rigging → Mocap Datasets - CNDL Free tier tool. Web tool to create custom IES light profiles.
in Lighting, Rendering & Shaders → 3D Lighting: Production - Cocos Creator software. TypeScript mobile/web game engine.
in Software Reference → Game Engines: Free & Open Source - Code Like Me channel. A wide variety of Unreal Engine tutorials.
in Game Development → Unreal Engine: Resources - Codegram channel. Full Stack Fest 2015: The Pixel Factory (Great visuals to gain insights into what's going on with concepts such as UV's, and Rastering)
in Learning, Community & Industry → YouTube Channels: Houdini - CodeNeRF: Disentangled Neural Radiance Fields for Object Categories paper. Jang et al., ICCV 2021. Category-level NeRF with separate shape and texture codes for editing and novel view synthesis.
in AI & Machine Learning for CG → Research Papers - Color Hunt tool. Curated color palette collection.
in Art, Design & Visual Storytelling → Color Theory & Tools - Color Method tool. Interactive color matching game.
in Art, Design & Visual Storytelling → Color Theory & Tools - Color-NeRF paper. NeRF research paper on color and appearance modelling.
in AI & Machine Learning for CG → Research Papers - ColorBox tool. Systematic color scale generator.
in Art, Design & Visual Storytelling → Color Theory & Tools - Colyseus tool. Node.js multiplayer framework.
in Game Development → Game Dev Tools: Networking & Multiplayer - Comflowy tutorial. ComfyUI tutorials for ControlNet, SDXL, FLUX workflows.
in AI & Machine Learning for CG → ComfyUI Ecosystem - ComfyUI Registry marketplace. Community workflow and subgraph sharing.
in AI & Machine Learning for CG → ComfyUI Ecosystem - Compact YCoCg Frame Buffer reference. Paper on compact YCoCg frame buffer for small IBL buffers.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Compositing Academy Paid tutorial. Paid Nuke compositing courses and career training from working VFX compositors.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Compositing Nodes List community. Blender manual section listing every compositor node type and what it does.
in Modeling, Sculpting & Texturing → Blender: Tutorials - CompositingMentor Paid tutorial. Tobias Wiesner's paid mentorship-style Nuke courses. Deep compositing focus.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Compressing Gaussian Splats reference. PlayCanvas blog. Compressing Gaussian Splat data for the web.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Computer Graphics tutorial. MIT ray tracing and animation course, fall 2012.
in Learning, Community & Industry → Paid Tutorial Platforms - Computerphile 3DGS explanation channel. Computerphile explainer on 3D Gaussian splatting.
in Learning, Community & Industry → Paid Tutorial Platforms - ComputeToys reference. WebGPU compute shader editor for experimenting with GPU graphics in the browser.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Concept Art Association community. Advocacy and mentorship org for concept artists. Events, community-building, and industry support.
in Learning, Community & Industry → 3D Communities & Forums - Concept Art Forum community. Long-running forum for concept artists, professionals, and beginners.
in Learning, Community & Industry → 3D Communities & Forums - Concept Art World reference. Showcase site for concept art, illustration, and visual development. Artist spotlights, news, tutorials.
in Learning, Community & Industry → 3D Communities & Forums - Conductor Technologies Paid tool. API-driven render orchestration. Supports 3ds Max, AE, Blender, C4D, Houdini, Maya, Nuke with Arnold, Corona, Cycles, Mantra, Redshift, RenderMan, V-Ray.
in Software Reference → Pipeline & Production Management Software - Consolidating Attention Features for Multi-view Image Editing paper. Patashnik et al., SIGGRAPH 2024. Keeps diffusion image edits consistent across multi-view images of a scene.
in AI & Machine Learning for CG → Research Papers - Construct 3 Free tier software. Browser-based no-code 2D engine with visual scripting.
in Software Reference → Game Engines: Commercial Free Tiers - Contemporist inspiration. Contemporary architecture.
in Learning, Community & Industry → 3D Inspiration & Showcase - ContentCore inspiration. Curated creative content.
in Art, Design & Visual Storytelling → Design Tools - Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion paper. Bhalgat et al., NeurIPS 2023 (**Spotlight**)
in AI & Machine Learning for CG → Research Papers - Control Illustrations Paid asset-source. Combo set of 108 customizable illustrations.
in Assets & Libraries → Stock Images & References - Convertio Free tier tool. Web-based file converter for images, video, audio, documents and other formats.
in Tools, Pipeline & Utilities → Conversion Tools - Coolors Free tier tool. Web app that generates color palettes and exports them in several formats.
in Art, Design & Visual Storytelling → Color Theory & Tools - CopperLicht License unspecified software. JavaScript library and WebGL 3D engine for games and 3D applications.
in Software Reference → Game Engines: Free & Open Source - Coquette software. A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
in Software Reference → Game Engines: Free & Open Source - Cornelius Dammrich Paid inspiration. Gumroad store of digital artist Cornelius Dammrich, known for detailed sci-fi environment renders.
in Learning, Community & Industry → 3D Inspiration & Showcase - Corridor Digital (Crew) Paid channel. VFX YouTube studio with paywalled Corridor Crew community. Weekly challenges and behind-the-scenes.
in Learning, Community & Industry → 3D Communities & Forums - Cosmos Free tier tool. Visual discovery and moodboard curation tool.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - COVAL tutorial. Guide to building, scaling, and evaluating voice AI, from speech recognition to emotional intelligence.
in AI & Machine Learning for CG → AI Audio & Music - coverjunkie inspiration. Magazine cover design showcase.
in Art, Design & Visual Storytelling → General Inspiration - CppCon 2018: Valentin Galea “Rapid Prototyping of Graphics Shaders in Modern C++” channel. CppCon 2018 talk on rapid prototyping of graphics shaders in modern C++.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cracked Ice Shader tutorial. Cracked Ice material tutorial.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Craftpix Free tier marketplace. 2D game assets, free and paid.
in Assets & Libraries → Game Assets - Create 3D Graphics in JS Using WebGL tutorial. Getting started with WebGL content without any frameworks.
in Learning, Community & Industry → Paid Tutorial Platforms - Create animated UI in Unity using Rive and Noesis channel. Tutorial on how to add Rive to your Unity games using Noesis.
in Animation & Rigging → Animation: Channels & Tutorials - Create Rive-ting Animations tutorial. "Rive reduces the time it takes to make complex animation, making some motion items easier and faster to build."
in Animation & Rigging → Animation: Channels & Tutorials - Create the Most AMAZING Animations with Rive channel. Rive animation crash course by DesignCourse.
in Learning, Community & Industry → Paid Tutorial Platforms - Create with Clint community. 3D/VFX community Discord (~77K). Weekly, technical, and community challenges. Strong Blender presence.
in Learning, Community & Industry → 3D Communities & Forums - Creative 3D Community (Skool) Paid community. Skool community focused on professional 3D work in Plasticity and Blender.
in Learning, Community & Industry → 3D Communities & Forums - Creative Boom inspiration. Art and design news and inspiration.
in Art, Design & Visual Storytelling → General Inspiration - Creative Coding with Canvas & WebGL Paid tutorial. Workshop by Matt DesLauriers on generative art, interactive animations, 3D graphics, and shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Creative Market Fonts Paid marketplace. 300k+ premium fonts with worry-free perpetual commercial licenses.
in Assets & Libraries → Fonts - Creative Product Lighting with Redshift & C4D channel. Jarred van de Voort, NAB 2023.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Creative Shrimp tutorial. Blender CG art and lighting tutorials by Gleb Alexandrov and Aidy Burrows.
in Lighting, Rendering & Shaders → 3D Lighting: Fundamentals - CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representation paper. Moreau et al., ICCV 2023. CROSSFIRE relocalizes a camera in real time using a NeRF as the scene map.
in AI & Machine Learning for CG → Research Papers - CS50 Game Development (Harvard) tutorial. Free, covers Love2D, Unity.
in Game Development → Game Dev: Courses - Ctrl+Paint tutorial. Structured free video library. Digital painting fundamentals, value studies, color.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Cubebrush Paid marketplace. Marketplace for game art assets, brushes, textures and tutorials sold by artists.
in Assets & Libraries → Asset Marketplaces - Cuebric Paid software. AI tool that turns images into layered 2.5D environments for LED-wall virtual production.
in Software Reference → AI Video Generation Software - Cup Nooble asset-source. Creator of the Sprout Lands pixel art packs, cozy farming style.
in Assets & Libraries → Game Assets - Curtis Holt channel. Blender mixed-media creator. Public BlenderNest art/tech-art community Discord and Community Material Pack.
in Learning, Community & Industry → 3D Communities & Forums - Curtis Holt Store Paid marketplace. Curtis Holt's storefront for Blender addons and learning products.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Custom shaders with Three.JS tutorial. Introduction to custom shaders, uniforms, textures, and lighting in three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Custom Smoke Solver tutorial. Custom smoke solver walkthrough.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - Cute Fantasy RPG - 16x16 top down pixel art asset pack asset-source. 16x16 assets for your top-down game.
in Assets & Libraries → Game Assets - Cyanilux tutorial. Unity shader tutorials (URP focus). Intro to Shader Graph, HLSL, depth, vertex displacement, dissolve, portals, water, fire. Beginner to advanced.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cyos reference. Babylon.js Create Your Own Shader editor for writing and previewing shaders in the browser.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - D-NeRF: Neural Radiance Fields for Dynamic Scenes paper. Pumarola et al., CVPR 2021. Extends NeRF with a time-conditioned deformation field to render dynamic scenes from monocular video.
in AI & Machine Learning for CG → Research Papers - D&AD Archive inspiration. Archive of D&AD award-winning design and advertising.
in Art, Design & Visual Storytelling → General Inspiration - Daily Hip reference. Houdini tips archive by Eetu Martola.
in Modeling, Sculpting & Texturing → Houdini: Communities - Daniel Krafft - DSO channel. YouTube channel by Daniel Krafft (DSO) with Blender tips and add-on reviews.
in Learning, Community & Industry → YouTube Channels: Blender - Danny Mac 3D channel. Character modeling, posing, rigging, retopology, sculpting.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - Darkfall channel. Blender scripting tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Darkfall (blog) tutorial. Blender Python and node tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Dash Slide Puzzle (Runner Up - Animation/Design) inspiration. Flutter Puzzle Hack runner-up for animation and design: a slide puzzle race against an AI bot, built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - David Rumsey Maps Free, non-commercial asset-source. David Rumsey's online collection of digitized historical maps.
in Assets & Libraries → Stock Images & References - DaVinci Resolve Training reference. Official free training (hundreds of hours).
in Software Reference → Video Editing Software - Dean Yurke - Unreal Engine and VFX Filmmaking channel. Pro movie VFX artist explains his Unreal filmmaking process.
in Learning, Community & Industry → Paid Tutorial Platforms - DebugLog HTC Vive Unity 3D Steam VR Video Tutorial channel. HTC Vive SteamVR tutorials in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - deck.gallery inspiration. Gallery of well-designed pitch and brand decks.
in Art, Design & Visual Storytelling → General Inspiration - deck.gl tool. Uber WebGL framework for large geospatial and dataviz layers.
in Software Reference → Scientific & Medical Visualization Software - Deconstructor of Fun reference. F2P game design and business.
in Game Development → Game Design & Theory - Deep Generative Models on 3D Representations: A Survey paper. Shi et al., arXiv 2022. Survey of deep generative models across 3D representations such as point clouds, meshes, voxels and neural fields.
in AI & Machine Learning for CG → Research Papers - DeepCAD: A Deep Generative Network for Computer-Aided Design Models paper. Wu et al., ICCV 2021. Generative network that outputs CAD models as sequences of sketch and extrude operations.
in AI & Machine Learning for CG → Research Papers - DeepMotion Free tier software. Game-ready character animation from video. BVH/FBX export.
in Software Reference → AI Motion Capture Software - Default Cube channel. Blender procedural and geometry nodes playlists.
in Learning, Community & Industry → YouTube Channels: Blender - Deformable Neural Radiance Fields paper. Park et al., ICCV 2021. Nerfies: adds a learned deformation field to NeRF to capture non-rigid scenes from handheld phone video.
in AI & Machine Learning for CG → Research Papers - Deforum Notebook v0.5 (Stable Diffusion animation) reference. Deforum v0.5 notebook for Stable Diffusion animation with math automation, perspective flips, prompt weights, and video masking.
in AI & Machine Learning for CG → Video Generation - Deforum Stable Diffusion Animation (Artificial Selections) channel. YouTube channel covering Deforum Stable Diffusion animation techniques.
in AI & Machine Learning for CG → Video Generation - DEM Net Elevation API Free tier tool. Live 3D textured terrain generation from real data - export height/normal maps, glTF, OBJ, STL.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Depth-supervised NeRF: Fewer Views and Faster Training for Free paper. Deng et al., CVPR 2022. Adds sparse depth from structure-from-motion as supervision so NeRF trains faster with fewer views.
in AI & Machine Learning for CG → Research Papers - Derek Elliott channel. YouTube channel by Derek Elliott with Cinema 4D motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Derek Kirk (Effectatron) Free tier channel. Cinema 4D and Redshift tutorials, 200+ free YouTube videos, Gumroad assets, Discord.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - DeRF: Decomposed Radiance Fields paper. Rebain et al., Arxiv 2020.
in AI & Machine Learning for CG → Research Papers - Design Buddies community. Inclusive design community. Workshops, mentor talks, portfolio reviews, and meetups for designers.
in Learning, Community & Industry → 3D Communities & Forums - Design Connected License unspecified marketplace. Marketplace for high-end 3D models of designer furniture, lighting and decor for archviz.
in Assets & Libraries → Model Libraries: Architecture & Furniture - Design Patterns in Unity Example reference. Derek Banas's design patterns tutorial series translated to C# in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Design Squad - UX Community community. UX researchers, strategists, and product designers. Community for UX/product practice.
in Learning, Community & Industry → 3D Communities & Forums - Designspiration Free tier inspiration. Site for discovering and saving design inspiration images.
in Art, Design & Visual Storytelling → General Inspiration - DETHJUNKIE inspiration. Blog posting dark-themed creative and visual art.
in Art, Design & Visual Storytelling → General Inspiration - DEV Community community. Developer blogging community. Articles and discussion across programming, including graphics and generative AI.
in Learning, Community & Industry → 3D Communities & Forums - DevDuck channel. YouTube channel of DevDuck documenting indie game development with devlogs and tutorials.
in Game Development → Godot: Learning - Developer Documentation reference. Blender developer docs: development process, design, architecture, and build instructions.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - devtalk/python community. Blender devtalk category for using and developing the Blender Python API, for Blender itself and add-ons.
in Learning, Community & Industry → 3D Communities & Forums - DFNet: Enhance Absolute Pose Regression with Direct Feature Matching paper. Chen et al., ECCV 2022. Improves camera pose regression by matching features against novel views rendered from a NeRF.
in AI & Machine Learning for CG → Research Papers - Digital Art and Animation Discord community. Discord for animators, artists, and VFX people across 2D, 3D, modeling, CGI simulations.
in Learning, Community & Industry → 3D Communities & Forums - DigitalPainting.school Forum community. French-language forum for concept art, illustration, 3D, and digital art. Challenges and discussion.
in Learning, Community & Industry → 3D Communities & Forums - Dimensions.com reference. Dimensioned drawings database.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - Dimensiva License unspecified marketplace. Library of 3D models of real designer furniture and decor for archviz.
in Assets & Libraries → Model Libraries: Architecture & Furniture - DINOv2 reference. Meta self-supervised vision features. Strong general-purpose image embeddings. Useful as backbone for CG ML tasks.
in AI & Machine Learning for CG → Machine Learning for CG - DIP-IMU Free, non-commercial asset-source. MPI Deep Inertial Poser dataset of 10 subjects wearing 17 Xsens IMUs, about 90 minutes with SMPL pose ground truth.
in Animation & Rigging → Mocap Datasets - Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats reference. Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction paper. Sun et al., CVPR 2022. Reconstructs radiance fields on explicit voxel grids, converging in minutes instead of hours.
in AI & Machine Learning for CG → Research Papers - Disney Research reference. Research lab site listing Disney Research publications in graphics, animation, vision and robotics.
in Learning, Community & Industry → 3D Inspiration & Showcase - DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images paper. Wang et al., ICLR 2023. Decomposes NeRF scenes into individual 3D objects from 2D images so they can be moved, rotated or removed.
in AI & Machine Learning for CG → Research Papers - DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model paper. Xu et al., ICLR 2024. DMV3D denoises multi-view diffusion with a transformer 3D reconstruction model.
in AI & Machine Learning for CG → Research Papers - DoAnimation software. Browser frame-by-frame 2D animation. Layers, onion skinning, GIF/MP4 export. Files stay local.
in Software Reference → 2D & Animation Software - Domestika Paid tutorial. Online course platform for creative skills such as illustration, design, 3D and animation.
in Learning, Community & Industry → Paid Tutorial Platforms - DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks paper. Neff et al., CGF 2021. Uses a depth oracle network to cut samples per ray for near real-time NeRF rendering.
in AI & Machine Learning for CG → Research Papers - DoTracking software. Browser animation production tracker. Episodes, scenes, shot status, revisions. Files stay local.
in Software Reference → Pipeline & Production Management Software - DoubleJump Academy Discord community. VFX/CGI academy Discord (~6K). Monthly hangouts, portfolio reviews, challenges. Niagara, Houdini, EmberGen focus.
in Learning, Community & Industry → 3D Communities & Forums - DownloadManager.cs reference. Download manager gist for Unity.
in Game Development → Unity Engine: Resources - Drawstory Free tier software. Cinematography and story sequencing with strong character continuity.
in Software Reference → AI Video Generation Software - Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models paper. Xu et al., CVPR 2023. Zero-shot text-to-3D that uses a 3D shape prior and text-to-image diffusion to guide NeRF optimization.
in AI & Machine Learning for CG → Research Papers - DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior paper. Sun et al., ICLR 2024. DreamCraft3D generates 3D objects from a reference image with bootstrapped diffusion.
in AI & Machine Learning for CG → Research Papers - DreamFusion: Text-to-3D using 2D Diffusion paper. Poole et al., ICLR 2023. Generates 3D NeRF models from text by optimizing them with a pretrained 2D diffusion model via score distillation.
in AI & Machine Learning for CG → Research Papers - DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation paper. Tang et al., ICLR 2024. DreamGaussian generates textured 3D meshes from text or images in minutes with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - DreamGaussian4D: Generative 4D Gaussian Splatting paper. Ren et al., arXiv 2023. DreamGaussian4D generates animated 4D content quickly with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - DreamWaltz: Make a Scene with Complex 3D Animatable Avatars paper. Huang et al., NeurIPS 2023. DreamWaltz generates animatable 3D avatars from text with a human body prior.
in AI & Machine Learning for CG → Research Papers - DreamWork's MoonRay License unspecified software. Physically based path-tracing renderer with a USD Hydra delegate and Arras distributed/cloud rendering.
in Software Reference → Render Engines - Drew Berry (WEHI TV) inspiration. Drew Berry's reference biomedical animation work at the Walter and Eliza Hall Institute.
in Learning, Community & Industry → 3D Inspiration & Showcase - Dribbble Free tier inspiration. Design portfolio showcase community.
in Art, Design & Visual Storytelling → General Inspiration - Drop & Render Paid tool. Official Redshift and SideFX Karma partner farm. C4D and Blender focus with AOV, Cryptomatte, Redshift proxy, tiled renders.
in Software Reference → Pipeline & Production Management Software - Ducky 3D channel. Stylized Blender tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Dusan Vukcevic Paid channel. Patreon of Dusan Vukcevic offering tutorials and 3D assets for motion design.
in Learning, Community & Industry → Patreon Creators - DyLiN: Making Light Field Networks Dynamic paper. Yu et al., CVPR 2023. Extends light field networks to dynamic scenes for fast rendering of deforming content.
in AI & Machine Learning for CG → Research Papers - Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction paper. Gafni et al., CVPR 2021. Dynamic NeRF conditioned on expression parameters to build 4D facial avatars from monocular video.
in AI & Machine Learning for CG → Research Papers - DynIBaR: Neural Dynamic Image-Based Rendering paper. Li et al., CVPR 2023. Image-based rendering method for novel view synthesis from long monocular videos of dynamic scenes.
in AI & Machine Learning for CG → Research Papers - E Cycles Paid plugin. Cycles fork that renders up to 2.5x faster on CUDA GPUs, up to 15x with new options.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Easing Functions reference. Visual reference of common easing curves with code snippets.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - EasyBPY plugin. Abstraction layer over the Blender Python API (bpy) for more readable, memorable scripting.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Editable Free-viewpoint Video Using a Layered Neural Representation paper. Zhang et al., SIGGRAPH 2021. Layered neural representation of free-viewpoint video that lets performers be moved, scaled or removed.
in AI & Machine Learning for CG → Research Papers - Editing Conditional Radiance Fields paper. Liu et al., ICCV 2021. Conditional radiance fields that let users edit shape and color of object categories with a few scribbles.
in AI & Machine Learning for CG → Research Papers - educational-hips (pedohorse) reference. Educational Houdini .hip files explaining techniques.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Efecto tool. ASCII and dithering effects.
in Art, Design & Visual Storytelling → Design Tools - effect.app Free tier tool. Browser-based live effects for photo and video.
in Art, Design & Visual Storytelling → Design Tools - Efficient Gradient-Domain Compositing Using Quadtrees reference. Agarwala, ACM Trans. Graph. 2007. Speeds up gradient-domain image compositing with quadtrees.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - EgoBody Free, non-commercial asset-source. ETH egocentric dataset of social interactions captured with HoloLens 2 and Kinects, with SMPL-X fits for both people.
in Animation & Rigging → Mocap Datasets - ElevenLabs Free tier software. Voice cloning, narration, music generation.
in Software Reference → AI Audio & Music Generation Software - Embree reference. High-performance ray tracing kernels that help engineers improve photorealistic rendering performance.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Emersya Paid software. 3D and AR product experiences from ideation to ecommerce.
in Software Reference → AI Product Photography Software - emojillate tool. Pixellate an image into emoji.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Emojiz Paid asset-source. 77+ animated 3D emoji illustrations with Blender source files.
in Assets & Libraries → Model Libraries: Specialized - Emu Video (Meta) reference. Meta's text-to-video research model. Factorized generation, image-then-video. Demos and paper.
in AI & Machine Learning for CG → Video Generation - En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data paper. Men et al., CVPR 2024. En3D generates realistic 3D human avatars from synthetic 2D data.
in AI & Machine Learning for CG → Research Papers - Ende asset-source. Curated free audio library.
in Assets & Libraries → Audio: SFX & Music Libraries - Endless Reference reference. Video clips browsable by action type (walk, run, fight, etc.).
in Art, Design & Visual Storytelling → Animation Principles - EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction paper. Liu et al., arXiv 2024. EndoGaussian reconstructs dynamic endoscopic surgical scenes in real time with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video paper. Lin et al., SIGGRAPH Asia 2022. Generalizable NeRF using cascaded cost volumes for interactive free-viewpoint video of dynamic scenes.
in AI & Machine Learning for CG → Research Papers - Entagma (Patreon) Paid channel. Patreon. Procedural and generative Houdini techniques.
in Learning, Community & Industry → Patreon Creators - Entagma (site) Free tier channel. Advanced design and mograph tutorials. Also Unreal and Blender.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Entagma (YouTube) channel. Advanced design and mograph.
in Learning, Community & Industry → YouTube Channels: Houdini - Environment Art Breakdown ~ Stylized Station channel. Environment art breakdown by Melissa Perl.
in Learning, Community & Industry → Paid Tutorial Platforms - Epic Games reference. Epic Games on GitHub. Official Unreal Engine and related repos.
in Game Development → Game Design & Theory - erindale.xyz community. Erindale Woodford's procedural Discord (~8K). Geometry Nodes, Sverchok, Houdini, Grasshopper, shaders.
in Learning, Community & Industry → 3D Communities & Forums - Evermotion License unspecified marketplace. Archviz publisher selling Archmodels collections of 3D models and ready-made interior scenes.
in Assets & Libraries → Model Libraries: Architecture & Furniture - Every Frame a Painting channel. Gold-standard video essays on composition, camera, editing rhythm.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Everything (or most things) wrong with learnopengl.com/PBR/Theory reference. Detailed corrections to the PBR theory page on learnopengl.com.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - example_hips (dchow1992) reference. Collection of example Houdini .hip files.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Experimental analysis of BRDF models reference. Ngan et al. Eurographics Symposium on Rendering 2005.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Explosive Free tier asset-source. Game animation packs for Unity, Unreal, and Godot/Blender, incl. RPG Character pack (1,437 clips), Crafting, and Warrior sets, with free versions.
in Animation & Rigging → Mocap & Animation Libraries - Extracting Transform Matrices tutorial. How to extract transform matrices.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - ExtraInfo plugin. Show more info in the viewport.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Eyecannndy inspiration. Visual effects and motion inspiration.
in Motion Graphics & Video → Motion Graphics: Inspiration - Eyedesyn channel. C4D motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - EZGIF tool. Online GIF and video editing and conversion tools.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - F9 Collective community. Free India-based motion design community. Networking, industry talks, jobs, and collaboration for motion designers.
in Learning, Community & Industry → 3D Communities & Forums - Fab (Epic) Free tier marketplace. Unified marketplace (UE, Sketchfab, ArtStation).
in Assets & Libraries → Asset Marketplaces - Fabian 'ryg' Giesen's Blog reference. Blog on rendering, optimization, and low-level graphics programming with a focus on practical techniques.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FaceScape Free, non-commercial asset-source. Nanjing University 3D face dataset of 938 subjects with 20 expressions each, topology-unified meshes and 4K textures.
in Animation & Rigging → Mocap Datasets - Farmfield (Vimeo) channel. Setups and hip files from Johnny Farmfield.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Fast Filter-Width Estimates with Texture Maps reference. GPU Gems chapter on estimating filter widths with texture maps for antialiased procedural shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Fast Terrain Rendering Using Geometrical MipMapping reference. Paper on fast terrain rendering with geometrical mipmapping, a level-of-detail method for heightmaps.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation reference. Lacroute & Levoy. SIGGRAPH 1994.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FastNeRF: High-Fidelity Neural Rendering at 200FPS paper. Garbin et al., Arxiv 2021.
in AI & Machine Learning for CG → Research Papers - fb/blender community. Facebook group where Blender users share renders, ask questions and post tutorials.
in Learning, Community & Industry → 3D Communities & Forums - Femto-Photography: Visualizing Photons in Motion at a
Trillion Frames Per Second reference. Raskar et al., SIGGRAPH 2012.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Fft Ocean reference. Fast Fourier Transform ocean rendering for Three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FiG-NeRF: Figure Ground Neural Radiance Fields for 3D Object Category Modelling paper. Xie et al., 3DV 2021. Separates foreground objects from background with two NeRFs to model 3D object categories.
in AI & Machine Learning for CG → Research Papers - Figma Free tier software. Collaborative UI/UX design with free tier.
in Software Reference → Design Software - Figma Community License unspecified asset-source. Free templates, plugins, UI kits.
in Assets & Libraries → Software-Specific Asset Libraries - Filament reference. PBR engine, available on all platforms (desktop, mobile).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Filestage Paid software. Generic creative review and approval workflow.
in Software Reference → Pipeline & Production Management Software - FilmGrab inspiration. Curated film stills archive. Free.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - FineDance Free, non-commercial asset-source. Tsinghua dance mocap dataset of 14.6 hours across 22 genres with paired music, SMPL-H body and finger motion.
in Animation & Rigging → Mocap Datasets - Fish Audio software. Open-source TTS with voice cloning, fast and multilingual.
in Software Reference → AI Audio & Music Generation Software - Fit3D Free, non-commercial asset-source. IMAR fitness mocap dataset of 3M+ frames covering 47 exercises, with marker mocap, GHUM/SMPL-X fits, and multi-view video.
in Animation & Rigging → Mocap Datasets - Fixed Function States from Materials (gist) reference. Aras Pranckevicius gist on driving fixed-function render states from materials and scripts in Unity.
in Game Development → Unity Engine: Resources - Flair.ai Free tier software. AI product photography canvas. Drag products into staged scenes.
in Software Reference → AI Product Photography Software - Flaticon Free tier asset-source. Large library of icons in PNG, SVG and other formats, with free and premium sets.
in Assets & Libraries → Icons - Flim AI Free tier tool. Film frame search engine.
in Motion Graphics & Video → Motion Graphics: Inspiration - FlippedNormals Free tier marketplace. 3D education site by Henning Sanden and Morten Jaeger. Discord community for character artists and 3D learners.
in Learning, Community & Industry → 3D Communities & Forums - FlippedNormals (YouTube) channel. YouTube channel of FlippedNormals with sculpting and modeling tutorials, art tips and industry advice.
in Learning, Community & Industry → YouTube Channels: Blender - Flora Free tier software. Node canvas for image and video gen with 50+ models and Style DNA.
in Software Reference → AI Creative Canvas Software - Flow Map Painter plugin. Blender addon with a brush tool for flow-map painting.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Flow Production Tracking (Autodesk) Paid software. Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024.
in Software Reference → Pipeline & Production Management Software - Flowbite Illustrations asset-source. Open-source SVG illustrations in 3D style, dark and light mode.
in Assets & Libraries → Stock Images & References - Flutter Community channel. Demonstrating Rive on the Flutter Community live stream for the 2022 Flutter Puzzle Hack.
in Animation & Rigging → Animation: Channels & Tutorials - Flutter SVG Animations with Rive (Reso Coder) tutorial. - Sprinkling some beautiful animations across your app.
in Animation & Rigging → Animation: Channels & Tutorials - Flutter Web and Rive Animation Tutorial tutorial. Beginner to intermediate tutorial for setting up a Flutter web app with Rive animations.
in Animation & Rigging → Animation: Channels & Tutorials - FLUX.2 (Black Forest Labs) Free tier software. Open-weight photorealism with Kontext editing.
in Software Reference → AI Image & Texture Generation Software - Font Awesome Free tier asset-source. Classic icon font library.
in Assets & Libraries → Icons - Font Bundles Free tier marketplace. Premium font marketplace with regular freebies; clear commercial license.
in Assets & Libraries → Fonts - Font Library asset-source. Open-source and free fonts.
in Assets & Libraries → Fonts - FontPair reference. Font pairing inspiration.
in Assets & Libraries → Fonts - Fontshare asset-source. Free quality fonts from Indian Type Foundry; Satoshi, General Sans, Clash Display.
in Assets & Libraries → Fonts - Fontz Free tier asset-source. Free and premium 3D fonts with Blender source files.
in Assets & Libraries → Fonts - For Loops Tutorial tutorial. For loops and animated subdivisions.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Foundation HTML5 Animation with JavaScript Paid reference. Everything you need to know to create animation using the HTML5 canvas.
in Learning, Community & Industry → 3D Inspiration & Showcase - Foundry Learn (Nuke) reference. Official Foundry training. Free tutorials plus certification tracks.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Fox Renderfarm Paid tool. TPN-accredited CPU + GPU cloud farm. Supports Blender, Maya, 3ds Max, C4D, Houdini with V-Ray, Arnold, Corona, Redshift, Octane, Karma. 24/7 support. $25 free trial.
in Software Reference → Pipeline & Production Management Software - Fragment Foundry tutorial. Interactive fragment shader tutorial.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Frame Set Free tier inspiration. Searchable stills from films, commercials, and music videos.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Frame.io Free tier software. Adobe-owned review and collaboration platform for video and motion teams.
in Software Reference → Pipeline & Production Management Software - Frameo Free tier software. Script to cinematic video with scenes, characters, audio, and timeline assembly.
in Software Reference → AI Video Generation Software - Framer Motion reference. Animation library for React, usable with react-three-fiber via the framer-motion-3d package.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FrameRate Free tier inspiration. Video hosting and portfolio platform for motion designers and filmmakers, with client review and a curated community. Vimeo alternative.
in Motion Graphics & Video → Motion Graphics: Inspiration - Free - Pixel Art Asset Pack - Topdown Tileset - 16x16 Sprites asset-source. 500 sprites, 3 heroes, 8 enemies, 50 weapons.
in Assets & Libraries → Game Assets - Free Faces reference. Curated directory of free fonts from independent foundries and designers.
in Assets & Libraries → Fonts - Free Fonts (Awwwards) asset-source. Curated collection of free fonts.
in Assets & Libraries → Fonts - Free Game Assets asset-source. Curated free 2D/3D/audio assets.
in Assets & Libraries → Game Assets - Free Hard Surface KitBash Models asset-source. Free hard-surface and sci-fi kitbash model sets.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Free Low-Poly Nature Assets Thread (r/gamedev) community. Reddit thread sharing free low-poly trees, plants, and rocks for game development.
in Learning, Community & Industry → 3D Communities & Forums - Free Motion Pack 1 asset-source. 21 free mocap FBX animations on the Mixamo Exo Gray armature with T-pose on frame 1 for retargeting.
in Animation & Rigging → Mocap & Animation Libraries - Free Music Archive asset-source. Free music, varied licenses.
in Assets & Libraries → Audio: SFX & Music Libraries - Free PBR asset-source. Hundreds of free materials.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Free Sky Environment Shading plugin. Free custom procedural environment shading.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Free VDB Clouds asset-source. Pack of 3 cloud VDBs for large aerial views.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Free3D asset-source. Large free 3D model library with models in OBJ, 3DS, FBX, Blend and other formats.
in Assets & Libraries → Model Libraries: Free & General - Free3D.io asset-source. Free 3D model download site with community-uploaded models in common formats.
in Assets & Libraries → Model Libraries: Free & General - Free3DBase License unspecified asset-source. Free 3D models of branded consumer products in 3DS, DXF and OBJ formats.
in Assets & Libraries → Model Libraries: Free & General - FreeConvert Free tier tool. Free online file converter.
in Tools, Pipeline & Utilities → Conversion Tools - Freepik Free tier asset-source. Free vectors, photos, and mockups.
in Assets & Libraries → Stock Images & References - Freepik Spaces Free tier software. Node workflows tied to the Freepik stock library.
in Software Reference → AI Creative Canvas Software - Freesound asset-source. Collaborative database of CC-licensed sounds.
in Assets & Libraries → Audio: SFX & Music Libraries - Freya Holmer channel. Math for game devs, shaders.
in Game Development → Game Dev: YouTube Channels - From 2D CAD Drawings to 3D Parametric Models: A Vision-Language Approach paper. Wang et al., AAAI 2025. CAD2Program reconstructs 3D parametric models from 2D CAD drawings with a vision-language model.
in AI & Machine Learning for CG → Research Papers - Fstoppers Education reference. Studio lighting, portrait ratios, product photography.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - ftrack Paid software. Production tracking and review software for managing tasks, schedules and media in VFX and animation studios.
in Software Reference → Pipeline & Production Management Software - Funes License unspecified asset-source. Online archive of 3D-scanned monuments and cultural heritage, with panoramas and guided stories.
in Assets & Libraries → Model Libraries: Free & General - Fusion for Designers tutorial. Autodesk Academy course for designers.
in Modeling, Sculpting & Texturing → Fusion 360: Learning - Future Fonts Paid marketplace. Buy in-progress fonts directly from indie designers at lower early-access prices.
in Assets & Libraries → Fonts - Fx Effects Pixel Art #91 - 64x64 | 32x32 Paid asset-source. RPG pixel-art FX effects pack. 64x64 and 32x32.
in Assets & Libraries → Game Assets - FYFD inspiration. Fluid dynamics blog with reference imagery for FX.
in Art, Design & Visual Storytelling → General Inspiration - GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting paper. Zhou et al., ICML 2024. GALA3D generates complex text-to-3D scenes from LLM layouts with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - Gambetta_Networked Demo reference. Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
in Game Development → Game Dev Tools: Networking & Multiplayer - Game Animation Sample Project asset-source. Epic sample with 500+ mocap locomotion and traversal clips driven by Motion Matching, compatible with all UE Mannequins and MetaHumans.
in Animation & Rigging → Mocap & Animation Libraries - Game Dev League community. Large game dev Discord (~133K) built by game developers for game developers.
in Game Development → Game Dev: Communities - Game Dev Network community. Engine-agnostic gamedev Discord (~67K). Open to new and experienced devs.
in Learning, Community & Industry → 3D Communities & Forums - Game Development & Unreal Engine Programming Guide reference. Notes and guide on game development and Unreal Engine programming.
in Game Development → Unreal Engine: Resources - Game Development Essentials: Game Level Design License unspecified book. Book on game level design fundamentals.
in Game Development → Game Design & Theory - Game Icons asset-source. Library of 4000+ free SVG game icons under CC BY.
in Assets & Libraries → Icons - Game Maker's Toolkit channel. YouTube channel by Mark Brown analyzing game design through video essays.
in Game Development → Game Dev: YouTube Channels - Game MoCap Paid asset-source. Mocap dance, emote, and locomotion packs for Unity and Unreal, incl. hip hop, club, and Arabian dance sets.
in Animation & Rigging → Mocap & Animation Libraries - Game Programming Patterns reference. Lots of great game development patterns useful when making games with or without Unity.
in Game Development → Game Design & Theory - Game UI Database reference. Searchable database of game UI/UX screenshots for interface reference.
in Game Development → Game Design & Theory - GameArt2D asset-source. Free 2D game art pack collection.
in Assets & Libraries → Game Assets - GameDev India community. India gamedev Discord (~5.5K). Runs BYOG game jam, Coffee House, Campfire events for Indian creators.
in Learning, Community & Industry → 3D Communities & Forums - GameDev Market Free tier marketplace. Game dev asset marketplace.
in Assets & Libraries → Game Assets - GameDev.tv Discord community. A community focused on the GameDev.tv courses.
in Learning, Community & Industry → 3D Communities & Forums - GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games Paid tutorial. Course teaching C++ game programming in Unreal Engine 5.
in Game Development → Unreal Engine: Resources - GameDev.tv Unreal Engine Blueprint Game Developer Online Course tutorial. Unreal Engine Blueprint game development course.
in Learning, Community & Industry → Paid Tutorial Platforms - Games Artist community. Game art community with breakdowns, tutorials, and showcases.
in Game Development → Game Dev: Communities - GarageFarm.NET Paid tool. SaaS render farm with automated workflow. Supports Maya, 3ds Max, C4D, Blender, Houdini, Modo. Three pricing tiers based on speed vs budget.
in Software Reference → Pipeline & Production Management Software - GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation paper. Chng et al., ECCV 2022. Radiance field with Gaussian activations that jointly reconstructs the scene and estimates camera poses.
in AI & Machine Learning for CG → Research Papers - Gaussian Head Avatars: A Summary reference. Summary of Gaussian-splatting head-avatar techniques (Towards Data Science).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Gaussian Splats Town Hall - Part 2 channel. PixelReconstruct YouTube. Community town hall on Gaussian Splatting tooling.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Gaussian Splatting 3D reference. Python/CUDA Gaussian Splatting implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Gaussian Splatting is pretty cool reference. Aras Pranckevicius blog. How Gaussian Splatting works under the hood.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians paper. Qian et al., CVPR 2024. GaussianAvatars builds photoreal head avatars from 3D Gaussians rigged to a face model.
in AI & Machine Learning for CG → Research Papers - GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting paper. Yang et al., SIGGRAPH Asia 2024. GaussianObject reconstructs 3D objects from four views with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - Gavin Hoey (Adorama) channel. Studio lighting tutorials with setup diagrams.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - GDC Vault (Free) reference. Hundreds of free GDC talks.
in Game Development → Game Design & Theory - GDevelop software. Open-source event-based no-code 2D.
in Software Reference → Game Engines: Commercial Free Tiers - GDQuest Free tier tutorial. Premium courses plus free YouTube tutorials.
in Game Development → Godot: Learning - GDQuest (YouTube) channel. GDQuest YouTube channel with Godot game development tutorials.
in Game Development → Game Dev: YouTube Channels - GDScript.com tutorial. Interactive GDScript learning.
in Game Development → Godot: Learning - Gemini Robotics 1.5 paper. Embodied reasoning, thinking, and motion transfer.
in AI & Machine Learning for CG → Research Papers - Gene Kogan: Perlin Noise reference. Introduction to 2D and 3D perlin noise.
in Learning, Community & Industry → 3D Inspiration & Showcase - GENEA Challenge 2023 Dataset Free, non-commercial asset-source. GENEA challenge dyadic speech-gesture data based on Talking With Hands, with BVH body motion and audio for both speakers.
in Animation & Rigging → Mocap Datasets - Generative AI Genius 2024 tutorial. Free generative AI course material by Aishwarya Naresh Reganti.
in AI & Machine Learning for CG → Machine Learning for CG - Generative Art Timeline inspiration. Interactive timeline of generative art history.
in Art, Design & Visual Storytelling → General Inspiration - Generative Occupancy Fields for 3D Surface-Aware Image Synthesis paper. Xu et al., NeurIPS 2021. Combines occupancy and radiance fields in a 3D-aware GAN for more accurate surfaces.
in AI & Machine Learning for CG → Research Papers - Genetic Drawing tool. Python library that generates a stylized rendering from an image.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Genmo Mochi 1 software. Open-source video gen model.
in Software Reference → AI Video Generation Software - Geometric Design (Canva) reference. Geometric design article.
in Art, Design & Visual Storytelling → General Inspiration - Get Better Lighting in C4D channel. YouTube channel of motion designer Lukas Thorup with Cinema 4D lighting tutorials and breakdowns.
in Lighting, Rendering & Shaders → 3D Lighting: Fundamentals - Get Illustrations Bundle Paid asset-source. Bundle of 34+ vector illustration packs, 2800+ items.
in Assets & Libraries → Stock Images & References - Get Social Deep Linking Activity.java reference. Gist activity that captures onNewIntent deep links missed by Unity when backgrounded.
in Game Development → Unity Engine: Resources - Getting Started with VR in Unity (DigitalTutors) tutorial. Introductory tutorial for building VR experiences in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields paper. Niemeyer et al., CVPR 2021.
in AI & Machine Learning for CG → Research Papers - GitHub: mixandjam reference. Source for the mix and jam Unity video tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - GitHub: mob-sakai reference. GitHub profile with open-source Unity tools and effects.
in Game Development → Unity Engine: Resources - GitHub: mrzapp reference. GitHub profile with open-source Unity tools and utilities.
in Game Development → Unity Engine: Resources - Giulia Marchetti channel. Sculpting, character modeling.
in Learning, Community & Industry → YouTube Channels: Blender - glb.gallery Free tier software. Interactive 3D model gallery builder from GLB files, embeddable.
in Software Reference → Viewers & File Utilities - Gleb Alexandrov channel. Well-known Blender lighting and rendering channel (Gleb Alexandrov).
in Learning, Community & Industry → YouTube Channels: Blender - Global Game Jam community. Annual, in-person worldwide.
in Game Development → Game Jams - Global illumination using photon maps reference. Jensen, H. W. Rendering Techniques 1996.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Globe.gl tool. Three.js-based globe visualization wrapper.
in Software Reference → Scientific & Medical Visualization Software - GLSL Sandbox reference. Online live editor for fragment shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GlslEditor reference. Simple WebGL fragment shader editor.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - glslViewer (write-up) reference. Write-up on glslViewer, a live-coding console tool that renders GLSL shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GLTF Report tool. Web app to diagnose and optimize glTF files. Inspector supports BASIS/KTX2 textures. By Don McCurdy.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Transform tool. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
in Tools, Pipeline & Utilities → Conversion Tools - glTF Validator tool. Official Khronos spec validation.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Viewer tool. Web-based glTF/GLB viewer.
in Tools, Pipeline & Utilities → Conversion Tools - GMTK Game Jam community. Game Maker's Toolkit annual game jam on itch.io, one of the largest by entries.
in Game Development → Game Jams - GNeRF: GAN-based Neural Radiance Field without Posed Camera paper. Meng et al., ICCV 2021. GAN-based NeRF that trains on images with unknown or random camera poses.
in AI & Machine Learning for CG → Research Papers - GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation paper. Dai et al., arXiv 2024. GO-NeRF generates 3D objects placed inside existing NeRF scenes for VR content.
in AI & Machine Learning for CG → Research Papers - Godot 4 glTF runtime import reference. GitHub issue in the Godot docs repo about documenting runtime glTF import in Godot 4.
in Game Development → Godot: Key Plugins & Addons - Godot Asset Store marketplace. Official addon, plugin, and asset marketplace (beta). Replaces the legacy Asset Library.
in Game Development → Godot: Official Resources - Godot Discord community. Official Godot Engine Discord server for chat and help.
in Game Development → Godot: Communities - Godot Documentation reference. Official docs. GDScript, C#, 2D/3D, shaders, physics, networking.
in Game Development → Godot: Official Resources - Godot Forums community. Official Godot Engine forum for questions and discussion.
in Game Development → Godot: Communities - Godot Proposals reference. Feature request tracker and roadmap.
in Game Development → Godot: Official Resources - Godot Shaders asset-source. Community shader library with visual previews.
in Game Development → Godot: Official Resources - Gonzzzalo Paid channel. Patreon membership for creator Gonzzzalo.
in Learning, Community & Industry → Patreon Creators - Good Boy Ninja community. Motion design and creative coding community by the maker of Noodle, Skew, and Colors for After Effects.
in Learning, Community & Industry → 3D Communities & Forums - Good Coding Practices in Unity reference. Trello board of good coding practices for Unity.
in Game Development → Unity Engine: Resources - Google Drawings software. Free browser-based diagramming and simple vector tool. Collaborative.
in Software Reference → Design Software - Google Earth Studio software. Browser animation tool over Google Earth imagery.
in Software Reference → Scientific & Medical Visualization Software - Google Flow Paid software. Filmmaking app over Veo with scenebuilder and ingredients-to-video.
in Software Reference → AI Video Generation Software - Google Fonts asset-source. Largest free open-source font library; SIL OFL / Apache licensed.
in Assets & Libraries → Fonts - Gorka Games channel. Long tutorial series, short tutorials, and Unreal Engine news.
in Game Development → Unreal Engine: Resources - GPT 4 reference. Prompt engineering techniques for GPT-4, including tips, applications, limitations, and additional reading materials.
in AI & Machine Learning for CG → AI-Assisted CG Tools - GPT Image (OpenAI) Paid software. Instruction-following image model with strong text rendering. GPT Image 1.5.
in Software Reference → AI Image & Texture Generation Software - GPT-3 Demo inspiration. Showcase of GPT-3 examples, demos, apps, and NLP use-cases.
in Learning, Community & Industry → 3D Inspiration & Showcase - GPU Zen Blog reference. Blog on GPU programming and advanced rendering techniques, often featuring excerpts from the GPU Zen book series.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GRAB Free, non-commercial asset-source. MPI whole-body grasping mocap of 10 subjects with 51 objects, giving SMPL-X body, MANO hands, and object meshes.
in Animation & Rigging → Mocap Datasets - GrabCAD asset-source. Community CAD model library.
in Assets & Libraries → Model Libraries: Free & General - Gradient Horse tool. Experimental gradient generator.
in Art, Design & Visual Storytelling → Color Theory & Tools - Gradientool tool. Browser gradient generator with grain, shadow, and 3D effects. Exports stills and animated MP4 up to 8K.
in Art, Design & Visual Storytelling → Design Tools - Grady Frederick channel. YouTube channel by Grady Frederick showing his concept art and illustration process.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis paper. Schwarz et al., NeurIPS 2020. Generative radiance field model that synthesizes 3D-consistent images from unposed 2D image collections.
in AI & Machine Learning for CG → Research Papers - Grant Abbitt channel. Beginner-friendly Blender tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Graphic Design Discord community. Discord's flagship design community. Graphic, 3D, UI/UX, video, illustration. Daily marketplace and contests.
in Learning, Community & Industry → 3D Communities & Forums - GraphicBurger asset-source. Free design mockups and graphic assets.
in Art, Design & Visual Storytelling → Design Tools - GraphicLine Games channel. Stylized shader and asset tutorials (Ghibli Shader Texture Generator).
in Learning, Community & Industry → YouTube Channels: Blender - Graphics for Games reference. Introduction to 3D graphics programming covering shaders, math, and post-processing, from Newcastle University.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Graphics Programming Projects reference. Book about 3D computational graphics by Morgan McGuire.
in Learning, Community & Industry → 3D Inspiration & Showcase - Graphics Programming Resources reference. Papers, talks, implementations aggregated by community.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Graphite software. Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.
in Software Reference → Design Software - Graphtoy tool. Mathematical function grapher by Inigo Quilez.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Greyscalegorilla (site) Paid marketplace. C4D plugins, materials, HDRIs.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Greyscalegorilla (YouTube) channel. C4D, Redshift, materials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering paper. Trevithick and Yang, ICCV 2021. Learns a general radiance field from 2D image features that renders novel views of unseen scenes.
in AI & Machine Learning for CG → Research Papers - GridMarkets Paid tool. Houdini-first cloud farm with Mantra, Karma CPU/XPU, PDG/TOP support. Also Maya, C4D, Blender, 3ds Max, Nuke + Arnold, V-Ray, Redshift, RenderMan.
in Software Reference → Pipeline & Production Management Software - Grok Aurora (xAI) Paid software. Photorealistic image gen integrated into Grok.
in Software Reference → AI Image & Texture Generation Software - gsap Free tier reference. Animation library for CSS and JavaScript, framework agnostic and usable with three.js, backed by plugins like ScrollTrigger and Flip.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Gumroad Paid marketplace. Creator-direct marketplace.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - gumroad/bluefoxcreation Free tier marketplace. Blue Fox Creation Gumroad. Blender motion-graphics products and tutorials.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - gumroad/simonthommes Free tier asset-source. Simon Thommes Gumroad. Free and paid Blender materials.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - H.R. Giger (Artnet) inspiration. H.R. Giger gallery archive.
in Art, Design & Visual Storytelling → General Inspiration - Ha-NeRF: Hallucinated Neural Radiance Fields in the Wild paper. Chen et al., CVPR 2022. Builds NeRFs from in-the-wild photo collections, handling appearance changes and transient occluders.
in AI & Machine Learning for CG → Research Papers - Hailuo AI / MiniMax Free tier software. "Director" model. Strong motion and character consistency.
in Software Reference → AI Video Generation Software - Haiper Free tier software. Ex-DeepMind team, animation and video-to-video modes.
in Software Reference → AI Video Generation Software - Halftone Maker tool. Web tool that turns images into halftone, line halftone or stippling patterns and exports SVG.
in Art, Design & Visual Storytelling → Design Tools - Hall of Frame inspiration. Community-submitted archive of motion design, typography, 3D, and VFX references, filterable by category and format.
in Motion Graphics & Video → Motion Graphics: Inspiration - Halon Entertainment channel. Previs, VP, and virtual scouting case studies and tooling writeups.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Handprint Color & Composition reference. Deepest free color theory resource online. Covers perception and harmony.
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - Handz asset-source. Free library of 320+ diverse 3D hand illustrations with Blender source files.
in Assets & Libraries → Model Libraries: Specialized - HDM05 Motion Capture Database Free, non-commercial asset-source. Uni Bonn and MPI database of 3+ hours of mocap from 5 actors in 130 action classes, with short labeled clips, in C3D and ASF/AMC.
in Animation & Rigging → Mocap Datasets - HDR Maps asset-source. Free HDRI packs from HDR Maps, a site that also sells premium HDRIs.
in Assets & Libraries → HDRIs - HDRI Hub Free tier marketplace. Professional HDRIs, backplates, textures & 3D people for archviz/CGI. Free commercial samples (HDRIs up to 8K) plus premium.
in Assets & Libraries → HDRIs - HDRI Skies asset-source. Free sky HDRIs for lighting and backgrounds in 3D renders.
in Assets & Libraries → HDRIs - HDRI To Cube Map tool. A tool to convert your HDRI file into a Cube map.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - HeartBeast channel. RPG and action game tutorials.
in Game Development → Godot: Learning - HEAT Free tier service. Online library of 1,000+ root-motion mocap clips with on-the-fly retargeting and plugins for Blender, Daz Studio, Unity, and UE5.
in Animation & Rigging → Mocap & Animation Libraries - Heavypoly Free tier tutorial. Vaughan Ling's Blender concept design hub. Courses, tools, and community forum.
in Learning, Community & Industry → 3D Communities & Forums - Heroicons asset-source. Hand-crafted SVG icons by Tailwind CSS team; outline and solid.
in Assets & Libraries → Icons - HeyGen Free tier software. AI avatar marketing videos with a talking-head focus.
in Software Reference → AI Video Generation Software - Hi3D Free tier software. Web image-to-3D generator with watertight meshes, 8K PBR textures and 3D-print part splitting. Formerly Hitem3D.
in Software Reference → AI 3D Generation Software - Hieu Vu - Art & Motion channel. Vietnam-based motion designer Hieu Vu's hub. Tutorials, motion graphics work, and community Discord.
in Learning, Community & Industry → 3D Communities & Forums - Higgsas Blender Free tier asset-source. Higgsas Gumroad. Free and paid Blender geometry-nodes setups.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Higgsfield Canvas Free tier software. Node editor chaining prompts, style transfer, motion, and render across image and video.
in Software Reference → AI Creative Canvas Software - Highend3d Paid marketplace. Maya community scripts and plugins.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - hip-files (lightReachers) reference. Shared collection of Houdini .hip files.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Hippydrome reference. Richard Williams walk cycle and timing chart reference.
in Art, Design & Visual Storytelling → Animation Principles - Houdini Academy & Resources reference. Curated Houdini resources hub. Tutorials, tools, and community links.
in Learning, Community & Industry → 3D Communities & Forums - Houdini Attributes Cheatsheet reference. Quick reference of common Houdini geometry attributes.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini Crash Course (ikrima) tutorial. Fast Houdini fundamentals primer.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini Donut in Any Shape tutorial. Procedural donut by Lewis Orton.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini Escapades (3Dmattias) reference. Example .hip files from the 3Dmattias tutorial series.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini for Astronomy reference. Astronomy and scientific viz in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Houdini Gubbins tutorial. Blog of Houdini tips and workflow notes.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini Hive channel. SideFX presentation recordings from artists and studios.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini in Five Minutes tutorial. Short Entagma video introducing Houdini's procedural node-based workflow.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini Kitchen tutorial. Tutorials and articles, including L-systems and procedural setups.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini Nerd Discord community. Christopher Rutledge's Houdini community.
in Modeling, Sculpting & Texturing → Houdini: Communities - Houdini on Dribbble inspiration. Houdini work tagged on Dribbble for inspiration.
in Art, Design & Visual Storytelling → General Inspiration - Houdini OpenCL (MysteryPancake) tutorial. Guide to writing OpenCL kernels in Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Houdini Tricks reference. Tumblr archive of short Houdini tips and tricks.
in Modeling, Sculpting & Texturing → Houdini: Communities - Houdini Tricks Tumblr tutorial. Assorted Houdini tips and quick tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Houdini Utility Thread community. SideFX forum thread of entries to the 2021 Tech Art Challenge Best Houdini Utility category, with tools and files.
in Learning, Community & Industry → 3D Communities & Forums - houdini-sandbox (K240) reference. Sandbox collection of Houdini scene files.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini-scripts (JoseZalez) tool. Python scripts and utilities for Houdini.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini.School Paid tutorial. Live Houdini courses across Film FX, Games, MoGraph, Character, Sci-Viz. Discord community for students.
in Learning, Community & Industry → 3D Communities & Forums - HoudiniHowtos (jhorikawa) reference. Example .hip files and how-to setups.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - HouPy Wiki reference. Houdini Python wiki. Packages, shelf scripts, menu customization, node graph hooks.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - How does a GPU Shader work? reference. Academy slides on how a GPU shader works.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - How to Art Direct Lights in a Cloner channel. Art-directing lights across cloners.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - How to composite renders in Blender channel. Compositing Blender renders.
in Learning, Community & Industry → YouTube Channels: Blender - How to Create a Fake 3D Image Effect with WebGL reference. Tutorial on faking a 3D depth effect in WebGL with displacement maps.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - How to Create a Minimap for VR in Unity tutorial. Tutorial: creating a minimap for VR in Unity.
in Game Development → XR, AR & VR: Resources - How to Create Stunning Cinematic Lighting tutorial. Cinematic lighting tutorial.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - How To Market A Game reference. Marketing strategies for indie games.
in Game Development → Game Design & Theory - How to Proof a Typeface reference. Jonathan Hoefler's proofing guide.
in Art, Design & Visual Storytelling → Design Principles & Typography - How to read shader assembly reference. Guide to reading compiled shader assembly.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - How to Set Up Unity's VR Editor (EditorVR) channel. Tutorial on setting up Unity's experimental EditorVR.
in Game Development → Unity Engine: Resources - How to use blender's compositor to improve a rendered frame sequence channel. Using Blender's compositor to improve a rendered frame sequence.
in Learning, Community & Industry → YouTube Channels: Blender - HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render channel. HTC Vive SteamVR tutorial covering teleport, ProBuilder and the Lab Renderer.
in Learning, Community & Industry → Paid Tutorial Platforms - HTC Vive VR Input tutorial. Tutorial: VR GUI input module for Unity with the HTC Vive.
in Game Development → XR, AR & VR: Resources - HUDs and GUIs reference. FUI/screen graphics reference for sci-fi 3D work.
in Learning, Community & Industry → 3D Inspiration & Showcase - Huemint Free tier tool. AI-assisted brand color generation.
in Art, Design & Visual Storytelling → Color Theory & Tools - Hugeicons Free tier asset-source. 36k+ icons in multiple styles; free tier plus premium plans.
in Assets & Libraries → Icons - Hugging Face Forums community. Community forum for open LLMs and model development.
in Learning, Community & Industry → 3D Communities & Forums - Hugging Face Transformers reference. NLP models and pipelines.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - HuggingFace AI Community Free tier community. Host and collaborate on models, datasets, and applications.
in Learning, Community & Industry → 3D Communities & Forums - Hugo's Desk (Hugo Guerra) Mixed channel. Pro Nuke compositing tutorials and breakdowns from CG Supe Hugo Guerra.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Humaaans asset-source. Mix-and-match illustrations of people with a design library.
in Assets & Libraries → Stock Images & References - Human Anatomy for Artists reference. Massive free photo reference by body part and angle.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Human3.6M Free, non-commercial asset-source. IMAR benchmark of 3.6M 3D human poses from 11 actors in 17 scenarios, with synced 4-view video, mocap, and depth scans.
in Animation & Rigging → Mocap Datasets - HumanAct12 Free, non-commercial asset-source. Action-to-Motion project dataset of 1,191 Kinect-captured clips in 12 action categories with fine sub-labels, as SMPL poses.
in Animation & Rigging → Mocap Datasets - HumanEva Free, non-commercial asset-source. Brown University benchmark syncing multi-camera video with 3D mocap of subjects walking, jogging, and gesturing.
in Animation & Rigging → Mocap Datasets - HumanML3D Free, non-commercial asset-source. Text-motion dataset of 14,616 motions from AMASS and HumanAct12 paired with 44,970 English descriptions, 28.6 hours.
in Animation & Rigging → Mocap Datasets - HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video paper. Weng et al., CVPR 2022. Renders moving people from new viewpoints using a NeRF trained on a single monocular video.
in AI & Machine Learning for CG → Research Papers - Humble Bundle Game Dev Paid marketplace. Periodic game dev bundles.
in Assets & Libraries → Game Assets - HuMMan Free, non-commercial asset-source. SenseTime and NTU multimodal 4D human dataset of 1,000 subjects and 500 actions with color, depth, point clouds, and SMPL fits.
in Animation & Rigging → Mocap Datasets - Hunyuan 2.1 Install Guide ~ Stefan 3D AI Lab channel. ComfyUI install guide for Hunyuan 3D 2.1.
in Learning, Community & Industry → Paid Tutorial Platforms - Hunyuan Video I2V reference. Image-to-video, multilingual.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - I Nailed the Anime Look ~ SILKROAD Project channel. Anime outlines and shadows done in UV space rather than as a filter.
in Learning, Community & Industry → Paid Tutorial Platforms - I3D Past Projects channel. Virtual 3D teleportation in real-time by Microsoft Research.
in Game Development → XR, AR & VR: Resources - IAMAG Community Paid community. Paid NO-AI community for entertainment industry pros. Concept artists, art directors, illustrators.
in Learning, Community & Industry → 3D Communities & Forums - Ian Hubert channel. Lazy tutorials and cinematic shorts.
in Learning, Community & Industry → YouTube Channels: Blender - ibreakdownshaders reference. Explore the math behind shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - IBRNet: Learning Multi-View Image-Based Rendering paper. Wang et al., CVPR 2021. Learns to blend nearby source views for image-based rendering that generalizes to unseen scenes.
in AI & Machine Learning for CG → Research Papers - Iconify asset-source. Unified framework aggregating 200k+ open-source icons from 150+ icon sets.
in Assets & Libraries → Icons - Iconoir asset-source. 1600+ open-source SVG icons; React, React Native, Flutter, Vue, Figma support.
in Assets & Libraries → Icons - icons8 Free tier asset-source. Large icon packs with consistent styles.
in Assets & Libraries → Icons - Icons8 Glyph Free tier asset-source. Glyph-style icon set from Icons8, available in PNG and SVG.
in Assets & Libraries → Icons - Iconz Free tier asset-source. 460+ 3D icons in multiple angles and materials.
in Assets & Libraries → Icons - IDE-3D: Interactive Disentangled Editing for High-Resolution 3D-aware Portrait Synthesis paper. Sun et al., SIGGRAPH Asia 2022. 3D-aware GAN for high-resolution portraits with interactive, disentangled editing of shape, texture and pose.
in AI & Machine Learning for CG → Research Papers - Ideogram 2.0 Free tier software. Best-in-class typography and text rendering, canvas mode.
in Software Reference → AI Image & Texture Generation Software - IEEE Transactions on Neural Networks and Learning Systems reference. Publishes technical articles on the theory, design, and applications of neural networks and related learning systems.
in AI & Machine Learning for CG → Machine Learning for CG - illlustrations asset-source. 100 open-source illustrations including COVID and WFH themes.
in Assets & Libraries → Stock Images & References - Illustration Gallery asset-source. Royalty-free illustration collection.
in Assets & Libraries → Stock Images & References - Illustrationz Free tier asset-source. 100+ 3D character illustration packs with 167M+ combinations.
in Assets & Libraries → Stock Images & References - Image Sculpting: Precise Object Editing with 3D Geometry Control paper. Yenphraphai et al., CVPR 2024. Image Sculpting edits 2D objects by lifting them to 3D geometry.
in AI & Machine Learning for CG → Research Papers - Imagen Paid software. Google photoreal image model via Gemini and Vertex.
in Software Reference → AI Image & Texture Generation Software - Imphenzia channel. Low poly modeling, rigging.
in Learning, Community & Industry → YouTube Channels: Blender - Importance Sampling for Production Rendering paper. SIGGRAPH course notes on importance sampling for production rendering.
in AI & Machine Learning for CG → Research Papers - In Depth Cine channel. Practical lighting setups and narrative technique.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - In-Place Scene Labelling and Understanding with Implicit Scene Representation paper. Zhi et al., ICCV 2021. Semantic-NeRF: adds semantic labels to a radiance field to propagate sparse labels across a scene.
in AI & Machine Learning for CG → Research Papers - Indestructible Type asset-source. Open-source foundry by Owen Earl; variable font families like Jost, Besley, Bodoni.
in Assets & Libraries → Fonts - Indian Design Community (Slack) community. Slack community for India-based UI, UX, graphic, and product designers. Portfolio shares, feedback, and industry discussion.
in Learning, Community & Industry → 3D Communities & Forums - Indie Games Community (IGC) community. Global indie gamedev Discord. Devs, players, content creators sharing and discovering indie games.
in Learning, Community & Industry → 3D Communities & Forums - Indie Gaming Central (r/IndieGaming) community. r/IndieGaming Discord (~5.6K). Devs share new games and discoveries.
in Learning, Community & Industry → 3D Communities & Forums - Indie-Pixel Paid channel. Kenny Lammers' Patreon-tier community. Houdini Engine for Unreal/Unity, procedural pipelines.
in Learning, Community & Industry → 3D Communities & Forums - IndieDB community. Indie game database and promotion.
in Game Development → Game Dev: Communities - iNeRF: Inverting Neural Radiance Fields for Pose Estimation paper. Yen-Chen et al. IROS 2021.
in AI & Machine Learning for CG → Research Papers - InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity paper. Liang et al., SIGGRAPH Asia 2024. Octree-based level-of-detail NeRF that renders very large scenes with O(log n) memory.
in AI & Machine Learning for CG → Research Papers - Inigo Quilez reference. Articles on SDFs, shader math and procedural graphics by Inigo Quilez, co-creator of Shadertoy.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Inigo Quilez channel. The principles of painting with maths.
in Learning, Community & Industry → YouTube Channels: Houdini - Insect 3D Models asset-source. Free insect 3D models by zerokobo, built to show the forms of real insect species.
in Assets & Libraries → Model Libraries: Specialized - Inside the Mind Paid channel. Patreon-tier Discord for Houdini training, project files, and tools.
in Learning, Community & Industry → 3D Communities & Forums - Inspora inspiration. Design inspiration gallery updated hourly, split into web, branding, product, motion, illustration, 3D, and print.
in Art, Design & Visual Storytelling → General Inspiration - Instagram inspiration. Motion and 3D work under the xuxoe hashtag.
in Art, Design & Visual Storytelling → General Inspiration - Instanced Line Rendering Part I tutorial. Builds on "Drawing Lines is Hard" to draw lines via instanced rendering.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Instanced Line Rendering Part II: Alpha blending reference. Covers alpha-blending with triangulated instanced lines.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Instant3D: Instant Text-to-3D Generation paper. Li et al., arXiv 2023. Instant3D generates 3D objects from text in one feed-forward pass, without per-prompt optimization.
in AI & Machine Learning for CG → Research Papers - Intangible Free tier software. Prompt and drag-drop to 3D scenes for previz. No-code.
in Software Reference → AI 3D Generation Software - Intel Open Image Denoise reference. Open-source library of high-performance, high-quality denoising filters for ray-traced images.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Interactive 3D Graphics tutorial. Udacity course on real-time 3D graphics fundamentals.
in Learning, Community & Industry → Paid Tutorial Platforms - Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6/E Paid reference. Textbook on interactive computer graphics with shader-based OpenGL (6th ed.).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - InterHand2.6M Free, non-commercial asset-source. Meta Reality Labs dataset of 2.6M frames of single and interacting hands with 3D joint and MANO annotations from multi-view capture.
in Animation & Rigging → Mocap Datasets - InterHuman (InterGen) Free, non-commercial asset-source. Two-person interaction mocap dataset of 7,779 motions and 6.56 hours with text descriptions, from the InterGen project.
in Animation & Rigging → Mocap Datasets - Internet Archive / Prelinger asset-source. Public-domain archival footage.
in Assets & Libraries → Stock Footage - Interplanety tutorial. Blender tutorials, articles and Python scripting notes.
in Learning, Community & Industry → Paid Tutorial Platforms - Intro Three.js reference. Introduction to pixel shaders in three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Intro to JS: Drawing & Animation tutorial. Use JavaScript and the ProcessingJS library to create drawings and animations.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Introduction into the new Godot OpenVR Asset channel. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
in Game Development → Godot: Learning - Introduction to Generative AI Community Course channel. Free community course on generative AI fundamentals by iNeuron.
in AI & Machine Learning for CG → Machine Learning for CG - Introduction to Machine Learning (Course) Paid tutorial. Full Rebelway machine learning course.
in Learning, Community & Industry → Paid Tutorial Platforms - Introduction to pixel art community. Pixel Joint forum tutorial covering pixel art basics, anti-aliasing, dithering, common mistakes and palettes.
in Learning, Community & Industry → 3D Communities & Forums - Introduction to Ray Tracing reference. A simple method for creating 3D images.
in Learning, Community & Industry → 3D Inspiration & Showcase - Introduction to shaders reference. Part 1 of an introduction to shaders using three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - InVideo AI Free tier software. Prompt to video for marketing and social content.
in Software Reference → AI Video Generation Software - IOR List reference. Index of Refraction values list for use with 3D applications.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - iRender Paid tool. IaaS dedicated RTX 4090 nodes from ~$8.20/hr. Optimized for Redshift, Octane, Blender, V-Ray, Iray, Maxwell, Houdini, C4D, Maya via remote desktop.
in Software Reference → Pipeline & Production Management Software - Iridesium channel. YouTube channel with Blender simulation and VFX tutorials such as explosions, energy blasts and particles.
in Learning, Community & Industry → YouTube Channels: Blender - Island Slide Puzzle (Third Place - Animation/Design) inspiration. Flutter Puzzle Hack third place for animation and design: a slide puzzle whose tiles form an animated island scene.
in Learning, Community & Industry → 3D Inspiration & Showcase - itch.io Assets Free tier marketplace. Indie game asset marketplace.
in Assets & Libraries → Game Assets - itch.io Jams community. itch.io listing of upcoming and ongoing game jams.
in Game Development → Game Jams - Jam2go channel. Procedural art and creative coding.
in VFX, Compositing & Virtual Production → Tech Art - jamajurabaev Free tier marketplace. Jama Jurabaev Gumroad. Concept-art brushes and tutorials.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Janet Iwasa Animation Lab inspiration. Univ. of Utah molecular animation lab and outreach.
in Learning, Community & Industry → 3D Inspiration & Showcase - JangaFX Docs reference. Official EmberGen/LiquiGen documentation and how-to guides.
in Software Reference → VFX & Compositing Software - JangaFX Software Discord community. Official Discord (~15K) for EmberGen, LiquiGen, GeoGen. Real-time VFX simulation software users.
in Learning, Community & Industry → 3D Communities & Forums - JaxNeRF reference. Deng et al., 2020. JAX NeRF with multi-device training.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Jayanam channel. YouTube channel by Jayanam with Blender tutorials on game art, modeling and add-ons.
in Learning, Community & Industry → YouTube Channels: Blender - Jendrik Illner's blog tutorial. Ubisoft 3D programmer posts a weekly summary of articles on 3D graphics. Shader tutorials, real-time rendering papers, etc.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Jesus Suarez Paid channel. Patreon membership for creator Jesus Suarez.
in Learning, Community & Industry → Patreon Creators - Jimeng / Dreamina (ByteDance) Free tier software. High quality, integrated with video pipeline.
in Software Reference → AI Image & Texture Generation Software - Jitter Free tier tool. Browser-based collaborative motion design tool.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Jitter Templates asset-source. Free motion graphics templates.
in Motion Graphics & Video → After Effects: Learning & Templates - Jmol / JSmol software. Java/JS molecular viewer suitable for web embedding.
in Software Reference → Scientific & Medical Visualization Software - Job Openings Tracker reference. Animation/VFX jobs tracker.
in Learning, Community & Industry → Salary & Career Data - John Berube inspiration. Motion design portfolio and resources.
in Motion Graphics & Video → Motion Graphics: Inspiration - John Dickinson (Motionworks) channel. YouTube channel of Motionworks, run by John Dickinson, with motion design tutorials and industry resources.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - John Kunz (Patreon) Paid channel. Patreon. Houdini techniques.
in Learning, Community & Industry → Patreon Creators - John Kunz (site) channel. John Kunz's site linking his weekly Twitch and YouTube streams on Houdini FX, coding and Redshift.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - John Kunz (YouTube) channel. YouTube channel by John Kunz with Houdini FX, VEX coding and Redshift rendering tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - John Kunz Discord community. Community Discord for Houdini FX and coding.
in Modeling, Sculpting & Texturing → Houdini: Communities - Jonas Tyroller channel. YouTube channel of Jonas Tyroller with indie game devlogs and game design videos.
in Game Development → Game Dev: YouTube Channels - Jonathan Lindgren Paid tutorial. 3D design and motion courses.
in Learning, Community & Industry → Paid Tutorial Platforms - Josh Pierce channel. YouTube channel of motion designer Josh Pierce with 3D motion design tutorials and work.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Josh Toonen channel. Unreal Engine cinematics: animated decals, cinematic environments, faster filmmaking.
in Animation & Rigging → Animation: Channels & Tutorials - JS13KGames community. 13KB size limit JavaScript jam.
in Game Development → Game Jams - Julio Sillet (Gumroad) Free tier asset-source. Free and paid PBR texture sets and material packs.
in Assets & Libraries → Asset Marketplaces - Junichiro Horikawa channel. Procedural and generative Houdini.
in Learning, Community & Industry → YouTube Channels: Houdini - Juniper Dev channel. Game design and development YouTube creator. Community Discord linked from her channels.
in Learning, Community & Industry → 3D Communities & Forums - Kaedim Paid software. Image-to-3D with hybrid AI plus artist cleanup for production quality.
in Software Reference → AI 3D Generation Software - Kaeptive Paid channel. Patreon of Kaeptive with Cinema 4D tutorials and content for supporters.
in Learning, Community & Industry → Patreon Creators - Kaiber Paid software. Unified canvas for image and video generation and editing. Superstudio.
in Software Reference → AI Creative Canvas Software - Kaimoisch asset-source. Scanned PBR textures, now under Texxary and being redeveloped.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Kate Xagoraris (More FX Help) reference. Free Houdini FX learning hub. Vellum, FLIP, pyro, ocean sims plus downloadable toolkits and junior-artist career advice.
in Learning, Community & Industry → YouTube Channels: Houdini - Kay Lousberg asset-source. CC0 low-poly game assets.
in Assets & Libraries → Game Assets - KayKit - Character Pack : Adventurers asset-source. 3D low-poly rigged and animated character game assets.
in Assets & Libraries → Game Assets - KayKit - Forest Nature Pack asset-source. 3D stylized low-poly trees, rocks, and grass.
in Assets & Libraries → Game Assets - Keenan Crane's Model Repository asset-source. Clean test meshes for shader and subdivision work.
in Assets & Libraries → Model Libraries: Free & General - Kenney asset-source. CC0 game assets ("Asset Jesus").
in Assets & Libraries → Game Assets - Kenney Game Assets All-in-1 Paid asset-source. 60,000+ game assets including 2D sprites and 3D models.
in Assets & Libraries → Game Assets - kepler.gl software. Uber's WebGL geospatial data visualization.
in Software Reference → Scientific & Medical Visualization Software - Kevin Iglesias Free tier asset-source. Humanoid game animation packs (Basic Motions, Melee, Archer, Spellcasting, Crafting, Soldier) with free versions of most packs and Blender source files.
in Animation & Rigging → Mocap & Animation Libraries - Khronos: Streamlining Render Passes reference. Introduces the VK_KHR_dynamic_rendering Vulkan extension.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - KidsCanCode Godot Recipes reference. Clear beginner-friendly guides.
in Game Development → Godot: Learning - KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs paper. Reiser et al., ICCV 2021. Splits a NeRF into thousands of tiny MLPs to render orders of magnitude faster.
in AI & Machine Learning for CG → Research Papers - KiloNeuS: Implicit Neural Representations with Real-Time Global Illumination paper. Esposito et al., Arxiv 2022.
in AI & Machine Learning for CG → Research Papers - Kinetic Impulse Horse Mocap Paid asset-source. Licensed horse mocap data: treadmill gait set (walk, trot, canter, gallop, transitions) plus a freestyle stunt library (rearing, bucking, turns).
in Animation & Rigging → Mocap & Animation Libraries - KIT Motion-Language Dataset Free, non-commercial asset-source. KIT text-annotated mocap set of 3,911 motions with 6,278 natural-language descriptions, drawn from KIT and CMU databases.
in Animation & Rigging → Mocap Datasets - KIT OPS Free tier plugin. Kitbash-driven hard-surface modeling for Blender. Build complex industrial designs fast.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - KIT Whole-Body Human Motion Database Free, non-commercial asset-source. Karlsruhe Institute of Technology mocap database of whole-body human and object motion, normalized to the MMM reference model.
in Animation & Rigging → Mocap Datasets - Kitbash3D Paid marketplace. High-end kitbash asset packs.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Kitsu (CGWire) software. Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews.
in Software Reference → Pipeline & Production Management Software - Kling 3.0 Free tier software. Up to 5min clips, strong human motion. Motion Brush control.
in Software Reference → AI Video Generation Software - Knell tool. Free procedural sound effect synthesizer for games, UI, and prototypes.
in Assets & Libraries → Audio: SFX & Music Libraries - Kokraf software. Collaborative browser-based polygon modeling with real-time mesh editing.
in Software Reference → 3D Software: Free Tier - Krea AI Free tier software. Real-time generation, upscaling, and style transfer platform.
in Software Reference → AI Image & Texture Generation Software - Krikey AI Free tier software. Browser app that makes 3D character animation from text or video and exports MP4 or FBX.
in Software Reference → AI Motion Capture Software - Krita Resources License unspecified asset-source. Official brushes, textures, templates.
in Assets & Libraries → Software-Specific Asset Libraries - Kubold Paid asset-source. Mocap animset vendor: Movement, Sword, Longsword, Spear and Halberd, Pistol, and FPP Melee sets built from real fencing and combat capture.
in Animation & Rigging → Mocap & Animation Libraries - L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields paper. Chen et al., CVPR 2023. Bundle-adjusting NeRF that registers cameras locally per pixel before global alignment.
in AI & Machine Learning for CG → Research Papers - LACartoons License unspecified asset-source. Animation cel and model sheet archive.
in Assets & Libraries → Stock Images & References - LAFAN1 (Ubisoft La Forge) Free, non-commercial asset-source. Ubisoft La Forge BVH mocap set of 77 sequences from 5 subjects, about 4.6 hours of locomotion, fights, dance, and obstacles.
in Animation & Rigging → Mocap Datasets - Laws of UX reference. Gestalt principles, visual perception laws (directly applicable to 3D composition).
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - Layer Painter Paid plugin. Layer-based PBR material painting in Blender, with masks, filters, and procedurals.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Leading Ones (LeadingOnesVR) channel. Quick look at Unity's EditorVR.
in Game Development → Unity Engine: Resources - Learn Arch Viz Forum Free tier community. Course-tied ArchViz forum organized by software with gallery and PRO course categories.
in Learning, Community & Industry → 3D Communities & Forums - Learn HTML5 Graphics and Animation Free tier tutorial. Introduction to the canvas 2D drawing API.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Learn OpenGL reference. Deep rendering concepts from scratch (lighting, shadows, PBR, SSAO).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++ License unspecified book. Beginner's guide to 3D rendering and game development with OpenGL and C++.
in Learning, Community & Industry → Paid Tutorial Platforms - Learn OpenGL: Skeletal Animation tutorial. Learn OpenGL guest article on skeletal animation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learn OpenGL: Text Rendering tutorial. Learn OpenGL chapter on text rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learned Initializations for Optimizing Coordinate-Based Neural Representations paper. Tancik et al., CVPR 2021. Meta-learns initial weights for coordinate-based networks so they fit new signals in fewer steps.
in AI & Machine Learning for CG → Research Papers - Learning community. Epic's official Unreal Engine learning hub. Courses, tutorials, and community content.
in Learning, Community & Industry → 3D Communities & Forums - Learning Compositional Radiance Fields of Dynamic Human Heads paper. Wang et al., CVPR 2021. Hybrid voxel and MLP radiance field for rendering dynamic human heads with fine detail.
in AI & Machine Learning for CG → Research Papers - Learning Neural Transmittance for Efficient Rendering of Reflectance Fields paper. Mohammad Shafiei et al., BMVC 2021.
in AI & Machine Learning for CG → Research Papers - Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering paper. Yang et al., ICCV 2021. Object-compositional NeRF that lets individual objects in a scene be moved, duplicated or removed.
in AI & Machine Learning for CG → Research Papers - Learning the 3D Fauna of the Web paper. Li et al., CVPR 2024. 3D-Fauna learns a deformable 3D model of 100+ animal species from web images.
in AI & Machine Learning for CG → Research Papers - Learning VEX via Bees and Bombs tutorial. OdForce thread recreating Bees and Bombs animations in VEX.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - LearnSquared Paid tutorial. Online platform with CG and concept art courses taught by working industry artists.
in Learning, Community & Industry → Paid Tutorial Platforms - Lebrov Motion Imagery Paid channel. Andrey Lebrov's Patreon-tier Discord for CG/VFX learning and behind-the-scenes from Lebrov Motion Imagery.
in Learning, Community & Industry → 3D Communities & Forums - Lecture 18: Monte Carlo Rendering (CMU 15-462/662) channel. Monte Carlo rendering lecture with a strong introduction to importance sampling.
in Learning, Community & Industry → Paid Tutorial Platforms - Leonardo AI Free tier software. Real-time generation with artistic control.
in Software Reference → AI Image & Texture Generation Software - Leshy SpriteSheet Tool tool. HTML5 tool for creating, packing, and modifying sprite sheets and texture atlases.
in Game Development → Game Dev Tools: Sprite & VFX - Lessons from the Screenplay channel. Story and screenplay analysis on YouTube.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - lesterbanks reference. Daily resource for 3D artists, motion designers, and VFX artists. Tips, tricks, tutorials.
in Learning, Community & Industry → 3D Communities & Forums - Let's Enhance Free tier software. Photo upscaler up to 16x with a free tier.
in Software Reference → AI-Assisted CG Software - Let's remove Quaternions from every 3D Engine reference. Introduces Rotors in Geometric Algebra.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Level Sets in Production (Sony) reference. Sony Imageworks paper on how level sets were used for fluid and sand VFX in Spider-Man 3.
in Learning, Community & Industry → 3D Inspiration & Showcase - Liberated Pixel Cup assets asset-source. Free graphic assets from the Liberated Pixel Cup (LPC) on the OpenGameArt forums.
in Assets & Libraries → Game Assets - Libgdx Texture Packer tool. Texture Packer built into Libgdx.
in Game Development → Game Dev Tools: Sprite & VFX - Libgdx Wiki reference. Libgdx documentation wiki (includes Texture Packer page).
in Game Development → Game Dev: YouTube Channels - Light field rendering reference. Levoy & Hanrahan. SIGGRAPH 1996.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Light House 3D reference. GLSL core tutorial series by Lighthouse3D.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Light Tracer Render Free tier software. Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application.
in Software Reference → Render Engines - LightBox Expo Discord community. Official LightBox Expo Discord (10K+). 8 halls covering illustration, concept art, storyboarding.
in Learning, Community & Industry → 3D Communities & Forums - Lightning Boy Studio channel. Toon and NPR shading for Blender.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving paper. Cao et al., ICRA 2024. Lightning NeRF is a hybrid scene representation for fast NeRF training in driving scenes.
in AI & Machine Learning for CG → Research Papers - Lilex asset-source. Programming font with ligatures.
in Assets & Libraries → Fonts - Lincoln Margison channel. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
in Game Development → Game Dev: YouTube Channels - Line of Action tool. Free timed gesture drawing (figures, animals, hands, faces).
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Lineicons Free tier asset-source. 30k icons (4k free); SVG, JSX, TSX, Figma, PNG; React/Vue/Svelte support.
in Assets & Libraries → Icons - Linkage Mechanisms reference. Sample mechanisms for the free Linkage simulator, each with a downloadable file and video demo.
in Learning, Community & Industry → 3D Inspiration & Showcase - Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields paper. Maggio et al., ICRA 2023. Robot localization method that runs a Monte Carlo particle filter against a pretrained NeRF map.
in AI & Machine Learning for CG → Research Papers - Local 3D Editing via 3D Distillation of CLIP Knowledge paper. Hyung et al., CVPR 2023. Edits local regions of 3D-aware GAN outputs by distilling CLIP knowledge.
in AI & Machine Learning for CG → Research Papers - Lochie Westfall channel. YouTube channel with Unity VR tutorials.
in Game Development → Unity Engine: Resources - LookX Free tier software. Arch-viz AI renderer with style references.
in Software Reference → AI Design Viz Software - Lospec Palette List tool. Pixel art palette repository.
in Art, Design & Visual Storytelling → Color Theory & Tools - LotPixel asset-source. Photogrammetry and PBR textures, 3D models, decals. 1500+ free textures.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - LottieFiles Free tier asset-source. Library of free Lottie web animations.
in Art, Design & Visual Storytelling → Design Tools - Lottielab Free tier tool. Editor for Lottie animations targeting apps and websites.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - LTX Studio Free tier software. Pre-production to video pipeline with storyboards, character consistency, and timeline.
in Software Reference → AI Video Generation Software - Lucide asset-source. Open-source icon library.
in Assets & Libraries → Icons - Lucide Animated asset-source. Animated version of Lucide icons.
in Assets & Libraries → Icons - Ludum Dare community. Oldest jam, twice yearly.
in Game Development → Game Jams - Luma Dream Machine Free tier software. Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model.
in Software Reference → AI Video Generation Software - Luma Genie Free tier software. Text/image to 3D, integrated with Dream Machine.
in Software Reference → AI 3D Generation Software - LWF reference. Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit.
in Game Development → Game Design & Theory - Lygia tool. Multi-language shader library of reusable functions.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Lygia (GitHub) tool. Granular, multi-language shader library built for performance and flexibility.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Lyra Starter Game asset-source. Epic UE5 sample shooter with 300+ Mannequin animations (locomotion and actions) reusable via retargeting.
in Animation & Rigging → Mocap & Animation Libraries - M3DBench: Let's Instruct Large Models with Multi-modal 3D Prompts paper. Li et al., arXiv 2023. M3DBench is a benchmark for instructing large models with multi-modal 3D prompts.
in AI & Machine Learning for CG → Research Papers - MACHIN3tools plugin. Free collection of Blender tools and pie menus in one customizable package.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Machinations Paid tool. Visual tool for designing and simulating game economies.
in Game Development → Game Dev Tools: AI & Procedural Generation - Macroquad software. Rust minimal 2D/3D with WASM support.
in Software Reference → Game Engines: Free & Open Source - Magic Animator Free tier software. Web-based animation creator.
in Software Reference → VFX & Compositing Software - Magic3D: High-Resolution Text-to-3D Content Creation paper. Lin et al., CVPR 2023. Two-stage coarse-to-fine text-to-3D method that produces high-resolution textured meshes.
in AI & Machine Learning for CG → Research Papers - Magnific AI Paid software. Creative upscaler that adds detail. Folded into Freepik plans Apr 2026.
in Software Reference → AI-Assisted CG Software - Magnopus channel. VP and XR studio. Tooling and case studies.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Make Your Own Pixel Art Paid book. Walks you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation.
in Game Development → Game Dev Tools: Sprite & VFX - Make-A-Character: High Quality Text-to-3D Character Generation within Minutes paper. Ren et al., arXiv 2023. Make-A-Character creates lifelike 3D character avatars from text descriptions.
in AI & Machine Learning for CG → Research Papers - Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior paper. Tang et al., ICCV 2023. Make-It-3D creates textured 3D objects from a single image using a 2D diffusion prior.
in AI & Machine Learning for CG → Research Papers - Makin' Stuff Look Good channel. YouTube channel with shader case studies.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Making Gaussian Splats more smaller reference. Aras Pranckevicius blog. Further Gaussian Splat size reduction.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Making Gaussian Splats smaller reference. Aras Pranckevicius blog. Shrinking Gaussian Splat file sizes.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Maneken Free tier tool. Browser-based editable product mockups.
in Art, Design & Visual Storytelling → Design Tools - Manga/Outline Shader Playlist (Hepner Kamil) channel. Manga/outline shader playlist (18 videos): outlines and toon shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - MANN Dog Motion Capture (AI4Animation) Free, non-commercial asset-source. Edinburgh quadruped mocap of a dog walking, trotting, sitting, and jumping, from the Mode-Adaptive Neural Networks paper.
in Animation & Rigging → Mocap Datasets - Mantissa/resources asset-source. Free Blender files and resources.
in Assets & Libraries → Model Libraries: Free & General - Mantra LPE Cookbook (alexwheezy) reference. Light Path Expression recipes for Mantra rendering.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Many techniques available for Stylized Grass ~ Ghislain Girardot channel. Stylized grass techniques in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Marble (World Labs) Free tier software. Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes.
in Software Reference → AI 3D Generation Software - Marco Bucci channel. Painting and color theory.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Marey (Moonvalley) Paid software. Video generation model trained on licensed footage, with camera, pose and motion-transfer controls.
in Software Reference → AI Video Generation Software - Mark Fancher channel. YouTube channel by Mark Fancher with Houdini FX breakdowns and tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Marmoset Resources reference. Baking guides, PBR theory, technical articles.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Masahiro Sakurai channel. Game design philosophy, 250+ episodes.
in Game Development → Game Dev: YouTube Channels - Matcap - Spherical Environment Mapping Shader tutorial. Matcap - creating a spherical reflection/environment mapping shader.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Matcaps asset-source. Large matcap texture library in PNG and ZMT, organized by color.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Material Ambient Occlusion ~ William Faucher channel. Baking ambient occlusion maps onto models in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - Material design icons asset-source. Official Material Design icon set from Google.
in Assets & Libraries → Icons - MaterialX (site) reference. Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
in Tools, Pipeline & Utilities → Pipeline Standards - MaterialX Library asset-source. AMD's free MaterialX-based material library. Download materials or upload your own.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Math for Motion reference. Interactive math concepts for motion graphics.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Mathematics of Animation reference. Slides about the mathematics of animation (repo).
in Learning, Community & Industry → 3D Inspiration & Showcase - Mathew Wadstein channel. Short videos covering nearly every Unreal class and Blueprint node.
in Game Development → Unreal Engine: Resources - Maths & trigonometry cheat sheet for 2D & 3D games reference. Maths cheat-sheet for 2D and 3D game-makers.
in Learning, Community & Industry → 3D Inspiration & Showcase - Matt Taylor Motion (Emty01) channel. Recursive subdivision animation.
in Learning, Community & Industry → YouTube Channels: Houdini - max rose channel. Tech art breakdowns on YouTube.
in VFX, Compositing & Virtual Production → Tech Art - Max Salzborn Paid channel. Patreon. Motion design and loop animation.
in Learning, Community & Industry → Patreon Creators - Maxime Roz HDRI Pack asset-source. Free studio and outdoor HDRIs for product viz.
in Assets & Libraries → HDRIs - Maxivz’s Interactive Tools plugin. Collection of intuitive, context sensitive tools for Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - MAZANOKE tool. Open-source image optimizer and converter that compresses and changes formats locally in the browser.
in Tools, Pipeline & Utilities → Conversion Tools - MDI Icons asset-source. Material Design Icons, huge set.
in Assets & Libraries → Icons - Mech Blog inspiration. Mecha design inspiration.
in Art, Design & Visual Storytelling → General Inspiration - Mech/Fy License unspecified plugin. A procedural workflow that automates the process of hard surfaces modelling.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Medieval Fantasy City Generator software. Browser tool that generates random medieval city map layouts.
in Software Reference → Pipeline & Production Management Software - Memory Management section on Pbrt reference. Memory management chapter from the PBR Book (pbrt).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Mental Checkpoint community. Game design YouTube creator's Discord (~1.3K). Game design discussion and hot takes.
in Learning, Community & Industry → 3D Communities & Forums - Merk Paid channel. Patreon. Blender and motion design.
in Learning, Community & Industry → Patreon Creators - Mesh2Motion tool. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Meshy Textures Free tier software. Integrated with 3D pipeline.
in Software Reference → AI Image & Texture Generation Software - Meshy v4 Free tier software. Production-reliable, improved topology and PBR textures.
in Software Reference → AI 3D Generation Software - Meta 3D Gen reference. Meta research pipeline for text-to-3D. Combines AssetGen geometry with TextureGen materials. Paper and results.
in AI & Machine Learning for CG → Machine Learning for CG - MetaHuman Cinema Pack Paid asset-source. Fab pack of 562 Xsens-captured MetaHuman clips (talking, acting, office work, locomotion) plus face and hand pose libraries for UE 5.7/5.8.
in Animation & Rigging → Mocap & Animation Libraries - Metaverse Standards Forum channel. YouTube channel of the Metaverse Standards Forum, with talks and panels.
in Game Development → Unity Engine: Resources - MFGD - Fragment Shaders channel. YouTube playlist about fragment shaders.
in Game Development → Game Dev: YouTube Channels - Michael Mattesi channel. Force drawing (Instagram).
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - Microfacet Models for Refraction through Rough Surfaces reference. Walter et al. Eurographics Symposium on Rendering 2007.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Midjourney v7 Paid software. Industry-leading artistic coherence and stylized output.
in Software Reference → AI Image & Texture Generation Software - Milanote Free tier software. Visual notes and moodboards for creative planning.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Mind + Motion (Effectatron) Paid tutorial. Derek Kirk's C4D + Redshift course. Covers imposter syndrome / mental health alongside technique. $10-$49.99 per course.
in Learning, Community & Industry → Paid Tutorial Platforms - MinD-3D: Reconstruct High-quality 3D objects in Human Brain paper. Gao et al., ECCV 2024. MinD-3D reconstructs 3D objects from fMRI brain signals.
in AI & Machine Learning for CG → Research Papers - MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis paper. Li et al., ICCV 2021. Combines multiplane images with NeRF to predict continuous-depth MPIs from a single image.
in AI & Machine Learning for CG → Research Papers - Minh Pham channel. YouTube channel by Minh Pham with motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Mip-NeRF reference. google, 2021. Anti-aliased NeRF reference implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields paper. Barron et al., Arxiv 2022.
in AI & Machine Learning for CG → Research Papers - Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields paper. Barron et al., ICCV 2021. Renders anti-aliased cones instead of rays so NeRF handles multiple scales without aliasing.
in AI & Machine Learning for CG → Research Papers - Mirelo Free tier software. AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API.
in Software Reference → AI Audio & Music Generation Software - MIT Inverse Rendering Lectures (Module 2) tutorial. Academic deep dive into inverse rendering.
in Learning, Community & Industry → Paid Tutorial Platforms - Mitsuba reference. A research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Mixamo asset-source. Rigged characters, auto-rigger, and free animation library (Adobe).
in Assets & Libraries → Model Libraries: Specialized - Mixkit asset-source. Free stock music, SFX, and video footage.
in Assets & Libraries → Audio: SFX & Music Libraries - Mixos Free tier software. Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library.
in Software Reference → Material & Texture Creation Software - Mixture of Volumetric Primitives for Efficient Neural Rendering paper. Lombardi et al., SIGGRAPH 2021.
in AI & Machine Learning for CG → Research Papers - Miziziziz channel. Tutorials and game dev challenges.
in Game Development → Godot: Learning - Mnml.ai Free tier software. Arch-viz AI renderer from sketch and 3D screenshot input.
in Software Reference → AI Design Viz Software - Mobox Graphics tutorial. In-depth After Effects tutorials focused on motion design.
in Motion Graphics & Video → Motion Graphics: Inspiration - Moby Gratis Free, non-commercial asset-source. Free Moby music for indie creators.
in Assets & Libraries → Audio: SFX & Music Libraries - Mocap ATLAS Free tier asset-source. Swiss studio mocap store: 120fps Vicon locomotion, idles, turns, and jumps in UE5, Unity, FBX, and BVH, with a free clip collection.
in Animation & Rigging → Mocap & Animation Libraries - MoCap Central Free tier asset-source. Mocap animation packs (Core Motion 447 clips, Longsword, Village Life, Seated) delivered as UE5 MetaHuman and Unity Humanoid projects.
in Animation & Rigging → Mocap & Animation Libraries - MoCap Online Paid asset-source. Mocap animation store with 2,500+ clips in 30+ themed packs (locomotion, rifle, pistol, zombie) shipped as FBX, BVH, BIP, UE, Unity, Blender, and iClone.
in Animation & Rigging → Mocap & Animation Libraries - MocapClub Free, non-commercial asset-source. Motion Capture Society library of 500+ marker-data motions (fights, acrobatics, game moves) plus two dog packs, in C3D and TRC.
in Animation & Rigging → Mocap & Animation Libraries - mocapdata.com Free tier asset-source. Eyes, JAPAN mocap library with 4,671 free and 933 paid Vicon-captured motions (fighting, sports, dance, daily actions) in FBX, BVH, and C3D.
in Animation & Rigging → Mocap & Animation Libraries - Mockup World asset-source. Free PSD mockup library for presenting designs on devices, print and packaging.
in Art, Design & Visual Storytelling → Design Tools - Mockupz asset-source. Free 3D mockup scenes for showcasing design work.
in Assets & Libraries → Stock Images & References - Modeling a character BaseMesh in Blender channel. Character base-mesh modeling in Blender.
in Learning, Community & Industry → YouTube Channels: Blender - Models Resource asset-source. Archive of 3D models ripped from video games, sorted by platform and game.
in Assets & Libraries → Model Libraries: Specialized - Models Resource (3D) asset-source. 3D model rips from games. Sister site to Spriters Resource.
in Assets & Libraries → Model Libraries: Specialized - Modern Day James channel. Rigorous perspective systems and construction drawing.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Modern Farm - RPG Tileset Paid asset-source. Props, animals, and a character generator for a farm RPG.
in Assets & Libraries → Game Assets - Modlar inspiration. Architecture inspiration.
in Learning, Community & Industry → 3D Inspiration & Showcase - Moebius-style 3D Rendering (Useless Game Dev) channel. Moebius-style rendering: Sobel filter on depth map, crosshatch, fades.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Mograph Free tier community. Established motion design community. Classes, livestreams, podcasts, and Slack hub.
in Learning, Community & Industry → 3D Communities & Forums - MoGraph Mentor (site) Paid tutorial. 3D motion design courses.
in Learning, Community & Industry → Paid Tutorial Platforms - MoGraph Mentor (YouTube) channel. Motion design mentorship.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Mol* software. RCSB PDB's WebGL molecular viewer, successor to NGL.
in Software Reference → Scientific & Medical Visualization Software - MolView software. Web-based molecule sketcher and 3D viewer.
in Software Reference → Scientific & Medical Visualization Software - Mootion Free tier software. Idea to a 2-minute cinematic video in one tool.
in Software Reference → AI Video Generation Software - Morphic Paid software. AI film studio for story-driven video.
in Software Reference → AI Video Generation Software - Motion Array SFX asset-source. Free sound effects from Motion Array, a paid creator asset subscription.
in Assets & Libraries → Audio: SFX & Music Libraries - Motion Canvas tool. TypeScript library and editor for code-driven explainer animations synced to audio.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Motion Design School (site) Paid tutorial. Online school selling motion graphics courses in After Effects, Cinema 4D and related tools.
in Learning, Community & Industry → Paid Tutorial Platforms - Motion Design School (YouTube) channel. YouTube channel of Motion Design School with free motion graphics tutorials and course previews.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Motion Designers Community (EN) community. English-language Motion Designers Community Discord (~6.5K). Mdcommunity.net hub.
in Learning, Community & Industry → 3D Communities & Forums - Motion Graphics Pipeline Paid reference. Primary software. Cinema 4D, After Effects. Key considerations. Stylized looks, fast iteration.
in Tools, Pipeline & Utilities → Pipeline Overview - Motion Lab Paid asset-source. Membership VDB and VFX element library (explosions, smoke, fire, liquid sims).
in Software Reference → VFX & Compositing Software - Motion Tracking Manual community. Blender manual section on motion tracking and camera solving in the Movie Clip editor.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Motion-X Free, non-commercial asset-source. IDEA Research whole-body SMPL-X motion dataset with face and hands, 81.1K clips and 15.6M frames, with text labels.
in Animation & Rigging → Mocap Datasets - MotionArray Paid marketplace. Motion graphics and video assets.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Motionographer inspiration. Site that showcases motion design work and covers the industry.
in Motion Graphics & Video → Motion Graphics: Inspiration - MotionPunk Paid channel. Patreon of MotionPunk sharing motion design tutorials and resources.
in Learning, Community & Industry → Patreon Creators - Motorica Dance Dataset Free, non-commercial asset-source. KTH and Motorica optical mocap of 6 hours of dance in 8 styles, retargeted to one BVH skeleton, with music.
in Animation & Rigging → Mocap Datasets - Move AI Paid software. Highest-accuracy AI mocap with multi-camera triangulation.
in Software Reference → AI Motion Capture Software - Movement Animset Pro Paid asset-source. Kubold mocap pack of 180+ unarmed third-person clips (walk, run, crouch, jump, fist fight, interactions) in in-place and root-motion versions.
in Animation & Rigging → Mocap & Animation Libraries - Movie Scenes Inspired by Art inspiration. Thread on movie scenes mirroring paintings.
in Art, Design & Visual Storytelling → General Inspiration - Movies & Filmmaking Discord community. Largest film/filmmaking Discord (~92K). Discussions, Letterboxd integration, filmmaker Q&As.
in Learning, Community & Industry → 3D Communities & Forums - MPI-INF-3DHP Free, non-commercial asset-source. MPI markerless multi-camera 3D pose dataset of 8 actors, 14 views, with green-screen footage for augmentation.
in Animation & Rigging → Mocap Datasets - Mr Cup inspiration. Graphic design inspiration blog by Fabien Barral.
in Art, Design & Visual Storytelling → General Inspiration - mr5ivethou5and inspiration. Tumblr archive of motion and abstract visual inspiration.
in Art, Design & Visual Storytelling → General Inspiration - MrNeRF (awesome-3D-gaussian-splatting) reference. Curated awesome-list of 3D Gaussian Splatting papers, tools, and viewers.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - msedov Paid channel. Patreon. Blender motion design.
in Learning, Community & Industry → Patreon Creators - Muddycolors channel. Blog run by professional illustrators sharing art process and advice.
in Art, Design & Visual Storytelling → General Inspiration - Multichannel EXR (Fusion forum) reference. Multichannel EXR workflow in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Multitexturing using a Blendmap tutorial. How to use a blendmap to multitexture a terrain.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Muscles Masterclass tutorial. Advanced muscles masterclass.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Muzli inspiration. Design inspiration Chrome extension.
in Art, Design & Visual Storytelling → Design Tools - MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo paper. Chen et al., ICCV 2021. Uses multi-view stereo cost volumes so radiance fields generalize to new scenes from three input views.
in AI & Machine Learning for CG → Research Papers - MyFonts Paid marketplace. Long-running premium font marketplace; perpetual desktop, web, app licenses.
in Assets & Libraries → Fonts - MyMiniFactory Scan the World License unspecified asset-source. Scan the World collection of scanned heritage objects.
in Assets & Libraries → Model Libraries: Free & General - MysteryPancake Houdini Fun reference. Fun experimental Houdini repo.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Mystic Woods - 16x16 Pixel Art Asset Pack asset-source. Playful 16x16 pixel-art asset pack.
in Assets & Libraries → Game Assets - Nano Banana Pro (Google Gemini) Free tier software. Instruction-based editing with character and product consistency across edits.
in Software Reference → AI Image & Texture Generation Software - Naphier Gists reference. Collection of reusable Unity code gists.
in Game Development → Unity Engine: Resources - NASA 3D Resources Mixed asset-source. Spacecraft, planets, terrain models (mixed CC0 / CC-BY. Check per-asset license; mirror at nasa3d.arc.nasa.gov).
in Assets & Libraries → Model Libraries: Specialized - NASA Eyes software. Browser 3D solar system and mission explorer.
in Software Reference → Scientific & Medical Visualization Software - National Gallery of Art (NGA) reference. Open-access collection of historical paintings, drawings, and prints. High-res downloads for reference.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - Needle Engine Free tier plugin. Builds interactive web apps from Blender scenes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Needle USD Converter tool. Web-based USD/USDZ viewer and converter.
in Tools, Pipeline & Utilities → Conversion Tools - Neil Blevins Art Lessons reference. Composition types, tangents, visual hierarchy by a Pixar artist.
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes paper. Irshad et al., ICCV 2023. NeO 360 synthesizes novel views of outdoor scenes from a few input images.
in AI & Machine Learning for CG → Research Papers - NEORT inspiration. Digital art platform for creative coders (fragment shaders, JavaScript Canvas).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - NeRF reference. Mildenhall et al., 2020. Original NeRF reference implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF (paper site) paper. Mildenhall et al., ECCV 2020. The original NeRF: an MLP that maps 5D coordinates to color and density for novel view synthesis.
in AI & Machine Learning for CG → Research Papers - NeRF (PyTorch3D) reference. facebookresearch, 2020. NeRF project inside PyTorch3D.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images paper. Ben Mildenhall et al, arXiv 2021.
in AI & Machine Learning for CG → Research Papers - NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections paper. Martin-Brualla et al., CVPR 2021.
in AI & Machine Learning for CG → Research Papers - NeRF--: Neural Radiance Fields Without Known Camera Parameters paper. Wang et al., arXiv 2021. Trains NeRF while jointly estimating camera intrinsics and extrinsics from forward-facing images.
in AI & Machine Learning for CG → Research Papers - NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors paper. Liu et al., arXiv 2022. Removes user-selected objects from a NeRF scene using RGB-D inpainting priors.
in AI & Machine Learning for CG → Research Papers - NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields paper. Irshad et al., ECCV 2024. NeRF-MAE pretrains masked autoencoders on NeRF grids for 3D representation learning.
in AI & Machine Learning for CG → Research Papers - NeRF-PyTorch (yenchenlin) reference. Yen-Chen Lin, 2020. Faithful PyTorch reimplementation of NeRF.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF-PyTorch-Lightning (nerf_pl) reference. kwea123, 2020. NeRF in PyTorch-Lightning.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF-SOS: Any-view Self-supervised Object Segmentation on Complex Real-world Scenes paper. Fan et al., ICLR 2023. Self-supervised object segmentation that works from any view of complex real-world scenes using NeRF.
in AI & Machine Learning for CG → Research Papers - NeRF-Tex: Neural Reflectance Field Textures reference. Baatz et al., EGSR 2021. Neural reflectance field textures for rendering fur, grass and fabric.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - NeRF-VAE: A Geometry Aware 3D Scene Generative Model paper. Kosiorek et al., Arxiv 2021.
in AI & Machine Learning for CG → Research Papers - NeRF-W (nerf_pl) reference. kwea123, 2021. NeRF in the Wild reimplementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF: Neural Radiance Field in 3D Vision, Introduction and Review paper. Kyle Gao, Yina Gao, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li.
in AI & Machine Learning for CG → Research Papers - NeRF++: Analyzing and Improving Neural Radiance Fields paper. Zhang et al., arXiv 2020. Analyzes NeRF and adds an inverted-sphere background model for unbounded 360-degree scenes.
in AI & Machine Learning for CG → Research Papers - NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo paper. Wei et al., ICCV 2021. Guides NeRF optimization with monocular depth priors for indoor multi-view stereo reconstruction.
in AI & Machine Learning for CG → Research Papers - Nerfstudio Unofficial reference. Unofficial Nerfstudio fork adding Gaussian Splatting support.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis paper. Srinivasan et al. CVPR 2021.
in AI & Machine Learning for CG → Research Papers - Neural 3D Video Synthesis from Multi-view Video paper. Li et al., CVPR 2022. Dynamic NeRF conditioned on latent codes that renders novel views of multi-view video.
in AI & Machine Learning for CG → Research Papers - Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans paper. Peng et al., CVPR 2021. Anchors latent codes to a deformable body mesh to render dynamic humans from sparse multi-view video.
in AI & Machine Learning for CG → Research Papers - Neural Network-Generated Illustrations reference. Google Research article on AI-generated illustrations for Allo.
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - Neural Radiance Flow for 4D View Synthesis and Video Processing paper. Du et al., ICCV 2021. Learns a 4D radiance and flow field for view synthesis and video processing such as denoising and super-resolution.
in AI & Machine Learning for CG → Research Papers - Neural Rays for Occlusion-aware Image-based Rendering paper. Liu et al., CVPR 2022. Image-based rendering that predicts visibility per ray to handle occlusions when synthesizing novel views.
in AI & Machine Learning for CG → Research Papers - Neural Refinement for Absolute Pose Regression with Feature Synthesis paper. Chen et al., CVPR 2024. Refines camera pose regression at test time using features rendered from a neural feature field.
in AI & Machine Learning for CG → Research Papers - Neural Rendering (YouTube) channel. YouTube channel run by Ben Mildenhall with talks and videos on NeRF and neural rendering research.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes paper. Li et al., CVPR 2021. Models dynamic scenes as time-varying scene flow fields for space-time view synthesis from monocular video.
in AI & Machine Learning for CG → Research Papers - Neural Scene Graphs for Dynamic Scenes paper. Ost et al., CVPR 2021. Decomposes dynamic scenes like driving footage into a learned scene graph of moving objects.
in AI & Machine Learning for CG → Research Papers - Neural Sparse Voxel Fields paper. Liu et al., NeurIPS 2020. Organizes a radiance field into a sparse voxel octree to skip empty space and render faster.
in AI & Machine Learning for CG → Research Papers - Neural Volume Rendering: NeRF paper. Dellaert and Yen-Chen, arXiv 2020. Survey of the NeRF paper and the wave of neural volume rendering work that followed it.
in AI & Machine Learning for CG → Research Papers - Neural4D Free tier software. Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging.
in Software Reference → AI 3D Generation Software - Neurascapes asset-source. Free surreal/AI-generated reference imagery.
in Assets & Libraries → Stock Images & References - Neuron community. Multi-DCC 3D Discord covering Unreal, Unity, Blender, Maya, 3ds Max, Houdini for artists and developers.
in Learning, Community & Industry → 3D Communities & Forums - NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction paper. Wang et al., NeurIPS 2021. Represents surfaces as signed distance functions trained with volume rendering for multi-view reconstruction.
in AI & Machine Learning for CG → Research Papers - New Frame Plus channel. Animation analysis in games (walk cycles, weight, timing).
in Art, Design & Visual Storytelling → Animation Principles - New Plastic channel. Cinema 4D tutorials. Lighting, motion design, rendering.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - NewArc Free tier software. Sketch to render for product, fashion, and automotive design.
in Software Reference → AI Design Viz Software - NewPlastic Paid channel. Patreon. Stylized 3D art.
in Learning, Community & Industry → Patreon Creators - Nexrender Discord community. Community of people specializing in scripting and video generation automation.
in Learning, Community & Industry → 3D Communities & Forums - Next-Generation 3D Graphics on the Web channel. Talk at Google I/O 19 from Ricardo Cabello (MrDoob).
in Learning, Community & Industry → YouTube Channels: Houdini - NGL Viewer software. WebGL molecular viewer, Jupyter-friendly.
in Software Reference → Scientific & Medical Visualization Software - Nice Moves Resources reference. Curated animation resources, learning material, and community pointers.
in Learning, Community & Industry → 3D Communities & Forums - Nick Medukha channel. YouTube channel by Nick Medukha with 3D motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Nick Taylor (MVSM) channel. Portfolio of technical director and motion designer Nick Taylor with project write-ups, open-source tools and a blog.
in Learning, Community & Industry → 3D Inspiration & Showcase - Nidia Dias channel. Stylized illustration motion.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Nine Between Paid channel. Patreon-tier Discord (~600) by Nine Between brothers. Pro Houdini VFX education.
in Learning, Community & Industry → 3D Communities & Forums - NineBetween channel. Houdini beginner series (Houdini Isn't Scary).
in Learning, Community & Industry → YouTube Channels: Houdini - Ninja Adventure - Asset Pack asset-source. Assets for a top-down game with a ninja theme.
in Assets & Libraries → Game Assets - NNGroup Visual Design reference. Research-backed principles on hierarchy, contrast, whitespace.
in Art, Design & Visual Storytelling → Design Principles & Typography - No Emotion HDRs asset-source. Free high-resolution HDRIs sorted by time of day.
in Assets & Libraries → HDRIs - No Film School. Cinematography reference. Constant stream of technique articles.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Node Studies reference. Google Slides deck that studies individual Houdini nodes and how they work.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video paper. Tretschk et al., ICCV 2021. Reconstructs deforming scenes from monocular video with a NeRF plus a learned ray-bending deformation field.
in AI & Machine Learning for CG → Research Papers - NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior paper. Bian et al., CVPR 2023. Trains NeRF without pose priors by using monocular depth to constrain relative camera poses.
in AI & Machine Learning for CG → Research Papers - Normal Map Bench tool. Browser tool that turns a height texture into a tangent-space normal map with live relighting and OpenGL or DirectX output. Runs locally, no upload.
in Modeling, Sculpting & Texturing → Material Creation Tools - Not Very Dark Magic channel. Hair and fur starting point.
in Learning, Community & Industry → YouTube Channels: Houdini - Noun Project Free tier marketplace. 5M+ curated icons and photos; subscription unlocks royalty-free use.
in Assets & Libraries → Icons - NukePedia community. Canonical Nuke community library. Gizmos, scripts, tutorials, plugins.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - NUS Motion Capture Database Free, non-commercial asset-source. National University of Singapore Vicon mocap clips of locomotion, dance, and martial arts, hosted by SFU, in BVH and C3D.
in Animation & Rigging → Mocap Datasets - NVIDIA Omniverse Blueprints reference. Omniverse blueprints and reference pipelines.
in VFX, Compositing & Virtual Production → Virtual Production - NVIDIA USD Resources reference. Omniverse, tutorials, tools.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Nw Wrld tool. Experimental motion tool.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Nymeria Free, non-commercial asset-source. Meta Reality Labs dataset of 300 hours of daily-life Xsens full-body mocap paired with Project Aria egocentric video and narrations.
in Animation & Rigging → Mocap Datasets - OdForce community. Most active Houdini forum.
in Modeling, Sculpting & Texturing → Houdini: Communities - OdForce Tutorial .hip Library reference. Community thread collecting tutorial .hip files.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Olav3D channel. Blender programming and scripting tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Oliver Kreylos's blog reference. Good resource to get started learning about VR / stereo rendering.
in Game Development → XR, AR & VR: Resources - Olof Storm channel. YouTube channel of Olof Storm with videos about animation and art.
in Animation & Rigging → Animation: Channels & Tutorials - Omi Paid software. 3D digital twins of products for virtual photoshoots. Built for CPG brands.
in Software Reference → AI Product Photography Software - Omma Free tier software. Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input.
in Software Reference → AI Creative Canvas Software - One Page Dungeon tool. One page dungeon generator.
in Software Reference → Level Design & Map Editing Software - One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion paper. Liu et al., CVPR 2024. One-2-3-45++ turns a single image into a textured 3D mesh in about a minute.
in AI & Machine Learning for CG → Research Papers - Online 3D Viewer tool. Browser viewer for OBJ, FBX, glTF, STL, 3DM, STEP and other 3D files.
in Software Reference → Viewers & File Utilities - Online Convert Free tier tool. Web-based format converter.
in Tools, Pipeline & Utilities → Conversion Tools - Onshape Free Free tier software. Cloud-based CAD with free hobbyist tier (public projects).
in Software Reference → CAD Software - Open Game Art asset-source. Community hub for free game art.
in Assets & Libraries → Game Assets - Open HDRI asset-source. Small library of free CC0 HDRIs for lighting 3D scenes.
in Assets & Libraries → HDRIs - Open Visual FX asset-source. Free VFX stock footage elements for compositing.
in Assets & Libraries → Stock Footage - Open3DModel asset-source. Free 3D model archive with downloads in Blend, Max, OBJ, FBX, C4D and other formats.
in Assets & Libraries → Model Libraries: Free & General - OpenCL in Houdini reference. OpenCL notes for Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - OpenCue reference. Render management system from Sony Imageworks. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenFootage asset-source. Free HDRIs, VFX plates, and backplates.
in Assets & Libraries → HDRIs - OpenGL 3D Game Tutorials channel. Beginner tutorial series on creating 3D games with OpenGL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - OpenGL 4 Shaders reference. Short introduction to OpenGL shaders by Anton Gerdelan.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Opening Titles (Vimeo) inspiration. Title sequence collection.
in Motion Graphics & Video → Motion Graphics: Inspiration - openMVG community. A library for computer-vision scientists targeted for the Multiple View Geometry community.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - OpenTopography/datasets asset-source. High-resolution Earth-science topography datasets and related tools. Registration required.
in Assets & Libraries → Model Libraries: Free & General - OpenUSD reference. Official Pixar USD site. Specification, tools, resources.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Optimally Combining Sampling Techniques for Monte Carlo Rendering reference. Veach & Guibas. SIGGRAPH 1995.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Optimization techniques tutorial. Techniques to optimize Rive animations in React apps.
in Animation & Rigging → Animation: Channels & Tutorials - Orbolt Paid marketplace. Official Houdini HDA marketplace.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Oryx Design Lab Paid marketplace. Cheap royalty-free sprite packs.
in Assets & Libraries → Game Assets - OS Design Directory reference. Open-source design resources directory.
in Art, Design & Visual Storytelling → Design Tools - ossos tool. A complete character skinning & animation library for the web.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - OTAKU GANGSTA inspiration. Blog featuring anime and otaku-related visual art.
in Art, Design & Visual Storytelling → General Inspiration - OTOY Octane Render Cloud License unspecified service. Free ORBX assets and cloud rendering.
in Software Reference → Render Engines - OTOY Render Cloud (ORC) Paid tool. OTOY cloud rendering for Octane scenes. Pay-as-you-go GPU rendering with ORBX scene packaging.
in Software Reference → Pipeline & Production Management Software - Ouch! Illustrations Free tier asset-source. Illustration and icon library for UX from Icons8.
in Assets & Libraries → Icons - Owlboy inspiration. Explore a detailed steampunk world in the clouds. With it's range of endearing animations and expressions the world and it's characters come to life.
in Game Development → Game Dev Tools: Sprite & VFX - Oyonale Paid marketplace. Sells 3D models for various industries.
in Assets & Libraries → Model Libraries: Free & General - p5.js tool. JavaScript creative coding library for drawing and interaction in the browser.
in Software Reference → Misc 3D Utilities Software - Pablander Academy Free tier tutorial. Character sculpting and digital art courses, tutorials, and brush packs (ZBrush, Blender, Substance, Marmoset).
in Learning, Community & Industry → Paid Tutorial Platforms - Pacdora Free tier tool. Packaging design with dielines and 3D mockups.
in Art, Design & Visual Storytelling → Design Tools - PackCAD Free tier software. Browser 3D CAD for packaging. Models folded/origami structures with folding simulation.
in Software Reference → CAD Software - Paletton tool. Classic color scheme designer.
in Art, Design & Visual Storytelling → Color Theory & Tools - Palitra tool. Search brand color palettes.
in Art, Design & Visual Storytelling → Color Theory & Tools - Pangram Pangram Foundry Free tier asset-source. Indie foundry with high-end typefaces; free personal-use trials available.
in Assets & Libraries → Fonts - Paragon Animations Retargeted to Manny asset-source. Community pack of 5,300 humanoid animations from Epic's free Paragon heroes, retargeted to the UE5 Manny skeleton.
in Animation & Rigging → Mocap & Animation Libraries - Parallax UV Mapping License unspecified plugin. Parallax mapping material and node setup for Blender, works in EEVEE and Cycles.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Parker Coleman channel. Houdini tutorial channel. Procedural workflows, sim setups, tools.
in Learning, Community & Industry → YouTube Channels: Houdini - ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds paper. Sharma et al., ECCV 2020. Network that segments point clouds and fits parametric surfaces such as B-splines and primitives.
in AI & Machine Learning for CG → Research Papers - Pascal Editor software. Open-source browser editor for 3D buildings, floor plans, rooms, roofs, furniture, and interiors.
in Software Reference → CAD Software - Patata School Paid tutorial. Online school with Cinema 4D and Octane courses for 3D motion design.
in Learning, Community & Industry → Paid Tutorial Platforms - Path Solver HDA License unspecified plugin. Houdini HDA that distributes points/objects along a path without intersections.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Path tracing fractals reference. Path tracing 3D fractals in a fragment shader, by Mikael Hvidtfeldt Christensen.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Patricio Gonzales Vivo reference. Shader artist and educator, main contributor to The Book of Shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Paul Robertson inspiration. Australian, creating cute, sometimes cosmic and psychedelic, and sometimes weird nightmarish pixel art.
in Game Development → Game Dev Tools: Sprite & VFX - Paul-Guilhem Repaux channel. YouTube channel of motion designer Paul-Guilhem Repaux with motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - PBRPX License unspecified asset-source. Free PBR materials and some 3D models.
in Assets & Libraries → Model Libraries: Free & General - PBRT v3 reference. Source code for pbrt, the renderer from the third edition of "Physically Based Rendering: From Theory To Implementation".
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PBRT v4 reference. Ray tracer from "Physically Based Rendering: From Theory to Implementation" book.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PC2WF: 3D Wireframe Reconstruction from Raw Point Clouds paper. Liu et al., ICLR 2021. Network that extracts 3D wireframes of vertices and edges directly from raw point clouds.
in AI & Machine Learning for CG → Research Papers - Penpot software. Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative.
in Software Reference → Design Software - Penzil tool. A web application to sketch in 3d made in three.js and Vue.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Perilous Shores tool. Procedural generator for fantasy region maps with towns and terrain, aimed at tabletop RPGs.
in Software Reference → Level Design & Map Editing Software - Periodic Table of Motion reference. Reference chart of motion design principles and techniques.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Perry Cooper 3D channel. YouTube channel by Perry Cooper with 3D motion design tutorials and process videos.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Peter France channel. Modeling, texturing, shading, vfx.
in Learning, Community & Industry → YouTube Channels: Blender - Pexels asset-source. Free stock photos and video.
in Assets & Libraries → Stock Images & References - Phaser software. Open-source HTML5 2D game framework in JavaScript and TypeScript.
in Software Reference → Game Engines: Free & Open Source - Philiplueck Paid channel. Patreon of motion designer Philip Lueck with content for supporters.
in Learning, Community & Industry → Patreon Creators - Phosphor Icons asset-source. 9000+ flexible icons in thin, light, regular, bold, fill, duotone styles.
in Assets & Libraries → Icons - Photo tourism: Exploring photo collections in 3D paper. Snavely, Seitz, Szeliski. SIGGRAPH 2006.
in AI & Machine Learning for CG → Research Papers - Photogrammetry Guide reference. Guide to photogrammetry covering applications, libraries, and tools.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Photographer 2 plugin. Blender camera addon for exposure, white balance, and autofocus. Now free.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Photopea software. Free browser-based Photoshop alternative with full PSD support.
in Software Reference → Misc 3D Utilities Software - PhotoPills Golden Ratio Guide reference. Golden ratio, spirals, triangles with overlay diagrams.
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - Photoroom Free tier software. Marketplace-first mobile app for batch product listing images.
in Software Reference → AI Product Photography Software - Physically Based reference. Reference database of real-world PBR values for materials, lights, and cameras.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Physically Based Rendering (3rd ed online) reference. Third edition of the PBR book online, with the ray tracer implementation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Physically Based Rendering (PBR Book) reference. Full book free online. Definitive PBR reference.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Physics for JavaScript Games, Animation, and Simulations Paid reference. How to incorporate real physics into HTML5 games, animations, and simulations.
in Learning, Community & Industry → 3D Inspiration & Showcase - Physics-Based Animation reference. Learning resources and papers on physics-based animation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis paper. Chan et al., CVPR 2021. 3D-aware GAN using SIREN periodic activations in a radiance field to generate view-consistent images.
in AI & Machine Learning for CG → Research Papers - PicoGL.js reference. Minimal WebGL 2-only rendering library.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Picsart Free tier software. Photo and video editor with AI tools. Web, mobile, and desktop.
in Software Reference → Design Software - Pika 2.0 Free tier software. Extended video gen with improved consistency.
in Software Reference → AI Video Generation Software - Pipeline Developer Forum community. Forum for pipeline TDs and studio tool developers.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - PiskelApp tool. Free Online Pixel Art and Animated Sprite Tool.
in Software Reference → 2D & Animation Software - Pixa.Pics Free tier software. Browser pixel-art tool w/ vectorization.
in Software Reference → 2D & Animation Software - Pixabay asset-source. Free stock photos, illustrations, vectors, videos and music.
in Assets & Libraries → Stock Images & References - Pixel Adventure asset-source. Assets for a platform adventure game.
in Assets & Libraries → Game Assets - Pixel Art Rendering plugin. Free Blender addon for pixel-art-style renders in EEVEE, with Bayer dithering and multiple lights.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Pixel Art Top Down - Basic asset-source. 32x32 sprites and tilesets for top-down games.
in Assets & Libraries → Game Assets - Pixel Art Tutorial Basics for Beginners tutorial. Pixel art basics for beginners.
in Learning, Community & Industry → Paid Tutorial Platforms - Pixel Frog Free tier asset-source. itch.io page of Pixel Frog with free and paid pixel art game asset packs.
in Assets & Libraries → Game Assets - Pixel logic License unspecified book. In-depth pixel art tutorial book.
in Learning, Community & Industry → Paid Tutorial Platforms - Pixel Planet Generator asset-source. Procedural pixel planet generator with Godot shader source.
in Assets & Libraries → Game Assets - Pixel Plow Paid tool. 3ds Max, After Effects, Blender, and Cinema 4D render farm.
in Software Reference → Pipeline & Production Management Software - Pixel Shaders reference. Interactive introduction to graphics programming.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PixelCraft tool. Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
in Game Development → Game Dev Tools: Sprite & VFX - PixelCrash Paid tool. Creative motion and visual tools.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Pixelicious tool. Image-to-Pixel Art converter.
in Tools, Pipeline & Utilities → Conversion Tools - pixelNeRF: Neural Radiance Fields from One or Few Images paper. Yu et al., CVPR 2021. Conditions NeRF on image features so it predicts radiance fields from one or a few input images.
in AI & Machine Learning for CG → Research Papers - Pixelorama software. Free pixel art editor (made in Godot).
in Software Reference → 2D & Animation Software - PixelSpirit Elements Deck reference. Tarot-style deck for learning GLSL shaders, each card pairing a visual element with its shader code, ordered simplest to most complex.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PixelSpirit GitHub tool. Code library for the PixelSpirit Elements deck of GLSL shader cards.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PixiJS software. Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard.
in Software Reference → Game Engines: Free & Open Source - PIXLS.US community. Community for tutorials and workflows on high-quality photography with free-software tools.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - PixVerse Free tier software. Style-specific modes (anime, 3D, realistic), character consistency.
in Software Reference → AI Video Generation Software - PlainTextures asset-source. Free high-resolution textures, brushes, and photos.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - PlankAssembly: 3D Reconstruction from Three Orthographic Views with Learnt Shape Programs paper. Hu et al., ICCV 2023. PlankAssembly turns three orthographic line drawings into 3D CAD models.
in AI & Machine Learning for CG → Research Papers - Plant Blog reference. NextJS blog template with Rive to show animated blog thumbnails and syncing scroll to Rive animations deployed on Vercel. Code.
in Animation & Rigging → Animation: Channels & Tutorials - Plask Free tier software. Browser-based mocap with hand tracking and standard format export.
in Software Reference → AI Motion Capture Software - Plate Paid tool. WebGPU motion design tool running in the browser, with macOS and Windows builds.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - PlayCanvas Free tier software. JavaScript browser-based 3D engine.
in Software Reference → Game Engines: Commercial Free Tiers - Playground v3 Free tier software. Mixed-mode design canvas for graphic design.
in Software Reference → AI Image & Texture Generation Software - PlayPhrase.me Free tier tool. Phrase-based film clip search.
in Motion Graphics & Video → Motion Graphics: Inspiration - PlenOctrees for Real-time Rendering of Neural Radiance Fields paper. Yu et al., ICCV 2021. Bakes NeRFs into octrees of spherical harmonics for real-time rendering.
in AI & Machine Learning for CG → Research Papers - Plotly (3D) tool. 3D charts in Python and JS.
in Software Reference → Scientific & Medical Visualization Software - Pluralsight Paid tutorial. Subscription platform with video courses on software, creative tools and IT topics.
in Learning, Community & Industry → Paid Tutorial Platforms - PNG Images Free, non-commercial asset-source. Free transparent-background PNG images sorted by category.
in Assets & Libraries → Stock Images & References - Point Based Growth HDA License unspecified plugin. Houdini point based growth Asset.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Point Cloud to Mesh (Microsoft) tutorial. Point cloud to mesh guide.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Point-NeRF: Point-based Neural Radiance Fields paper. Xu et al., CVPR 2022. Uses neural point clouds to model radiance fields, initialized from multi-view stereo for fast training.
in AI & Machine Learning for CG → Research Papers - Point2Cyl: Reverse Engineering 3D Objects from Point Clouds to Extrusion Cylinders paper. Uy et al., CVPR 2022. Reverse-engineers point clouds into editable CAD by fitting sketch-and-extrude cylinders.
in AI & Machine Learning for CG → Research Papers - Pointer Tracking Animation Implemented in Webflow channel. How to set up a Rive file with pointer tracking for Webflow implementation.
in Animation & Rigging → Animation: Channels & Tutorials - Poliigon Paid asset-source. Paid library of PBR textures, HDRIs and models, with a small free selection.
in Assets & Libraries → Textures: Premium - poline tool. Esoteric palette generation via polar color interpolation.
in Art, Design & Visual Storytelling → Color Theory & Tools - Poly Free tier software. AI-generated PBR textures and materials, tileable with full map sets.
in Software Reference → AI Image & Texture Generation Software - Poly Haven asset-source. CC0 models, textures up to 8K+, HDRIs up to 16K.
in Assets & Libraries → Model Libraries: Free & General - Poly Haven HDRIs asset-source. Poly Haven's library of free CC0 HDRIs for lighting, available up to 16K.
in Assets & Libraries → HDRIs - Poly Pizza asset-source. Low-poly models (Google Poly archive).
in Assets & Libraries → Model Libraries: Free & General - Poly Source plugin. Shows ngon/quad/tri counts on the active object to keep topology clean in Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Polycam Explore License unspecified asset-source. User-uploaded photogrammetry scans.
in Assets & Libraries → Model Libraries: Free & General - Polycount community. Long-running forum and community for game artists to share work, get critique and discuss techniques.
in Learning, Community & Industry → 3D Communities & Forums - PolyGen: An Autoregressive Generative Model of 3D Meshes paper. Nash et al., ICML 2020. Transformer that generates 3D meshes directly as sequences of vertices and faces.
in AI & Machine Learning for CG → Research Papers - Polyglot Gamedev Mastersheet reference. Massive community-curated master list of game dev resources across engines, art, audio, and design.
in Game Development → Game Dev: Courses - Polygon Runway channel. Stylized C4D illustration.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Polygonjs Free tier software. Node-based WebGL design tool, used for procedural geometry, particles, materials.
in Software Reference → Misc 3D Utilities Software - Polygonpen channel. YouTube channel by Polygonpen with 3D motion design animations and tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Ponder: Point Cloud Pre-training via Neural Rendering paper. Huang et al., ICCV 2023. Pre-trains point cloud encoders by rendering color and depth images through differentiable neural rendering.
in AI & Machine Learning for CG → Research Papers - PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm paper. Zhu et al., arXiv 2023. PonderV2 is a universal pretraining method for 3D foundation models.
in AI & Machine Learning for CG → Research Papers - Pontypants channel. YouTube channel of Pontypants documenting game development, including animation for games.
in Game Development → Game Dev: YouTube Channels - Ponzu Free tier software. AI texture gen from text prompts for uploaded meshes.
in Software Reference → AI Image & Texture Generation Software - PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction paper. Bian et al., ICLR 2024. Learns a pose residual field to refine camera poses for more accurate neural surface reconstruction.
in AI & Machine Learning for CG → Research Papers - Portrait Neural Radiance Fields from a Single Image paper. Gao et al., arXiv 2020. Meta-learned NeRF that reconstructs a portrait radiance field from a single headshot.
in AI & Machine Learning for CG → Research Papers - Posemaniacs reference. Rotatable 3D pose reference with muscle groups.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - PoserMocap Paid asset-source. Mocap move packs (Everyday, Spy, Zombie, Swordplay, Sci-Fi) for Daz Genesis and Poser figures as PZ2, aniBlocks, and BVH.
in Animation & Rigging → Mocap & Animation Libraries - PowerPoint Paid software. Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams.
in Software Reference → Design Software - PowerSave plugin. Streamlines and simplifies saving in Blender.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Practical Rendering of Multiple Scattering Effects in Participating Media reference. Premoze et al. Rendering Techniques 2004: 15th Eurographics Workshop on Rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Practical Typography reference. Free online book on type fundamentals, hierarchy, spacing.
in Art, Design & Visual Storytelling → Design Principles & Typography - Pragmatic VFX Paid tutorial. Advanced Houdini courses from an ILM FX TD.
in Learning, Community & Industry → Paid Tutorial Platforms - Premiere Pro Learn reference. Official Adobe tutorials.
in Software Reference → Video Editing Software - Previewed Free tier tool. Turn screenshots into 3D mockup images and animations.
in Art, Design & Visual Storytelling → Design Tools - Procedural GL JS tool. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
in Game Development → Game Dev Tools: AI & Procedural Generation - Procegen by Konstantin Magnus tutorial. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Procreate Handbook reference. Official guide and brush library.
in Software Reference → 2D & Animation Software - Programming Add-ons for Blender 2.8 tutorial. Free ebook on setting up a Python IDE to write Blender add-ons, worked through a sample plugin.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts paper. Cheng et al., ICLR 2024. Progressive3D edits text-to-3D content region by region for complex prompts.
in AI & Machine Learning for CG → Research Papers - Proko channel. Figure drawing and anatomy.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Proko Free Library Free tier tutorial. Anatomy, figure drawing, portrait (substantial free tier).
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - promptoMANIA community. AI art community with a prompt generator for text-to-image models.
in Learning, Community & Industry → 3D Communities & Forums - ProtoPie Free tier software. High-fidelity interaction prototyping for apps and connected devices.
in Software Reference → Design Software - Prototype reference. Prototype component pattern for Unity.
in Game Development → Game Dev Tools: Dialogue & Narrative - PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting paper. Zhao et al., arXiv 2024. PSAvatar animates real-time head avatars with a point-based model and 3D Gaussians.
in AI & Machine Learning for CG → Research Papers - Ptex reference. Texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Public Domain Review asset-source. Public-domain image collections.
in Assets & Libraries → Stock Images & References - Public.work asset-source. Search public domain images from museums and libraries.
in Assets & Libraries → Stock Images & References - Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis paper. Matthew Tancik et al., Arxiv 2021.
in AI & Machine Learning for CG → Research Papers - PVA: Pixel-aligned Volumetric Avatars paper. Raj et al., CVPR 2021. Builds volumetric head avatars from a few input views using pixel-aligned features.
in AI & Machine Learning for CG → Research Papers - PVDeconv: Point-voxel deconvolution for autoencoding cad construction in 3D paper. Cherenkova et al., ICIP 2020. Point-voxel deconvolution autoencoder that reconstructs CAD models from 3D scans.
in AI & Machine Learning for CG → Research Papers - Pwnisher channel. UE5 + creative challenges.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Py Game CE software. Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
in Software Reference → Game Engines: Free & Open Source - Python Snippets for Houdini reference. Wiki page of Python snippets for scripting Houdini, part of kiryha's Houdini learning repo.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Python Startup Scripts tutorial. Houdini Tricks guide to writing Python startup scripts that run when Houdini launches.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - PyTorch Implementation reference. Curated implementation of Vanilla 3DGS in PyTorch.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - PyTorch3D reference. Meta FAIR library for 3D deep learning. Differentiable rendering, mesh ops, point cloud utils on PyTorch.
in AI & Machine Learning for CG → Machine Learning for CG - Quaternius asset-source. Free low-poly game assets.
in Assets & Libraries → Model Libraries: Specialized - Quaternius's Ultimate Low-Poly Models asset-source. Ultimate low-poly model packs (CC0).
in Assets & Libraries → Model Libraries: Free & General - QuickMagic Free tier software. Web service that captures body, hand and face motion from one video and exports FBX or BVH.
in Software Reference → AI Motion Capture Software - QuickPoses tool. Timed drawing practice with huge photo library.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Quixel Megascans software. World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects).
in Software Reference → Photogrammetry & Scanning Software - Quixel Megascans + Bridge Free tier asset-source. Scanned materials and import plugin. Free with Unreal Engine.
in Assets & Libraries → Textures: Premium - r/gamedesign community. Reddit community for discussing game design theory and practice.
in Game Development → Game Dev: Communities - r/gamedev community. 1.5M+ game dev subreddit.
in Game Development → Game Dev: Communities - r/GenerativeAI community. Reddit community on generative models and applications.
in Learning, Community & Industry → 3D Communities & Forums - r/godot community. 350k+ members, very active.
in Game Development → Godot: Communities - r/Houdini community. Reddit community for Houdini users to share work and ask questions.
in Modeling, Sculpting & Texturing → Houdini: Communities - r/IndieDev community. Indie developer subreddit.
in Game Development → Game Dev: Communities - r/indiegaming community. Reddit community for sharing and discussing indie games.
in Game Development → Game Dev: Communities - r/pixelart community. Reddit community for sharing pixel art and getting feedback.
in Game Development → Game Dev: Communities - r/unrealengine community. Reddit community for Unreal Engine users to share work and ask questions.
in Game Development → Game Dev: Communities - RamsterZ Animations Free tier asset-source. Game animation packs (hand-to-hand combat, melee, horror) in FBX for UE and Unity, with free sample sets incl. Free Anims Vol 1 (44 clips).
in Animation & Rigging → Mocap & Animation Libraries - Ranch Computing Paid tool. French managed farm focused on Blender, C4D, Maya, 3ds Max, Houdini including Karma XPU. Predictable per-frame pricing.
in Software Reference → Pipeline & Production Management Software - RancidMilk Free Character Animations asset-source. 2,000+ CMU mocap clips converted to FBX and glTF and retargeted in Blender with Auto-Rig Pro, plus a control-rig Blender file and index.
in Animation & Rigging → Mocap & Animation Libraries - Randoma11y tool. Generate accessible color combinations.
in Art, Design & Visual Storytelling → Color Theory & Tools - Rapier tool. Rust physics engine (2D/3D, used with Bevy).
in Game Development → Game Dev Tools: Physics Engines - Ravie - Motion Design Community community. Thriving Discord community of top motion designers worldwide.
in Learning, Community & Industry → 3D Communities & Forums - Ray Tracey's blog channel. Sam Lapere's blog, leads the scientific team at EPFL Blue Brain Project. Lots of post about real time rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing Gems reference. Book of standalone chapters on various ray tracing topics.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing Gems II reference. Second volume of standalone chapters on ray tracing topics.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing in One Weekend reference. Peter Shirley's free book to get you implementing a basic ray tracer in C++ in about 40 pages.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing in One Weekend series reference. Three short books explaining path tracing concepts and building a software renderer from scratch.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing: The Next Week reference. By Peter Shirley, builds on the first book by adding effects like textures and motion blur.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing: The Rest of Your Life reference. Peter Shirley's last book in the series, covering more mathematical themes for complete renderers.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Wenderlich's Tutorials tutorial. Beginner and mid-level Unity tutorials and small example games.
in Learning, Community & Industry → Paid Tutorial Platforms - Raywenderlich.com Unity Cheatsheet reference. Cheatsheet of common Unity development problems and fixes.
in Game Development → Unity Engine: Resources - Re:Form Free tier software. Browser-based 3D sculpting studio that handles millions of polygons through WebGPU.
in Software Reference → 3D Software: Free Tier - React Spring tool. Library for physically accurate animations, works with react-three-fiber.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Reactor (DaVinci) marketplace. Community package manager for DaVinci Resolve, hundreds of free tools.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Real Time VFX community. The hub for real-time VFX artists. Unity VFX Graph, Unreal Niagara, particles, shaders, and game effects.
in Learning, Community & Industry → 3D Communities & Forums - Real-Time Path Tracing reference. Shipping in games (Cyberpunk 2077, Alan Wake 2). RTX 50-series + DLSS 4 with neural rendering.
in Learning, Community & Industry → Industry Trends 2025-2026 - Real-Time Rendering reference. Companion site to the book, massive curated link collection.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Real-Time Rendering Blog reference. Blog tied to the Real-Time Rendering book series, with rendering techniques, industry news, and research.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Real-Time Rendering recommended books reference. List of recommended books on the Real-Time Rendering site.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Realistic Hair in Blender Paid tutorial. Wingfox course on creating realistic hair in Blender.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Realistic water shader reference. Realistic ocean and water shader for Three.js with notes on the approach.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RealTime Conference community. Real-time CG conference and community hub. Events, talks, networking for real-time creators.
in Learning, Community & Industry → 3D Communities & Forums - Rebelway Free tier tutorial. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
in Modeling, Sculpting & Texturing → Houdini: Courses & Free Content - Rebelway YouTube channel. Free Rebelway tutorials on YouTube.
in Learning, Community & Industry → YouTube Channels: Houdini - RebusFarm Paid tool. German cloud farm supporting 20+ apps including Blender, 3ds Max, Maya, C4D, SketchUp. CPU 1.33 cents/GHz-hr, GPU 0.50 cents/OB-hr.
in Software Reference → Pipeline & Production Management Software - Reconstructing Editable Prismatic CAD from Rounded Voxel Models paper. Lambourne et al., SIGGRAPH Asia 2022. Converts rounded voxel shapes into editable prismatic CAD models built from extruded sketches.
in AI & Machine Learning for CG → Research Papers - Recovering HDR Radiance Maps (Debevec & Malik, 1997) paper. SIGGRAPH 1997 paper. Original HDR-from-bracketed-exposures recovery method.
in AI & Machine Learning for CG → Research Papers - Recraft V3 Free tier software. Design-oriented gen. Vector, icons, brand assets.
in Software Reference → AI Image & Texture Generation Software - Red Blob Games reference. Interactive visual explanations (pathfinding, hex grids, noise).
in Game Development → Game Design & Theory - Reddit - r/AfterEffects community. The After Effects subreddit for community discussions and sharing.
in Motion Graphics & Video → Motion Graphics: Inspiration - Reddit Two Triangles community. General discussion and showcase for shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Reddit's Unity Best Practices community. Reddit's thread with best practices collected by Unity developers.
in Learning, Community & Industry → 3D Communities & Forums - RedKetchup Twitter Downloader tool. Save MP4 and GIF video from Twitter posts.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Redshift Community community. Forums, shaders, resources.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Redshift Interior Materials & Lighting channel. Interior materials and lighting.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Redshift Lighting Techniques (Essential MoGraph) channel. Redshift lighting techniques.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Refsee Free tier inspiration. Video reference search across films and commercials.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - regularmenthol channel. YouTube channel sharing Houdini FX tutorials and assets, plus UE5 and mocap content.
in Learning, Community & Industry → YouTube Channels: Houdini - Reiner's Tilesets asset-source. Free 2D and 3D graphics, classic game assets blog.
in Assets & Libraries → Game Assets - Remix Icon asset-source. 2800+ neutral-style open-source icons on 24x24 grid; line and fill.
in Assets & Libraries → Icons - Remotion Free tier tool. React framework for building and rendering videos in code.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Remove Audio Video Converter Free tier tool. Browser-based converter that turns MOV, MKV, AVI, WebM and other videos into MP4 or MP3 without uploading the file.
in Tools, Pipeline & Utilities → Conversion Tools - Render Passes in Blender - What are they and why even use them? channel. What Blender render passes are and why to use them.
in Learning, Community & Industry → YouTube Channels: Blender - RenderHub Free Free tier marketplace. Daz Content, 3D models, textures and materials.
in Assets & Libraries → Asset Marketplaces - Rendering Engine Architecture Conference channel. SIGGRAPH 2021 REAC: Unity Rendering Architecture.
in Learning, Community & Industry → YouTube Channels: Houdini - Rendering Resources - Benedikt Bitterli reference. Test scenes in Tungsten, Mitsuba, and pbrt-v3 formats.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Rendering Synthetic Objects into Real Scenes (Debevec, 1998) paper. SIGGRAPH 1998 paper founding image-based lighting.
in AI & Machine Learning for CG → Research Papers - RenderMan Community License unspecified asset-source. Free RenderMan assets, shaders, HDRIs.
in Assets & Libraries → Software-Specific Asset Libraries - RenderMan HDRIs asset-source. Pixar's collection of HDRIs provided for lighting with RenderMan.
in Assets & Libraries → HDRIs - RenderNet Free tier tool. AI tool for generating images and videos with control over character design, composition, and style.
in AI & Machine Learning for CG → Image Generation - RenderRides community. 3D mentorship Discord (~1.7K). Storytelling through audio-visual experiments, holistic 3D craft.
in Learning, Community & Industry → 3D Communities & Forums - Resemble License unspecified service. AI voice cloning and speech generation for game dialogue.
in Game Development → Game Design & Theory - Resource Boy asset-source. Free design resources and mockups.
in Art, Design & Visual Storytelling → Design Tools - Retro Slide Puzzle (Winner - Animation/Design) inspiration. Flutter Puzzle Hack winner for animation and design: a retro-styled sliding tile puzzle built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - Reve Free tier software. Image model with strong prompt adherence.
in Software Reference → AI Image & Texture Generation Software - RICH Free, non-commercial asset-source. MPI Real scenes, Interaction, Contact and Humans dataset: markerless multi-view capture with SMPL-X bodies, scene scans, and contact labels.
in Animation & Rigging → Mocap Datasets - RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D paper. Qiu et al., CVPR 2024. RichDreamer uses a normal-depth diffusion model for detailed text-to-3D.
in AI & Machine Learning for CG → Research Papers - Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos paper. Rivero et al., arXiv 2024. Rig3DGS builds controllable 3D Gaussian portraits from casual phone videos.
in AI & Machine Learning for CG → Research Papers - Rigging a Model for Motion Capture | Apple Developer Documentation reference. Apple ARKit documentation: rigging a model for motion capture.
in Game Development → XR, AR & VR: Resources - RigModels Free tier asset-source. Free 3D model search engine with rigged and static models in OBJ, FBX, STL, DAE and GLB.
in Assets & Libraries → Model Libraries: Free & General - rileyb3d Library asset-source. Free packed .blend files ready to use.
in Assets & Libraries → Model Libraries: Free & General - Rive Free tier software. Interactive animation for apps and web.
in Software Reference → 2D & Animation Software - Rive Flutter Animation tutorial. Best approach for animation in 2023.
in Animation & Rigging → Animation: Channels & Tutorials - Riveflow tutorial. Learn how to create next-level interactive animations for Webflow websites with Rive.
in Animation & Rigging → Animation: Channels & Tutorials - RMA Houdini Tutorials channel. Houdini tutorials by RMA.
in Learning, Community & Industry → Paid Tutorial Platforms - Robotic Arm Kinefx Demo community. SideFX forum thread on building robotic arms with KineFX, including a downloadable demo Houdini file.
in Learning, Community & Industry → 3D Communities & Forums - Robotz asset-source. Free modular 3D cartoon robot with customizable heads, bodies, and hands.
in Assets & Libraries → Model Libraries: Specialized - Rocket Lasso (Slack) community. Official Slack community for Cinema 4D artists, originally grown from Chris Schmidt's livestreams. Tutorials, plugin chat, live Q&A.
in Learning, Community & Industry → 3D Communities & Forums - Rodin Gen-2 (Hyper3D) Free tier software. 10B params, photorealistic, free generation tier.
in Software Reference → AI 3D Generation Software - Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion paper. Wang et al., CVPR 2023. Diffusion model that generates 3D digital avatars as neural radiance fields, including from text or a photo.
in AI & Machine Learning for CG → Research Papers - Roger Deakins on Learning to Light Ep. 1 tutorial. Cinematography Techniques Ep. 1.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 2 tutorial. Cinematography Techniques Ep. 2.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 3 tutorial. Cinematography Techniques Ep. 3.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Kilimanjaro channel. YouTube channel of motion designer Roger Kilimanjaro with Cinema 4D and Octane loop animations and tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Rokoko Vision Free tier software. Free AI mocap from webcam or video.
in Software Reference → AI Motion Capture Software - Rolando Barry (Gumroad) Free tier asset-source. Gumroad store of Rolando Barry with Cinema 4D assets, presets and small projects.
in Modeling, Sculpting & Texturing → Cinema 4D: Tips & Workflows - Rolando Barry Blog tutorial. C4D tips, shader switch workflows, productivity tricks.
in Modeling, Sculpting & Texturing → Cinema 4D: Tips & Workflows - Roll A-Ball ECS Style reference. Unity Roll-A-Ball tutorial recreated with the Entity Component System.
in Learning, Community & Industry → Paid Tutorial Platforms - Ronen Bekerman ArchViz Hub reference. ArchViz blog and forum. Tutorials, jobs, showcase, and 3D architectural visualization community.
in Learning, Community & Industry → 3D Communities & Forums - Rosebud AI Free tier software. Prompt-to-game builder for playable 2D and 3D browser games with editable code.
in Software Reference → AI-Assisted CG Software - Ross Mason channel. YouTube channel of motion designer Ross Mason with Cinema 4D and Redshift tutorials and creative process videos.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Ross Mason (Patreon) Paid channel. Patreon of motion designer Ross Mason with tutorials and project content for supporters.
in Learning, Community & Industry → Patreon Creators - Royal Skies channel. 3D technical artist. Blender, Unreal, games. Speed tutorials across rigging, shaders, animation.
in Learning, Community & Industry → YouTube Channels: Blender - RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering paper. Li et al., ICCAD 2022. Algorithm and hardware co-design for real-time NeRF rendering on edge devices aimed at AR and VR.
in AI & Machine Learning for CG → Research Papers - Runway Gen-4.5 Free tier software. Motion brushes and scene consistency on the GWM-1 world model.
in Software Reference → AI Video Generation Software - Ryan Laley channel. Primarily Blueprint-based Unreal Engine tutorials.
in Game Development → Unreal Engine: Resources - Saint11 Pixel Art Paid channel. Patreon of Pedro Medeiros (Saint11) with pixel art tutorials.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - Sakuga Booru reference. Animation clip archive (non-www mirror).
in Art, Design & Visual Storytelling → General Inspiration - SaltyAnimators Salary Collection reference. Crowdsourced Google Sheet where animators share salaries, studios and roles across the industry.
in Learning, Community & Industry → Salary & Career Data - Same.Energy tool. Visual similarity image search engine.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Sample and Hold asset-source. Head, body and FACS scan demo data from a scanning studio. Free on request.
in Assets & Libraries → Model Libraries: Specialized - Samuel Sullins channel. Geometry Nodes, vfx, lowpoly, general.
in Learning, Community & Industry → YouTube Channels: Blender - Sandvector Studios channel. Cartoon cel shader and material tutorials (Face Shadow Texture Generator).
in Learning, Community & Industry → YouTube Channels: Blender - Savee Free tier tool. Curated site for collecting and saving visual inspiration and references.
in Art, Design & Visual Storytelling → Design Tools - Scanned Female Head Model by EISKO asset-source. Free high-resolution scanned female head model (Louise).
in Assets & Libraries → Model Libraries: Specialized - Scenario Paid software. Game-ready PBR materials, full map sets.
in Software Reference → AI Image & Texture Generation Software - Scene.js reference. Extensible WebGL-based engine for high-detail 3D visualisation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - School of Motion (site) Paid tutorial. C4D, motion graphics, animation, After Effects, design courses.
in Modeling, Sculpting & Texturing → Cinema 4D: Learning - School of Motion (YouTube) channel. School of Motion YouTube channel with motion design tutorials and talks.
in Animation & Rigging → Animation: Channels & Tutorials - School of Motion Lighting Blog reference. Shadows, volumetrics, HDRI, and area light techniques.
in Lighting, Rendering & Shaders → 3D Lighting: Fundamentals - Scratchapixel reference. Ray tracing, rasterization, math foundations from first principles.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - SculptGL software. WebGL browser sculpting with dynamic topology.
in Software Reference → 3D Software: Free - SculptJanuary community. CG Boost sculpting challenge. 31 days, 31 topics.
in Learning, Community & Industry → 3D Communities & Forums - sd-concepts-library (Stable Diffusion Concepts Library) reference. Community library of Stable Diffusion textual-inversion concepts to browse and use in prompts.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Sean Browning - Pixel Art Animation Reel 2018 inspiration. Sean Browning's pixel animations, from simple scenes to recreations of shows like Steven's Universe and RWBY.
in Learning, Community & Industry → 3D Inspiration & Showcase - Sebastian Lague channel. Procedural generation and simulations.
in Game Development → Game Dev: YouTube Channels - Secondary Motion in H19 tutorial. Paul Esteves. Secondary motion workflows.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance paper. Xu et al., arXiv 2023. SEEAvatar generates photoreal 3D avatars from text with constrained geometry and appearance.
in AI & Machine Learning for CG → Research Papers - Seedance 2.0 (ByteDance) Paid software. High raw quality video gen with audio. Tops the Artificial Analysis ranking.
in Software Reference → AI Video Generation Software - Self-Calibrating Neural Radiance Fields paper. Jeong et al., ICCV 2021. Jointly learns scene geometry and camera calibration, including lens distortion, without a calibration target.
in AI & Machine Learning for CG → Research Papers - Server 4D community. 3D Discord (~5.7K) hosted by Patrick 4D. All things 3D with daily live-streams.
in Learning, Community & Industry → 3D Communities & Forums - Settei Dreams License unspecified asset-source. Anime model sheets and settei archive.
in Assets & Libraries → Stock Images & References - SFU Motion Capture Database Free, non-commercial asset-source. Simon Fraser University mocap clips of dance, martial arts, and locomotion, in BVH, C3D, and ASF/AMC with preview videos.
in Animation & Rigging → Mocap Datasets - Shaded Relief asset-source. Natural Earth data and terrain reference.
in Assets & Libraries → Textures: Specialized - Shader Derivative Functions reference. Shader derivative functions (ddx/ddy), useful for normals.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Editor tutorial. Tutorial on live-editing WebGL shaders with Firefox developer tools.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Park tool. JavaScript library for interactive procedural 2D/3D shaders, with a built-in raymarcher, SDFs, and boolean operations.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderExpo tool. Browser shader editor with inline error logs, autocompletion, and model/texture loading.
in Modeling, Sculpting & Texturing → Material Creation Tools - ShaderFrog tool. Online shader editor and asset manager that exports shaders for Three.js, Unity, and other engines, with visual shader editing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderGif inspiration. Open source home for art made with code (WebGL1/2, JavaScript Canvas, P5.js).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shaderific for OpenGL reference. Reference documentation for GLSL built-in functions and variables in OpenGL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shaderific GLSL reference. OpenGL ES shading language reference.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shaders Hub community. Large (~72K) shader-focused Discord covering GLSL, HLSL, and engine shader languages.
in Learning, Community & Industry → 3D Communities & Forums - Shaders Laboratory channel. YouTube channel about shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderShop editor tool. Visual editor for building shaders by composing shaping functions.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderShop videos reference. Videos about Shadershop, Toby Schachman's visual tool for building shader functions.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shadowing by Non-Gaussian Random Surfaces reference. Garry S. Brown. IEEE Transactions on Antennas and Propagation 1980.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shape.so Paid asset-source. 4300+ icons and illustrations exportable to SVG, React, and Lottie.
in Assets & Libraries → Icons - ShapesXR Free tier software. Collaborative 3D and XR scene prototyping in headset and a web editor.
in Game Development → XR, AR & VR: Resources - Shaping functions reference. Set of shaping functions for shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Share Textures asset-source. Free CC0 PBR textures, models and HDRIs from Share Textures.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - SHDR Editor tool. Live GLSL shader editor, viewer, and validator.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shot.Cafe inspiration. Searchable film and TV frames.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - ShotDeck Paid reference. Searchable film still library for storyboards and references.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Shots.so Free tier tool. Device mockup generator in the browser.
in Art, Design & Visual Storytelling → Design Tools - Show Toast Unity Android.cs reference. Gist showing native Android toast messages from Unity.
in Game Development → Unity Engine: Resources - SideFX Content Library asset-source. Official SideFX library of Houdini tutorials, example files and assets.
in Assets & Libraries → Software-Specific Asset Libraries - SideFX Getting Started tutorial. Official Houdini getting-started learning path.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - SideFX Houdini on Bilibili community. Chinese Houdini tutorials.
in Modeling, Sculpting & Texturing → Houdini: Communities - SideFX Learn reference. Official curated learning hub.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - SideFX Official channel. SideFX's official channel.
in Learning, Community & Industry → YouTube Channels: Houdini - SideFX Tutorials tutorial. SideFX learning library of official Houdini tutorials, sorted by topic and skill level.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - SIGNeRF: Scene Integrated Generation for Neural Radiance Fields paper. Dihlmann et al., CVPR 2024. SIGNeRF generates and edits objects inside existing NeRF scenes.
in AI & Machine Learning for CG → Research Papers - Simon Fiedler channel. Mograph and Houdini on Vimeo.
in Learning, Community & Industry → YouTube Channels: Houdini - Simon Schreibt channel. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
in VFX, Compositing & Virtual Production → Tech Art - SimonDev channel. YouTube channel of Simon Dev on game and 3D programming, including Three.js and WebGL.
in Game Development → Game Dev: YouTube Channels - SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field paper. Bao et al., CVPR 2023. Edits a NeRF from a single edited image using semantic and geometric priors.
in AI & Machine Learning for CG → Research Papers - Sinix Design channel. Digital painting fundamentals.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image paper. Xu et al., ECCV 2022. Trains a NeRF on complex scenes from a single image using semi-supervised geometry and semantic losses.
in AI & Machine Learning for CG → Research Papers - Sir Wade Animation community. Sir Wade Neistadt's animation Discord (~11K). Professional and aspiring animators and CG artists since 2019.
in Learning, Community & Industry → 3D Communities & Forums - SketchDaily Reference tool. Timed drawing sessions across categories.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Sketchfab Free tier asset-source. Massive downloadable library.
in Assets & Libraries → Model Libraries: Free & General - SketchUp Paid software. Architectural and interior-design-oriented 3D modeler.
in Software Reference → 3D Software: Paid - Sketchy Visuals channel. YouTube channel with visual design and 3D motion tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Sliding Puzzle 3D (Honorable Mention) inspiration. Flutter Puzzle Hack honorable mention: an isometric pseudo-3D sliding puzzle built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - Sloyd Free tier software. Procedural 3D generation with parametric control.
in Software Reference → AI 3D Generation Software - Slynyrd channel. American, game designer with tons of material, game specific knowledge and mini-tutorials.
in Game Development → Game Design & Theory - Smart Crown Splash FLIP tutorial. Vimeo demo of a small-scale Houdini FLIP sim using a mean curvature flow surface tension method.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - Smart Mockups Free tier tool. Browser mockup generator.
in Art, Design & Visual Storytelling → Design Tools - SmartNormal 2.0 tool. Normal map generation from images.
in Modeling, Sculpting & Texturing → Material Creation Tools - Smash Illustrations Free tier asset-source. Library of 250+ illustrations.
in Assets & Libraries → Stock Images & References - Smithsonian 3D asset-source. 3D digitization site from the Smithsonian with scans of museum objects and historical artifacts.
in Assets & Libraries → Model Libraries: Specialized - Smithsonian Open Access asset-source. Millions of 2D/3D museum assets, CC0.
in Assets & Libraries → Model Libraries: Specialized - Snowpixel Free tier software. Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models.
in Software Reference → AI Image & Texture Generation Software - Sohonet ClearView Flex Paid software. Low-latency remote color/review streaming for distributed post.
in Software Reference → Pipeline & Production Management Software - Solar Textures asset-source. These textures represent real planetary maps in equirectangular projection. Textures in this pack are based on NASA elevation and imagery data. (CC-BY)
in Assets & Libraries → Textures: Specialized - SolidUI tool. AI-generated visualization prototyping and editing platform, support 2D, 3D models, combined with LLM(Large Language Model) for quick editing.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Sonniss Paid marketplace. SFX library. Releases free SFX bundles annually.
in Assets & Libraries → Audio: SFX & Music Libraries - Sonniss GDC Bundle asset-source. Free SFX bundles (~30GB+) released annually around GDC and Christmas.
in Assets & Libraries → Free Asset Giveaways - SOP Quick Reference reference. Quick-reference index of Houdini SOP nodes.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - SouthernShotty channel. Stylized modeling, character creation, sculpting.
in Learning, Community & Industry → YouTube Channels: Blender - Space Girl Rigging tutorial. Older SideFX tutorial series on rigging a character in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Space Type Generator tool. Experimental type generator.
in Art, Design & Visual Storytelling → Design Tools - Space-time Neural Irradiance Fields for Free-Viewpoint Video paper. Xian et al., CVPR 2021. Space-time irradiance field that renders free-viewpoint video from a single monocular video plus depth.
in AI & Machine Learning for CG → Research Papers - Spark tool. World Labs Gaussian splat renderer for three.js that loads PLY, SPZ, SPLAT and SOGS.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - spaTV tool. WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Speedflow Paid plugin. Blender addon for a non-destructive modifier workflow.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Speedsculpt Paid plugin. Blender addon for fast character sculpting with Dyntopo, booleans, curves, skin modifier, and masks.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - SplatMart Paid marketplace. Marketplace for buying and selling Gaussian splat scenes (PLY, SOGS, SPZ).
in Assets & Libraries → Asset Marketplaces - Spline Free tier software. Browser-based 3D design with real-time collaboration. Exports to web, video, code. AI features for prompt-to-3D.
in Software Reference → 3D Software: Free Tier - Spline AI Free tier software. Generate 3D objects and textures from text prompts in-editor.
in Software Reference → AI 3D Generation Software - Split EXR in Fusion tutorial. Xuan Prada guide to splitting multichannel EXR files into separate passes in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Sprite Fusion software. A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset.
in Software Reference → Level Design & Map Editing Software - SpriteLib asset-source. Collection of static and animated graphic objects (also commonly known as sprites).
in Game Development → Game Dev Tools: Sprite & VFX - Spritemate tool. Online Editor for Commodore 64 Sprites.
in Game Development → Game Design & Theory - Spriters Resource asset-source. Archive of sprite sheets ripped from video games, sorted by platform and game.
in Assets & Libraries → Textures: Specialized - Sprout Lands - Asset Pack asset-source. Cute pixel pastel farming asset pack.
in Assets & Libraries → Game Assets - Sprout Lands - UI Pack asset-source. Cute pixel pastel UI pack.
in Assets & Libraries → Game Assets - Squoosh tool. Google. AVIF/WebP/JPEG XL image compression.
in Tools, Pipeline & Utilities → Conversion Tools - SSGI for EEVEE plugin. Converts diffuse and Principled BSDFs to node groups for a screen-space global illumination effect in EEVEE.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Stable Animation SDK Paid software. Text-to-animation SDK for developers by Stability AI.
in AI & Machine Learning for CG → Video Generation - Stable Diffusion Frivolous community. Community response to the Stable Diffusion litigation.
in AI & Machine Learning for CG → Image Generation - Stable Diffusion KLMC2 Animation tool. Colab notebook by @RiversHaveWings generating animation from scripted prompts via KLMC2 discretization of underdamped Langevin dynamics.
in AI & Machine Learning for CG → Video Generation - Stable Diffusion KLMC2 Animation (forked) tool. Colab notebook for Stable Diffusion animation, forked by @DigThatData.
in AI & Machine Learning for CG → Video Generation - Stack.gl tool. Modular WebGL shader and graphics tools.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Stage.js software. Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development.
in Software Reference → Game Engines: Free & Open Source - Stanford 3D Scanning Repository asset-source. Classic academic 3D scans (bunny, dragon, etc.).
in Assets & Libraries → Model Libraries: Free & General - Starbound inspiration. Travel across vibrant, colorful and expansive galaxies, including creative dynamic animations.
in Game Development → Game Dev Tools: Sprite & VFX - Stash Magazine Free tier inspiration. Motion design and animation showcase.
in Motion Graphics & Video → Motion Graphics: Inspiration - Static Object Intersections - Real Time Rendering Resource Page reference. Collection of intersection algorithms.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Steam Playtest reference. Free playtesting on Steam.
in Game Development → Game Dev Tools: Analytics & Playtesting - Steam VR Template (Unreal Engine Forum) community. Community thread sharing a Steam VR project template for Unreal Engine.
in Learning, Community & Industry → 3D Communities & Forums - SteamVR Replacement Models Guide tutorial. Steam Community guide on adding working replacement models to SteamVR.
in Learning, Community & Industry → 3D Communities & Forums - Stellarium software. Planetarium for desktop and web.
in Software Reference → Scientific & Medical Visualization Software - Stephy Fung channel. YouTube channel of 3D artist Stephy Fung with stylized, colorful motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Steve Wright Training Paid tutorial. Steve Wright (author of the standard Nuke text) structured comp course series.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Stitches tool. An HTML5 sprite sheet generator.
in Game Development → Game Dev Tools: Sprite & VFX - Story Set asset-source. Customizable illustrations to edit and animate, free.
in Assets & Libraries → Stock Images & References - StorySplat Free tier tool. Web editor for building interactive tours from Gaussian splat scenes.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Storytale Free tier asset-source. Hundreds of illustrations for web and app projects.
in Assets & Libraries → Stock Images & References - Strange Attractors inspiration. Site cataloguing strange attractors and other mathematical 3D forms with formulas and renders.
in Learning, Community & Industry → 3D Inspiration & Showcase - Streaming Radiance Fields for 3D Video Synthesis paper. Li et al., NeurIPS 2022. Streams radiance fields frame by frame to reconstruct and render free-viewpoint 3D video.
in AI & Machine Learning for CG → Research Papers - Streamline Paid marketplace. Massive premium icon and illustration library; consistent design systems.
in Assets & Libraries → Icons - Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting paper. Yan et al., ECCV 2024. Street Gaussians models dynamic urban driving scenes with Gaussian splatting.
in AI & Machine Learning for CG → Research Papers - Strobist Lighting 101 tutorial. Definitive free course on shaping light (directly applicable to 3D lighting).
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Strudel software. Browser TidalCycles port (JS).
in Software Reference → Audio Software - StudioBinder Paid software. Cloud production suite. Script breakdown, shotlists, storyboards, call sheets.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - StudioBinder Film Guides reference. Shot composition, camera shots encyclopedia, camera movements, lighting.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis paper. Gu et al., ICLR 2022. Style-based 3D-aware generator combining NeRF and StyleGAN to synthesize high-resolution, view-consistent images.
in AI & Machine Learning for CG → Research Papers - Stylized Comic Book Shader (Chris Folea Makes Things) channel. Stylized comic book shading in UE without post-processing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Stylized Nature MegaKit asset-source. 110+ stylized 3D nature models for Ghibli-inspired scenes. Projects for UE, Godot, and Unity.
in Assets & Libraries → Game Assets - Stylized Station's World of ArtCraft community. Official Stylized Station Discord (~8K). Stylized and real-time 3D art with regular ArtCraft Arena challenges.
in Learning, Community & Industry → 3D Communities & Forums - Sublime Unreal Snippets reference. Sublime Text 3 snippets for writing Unreal Engine 4 game code.
in Game Development → Unreal Engine: Resources - Substance 3D Assets Paid asset-source. Adobe PBR material library. Free tier plus paid library.
in Assets & Libraries → Software-Specific Asset Libraries - Substance 3D Community Assets asset-source. Free user-made Substance materials, filters and tools.
in Assets & Libraries → Software-Specific Asset Libraries - Substance Academy tutorial. Free official Substance Painter/Designer tutorials.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Subtle Patterns asset-source. Library of free tileable background patterns for web and design use.
in Assets & Libraries → Textures: Specialized - SunCalc License unspecified tool. Sun position, golden hour, and shadow visualization for any location and time.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Suno v5 Free tier software. Full song generation, 100M+ users.
in Software Reference → AI Audio & Music Generation Software - Supahero Free tier inspiration. Library of website hero section designs.
in Art, Design & Visual Storytelling → General Inspiration - Super Fast Render Paid plugin. Either uses preset render settings optimised to speed up render times or Uses a benchmark to detect the fastest settings for the same render quality.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Super Mario Bros AR Game channel. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
in Game Development → Unity Engine: Resources - Super Renders Farm Paid tool. Multi-engine farm with 20k+ Xeon cores and RTX 5090 GPU nodes. Supports V-Ray, Corona, Arnold, Redshift, Octane, Cycles across Blender, Maya, 3ds Max, C4D, Houdini.
in Software Reference → Pipeline & Production Management Software - Super Res Render Paid plugin. Plugin that splits renders up into several chunks to make rendering at super high resolutions possible.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - SuperSplat tool. A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Supervised Fitting of Geometric Primitives to 3D Point Clouds paper. Li et al., CVPR 2019. SPFN: supervised network that fits geometric primitives such as planes, spheres and cylinders to point clouds.
in AI & Machine Learning for CG → Research Papers - SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes paper. Gao et al., CVPR 2023. SurfelNeRF reconstructs and renders indoor scenes online with neural surfels.
in AI & Machine Learning for CG → Research Papers - SURREAL Free, non-commercial asset-source. Inria synthetic dataset of 6M frames rendering SMPL bodies driven by CMU mocap, with depth, normals, and segmentation.
in Animation & Rigging → Mocap Datasets - SV3D (Stable Video 3D) reference. Orbital video from single image.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - SVG Repo Mixed asset-source. 500k+ free SVG vectors and icons across many styles and packs.
in Assets & Libraries → Icons - SVGL asset-source. Library of brand and company logos in SVG, free to copy.
in Assets & Libraries → Icons - SwiftUI Animated Login Screen using Rive channel. Teddy Bear Animation, create an animated and interactive Login screen.
in Animation & Rigging → Animation: Channels & Tutorials - Switch-NeRF: Learning Scene Decomposition with Mixture of Experts for Large-scale Neural Radiance Fields paper. Mi et al., ICLR 2023. Mixture-of-experts NeRF that learns to split large-scale scenes into sub-networks.
in AI & Machine Learning for CG → Research Papers - Syncronia License unspecified asset-source. Portal for manufacturer CAD and BIM objects used in architecture and interior design.
in Assets & Libraries → Model Libraries: Architecture & Furniture - SyncSketch Free tier software. Autodesk browser-based review and annotation for animation and VFX.
in Software Reference → Pipeline & Production Management Software - Synty Studios Paid marketplace. Stylized low-poly asset packs.
in Assets & Libraries → Game Assets - t3ssel8r channel. YouTube channel showing a stylized pixel-art 3D rendering style and its techniques.
in Game Development → Game Dev: YouTube Channels - Tabler Icons asset-source. Open-source set of SVG icons, MIT licensed, with a consistent stroke style.
in Assets & Libraries → Icons - Takua Renderer reference. Karl Li's hobbyist physically-based renderer project page with technical write-ups.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Taming Mode Collapse in Score Distillation for Text-to-3D Generation paper. Wang et al., arXiv 2023. Reduces multi-face Janus artifacts in score distillation text-to-3D generation.
in AI & Machine Learning for CG → Research Papers - Tangram Heightmapper tool. Interactive grayscale heightmap browser, which can generate heightmaps for use in 3D applications.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Tech Dungeon: Roguelite - Asset Pack asset-source. Animated top-down assets for a futuristic project.
in Assets & Libraries → Game Assets - Tech Gear HDA tutorial. Houdini HDA tutorial for generating cylindrical hard-surface details like gears and bolts for sci-fi assets.
in Learning, Community & Industry → Paid Tutorial Platforms - Technical Art & Materials channel. Real-time shader and material tutorials by Ben Cloward.
in Learning, Community & Industry → Paid Tutorial Platforms - Technically Speaking community. Tech art, VFX, programming, gamedev Discord (~3K) hosted by Harry Alisavakis. Challenges and tutorials.
in Learning, Community & Industry → 3D Communities & Forums - TED Gesture Dataset Free, non-commercial asset-source. ETRI pipeline and prebuilt dataset of 3D upper-body gesture poses extracted from 1,766 TED talk videos with transcripts.
in Animation & Rigging → Mocap Datasets - Temporal light field reconstruction for rendering distribution effects reference. Lehtinen et al. SIGGRAPH 2011.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Terrain Height Maps asset-source. Free heightmap images for terrain displacement.
in Assets & Libraries → Textures: Specialized - Terrain Rendering Using GPU-Based Geometry Clipmaps reference. GPU Gems 2 chapter on rendering large terrains on the GPU with geometry clipmaps.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Texel Density Checker plugin. Blender addon to calculate, set, and copy texel density.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Text-To-4D Dynamic Scene Generation paper. Singer et al., ICML 2023. MAV3D generates dynamic 3D scenes from text with a 4D NeRF and text-to-video diffusion.
in AI & Machine Learning for CG → Research Papers - Text2CAD: Text to 3D CAD Generation via Technical Drawings paper. Yavartanoo et al., arXiv 2024. Text2CAD generates 3D CAD models from text by first producing technical drawings.
in AI & Machine Learning for CG → Research Papers - TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields paper. Huang et al., ICLR 2024. TextField3D adds noisy text fields for open-vocabulary 3D generation.
in AI & Machine Learning for CG → Research Papers - Texture Box Paid marketplace. Free and premium tileable PBR textures and materials for Unity and Unreal Engine.
in Assets & Libraries → Textures: Premium - Texture Fabrik asset-source. Free textures and tileable patterns.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Texture Labs asset-source. Free original textures and tutorials for art and design.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Texture Paint Manual reference. Official Blender manual for the texture paint mode.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Texture Supply (Gumroad) asset-source. Gumroad store from Texture Supply with textures and 3D assets for photoreal rendering.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Texture.Ninja asset-source. Public domain photographic textures, reference images, and cutouts. (CC0)
in Assets & Libraries → Textures & Materials: Free PBR Libraries - TextureCan asset-source. Free PBR textures, high scan quality.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion paper. Yeh et al., CVPR 2024. TextureDreamer transfers relightable textures from 3 to 5 photos onto 3D shapes.
in AI & Machine Learning for CG → Research Papers - TextureKing asset-source. Free material stock textures.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Textures.com Free tier asset-source. Massive professional texture library.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Texturify asset-source. Free high-resolution CG textures for personal and commercial use.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - Texturing.xyz Paid asset-source. MicroSkin displacement maps.
in Assets & Libraries → Textures: Specialized - The 12 Principles (Illustrated) reference. GIF breakdowns of each principle.
in Art, Design & Visual Storytelling → Animation Principles - The 3D Artist Community (Skool) Paid community. Paid Skool community for pro 3D artists working beyond VFX/games (apparel, footwear, packaging). AMAs, office hours, pooled software resources.
in Learning, Community & Industry → 3D Communities & Forums - The Art of Code (channel) channel. Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Art of VFX channel. VFX supervisor interviews per film.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - The Base Mesh License unspecified asset-source. Base meshes for sculpting and rigging.
in Assets & Libraries → Model Libraries: Free & General - The Black Workshop inspiration. Tumblr blog posting design and visual inspiration.
in Art, Design & Visual Storytelling → General Inspiration - The Blend channel. Weekly newsletter with articles and lessons on Blender and 3D.
in Learning, Community & Industry → 3D Communities & Forums - The Blendersauce Vault Materials asset-source. Free material vault covering bricks, concrete, fabric, metal, nature, plaster, stone, tiles, and wood.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - The Blueprints asset-source. Vehicle, aircraft, ship blueprints.
in Assets & Libraries → Stock Images & References - The Book of Shaders reference. Interactive intro to GLSL fragment shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Book of Shaders Glossary reference. Shader glossary by theme.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Brand Identity inspiration. Graphic design and branding showcase.
in Art, Design & Visual Storytelling → General Inspiration - The CG Essentials tutorial. Blender tutorials covering modeling, rendering, animation and particle simulation.
in Learning, Community & Industry → Paid Tutorial Platforms - The Cherno Project channel. While not specific to Unreal Engine, Cherno has tons of great C++ and general game engine content.
in Game Development → Game Dev: YouTube Channels - The Code Editor community. Blender Artists thread on improving the Text Editor and sharing add-ons that ease coding in Blender.
in Learning, Community & Industry → 3D Communities & Forums - The Digital Revolution channel. YouTube channel, formerly Motion Designers Community, with beginner Cinema 4D lighting tutorials.
in Lighting, Rendering & Shaders → 3D Lighting: Fundamentals - The Dillcord (Dillon Goo) community. 2D animation Discord (~9K) by Dillon Goo. Fight scene fan animations, self-taught animator hub.
in Learning, Community & Industry → 3D Communities & Forums - The DiNusty Empire community. Game/film 3D art community Discord (~11.7K). Environment, prop, character, weapon artists.
in Learning, Community & Industry → 3D Communities & Forums - The French Monkey Paid channel. Patreon. C4D motion design and assets.
in Learning, Community & Industry → Patreon Creators - The Futur channel. Graphic design fundamentals, typography, grid systems.
in Art, Design & Visual Storytelling → Design Principles & Typography - The Gaming Library channel. Game showcase channel highlighting the scale and detail of modern real-time scenes.
in Learning, Community & Industry → 3D Inspiration & Showcase - The Interactive Shader Format (ISF) Editor reference. Online tool for creating and editing GLSL shaders in the ISF format, used in VJ software, live performance, and interactive installations.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The League of Moveable Type asset-source. Open-source foundry; well-curated bold typefaces, free for commercial use.
in Assets & Libraries → Fonts - The Motion Capture Library Paid asset-source. Centroid's per-clip mocap store from Pinewood Studios: locomotion, combat, crowd, sword, and horse packs as 120fps MotionBuilder FBX.
in Animation & Rigging → Mocap & Animation Libraries - The Motion Social Club community. Motion design community with a bi-weekly newsletter, learning paths, practice exercises, and a creator directory.
in Learning, Community & Industry → 3D Communities & Forums - The New Black Paid software. AI fashion workspace for clothing concepts, virtual try-ons, tech packs, fashion models, and 3D garments.
in Software Reference → AI Design Viz Software - The Pattern Library asset-source. Free tileable background patterns.
in Assets & Libraries → Textures: Specialized - The Pipeline Conference Paid community. Conference for pipeline TDs and engineers across VFX, animation, and games.
in Learning, Community & Industry → Industry Trends 2025-2026 - The Pixel Factory reference. Talk about WebGL, GPUs and Math by Steven Wittens.
in Learning, Community & Industry → 3D Inspiration & Showcase - The Pixel Lab Freebies asset-source. Free 3D models and textures.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - The Power of Rive: A New Standard for Interactive Animations reference. "We've been playing around with this awesome interactive animation tool called Rive, and it's blown us away!".
in Animation & Rigging → Animation: Channels & Tutorials - The Principles of Animation: Interactive Edition reference. Interactive web explainer of the 12 principles of animation.
in Animation & Rigging → Animation: Channels & Tutorials - The Rusted Pixel channel. YouTube channel with Cinema 4D and After Effects motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - The Shader Permutation Problem - Part 1: How Did We Get Here? reference. Article on why shader permutations explode in real-time engines.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Shader Permutation Problem - Part 2: How Do We Fix It? reference. Article on strategies for managing shader permutation explosion.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Shaggy Dev channel. YouTube channel with Godot tutorials on game programming patterns.
in Game Development → Godot: Learning - The Third Floor channel. Previs and postvis studio blog with breakdowns from major features.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - The Toolbox reference. Curated creative tools directory.
in Art, Design & Visual Storytelling → Design Tools - Theo Kerr channel. YouTube channel of motion designer Theo Kerr with Cinema 4D motion design tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Thingiverse asset-source. 3D-printing model community.
in Assets & Libraries → Model Libraries: Free & General - Think Procedural community. Houdini community Discord (~9K) bringing Houdini closer to game developers. Fractal challenges, procedural work.
in Learning, Community & Industry → 3D Communities & Forums - Think Procedural Discord community. Procedural-focused Houdini Discord.
in Modeling, Sculpting & Texturing → Houdini: Communities - Thomas Brush channel. Indie business and marketing.
in Game Development → Game Dev: YouTube Channels - Three D Scans asset-source. Free archive of high-resolution 3D scans of museum sculptures and statues.
in Assets & Libraries → Model Libraries: Free & General - Three.js software. JavaScript 3D library. The standard for web 3D.
in Software Reference → Game Engines: Free & Open Source - Three.js Basics reference. Introduction to Three.js by Eric Haines.
in Learning, Community & Industry → 3D Inspiration & Showcase - Three.js Editor tool. Online 3D editor with AR export capabilities.
in Game Development → XR, AR & VR: Resources - Threekit Paid software. Enterprise 3D twins with photoreal renders and configurators from one file.
in Software Reference → AI Product Photography Software - Thridy asset-source. 13,000+ free 3D icons in one consistent style; HD transparent PNG downloads, no signup or attribution required.
in Assets & Libraries → Icons - TIGSource Forums community. Long-running indie forum.
in Game Development → Game Dev: Communities - Tiled Art tool. Site about Escher-style tessellation art with a tool to create your own.
in Art, Design & Visual Storytelling → Design Tools - Tim van Helsdingen channel. FX and procedural tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Tim van Helsdingen Paid channel. Patreon-tier Discord by NL-based Houdini FX artist / CG generalist transitioning into indie gamedev.
in Learning, Community & Industry → 3D Communities & Forums - TiNeuVox: Fast Dynamic Radiance Fields with Time-Aware Neural Voxels paper. Fang et al., SIGGRAPH Asia 2022. Time-aware voxel features that train dynamic radiance fields in minutes.
in AI & Machine Learning for CG → Research Papers - Tinkercad software. Browser-based CSG modeling.
in Software Reference → 3D Software: Free - Tiny Farm RPG - Asset Pack asset-source. Pixel-art farming RPG asset pack.
in Assets & Libraries → Game Assets - Tiny RPG Character Asset Pack v1.03 asset-source. 20 animated pixel-art characters for your game.
in Assets & Libraries → Game Assets - TinyPNG Free tier tool. Lossy PNG/JPEG compression.
in Tools, Pipeline & Utilities → Conversion Tools - tinyrenderer reference. Computer graphics course that builds a simplified OpenGL-style software renderer from scratch.
in Learning, Community & Industry → Paid Tutorial Platforms - Tom Looman UE5 Tutorials Free tier tutorial. Unreal C++ and gameplay tutorials, courses, and articles.
in Game Development → Unreal Engine: Resources - Toniko Pantoja channel. Animation industry and technique.
in Animation & Rigging → Animation: Channels & Tutorials - Tony Munoz | Game Creator Accelerator channel. Unreal Engine game development tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Toon Boom Learn reference. Official tutorials and documentation.
in Software Reference → 2D & Animation Software - Top 5 Expressions (graymachine) reference. Essential AE expressions.
in Motion Graphics & Video → After Effects: Learning & Templates - Topology Guides reference. Visual reference site showing clean polygon topology layouts for common shapes and edge-flow problems.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - Toros Kose (Behance) inspiration. Behance portfolio of 3D artist Toros Kose.
in Learning, Community & Industry → 3D Inspiration & Showcase - TOSS:High-quality Text-guided Novel View Synthesis from a Single Image paper. Shi et al., arXiv 2023. TOSS adds text guidance to novel view synthesis from a single image.
in AI & Machine Learning for CG → Research Papers - TotalCapture Free, non-commercial asset-source. University of Surrey CVSSP dataset syncing 8-view video, 13 IMUs, and Vicon mocap for 5 subjects performing actions.
in Animation & Rigging → Mocap Datasets - TouchTerrain tool. 3D-printable terrain model generator.
in Software Reference → Scientific & Medical Visualization Software - Transforming 2D Images into 3D with AdaMPI tutorial. Guide to using the AdaMPI model to create 3D photos from 2D images.
in AI & Machine Learning for CG → 3D Generation - Travis Davids channel. Character workflow and industry breakdowns.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Travis Ragsdale channel. YouTube channel by Travis Ragsdale with digital sculpting and character tutorials.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Trent Kaniuga channel. Concept art workflow for game/film production.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Trinity Speech-Gesture Dataset Free, non-commercial asset-source. Trinity College Dublin mocap of spontaneous speech with synced audio and BVH body motion for gesture generation.
in Animation & Rigging → Mocap Datasets - Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers paper. Zou et al., CVPR 2024. Reconstructs 3D Gaussians from a single image with a triplane transformer.
in AI & Machine Learning for CG → Research Papers - Tripo v3.0 Free tier software. Sculpture-level precision, clean quad topology.
in Software Reference → AI 3D Generation Software - Truchet's Tiles reference. On Truchet tiles and patterns.
in Art, Design & Visual Storytelling → General Inspiration - Truebones iClone Zoo asset-source. Free animal pack: 75+ animated animals (insects, reptiles, birds, dinosaurs) with motions in iAvatar and iMotion format for iClone.
in Animation & Rigging → Mocap & Animation Libraries - Truebones Studios Free tier asset-source. Gumroad store for Truebones mocap libraries in FBX and BVH, incl. free UE complete mocap library and animal Zoo packs.
in Animation & Rigging → Mocap & Animation Libraries - Tungsten reference. High performance physically based renderer in C++11.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - TurboSquid Free tier marketplace. Professional models with free section.
in Assets & Libraries → Model Libraries: Free & General - Turbulenz reference. HTML5 game engine for building, publishing, and monetising games with 3D effects and real-time physics.
in Game Development → Game Design & Theory - Tutorial from the authors of 3DGS tutorial. Gaussian splatting tutorial from the authors of 3DGS.
in Learning, Community & Industry → Paid Tutorial Platforms - Tutorial: Controlling Objects with Vive Trackers in Unity tutorial. Setting up Vive Trackers to control objects in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Twigl tool. Free online shader editor.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Twine tool. Free, open-source interactive fiction.
in Game Development → Game Dev Tools: Dialogue & Narrative - Two-minute explanation of 3DGS channel. Two-minute explainer on 3D Gaussian splatting.
in Learning, Community & Industry → Paid Tutorial Platforms - Tyler Edlin channel. Environment and concept art.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - Typewolf inspiration. Curated typography inspiration. Fonts in real-world use.
in Art, Design & Visual Storytelling → Design Principles & Typography - typicons.font asset-source. 336 pixel-perfect all-purpose vector icons in a web-font kit.
in Assets & Libraries → Icons - Udio Free tier software. Strong electronic/pop, licensed for commercial use.
in Software Reference → AI Audio & Music Generation Software - UE4 Plugin Resources community. Community resource list for Slate, graphs, and UE4 plugin development.
in Game Development → Unreal Engine: Resources - UE5 Product Viz. IPhone Lighting Breakdown channel. YouTube channel of ali.3d with 3D tutorials, including a UE5 iPhone product lighting breakdown.
in Lighting, Rendering & Shaders → 3D Lighting: Production - UE5 Styleguide reference. Guidelines for keeping Unreal Engine projects consistent.
in Game Development → Unreal Engine: Resources - UNCUT.wtf asset-source. 160+ contemporary open-source typefaces, all free for commercial use.
in Assets & Libraries → Fonts - Undesign reference. Design learning resources.
in Art, Design & Visual Storytelling → Design Tools - unDraw Illustrations asset-source. MIT-licensed collection of SVG illustrations.
in Assets & Libraries → Stock Images & References - UneeQ Digital Humans Paid software. Cloud platform for real-time interactive digital humans.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Unicorn Studio Free tier software. Browser-based interactive scene and motion design for the web. No-code, exports to embed.
in Software Reference → Design Software - Unity Free tier software. Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
in Software Reference → Game Engines: Commercial Free Tiers - Unity + Vive Tutorial: Beginners channel. Beginner Unity and Vive VR tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity 3D Steam VR Video Tutorial Series channel. Unity SteamVR video tutorial series.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity AR Foundation and MARS reference. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
in Game Development → Unity Engine: Resources - Unity Asset Store Free tier marketplace. Unity's official store for 3D models, tools, scripts and other game assets.
in Assets & Libraries → Asset Marketplaces - Unity Documentation for VR reference. Unity manual section on VR development.
in Game Development → Unity Engine: Resources - Unity Editor Hotkeys reference. Unity manual page listing editor hotkeys.
in Game Development → Unity Engine: Resources - Unity Game Programming Patterns reference. Game Programming Pattern Examples in Unity3D.
in Game Development → Game Design & Theory - Unity Gems Wordpress tutorial. WordPress blog with Unity tutorials and articles on C# scripting.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Good Practices reference. Unity best-practices reference from Futurice.
in Game Development → Unity Engine: Resources - Unity in Action (book) License unspecified book. Hands-on Unity game development book (Manning).
in Game Development → Game Design & Theory - Unity in HoloLens tutorial. Microsoft's official tutorials for building HoloLens apps in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Mecanim VR IK vs Final IK channel. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
in Game Development → Unity Engine: Resources - Unity Multiplayer Packages reference. Unity multiplayer packages and samples.
in Game Development → Game Dev Tools: Networking & Multiplayer - Unity Package Manager Lifecycle reference. Unity manual page on the Package Manager release lifecycle.
in Game Development → Unity Engine: Resources - Unity Readme reference. Adds a readme / tutorial panel to the inspector tab of a Unity project.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Starter Assets asset-source. Unity first- and third-person controllers with a rigged humanoid armature and locomotion animations, built on Cinemachine and Input System.
in Animation & Rigging → Mocap & Animation Libraries - Unity Technologies reference. Unity Technologies on GitHub. Official Unity repos and samples.
in Game Development → Game Design & Theory - Unity tutorials in AR tutorial. Unity Learn tutorials filtered for augmented reality.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Virtual Reality reference. Unity's official documentation on developing virtual reality applications.
in Game Development → Unity Engine: Resources - Unity3D Official Blog reference. News and development insights from Unity.
in Game Development → Unity Engine: Resources - Unity5 EditorVR hello world tutorial video (from scratch) featuring Oculus channel. Unity EditorVR hello-world walkthrough featuring Oculus.
in Learning, Community & Industry → Paid Tutorial Platforms - Universal Animation Library asset-source. 120+ animations ready to retarget in any engine.
in Assets & Libraries → Game Assets - Universal Human Rigged Base Mesh Paid asset-source. Rigged universal human base mesh sold on Gumroad as a starting point for character modeling and posing.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - UnluckyStudio asset-source. Free game art for 2D games.
in Assets & Libraries → Game Assets - Unofficial Houdini Discord community. od|force-linked Houdini Discord. Long-running unofficial community for Houdini artists.
in Learning, Community & Industry → 3D Communities & Forums - Unreal C++ tutorial. Tutorials covering common Unreal Engine features implemented in C++.
in Learning, Community & Industry → Paid Tutorial Platforms - Unreal Docs: Game Features And Modular Gameplay reference. Docs for Game Features and Modular Gameplay plugins.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Ability System reference. Docs for the Gameplay Ability System (GAS): abilities, attributes, and effects.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Camera System reference. Docs for the Gameplay Camera System.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Targeting System reference. Docs for the Gameplay Targeting System.
in Game Development → Unreal Engine: Resources - Unreal Docs: Getting Started With Texture Graph reference. Docs for Texture Graph, Unreal's node-based texture authoring tool.
in Game Development → Unreal Engine: Resources - Unreal Docs: InstancedStruct reference. API reference for InstancedStruct, a container for instanced UStruct data.
in Game Development → Unreal Engine: Resources - Unreal Docs: Mass Entity reference. Docs for Mass Entity, Unreal's ECS framework for large agent counts.
in Game Development → Unreal Engine: Resources - Unreal Docs: Metahuman Documentation reference. Docs for MetaHuman creation and integration.
in Game Development → Unreal Engine: Resources - Unreal Docs: Modeling And Geometry Scripting reference. Docs for in-editor modeling tools and Geometry Script.
in Game Development → Unreal Engine: Resources - Unreal Docs: Motion Design reference. Docs for Motion Design, Unreal's broadcast and motion-graphics toolset.
in Game Development → Unreal Engine: Resources - Unreal Docs: Mutable Overview reference. Docs for Mutable, runtime character customization and mesh generation.
in Game Development → Unreal Engine: Resources - Unreal Docs: Procedural Content Generation Framework reference. Docs for the Procedural Content Generation (PCG) framework. See also Electric Dreams PCG.
in Game Development → Unreal Engine: Resources - Unreal Docs: Scriptable Tools System reference. Docs for the Scriptable Tools System (Blueprint-authored editor tools).
in Game Development → Unreal Engine: Resources - Unreal Docs: Smart Objects reference. Docs for Smart Objects, registerable interaction points for AI.
in Game Development → Unreal Engine: Resources - Unreal Docs: State Tree reference. Docs for State Tree, a hierarchical state machine for AI and logic.
in Game Development → Unreal Engine: Resources - Unreal Docs: Umg Viewmodel reference. Docs for UMG ViewModel (MVVM-style UI data binding).
in Game Development → Unreal Engine: Resources - Unreal Docs: Water System reference. Docs for the Water System (rivers, lakes, oceans).
in Game Development → Unreal Engine: Resources - Unreal Engine Learning tutorial. Getting-started tutorial for Unreal's Texture Graph.
in Game Development → Unreal Engine: Resources - Unreal Engine Official YouTube channel. Official Unreal Engine YouTube channel with weekly live streams.
in Game Development → Unreal Engine: Resources - Unreal Marketplace Free tier marketplace. Epic's former Unreal Engine asset store, now merged into Fab, with UE-ready assets.
in Assets & Libraries → Asset Marketplaces - Unreal Source community. Largest Discord community focused on Unreal Engine.
in Learning, Community & Industry → 3D Communities & Forums - Unreal Source Discord community. Unreal Engine community Discord, formerly Unreal Slackers. Help, showcase and game dev discussion.
in Game Development → Game Dev: Communities - Unreal tutorial for Rive + Noesis channel. Adding Rive to Unreal games using Noesis.
in Learning, Community & Industry → Paid Tutorial Platforms - Unsplash asset-source. Free high-resolution stock photos usable without attribution.
in Assets & Libraries → Stock Images & References - Uppbeat Free tier marketplace. Royalty-free music library for creators, with free and paid tiers.
in Assets & Libraries → Audio: SFX & Music Libraries - Usable Google Fonts (Figma) asset-source. Curated Figma set of usable Google Fonts.
in Assets & Libraries → Fonts - Usage in Science, Academia, and Industry reference. Curated list of Blender use in science, academia and industry.
in Learning, Community & Industry → 3D Communities & Forums - USD Basics with Solaris tutorial. Official tutorial on USD basics in Solaris.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - USD Cookbook (Colin Kennedy) reference. Code recipes and examples.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Survival Guide reference. Practical USD guide for VFX artists.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Working Group (ASWF) reference. Alliance for Open Media USD resources.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Use Animations Free tier asset-source. Animated icons for web UI.
in Assets & Libraries → Icons - Uthana Paid software. AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins.
in Software Reference → AI Motion Capture Software - UV Checker Map Maker tool. Web tool to generate custom UV checker textures.
in Tools, Pipeline & Utilities → UV Tools - UV Volumes for Real-time Rendering of Editable Free-view Human Performance paper. Chen et al., CVPR 2023. Encodes human performances in UV volumes so free-view video renders in real time and can be retextured.
in AI & Machine Learning for CG → Research Papers - Veach Thesis (Stanford) reference. Light transport theory. Foundational PBR thesis.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Vectary Free tier software. Browser-based 3D for e-commerce and product visualization.
in Software Reference → 3D Software: Free Tier - Vector Math for 3D Computer Graphics tutorial. Tutorial on vector and matrix algebra from a computer graphics viewpoint.
in Learning, Community & Industry → Paid Tutorial Platforms - Vectorpea software. Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR.
in Software Reference → Design Software - VEED Free tier software. Browser editor with auto-subtitles, AI tools, and screen recording.
in Software Reference → Video Editing Software - Velvetyne Type Foundry asset-source. Paris-based non-profit foundry releasing open-source experimental typefaces.
in Assets & Libraries → Fonts - Veo 3.1 (Google DeepMind) Paid software. Top leaderboard, native audio, 60s+ clips.
in Software Reference → AI Video Generation Software - Verge3D Paid plugin. Toolkit for building interactive 3D web experiences from Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - VERT.sh tool. General-purpose online converter.
in Tools, Pipeline & Utilities → Conversion Tools - Vertex Shader Art reference. Platform for creating and sharing vertex shaders, with a focus on artistic and experimental uses.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Vertexshaderart (YouTube) channel. YouTube playlist about vertex shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - VES (Visual Effects Society) reference. VES handbook, talks, and methodology resources for on-set VFX.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - VEX Wrangle Cheat Sheet reference. Quick VEX reference by Mr Kunz.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - vex_tutorial (jtomori) tutorial. Practical introduction to VEX in Houdini with examples.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFX Apprentice (Allan McKay) Paid tutorial. Paid VFX career courses. Nuke + Houdini overlap.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - VFX Apprentice Community community. Community Discord tied to VFX Apprentice school. Student feedback, livestreams, and discussions for VFX artists.
in Learning, Community & Industry → 3D Communities & Forums - VFX Arabia Houdini Tools channel. VFX Arabia blog posts sharing tools built in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Communities - VFX Camera Database reference. Reference database of camera sensor sizes, formats, and specs for matchmoving and lens setup.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - VFX good night reading reference. Curated collection of good reading about VFX and CG.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - VFX Oasis community. VFX artists, animators, and digital artists hub. Discussion and knowledge sharing.
in Learning, Community & Industry → 3D Communities & Forums - VFX Reference Platform reference. Annual spec of library versions (Python, Qt, OpenEXR, USD) that VFX apps build against for cross-tool compatibility.
in Tools, Pipeline & Utilities → Pipeline Standards - VFX Squad community. Beginner-friendly VFX/editing Discord. Feedback, tutorials, and active 24/7 help.
in Learning, Community & Industry → 3D Communities & Forums - VFXBrain VEX channel. Blog with VEX tutorials and code snippets for Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFXTalk community. Revived classic VFX forum as a Discord. Destination for the global VFX community to learn and grow.
in Learning, Community & Industry → 3D Communities & Forums - ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields paper. Dong et al., NeurIPS 2023. ViCA-NeRF edits NeRF scenes from text instructions with multi-view consistency.
in AI & Machine Learning for CG → Research Papers - Video Copilot Free tier channel. VFX tutorials, Element 3D, Optical Flares.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Video Magnification (MIT) reference. Eulerian video magnification.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - VideoHive (Envato) Paid marketplace. Envato marketplace for stock footage, After Effects templates, motion graphics and video presets.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - videvo Free tier asset-source. Free stock video, motion graphics, and music tracks.
in Assets & Libraries → Stock Footage - Vidu Free tier software. 16s clips, strong human motion (Shengshu).
in Software Reference → AI Video Generation Software - Viggle AI Free tier software. Character animation from video or image input.
in Software Reference → AI Motion Capture Software - Village Generator tool. Randomly generated village maps.
in Software Reference → Level Design & Map Editing Software - Vimeo Staff Picks inspiration. Curated short films picked by Vimeo staff.
in Art, Design & Visual Storytelling → General Inspiration - Vincent Schwenk channel. YouTube channel of motion designer Vincent Schwenk with abstract 3D animation work and tutorials.
in Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - Vincent Schwenk (Patreon) Paid channel. Patreon of motion designer Vincent Schwenk with tutorials and project content for supporters.
in Learning, Community & Industry → Patreon Creators - Virtual Production reference. LED volumes maturing from bleeding-edge to standardized.
in Learning, Community & Industry → Industry Trends 2025-2026 - Virtual Productions Discord community. General-purpose virtual production Discord. LED stages, real-time workflows, mocap.
in Learning, Community & Industry → 3D Communities & Forums - Virtual ray lights for rendering scenes with participating media reference. Novák et al. SIGGRAPH 2012.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Virtual Terrain Project reference. Tools for constructing real-world terrain in interactive 3D form.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Virtus Learning Hub channel. Unreal Engine tutorials with several long course series.
in Game Development → Unreal Engine: Resources - Visual Tech Art channel. YouTube channel with technical art tutorials, mostly Unreal Engine shaders and materials.
in VFX, Compositing & Virtual Production → Tech Art - Visualizee Free tier software. Sketch and 3D screenshot to render for architecture and interiors.
in Software Reference → AI Design Viz Software - Vive Tutorial - Intro / UI | Unity VR (VRTK) channel. Unity VR UI tutorial using VRTK.
in Learning, Community & Industry → Paid Tutorial Platforms - Viz-People License unspecified asset-source. Archviz scenes, 3D people, vegetation, HDRIs.
in Assets & Libraries → Model Libraries: Architecture & Furniture - Vizcom Free tier software. Sketch to render for industrial, product, and footwear design with line control.
in Software Reference → AI Design Viz Software - Volume Rendering of Neural Implicit Surfaces paper. Yariv et al., NeurIPS 2021. VolSDF: models density as a function of signed distance for better surface reconstruction with volume rendering.
in AI & Machine Learning for CG → Research Papers - VolView software. Browser-based DICOM volume renderer (Kitware).
in Software Reference → Scientific & Medical Visualization Software - Voxel/Lego Pyro Explosion channel. Stylized voxel explosion.
in Learning, Community & Industry → YouTube Channels: Houdini - VR Development - Unity Learn tutorial. Unity Learn pathway preparing you for VR development jobs.
in Game Development → XR, AR & VR: Resources - VS Code Setup for UE reference. Official guide to setting up VS Code for Unreal C++ work.
in Game Development → Unreal Engine: Resources - Vscode Unreal Snippets reference. VS Code snippets for Unreal Engine, based on the Sublime snippet set.
in Game Development → Unreal Engine: Resources - Walking animation cycle in games tutorial. Tutorial series on 2D walk-cycle animation for games.
in Game Development → Game Dev Tools: Sprite & VFX - WebGL 2 Basics reference. Blog post on getting started with WebGL 2.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WebGL 2 New Features reference. Blog post on what is new in WebGL 2.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WebGL Academy tutorial. Learn WebGL and 3D algorithms in a progressive, interactive way.
in Learning, Community & Industry → Paid Tutorial Platforms - WebGL Fundamentals reference. In-depth WebGL resource covering 3D rendering, lighting, and 2D transforms from first principles.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WebGl Playground tool. Editor for working on JavaScript code and GLSL vertex/fragment shaders side by side, with organized formatting and highlighting.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WebGL Texture Tester tool. Attempts to load one of every texture format supported by WebGL, intended to quickly show which formats your browser/device supports.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - WebGPU Adoption reference. Shipped in Chrome. Three.js, Babylon.js, PlayCanvas adding WebGPU backends.
in Learning, Community & Industry → Industry Trends 2025-2026 - WebGradients asset-source. Collection of free CSS gradients you can copy for web and design use.
in Art, Design & Visual Storytelling → Color Theory & Tools - Websim Free tier software. Generates and remixes interactive web pages and toys from a prompt or URL.
in Software Reference → AI Creative Canvas Software - WebVR Community Group community. W3C group working to bring high-performance Virtual Reality to the open Web.
in Learning, Community & Industry → 3D Communities & Forums - WhatIFound (Jason Harmon) channel. Liquid and fluid tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - WhatTheFont Free tier tool. Identify fonts from an image.
in Assets & Libraries → Fonts - Whitestorm.js (GitHub) software. 3D JavaScript framework for building apps and games.
in Software Reference → Game Engines: Free & Open Source - Whitestorm.js (site) reference. Framework for developing 3D web apps with physics.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Wingfox Paid tutorial. CG tutorials sold per course.
in Learning, Community & Industry → Paid Tutorial Platforms - WinWorldPC reference. Vintage software archive. Hosts Softimage, LightWave, Alias installers.
in Software Reference → Software Reference: Legacy & Defunct - Wire Wheels Club asset-source. Library of 3D vehicle models, free for personal and commercial use.
in Assets & Libraries → Model Libraries: Specialized - Wireflow Free tier software. AI workflow canvas with a developer lean.
in Software Reference → AI Creative Canvas Software - Wobblepaint tool. Pico8 editor that give life to pixel art with a little wobble.
in Game Development → Game Dev Tools: Sprite & VFX - Wolfcrow channel. Cinematography fundamentals, color science, exposure theory.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Womp3D Free tier software. Playful browser-based 3D modeler for product design.
in Software Reference → 3D Software: Free Tier - Wonder Studio (Autodesk Flow Studio) Free tier tool. AI character replacement with auto roto, body tracking, and re-lighting from a single video. Now part of Autodesk Flow Studio.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Wonder3D: Single Image to 3D using Cross-Domain Diffusion paper. Long et al., CVPR 2024. Wonder3D generates textured meshes from a single image with cross-domain diffusion.
in AI & Machine Learning for CG → Research Papers - Wonderland Engine Free tier software. WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
in Software Reference → Game Engines: Free & Open Source - Word-As-Image for Semantic Typography reference. Semantically transforming fonts into illustrations.
in AI & Machine Learning for CG → Image Generation - Wordmark.it tool. Preview text in your installed fonts.
in Assets & Libraries → Fonts - Wordpress Addon Free tier plugin. Greenshift animation addon allows you to use and configure Rive files directly in the WordPress editor.
in Software Reference → 2D & Animation Software - Work With Indies community. Job board listing roles at indie game studios.
in Game Development → Game Dev: Communities - Working with Data (Unreal Engine Learning) tutorial. Tutorial on data tables, data assets, and UProperty specifiers.
in Game Development → Unreal Engine: Resources - Workphlo channel. Studio product photography lighting breakdowns with placement diagrams.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - World of Level Design tutorial. Tutorials dedicated to level and environment design.
in Learning, Community & Industry → Paid Tutorial Platforms - WorldWide Telescope software. Astronomy visualization with sky and 3D modes.
in Software Reference → Scientific & Medical Visualization Software - Wrap Deformer License unspecified plugin. Houdini wrap deformer. Surface-proximity alternative to point deform.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - WriterDuet Free tier software. Realtime collaborative screenwriting in the browser.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Writing a small software renderer reference. Introduction to how basic software rendering works.
in Learning, Community & Industry → 3D Inspiration & Showcase - Writing an efficient Vulkan renderer reference. Deep dive on writing an efficient Vulkan renderer.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Writing Your Own Polywire tutorial. Jake Rice on custom polywire.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - WTTR Labs channel. YouTube channel with practical Houdini FX and procedural workflow tutorials, plus paid courses.
in Learning, Community & Industry → YouTube Channels: Houdini - Wumbo Math Glossary reference. Visual glossary of math concepts useful for technical art.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - X Design Free tier tool. Browser-based design editor for product photos and visuals.
in Art, Design & Visual Storytelling → Design Tools - X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360° Insufficient RGB-D Views paper. Zhu et al., WACV 2023. Explicit radiance field that reconstructs multiple 360-degree scenes from sparse, insufficient RGB-D views.
in AI & Machine Learning for CG → Research Papers - xeokit reference. Web graphics SDK for AEC/BIM applications with 3D tiles, real-world coordinates, and double precision.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - XR Creators (XR Bootcamp) Free tier community. XR developer expert group. VR/AR events, networking, and advanced tech community.
in Learning, Community & Industry → 3D Communities & Forums - Xsens Free Mocap Assets asset-source. Free Xsens inertial mocap clips: 5 walk/run, 10 sports, and 7 dance animations as HD-reprocessed FBX with an MVN T-pose puppet.
in Animation & Rigging → Mocap & Animation Libraries - XSTAGE Mixed asset-source. Mocap library of K-pop dance, VTuber, emote, idle, and locomotion clips in FBX, BVH, ANIM, and MMD formats.
in Animation & Rigging → Mocap & Animation Libraries - Xuxoe Paid channel. Patreon of a digital artist sharing content for a motion design community.
in Learning, Community & Industry → Patreon Creators - XYZed3D (Gumroad) asset-source. CC0 (non-AI) asset packs: models, props, misc. By artyusufpatel.
in Assets & Libraries → Model Libraries: Free & General - YanSculpts channel. Blender sculpting tutorials, including beginner sword modeling.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - YanSculpts' Channel channel. Blender sculpting tutorials.
in Learning, Community & Industry → YouTube Channels: Blender - Yarn.co Free tier tool. Search movie and TV dialogue, export clips or GIFs.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - You And Me Academy channel. YouTube channel of You And Me Academy with Cinema 4D and Redshift tutorials, including light groups.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Young Designers India community. India Discord (~2.7K) for young design talent. Career advice, job opportunities, weekly events across design fields.
in Learning, Community & Industry → 3D Communities & Forums - Yu Fujishiro (NTRCT) channel. Stylized character creation and interactive animation art.
in Learning, Community & Industry → YouTube Channels: Sculpting & Characters - ZapSplat asset-source. Large library of free sound effects, with paid plans for more downloads.
in Assets & Libraries → Audio: SFX & Music Libraries - ZBrush Download Center asset-source. Maxon download page for free ZBrush plugins and add-on resources.
in Assets & Libraries → Software-Specific Asset Libraries - ZBrushCentral community. Official ZBrush community forum for sharing sculpts, getting feedback and support.
in Learning, Community & Industry → 3D Communities & Forums - Zdog software. Pseudo-3D engine for canvas and SVG.
in Software Reference → Misc 3D Utilities Software - ZEGGS Dataset (Ubisoft ZeroEGGS) Free, non-commercial asset-source. Ubisoft La Forge speech gesture set of 67 monologue takes in 19 styles, BVH plus WAV, with FBX characters.
in Animation & Rigging → Mocap Datasets - Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model paper. Shi et al., arXiv 2023. Zero123++ generates consistent multi-view images from one input image for 3D creation.
in AI & Machine Learning for CG → Research Papers - Zoo Design Studio Free tier software. Code-and-UI CAD app with the KCL modeling language on Zoo's own geometry engine.
in Software Reference → CAD Software