Animation & RiggingEdit
Technical animation, rigging, motion capture. Animation principles/theory live in §8.
Animation: YouTube Channels
Channels covering 2D/motion animation technique.
- Alan Becker Tutorials. Animation tutorials by stick-figure animator.
- Alex Grigg. Animation for Anyone series.
- Alex Kunchevsky. Motion design.
- Josh Toonen. Unreal Engine cinematics: animated decals, cinematic environments, faster filmmaking.
- Olof Storm. Animation and motion.
- School of Motion (YouTube). Motion design education.
- The Principles of Animation: Interactive Edition. Interactive web explainer of the 12 principles of animation.
- Toniko Pantoja. Animation industry and technique.
Animation: Courses
Structured animation courses.
AI Motion Capture & Animation
AI-powered mocap and character animation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| DeepMotion | Game-ready character animation from video. BVH/FBX export. See also: Software Reference → AI Motion Capture Software |
Freemium | Game-Ready · BVH/FBX | Game-ready AI mocap |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). See also: Software Reference → AI Motion Capture Software |
Open Source | Open Source · Mocap | Open-source mocap |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. See also: Software Reference → AI Motion Capture Software |
Free | Free · iPhone Face Capture | iPhone facial mocap |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. See also: Software Reference → AI Motion Capture Software |
Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap |
| Plask | Browser-based mocap with hand tracking and standard format export. See also: Software Reference → AI Motion Capture Software |
Freemium | Browser · Hand Tracking | Browser-based AI mocap |
| Rokoko Vision | Free AI mocap from webcam or video. See also: Software Reference → AI Motion Capture Software |
Freemium | Free Tier · Webcam/Video | Free AI mocap |
| Viggle AI | Character animation from video or image input. See also: Software Reference → AI Motion Capture Software |
Freemium | Video→Animation · AI | AI character animation from input media |
Related:
- ActorCore Freemium. Motion-capture library from Reallusion.
- AnimateDiff + ControlNet. Open-source controlled video animation from poses.
- Bandai Namco Research Motiondataset. Free motion-capture dataset from Bandai Namco R&D for research and personal use.
- Carnegie-Mellon University Graphics Lab Motion Capture Database BVH conversions. 2500 free human motion-capture clips in BVH format.
- Mixamo. Rigged characters, auto-rigger, and free animation library (Adobe).
See also: Assets & Libraries → Model Libraries: Specialized
AI Motion Capture Software
Also in Software Reference → AI Motion Capture Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Cascadeur | AI-assisted physics-based keyframe character animation; free for non-commercial use. | Indie $19/mo or $96/yr (rent-to-own perpetual) | Free NC | AI Anim · Free NC | Action/fight character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. | Freemium | Game-Ready · BVH/FBX | Game-ready AI mocap | |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). | Open Source | Open Source · Mocap | Open-source mocap | |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. | Free | Free · iPhone Face Capture | iPhone facial mocap | |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. | Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap | |
| Plask | Browser-based mocap with hand tracking and standard format export. | Freemium | Browser · Hand Tracking | Browser-based AI mocap | |
| Rokoko Vision | Free AI mocap from webcam or video. | Freemium | Free Tier · Webcam/Video | Free AI mocap | |
| Viggle AI | Character animation from video or image input. | Freemium | Video→Animation · AI | AI character animation from input media |