Resources tagged: games
1282 curated 3D resources tagged games (Output). Browse all tags.
- 📄 Recommended Asset Naming Conventions ~ epicgames reference. Official naming conventions for folders and asset files.
in Game Development → Unreal Engine: Resources - 📺 Custom Character Skeletons and Animations ~ Upside Tutorials channel. Custom character skeletons and animation in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Large Scale PCG Tutorial with Gaea Maps ~ Aziel Arts channel. Zelda-inspired landscapes built with procedural content generation.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Learning All IN ORDER ~ Game Dev Cave channel. Unreal game-dev tutorial channel: blueprints, C++, quests, and GAS, ordered for beginners (160+ videos).
in Game Development → Game Dev: YouTube Channels - 📺 MEGA TUTORIAL ~ Unreal Sensei channel. Long-form Unreal Engine course covering Nanite and Lumen.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺📜 Control Rig ~ Ask A Dev channel. Control Rig tutorials for character animation. 22 videos.
in Game Development → Unreal Engine: Resources - 100STYLE asset-source. Ian Mason's Xsens BVH locomotion set covering 100 walking and running styles, about 4M frames at 60 fps.
in Animation & Rigging → Mocap Datasets - 25 Tips and Tricks ~ Unreal University channel. Unreal Engine shortcuts and tips.
in Learning, Community & Industry → Paid Tutorial Platforms - 2D Pixel Art Character Template Asset Pack Paid asset-source. 2D character art for sidescrollers, platformers, and metroidvania.
in Assets & Libraries → Game Assets - 2D Pixel Dungeon Asset Pack asset-source. 16x16 pixel character and tileset.
in Assets & Libraries → Game Assets - 2D Tech Demos plugin. Official Unity tech demos for 2D features.
in Game Development → Unity Engine: Resources - 3D AI Studio Free tier software. Web app that runs several 3D generation models for text-to-3D, image-to-3D, texturing and quad remeshing.
in Software Reference → AI 3D Generation Software - 3D Coat Paid software. Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake.
in Software Reference → Retopology & UV Software - 3D Game Shaders (source) reference. Open-source project with resources on learning 3D game shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Game Shaders for Beginners reference. Clear breakdowns of SSAO, bloom, SSR.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3DGreenhorn channel. YouTube channel with Blender tutorials for modeling stylized isometric rooms and scenes.
in Learning, Community & Industry → YouTube Channels: Blender - 3ds Max Paid software. Autodesk polygonal DCC widely used in archviz, games, and broadcast VFX.
in Software Reference → 3D Software: Paid - 3DTexel asset-source. 1,600+ handmade CC0 assets, incl. 1,000+ seamless PBR materials, HDRIs, decals, IES profiles and 3D models. Free account required to download.
in Assets & Libraries → Textures & Materials: Free PBR Libraries - 420 Pixel Art Icons for RPGs asset-source. Set of 420 RPG icons, free for commercial use.
in Assets & Libraries → Game Assets - 50 Unity Tips reference. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
in Game Development → Unity Engine: Resources - 8000+ Raven Fantasy Icons - RPG Icons, Pixel Art Icons, Textures and Sprites asset-source. 8000+ colorful pixel art icons for fantasy and RPG games.
in Assets & Libraries → Game Assets - A Crack In The Slab plugin. Recreation of a Dishonored 2 effect in Unity.
in Game Development → Unity Engine: Resources - A Frame software. An easy web framework for building 3D/AR/VR experiences.
in Software Reference → Game Engines: Free & Open Source - A Gentle Introduction to Shaders in Unity3D tutorial. Series of posts introducing shader coding, oriented to developers with little to no knowledge of shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A Star Pathfinding for Unity plugin. Multithreaded 3-axis A* pathfinder for Unity.
in Game Development → Unity Engine: Resources - A-Frame VR plugin. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
in Game Development → XR, AR & VR: Resources - A* Pathfinding Project Pro Paid plugin. Fast pathfinding system for Unity with grid, navmesh, and point graphs.
in Game Development → Unity Engine: Resources - AAA Ghibli Forest in Blender & Unreal ~ ShinGidora channel. Stylized environment tips, partly promoting his TREEBOX commercial script.
in Learning, Community & Industry → Paid Tutorial Platforms - Aarthificial channel. YouTube channel with pixel art and game development devlogs.
in Game Development → Game Dev: YouTube Channels - AccuRIG tool. Free application designed for fast and easy character rigging.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Acerola channel. YouTube channel explaining graphics programming and shader techniques.
in Game Development → Game Dev: YouTube Channels - ACES 2.0 reference. Academy Color Encoding System. Widely adopted in film/TV, growing in games.
in Tools, Pipeline & Utilities → Pipeline Standards - Acl Ue4 Plugin plugin. Official Animation Compression Library plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Actors Unity3d Framework tool. Decouples data from behavior in Unity.
in Game Development → Unity Engine: Resources - Adic plugin. Lightweight dependency injection container for Unity.
in Game Development → Unity Engine: Resources - AdMob Unity Plugin plugin. Unity extension for placing AdMob banners in Android games.
in Game Development → Unity Engine: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 1 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 2 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
in Game Development → XR, AR & VR: Resources - AdvancedSkeleton Free, non-commercial plugin. Maya rigging tool that builds rebuildable rigs for bipeds, creatures and props.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AI Companion plugin. Unity 5 AI learning project with behavior trees and A* pathfinding.
in Game Development → Unity Engine: Resources - AirPeer plugin. WebRTC-based networking plugin for Unity.
in Game Development → Unity Engine: Resources - Akka.Unity.Sample reference. Sample running Akka.NET in Unity.
in Game Development → Unity Engine: Resources - Alex Forsythe channel. Deep-dive tutorials on Unreal's game framework and replication.
in Game Development → Unreal Engine: Resources - ALS Community community. Replicated, optimized community fork of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - ALS Refactored plugin. Reworked C++ version of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - Anchorpoint Free tier software. Git/Perforce GUI built for artists. Handles large binary assets cleanly.
in Software Reference → Pipeline & Production Management Software - Anderson Rohr Free Mocap Packs asset-source. Free mocap packs on Gumroad from a UE artist. Everyday actions, crowd reactions, fitness, soccer and MetaHuman-ready clips.
in Animation & Rigging → Mocap & Animation Libraries - AndroidNative plugin. Call Java functions via JNI from Unreal Engine on Android.
in Game Development → Unreal Engine: Resources - AngryBots2 reference. Example Unity project from Unity Technologies demonstrating several features.
in Game Development → Unity Engine: Resources - Animated Crosshairs UE4 asset-source. 17 ready-to-use animated UMG crosshair widgets with a demo scene.
in Game Development → Unreal Engine: Resources - Animation Layers Paid plugin. Blender add-on for layer-based animation with blending, merging and baking.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Animation Programming Basics channel. Basics of animation programming.
in Learning, Community & Industry → Paid Tutorial Platforms - Animation Starter Pack asset-source. Epic free pack of 62 animations for the classic UE Mannequin: locomotion, crouch, rifle aim, jumps, and deaths for prototyping.
in Animation & Rigging → Mocap & Animation Libraries - Animation Texture Baker plugin. Bakes legacy animations into textures, targeting ECS.
in Game Development → Unity Engine: Resources - AnimationShopee Paid asset-source. Per-clip mocap store with 2,700+ FBX animations (combat, zombie, dance, sports, daily life) at $1 each plus bundled motion packs.
in Animation & Rigging → Mocap & Animation Libraries - Animator Timeline plugin. Timeline editor for Unity.
in Game Development → Unity Engine: Resources - animBot Paid plugin. Maya animation toolset for key editing, tweening, mirroring and graph editor helpers.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Anime/Toon/Cel Shading Model (Envieous, UE5) reference. Custom UE5 anime/toon/cel shading model. Works with launcher engine versions.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Animworks Free Maya Rigs Free, non-commercial asset-source. Hub of 60+ free Maya rigs from game and film animators, many built on mGear, covering characters, creatures and vehicles.
in Animation & Rigging → Character Rigs: Maya - Ansimuz Legacy Collection asset-source. Free 16-bit pixel-art assets.
in Assets & Libraries → Game Assets - Anything World Gallery Free tier asset-source. Animated, game-ready models.
in Assets & Libraries → Model Libraries: Specialized - AR Foundation Docs reference. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
in Game Development → Unity Engine: Resources - Armory3D software. Blender-integrated Haxe game engine.
in Software Reference → Game Engines: Free & Open Source - Arsenal plugin. Blender-integrated game engine written in Rust.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Articy Importer For Unreal plugin. Imports articy:draft narrative data into Unreal Engine.
in Game Development → Unreal Engine: Resources - Articy:draft Paid software. Professional narrative design middleware.
in Software Reference → Pipeline & Production Management Software - Artimech plugin. Open-source visual scripting and state machine system for Unity.
in Game Development → Unity Engine: Resources - Aseprite software. Pixel art editor and sprite animation tool, sold commercially with its source code public on GitHub.
in Software Reference → 2D & Animation Software - Asset Auditing Tools plugin. Official Unity editor tools to audit project assets and fix errors.
in Game Development → Unity Engine: Resources - Asset Creation Toolset License unspecified tool. Blender addon bundling tools for game asset creation.
in Assets & Libraries → Game Assets - Astar Pathfinding plugin. 2D A* pathfinding for Unity.
in Game Development → Unity Engine: Resources - Async Loading Screen plugin. Configure an async loading screen system from Unreal Engine project settings.
in Game Development → Unreal Engine: Resources - Atlas Unity tool. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
in Game Development → Unity Engine: Resources - Audio Analysis Tools plugin. Audio analysis functions for Unreal Engine. Pairs with Runtime Audio Importer.
in Game Development → Unreal Engine: Resources - Audio2Face-3D (NVIDIA) software. NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins.
in Software Reference → AI Motion Capture Software - AudioRecorder plugin. Audio recorder component for Unity.
in Game Development → Unity Engine: Resources - AudioTexture plugin. Generates a Unity Texture2D from an AudioClip.
in Game Development → Unity Engine: Resources - Auto Save Scene plugin. Unity editor helper that auto-saves the scene to minimize lost work.
in Game Development → Unity Engine: Resources - Auto-Rig Pro (Blender) Paid plugin. Automatic rigging and retargeting.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Autoya plugin. Thin application framework for Unity.
in Game Development → Unity Engine: Resources - Awesome Dog Mocap Paid asset-source. Dog motion capture animation packs sold as FBX and on Unity Asset Store, Fab, and the iClone marketplace.
in Animation & Rigging → Mocap & Animation Libraries - AYON (Ynput) software. Open-source VFX/animation pipeline platform; successor to OpenPype (archived).
in Software Reference → Pipeline & Production Management Software - Azri Rig Free, non-commercial asset-source. Free game-style Maya rig with dual scythes, IK/FK hands and skirt auto-follow, built for fast playback; Maya 2018+.
in Animation & Rigging → Character Rigs: Maya - Babylon.js software. JavaScript 3D engine/framework for browser games and apps.
in Software Reference → Game Engines: Free & Open Source - Bad Decisions community. Unreal Engine and virtual production training Discord (~4K). Ultimate Unreal Engine Program community.
in Learning, Community & Industry → 3D Communities & Forums - Barebones Master Server tool. Master server framework for Unity.
in Game Development → Unity Engine: Resources - Basic Multiplayer Unity reference. Fast-Paced UDP Client-Server implementation.
in Game Development → Game Dev Tools: Networking & Multiplayer - Beautiful Text Outline for Unity UI plugin. Text outline and vertex effects for Unity UI.
in Game Development → Unity Engine: Resources - Bep In Ex tool. Unity game patcher and plugin framework for modding shipped games.
in Game Development → Unity Engine: Resources - Better Defines plugin. Manage preprocessor directives in Unity.
in Game Development → Unity Engine: Resources - BetterDefines.cs reference. Gist: improved scripting define symbol management for Unity.
in Game Development → Unity Engine: Resources - Bevy software. Rust data-driven ECS game engine.
in Software Reference → Game Engines: Free & Open Source - BezierCanvas plugin. Illustrator pen-tool style bezier editor for Unity.
in Game Development → Unity Engine: Resources - Bfxr software. Retro and chiptune SFX generator (browser and desktop).
in Software Reference → Audio Software - BitpackingTools reference. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
in Game Development → Unity Engine: Resources - Bitstrap plugin. BitCake's collection of Unity workflow tools.
in Game Development → Unity Engine: Resources - Blackthornprod channel. YouTube channel with game dev tutorials covering 2D art, Unity and game design.
in Game Development → Game Dev: YouTube Channels - Ble Utilities Unreal plugin. Scan, connect to, and subscribe to Bluetooth LE devices from Unreal Engine.
in Game Development → Unreal Engine: Resources - Blend4Web software. JavaScript framework for interactive 3D in browsers. Blender integration.
in Software Reference → Game Engines: Free & Open Source - Blender software. Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX.
in Software Reference → 3D Software: Free - Blender For Unreal Engine plugin. Exports Blender content to Unreal Engine.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender to Unity FBX plugin. Blender addon that exports FBX files with correct axes and scale for Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender2Godot plugin. Exports a Blender scene to a Godot Engine project.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blitz3D software. 3D BASIC-like programming language for fast 3D desktop games.
in Software Reference → Game Engines: Free & Open Source - Blockbench software. Free low-poly/voxel 3D modeler.
in Software Reference → Misc 3D Utilities Software - Blue Ocean Games community. Indie game fund Discord. Networking, feedback, and resources for indie developers seeking funding.
in Learning, Community & Industry → 3D Communities & Forums - blueprintUE community. Paste and share Unreal Blueprint nodes online.
in Game Development → Unreal Engine: Resources - Bolt plugin. Visual scripting for Unity to build gameplay and interactive systems without code. Now bundled with Unity as Visual Scripting.
in Game Development → Unity Engine: Resources - Bomber inspiration. Open-source Bomberman multiplayer game made in Unreal Engine 5.
in Game Development → Game Dev Tools: Networking & Multiplayer - BOOST Foliage Performance ~ Joshua M Kerr channel. Foliage performance via world position offset in materials.
in Learning, Community & Industry → Paid Tutorial Platforms - Box2D v3 tool. 2D physics engine rewrite by Erin Catto.
in Game Development → Game Dev Tools: Physics Engines - Box2D.NET reference. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
in Game Development → Game Dev Tools: Physics Engines - Brackeys (Godot) channel. Returned in 2024 with Godot content.
in Game Development → Godot: Learning - Brackeys Discord community. Brackeys Discord community.
in Game Development → Game Dev: Communities - Brackeys Game Jam community. Brackeys community game jam on itch.io, open to beginners.
in Game Development → Game Jams - Brackeys' Platformer Bundle asset-source. Pixel-art characters, tiles, sounds, and music for a first game.
in Assets & Libraries → Game Assets - Building an AR game with ARKit and Spritekit tutorial. Tutorial: building an AR game with ARKit and SpriteKit.
in Game Development → XR, AR & VR: Resources - Bullet Pattern Editor Unity plugin. Editor for authoring shoot-em-up bullet patterns.
in Game Development → Unity Engine: Resources - CAFU Core plugin. Clean-architecture framework for Unity.
in Game Development → Unity Engine: Resources - Cain On Games channel. Tim Cain (Fallout creator) on game design philosophy and war stories.
in Game Development → Game Dev: YouTube Channels - CameraLib4U plugin. Third-person chase-camera system for Unity.
in Game Development → Unity Engine: Resources - Cannon.js tool. Lightweight and simple 3D physics engine for the web.
in Game Development → Game Dev Tools: Physics Engines - Capsule plugin. Export manager for sharing assets between Blender and Unreal/Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Capturing Body Motion in 3D | Apple Developer Documentation reference. Apple ARKit documentation: capturing body motion in 3D.
in Game Development → XR, AR & VR: Resources - CarPaint plugin. Car paint material for the Unity Standard Assets car.
in Game Development → Unity Engine: Resources - Cartwheel Paid software. Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters.
in Software Reference → AI Motion Capture Software - Cascadeur Free, non-commercial software. AI-assisted physics-based keyframe character animation; free for non-commercial use.
in Software Reference → 3D Software: Free Tier - Cascadeur Scenes (RenderHub) Mixed marketplace. RenderHub section of ready-rigged Cascadeur .casc character scenes, free and paid.
in Animation & Rigging → Character Rigs: Other Apps - cashgenUE plugin. Runtime procedural terrain generator for Unreal Engine.
in Game Development → Unreal Engine: Resources - Catlike Coding reference. C# and shader tutorials for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CC Auto Setup (3ds Max) plugin. Free 3ds Max plugin that imports Character Creator and iClone characters as Biped or CAT rigged, shaded characters.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - CelShader reference. Cel shader project for Unreal Engine 4.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CensoredUE4 plugin. World-space area censoring (mosaic/blur) attachable to any actor.
in Game Development → Unreal Engine: Resources - Ceramic software. Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity.
in Software Reference → Game Engines: Free & Open Source - Cerebro Paid software. Russian-origin production tracker with built-in messenger and review.
in Software Reference → Pipeline & Production Management Software - Cesium for Unreal plugin. Brings 3D geospatial tiles and globes into Unreal Engine.
in Game Development → Unreal Engine: Resources - chaiNNer software. Node-based desktop app that chains AI upscaling and image-processing models for batch work.
in Software Reference → AI Image & Texture Generation Software - Chanquo plugin. Partial Go-channel implementation for Unity.
in Game Development → Unity Engine: Resources - Character Customization Tutorial reference. Finished project for a Unity blendshape character customization tutorial series.
in Learning, Community & Industry → Paid Tutorial Platforms - Character DNA Free tier plugin. Blender add-on that imports, edits and exports MetaHuman DNA files with RigLogic expressions.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - CharacterController2D plugin. 2D controller that behaves like Unity's CharacterController component.
in Game Development → Unity Engine: Resources - Charon Unity3D plugin. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
in Game Development → Unity Engine: Resources - Cheatography Unity Cheatsheet reference. Hotkey reference for the Unity editor.
in Game Development → Unity Engine: Resources - Cheetah Texture Packer tool. High efficient and fast 2D bin packing tool.
in Game Development → Game Dev Tools: Sprite & VFX - Chest Of Property Drawers plugin. Collection of small reusable Unity property drawers.
in Game Development → Unity Engine: Resources - Chisel.Prototype plugin. Work in progress prototype for the Chisel Level Editor, for Unity.
in Game Development → Game Dev Tools: Level Design - CHORD (Ubisoft La Forge) Free, non-commercial software. Ubisoft research model that turns one texture image into a set of PBR material maps.
in Software Reference → AI Image & Texture Generation Software - Christoph Schoch Rigs Free, non-commercial asset-source. Free fan-art Maya rigs by Christoph Schoch: Link, Ruby Rose, Liger, Shinobi, Efi Oladele, game-character style.
in Animation & Rigging → Character Rigs: Maya - Circular Color Picker Unity reference. Shader and script for a circular color picker.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ClassTypeReference for Unity plugin. Serializable references to System.Type with a custom property drawer for dropdown class selection.
in Game Development → Unity Engine: Resources - cMonkeys Huge FBX Mocap Library asset-source. 2,534 CMU mocap clips converted to grouped FBX files for Unity, mirrored on Internet Archive.
in Animation & Rigging → Mocap & Animation Libraries - CO2 plugin. Android plugin generator for Unity.
in Game Development → Unity Engine: Resources - COA Tools plugin. 2D cutout animation suite for Blender, similar to Spine or Spriter.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Cocos Creator software. TypeScript mobile/web game engine.
in Software Reference → Game Engines: Free & Open Source - Cocos2d X software. C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms.
in Software Reference → Game Engines: Free & Open Source - Code Like Me channel. A wide variety of Unreal Engine tutorials.
in Game Development → Unreal Engine: Resources - ColorPalette plugin. Lightweight color palette asset for Unity.
in Game Development → Unity Engine: Resources - Colorus reference. Coloring book game for web and iOS made with Unity.
in Game Development → Unity Engine: Resources - Colyseus tool. Node.js multiplayer framework.
in Game Development → Game Dev Tools: Networking & Multiplayer - Colyseus Unreal tool. Colyseus Multiplayer SDK for Unreal Engine.
in Game Development → Game Dev Tools: Networking & Multiplayer - Command Terminal reference. In-game console and command terminal for Unity.
in Game Development → Unity Engine: Resources - Complete Unity 2018 Game Development tutorial. Companion code for the Complete Unity 2018 Game Development book.
in Game Development → Unity Engine: Resources - Constellation plugin. Visual scripting language for Unity, no code required.
in Game Development → Unity Engine: Resources - Construct 3 Free tier software. Browser-based no-code 2D engine with visual scripting.
in Software Reference → Game Engines: Commercial Free Tiers - Coop Design plugin. Prototype for runtime cooperative level design in Unity.
in Game Development → Unity Engine: Resources - CopperCube software. CopperCube is an all-in-one 3D game engine. Very easy to use.
in Software Reference → Game Engines: Free & Open Source - Coquette software. A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
in Software Reference → Game Engines: Free & Open Source - CoroutineChain reference. Chainable coroutine helper for Unity.
in Game Development → Unity Engine: Resources - CosineGradient plugin. Cosine gradient generator for Unity.
in Game Development → Unity Engine: Resources - Cpp Unity TCP Client Server reference. Sample Unity TCP client with a C++ (Boost) server.
in Game Development → Unity Engine: Resources - Craftpix Free tier marketplace. 2D game assets, free and paid.
in Assets & Libraries → Game Assets - Crocotile 3D Paid software. Use 2d tiles to create 3d models!
in Software Reference → 3D Software: Paid - CropTexture plugin. Crop and resize textures in the Unity editor.
in Game Development → Unity Engine: Resources - CryEngine Free tier software. High-fidelity 3D engine, pay-what-you-want.
in Software Reference → Game Engines: Commercial Free Tiers - Crystal AI plugin. Utility-based AI framework for C# and Unity.
in Game Development → Unity Engine: Resources - CS50 Game Development (Harvard) tutorial. Free, covers Love2D, Unity.
in Game Development → Game Dev: Courses - Cubebrush Paid marketplace. Marketplace for game art assets, brushes, textures and tutorials sold by artists.
in Assets & Libraries → Asset Marketplaces - CUDLR reference. Console for Unity debugging and logging remotely.
in Game Development → Unity Engine: Resources - Cup Nooble asset-source. Creator of the Sprout Lands pixel art packs, cozy farming style.
in Assets & Libraries → Game Assets - CurveTexture plugin. Encode arbitrary curves into textures and apply them to materials or shader properties.
in Game Development → Unity Engine: Resources - Custom 2D Colliders plugin. Custom 2D colliders for Unity.
in Game Development → Unity Engine: Resources - Cute Fantasy RPG - 16x16 top down pixel art asset pack asset-source. 16x16 assets for your top-down game.
in Assets & Libraries → Game Assets - Cyanilux tutorial. Unity shader tutorials (URP focus). Intro to Shader Graph, HLSL, depth, vertex displacement, dissolve, portals, water, fire. Beginner to advanced.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Dash software. A free and open 3D game engine written in D.
in Software Reference → Game Engines: Free & Open Source - Dash Slide Puzzle (Runner Up - Animation/Design) inspiration. Flutter Puzzle Hack runner-up for animation and design: a slide puzzle race against an AI bot, built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - DataConfig plugin. Serialization framework for the Unreal property system.
in Game Development → Unreal Engine: Resources - DataRenderer2D plugin. Generates line and polygon meshes in Unity.
in Game Development → Unity Engine: Resources - Deadline (AWS Thinkbox) software. Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud.
in Software Reference → Pipeline & Production Management Software - DeadSimple Pixel-Perfect Camera plugin. Pixel-perfect orthographic camera script for 2D Unity scenes.
in Game Development → Unity Engine: Resources - DECALmachine Paid plugin. Blender add-on for mesh decals and trim sheets, adds surface detail without UVs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Deconstructor of Fun reference. F2P game design and business.
in Game Development → Game Design & Theory - DeepMotion Free tier software. Game-ready character animation from video. BVH/FBX export.
in Software Reference → AI Motion Capture Software - Defold software. Lua-scripted engine for cross-platform 2D and 3D games, maintained by the Defold Foundation.
in Software Reference → Game Engines: Free & Open Source - Deform plugin. Deformer system for Unity meshes.
in Game Development → Unity Engine: Resources - DeltaDNA Unity SDK tool. deltaDNA analytics and smartads mediation SDK for Unity games.
in Game Development → Unity Engine: Resources - Design Patterns in Unity Example reference. Derek Banas's design patterns tutorial series translated to C# in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - DevDuck channel. YouTube channel of DevDuck documenting indie game development with devlogs and tutorials.
in Game Development → Godot: Learning - Dialogic 2 plugin. Full-featured dialogue and timeline system.
in Game Development → Godot: Key Plugins & Addons - Diligent Engine software. Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan.
in Software Reference → Game Engines: Free & Open Source - Direct3D-S2 software. Open image-to-3D model using sparse attention for high-resolution meshes.
in Software Reference → AI 3D Generation Software - Dissonance plugin. Real-time voice chat asset for Unity multiplayer.
in Game Development → Unity Engine: Resources - Diversion Free tier software. Cloud version control built for large binary art repositories.
in Software Reference → Pipeline & Production Management Software - DotRecast tool. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
in Game Development → Game Dev Tools: AI & Procedural Generation - DoubleJump Academy Discord community. VFX/CGI academy Discord (~6K). Monthly hangouts, portfolio reviews, challenges. Niagara, Houdini, EmberGen focus.
in Learning, Community & Industry → 3D Communities & Forums - DownloadManager.cs reference. Download manager gist for Unity.
in Game Development → Unity Engine: Resources - DragonBones software. Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines.
in Software Reference → 2D & Animation Software - DT Compile Time Tracker plugin. Unity editor extension that tracks compile time.
in Game Development → Unity Engine: Resources - DTCommandPalette plugin. Command palette for Unity to run methods and open scenes.
in Game Development → Unity Engine: Resources - Dual Quaternion Skinning for Unity plugin. Dual quaternion skinning implementation for Unity.
in Game Development → Unity Engine: Resources - Dungeon Architect Paid plugin. Procedural level generator for Unreal and Unity driven by node-based flow graphs.
in Software Reference → Level Design & Map Editing Software - DungeonGenerator plugin. Procedural dungeon generator for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - EasingCore plugin. Simple easing-function implementation for Unity.
in Game Development → Unity Engine: Resources - Easy Json Parser tool. JSON parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - EasyMOBA reference. MOBA game template for Unity.
in Game Development → Unity Engine: Resources - EasyXMLParser tool. XML parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ebitengine software. Open-source 2D game engine for the Go programming language.
in Software Reference → Game Engines: Free & Open Source - ECS Tween plugin. Unity tweening system built on ECS that also works with GameObjects.
in Game Development → Unity Engine: Resources - ECSRx.unity plugin. Reactive ECS framework for Unity built on UniRx.
in Game Development → Unity Engine: Resources - Edge Detect Post Processing Unity plugin. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
in Game Development → Unity Engine: Resources - Editor2D plugin. Tile based level editor for Unity.
in Game Development → Game Dev Tools: Level Design - Effekseer software. Real-time VFX editor and runtime.
in Software Reference → VFX & Compositing Software - Einar Rig (Blender) asset-source. Old man character rig from Blender Studio's Charge film, with production body and face rig.
in Animation & Rigging → Character Rigs: Other Apps - Eisko Paid service. Digital human scanning and asset service.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Electra Rig (Houdini) asset-source. SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
in Animation & Rigging → Character Rigs: Other Apps - Embark Blender Tools plugin. Game-dev workflow tools for Blender, with standardized import/export and new object types.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - EmberGen Paid software. Real-time volumetric fluid sim (fire, smoke, explosions).
in Software Reference → VFX & Compositing Software - Emilio Serrano Rigs Free, non-commercial asset-source. Free mGear-built Maya rigs by Act III animator Emilio Serrano: robots, creatures, quadrupeds and fan-art characters.
in Animation & Rigging → Character Rigs: Maya - Enhanced Scroll View plugin. 3D scroll view for Unity (NGUI and uGUI support).
in Game Development → Unity Engine: Resources - EnumDispatcher plugin. ECS-backed C# enums as Flux/Redux actions in Unity.
in Game Development → Unity Engine: Resources - Environment Art Breakdown ~ Stylized Station channel. Environment art breakdown by Melissa Perl.
in Learning, Community & Industry → Paid Tutorial Platforms - Epic Games reference. Epic Games on GitHub. Official Unreal Engine and related repos.
in Game Development → Game Design & Theory - Epic Online Services software. Free multiplayer, matchmaking, voice chat.
in Software Reference → Pipeline & Production Management Software - EpPathFinding3D.cs plugin. 3D jump-point-search pathfinding for cube-based games in C#.
in Game Development → Unity Engine: Resources - Erik Rig (Houdini) asset-source. Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
in Animation & Rigging → Character Rigs: Other Apps - Evergine software. Enterprise-focused graphics engine for 3D business and industry applications.
in Software Reference → Game Engines: Commercial Free Tiers - Explosive Free tier asset-source. Game animation packs for Unity, Unreal, and Godot/Blender, incl. RPG Character pack (1,437 clips), Crafting, and Warrior sets, with free versions.
in Animation & Rigging → Mocap & Animation Libraries - EZ Item Editor plugin. Game data editor for Unity for entering, maintaining, and consuming game data.
in Game Development → Unity Engine: Resources - Ez Sprite Sheet tool. Creates sprite sheets from animated GIFs.
in Game Development → Game Dev Tools: Sprite & VFX - EzySlice plugin. Mesh slicer framework for Unity, written in C#.
in Game Development → Unity Engine: Resources - Faceit Paid plugin. Blender add-on that generates facial shape keys for any character and imports ARKit and Audio2Face capture.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Faceware Paid hardware. Head-mounted cameras plus Studio/Analyzer software for facial performance capture.
in Software Reference → Virtual Production Software - Faceware Studio Paid software. Real-time face capture and streaming software.
in Software Reference → 3D Software: Paid - Fairy GUI Unreal plugin. Flexible UI framework for Unreal Engine.
in Game Development → Unreal Engine: Resources - Fast Noise Lite tool. Fast noise generation (Perlin, Simplex, Cellular).
in Game Development → Game Dev Tools: AI & Procedural Generation - FastSwitcher plugin. UMG widget switcher that loads only the active widget in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - FBX2glTF tool. Meta's CLI for FBX → glTF 2.0.
in Tools, Pipeline & Utilities → Conversion Tools - Firestorm plugin. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
in Game Development → Unity Engine: Resources - Fish Net tool. High-performance Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - Fixed Function States from Materials (gist) reference. Aras Pranckevicius gist on driving fixed-function render states from materials and scripts in Unity.
in Game Development → Unity Engine: Resources - Flax Engine software. High-fidelity 3D engine. Free for small studios.
in Software Reference → Game Engines: Free & Open Source - FlexibleUI Unity plugin. Multiple GUI theme system for Unity.
in Game Development → Unity Engine: Resources - Flow Map Shader reference. Flow Map Shader for Unity3D. Used with sprites.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Flow Production Tracking (Autodesk) Paid software. Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024.
in Software Reference → Pipeline & Production Management Software - Fluid Behavior Tree plugin. Code-first behavior tree micro-framework for Unity.
in Game Development → Unity Engine: Resources - Flurry Unity Plugin plugin. Flurry analytics library for Unity on Android and iOS.
in Game Development → Unity Engine: Resources - FMOD Free tier software. Industry-standard adaptive audio. Free for indie <$200k.
in Software Reference → Audio Software - FNA software. C# XNA reimplementation for ports.
in Software Reference → Game Engines: Free & Open Source - FogSprites reference. Modification of Unity's sprite shaders supporting Fog.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Folded Paper Engine software. Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items.
in Software Reference → Game Engines: Free & Open Source - Forge Networking Remastered tool. Free open-source multiplayer networking system with good Unity integration.
in Game Development → Game Dev Tools: Networking & Multiplayer - FrameDump tool. Exports image sequences from Unity.
in Game Development → Unity Engine: Resources - Free - Pixel Art Asset Pack - Topdown Tileset - 16x16 Sprites asset-source. 500 sprites, 3 heroes, 8 enemies, 50 weapons.
in Assets & Libraries → Game Assets - Free Game Assets asset-source. Curated free 2D/3D/audio assets.
in Assets & Libraries → Game Assets - Free Low-Poly Nature Assets Thread (r/gamedev) community. Reddit thread sharing free low-poly trees, plants, and rocks for game development.
in Learning, Community & Industry → 3D Communities & Forums - Free Motion Pack 1 asset-source. 21 free mocap FBX animations on the Mixamo Exo Gray armature with T-pose on frame 1 for retargeting.
in Animation & Rigging → Mocap & Animation Libraries - Free Skeleton Rig (Blender) Free, non-commercial asset-source. Stylized skeleton warrior rig for Blender 4.4+ with equipment toggles, cloth physics and shader controls.
in Animation & Rigging → Character Rigs: Other Apps - Fresh Cooked Tweens tool. Tweening library with curve easing for any value in Unreal Engine.
in Game Development → Unreal Engine: Resources - Freya Holmer channel. Math for game devs, shaders.
in Game Development → Game Dev: YouTube Channels - friflo ECS reference. High-performance C# ECS with simple API. Supports.NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame,..
in Game Development → Game Design & Theory - FumeFX Paid plugin. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Fungus plugin. Unity library for building illustrated interactive-fiction and visual-novel games.
in Game Development → Unity Engine: Resources - Fusee software. A multiplatform 3D C# real-time engine with strong emphasis on content transformation.
in Software Reference → Game Engines: Free & Open Source - Fusion Character Animator tool. Small tool for Clickteam Fusion 2.5 to facilitate the animation of 2D character sprites for developers.
in Game Development → Game Dev Tools: Sprite & VFX - Futile plugin. A code-first 2D framework for Unity.
in Game Development → Unity Engine: Resources - Fx Effects Pixel Art #91 - 64x64 | 32x32 Paid asset-source. RPG pixel-art FX effects pack. 64x64 and 32x32.
in Assets & Libraries → Game Assets - Fyrox software. Rust 3D engine with scene editor.
in Software Reference → Game Engines: Free & Open Source - Gambetta_Networked Demo reference. Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
in Game Development → Game Dev Tools: Networking & Multiplayer - Game Animation Sample Project asset-source. Epic sample with 500+ mocap locomotion and traversal clips driven by Motion Matching, compatible with all UE Mannequins and MetaHumans.
in Animation & Rigging → Mocap & Animation Libraries - Game Dev League community. Large game dev Discord (~133K) built by game developers for game developers.
in Game Development → Game Dev: Communities - Game Dev Network community. Engine-agnostic gamedev Discord (~67K). Open to new and experienced devs.
in Learning, Community & Industry → 3D Communities & Forums - Game Development & Unreal Engine Programming Guide reference. Notes and guide on game development and Unreal Engine programming.
in Game Development → Unreal Engine: Resources - Game Development Essentials: Game Level Design License unspecified book. Book on game level design fundamentals.
in Game Development → Game Design & Theory - Game Icons asset-source. Library of 4000+ free SVG game icons under CC BY.
in Assets & Libraries → Icons - Game Maker's Toolkit channel. YouTube channel by Mark Brown analyzing game design through video essays.
in Game Development → Game Dev: YouTube Channels - Game MoCap Paid asset-source. Mocap dance, emote, and locomotion packs for Unity and Unreal, incl. hip hop, club, and Arabian dance sets.
in Animation & Rigging → Mocap & Animation Libraries - Game Programming Patterns reference. Lots of great game development patterns useful when making games with or without Unity.
in Game Development → Game Design & Theory - Game UI Database reference. Searchable database of game UI/UX screenshots for interface reference.
in Game Development → Game Design & Theory - Game View Maximizer tool. Maximizes the Unity game view with a keyboard shortcut.
in Game Development → Unity Engine: Resources - GameAI Movement plugin. NPC movement algorithms built in Unity for an AI-for-games university course.
in Game Development → Unity Engine: Resources - GameArt2D asset-source. Free 2D game art pack collection.
in Assets & Libraries → Game Assets - GameDev India community. India gamedev Discord (~5.5K). Runs BYOG game jam, Coffee House, Campfire events for Indian creators.
in Learning, Community & Industry → 3D Communities & Forums - GameDev Market Free tier marketplace. Game dev asset marketplace.
in Assets & Libraries → Game Assets - GameDev.tv Discord community. A community focused on the GameDev.tv courses.
in Learning, Community & Industry → 3D Communities & Forums - GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games Paid tutorial. Course teaching C++ game programming in Unreal Engine 5.
in Game Development → Unreal Engine: Resources - GameDev.tv Unreal Engine Blueprint Game Developer Online Course tutorial. Unreal Engine Blueprint game development course.
in Learning, Community & Industry → Paid Tutorial Platforms - GameFramework (EllanJiang) plugin. Game framework for Unity that encapsulates common game modules and standardizes the development process.
in Game Development → Unity Engine: Resources - GameFramework (FlipWebApps) plugin. Free Unity framework adding common game systems and features.
in Game Development → Unity Engine: Resources - Gamekit3D reference. Official Unity 3D game kit sample project from Unity Technologies.
in Game Development → Unity Engine: Resources - GameMaker Free tier software. GML-based 2D engine (Undertale, Hotline Miami).
in Software Reference → Game Engines: Commercial Free Tiers - Games Artist community. Game art community with breakdowns, tutorials, and showcases.
in Game Development → Game Dev: Communities - GameSynth (Tsugi) Paid software. Node-based procedural SFX generator for games.
in Software Reference → Audio Software - GASP ALS plugin. Game Animation Sample with ALS locomotion layering.
in Game Development → Unreal Engine: Resources - GASShooter plugin. Advanced FPS/TPS sample project for the Gameplay Ability System.
in Game Development → Unreal Engine: Resources - GDC Vault (Free) reference. Hundreds of free GDC talks.
in Game Development → Game Design & Theory - GDevelop software. Open-source event-based no-code 2D.
in Software Reference → Game Engines: Commercial Free Tiers - GDQuest Free tier tutorial. Premium courses plus free YouTube tutorials.
in Game Development → Godot: Learning - GDQuest (YouTube) channel. GDQuest YouTube channel with Godot game development tutorials.
in Game Development → Game Dev: YouTube Channels - GDScript.com tutorial. Interactive GDScript learning.
in Game Development → Godot: Learning - GdSpy tool. Unofficial fSpy importer for Godot.
in Game Development → Godot: Key Plugins & Addons - Gendarme reference. Mono rule-based static analysis tool, usable on Unity project assemblies.
in Game Development → Unity Engine: Resources - Genesis 9 Starter Essentials (Daz Studio) asset-source. Free rigged Genesis 9 base figure with character presets, clothing, hair and poses, exportable via Daz bridges.
in Animation & Rigging → Character Rigs: Other Apps - GeoGen (JangaFX) Paid software. Real-time terrain generation.
in Software Reference → VFX & Compositing Software - Get Social Deep Linking Activity.java reference. Gist activity that captures onNewIntent deep links missed by Unity when backgrounded.
in Game Development → Unity Engine: Resources - GetSocial Unity SDK plugin. GetSocial social SDK and demo for Unity.
in Game Development → Unity Engine: Resources - GGPOUE4 plugin. GGPO rollback netcode port for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ghost Mesh Plugin plugin. Creates ghost/silhouette mesh effects in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - GILES plugin. A runtime level editor for Unity3D.
in Game Development → Game Dev Tools: Level Design - Git LFS tool. Large file storage for Git.
in Game Development → Game Dev Tools: Version Control - GitHub: mixandjam reference. Source for the mix and jam Unity video tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - GitHub: mob-sakai reference. GitHub profile with open-source Unity tools and effects.
in Game Development → Unity Engine: Resources - GitHub: mrzapp reference. GitHub profile with open-source Unity tools and utilities.
in Game Development → Unity Engine: Resources - Gizmos plugin. Draw runtime gizmos in builds and the editor in Unity.
in Game Development → Unity Engine: Resources - Global Event System Ue4 plugin. Loosely coupled global event system for cross-map and cross-Blueprint communication.
in Game Development → Unreal Engine: Resources - Global Game Jam community. Annual, in-person worldwide.
in Game Development → Game Jams - Glow reference. Unity Shader Graph glow effect test.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - glTF Pipeline tool. GlTF GLB, Draco compress, texture resize.
in Tools, Pipeline & Utilities → Conversion Tools - GLTF Report tool. Web app to diagnose and optimize glTF files. Inspector supports BASIS/KTX2 textures. By Don McCurdy.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Transform tool. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
in Tools, Pipeline & Utilities → Conversion Tools - glTF Validator tool. Official Khronos spec validation.
in Tools, Pipeline & Utilities → Conversion Tools - gltfpack tool. Aggressive glTF mesh/texture optimization.
in Tools, Pipeline & Utilities → Conversion Tools - GlueIT License unspecified tool. Free Simple Spritesheet Tool.
in Game Development → Game Dev Tools: Sprite & VFX - GMTK Game Jam community. Game Maker's Toolkit annual game jam on itch.io, one of the largest by entries.
in Game Development → Game Jams - GOAP plugin. Goal-oriented action planning AI for Unity.
in Game Development → Unity Engine: Resources - Godot 4 software. MIT-licensed 2D/3D engine. GDScript, C#, C++.
in Software Reference → Game Engines: Free & Open Source - Godot 4 glTF runtime import reference. GitHub issue in the Godot docs repo about documenting runtime glTF import in Godot 4.
in Game Development → Godot: Key Plugins & Addons - Godot Asset Store marketplace. Official addon, plugin, and asset marketplace (beta). Replaces the legacy Asset Library.
in Game Development → Godot: Official Resources - Godot Discord community. Official Godot Engine Discord server for chat and help.
in Game Development → Godot: Communities - Godot Documentation reference. Official docs. GDScript, C#, 2D/3D, shaders, physics, networking.
in Game Development → Godot: Official Resources - Godot Forums community. Official Godot Engine forum for questions and discussion.
in Game Development → Godot: Communities - Godot Game Tools software. Blender addon that eases Mixamo animation import into Godot.
in Software Reference → Pipeline & Production Management Software - Godot Package Manager tool. Package manager for Godot using npm.
in Game Development → Godot: Key Plugins & Addons - Godot Proposals reference. Feature request tracker and roadmap.
in Game Development → Godot: Official Resources - Godot Shaders asset-source. Community shader library with visual previews.
in Game Development → Godot: Official Resources - GodotSteam plugin. Steamworks SDK integration.
in Game Development → Godot: Key Plugins & Addons - Good Coding Practices in Unity reference. Trello board of good coding practices for Unity.
in Game Development → Unity Engine: Resources - Google Analytics Plugin for Unity plugin. Google's plugin for sending game events and screen views from Unity to Google Analytics.
in Game Development → Unity Engine: Resources - Google Mobile Ads Unity Plugin tool. Official Unity plugin for the Google Mobile Ads SDK.
in Game Development → Unity Engine: Resources - Google Sheets Unity plugin. Read data from private Google Sheets into Unity (read-only).
in Game Development → Unity Engine: Resources - Gorka Games channel. Long tutorial series, short tutorials, and Unreal Engine news.
in Game Development → Unreal Engine: Resources - GoZen software. Free open-source video editor built with Godot (alpha).
in Software Reference → Video Editing Software - GraphicLine Games channel. Stylized shader and asset tutorials (Ghibli Shader Texture Generator).
in Learning, Community & Industry → YouTube Channels: Blender - GraphicsGale software. Pixel art and sprite animation tool (free).
in Software Reference → 2D & Animation Software - Graphmesh plugin. Graph-based procedural mesh generation inside the Unity editor.
in Game Development → Unity Engine: Resources - GrassBending reference. Replacement for Unity's terrain grass shader with alpha-blended rendering and touch bending.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Greebler plugin. Auto-scatters rubble and greeble detail across a scene. UE4 and Unity.
in Game Development → Unreal Engine: Resources - Green Mamba Stealth plugin. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
in Game Development → Unity Engine: Resources - GS CurveTools Paid plugin. Maya plugin for building curve-driven hair cards, braids and tubes for real-time hair.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Guitar Hero Unity reference. Guitar Hero fan game made in Unity.
in Game Development → Unity Engine: Resources - Gut plugin. Unit testing framework for GDScript.
in Game Development → Godot: Key Plugins & Addons - GVHMR Free, non-commercial software. Research code that recovers world-space 3D human motion from monocular video.
in Software Reference → AI Motion Capture Software - Hansoft (Perforce) Paid software. Agile PM for games and VFX studios.
in Software Reference → Pipeline & Production Management Software - Hard Ops / BoxCutter Paid plugin. Hard-surface add-on pair for Blender. BoxCutter draws boolean cuts, Hard Ops handles bevels and cleanup.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Harfang 3D software. C++ 3D visualization library usable in Python, Lua, and Go.
in Software Reference → Game Engines: Free & Open Source - Heaps.io software. Haxe engine. Dead Cells, Northgard.
in Software Reference → Game Engines: Free & Open Source - HeartBeast channel. RPG and action game tutorials.
in Game Development → Godot: Learning - HEAT Free tier service. Online library of 1,000+ root-motion mocap clips with on-the-fly retargeting and plugins for Blender, Daz Studio, Unity, and UE5.
in Animation & Rigging → Mocap & Animation Libraries - Hermes reference. Adds deep links into the UE4 editor.
in Game Development → Unreal Engine: Resources - HermodToolkit plugin. A set of 2D tools for Unity.
in Game Development → Unity Engine: Resources - HexTiles plugin. Hex tile editor for Unity.
in Game Development → Unity Engine: Resources - HiSocket plugin. Lightweight socket library for Unity and C# projects.
in Game Development → Unity Engine: Resources - Hive Auto-Rigger (Zoo Tools Pro) Paid plugin. Modular Maya auto-rigger for body and joint-based facial rigs, part of Zoo Tools Pro.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Hogwarts reference. Open-source Harry Potter sandbox game made in Unity.
in Game Development → Unity Engine: Resources - Horizontal 360 Radar plugin. 360-degree radar system (Skyrim-style) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Houdini Paid software. Procedural node-based DCC for VFX, simulation, and FX.
in Software Reference → 3D Software: Paid - Houdini Engine (SideFX product) Paid software. Procedural generation pipeline for Unreal/Unity/Godot.
in Software Reference → Pipeline & Production Management Software - Houdini Engine for Unreal plugin. Plugin bridging Houdini Digital Asset workflows into Unreal.
in Game Development → Unreal Engine: Resources - Houdini Engine for Unreal (AdrianPan optimized fork) plugin. Rebuilt Houdini Engine for UE, 2x-15x faster.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - How to Create a Minimap for VR in Unity tutorial. Tutorial: creating a minimap for VR in Unity.
in Game Development → XR, AR & VR: Resources - How To Market A Game reference. Marketing strategies for indie games.
in Game Development → Game Design & Theory - How to Set Up Unity's VR Editor (EditorVR) channel. Tutorial on setting up Unity's experimental EditorVR.
in Game Development → Unity Engine: Resources - HTC Vive VR Input tutorial. Tutorial: VR GUI input module for Unity with the HTC Vive.
in Game Development → XR, AR & VR: Resources - Humble Bundle Game Dev Paid marketplace. Periodic game dev bundles.
in Assets & Libraries → Game Assets - Hunyuan3D 2.1 (Tencent) software. Open-weight image-to-3D model that generates a mesh and paints PBR textures.
in Software Reference → AI 3D Generation Software - HunyuanWorld 1.0 (Tencent) software. Open model that generates explorable mesh-based 3D scenes from text or an image.
in Software Reference → AI 3D Generation Software - HY-Motion 1.0 (Tencent) software. Open model that generates 3D human motion from text prompts.
in Software Reference → AI Motion Capture Software - Hydrogen CSharp plugin. C# framework for Unity providing collections, utilities, and helpers.
in Game Development → Unity Engine: Resources - I Nailed the Anime Look ~ SILKROAD Project channel. Anime outlines and shadows done in UV space rather than as a filter.
in Learning, Community & Industry → Paid Tutorial Platforms - I3D Past Projects channel. Virtual 3D teleportation in real-time by Microsoft Research.
in Game Development → XR, AR & VR: Resources - Ico Sphere Creator plugin. Icosphere mesh creation tool for Unity.
in Game Development → Unity Engine: Resources - IlluGen Paid software. Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
in Software Reference → VFX & Compositing Software - Imgui Unity plugin. Dear ImGui integration for Unity.
in Game Development → Unity Engine: Resources - Imphenzia channel. Low poly modeling, rigging.
in Learning, Community & Industry → YouTube Channels: Blender - In-Game Editor UI plugin. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
in Game Development → Unity Engine: Resources - Indie Games Community (IGC) community. Global indie gamedev Discord. Devs, players, content creators sharing and discovering indie games.
in Learning, Community & Industry → 3D Communities & Forums - Indie Gaming Central (r/IndieGaming) community. r/IndieGaming Discord (~5.6K). Devs share new games and discoveries.
in Learning, Community & Industry → 3D Communities & Forums - Indie-Pixel Paid channel. Kenny Lammers' Patreon-tier community. Houdini Engine for Unreal/Unity, procedural pipelines.
in Learning, Community & Industry → 3D Communities & Forums - IndieDB community. Indie game database and promotion.
in Game Development → Game Dev: Communities - Infinite-Realities (Triple-I) Paid service. Photogrammetry and light-stage rentals for film and games.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - InfinityScroll plugin. Makes Unity ScrollRects scroll infinitely.
in Game Development → Unity Engine: Resources - InfraworldRuntime plugin. Use Google gRPC services from C++ or Blueprints in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ink tool. Narrative scripting by Inkle (Heaven's Vault, Sable).
in Game Development → Game Dev Tools: Dialogue & Narrative - Ink Unity Integration plugin. Unity integration for the open source ink narrative scripting language.
in Game Development → Game Dev Tools: Dialogue & Narrative - INOX plugin. Rust game engine integrated in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Instant Terra Paid software. Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins.
in Software Reference → Misc 3D Utilities Software - Intangible Free tier software. Prompt and drag-drop to 3D scenes for previz. No-code.
in Software Reference → AI 3D Generation Software - Introduction into the new Godot OpenVR Asset channel. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
in Game Development → Godot: Learning - Inventory + Equipment System plugin. Inventory container and equipment system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - iOS Unity Vuforia Guide plugin. Guide to integrating Unity + Vuforia into a native iOS app.
in Game Development → Unity Engine: Resources - Irrlicht software. Open source high-performance realtime 3D engine (C++).
in Software Reference → Game Engines: Free & Open Source - Island Slide Puzzle (Third Place - Animation/Design) inspiration. Flutter Puzzle Hack third place for animation and design: a slide puzzle whose tiles form an animated island scene.
in Learning, Community & Industry → 3D Inspiration & Showcase - itch.io Assets Free tier marketplace. Indie game asset marketplace.
in Assets & Libraries → Game Assets - itch.io Jams community. itch.io listing of upcoming and ongoing game jams.
in Game Development → Game Jams - iTween Expansion plugin. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
in Game Development → Unity Engine: Resources - JangaFX Docs reference. Official EmberGen/LiquiGen documentation and how-to guides.
in Software Reference → VFX & Compositing Software - JangaFX Software Discord community. Official Discord (~15K) for EmberGen, LiquiGen, GeoGen. Real-time VFX simulation software users.
in Learning, Community & Industry → 3D Communities & Forums - Japanese Village (Marketplace) Paid asset-source. Japanese medieval village asset pack.
in Game Development → Unreal Engine: Resources - Jayanam channel. YouTube channel by Jayanam with Blender tutorials on game art, modeling and add-ons.
in Learning, Community & Industry → YouTube Channels: Blender - Jitter Physics plugin. C# real-time physics engine ported into Unity.
in Game Development → Unity Engine: Resources - jMonkeyEngine 3 software. 3D open-source game engine for Java developers.
in Software Reference → Game Engines: Free & Open Source - Jolt Physics tool. Open-source 3D physics (used in Horizon Forbidden West).
in Game Development → Game Dev Tools: Physics Engines - Jonas Tyroller channel. YouTube channel of Jonas Tyroller with indie game devlogs and game design videos.
in Game Development → Game Dev: YouTube Channels - JourneySand plugin. Unity project reproducing the sand rendering style of Journey.
in Game Development → Unity Engine: Resources - JPCT software. 3D engine for desktop Java and Android.
in Software Reference → Game Engines: Free & Open Source - JS13KGames community. 13KB size limit JavaScript jam.
in Game Development → Game Jams - JSONObject tool. JSONObject parsing library for Unity.
in Game Development → Unity Engine: Resources - Juniper Dev channel. Game design and development YouTube creator. Community Discord linked from her channels.
in Learning, Community & Industry → 3D Communities & Forums - Juno software. Framework for making 2D games with chunky pixels in Lua.
in Software Reference → Game Engines: Free & Open Source - JWT for Unity plugin. JSON Web Token implementation for Unity / .NET 3.5+.
in Game Development → Unity Engine: Resources - Kavex's Spritesheet Maker tool. Free spritesheet maker to replace GlueIT. Has much newer export formats.
in Game Development → Game Dev Tools: Sprite & VFX - KawaiiPhysics plugin. Simple fake secondary-motion physics for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Kay Lousberg asset-source. CC0 low-poly game assets.
in Assets & Libraries → Game Assets - KayKit - Character Pack : Adventurers asset-source. 3D low-poly rigged and animated character game assets.
in Assets & Libraries → Game Assets - KayKit - Forest Nature Pack asset-source. 3D stylized low-poly trees, rocks, and grass.
in Assets & Libraries → Game Assets - KEngine plugin. Unity asset bundle framework (LGPL).
in Game Development → Unity Engine: Resources - Kenney asset-source. CC0 game assets ("Asset Jesus").
in Assets & Libraries → Game Assets - Kenney Game Assets All-in-1 Paid asset-source. 60,000+ game assets including 2D sprites and 3D models.
in Assets & Libraries → Game Assets - Kevin Iglesias Free tier asset-source. Humanoid game animation packs (Basic Motions, Melee, Archer, Spellcasting, Crafting, Soldier) with free versions of most packs and Blender source files.
in Animation & Rigging → Mocap & Animation Libraries - KidsCanCode Godot Recipes reference. Clear beginner-friendly guides.
in Game Development → Godot: Learning - Kiel Figgins Rigs Free tier asset-source. Kiel Figgins' Maya rig store: 50+ paid game-ready rigs via TurboSquid plus about 12 free rigs (TMNT, Deadpool, Xenomorph) and MEL tools.
in Animation & Rigging → Character Rigs: Maya - Kinetic Impulse Horse Mocap Paid asset-source. Licensed horse mocap data: treadmill gait set (walk, trot, canter, gallop, transitions) plus a freestyle stunt library (rearing, bucking, turns).
in Animation & Rigging → Mocap & Animation Libraries - KinoBloom plugin. Bloom post-processing effect for Unity.
in Game Development → Unity Engine: Resources - KinoObscurance plugin. Screen-space ambient obscurance image effect for Unity.
in Game Development → Unity Engine: Resources - KlakHap plugin. HAP video player plugin for Unity.
in Game Development → Unity Engine: Resources - KlakSyphon plugin. Syphon video-sharing plugin for Unity on macOS.
in Game Development → Unity Engine: Resources - Knell tool. Free procedural sound effect synthesizer for games, UI, and prototypes.
in Assets & Libraries → Audio: SFX & Music Libraries - Knight Windjson reference. JSON parser library for Unity written in C#.
in Game Development → Unity Engine: Resources - Knowledge Representation plugin. Small Unity project showing AI responding to changes in the game world.
in Game Development → Unity Engine: Resources - Koch's Fractals plugin. Koch fractals demo for Unity.
in Game Development → Unity Engine: Resources - kode80SSR plugin. Open-source screen-space reflections for Unity 5.
in Game Development → Unity Engine: Resources - Kotlin Unreal plugin. Use the Kotlin language with Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Krita software. Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
in Software Reference → Design Software - Krotos Paid software. Performance-driven foley and monster vox plugins (Reformer, Dehumaniser).
in Software Reference → Audio Software - Kubold Paid asset-source. Mocap animset vendor: Movement, Sword, Longsword, Spear and Halberd, Pistol, and FPP Melee sets built from real fencing and combat capture.
in Animation & Rigging → Mocap & Animation Libraries - L Systems In Unity plugin. L-system rewriting for modeling plants, letting you generate plants in Unity games.
in Game Development → Unity Engine: Resources - LAFAN1 (Ubisoft La Forge) Free, non-commercial asset-source. Ubisoft La Forge BVH mocap set of 77 sequences from 5 subjects, about 4.6 hours of locomotion, fights, dance, and obstacles.
in Animation & Rigging → Mocap Datasets - Laigter tool. Free normal/specular/AO map generator for 2D.
in Game Development → Game Dev Tools: Sprite & VFX - LDtk software. Modern 2D level editor by Dead Cells creator.
in Software Reference → Level Design & Map Editing Software - Leading Ones (LeadingOnesVR) channel. Quick look at Unity's EditorVR.
in Game Development → Unity Engine: Resources - Leadwerks software. Easy-to-learn game engine for 3D and VR.
in Software Reference → Game Engines: Free & Open Source - LeapUnreal plugin. Leap Motion hand-tracking SDK for Unreal Engine.
in Game Development → Unreal Engine: Resources - Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++ License unspecified book. Beginner's guide to 3D rendering and game development with OpenGL and C++.
in Learning, Community & Industry → Paid Tutorial Platforms - Leshy SpriteSheet Tool tool. HTML5 tool for creating, packing, and modifying sprite sheets and texture atlases.
in Game Development → Game Dev Tools: Sprite & VFX - Lib SM64 Blender plugin. Integrates libsm64 into Blender, with Fast64 integrations.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Liberated Pixel Cup assets asset-source. Free graphic assets from the Liberated Pixel Cup (LPC) on the OpenGameArt forums.
in Assets & Libraries → Game Assets - Libgdx Texture Packer tool. Texture Packer built into Libgdx.
in Game Development → Game Dev Tools: Sprite & VFX - Libgdx Wiki reference. Libgdx documentation wiki (includes Texture Packer page).
in Game Development → Game Dev: YouTube Channels - LibPdIntegration plugin. libpd (Pure Data) audio wrapper for Unity.
in Game Development → Unity Engine: Resources - LibreSprite software. LibreSprite is an open source fork of Aseprite.
in Software Reference → 2D & Animation Software - Light Probes Placement plugin. Unity project showing automatic light probe placement via the LightProbesVolumes package.
in Game Development → Unity Engine: Resources - Lightcube Paid software. Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support.
in Software Reference → 2D & Animation Software - Limbo AI plugin. Behavior trees and state machines.
in Game Development → Godot: Key Plugins & Addons - Lincoln Margison channel. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
in Game Development → Game Dev: YouTube Channels - LINQ to GameObject for Unity reference. Traverse the GameObject hierarchy using LINQ.
in Game Development → Unity Engine: Resources - LiquiGen Paid software. Real-time liquid simulation.
in Software Reference → VFX & Compositing Software - Live2D with Unity plugin. Imports Live2D models and reads mtn motion files in Unity.
in Game Development → Unity Engine: Resources - LocalizationUE4 reference. Standalone translation editor for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Lochie Westfall channel. YouTube channel with Unity VR tutorials.
in Game Development → Unity Engine: Resources - Lockstep Framework tool. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
in Game Development → Game Dev Tools: Physics Engines - Locus Replication Graph plugin. Replication Graph setup helper for Unreal Engine multiplayer.
in Game Development → Unreal Engine: Resources - Lodify plugin. Level-of-detail and proxy system for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - log4net.unity reference. log4net helpers and a UnityEngine.Debug appender for Unity.
in Game Development → Unity Engine: Resources - Lospec Palette List tool. Pixel art palette repository.
in Art, Design & Visual Storytelling → Color Theory & Tools - Love2D software. Free open-source framework for making 2D games in Lua.
in Software Reference → Game Engines: Free & Open Source - Loxodon Framework plugin. MVVM framework for Unity with data binding, localization, and uGUI support.
in Game Development → Unity Engine: Resources - LuaMachine plugin. Lua API integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - LuaProfiler For Unity plugin. Profiler for Lua inside Unity.
in Game Development → Unity Engine: Resources - Luchador & Chicken (Houdini) asset-source. Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
in Animation & Rigging → Character Rigs: Other Apps - Ludum Dare community. Oldest jam, twice yearly.
in Game Development → Game Jams - LumixEngine software. 3D game engine built on C++.
in Software Reference → Game Engines: Free & Open Source - Lums software. 2D/3D framework written in C++11. Efficient and modern. Heavy development.
in Software Reference → Game Engines: Free & Open Source - LWF reference. Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit.
in Game Development → Game Design & Theory - Lyra Starter Game asset-source. Epic UE5 sample shooter with 300+ Mannequin animations (locomotion and actions) reusable via retargeting.
in Animation & Rigging → Mocap & Animation Libraries - Machinations Paid tool. Visual tool for designing and simulating game economies.
in Game Development → Game Dev Tools: AI & Procedural Generation - Macroquad software. Rust minimal 2D/3D with WASM support.
in Software Reference → Game Engines: Free & Open Source - MafiaUnity reference. Open-source Mafia game framework for Unity.
in Game Development → Unity Engine: Resources - MagicaVoxel software. GPU voxel editor with path tracing.
in Software Reference → 3D Software: Free - Magnum (site) software. Lightweight modular 2D/3D graphics/game engine written in C++11.
in Software Reference → Game Engines: Free & Open Source - Make Your Own Pixel Art Paid book. Walks you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation.
in Game Development → Game Dev Tools: Sprite & VFX - MANN Dog Motion Capture (AI4Animation) Free, non-commercial asset-source. Edinburgh quadruped mocap of a dog walking, trotting, sitting, and jumping, from the Mode-Adaptive Neural Networks paper.
in Animation & Rigging → Mocap Datasets - Mannequins Asset Pack (Unreal) asset-source. Manny and Quinn UE5 mannequins with Control Rigs for keyframing in Sequencer, sharing the MetaHuman skeleton.
in Animation & Rigging → Character Rigs: Other Apps - Many techniques available for Stylized Grass ~ Ghislain Girardot channel. Stylized grass techniques in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Mappy software. Free tile map editor for building 2D and isometric game maps in the FMP format.
in Software Reference → Level Design & Map Editing Software - Marble (World Labs) Free tier software. Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes.
in Software Reference → AI 3D Generation Software - Marmoset Toolbag Paid software. Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios.
in Software Reference → 3D Software: Paid - Marschner Hair Unity plugin. Marschner hair shading model implemented in Unity.
in Game Development → Unity Engine: Resources - Marvelous Designer Paid software. Cloth simulation and garment design software.
in Software Reference → 3D Software: Paid - Masahiro Sakurai channel. Game design philosophy, 250+ episodes.
in Game Development → Game Dev: YouTube Channels - MassiveNet tool. Unity UDP networking library for high-CCU, multi-server architectures.
in Game Development → Unity Engine: Resources - MassSample community. Community sample project for the Mass Entity (ECS) framework.
in Game Development → Unreal Engine: Resources - Master Unity Handles reference. Examples of custom handles in the Unity editor.
in Game Development → Unity Engine: Resources - Material Ambient Occlusion ~ William Faucher channel. Baking ambient occlusion maps onto models in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - Mathew Wadstein channel. Short videos covering nearly every Unreal class and Blueprint node.
in Game Development → Unreal Engine: Resources - max rose channel. Tech art breakdowns on YouTube.
in VFX, Compositing & Virtual Production → Tech Art - Maya Paid software. Film-industry animation and VFX DCC.
in Software Reference → 3D Software: Paid - MD Meta Data Editor reference. Edit metadata on Blueprint properties, functions, and parameters. UE 5.1+.
in Game Development → Unreal Engine: Resources - Medieval Fantasy City Generator software. Browser tool that generates random medieval city map layouts.
in Software Reference → Pipeline & Production Management Software - Medieval Houses (Marketplace) Paid asset-source. Modular medieval house asset pack.
in Game Development → Unreal Engine: Resources - Medium by Adobe tool. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
in Game Development → XR, AR & VR: Resources - MegaBuBu Rigs Free tier asset-source. Anime-style Maya rigs by MegaBuBu with cloth and skirt rigs and toon viewport shader: free Reimu, paid Sanae and Sakuya.
in Animation & Rigging → Character Rigs: Maya - Mental Checkpoint community. Game design YouTube creator's Discord (~1.3K). Game design discussion and hot takes.
in Learning, Community & Industry → 3D Communities & Forums - MeshDecimator tool. Mesh decimation library for .NET and Unity.
in Game Development → Unity Engine: Resources - MESHmachine Paid plugin. Blender add-on for hard-surface edits without subdivision: fuse, unfuse, fillets, unbevel.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MeshSync plugin. Live-link plugin syncing Blender and other DCCs into Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Message Pack Grid View reference. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
in Game Development → Unity Engine: Resources - MessagePack CSharp reference. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
in Game Development → Unity Engine: Resources - MetaHuman Cinema Pack Paid asset-source. Fab pack of 562 Xsens-captured MetaHuman clips (talking, acting, office work, locomotion) plus face and hand pose libraries for UE 5.7/5.8.
in Animation & Rigging → Mocap & Animation Libraries - MetaHuman Creator (Unreal) asset-source. Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
in Animation & Rigging → Character Rigs: Other Apps - Metaverse Standards Forum channel. YouTube channel of the Metaverse Standards Forum, with talks and panels.
in Game Development → Unity Engine: Resources - MFGD - Fragment Shaders channel. YouTube playlist about fragment shaders.
in Game Development → Game Dev: YouTube Channels - mGear plugin. Open-source modular rigging and animation framework for Maya, with the ueGear Unreal bridge.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Minesweeper reference. Tile-based Minesweeper with high scores made in Unity.
in Game Development → Unity Engine: Resources - MiniMap plugin. Minimap and radar system for Unity.
in Game Development → Unity Engine: Resources - Mio3 UV plugin. Free Blender extension for aligning, straightening and arranging UV islands.
in Tools, Pipeline & Utilities → UV Tools - Mirelo Free tier software. AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API.
in Software Reference → AI Audio & Music Generation Software - Mirror (GitHub) tool. A community replacement for Unity's abandoned UNET Networking System.
in Game Development → Game Dev Tools: Networking & Multiplayer - Mirror (site) tool. Open-source Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - Missing References Unity plugin. Unity editor extension for finding missing object references.
in Game Development → Unity Engine: Resources - Mixamo asset-source. Rigged characters, auto-rigger, and free animation library (Adobe).
in Assets & Libraries → Model Libraries: Specialized - Mixamo Converter plugin. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mixed Reality UX Tools Unreal plugin. UX tools and components for Mixed Reality apps in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Mixos Free tier software. Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library.
in Software Reference → Material & Texture Creation Software - Miziziziz channel. Tutorials and game dev challenges.
in Game Development → Godot: Learning - MLAPI tool. Game networking framework for Unity (now Netcode for GameObjects).
in Game Development → Unity Engine: Resources - MMAudio Free, non-commercial software. Open model that generates synced sound effects for video or from text.
in Software Reference → AI Audio & Music Generation Software - MMD for Unity plugin. MikuMikuDance model and motion importer for Unity.
in Game Development → Unity Engine: Resources - MOBA CSharp Unity tool. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
in Game Development → Unity Engine: Resources - MobileUtils plugin. Integrate common mobile utilities into Unreal Engine 4 projects.
in Game Development → Unreal Engine: Resources - Mocap ATLAS Free tier asset-source. Swiss studio mocap store: 120fps Vicon locomotion, idles, turns, and jumps in UE5, Unity, FBX, and BVH, with a free clip collection.
in Animation & Rigging → Mocap & Animation Libraries - MoCap Central Free tier asset-source. Mocap animation packs (Core Motion 447 clips, Longsword, Village Life, Seated) delivered as UE5 MetaHuman and Unity Humanoid projects.
in Animation & Rigging → Mocap & Animation Libraries - MoCap Online Paid asset-source. Mocap animation store with 2,500+ clips in 30+ themed packs (locomotion, rifle, pistol, zombie) shipped as FBX, BVH, BIP, UE, Unity, Blender, and iClone.
in Animation & Rigging → Mocap & Animation Libraries - mocapdata.com Free tier asset-source. Eyes, JAPAN mocap library with 4,671 free and 933 paid Vicon-captured motions (fighting, sports, dance, daily actions) in FBX, BVH, and C3D.
in Animation & Rigging → Mocap & Animation Libraries - mod.io plugin. Integrate mod.io user-generated-content management into your Unreal game.
in Game Development → Unreal Engine: Resources - Models Resource asset-source. Archive of 3D models ripped from video games, sorted by platform and game.
in Assets & Libraries → Model Libraries: Specialized - Models Resource (3D) asset-source. 3D model rips from games. Sister site to Spriters Resource.
in Assets & Libraries → Model Libraries: Specialized - Modern Farm - RPG Tileset Paid asset-source. Props, animals, and a character generator for a farm RPG.
in Assets & Libraries → Game Assets - Moebius-style 3D Rendering (Useless Game Dev) channel. Moebius-style rendering: Sobel filter on depth map, crosshatch, fades.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - MonoGame software. C# XNA successor (Celeste, Stardew Valley).
in Software Reference → Game Engines: Free & Open Source - Morphs Player plugin. Play morph targets directly on a skeletal mesh animation track.
in Game Development → Unreal Engine: Resources - MotionBuilder Paid software. Autodesk real-time character animation and mocap editing platform.
in Software Reference → 3D Software: Paid - Movement Animset Pro Paid asset-source. Kubold mocap pack of 180+ unarmed third-person clips (walk, run, crouch, jump, fist fight, interactions) in in-place and root-motion versions.
in Animation & Rigging → Mocap & Animation Libraries - Mqtt Utilities Unreal plugin. Exposes MQTT client functionality to Blueprints in Unreal Engine.
in Game Development → Unreal Engine: Resources - Mr Mannequins Tools plugin. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Msgpack Unity3D reference. MessagePack and JSON serializer for Unity.
in Game Development → Unity Engine: Resources - Mush3D Free tier software. GPU tool for sculpting and simulating corrective fixes on animated mesh caches.
in Software Reference → 3D Software: Free Tier - MVPScriptGenerator4Unity plugin. MVP script generator for the Unity editor.
in Game Development → Unity Engine: Resources - My S7 Pro Sim Lib plugin. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
in Game Development → Unity Engine: Resources - My SQL Connector UE4 Plugin plugin. MySQL database connector plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Myo Ue4 plugin. Myo armband input plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Mystic Woods - 16x16 Pixel Art Asset Pack asset-source. Playful 16x16 pixel-art asset pack.
in Assets & Libraries → Game Assets - Nakama software. Open-source game server (social, matchmaking, leaderboards).
in Software Reference → Pipeline & Production Management Software - Nakama Unity plugin. Unity client for the Nakama game server.
in Game Development → Unity Engine: Resources - Nano reference. Minimal starter template for small Unreal Engine games.
in Game Development → Unreal Engine: Resources - NanoGS plugin. Unreal Engine 5.6+ plugin that renders large splat scenes with LOD clusters.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Naphier Gists reference. Collection of reusable Unity code gists.
in Game Development → Unity Engine: Resources - NativeBlend CLI tool. AI CLI to generate and edit low-poly 3D game assets in Blender from text prompts.
in AI & Machine Learning for CG → 3D Generation - NATPunchthroughClient reference. Example NAT punchthrough combined with Unity's UNet HLAPI.
in Game Development → Unity Engine: Resources - NAudio Unity plugin. Port of NAudio to the Mono subset used by Unity.
in Game Development → Unity Engine: Resources - NaughtyAttributes plugin. Inspector attribute extensions for Unity.
in Game Development → Unity Engine: Resources - NaughtyCharacter plugin. Third-person character controller for Unity.
in Game Development → Unity Engine: Resources - NDocumentation plugin. Documentation window for the Unity editor that displays rich-text pages.
in Game Development → Unity Engine: Resources - Neo Axis Engine software. Integrated development environment with built-in 3D and 2D game engine.
in Software Reference → Game Engines: Free & Open Source - Net Peeweek Console reference. Interactive runtime console for Unity, distributed as a package.
in Game Development → Unity Engine: Resources - Neural4D Free tier software. Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging.
in Software Reference → AI 3D Generation Software - New Frame Plus channel. Animation analysis in games (walk cycles, weight, timing).
in Art, Design & Visual Storytelling → Animation Principles - ngSkinTools plugin. Maya skinning plugin with weight layers, mirroring and smoothing brushes. Free since the Autodesk acquisition.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - NGTools plugin. Unity editor extensions and tools by Napland Games.
in Game Development → Unity Engine: Resources - NiagaraUIRenderer plugin. Render Niagara particle systems inside UMG UI widgets.
in Game Development → Unreal Engine: Resources - nimue4 plugin. Nim language integration for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ninja Adventure - Asset Pack asset-source. Assets for a top-down game with a ninja theme.
in Assets & Libraries → Game Assets - Node Inspector plugin. Node graph editor extension for Unity.
in Game Development → Unity Engine: Resources - Nomad Sculpt Paid software. Mobile digital sculpting for iPad and Android.
in Software Reference → 3D Software: Paid - North Star Kit Paid hardware. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
in Game Development → XR, AR & VR: Resources - NPBehave plugin. Event-driven behavior trees for Unity.
in Game Development → Unity Engine: Resources - Nuke.Unreal tool. C# scriptable workflow for automating Unreal Engine project tasks, built on Nuke.
in Game Development → Unreal Engine: Resources - NVIDIA Hair Works Integration plugin. NVIDIA HairWorks hair simulation integration for Unity.
in Game Development → Unity Engine: Resources - O3DE software. AAA-grade Linux Foundation open-source engine.
in Software Reference → Game Engines: Free & Open Source - obj2gltf tool. Cesium's OBJ → glTF with PBR mapping.
in Tools, Pipeline & Utilities → Conversion Tools - ObjectDeliverer plugin. Data transmission and reception library for Unreal Engine.
in Game Development → Unreal Engine: Resources - OceanProject plugin. Ocean simulation project for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - OGMO Editor 3 software. Free project-based 2D level editor with grid and entity layers.
in Software Reference → Level Design & Map Editing Software - Ogre software. Open source graphical rendering engine (C++).
in Software Reference → Game Engines: Free & Open Source - Oliver Kreylos's blog reference. Good resource to get started learning about VR / stereo rendering.
in Game Development → XR, AR & VR: Resources - One Page Dungeon tool. One page dungeon generator.
in Software Reference → Level Design & Map Editing Software - Open 3D Engine (O3ED) software. Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games.
in Game Development → Game Design & Theory - Open Game Art asset-source. Community hub for free game art.
in Assets & Libraries → Game Assets - OpenAssetIO tool. Open API that connects DCC tools to asset management systems through one interface.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenCL.uplugin plugin. OpenCL GPU compute plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - OpenConvo plugin. Open-source dialogue framework for Unity.
in Game Development → Unity Engine: Resources - OpenEd plugin. Open-source runtime editor for Unity.
in Game Development → Unity Engine: Resources - OpenFile reference. Open-source serialization for Unity.
in Game Development → Unity Engine: Resources - OpenFramework plugin. Lightweight Unity framework with dependency injection.
in Game Development → Unity Engine: Resources - OpenGL 3D Game Tutorials channel. Beginner tutorial series on creating 3D games with OpenGL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - OpenGUI tool. Open-source GUI framework for Unity.
in Game Development → Unity Engine: Resources - OpenLand plugin. Open source landscape auto-material for Unreal Engine.
in Game Development → Unreal Engine: Resources - Openpath plugin. Open-source pathfinding for Unity.
in Game Development → Unity Engine: Resources - OpenStash plugin. Open-source inventory framework for Unity.
in Game Development → Unity Engine: Resources - OpenXRay software. Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series.
in Software Reference → Game Engines: Free & Open Source - OptiTrack Paid hardware. Motive software and optical mocap cameras.
in Software Reference → Virtual Production Software - Ornatrix (Ephere) Paid software. Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal.
in Software Reference → Pipeline & Production Management Software - Oryx Design Lab Paid marketplace. Cheap royalty-free sprite packs.
in Assets & Libraries → Game Assets - OSMTrafficSim plugin. Traffic simulation built on Unity ECS.
in Game Development → Unity Engine: Resources - ossos tool. A complete character skinning & animation library for the web.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - OSVR Unreal plugin. OSVR open-source VR headset plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Overload software. 3D game engine with editor.
in Software Reference → Game Engines: Free & Open Source - Owlboy inspiration. Explore a detailed steampunk world in the clouds. With it's range of endearing animations and expressions the world and it's characters come to life.
in Game Development → Game Dev Tools: Sprite & VFX - P2Design Free Rigs (Blender) asset-source. Pierrick Picaut's free Blender rigs: Trident, Mannequin, Crimson Ronin, P2DBOT, Trex, Mech and a 2D camera rig.
in Animation & Rigging → Character Rigs: Other Apps - P2P.NET plugin. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
in Game Development → Unity Engine: Resources - Packyderm tool. A lightweight tool that lets you browse and extract the contents of unitypackage files without opening Unity.
in Tools, Pipeline & Utilities → Conversion Tools - Pacman reference. Pacman clone with original AI made in Unity.
in Game Development → Unity Engine: Resources - Panda3D software. Python-based 3D engine (originated at Disney VR Studio, now CMU ETC).
in Software Reference → Game Engines: Free & Open Source - Paragon Animations Retargeted to Manny asset-source. Community pack of 5,300 humanoid animations from Epic's free Paragon heroes, retargeted to the UE5 Manny skeleton.
in Animation & Rigging → Mocap & Animation Libraries - Paragon Characters (Unreal) asset-source. Epic's free Paragon hero characters on Fab: rigged game characters with skins and animation sets.
in Animation & Rigging → Character Rigs: Other Apps - PartPacker (NVIDIA) Free, non-commercial software. NVIDIA model that generates a 3D object from one image as separate editable parts.
in Software Reference → AI 3D Generation Software - Path tool. Pathfinding library for Unity.
in Game Development → Unity Engine: Resources - Paul Robertson inspiration. Australian, creating cute, sometimes cosmic and psychedelic, and sometimes weird nightmarish pixel art.
in Game Development → Game Dev Tools: Sprite & VFX - PBCharacterMovement plugin. HL2-style classic FPS movement for Unreal Engine, written in C++.
in Game Development → Unreal Engine: Resources - PBD Fluid in Unity plugin. Position-based-dynamics fluid simulation running on the GPU in Unity.
in Game Development → Unity Engine: Resources - Pedometer API plugin. Native pedometer API for Unity on mobile.
in Game Development → Unity Engine: Resources - PerfAssist plugin. Performance and profiling components for Unity development.
in Game Development → Unity Engine: Resources - Perfect Spheres plugin. System for rendering spheres cheaply and accurately in Unity.
in Game Development → Unity Engine: Resources - Perforce Helix Core Free tier software. Industry standard for large assets (free ≤5 users).
in Software Reference → Pipeline & Production Management Software - Perilous Shores tool. Procedural generator for fantasy region maps with towns and terrain, aimed at tabletop RPGs.
in Software Reference → Level Design & Map Editing Software - Perry Leijten Rigs Free, non-commercial asset-source. Free Maya creature rigs Skaarj and Blurgha plus character rigs and skinning tools by rigger Perry Leijten.
in Animation & Rigging → Character Rigs: Maya - Phantom Camera plugin. Dynamic camera system (Cinemachine-inspired).
in Game Development → Godot: Key Plugins & Addons - Phaser software. Open-source HTML5 2D game framework in JavaScript and TypeScript.
in Software Reference → Game Engines: Free & Open Source - Photon Engine Free tier software. Cloud multiplayer (PUN, Fusion, Quantum SDKs).
in Software Reference → Pipeline & Production Management Software - Phototiler License unspecified tool. Lightweight photorealistic map renderer that allows quick rendering of 3D maps for creative cartography.
in Game Development → Game Design & Theory - Physical Camera plugin. Official Unity component describing physical camera attributes.
in Game Development → Unity Engine: Resources - Pickle Paid software. Desktop pixel art editor for drawing sprites and animated frames.
in Software Reference → 2D & Animation Software - Pitaya tool. Go game server framework with clustering and client libraries, including Unity via the C SDK.
in Game Development → Unity Engine: Resources - Pixa.Pics Free tier software. Browser pixel-art tool w/ vectorization.
in Software Reference → 2D & Animation Software - Pixel Adventure asset-source. Assets for a platform adventure game.
in Assets & Libraries → Game Assets - Pixel Art Top Down - Basic asset-source. 32x32 sprites and tilesets for top-down games.
in Assets & Libraries → Game Assets - Pixel Camera 2D plugin. Pixel-perfect camera with scaling options for 2D games.
in Game Development → Unity Engine: Resources - Pixel Composer (GitHub) tool. Node-based VFX editor for pixel art.
in Game Development → Game Design & Theory - Pixel Composer (itch.io) Paid software. Node-based 2D VFX and compositing for pixel art.
in Software Reference → 2D & Animation Software - Pixel Frog Free tier asset-source. itch.io page of Pixel Frog with free and paid pixel art game asset packs.
in Assets & Libraries → Game Assets - Pixel Planet Generator asset-source. Procedural pixel planet generator with Godot shader source.
in Assets & Libraries → Game Assets - Pixel Render Unity3D plugin. Real-time rendering of 3D scenes as 2D pixel art in Unity.
in Game Development → Unity Engine: Resources - Pixel Sprite Generator Unity plugin. C# port of PixelSpriteGenerator for Unity.
in Game Development → Unity Engine: Resources - Pixel Vision 8 software. Teaches retro game development with streamlined workflows. 8-bit fantasy console.
in Software Reference → Game Engines: Free & Open Source - Pixelator Paid software. Turn any image into pixel art.
in Software Reference → 2D & Animation Software - PixelCraft tool. Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
in Game Development → Game Dev Tools: Sprite & VFX - pixeldudesmaker tool. Small pixel-art character generator, with basic animation.
in Game Development → Game Design & Theory - Pixelorama software. Free pixel art editor (made in Godot).
in Software Reference → 2D & Animation Software - PixelOver Paid software. Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms.
in Software Reference → 2D & Animation Software - Pixen (GitHub) software. Open-source pixel art and animation editor for macOS.
in Software Reference → 2D & Animation Software - PixiEditor software. Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations.
in Software Reference → Design Software - PixPlant Paid software. Windows tool that turns photos into tileable PBR materials.
in Software Reference → Material & Texture Creation Software - Plastic SCM / Unity Version Control Free tier software. Artist-friendly binary version control.
in Software Reference → Pipeline & Production Management Software - Plasticity Paid software. NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance.
in Software Reference → 3D Software: Paid - PlayCanvas Free tier software. JavaScript browser-based 3D engine.
in Software Reference → Game Engines: Commercial Free Tiers - PluginTemplate plugin. Starter Unreal plugin template with editor and runtime modules.
in Game Development → Unreal Engine: Resources - PNGCS plugin. PNG encoding and decoding for Unity.
in Game Development → Unity Engine: Resources - Poly Pizza asset-source. Low-poly models (Google Poly archive).
in Assets & Libraries → Model Libraries: Free & General - Polycount community. Long-running forum and community for game artists to share work, get critique and discuss techniques.
in Learning, Community & Industry → 3D Communities & Forums - Polyglot Gamedev Mastersheet reference. Massive community-curated master list of game dev resources across engines, art, audio, and design.
in Game Development → Game Dev: Courses - Pomelo Unity Client plugin. Unity client for the Pomelo distributed Node.js game server.
in Game Development → Unity Engine: Resources - Pontypants channel. YouTube channel of Pontypants documenting game development, including animation for games.
in Game Development → Game Dev: YouTube Channels - PPOL plugin. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
in Game Development → Unity Engine: Resources - Prefabricator Ue4 plugin. Prefab system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Pro Motion Paid software. Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games.
in Software Reference → 2D & Animation Software - ProbePolisher plugin. Light probe editor for Unity.
in Game Development → Unity Engine: Resources - Procedural GL JS tool. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
in Game Development → Game Dev Tools: AI & Procedural Generation - Procedural Level Generator Unity plugin. Unity plugin for procedural dungeon generation.
in Game Development → Unity Engine: Resources - Procedural Stochastic Texturing reference. Modified Unity Standard shader implementing procedural stochastic texturing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ProceduralMesh plugin. Simple procedural mesh generation for Unity.
in Game Development → Unity Engine: Resources - ProjectExodus tool. Transfers Unity scenes and projects into Unreal Engine.
in Game Development → Unreal Engine: Resources - ProjectRider Unity tool. JetBrains Rider integration for Unity.
in Game Development → Unity Engine: Resources - Protobuf3 for Unity tool. Protocol Buffers v3 runtime for Unity (.NET 3.5).
in Game Development → Unity Engine: Resources - Prototype reference. Prototype component pattern for Unity.
in Game Development → Game Dev Tools: Dialogue & Narrative - Ps Facebook Mobile plugin. Facebook authorization for mobile in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ps Real Vehicle plugin. Simple force-driven vehicle simulation plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ps Replay Kit plugin. iOS plugin to record or stream screen video plus app and mic audio.
in Game Development → Unreal Engine: Resources - Ps Web Server plugin. CivetWeb web server integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Psd2UnityImporter plugin. Unity editor tool that imports Photoshop PSD layers as sprites.
in Game Development → Unity Engine: Resources - puerts plugin. Write game logic in TypeScript for Unreal Engine 4 or Unity.
in Game Development → Unreal Engine: Resources - Puppeteer (ByteDance Seed) software. Open model that rigs, skins and animates a 3D model automatically.
in Software Reference → AI Motion Capture Software - Py Game CE software. Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library.
in Software Reference → Game Engines: Free & Open Source - PyxelEdit Paid software. Pixel art editor for tilesets, levels, animations.
in Software Reference → 2D & Animation Software - QRemeshify plugin. Free Blender extension that remeshes models into quads with the QuadWild algorithm.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - QuadWarp plugin. Quad-warp projection sample for Unity.
in Game Development → Unity Engine: Resources - Quaternius asset-source. Free low-poly game assets.
in Assets & Libraries → Model Libraries: Specialized - Quaternius's Ultimate Low-Poly Models asset-source. Ultimate low-poly model packs (CC0).
in Assets & Libraries → Model Libraries: Free & General - Quests plugin. Quest system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Quickfracture plugin. Mesh fracture and destruction effect for Unity.
in Game Development → Unity Engine: Resources - QuickMagic Free tier software. Web service that captures body, hand and face motion from one video and exports FBX or BVH.
in Software Reference → AI Motion Capture Software - r/gamedesign community. Reddit community for discussing game design theory and practice.
in Game Development → Game Dev: Communities - r/gamedev community. 1.5M+ game dev subreddit.
in Game Development → Game Dev: Communities - r/godot community. 350k+ members, very active.
in Game Development → Godot: Communities - r/IndieDev community. Indie developer subreddit.
in Game Development → Game Dev: Communities - r/indiegaming community. Reddit community for sharing and discussing indie games.
in Game Development → Game Dev: Communities - r/pixelart community. Reddit community for sharing pixel art and getting feedback.
in Game Development → Game Dev: Communities - r/unrealengine community. Reddit community for Unreal Engine users to share work and ask questions.
in Game Development → Game Dev: Communities - Ragdoll Dynamics Paid plugin. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - RamsterZ Animations Free tier asset-source. Game animation packs (hand-to-hand combat, melee, horror) in FBX for UE and Unity, with free sample sets incl. Free Anims Vol 1 (44 clips).
in Animation & Rigging → Mocap & Animation Libraries - RancidMilk Free Character Animations asset-source. 2,000+ CMU mocap clips converted to FBX and glTF and retargeted in Blender with Auto-Rig Pro, plus a control-rig Blender file and index.
in Animation & Rigging → Mocap & Animation Libraries - Rapier tool. Rust physics engine (2D/3D, used with Bevy).
in Game Development → Game Dev Tools: Physics Engines - Ray Marching plugin. Ray marching of signed distance functions in Unity, by Sebastian Lague.
in Game Development → Unity Engine: Resources - Ray Wenderlich's Tutorials tutorial. Beginner and mid-level Unity tutorials and small example games.
in Learning, Community & Industry → Paid Tutorial Platforms - Raylib software. Minimal C library for learning game programming.
in Software Reference → Game Engines: Free & Open Source - Raymarching On Unity 5 reference. GitHub repo with a raymarching renderer for Unity 5.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Raywenderlich.com Unity Cheatsheet reference. Cheatsheet of common Unity development problems and fixes.
in Game Development → Unity Engine: Resources - Real Time VFX community. The hub for real-time VFX artists. Unity VFX Graph, Unreal Niagara, particles, shaders, and game effects.
in Learning, Community & Industry → 3D Communities & Forums - Real-Time Path Tracing reference. Shipping in games (Cyberpunk 2077, Alan Wake 2). RTX 50-series + DLSS 4 with neural rendering.
in Learning, Community & Industry → Industry Trends 2025-2026 - RealityKit tool. High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
in Game Development → XR, AR & VR: Resources - Reallusion Character Creator Paid software. Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse.
in Software Reference → 3D Software: Paid - Reallusion iClone Paid software. Real-time character animation and cinematic creation; pairs with Character Creator.
in Software Reference → 3D Software: Paid - Realtime Mesh Component plugin. Unreal Engine 5 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - Reaper Paid software. Full DAW with $60 personal license.
in Software Reference → Audio Software - RecyclerKit reference. Object pool manager for Unity.
in Game Development → Unity Engine: Resources - Red Blob Games reference. Interactive visual explanations (pathfinding, hex grids, noise).
in Game Development → Game Design & Theory - Reddit's Unity Best Practices community. Reddit's thread with best practices collected by Unity developers.
in Learning, Community & Industry → 3D Communities & Forums - RedTalaria reference. Set of Hermes deep-link endpoints for Unreal Engine.
in Game Development → Unreal Engine: Resources - Reflected Inspector plugin. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
in Game Development → Unity Engine: Resources - Reign Unity Plugin plugin. Cross-platform unified API plugin for Unity.
in Game Development → Unity Engine: Resources - Reiner's Tilesets asset-source. Free 2D and 3D graphics, classic game assets blog.
in Assets & Libraries → Game Assets - RemCommon reference. Common gameplay utilities for Unreal Engine.
in Game Development → Unreal Engine: Resources - Remocapp Paid software. Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link.
in Software Reference → AI Motion Capture Software - RemRanges reference. Combines IGRanges and ranges-v3 for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ren'Py software. Python visual novel engine (industry standard).
in Software Reference → Game Engines: Commercial Free Tiers - Render Queue plugin. Render queue editor extension for Unity.
in Game Development → Unity Engine: Resources - Rendering Engine Architecture Conference channel. SIGGRAPH 2021 REAC: Unity Rendering Architecture.
in Learning, Community & Industry → YouTube Channels: Houdini - Reorderable Inspector plugin. Automatic reorderable lists for Unity component inspectors.
in Game Development → Unity Engine: Resources - Reorderable List Editor Field for Unity plugin. Drag-to-reorder list field for Unity inspectors.
in Game Development → Unity Engine: Resources - Resemble License unspecified service. AI voice cloning and speech generation for game dialogue.
in Game Development → Game Design & Theory - Resharper Unity tool. JetBrains ReSharper and Rider plugin for Unity.
in Game Development → Unity Engine: Resources - Resonance Audio tool. Google's open-source ambisonic spatial audio SDK.
in Game Development → Game Dev Tools: Audio Middleware - Resources for Writing Shaders in Unity reference. Companion resources for the UNITE Boston 2015 talk Writing Shaders: YOU can do it!
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RestClient (proyecto26) plugin. Promise-based HTTP and REST client for Unity, with callback support.
in Game Development → Unity Engine: Resources - RestClient (Unity3dAzure) plugin. REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
in Game Development → Unity Engine: Resources - Restifizer Unity3D plugin. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
in Game Development → Unity Engine: Resources - Retro Slide Puzzle (Winner - Animation/Design) inspiration. Flutter Puzzle Hack winner for animation and design: a retro-styled sliding tile puzzle built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - REXPaint software. Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art.
in Software Reference → 2D & Animation Software - RiderProxy tool. Unity support for both ReSharper and Rider.
in Game Development → Unity Engine: Resources - Rigging a Model for Motion Capture | Apple Developer Documentation reference. Apple ARKit documentation: rigging a model for motion capture.
in Game Development → XR, AR & VR: Resources - Rigify (Blender) plugin. Blender's bundled modular auto-rigger: generates human and animal control rigs from metarig templates.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Roblox Studio software. Free Roblox editor for building, scripting in Luau and publishing multiplayer games.
in Software Reference → Game Engines: Commercial Free Tiers - Robot Kyle (Unity) asset-source. Free Unity robot character with humanoid rig, a common test model for Mecanim retargeting.
in Animation & Rigging → Character Rigs: Other Apps - Rokoko Motion Library Free tier marketplace. Mocap marketplace inside Rokoko Studio with thousands of clips from studios and stunt performers, retargetable to Mixamo, UE, and HumanIK rigs as FBX.
in Animation & Rigging → Mocap & Animation Libraries - Rokoko Smartsuit Pro Paid hardware. Affordable inertial mocap suit; face/gloves available.
in Software Reference → Virtual Production Software - Roll A-Ball ECS Style reference. Unity Roll-A-Ball tutorial recreated with the Entity Component System.
in Learning, Community & Industry → Paid Tutorial Platforms - Royal Skies channel. 3D technical artist. Blender, Unreal, games. Speed tutorials across rigging, shaders, animation.
in Learning, Community & Industry → YouTube Channels: Blender - RPG Maker MZ Paid software. JavaScript-based RPG creation.
in Software Reference → Game Engines: Commercial Free Tiers - RPGCore tool. Framework for building RPG games and mechanics in Unity.
in Game Development → Unity Engine: Resources - Runtime Audio Importer plugin. Import audio of various formats at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Files Downloader plugin. Download files over HTTP/HTTPS at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Mesh Component plugin. Unreal Engine 4 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - Runtime Mesh Loader plugin. Import meshes at runtime in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Runtime Speech Recognizer plugin. Offline real-time speech recognition for Unreal Engine, based on whisper.cpp.
in Game Development → Unreal Engine: Resources - Runtime Unity Editor reference. In-game inspector and debugging tools for Unity applications.
in Game Development → Unity Engine: Resources - Ryan Laley channel. Primarily Blueprint-based Unreal Engine tutorials.
in Game Development → Unreal Engine: Resources - s&box Mixed software. Facepunch engine on Source 2 with C# scripting, successor to Garry's Mod, with Steam export.
in Software Reference → Game Engines: Free & Open Source - Saint11 Pixel Art Paid channel. Patreon of Pedro Medeiros (Saint11) with pixel art tutorials.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - San Andreas Unity reference. Open-source port of GTA San Andreas to Unity.
in Game Development → Unity Engine: Resources - Scenario Paid software. Game-ready PBR materials, full map sets.
in Software Reference → AI Image & Texture Generation Software - Sceneform Android SDK Maintained tool. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform.
in Game Development → XR, AR & VR: Resources - SceneHistory Unity plugin. Open scenes quickly from a custom scene history, with additive support.
in Game Development → Unity Engine: Resources - SceneKit software. Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS).
in Software Reference → Game Engines: Commercial Free Tiers - Screen 13 software. Easy-to-use Vulkan rendering engine with render graph for Rust.
in Software Reference → Game Engines: Free & Open Source - Script Templates for Unity plugin. Editor window that generates C# source stubs for Unity.
in Game Development → Unity Engine: Resources - ScriptableObject Architecture reference. Makes ScriptableObjects a core part of your Unity architecture.
in Game Development → Unity Engine: Resources - ScriptFinder plugin. Unity editor extension to find script references across a project.
in Game Development → Unity Engine: Resources - SCUE5 Plugin plugin. Steam Core updated for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - SDF Gen Unity plugin. Signed distance function generator running inside Unity.
in Game Development → Unity Engine: Resources - SearchTools plugin. Search tools for the Unity editor.
in Game Development → Unity Engine: Resources - Sebastian Lague channel. Procedural generation and simulations.
in Game Development → Game Dev: YouTube Channels - Selection History Navigator plugin. Unity editor extension to navigate between object selections.
in Game Development → Unity Engine: Resources - SerializableCallback plugin. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
in Game Development → Unity Engine: Resources - Serialized Parameter Unity plugin. Attribute that persists field data between Unity play-mode sessions.
in Game Development → Unity Engine: Resources - SetProperty plugin. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
in Game Development → Unity Engine: Resources - Settings Unity plugin. Settings management utility for Unity.
in Game Development → Unity Engine: Resources - Shader Effects reference. GitHub repo with a set of shader effects for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Graph Tutorials reference. Project files for the Brackeys Shader Graph tutorials in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Lab Lab reference. System using T4 Templates to generate Unity ShaderLab code in the editor.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderForge plugin. Node-based Unity shader editor, no coding required. Open source and unmaintained.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderMap Free tier software. Windows tool that generates normal, displacement and PBR maps from textures and models.
in Software Reference → Material & Texture Creation Software - ShaderProject reference. Container for a range of handy Unity shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shaders Hub community. Large (~72K) shader-focused Discord covering GLSL, HLSL, and engine shader languages.
in Learning, Community & Industry → 3D Communities & Forums - ShadowDrawer reference. Shadow matte shader for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shapelab Paid software. VR and desktop sculpting app for characters, props and concepts.
in Software Reference → 3D Software: Paid - Shapes plugin. Hand-drawn meshes and vector shapes for Processing and Unity.
in Game Development → Unity Engine: Resources - ShoeBox tool. Adobe Air based app with game and ui related tools.
in Game Development → Game Dev Tools: Sprite & VFX - Shortcuter plugin. Shortcut utility for Unity.
in Game Development → Unity Engine: Resources - Show Toast Unity Android.cs reference. Gist showing native Android toast messages from Unity.
in Game Development → Unity Engine: Resources - Signals (UnityPatterns) reference. Editor-driven signal/event system for Unity.
in Game Development → Unity Engine: Resources - Signals (yankooliveira) plugin. Type-safe lightweight messaging library for Unity.
in Game Development → Unity Engine: Resources - SilvervineUE4Lua plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Simon Schreibt channel. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
in VFX, Compositing & Virtual Production → Tech Art - SimonDev channel. YouTube channel of Simon Dev on game and 3D programming, including Three.js and WebGL.
in Game Development → Game Dev: YouTube Channels - Simple ECS reference. Example of Unity's Entity Component System, inspired by Roll-a-ball.
in Game Development → Unity Engine: Resources - Simple Light Probe Placer tool. Simple tool for placing light probes in Unity scenes.
in Game Development → Unity Engine: Resources - Sliding Puzzle 3D (Honorable Mention) inspiration. Flutter Puzzle Hack honorable mention: an isometric pseudo-3D sliding puzzle built with Flutter and Rive.
in Learning, Community & Industry → 3D Inspiration & Showcase - SLK_img2pixel tool. Convert images/textures to pixel art.
in Software Reference → AI Image & Texture Generation Software - sluaunreal plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Slynyrd channel. American, game designer with tons of material, game specific knowledge and mini-tutorials.
in Game Development → Game Design & Theory - Smart Remesh Paid plugin. Blender retopology add-on with organic and hard-surface modes for clean quad meshes.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - SmartData plugin. Editor-driven Unity framework for connecting data and events, designer-friendly.
in Game Development → Unity Engine: Resources - SmartFoxServer 2X Free tier software. A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++.
in Software Reference → Pipeline & Production Management Software - SmartShape2D plugin. Intelligent 2D terrain/shape tool.
in Game Development → Godot: Key Plugins & Addons - Smrvfx plugin. Example passing skinned-mesh data into the Unity VFX Graph.
in Game Development → Unity Engine: Resources - Socket IO Client Unreal plugin. Socket.IO client plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketer plugin. TCP socket Blueprint library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketio Client Ue4 plugin. Socket.io client plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Solar2D software. Lua 2D mobile framework (formerly Corona SDK).
in Software Reference → Game Engines: Free & Open Source - SonarFx plugin. Sonar scanning effect for Unity.
in Game Development → Unity Engine: Resources - Sonniss GDC Bundle asset-source. Free SFX bundles (~30GB+) released annually around GDC and Christmas.
in Assets & Libraries → Free Asset Giveaways - Sony Mocopi Paid hardware. Six-sensor mobile mocap system.
in Software Reference → Virtual Production Software - Soundly Free tier software. Desktop SFX platform with curated library and local library management.
in Software Reference → Audio Software - SoundThread software. Node-based patching front end for the Composers Desktop Project sound manipulation tools.
in Software Reference → Audio Software - SpacePuppy Unity Framework 3.0 tool. Collection of tools for making games in Unity.
in Game Development → Unity Engine: Resources - SpatialOS GDK for Unity tool. SpatialOS game development kit for Unity. Discontinued.
in Game Development → Unity Engine: Resources - SpeedTree Paid software. Procedural tree and vegetation modeler with a runtime SDK, used for game and film foliage.
in Software Reference → 3D Software: Paid - Spine (Esoteric Software) Paid software. 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin.
in Software Reference → 2D & Animation Software - Spine Runtimes plugin. Spine 2D animation runtimes, including a Unity runtime.
in Game Development → Unity Engine: Resources - Spineboy Example (Spine) asset-source. Official Spine 2D example project showing meshes, IK, transform constraints and clipping on a rigged character.
in Animation & Rigging → Character Rigs: Other Apps - Sprite Fusion software. A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset.
in Software Reference → Level Design & Map Editing Software - Sprite Sheet Maker tool. Sprite Sheet Maker is a handy no fuss utility to pack sprites.
in Game Development → Game Dev Tools: Sprite & VFX - Sprite Sheet Slicer tool. Sprite Sheet Slicer is a handy no fuss utility to slice sprites.
in Game Development → Game Dev Tools: Sprite & VFX - Sprite Stacker License unspecified tool. Create pseudo-3D sprite stacks from pixel art with integrated voxel editor (Godot-based, pre-1.0).
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - SpriteBuilder software. Open source game development suite for macOS.
in Software Reference → Game Engines: Free & Open Source - SpriteDicing plugin. Unity extension for reusing sprite texture areas to cut memory.
in Game Development → Unity Engine: Resources - SpriteKit reference. SpriteKit code to make your game work on iOS, macOS, and tvOS without a hitch.
in Game Development → Game Design & Theory - SpriteLib asset-source. Collection of static and animated graphic objects (also commonly known as sprites).
in Game Development → Game Dev Tools: Sprite & VFX - SpriteMaker plugin. Tool for making sprites inside Unity.
in Game Development → Unity Engine: Resources - SpriteMancer Paid software. 2D VFX and sprite animation.
in Software Reference → 2D & Animation Software - Spritemate tool. Online Editor for Commodore 64 Sprites.
in Game Development → Game Design & Theory - Spriter Pro Paid software. Modern tool for sprite animation (2D bone rigging).
in Software Reference → 2D & Animation Software - Spriters Resource asset-source. Archive of sprite sheets ripped from video games, sorted by platform and game.
in Assets & Libraries → Textures: Specialized - SpriteUV2 Paid tool. Tool for creating optimal meshes for textures/sprites and packing them into an atlas.
in Game Development → Game Dev Tools: Sprite & VFX - Sproto Unity reference. Demo of using sproto-csharp in Unity.
in Game Development → Unity Engine: Resources - Sprout Lands - Asset Pack asset-source. Cute pixel pastel farming asset pack.
in Assets & Libraries → Game Assets - Sprout Lands - UI Pack asset-source. Cute pixel pastel UI pack.
in Assets & Libraries → Game Assets - Sprytile (GitHub) plugin. Blender add-on for building tile-based low-poly scenes with paint and map-editor tools.
in Game Development → Game Dev Tools: Level Design - Sprytile (itch.io) plugin. Blender addon for tile-based 3D levels.
in Game Development → Game Dev Tools: Level Design - SQLite3UE4 plugin. SQLite3 database plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - StableGen plugin. Blender add-on that textures scenes by projecting multi-view diffusion images through a ComfyUI backend.
in Software Reference → AI Image & Texture Generation Software - Stage.js software. Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development.
in Software Reference → Game Engines: Free & Open Source - Stanford Bunny Fur With Unity reference. Geometry shader generating fur on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Starbound inspiration. Travel across vibrant, colorful and expansive galaxies, including creative dynamic animations.
in Game Development → Game Dev Tools: Sprite & VFX - Static Blured Screen plugin. Static (non-realtime) screen blur for Unity, handy as a dialog background.
in Game Development → Unity Engine: Resources - Stats + Attributes plugin. Stats, attributes, and leveling system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Steam Audio software. Physics-based spatial audio by Valve. Free.
in Software Reference → Audio Software - Steam Playtest reference. Free playtesting on Steam.
in Game Development → Game Dev Tools: Analytics & Playtesting - Step1X-3D software. StepFun open model that generates textured 3D assets from images in separate geometry and texture stages.
in Software Reference → AI 3D Generation Software - Stitches tool. An HTML5 sprite sheet generator.
in Game Development → Game Dev Tools: Sprite & VFX - Strange Io C plugin. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
in Game Development → Unity Engine: Resources - Street Map plugin. Import OpenStreetMap XML data into your Unreal Engine project.
in Game Development → Unreal Engine: Resources - Stride software. C# 3D game engine (formerly Xenko).
in Software Reference → Game Engines: Free & Open Source - Studio Library Free tier plugin. Maya pose and animation library for saving, mirroring and blending poses.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - StyleBrowser plugin. Editor window to browse all built-in Unity GUI styles.
in Game Development → Unity Engine: Resources - Stylized Nature MegaKit asset-source. 110+ stylized 3D nature models for Ghibli-inspired scenes. Projects for UE, Godot, and Unity.
in Assets & Libraries → Game Assets - Stylized Station's World of ArtCraft community. Official Stylized Station Discord (~8K). Stylized and real-time 3D art with regular ArtCraft Arena challenges.
in Learning, Community & Industry → 3D Communities & Forums - Sublime Unreal Snippets reference. Sublime Text 3 snippets for writing Unreal Engine 4 game code.
in Game Development → Unreal Engine: Resources - Substance 3D Sampler Paid software. Adobe app that turns photos and scans into tiling materials, meshes and HDR lights.
in Software Reference → Material & Texture Creation Software - Super Character Controller plugin. Custom character controller for Unity.
in Game Development → Unity Engine: Resources - Super Mario Bros AR Game channel. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
in Game Development → Unity Engine: Resources - Superpowers software. HTML5 Collaborative 2D/3D Game Maker.
in Software Reference → Game Engines: Free & Open Source - Swatchr reference. A color palette management system for Unity.
in Art, Design & Visual Storytelling → Color Theory & Tools - Swipe plugin. Exposes mobile swipe gestures as Blueprint events in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - SyncSketch Free tier software. Autodesk browser-based review and annotation for animation and VFX.
in Software Reference → Pipeline & Production Management Software - Synty Studios Paid marketplace. Stylized low-poly asset packs.
in Assets & Libraries → Game Assets - t3ssel8r channel. YouTube channel showing a stylized pixel-art 3D rendering style and its techniques.
in Game Development → Game Dev: YouTube Channels - Talos VFX tool. Node based, open source VFX Editor with interface and a ready to use libGDX runtime.
in Game Development → Game Dev Tools: Sprite & VFX - Tcp Ue4 plugin. Convenience TCP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - TCP Unreal plugin. Convenience TCP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - Tech Dungeon: Roguelite - Asset Pack asset-source. Animated top-down assets for a futuristic project.
in Assets & Libraries → Game Assets - Technical Art & Materials channel. Real-time shader and material tutorials by Ben Cloward.
in Learning, Community & Industry → Paid Tutorial Platforms - Technically Speaking community. Tech art, VFX, programming, gamedev Discord (~3K) hosted by Harry Alisavakis. Challenges and tutorials.
in Learning, Community & Industry → 3D Communities & Forums - Ten24 Paid service. Full-body photogrammetry rig services for games and film.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Tensorflow Ue4 plugin. TensorFlow machine-learning plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Tensorflow2 Ue4 AR reference. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
in Game Development → XR, AR & VR: Resources - Terragen Free tier software. Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes.
in Software Reference → Misc 3D Utilities Software - Terrain Tool Samples plugin. Official Unity terrain tools and brush asset samples.
in Game Development → Unity Engine: Resources - Texture3DPreview for Unity plugin. Interactive previews of Texture3D assets in the Unity inspector.
in Game Development → Unity Engine: Resources - TexturePacker Paid software. Sprite sheet packing, multi-engine export.
in Software Reference → 2D & Animation Software - TexturePanner plugin. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
in Game Development → Unity Engine: Resources - Texturing.xyz Paid asset-source. MicroSkin displacement maps.
in Assets & Libraries → Textures: Specialized - The Cherno Project channel. While not specific to Unreal Engine, Cherno has tons of great C++ and general game engine content.
in Game Development → Game Dev: YouTube Channels - The DiNusty Empire community. Game/film 3D art community Discord (~11.7K). Environment, prop, character, weapon artists.
in Learning, Community & Industry → 3D Communities & Forums - The Gaming Library channel. Game showcase channel highlighting the scale and detail of modern real-time scenes.
in Learning, Community & Industry → 3D Inspiration & Showcase - The Motion Capture Library Paid asset-source. Centroid's per-clip mocap store from Pinewood Studios: locomotion, combat, crowd, sword, and horse packs as 120fps MotionBuilder FBX.
in Animation & Rigging → Mocap & Animation Libraries - The Shaggy Dev channel. YouTube channel with Godot tutorials on game programming patterns.
in Game Development → Godot: Learning - Think Procedural community. Houdini community Discord (~9K) bringing Houdini closer to game developers. Fractal challenges, procedural work.
in Learning, Community & Industry → 3D Communities & Forums - ThinkSound software. Open model that generates audio from video, text or audio. Repo also hosts PrismAudio.
in Software Reference → AI Audio & Music Generation Software - Thomas Brush channel. Indie business and marketing.
in Game Development → Game Dev: YouTube Channels - Three.js software. JavaScript 3D library. The standard for web 3D.
in Software Reference → Game Engines: Free & Open Source - Three.js Editor tool. Online 3D editor with AR export capabilities.
in Game Development → XR, AR & VR: Resources - ThreeDScans (Unity samples) reference. Scanned statue models from the Three D Scans project, optimized for real-time use.
in Game Development → Unity Engine: Resources - Tidy Up plugin. Keeps Unity projects organized by sorting assets into designated folders.
in Game Development → Unity Engine: Resources - TIGSource Forums community. Long-running indie forum.
in Game Development → Game Dev: Communities - Tiled software. General-purpose tilemap editor. TMX format.
in Software Reference → Level Design & Map Editing Software - Tiled2Unity tool. Exports Tiled map editor TMX files into Unity prefabs with sprites and colliders.
in Game Development → Game Dev Tools: Level Design - Tilemancer tool. Procedural tile creator for pixel-art games.
in Assets & Libraries → Game Assets - Tilesplit tool. CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size.
in Game Development → Game Dev Tools: Sprite & VFX - Timanthes tool. A pixel art editor for the Commodore 64 computer running on Windows.
in Game Development → Game Design & Theory - Time Flow Shiki plugin. Timeline GUI skeleton for the Unity editor.
in Game Development → Unity Engine: Resources - Tiny Farm RPG - Asset Pack asset-source. Pixel-art farming RPG asset pack.
in Assets & Libraries → Game Assets - Tiny RPG Character Asset Pack v1.03 asset-source. 20 animated pixel-art characters for your game.
in Assets & Libraries → Game Assets - Tom Looman UE5 Tutorials Free tier tutorial. Unreal C++ and gameplay tutorials, courses, and articles.
in Game Development → Unreal Engine: Resources - Tony Munoz | Game Creator Accelerator channel. Unreal Engine game development tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Torque3D software. C++ engine with decades of Torque technology lineage.
in Software Reference → Game Engines: Free & Open Source - Tre Vital Rigs Free, non-commercial asset-source. Free Maya creature rigs by Tre Vital: Wraith, Anthro Tiger, Argonian, Hekaton, Dragon, with IK tails.
in Animation & Rigging → Character Rigs: Maya - TrenchBroom software. Quake-style level editor, great for blockouts.
in Software Reference → Level Design & Map Editing Software - TripoSG software. VAST open image-to-3D shape model built on rectified flow.
in Software Reference → AI 3D Generation Software - Truebones Studios Free tier asset-source. Gumroad store for Truebones mocap libraries in FBX and BVH, incl. free UE complete mocap library and animal Zoo packs.
in Animation & Rigging → Mocap & Animation Libraries - TsiU AIToolkit CSharp plugin. C# AI toolkit for Unity with behavior trees and other game AI tools.
in Game Development → Unity Engine: Resources - TTConsole reference. Runtime debug console for Unity.
in Game Development → Unity Engine: Resources - Turbulenz reference. HTML5 game engine for building, publishing, and monetising games with 3D effects and real-time physics.
in Game Development → Game Design & Theory - Twine tool. Free, open-source interactive fiction.
in Game Development → Game Dev Tools: Dialogue & Narrative - Typogenic plugin. Signed-distance-field text rendering for Unity.
in Game Development → Unity Engine: Resources - U Net Voice plugin. Tiny voice chat implementation for Unity.
in Game Development → Unity Engine: Resources - U Texture Send Receive plugin. Unity network texture sender and receiver for video and frame streaming.
in Game Development → Unity Engine: Resources - UAssetAPI tool. Low-level .NET library for reading and writing Unreal Engine 4 game assets.
in Game Development → Unreal Engine: Resources - UDBase reference. Module-based Unity game template where controllers can be swapped without changing project source.
in Game Development → Unity Engine: Resources - Udp Ue4 plugin. Convenience UDP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UDP Unreal plugin. Convenience UDP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE BUI Tween reference. UMG UI tweening library for Unreal Engine, usable from C++.
in Game Development → Unreal Engine: Resources - UE DSS Plugin plugin. MMO server instancing, dungeon instancing, and player balancing subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy JWT reference. JWT wrapper subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy Kafka plugin. Kafka/Redpanda client subsystem for Unreal Engine, usable from Blueprint and C++.
in Game Development → Unreal Engine: Resources - UE4 Aurora Effect plugin. Raymarched aurora borealis effect for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Binary Builder tool. Builds installed (Rocket) Unreal Engine binaries from GitHub source.
in Game Development → Unreal Engine: Resources - UE4 BYG Localization plugin. Simple CSV-based localization system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Canvas GUI plugin. Simple canvas-based GUI with mouse input for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Custom Gravity Plugin plugin. Custom directional gravity plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Docker reference. Windows and Linux containers for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Env. project reference. Open environment simulation project (day/night, weather) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 EOS Plugin plugin. Plugin and sample implementing the Epic Online Services SDK in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Game Lift Client SDK plugin. AWS GameLift client SDK for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Node Graph Assistant reference. Speeds up node graph editing in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Plugin Resources community. Community resource list for Slate, graphs, and UE4 plugin development.
in Game Development → Unreal Engine: Resources - Ue4 Protobuf plugin. Integrates Protocol Buffers into Unreal Engine 4 without extra system setup.
in Game Development → Unreal Engine: Resources - Ue4 Uitween plugin. UMG UI tweening library for Unreal Engine 4, written in C++.
in Game Development → Unreal Engine: Resources - UE4GamepadUMG plugin. Use a gamepad like a mouse in UMG menus in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4MarchingCubes reference. 3D Perlin noise meshing via marching cubes for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4MasterServer plugin. Server registration and discovery against a master server in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE5 Mannequin Blender Rig (Blender) asset-source. Free Blender control rig for the UE5 Manny skeleton with root motion, FK/IK snapping and finger controls.
in Animation & Rigging → Character Rigs: Other Apps - UE5 Styleguide reference. Guidelines for keeping Unreal Engine projects consistent.
in Game Development → Unreal Engine: Resources - UE5 Stylized Post Process plugin. Stylized post-process effects for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UE5-Blender-Rig (Blender) asset-source. Open Blender rig for UE5 Manny and Quinn skeletons with soft IK, IK/FK switch UI, finger rig and FBX export guide.
in Animation & Rigging → Character Rigs: Other Apps - ue5coro reference. C++20 coroutine plugin integrated with Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UELlama plugin. llama.cpp LLM inference plugin for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UEWebsocket plugin. WebSocket plugin for Unreal Engine 4, usable from C++ and Blueprint.
in Game Development → Unreal Engine: Resources - uGUI LinkImageText plugin. Adds inline links and images to Unity uGUI Text.
in Game Development → Unity Engine: Resources - Ultraleap Paid hardware. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion).
in Game Development → XR, AR & VR: Resources - Ultraleap SDK plugin. Brings Ultraleap hand-tracking data into Unreal projects.
in Game Development → Unreal Engine: Resources - UMG Resizable Widget plugin. Resizable UMG widget for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - uMVVM plugin. Simple MVVM framework for Unity.
in Game Development → Unity Engine: Resources - Unbound Free tier software. SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access.
in Software Reference → Game Engines: Commercial Free Tiers - UndoPro plugin. Command-based undo system integrated with Unity's native undo/redo.
in Game Development → Unity Engine: Resources - UNet Controller plugin. Character controller built for Unity's UNet networking system.
in Game Development → Unity Engine: Resources - Uni Android Vibration plugin. Unity Android plugin for triggering device vibration.
in Game Development → Unity Engine: Resources - Uni Version Manager plugin. Reads app and build version in Unity across editor, iOS, and Android.
in Game Development → Unity Engine: Resources - UniClipboard plugin. Simple clipboard plugin for Unity.
in Game Development → Unity Engine: Resources - Unidux plugin. Redux-style state architecture for Unity.
in Game Development → Unity Engine: Resources - UniGif plugin. GIF image decoder for Unity.
in Game Development → Unity Engine: Resources - UNIGINE Free tier software. C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds.
in Software Reference → Game Engines: Commercial Free Tiers - UniIosAudioService plugin. Unity iOS plugin for playing iOS system sounds.
in Game Development → Unity Engine: Resources - UniLua plugin. Pure C# implementation of Lua 5.2, compatible with Unity.
in Game Development → Unity Engine: Resources - UniRig software. VAST open model that predicts a skeleton and skin weights for any 3D model.
in Software Reference → AI Motion Capture Software - UniteBerlin reference. Companion repo for the Unite Berlin talk on working faster in Unity.
in Game Development → Unity Engine: Resources - Unity Free tier software. Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
in Software Reference → Game Engines: Commercial Free Tiers - Unity 2D Platformer Controller plugin. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
in Game Development → Unity Engine: Resources - Unity 5 Effects plugin. Collection of effects for Unity 5.
in Game Development → Unity Engine: Resources - Unity A Star Navigation plugin. A* navigation for Unity using Burst-compiled jobs.
in Game Development → Unity Engine: Resources - Unity Ableton Link plugin. Ableton Link tempo-sync plugin for Unity.
in Game Development → Unity Engine: Resources - Unity Ads plugin. Official Unity ad monetization SDK.
in Game Development → Unity Engine: Resources - Unity AI tool. AI behavior tree framework for Unity.
in Game Development → Unity Engine: Resources - Unity AR Foundation and MARS reference. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
in Game Development → Unity Engine: Resources - Unity Asset Store Free tier marketplace. Unity's official store for 3D models, tools, scripts and other game assets.
in Assets & Libraries → Asset Marketplaces - Unity Asset Usage Detector plugin. Finds which objects reference the selected assets or objects in a Unity project.
in Game Development → Unity Engine: Resources - Unity Async Routines tool. Lightweight async coroutine library for Unity.
in Game Development → Unity Engine: Resources - Unity Atoms plugin. Modular ScriptableObject-based architecture pieces for Unity.
in Game Development → Unity Engine: Resources - Unity Audio Manager plugin. Plugin to play, change, stop, and mute 2D/3D sounds in Unity.
in Game Development → Game Design & Theory - Unity Auth Manager reference. Example JWT-based authentication for a Unity app.
in Game Development → Unity Engine: Resources - Unity Beat Detection plugin. Musical beat detection and audio spectrum analysis for Unity.
in Game Development → Unity Engine: Resources - Unity Bezier Solution plugin. Bezier spline solution for Unity with utilities like constant-speed traversal.
in Game Development → Unity Engine: Resources - Unity Bitmap Drawing plugin. Bitmap drawing API extension methods for Unity's Texture2D class.
in Game Development → Unity Engine: Resources - Unity BitmapFontImporter plugin. Unity editor extension for importing bitmap fonts.
in Game Development → Unity Engine: Resources - Unity Camera Follow 2D plugin. 2D camera-follow script for Unity.
in Game Development → Unity Engine: Resources - Unity Camera Shake plugin. Pseudo-random camera shake using Perlin noise.
in Game Development → Unity Engine: Resources - Unity CameraSizeToVelocity2D plugin. Script that scales camera size with target velocity.
in Game Development → Unity Engine: Resources - Unity Character Customization reference. Character customization demo for Unity.
in Game Development → Unity Engine: Resources - Unity Color Picker plugin. Standalone color picker asset for Unity.
in Game Development → Unity Engine: Resources - Unity Color Wheel plugin. Color picker element for the newer Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity ColourLovers Importer plugin. Unity editor tool to load colors and palettes from COLOURlovers.com.
in Game Development → Unity Engine: Resources - Unity Community community. GitHub organization collecting Unity resources, including the Awesome Unity list.
in Learning, Community & Industry → 3D Communities & Forums - Unity Compact Field Attribute plugin. Per-property label widths in the Unity inspector to stop labels getting cut off.
in Game Development → Unity Engine: Resources - Unity Compute Shader Ray Tracing Practice reference. Ray tracing compute shader tutorial for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Delaunay plugin. Delaunay/Voronoi library for Unity, with a simple destruction effect.
in Game Development → Unity Engine: Resources - Unity Documentation for VR reference. Unity manual section on VR development.
in Game Development → Unity Engine: Resources - Unity Dynamic Scroll View plugin. Dynamic scroll view built on uGUI.
in Game Development → Unity Engine: Resources - Unity ECS Instanced Sprite Renderer plugin. Performant sprite renderer example using Unity's ECS.
in Game Development → Unity Engine: Resources - Unity Editor Helper plugin. Scripts that make editor scripting in Unity easier.
in Game Development → Unity Engine: Resources - Unity Editor Hotkeys reference. Unity manual page listing editor hotkeys.
in Game Development → Unity Engine: Resources - Unity Editor Icons reference. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
in Game Development → Unity Engine: Resources - Unity Editor Junkie plugin. Editor scripts that improve working with the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Snippets plugin. Collection of Unity editor productivity helpers.
in Game Development → Unity Engine: Resources - Unity Editor Spotlight plugin. macOS-Spotlight-style file search inside the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Texel Density plugin. Texel density checker for Unity.
in Game Development → Unity Engine: Resources - Unity EditorXR plugin. Unity editor authoring in VR. Formerly EditorVR.
in Game Development → Unity Engine: Resources - Unity Elevator Compiler plugin. Plugin that plays elevator music while Unity compiles your code.
in Game Development → Unity Engine: Resources - Unity Engine Analyzer tool. Roslyn analyzer for Unity that flags common performance pitfalls.
in Game Development → Unity Engine: Resources - Unity Events plugin. Strongly typed event system for Unity with global and per-GameObject events.
in Game Development → Unity Engine: Resources - Unity Extensions.Inspect Inline plugin. Inspect and edit object references inline and embed objects as subassets in Unity.
in Game Development → Unity Engine: Resources - Unity Extensions.Selection History plugin. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
in Game Development → Unity Engine: Resources - Unity File Debug reference. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
in Game Development → Unity Engine: Resources - Unity File Extension plugin. Shows file extensions in the one-column project window.
in Game Development → Unity Engine: Resources - Unity First Person View plugin. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
in Game Development → Unity Engine: Resources - Unity Fluid Simulation 2D reference. Extended camera renders particles, then metaball processing via shader.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Flurry SDK plugin. Unity plugin for the Flurry analytics SDK.
in Game Development → Unity Engine: Resources - Unity Framework plugin. Application framework for C# Unity game projects.
in Game Development → Unity Engine: Resources - Unity Frosted Glass plugin. Frosted glass material made in Unity.
in Game Development → Unity Engine: Resources - Unity Game Programming Patterns reference. Game Programming Pattern Examples in Unity3D.
in Game Development → Game Design & Theory - Unity Gems Wordpress tutorial. WordPress blog with Unity tutorials and articles on C# scripting.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Good Practices reference. Unity best-practices reference from Futurice.
in Game Development → Unity Engine: Resources - Unity in Action (book) License unspecified book. Hands-on Unity game development book (Manning).
in Game Development → Game Design & Theory - Unity Inmediate Color Picker plugin. Color picker for Unity in immediate-mode GUI.
in Game Development → Unity Engine: Resources - Unity Interface Reference reference. Serializable wrapper that holds a reference to an interface in Unity.
in Game Development → Unity Engine: Resources - Unity Jobs View Frustum Culling plugin. View frustum culling jobs for Unity's job system.
in Game Development → Unity Engine: Resources - Unity Logs Viewer tool. View editor console logs inside the running game.
in Game Development → Unity Engine: Resources - Unity LoMenu plugin. UI menu package for Unity.
in Game Development → Unity Engine: Resources - Unity Main Thread Dispatcher reference. Thread-safe way to run actions on Unity's main thread.
in Game Development → Unity Engine: Resources - Unity Math Reference plugin. Game math reference, visualized in Unity.
in Game Development → Unity Engine: Resources - Unity Mecanim VR IK vs Final IK channel. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
in Game Development → Unity Engine: Resources - Unity Mesh Counter plugin. Shows mesh data counters in Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Unity-Technologies) plugin. Mesh simplification for Unity. Official Unity-Technologies fork.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Whinarn) plugin. Mesh simplification for Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Triangulator plugin. Mesh triangulator for Unity, forked from alexmuab's version.
in Game Development → Unity Engine: Resources - Unity Movement AI plugin. Steering-behavior movement scripts for NPCs in Unity.
in Game Development → Unity Engine: Resources - Unity Multiplayer Packages reference. Unity multiplayer packages and samples.
in Game Development → Game Dev Tools: Networking & Multiplayer - Unity Native Scripting reference. Write Unity scripts in C++.
in Game Development → Unity Engine: Resources - Unity Neural Network plugin. Simple neural network implemented in C# for Unity.
in Game Development → Unity Engine: Resources - Unity Non Null plugin. [NonNull] attribute for fields and classes in Unity.
in Game Development → Unity Engine: Resources - Unity Object Pool reference. Object pool and manager for Unity.
in Game Development → Unity Engine: Resources - Unity Object Pooler reference. Simple object pool for Unity.
in Game Development → Unity Engine: Resources - Unity Open API plugin. RESTful API client generator for Unity.
in Game Development → Unity Engine: Resources - Unity Optix Plugin plugin. Example Unity plugin for NVIDIA OptiX.
in Game Development → Unity Engine: Resources - Unity Outline Shader reference. Source code for an Outline Shader tutorial. Detects edges using the depth and normals buffers.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Package Manager Lifecycle reference. Unity manual page on the Package Manager release lifecycle.
in Game Development → Unity Engine: Resources - Unity Path Finding plugin. Dijkstra shortest-path finding for Unity.
in Game Development → Unity Engine: Resources - Unity Pause Menu plugin. Open-source pause menu for Unity, originally built for the game New Horizons.
in Game Development → Unity Engine: Resources - Unity Physics CSP reference. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
in Game Development → Unity Engine: Resources - Unity Pixel Camera plugin. Resolution-independent pixel-perfect camera for Unity.
in Game Development → Unity Engine: Resources - Unity Plane Mesh Splitter plugin. Script to split any mesh into smaller chunks.
in Game Development → Unity Engine: Resources - Unity Preview Generator plugin. Generates preview textures and icons for Unity models and sprites.
in Game Development → Unity Engine: Resources - Unity Procedural Flower plugin. Procedural flower generator for Unity.
in Game Development → Unity Engine: Resources - Unity PSD Layout Tool plugin. Imports Photoshop .psd files into Unity.
in Game Development → Unity Engine: Resources - Unity QuickPool reference. Simple object pooling toolkit for Unity.
in Game Development → Unity Engine: Resources - Unity Raymarching Collision reference. Raymarching and rigidbody interaction example.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Raytracer plugin. Ray tracing demo built in Unity.
in Game Development → Unity Engine: Resources - Unity Readme reference. Adds a readme / tutorial panel to the inspector tab of a Unity project.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Remote 4 (iOS/tvOS) tool. Unity Remote app to preview play mode on iOS and tvOS devices.
in Game Development → Unity Engine: Resources - Unity Resource Checker plugin. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
in Game Development → Unity Engine: Resources - Unity Routines reference. Coroutine replacement for Unity with hierarchical routines and pooling.
in Game Development → Unity Engine: Resources - Unity Rulers plugin. Ruler editor to measure distances between objects in the Scene view.
in Game Development → Unity Engine: Resources - Unity RuntimeCodeExecuter tool. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
in Game Development → Unity Engine: Resources - Unity Rust Plugin reference. Example of writing a Unity native plugin in Rust.
in Game Development → Unity Engine: Resources - Unity Scene Camera Controller plugin. Drive a runtime camera like the SceneView camera.
in Game Development → Unity Engine: Resources - Unity Scrolly plugin. Touch/drag scroll list using Unity GUI (4.6+).
in Game Development → Unity Engine: Resources - Unity SemVer plugin. SemVer 2.0.0 implementation for Unity.
in Game Development → Unity Engine: Resources - Unity Serializer NG reference. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
in Game Development → Unity Engine: Resources - Unity Shader Cheatsheet reference. Collection of Unity shader snippets and gotchas.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Sketches reference. Sketches made with ShaderLab in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Tutorials reference. Full project and code for a set of Unity shader tutorials.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shaders reference. Unity project researching shaders and particle systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Simple File Browser plugin. uGUI-based runtime file browser for Unity, draggable and resizable.
in Game Development → Unity Engine: Resources - Unity SimpleUsefulGizmos plugin. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
in Game Development → Unity Engine: Resources - Unity Singleton MonoBehavior reference. Singleton pattern implementation for Unity MonoBehaviours.
in Game Development → Unity Engine: Resources - Unity Snippets reference. Unity code snippets for various IDEs.
in Game Development → Unity Engine: Resources - Unity Socket IO plugin. Socket.io client for Unity.
in Game Development → Unity Engine: Resources - Unity Starter Assets asset-source. Unity first- and third-person controllers with a rigged humanoid armature and locomotion animations, built on Cinemachine and Input System.
in Animation & Rigging → Mocap & Animation Libraries - Unity Stb Easy Font plugin. Port of stb_easy_font.h to Unity and C#.
in Game Development → Unity Engine: Resources - Unity Symlink Utility plugin. Editor extension that adds a menu item to add folders as symlinks in Unity.
in Game Development → Unity Engine: Resources - Unity Technologies reference. Unity Technologies on GitHub. Official Unity repos and samples.
in Game Development → Game Design & Theory - Unity Texture Packer plugin. Combines color channels from different textures into a single output.
in Game Development → Unity Engine: Resources - Unity Timeline Conditions plugin. Experimental port of Animator conditions to Timeline events.
in Game Development → Unity Engine: Resources - Unity Timeline Sync plugin. Synchronize multiple Unity Timelines over UDP.
in Game Development → Unity Engine: Resources - Unity Timelord Blender plugin. Demo of custom blending for Unity Timelines.
in Game Development → Unity Engine: Resources - Unity Tools tool. VS Code extension with tools for Unity development.
in Game Development → Unity Engine: Resources - Unity UI Extensions plugin. Extra controls and components for the Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity UI Polygon plugin. Polygon renderer for the Unity UI system.
in Game Development → Unity Engine: Resources - Unity Unet Movement plugin. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
in Game Development → Unity Engine: Resources - Unity VariableTileLayout plugin. Pinterest-style variable tile layout for Unity UI.
in Game Development → Unity Engine: Resources - Unity Virtual Reality reference. Unity's official documentation on developing virtual reality applications.
in Game Development → Unity Engine: Resources - Unity Visual Behavior Tree plugin. Reactive visual-scripting behavior tree tool for Unity 2018+.
in Game Development → Unity Engine: Resources - Unity Voxel Tools plugin. Collection of voxel utilities for Unity. Experimental.
in Game Development → Unity Engine: Resources - Unity VR Video Recording Test reference. Sample Unity project for recording VR sessions.
in Game Development → XR, AR & VR: Resources - Unity VS Toolbox tool. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
in Game Development → Unity Engine: Resources - Unity Wave Function Collapse plugin. Wave Function Collapse procedural generation for Unity.
in Game Development → Unity Engine: Resources - Unity Web Socket plugin. WebSocket client for Unity.
in Game Development → Unity Engine: Resources - Unity Webview plugin. WebView overlay plugin for Unity on Android, iOS, Web Player, and macOS. Windows is unsupported.
in Game Development → Unity Engine: Resources - Unity-Chan (Unity) asset-source. Unity Technologies Japan's free anime character with humanoid rig, animations, facial blendshapes and voices.
in Animation & Rigging → Character Rigs: Other Apps - Unity.Library.eppz tool. Collection of utility libraries for Unity.
in Game Development → Unity Engine: Resources - Unity.ProceduralContentGeneration Terrain plugin. Procedural terrain content generation for Unity.
in Game Development → Unity Engine: Resources - Unity2D Components plugin. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
in Game Development → Unity Engine: Resources - Unity2D TMX tool. A small library to import and render tilemap in Unity2D, only support TMX file format.
in Game Development → Game Dev Tools: Level Design - Unity3D Async Await Util reference. Helpers that make async/await easier to use in Unity.
in Game Development → Unity Engine: Resources - Unity3D Automatron plugin. Automation tool for Unity.
in Game Development → Unity Engine: Resources - Unity3D ComponentAttribute plugin. Attribute that auto-loads components in Unity.
in Game Development → Unity Engine: Resources - Unity3D Extensions plugin. Extension and utility methods for Unity.
in Game Development → Unity Engine: Resources - Unity3D Official Blog reference. News and development insights from Unity.
in Game Development → Unity Engine: Resources - Unity3D PerlinCameraShake plugin. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
in Game Development → Unity Engine: Resources - Unity3D Prefab Pool reference. Simple prefab pool for Unity.
in Game Development → Unity Engine: Resources - Unity3D Quick Search plugin. Command palette for Unity.
in Game Development → Unity Engine: Resources - Unity3D Script Library reference. Collection of reusable Unity C# scripts.
in Game Development → Unity Engine: Resources - Unity3D Shaders Learning reference. Unity3D shader learning examples.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity3D Sound Manager plugin. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
in Game Development → Unity Engine: Resources - Unity3DPolylineEditor plugin. 2D polyline editor for Unity.
in Game Development → Unity Engine: Resources - Unity3DVim tool. Vim editor integration for Unity on Linux.
in Game Development → Unity Engine: Resources - UnityComponent reference. Resource and component management helpers for Unity.
in Game Development → Unity Engine: Resources - UnityEffects plugin. Collection of free effects for Unity.
in Game Development → Unity Engine: Resources - UnityExtensions MeshIntersection plugin. Raycast against one or more meshes in Unity.
in Game Development → Unity Engine: Resources - UnityGameFramework Template reference. Starter project template based on UnityGameFramework.
in Game Development → Unity Engine: Resources - UnityGPUNoise reference. Shaders for various noise functions on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - UnityGraphicsProgramming Vol.2 reference. Unity graphics programming techniques and shader samples, volume 2.
in Game Development → Unity Engine: Resources - UnityHelpers plugin. Collection of helper scripts for Unity.
in Game Development → Unity Engine: Resources - UnityHTTP plugin. TCP-based HTTP library for Unity.
in Game Development → Unity Engine: Resources - UnityIO plugin. File manipulation API for Unity that wraps AssetDatabase.
in Game Development → Unity Engine: Resources - UnityOctree (Nition) plugin. Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
in Game Development → Unity Engine: Resources - UnityOctree (Unity-Technologies) plugin. Dynamic loose octree implementation for Unity in C#.
in Game Development → Unity Engine: Resources - UnityPhysics2D plugin. Examples of Unity 2D physics components and features.
in Game Development → Unity Engine: Resources - UnityPooling reference. Optimized object pooling for Unity.
in Game Development → Unity Engine: Resources - UnityRandom plugin. Random number library in C# for Unity.
in Game Development → Unity Engine: Resources - UnitySpline2D plugin. A simple 2D spline library for Unity. Unmaintained.
in Game Development → Unity Engine: Resources - Unitystation reference. Open-source remake of Space Station 13 in Unity.
in Game Development → Unity Engine: Resources - UnityStudio tool. Tool for exploring, extracting, and exporting assets from Unity games and apps.
in Game Development → Unity Engine: Resources - UnitySVG plugin. Unity plugin that renders SVG files as textures.
in Game Development → Unity Engine: Resources - UnityTetris reference. Tetris clone written in C# and rendered with Unity.
in Game Development → Unity Engine: Resources - UnityTile3D plugin. Simple 3D tile editor for Unity.
in Game Development → Unity Engine: Resources - UnityTimer plugin. Library for running actions after a delay in Unity.
in Game Development → Unity Engine: Resources - Universal Animation Library asset-source. 120+ animations ready to retarget in any engine.
in Assets & Libraries → Game Assets - Universal Unity Hooks tool. Framework for hooking into and modifying methods in Unity games via DLLs.
in Game Development → Unity Engine: Resources - UniVoice plugin. Peer-to-peer VoIP for Unity.
in Game Development → Unity Engine: Resources - UnluckyStudio asset-source. Free game art for 2D games.
in Assets & Libraries → Game Assets - Unreal Bp Csv Parsing reference. Adds CSV parsing Blueprint nodes to Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal C++ tutorial. Tutorials covering common Unreal Engine features implemented in C++.
in Learning, Community & Industry → Paid Tutorial Platforms - Unreal Docs: Game Features And Modular Gameplay reference. Docs for Game Features and Modular Gameplay plugins.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Ability System reference. Docs for the Gameplay Ability System (GAS): abilities, attributes, and effects.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Camera System reference. Docs for the Gameplay Camera System.
in Game Development → Unreal Engine: Resources - Unreal Docs: Gameplay Targeting System reference. Docs for the Gameplay Targeting System.
in Game Development → Unreal Engine: Resources - Unreal Docs: Getting Started With Texture Graph reference. Docs for Texture Graph, Unreal's node-based texture authoring tool.
in Game Development → Unreal Engine: Resources - Unreal Docs: InstancedStruct reference. API reference for InstancedStruct, a container for instanced UStruct data.
in Game Development → Unreal Engine: Resources - Unreal Docs: Mass Entity reference. Docs for Mass Entity, Unreal's ECS framework for large agent counts.
in Game Development → Unreal Engine: Resources - Unreal Docs: Metahuman Documentation reference. Docs for MetaHuman creation and integration.
in Game Development → Unreal Engine: Resources - Unreal Docs: Modeling And Geometry Scripting reference. Docs for in-editor modeling tools and Geometry Script.
in Game Development → Unreal Engine: Resources - Unreal Docs: Motion Design reference. Docs for Motion Design, Unreal's broadcast and motion-graphics toolset.
in Game Development → Unreal Engine: Resources - Unreal Docs: Mutable Overview reference. Docs for Mutable, runtime character customization and mesh generation.
in Game Development → Unreal Engine: Resources - Unreal Docs: Procedural Content Generation Framework reference. Docs for the Procedural Content Generation (PCG) framework. See also Electric Dreams PCG.
in Game Development → Unreal Engine: Resources - Unreal Docs: Scriptable Tools System reference. Docs for the Scriptable Tools System (Blueprint-authored editor tools).
in Game Development → Unreal Engine: Resources - Unreal Docs: Smart Objects reference. Docs for Smart Objects, registerable interaction points for AI.
in Game Development → Unreal Engine: Resources - Unreal Docs: State Tree reference. Docs for State Tree, a hierarchical state machine for AI and logic.
in Game Development → Unreal Engine: Resources - Unreal Docs: Umg Viewmodel reference. Docs for UMG ViewModel (MVVM-style UI data binding).
in Game Development → Unreal Engine: Resources - Unreal Docs: Water System reference. Docs for the Water System (rivers, lakes, oceans).
in Game Development → Unreal Engine: Resources - Unreal Engine 5 Free tier software. AAA engine from Epic. Free until $1M revenue, then royalty.
in Software Reference → Game Engines: Commercial Free Tiers - Unreal Engine Advanced Functions reference. Library of handy Blueprint utility functions for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Engine Learning tutorial. Getting-started tutorial for Unreal's Texture Graph.
in Game Development → Unreal Engine: Resources - Unreal Engine Official YouTube channel. Official Unreal Engine YouTube channel with weekly live streams.
in Game Development → Unreal Engine: Resources - Unreal Engine Python plugin. Embed Python scripting in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise plugin. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise2 plugin. Blueprint wrapper for the FastNoise2 noise generation library.
in Game Development → Unreal Engine: Resources - Unreal Fetch plugin. Fetch API-inspired HTTP client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Im GUI plugin. Integrates Dear ImGui debug UI into Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Library tool. UE Explorer's library for parsing data from Unreal Engine games.
in Game Development → Unreal Engine: Resources - Unreal Magic Nodes plugin. Custom Kismet node system that lets you write C++ inside Blueprint graphs.
in Game Development → Unreal Engine: Resources - Unreal Marketplace Free tier marketplace. Epic's former Unreal Engine asset store, now merged into Fab, with UE-ready assets.
in Assets & Libraries → Asset Marketplaces - Unreal MetaHuman Animator software. iPhone/HMC-driven facial performance capture targeting MetaHuman characters. Free with Unreal.
in Software Reference → 3D Software: Paid - Unreal Rust plugin. Opinionated Rust integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Sandbox Terrain plugin. Smooth voxel terrain plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Signal R plugin. SignalR client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Source community. Largest Discord community focused on Unreal Engine.
in Learning, Community & Industry → 3D Communities & Forums - Unreal Source Discord community. Unreal Engine community Discord, formerly Unreal Slackers. Help, showcase and game dev discussion.
in Game Development → Game Dev: Communities - Unreal tutorial for Rive + Noesis channel. Adding Rive to Unreal games using Noesis.
in Learning, Community & Industry → Paid Tutorial Platforms - Unreal UMG 3 D Object In Widget reference. Sample showing how to render a 3D mesh inside a UMG widget.
in Game Development → Unreal Engine: Resources - Unreal Version Changer tool. Fakes a plugin's UE version so it installs on newer engine versions.
in Game Development → Unreal Engine: Resources - Unreal.hx plugin. Haxe integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal.js plugin. JavaScript runtime built for Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealCLR plugin. Unreal Engine integration for .NET 6 (C#).
in Game Development → Unreal Engine: Resources - unrealcpp reference. Collection of Unreal Engine 4 C++ examples.
in Game Development → Unreal Engine: Resources - unrealcv plugin. Connects computer vision research to Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealJolt plugin. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
in Game Development → Game Dev Tools: Physics Engines - UnrealLive2D plugin. Render Live2D models in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UPBGE (GitHub) software. Integrated game engine in Blender.
in Software Reference → Game Engines: Free & Open Source - Urho3D software. Cross-platform rendering and game engine.
in Software Reference → Game Engines: Free & Open Source - ursina software. A game engine powered by Python and Panda3D.
in Software Reference → Game Engines: Free & Open Source - USharp plugin. C# scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Uthana Paid software. AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins.
in Software Reference → AI Motion Capture Software - UVPreview plugin. Preview UV islands for textures in the Unity inspector.
in Game Development → Unity Engine: Resources - UXF tool. Framework for running human behavior experiments in Unity.
in Game Development → Unity Engine: Resources - V HACD plugin. Decomposes a 3D surface into near-convex parts for accurate collision meshes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Va Fog Of War plugin. Fog of War solution for Unreal Engine.
in Game Development → Unreal Engine: Resources - Va Tex Atlas plugin. Texture atlas support for Unreal Engine 4 UMG.
in Game Development → Unreal Engine: Resources - VaRest plugin. REST API plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Variable Infinite Scroll plugin. Variable-size infinite scroll for Unity UI.
in Game Development → Unity Engine: Resources - VariableAssets plugin. ScriptableObject variable assets for Unity.
in Game Development → Unity Engine: Resources - Vector Graphics Samples plugin. Official Unity SVG and vector graphics sample project.
in Game Development → Unity Engine: Resources - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - Velocity Grid Export tool. Tool to export vector fields out of Houdini for Unreal.
in Game Development → Unreal Engine: Resources - VerticalDissolve reference. Procedural vertical dissolve shader. Tweak edge color, noisiness, waviness, rim light, emission scrolling.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Vexe Framework (VFW) plugin. Editor extension adding advanced inspector and editor extensibility to Unity.
in Game Development → Unity Engine: Resources - Vicon Paid hardware. Optical motion capture systems. Industry standard.
in Software Reference → Virtual Production Software - ViewportManager reference. Multiple customizable viewports for Unreal Engine, in C++.
in Game Development → Unreal Engine: Resources - VilarVRC reference. Vilar's shaders for VRChat.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Village Generator tool. Randomly generated village maps.
in Software Reference → Level Design & Map Editing Software - ViroCore: A cross-platform AR/VR renderer tool. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
in Game Development → XR, AR & VR: Resources - Virtus Learning Hub channel. Unreal Engine tutorials with several long course series.
in Game Development → Unreal Engine: Resources - Visual Studio (Windows) Free tier software. Official supported IDE for Unity in Windows platform. Mac version here.
in Software Reference → Pipeline & Production Management Software - Visual Tech Art channel. YouTube channel with technical art tutorials, mostly Unreal Engine shaders and materials.
in VFX, Compositing & Virtual Production → Tech Art - Volumetric Clouds plugin. Volumetric clouds for Unity.
in Game Development → Unity Engine: Resources - Volumetric Lines Unity plugin. Source for the Volumetric Lines Unity Asset Store asset.
in Game Development → Unity Engine: Resources - VoxBlend plugin. Blend shape controller plugin for Unity.
in Game Development → Unity Engine: Resources - Voxel Mesh Generator plugin. Generates voxel 3D meshes in Unity using greedy meshing.
in Game Development → Unity Engine: Resources - Voxel Plugin plugin. Volumetric, destructible, infinite voxel worlds in Unreal Engine.
in Game Development → Unreal Engine: Resources - Voxelmetric tool. Efficient voxel framework for Unity.
in Game Development → Unity Engine: Resources - VoxelWorld plugin. Voxel world demo built in Unity.
in Game Development → Unity Engine: Resources - VR Development - Unity Learn tutorial. Unity Learn pathway preparing you for VR development jobs.
in Game Development → XR, AR & VR: Resources - VRoid Studio software. Anime-style 3D character creator.
in Software Reference → 3D Software: Free - VS Code Setup for UE reference. Official guide to setting up VS Code for Unreal C++ work.
in Game Development → Unreal Engine: Resources - VSCode Unity Code Snippets tool. Unity development code snippets for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Debug Support tool. Official Unity debugging support for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Integration tool. VS Code integration for Unity.
in Game Development → Unity Engine: Resources - Vscode Unreal Snippets reference. VS Code snippets for Unreal Engine, based on the Sublime snippet set.
in Game Development → Unreal Engine: Resources - Vuforia Free tier tool. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with.
in Game Development → XR, AR & VR: Resources - Walking animation cycle in games tutorial. Tutorial series on 2D walk-cycle animation for games.
in Game Development → Game Dev Tools: Sprite & VFX - Warfest Voxel Unity plugin. Voxel game prototype made with Unity.
in Game Development → Unity Engine: Resources - Wave Function Collapse tool. Procedural generation from example patterns.
in Game Development → Game Dev Tools: AI & Procedural Generation - WaveformProvider plugin. Generates a texture that simulates waves in Unity.
in Game Development → Unity Engine: Resources - Wavewright software. Modular music sandbox inspired by analog synthesizers (Early Access).
in Software Reference → Audio Software - Weapon Trace Unreal plugin. Weapon tracing plugin for reliable melee combat hits.
in Game Development → Unreal Engine: Resources - Weaver tool. Code-weaving framework for Unity, based on Fody.
in Game Development → Unity Engine: Resources - Web View Hook plugin. Exposes the internal UnityEditor WebView API.
in Game Development → Unity Engine: Resources - WebGL Texture Tester tool. Attempts to load one of every texture format supported by WebGL, intended to quickly show which formats your browser/device supports.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - WebRTC Unity Plugin plugin. Cross-platform WebRTC support for Unity apps.
in Game Development → Unity Engine: Resources - Whitestorm.js (GitHub) software. 3D JavaScript framework for building apps and games.
in Software Reference → Game Engines: Free & Open Source - Wicked Engine software. Open-source C++ 3D engine with real-time path tracing, Lua scripting and VRM support.
in Software Reference → Game Engines: Free & Open Source - Wind Waker Shader reference. Cel shading of two thresholds with a blur/gradient between them for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WindowCapture2D plugin. Capture and display OS windows in real time inside Unreal Engine.
in Game Development → Unreal Engine: Resources - Wings 3D software. Subdivision surface modeler.
in Software Reference → 3D Software: Free - Wobblepaint tool. Pico8 editor that give life to pixel art with a little wobble.
in Game Development → Game Dev Tools: Sprite & VFX - Wonderland Engine Free tier software. WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
in Software Reference → Game Engines: Free & Open Source - Work With Indies community. Job board listing roles at indie game studios.
in Game Development → Game Dev: Communities - Working with Data (Unreal Engine Learning) tutorial. Tutorial on data tables, data assets, and UProperty specifiers.
in Game Development → Unreal Engine: Resources - World Creator Paid software. GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer.
in Software Reference → Misc 3D Utilities Software - World of Level Design tutorial. Tutorials dedicated to level and environment design.
in Learning, Community & Industry → Paid Tutorial Platforms - WoT Tank Viewer plugin. Blender plugins to view 3D models from World of Tanks.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wrap (Faceform) Paid software. Node-based topology transfer that fits a base mesh onto scans or sculpts.
in Software Reference → Retopology & UV Software - Wwise Free tier software. AAA audio middleware with free tier.
in Software Reference → Audio Software - Wwise Unreal Plug-in Free tier plugin. Plugin for integrating Wwise assets for realtime playback in-engine.
in Game Development → Game Dev Tools: Audio Middleware - Xamarin.Forms.Unity plugin. Xamarin.Forms platform implementation for Unity.
in Game Development → Unity Engine: Resources - XJ music plugin. Adaptive music plugin for Unreal Engine games.
in Game Development → Unreal Engine: Resources - xNode BehaviourTree plugin. Behaviour tree built on the xNode node editor for Unity.
in Game Development → Unity Engine: Resources - Xsens Free Mocap Assets asset-source. Free Xsens inertial mocap clips: 5 walk/run, 10 sports, and 7 dance animations as HD-reprocessed FBX with an MVN T-pose puppet.
in Animation & Rigging → Mocap & Animation Libraries - Xsens MVN (Movella) Paid hardware. IMU-based inertial full-body motion capture suit.
in Software Reference → Virtual Production Software - XSTAGE Mixed asset-source. Mocap library of K-pop dance, VTuber, emote, idle, and locomotion clips in FBX, BVH, ANIM, and MMD formats.
in Animation & Rigging → Mocap & Animation Libraries - Yarn Spinner tool. Dialogue tool for Unity/Godot (Night in the Woods).
in Game Development → Game Dev Tools: Dialogue & Narrative - yaSingleton reference. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.
in Game Development → Unity Engine: Resources - ZapSplat asset-source. Large library of free sound effects, with paid plans for more downloads.
in Assets & Libraries → Audio: SFX & Music Libraries - ZBrush Paid software. Industry-standard digital sculpting from Maxon.
in Software Reference → 3D Software: Paid - ZEGGS Dataset (Ubisoft ZeroEGGS) Free, non-commercial asset-source. Ubisoft La Forge speech gesture set of 67 monologue takes in 19 styles, BVH plus WAV, with FBX characters.
in Animation & Rigging → Mocap Datasets - Zen UV Paid plugin. Blender UV toolkit for unwrapping, packing, stacking, texel density and trim sheets.
in Tools, Pipeline & Utilities → UV Tools - ZipUtility Plugin plugin. Event-driven 7-Zip compression utility for Unreal Engine 4.
in Game Development → Unreal Engine: Resources