Resources tagged: win
1682 curated 3D resources tagged win (Platform). Browse all tags.
- .hips plugin. GitHub repo of assorted Houdini experiments and example files by lcrs.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - 11 Second Club Rigs Free, non-commercial asset-source. Recommended rig list for the 11 Second Club competition: Norman, Eleven, Moom, Max, Mery, Azri plus Blender rigs.
in Animation & Rigging → Character Rigs: Maya - 2D Tech Demos plugin. Official Unity tech demos for 2D features.
in Game Development → Unity Engine: Resources - 360 Gaussian Splatting tool. Generate gaussian splatting directly from 360 images.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3D Coat Paid software. Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake.
in Software Reference → Retopology & UV Software - 3D Coat Print software. Free 3DCoat build for sculpting models to 3D print. Exports are capped at 40K triangles.
in Software Reference → Retopology & UV Software - 3D Coat Textura Paid software. Texturing-only variant of 3D Coat. PBR paint and bake, no sculpt or retopo modules.
in Software Reference → Retopology & UV Software - 3D Gaussian Splatting (INRIA reference impl) reference. Official INRIA code for the 2023 3D Gaussian Splatting paper, with training, viewer and evaluation scripts.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3D Slicer software. Medical image computing platform. Segmentation, 3D reconstruction, surgical planning.
in Software Reference → Scientific & Medical Visualization Software - 3Delight Free tier software. OSL-based path tracer with plugins for Maya, Houdini, Cinema 4D, Katana and Hydra.
in Software Reference → Render Engines - 3DEqualizer Paid software. High-end matchmoving (major VFX studios).
in Software Reference → Matchmoving & Camera Tracking Software - 3Design Paid software. Parametric jewelry CAD with rendering.
in Software Reference → 3D Software: Paid - 3DF Zephyr Free tier software. Free lite version (up to 50 photos).
in Software Reference → Photogrammetry & Scanning Software - 3DF Zephyr Free software. Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations.
in Software Reference → Photogrammetry & Scanning Software - 3DGS Converter tool. Format conversion tool for 3D Gaussian Splatting data.
in Tools, Pipeline & Utilities → Conversion Tools - 3DGS Render (KIRI) plugin. Blender add-on for viewing, editing and animating Gaussian splats.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3DGS.cpp tool. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3DN BIP tool. Fast image-preview Python library for Blender, a bpy.utils.previews drop-in replacement.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - 3ds Max Paid software. Autodesk polygonal DCC widely used in archviz, games, and broadcast VFX.
in Software Reference → 3D Software: Paid - 3DTopia software. Open-source text-to-3D pipeline (coarse → refined).
in Software Reference → AI 3D Generation Software - A Crack In The Slab plugin. Recreation of a Dishonored 2 effect in Unity.
in Game Development → Unity Engine: Resources - A Star Pathfinding for Unity plugin. Multithreaded 3-axis A* pathfinder for Unity.
in Game Development → Unity Engine: Resources - A-Frame VR plugin. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
in Game Development → XR, AR & VR: Resources - A* Pathfinding Project Pro Paid plugin. Fast pathfinding system for Unity with grid, navmesh, and point graphs.
in Game Development → Unity Engine: Resources - Ableton Live Paid software. Session and arrangement DAW. Standard for electronic music and live performance.
in Software Reference → Audio Software - AccuRIG tool. Free application designed for fast and easy character rigging.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - ACE Studio Free tier software. AI singing voice synthesizer with expression control.
in Software Reference → AI Audio & Music Generation Software - Ace5 Studios Rig Shop (Cinema 4D) Paid asset-source. Shop of animation-ready Cinema 4D character rigs (Meldon, Missy and others) with IK/FK and face controls.
in Animation & Rigging → Character Rigs: Other Apps - Acl Ue4 Plugin plugin. Official Animation Compression Library plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Actors Unity3d Framework tool. Decouples data from behavior in Unity.
in Game Development → Unity Engine: Resources - Adic plugin. Lightweight dependency injection container for Unity.
in Game Development → Unity Engine: Resources - Adobe Audition Paid software. Professional audio workstation.
in Software Reference → Audio Software - Adobe Illustrator Paid software. Industry-standard vector graphics editor; available on iPad.
in Software Reference → Design Software - Adobe InDesign Paid software. Page layout and publishing for print and digital.
in Software Reference → Design Software - Adobe Photoshop Paid software. Industry-standard raster image editor and compositor; available on iPad.
in Software Reference → Design Software - Adobe USD Fileformat Plugins plugin. USD plugins that read and write FBX, glTF, OBJ, PLY, STL, SPZ and SBSAR.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - AdvancedSkeleton Free, non-commercial plugin. Maya rigging tool that builds rebuildable rigs for bipeds, creatures and props.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AEC4D Paid plugin. After Effects Cinema 4D bridge.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - AEJuice Free tier marketplace. Free and premium motion presets, transitions, and effects packs installable directly via a panel inside After Effects.
in Motion Graphics & Video → Motion Graphics: Inspiration - AElib plugin. Free tools by Nick Taylor (ManVsMachine).
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - aerialod software. A free interactive path tracing renderer for height maps.
in Software Reference → Render Engines - Affinity software. Unified vector, photo, and layout app. Free, by Canva.
in Software Reference → Design Software - After Effects Paid software. Motion graphics and compositing.
in Software Reference → VFX & Compositing Software - AFX plugin. Everyday compositing plugins for Nuke.
in VFX, Compositing & Virtual Production → Tech Art - Aga Miko/pixel Character Generator software. Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included.
in Software Reference → AI Image & Texture Generation Software - Agama Materials Paid software. Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures.
in Software Reference → Material & Texture Creation Software - Agisoft De-Lighter tool. Standalone tool to remove baked shadows from model textures.
in Modeling, Sculpting & Texturing → Material Creation Tools - Agisoft Metashape Paid software. Professional photogrammetry with GIS features.
in Software Reference → Photogrammetry & Scanning Software - AI Companion plugin. Unity 5 AI learning project with behavior trees and A* pathfinding.
in Game Development → Unity Engine: Resources - AI Game Developer plugin. `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay.
in AI & Machine Learning for CG → AI-Assisted CG Tools - AI Render (Stable Diffusion in Blender) plugin. Blender addon that renders an AI image from a text prompt and your scene via Stable Diffusion.
in AI & Machine Learning for CG → AI-Assisted CG Tools - AirPeer plugin. WebRTC-based networking plugin for Unity.
in Game Development → Unity Engine: Resources - AIVA Free tier software. AI composition, good for orchestral/cinematic scoring.
in Software Reference → AI Audio & Music Generation Software - Akka.Unity.Sample reference. Sample running Akka.NET in Unity.
in Game Development → Unity Engine: Resources - AL USD Maya plugin. Animal Logic's Maya plugin for round-tripping USD scene data into Maya.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Alorema Rigs Free tier asset-source. Stylized AdvancedSkeleton-based Maya rigs: free Franky, paid Megoo, Mia and Mailo, Jody.
in Animation & Rigging → Character Rigs: Maya - ALS Community community. Replicated, optimized community fork of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - ALS Refactored plugin. Reworked C++ version of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - AMD Blender USD Hydra software. With Pixar's USD system emerging as a tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender.
in Software Reference → Render Engines - Anchorpoint Free tier software. Git/Perforce GUI built for artists. Handles large binary assets cleanly.
in Software Reference → Pipeline & Production Management Software - Andy Rig asset-source. Free SCAD student rig by John Doublestein with IK/FK matching, space switching, squash and stretch, facial setup.
in Animation & Rigging → Character Rigs: Maya - AngryBots2 reference. Example Unity project from Unity Technologies demonstrating several features.
in Game Development → Unity Engine: Resources - anima.to Rigs asset-source. Community index of animation rigs filterable by software (Blender, Maya and others) with links to free and paid sources.
in Animation & Rigging → Character Rigs: Other Apps - AnimAide plugin. Free animation helper tools for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Animated Crosshairs UE4 asset-source. 17 ready-to-use animated UMG crosshair widgets with a demo scene.
in Game Development → Unreal Engine: Resources - AnimateDiff + ControlNet tool. Open-source controlled video animation from poses.
in Animation & Rigging → AI Motion Capture & Animation - Animation Guides Free Puppets (Character Animator) asset-source. Free rigged Adobe Character Animator puppets with walk cycles, head turns, lip sync and gesture triggers.
in Animation & Rigging → Character Rigs: Other Apps - Animation Layers Paid plugin. Blender add-on for layer-based animation with blending, merging and baking.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Animation Mentor Free Rigs Free, non-commercial asset-source. Free Animation Mentor Maya rigs Stewart (heavy body-mechanics character) and Squirrels (squash, stretch, tail), email signup.
in Animation & Rigging → Character Rigs: Maya - Animation Methods Maya Rigs Mixed asset-source. Archived directory of 150+ free and paid Maya character, creature, vehicle and prop rigs, linking to each creator's download page.
in Animation & Rigging → Character Rigs: Maya - Animation Nodes (GitHub) plugin. A node-based visual scripting system designed for motion graphics in Blender.
in Motion Graphics & Video → Motion Graphics: Inspiration - Animation Nodes (site) plugin. A node-based visual scripting system designed for motion graphics in Blender.
in Motion Graphics & Video → Motion Graphics: Inspiration - Animation Texture Baker plugin. Bakes legacy animations into textures, targeting ECS.
in Game Development → Unity Engine: Resources - Animator Timeline plugin. Timeline editor for Unity.
in Game Development → Unity Engine: Resources - Animator's Resource Kit Rigs Mixed asset-source. Blog cataloging free and paid animation rigs, tools and learning resources for Maya and Blender, one post per rig.
in Animation & Rigging → Character Rigs: Maya - animBot Paid plugin. Maya animation toolset for key editing, tweening, mirroring and graph editor helpers.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Anime/Toon/Cel Shading Model (Envieous, UE5) reference. Custom UE5 anime/toon/cel shading model. Works with launcher engine versions.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - AnimKit Paid plugin. Dockable Maya toolbar of selection-aware animation tools for tweening, key manipulation, and workflow cleanup.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AnimProps Mixed marketplace. Marketplace of 390+ 3D rigs for Maya and Blender plus 2D Moho rigs and animation tools from many sellers.
in Animation & Rigging → Character Rigs: Maya - AnimSchool Malcolm Free, non-commercial asset-source. Free AnimSchool Maya character with wardrobe and hair options, facial controls and the AnimSchool Picker, downloaded 150k+ times.
in Animation & Rigging → Character Rigs: Maya - AnimStarter Rig Directory Mixed asset-source. Curated directory of 40+ Maya and Blender animation rigs with demo videos, filterable by software and price.
in Animation & Rigging → Character Rigs: Maya - Animworks Free Maya Rigs Free, non-commercial asset-source. Hub of 60+ free Maya rigs from game and film animators, many built on mGear, covering characters, creatures and vehicles.
in Animation & Rigging → Character Rigs: Maya - Ansys EnSight Paid software. Large-dataset CFD/CAE visualization.
in Software Reference → Scientific & Medical Visualization Software - APEX (Houdini) Paid plugin. SideFX's procedural node-based rigging framework.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - apitrace tool. Tools for tracing OpenGL, Direct3D, and other graphics APIs.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ArcBrush Free tier software. Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features.
in Software Reference → Design Software - Ardour software. Open-source digital audio workstation for multitrack recording, editing and mixing.
in Software Reference → Audio Software - ArmorPaint software. Open-source texture painting.
in Software Reference → Material & Texture Creation Software - Armory3D software. Blender-integrated Haxe game engine.
in Software Reference → Game Engines: Free & Open Source - Arnold (Autodesk) Paid software. CPU/GPU hybrid production renderer, bundled with Maya/3ds Max.
in Software Reference → Render Engines - Array Tools plugin. Create translation, scale and rotation arrays with offset or global parameters in any direction.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Arsenal plugin. Blender-integrated game engine written in Rust.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Artec Studio Paid software. Capture and alignment software for Artec handheld scanners.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Artem Dubyna Rigs Free tier asset-source. Cartoon Maya rigs by Artem Dubyna (TemaRoots): free Tomas cat, Amanda, Mikey and paid Jerry, Tom, Yu-Lon.
in Animation & Rigging → Character Rigs: Maya - Articy Importer For Unreal plugin. Imports articy:draft narrative data into Unreal Engine.
in Game Development → Unreal Engine: Resources - Articy:draft Paid software. Professional narrative design middleware.
in Software Reference → Pipeline & Production Management Software - Artimech plugin. Open-source visual scripting and state machine system for Unity.
in Game Development → Unity Engine: Resources - ARwall Paid software. LED virtual production stages and ARFX Pro plugin.
in Software Reference → Virtual Production Software - Aseprite software. Pixel art editor and sprite animation tool, sold commercially with its source code public on GitHub.
in Software Reference → 2D & Animation Software - Ashawkey/stable Dreamfusion software. A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.
in AI & Machine Learning for CG → 3D Generation - Asset Auditing Tools plugin. Official Unity editor tools to audit project assets and fix errors.
in Game Development → Unity Engine: Resources - Asset Creation Toolset License unspecified tool. Blender addon bundling tools for game asset creation.
in Assets & Libraries → Game Assets - Assimp (GitHub) tool. Open-source library, 40+ 3D format import (C/C++/Python).
in Tools, Pipeline & Utilities → Conversion Tools - Assimp (site) tool. A portable Open-Source library to import various well-known 3D model formats in a uniform manner.
in Tools, Pipeline & Utilities → Conversion Tools - Astar Pathfinding plugin. 2D A* pathfinding for Unity.
in Game Development → Unity Engine: Resources - Async Loading Screen plugin. Configure an async loading screen system from Unreal Engine project settings.
in Game Development → Unreal Engine: Resources - Atlas Unity tool. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
in Game Development → Unity Engine: Resources - Audacity software. Free open-source audio editor and recorder.
in Software Reference → Audio Software - Audio Analysis Tools plugin. Audio analysis functions for Unreal Engine. Pairs with Runtime Audio Importer.
in Game Development → Unreal Engine: Resources - Audio2Face-3D (NVIDIA) software. NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins.
in Software Reference → AI Motion Capture Software - AudioCraft (MusicGen / AudioGen / EnCodec) tool. Meta's open audio generation stack. MusicGen for music, AudioGen for SFX, EnCodec for neural audio compression.
in AI & Machine Learning for CG → AI Audio & Music - AudioRecorder plugin. Audio recorder component for Unity.
in Game Development → Unity Engine: Resources - AudioTexture plugin. Generates a Unity Texture2D from an AudioClip.
in Game Development → Unity Engine: Resources - Aurora tool. A real-time path tracing renderer that enables fast product visualizations.
in Software Reference → Render Engines - Auto Save Scene plugin. Unity editor helper that auto-saves the scene to minimize lost work.
in Game Development → Unity Engine: Resources - Auto Terrainer Paid plugin. Turns any low-poly mesh into customizable terrain like mountains, valleys and islands in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Auto-Rig Pro (Blender) Paid plugin. Automatic rigging and retargeting.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AutoCAD Paid software. Industry-standard 2D/3D CAD.
in Software Reference → CAD Software - Autodesk Alias Paid software. Class-A surface modeling standard for automotive exterior design.
in Software Reference → 3D Software: Paid - Autodesk Flow Capture Paid software. Live on-set dailies platform (formerly Moxion).
in Software Reference → Pipeline & Production Management Software - Autodesk Inventor Paid software. Mechanical 3D CAD for product design, simulation, and tooling.
in Software Reference → CAD Software - Autodesk ReCap Pro Paid software. Reality capture toolkit for point clouds and photogrammetry.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Autodesk VRED Paid software. OEM-standard automotive design review and photoreal viz.
in Software Reference → 3D Software: Paid - Autograph software. USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for individuals incl. commercial use. Originally Left Angle, now Maxon.
in Software Reference → 2D & Animation Software - AutoMask plugin. Machine-learning automatic rotoscoping addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - AutoRemesher software. Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry.
in Software Reference → Retopology & UV Software - AutoRemesher Blender Bridge plugin. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Autoya plugin. Thin application framework for Unity.
in Game Development → Unity Engine: Resources - Autumn Rig (Blender) asset-source. Spring open movie rig for Blender: the shepherd dog Autumn, with production body and face controls.
in Animation & Rigging → Character Rigs: Other Apps - Avid Maestro Paid software. Avid's virtual sets, AR, and data-driven graphics platform for live news and sports.
in Software Reference → 3D Software: Paid - Avid Media Composer Paid software. Long-standing film/TV finishing NLE. Standard for collaborative editorial in features and broadcast post.
in Software Reference → Video Editing Software - Avidemux software. Simple OSS cut/filter/encode tool. Not a full NLE.
in Software Reference → Video Editing Software - Avogadro software. Cross-platform chemistry builder and editor.
in Software Reference → Scientific & Medical Visualization Software - AwesomeBump software. Generate normal, height, specular or ambient occlusion textures from a single image.
in Software Reference → Material & Texture Creation Software - Aximmetry Free tier software. Virtual production and broadcast compositor with Unreal integration. Free Community tier.
in Software Reference → Virtual Production Software - Axiom Paid plugin. Sparse fluid solver by Matthew Puchala.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - axys software. A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
in Software Reference → Game Engines: Free & Open Source - AYON (Ynput) software. Open-source VFX/animation pipeline platform; successor to OpenPype (archived).
in Software Reference → Pipeline & Production Management Software - Azri Rig Free, non-commercial asset-source. Free game-style Maya rig with dual scythes, IK/FK hands and skirt auto-follow, built for fast playback; Maya 2018+.
in Animation & Rigging → Character Rigs: Maya - BagaPie plugin. Free Blender extension with scattering, ivy, arrays, booleans and parametric architecture tools.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bangingcuts plugin. Cuts audio and video clips on audio peaks, removing silences. On recent Blender, install the install.py file instead of the zip.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Barebones Master Server tool. Master server framework for Unity.
in Game Development → Unity Engine: Resources - Beautiful Text Outline for Unity UI plugin. Text outline and vertex effects for Unity UI.
in Game Development → Unity Engine: Resources - Beeble Paid software. AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio.
in Software Reference → AI Video Generation Software - Beefy4D (Cinema 4D) asset-source. Free bulky character rig for Cinema 4D converted from the Maya Beefy rig, for body mechanics practice.
in Animation & Rigging → Character Rigs: Other Apps - Bella Paid software. Spectral path tracer with a standalone GUI, CLI and plugins for Rhino, Maya and SketchUp.
in Software Reference → Render Engines - Bep In Ex tool. Unity game patcher and plugin framework for modding shipped games.
in Game Development → Unity Engine: Resources - Bespoke Synth software. Open-source modular DAW where patch cables rewire the signal path while it plays.
in Software Reference → Audio Software - Better Defines plugin. Manage preprocessor directives in Unity.
in Game Development → Unity Engine: Resources - Bevy software. Rust data-driven ECS game engine.
in Software Reference → Game Engines: Free & Open Source - BezierCanvas plugin. Illustrator pen-tool style bezier editor for Unity.
in Game Development → Unity Engine: Resources - Bforartists software. Open-source Blender fork with a menu and toolbar driven interface.
in Software Reference → 3D Software: Free - Bfxr software. Retro and chiptune SFX generator (browser and desktop).
in Software Reference → Audio Software - bgfx tool. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Bino tool. 3D video player with support for 180/360 video and VR headsets.
in Game Development → XR, AR & VR: Resources - BioBlender plugin. Blender add-on for biological molecule visualization.
in Software Reference → Scientific & Medical Visualization Software - BitpackingTools reference. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
in Game Development → Unity Engine: Resources - Bitstrap plugin. BitCake's collection of Unity workflow tools.
in Game Development → Unity Engine: Resources - Bitwig Studio Paid software. DAW with deep modular Grid synthesis engine.
in Software Reference → Audio Software - Ble Utilities Unreal plugin. Scan, connect to, and subscribe to Bluetooth LE devices from Unreal Engine.
in Game Development → Unreal Engine: Resources - Blender software. Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX.
in Software Reference → 3D Software: Free - Blender & ACES reference. Setup Blender to work with ACES using OpenColorIO.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Blender Addon PBR plugin. Blender addon adding a material panel that builds Metallic/Roughness or Specular/Gloss node setups on the Principled BSDF.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Blender Addon Tester tool. Pytest-based test harness for running Blender addon tests inside a target Blender version.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Addons plugin. Helper addons by Antonio Vazquez.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender CLI Rendering tool. Python scripts for rendering images with Blender from the command line.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Colab plugin. Python script to render Blender scenes on Google Colab. Cycles only.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Data Visualisation plugin. Loads data into Blender and builds visualisations.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Debugger For Vscode plugin. Addon for remote-debugging Blender from VS Code or Visual Studio.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender For Unreal Engine plugin. Exports Blender content to Unreal Engine.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Interplanety Storage (BIS) Free tier plugin. Online material/shader storage add-on for Blender. Save node groups to a personal library and search/upload from inside Blender.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Blender Kitti plugin. Renders large point clouds and voxel grids in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Launcher tool. Standalone client for managing official Blender builds.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Manager tool. Standalone app for Blender auto-update, project management, time tracking, addon control and render management.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Metaverse Addon plugin. Toolset for creating content for metaverse platforms like High Fidelity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender NLA Midi Copier plugin. Creates MIDI-driven animations from Blender's Nonlinear Animation view.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Pyblish plugin. Pyblish publishing-pipeline integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Sculpt Tools plugin. Base-mesh sculpting tools for Blender, ZSphere-style.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Studio Character Library Mixed asset-source. Blender Studio library of production character rigs from open movies, free CC-BY rigs plus subscriber-only archive.
in Animation & Rigging → Character Rigs: Other Apps - Blender to Unity FBX plugin. Blender addon that exports FBX files with correct axes and scale for Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Updater CLI tool. Command-line version of BlenderUpdater.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Version Manager tool. Minimal download manager for Blender builds.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Vscode plugin. VS Code extension for Blender addon development.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender XR plugin. VR and mixed-reality interface for editing Blender scenes with a headset and controllers.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender2Godot plugin. Exports a Blender scene to a Godot Engine project.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenderCAM plugin. Open source CAM toolpath generation for CNC inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenderGIS plugin. Blender add-on for georeferenced data, OSM imports, SRTM.
in Software Reference → Scientific & Medical Visualization Software - BlenderProc tool. A procedural Blender pipeline for photorealistic training image generation.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - BlenderSynth plugin. Blender scripting for generating synthetic datasets at scale.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenderUpdater tool. Download and install Blender nightly builds with one click.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - BlendyPose plugin. Webcam motion capture inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenRig 6 (Blender) plugin. Free Blender auto-rigging system from the open movies with guided setup, body and face rig and muscle-like deformation.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Blign plugin. Align and distribute objects in Blender with many options.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blitz3D software. 3D BASIC-like programming language for fast 3D desktop games.
in Software Reference → Game Engines: Free & Open Source - Blockbench software. Free low-poly/voxel 3D modeler.
in Software Reference → Misc 3D Utilities Software - BNPR Shaders reference. Collection of NPR shaders for Blender (EEVEE Comics Shader, Erisdraw3D, EEVEEToon).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Bolt plugin. Visual scripting for Unity to build gameplay and interactive systems without code. Now bundled with Unity as Visual Scripting.
in Game Development → Unity Engine: Resources - Bone Widget plugin. Helps make custom bone shapes for Blender rigs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bonsai plugin. OpenBIM/IFC architectural authoring add-on for Blender. Formerly BlenderBIM.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bony4D (Cinema 4D) asset-source. Free mannequin character rig for Cinema 4D by Ace5 Studios for body mechanics practice.
in Animation & Rigging → Character Rigs: Other Apps - Bonzomatic tool. Live-coding editor for OpenGL pixel shaders, where the results appear on background as you edit the code.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - BookGen plugin. Generates rows of books on shelves in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Boris FX Optics Paid software. Photo and film stylization plugin and standalone. Filters, grain, lens FX, color.
in Software Reference → VFX & Compositing Software - Boris FX Particle Illusion Free tier software. Standalone particle generator. Free version; Pro features available inside Continuum.
in Software Reference → VFX & Compositing Software - Boris Title Studio Paid plugin. 3D titler shipped inside Continuum (was a standalone product).
in Software Reference → VFX & Compositing Software - botaniq Paid plugin. Blender library of 700 tree, grass and plant assets with scatter presets and wind animation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Box2D v3 tool. 2D physics engine rewrite by Erin Catto.
in Game Development → Game Dev Tools: Physics Engines - Box2D.NET reference. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
in Game Development → Game Dev Tools: Physics Engines - Brainstorm InfinitySet Paid software. Virtual set and AR for broadcast.
in Software Reference → Virtual Production Software - BricsCAD Paid software. AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing.
in Software Reference → CAD Software - Browzwear VStitcher Paid software. Enterprise 3D garment design and tech-pack pipeline.
in Software Reference → 3D Software: Paid - Brush tool. Cross-platform Gaussian Splatting reconstruction and viewer (Rust/wgpu), runs in browser.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - build123d tool. Python parametric CAD library on OpenCascade that exports STEP and STL.
in Software Reference → CAD Software - Building Tools plugin. Building-generation addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Built By Colossus Free tier asset-source. Maya character rigs: free Ninja and Azula, paid Brawler, Liz, Harlow, Rex, Steggy at $24 or as an 8-rig bundle.
in Animation & Rigging → Character Rigs: Maya - Bullet Pattern Editor Unity plugin. Editor for authoring shoot-em-up bullet patterns.
in Game Development → Unity Engine: Resources - ButtleOFX software. Simple open-source node-based compositing software.
in Software Reference → VFX & Compositing Software - Bystedts Blender Baker Paid plugin. Streamlines texture baking in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CAD Exchanger Free tier software. Desktop app and SDK for viewing and converting CAD files across 30+ formats.
in Tools, Pipeline & Utilities → Conversion Tools - CAD Sketcher plugin. CAD-style precision sketching with constraints for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CadQuery tool. Python library for parametric CAD models on the OpenCascade kernel.
in Software Reference → CAD Software - CAFU Core plugin. Clean-architecture framework for Unity.
in Game Development → Unity Engine: Resources - Cakewalk by BandLab software. Full Sonar successor, free on Windows.
in Software Reference → Audio Software - Callipeg Paid software. Frame-by-frame 2D animation app for tablets and desktop.
in Software Reference → 2D & Animation Software - Camera Shakify plugin. Adds realistic camera shake to Blender cameras.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CameraLib4U plugin. Third-person chase-camera system for Unity.
in Game Development → Unity Engine: Resources - CamRig Pro Paid plugin. Camera rigging tool HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - CapCut Desktop Free tier software. ByteDance's free desktop/mobile editor, dominant in social workflows.
in Software Reference → Video Editing Software - Capsule plugin. Export manager for sharing assets between Blender and Unreal/Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CarPaint plugin. Car paint material for the Unity Standard Assets car.
in Game Development → Unity Engine: Resources - Cartoon Animator Content Store (Cartoon Animator) Mixed marketplace. Reallusion store of rigged G3 2D characters and motions for Cartoon Animator, with free resources in-app.
in Animation & Rigging → Character Rigs: Other Apps - Cascadeur Free, non-commercial software. AI-assisted physics-based keyframe character animation; free for non-commercial use.
in Software Reference → 3D Software: Free Tier - Cascadeur Scenes (RenderHub) Mixed marketplace. RenderHub section of ready-rigged Cascadeur .casc character scenes, free and paid.
in Animation & Rigging → Character Rigs: Other Apps - cashgenUE plugin. Runtime procedural terrain generator for Unreal Engine.
in Game Development → Unreal Engine: Resources - CasparCG tool. Layer-based real-time compositor that plays out professional graphics, audio, and video to multiple broadcast outputs.
in VFX, Compositing & Virtual Production → Virtual Production - CATIA Paid software. Dassault Systèmes CAD for aerospace and automotive.
in Software Reference → CAD Software - Cavalry Free tier software. Procedural 2D motion design (After Effects alternative). Free tier available.
in Software Reference → 2D & Animation Software - CC Auto Setup (3ds Max) plugin. Free 3ds Max plugin that imports Character Creator and iClone characters as Biped or CAT rigged, shaded characters.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Celestia software. Real-time 3D space simulator.
in Software Reference → Scientific & Medical Visualization Software - CelShader reference. Cel shader project for Unreal Engine 4.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CensoredUE4 plugin. World-space area censoring (mosaic/blur) attachable to any actor.
in Game Development → Unreal Engine: Resources - Ceramic software. Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity.
in Software Reference → Game Engines: Free & Open Source - Cerebro Paid software. Russian-origin production tracker with built-in messenger and review.
in Software Reference → Pipeline & Production Management Software - Cesium for Unreal plugin. Brings 3D geospatial tiles and globes into Unreal Engine.
in Game Development → Unreal Engine: Resources - CGAL software. A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library.
in Software Reference → Pipeline & Production Management Software - CGCmake tool. CMake modules for CG apps.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - CGRU software. CG tools pack that includes AFANASY, a free open-source render farm manager.
in Software Reference → Pipeline & Production Management Software - chaiNNer software. Node-based desktop app that chains AI upscaling and image-processing models for batch work.
in Software Reference → AI Image & Texture Generation Software - Chanquo plugin. Partial Go-channel implementation for Unity.
in Game Development → Unity Engine: Resources - Chaos Arena Paid software. Ray-traced in-camera VFX that plays V-Ray scenes on LED volumes without a game engine.
in Software Reference → Virtual Production Software - Chaos Vantage Paid software. Real-time ray-traced renderer for exploring large V-Ray, USD and MaterialX scenes.
in Software Reference → Render Engines - Character DNA Free tier plugin. Blender add-on that imports, edits and exports MetaHuman DNA files with RigLogic expressions.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Character Object (Cinema 4D) Paid asset-source. Cinema 4D template rig builder with biped, quadruped, bird and fish presets for fast character rigs.
in Animation & Rigging → Character Rigs: Other Apps - Character Rigs Shop Paid asset-source. Store of paid realistic and stylized Maya character rigs (Nina, Liam, Brad, Elephant) sold singly or in combos, plus custom rigging.
in Animation & Rigging → Character Rigs: Maya - CharacterController2D plugin. 2D controller that behaves like Unity's CharacterController component.
in Game Development → Unity Engine: Resources - Characters Content Pack (Moho) Paid asset-source. Eight rigged, animated Moho characters with bone IK and Smart Bones examples.
in Animation & Rigging → Character Rigs: Other Apps - CharMorph plugin. Open source character creation tool for Blender, a rewrite of the now-unmaintained MB-Lab.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Charon Unity3D plugin. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
in Game Development → Unity Engine: Resources - Cheetah Texture Packer tool. High efficient and fast 2D bin packing tool.
in Game Development → Game Dev Tools: Sprite & VFX - Chest Of Property Drawers plugin. Collection of small reusable Unity property drawers.
in Game Development → Unity Engine: Resources - Chisel.Prototype plugin. Work in progress prototype for the Chisel Level Editor, for Unity.
in Game Development → Game Dev Tools: Level Design - Christoph Schoch Rigs Free, non-commercial asset-source. Free fan-art Maya rigs by Christoph Schoch: Link, Ruby Rose, Liger, Shinobi, Efi Oladele, game-character style.
in Animation & Rigging → Character Rigs: Maya - ChucK software. Strongly timed audio programming language for livecoding and synthesis.
in Software Reference → Audio Software - ChyronHego (Chyron) Paid software. PRIME graphics engine. News and sports lower-thirds, AR/VR studio.
in Software Reference → 3D Software: Paid - Cinema 4D Paid software. Maxon's motion-graphics and procedural 3D DCC; ships with Redshift and 5 Team Render nodes.
in Software Reference → 3D Software: Paid - Cinesync Paid software. Backlight synced remote review for distributed teams.
in Software Reference → Pipeline & Production Management Software - Circular Color Picker Unity reference. Shader and script for a circular color picker.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ClassTypeReference for Unity plugin. Serializable references to System.Type with a custom property drawer for dropdown class selection.
in Game Development → Unity Engine: Resources - Clavicula software. Intuitive and free 3D modeling software for everyone.
in Software Reference → 3D Software: Free - Clayoo Paid plugin. SubD modeling plugin for Rhino. Common for jewelry organic forms.
in Software Reference → 3D Software: Paid - Clip Studio Paint Paid software. Industry-standard illustration and comics with animation timeline.
in Software Reference → 2D & Animation Software - Clipchamp Free tier software. Microsoft's browser editor bundled with Windows 11.
in Software Reference → Video Editing Software - CLO 3D Paid software. Garment design and simulation for the fashion industry. Pattern-based 3D.
in Software Reference → 3D Software: Paid - CloudCompare software. A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a.
in Software Reference → Photogrammetry & Scanning Software - CloudRig plugin. Blender Studio rig generator that builds production character rigs from a metarig.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - COA Tools plugin. 2D cutout animation suite for Blender, similar to Spine or Spriter.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Cocos2d X software. C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms.
in Software Reference → Game Engines: Free & Open Source - CodeXL tool. AMD tool suite with a debugger, profiler, and frame/shader analysis.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cog Video X software. Tsinghua/Zhipu open-source, multiple sizes.
in Software Reference → AI Video Generation Software - COLMAP software. A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface.
in Software Reference → Photogrammetry & Scanning Software - Colorfront Paid software. On-set dailies and transcode platform used on major features.
in Software Reference → Pipeline & Production Management Software - ColorPalette plugin. Lightweight color palette asset for Unity.
in Game Development → Unity Engine: Resources - Colorus reference. Coloring book game for web and iOS made with Unity.
in Game Development → Unity Engine: Resources - Colyseus tool. Node.js multiplayer framework.
in Game Development → Game Dev Tools: Networking & Multiplayer - Colyseus Unreal tool. Colyseus Multiplayer SDK for Unreal Engine.
in Game Development → Game Dev Tools: Networking & Multiplayer - Comfy UI Blender AI plugin. Run ComfyUI workflows inside Blender.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Comfy UI Manager plugin. Install and manage custom nodes and dependencies.
in AI & Machine Learning for CG → ComfyUI Ecosystem - ComfyUI software. Node-based AI generator for image/video/3D/audio.
in Software Reference → AI Image & Texture Generation Software - Command Terminal reference. In-game console and command terminal for Unity.
in Game Development → Unity Engine: Resources - Commotion (Blender add-on) plugin. Blender add-on for motion graphics.
in Motion Graphics & Video → Motion Graphics: Inspiration - Complete Unity 2018 Game Development tutorial. Companion code for the Complete Unity 2018 Game Development book.
in Game Development → Unity Engine: Resources - Connecter software. Free and visual creative assets management for 3d, AEC and design professionals.
in Software Reference → Viewers & File Utilities - Constellation plugin. Visual scripting language for Unity, no code required.
in Game Development → Unity Engine: Resources - Continuum Paid software. Boris FX broadcast/post effects collection. Titles, particles, image restoration, color.
in Software Reference → VFX & Compositing Software - ControlNet tool. Depth/pose/edge control for precision CG workflows.
in AI & Machine Learning for CG → AI-Assisted CG Tools - ControlNet SD3.5 plugin. Blur/Canny/Depth models, free commercial use.
in AI & Machine Learning for CG → ComfyUI Ecosystem - Cookie Flex Rig (Blender) asset-source. CG Cookie's customizable Blender character rig with body shape, face and clothing controls, released Creative Commons.
in Animation & Rigging → Character Rigs: Other Apps - Coop Design plugin. Prototype for runtime cooperative level design in Unity.
in Game Development → Unity Engine: Resources - Coplay Free tier plugin. AI assistant for Unity that helps build and edit game projects from inside the editor.
in AI & Machine Learning for CG → AI-Assisted CG Tools - CopperCube software. CopperCube is an all-in-one 3D game engine. Very easy to use.
in Software Reference → Game Engines: Free & Open Source - Corona (Chaos) Paid software. CPU renderer for arch-viz and interiors.
in Software Reference → Render Engines - CoroutineChain reference. Chainable coroutine helper for Unity.
in Game Development → Unity Engine: Resources - CorridorKey tool. Corridor Crew's open keying tool. AI-driven chroma key for VFX work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cortex tool. Libraries for VFX software development.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - CosineGradient plugin. Cosine gradient generator for Unity.
in Game Development → Unity Engine: Resources - CoTracker tool. Meta FAIR point tracker for video. Tracks arbitrary points jointly across frames. Useful for matchmove and roto prep.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cpp Unity TCP Client Server reference. Sample Unity TCP client with a C++ (Boost) server.
in Game Development → Unity Engine: Resources - Crocotile 3D Paid software. Use 2d tiles to create 3d models!
in Software Reference → 3D Software: Paid - CropTexture plugin. Crop and resize textures in the Unity editor.
in Game Development → Unity Engine: Resources - Cross3D tool. Scene and node management abstraction.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Crowdrender Free tier plugin. Distributed rendering across machines.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CryEngine Free tier software. High-fidelity 3D engine, pay-what-you-want.
in Software Reference → Game Engines: Commercial Free Tiers - Crystal AI plugin. Utility-based AI framework for C# and Unity.
in Game Development → Unity Engine: Resources - Csound software. Sound and music computing system with a text-based orchestra and score model.
in Software Reference → Audio Software - Cubase Paid software. Steinberg DAW with strong MIDI and scoring.
in Software Reference → Audio Software - CUDLR reference. Console for Unity debugging and logging remotely.
in Game Development → Unity Engine: Resources - CurveTexture plugin. Encode arbitrary curves into textures and apply them to materials or shader properties.
in Game Development → Unity Engine: Resources - Custom 2D Colliders plugin. Custom 2D colliders for Unity.
in Game Development → Unity Engine: Resources - CvWrap tool. Open-source wrap deformer for Maya that binds one mesh to another, faster than the built-in wrap.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Cycles software. CPU/GPU path tracer. Bundled free with Blender.
in Software Reference → Render Engines - D5 Render Free tier software. Real-time GPU renderer for arch-viz.
in Software Reference → Render Engines - Dailies tool. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - darktable software. Open-source RAW photo editor for reference/texture processing.
in Software Reference → Misc 3D Utilities Software - Dash software. A free and open 3D game engine written in D.
in Software Reference → Game Engines: Free & Open Source - Data FX plugin. Loads and visualizes CSV data within Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - DataConfig plugin. Serialization framework for the Unreal property system.
in Game Development → Unreal Engine: Resources - DataRenderer2D plugin. Generates line and polygon meshes in Unity.
in Game Development → Unity Engine: Resources - Dave Character Rig (Blender) Paid asset-source. Cartoon Blender character built on CloudRig with full face rig and face and finger pose libraries.
in Animation & Rigging → Character Rigs: Other Apps - DaVinci Resolve Free tier software. Free professional editing, color grading, Fusion, Fairlight audio.
in Software Reference → Video Editing Software - DaVinci Resolve Fusion Free tier software. Node-based compositing, free with Resolve.
in Software Reference → VFX & Compositing Software - DaVinci Resolve Studio Paid software. Paid Resolve with neural engine, advanced noise reduction, HDR grading, and multi-user collaboration.
in Software Reference → Video Editing Software - Daz 3D Paid software. Character-focused 3D software w/ large marketplace of figures and morphs. Free core app.
in Software Reference → 3D Software: Paid - Daz to Blender Bridge plugin. Transfers Genesis 8 and 3 characters from Daz Studio into Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Deadline (AWS Thinkbox) software. Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud.
in Software Reference → Pipeline & Production Management Software - DeadSimple Pixel-Perfect Camera plugin. Pixel-perfect orthographic camera script for 2D Unity scenes.
in Game Development → Unity Engine: Resources - DECALmachine Paid plugin. Blender add-on for mesh decals and trim sheets, adds surface detail without UVs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Defold software. Lua-scripted engine for cross-platform 2D and 3D games, maintained by the Defold Foundation.
in Software Reference → Game Engines: Free & Open Source - Deform plugin. Deformer system for Unity meshes.
in Game Development → Unity Engine: Resources - DeltaDNA Unity SDK tool. deltaDNA analytics and smartads mediation SDK for Unity games.
in Game Development → Unity Engine: Resources - DEM Net Elevation API C# tool. Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Depthkit Paid software. Depth-sensor volumetric capture toolkit.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Descript Free tier software. Transcript-driven video and podcast editor. Edits by editing the text.
in Software Reference → Video Editing Software - DEVA (Tracking Anything) tool. Decoupled video segmentation. Long-form, multi-object roto with text or click prompts.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Dialogic 2 plugin. Full-featured dialogue and timeline system.
in Game Development → Godot: Key Plugins & Addons - DiffRhythm software. Open-source full-song gen with vocals from lyrics.
in Software Reference → AI Audio & Music Generation Software - Diligent Engine software. Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan.
in Software Reference → Game Engines: Free & Open Source - Discovery Studio Visualizer software. BIOVIA pharma-oriented molecular viewer. Free download.
in Software Reference → Scientific & Medical Visualization Software - disguise Paid software. LED-wall and xR virtual production platform with RenderStream.
in Software Reference → Virtual Production Software - Dissonance plugin. Real-time voice chat asset for Unity multiplayer.
in Game Development → Unity Engine: Resources - Diversion Free tier software. Cloud version control built for large binary art repositories.
in Software Reference → Pipeline & Production Management Software - DJI Terra Paid software. Drone mapping and photogrammetry software that outputs meshes, point clouds and Gaussian splats.
in Software Reference → Photogrammetry & Scanning Software - DJV software. Free professional image sequence viewer.
in Software Reference → Viewers & File Utilities - Dolby Atmos Renderer Paid software. Reference Dolby Atmos production renderer.
in Software Reference → Audio Software - DotRecast tool. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
in Game Development → Game Dev Tools: AI & Procedural Generation - DragonBones software. Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines.
in Software Reference → 2D & Animation Software - Dream Textures (Blender) plugin. Generate textures in Blender via Stable Diffusion, locally.
in AI & Machine Learning for CG → AI-Assisted CG Tools - DreamUV plugin. Manipulate UVs directly in the 3D viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Drishti software. ANU volume exploration and presentation tool.
in Software Reference → Scientific & Medical Visualization Software - Drop It plugin. Drops objects quickly onto the ground or a surface in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - DT Compile Time Tracker plugin. Unity editor extension that tracks compile time.
in Game Development → Unity Engine: Resources - DTCommandPalette plugin. Command palette for Unity to run methods and open scenes.
in Game Development → Unity Engine: Resources - Dual Quaternion Skinning for Unity plugin. Dual quaternion skinning implementation for Unity.
in Game Development → Unity Engine: Resources - Duik plugin. Free After Effects rigging and animation toolkit with IK, walk cycles and automation.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - DuME tool. Free, open-source desktop media encoder for rendering and transcoding video.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Dune 3D software. Open-source parametric CAD app with a SolveSpace-derived constraint solver and STEP support.
in Software Reference → CAD Software - Dungeon Architect Paid plugin. Procedural level generator for Unreal and Unity driven by node-based flow graphs.
in Software Reference → Level Design & Map Editing Software - DungeonGenerator plugin. Procedural dungeon generator for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Dust3D software. Open-source quick base mesh generation.
in Software Reference → Misc 3D Utilities Software - Eagle Paid software. Desktop app for collecting, tagging and organizing images, fonts and other visual reference assets.
in Software Reference → Design Software - EarthMesh Houdini plugin. Real-world meshes via Google API.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - EasingCore plugin. Simple easing-function implementation for Unity.
in Game Development → Unity Engine: Resources - Easy HDRI plugin. Blender addon for browsing, loading and adjusting HDRI environment lighting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Easy Json Parser tool. JSON parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Easy Proxy plugin. Creates VSE proxy files easily via FFmpeg.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Easy3D tool. A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - EasyBake plugin. One-click texture baking UI in the Blender 3D viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - EasyMOBA reference. MOBA game template for Unity.
in Game Development → Unity Engine: Resources - EasyMocap tool. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - EasyXMLParser tool. XML parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ebitengine software. Open-source 2D game engine for the Go programming language.
in Software Reference → Game Engines: Free & Open Source - ECS Tween plugin. Unity tweening system built on ECS that also works with GameObjects.
in Game Development → Unity Engine: Resources - ECSRx.unity plugin. Reactive ECS framework for Unity built on UniRx.
in Game Development → Unity Engine: Resources - Edge Detect Post Processing Unity plugin. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
in Game Development → Unity Engine: Resources - EdgeFlow plugin. Adds two edge-loop operators for cleaner topology in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Editor2D plugin. Tile based level editor for Unity.
in Game Development → Game Dev Tools: Level Design - Effect House (TikTok) software. TikTok AR effect authoring app with visual and TypeScript scripting.
in Game Development → XR, AR & VR: Resources - Effekseer software. Real-time VFX editor and runtime.
in Software Reference → VFX & Compositing Software - Einar Rig (Blender) asset-source. Old man character rig from Blender Studio's Charge film, with production body and face rig.
in Animation & Rigging → Character Rigs: Other Apps - Electra Rig (Houdini) asset-source. SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
in Animation & Rigging → Character Rigs: Other Apps - Element 3D Paid plugin. A 3D plugin for After Effects that allows you to import and animate 3D models.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Eleven Rig asset-source. Open-source 11 Second Club rig with adjustable gender and body type, IK/FK limbs and hand poses; Maya 2014 and earlier.
in Animation & Rigging → Character Rigs: Maya - Ellie Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with full body and face controls, production-tested.
in Animation & Rigging → Character Rigs: Other Apps - Embark Blender Tools plugin. Game-dev workflow tools for Blender, with standardized import/export and new object types.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - EmberGen Paid software. Real-time volumetric fluid sim (fire, smoke, explosions).
in Software Reference → VFX & Compositing Software - Emilio Serrano Rigs Free, non-commercial asset-source. Free mGear-built Maya rigs by Act III animator Emilio Serrano: robots, creatures, quadrupeds and fan-art characters.
in Animation & Rigging → Character Rigs: Maya - Engraver Paid plugin. Carves decals into 3D models in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Enhanced Scroll View plugin. 3D scroll view for Unity (NGUI and uGUI support).
in Game Development → Unity Engine: Resources - Enscape Paid software. Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025.
in Software Reference → Render Engines - EnumDispatcher plugin. ECS-backed C# enums as Flux/Redux actions in Unity.
in Game Development → Unity Engine: Resources - ePMV plugin. Embedded Python Molecular Viewer. Brings PyMOL/Chimera into Maya, Blender, and C4D.
in Software Reference → Scientific & Medical Visualization Software - EpPathFinding3D.cs plugin. 3D jump-point-search pathfinding for cube-based games in C#.
in Game Development → Unity Engine: Resources - Erik Rig (Houdini) asset-source. Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
in Animation & Rigging → Character Rigs: Other Apps - Evergine software. Enterprise-focused graphics engine for 3D business and industry applications.
in Software Reference → Game Engines: Commercial Free Tiers - Example of Python scripts for 3D Studio Max, Maya and Blender reference. Sample Python scripts for 3ds Max, Maya, and Blender automation.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Export Paper Model from Blender plugin. Add-on for unfolding meshes into printable paper models.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Extra Lights plugin. Blender addon adding physically based, photometric lighting presets to the Add menu.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - EZ Baker plugin. Simpler alternative to Blender's default texture-bake system.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - EZ Item Editor plugin. Game data editor for Unity for entering, maintaining, and consuming game data.
in Game Development → Unity Engine: Resources - Ez Sprite Sheet tool. Creates sprite sheets from animated GIFs.
in Game Development → Game Dev Tools: Sprite & VFX - EzySlice plugin. Mesh slicer framework for Unity, written in C#.
in Game Development → Unity Engine: Resources - F Spy Blender plugin. Official fSpy Blender importer.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - F Spy Maya tool. Unofficial fSpy Maya importer (one of several).
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - F Spy USD tool. Unofficial fSpy to USD converter.
in Tools, Pipeline & Utilities → Conversion Tools - f3d software. Fast 3D file viewer (glTF, STL, OBJ, USD, etc.).
in Software Reference → Viewers & File Utilities - F5 TTS software. Open-source zero-shot voice cloning TTS.
in Software Reference → AI Audio & Music Generation Software - FabFilter Pro Suite Paid software. Pro EQ, compressor, reverb, and limiter plugins (Pro-Q, Pro-L).
in Software Reference → Audio Software - FaceBuilder Paid plugin. Builds photorealistic 3D face and head models from a few neutral-expression photos in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Faceit Paid plugin. Blender add-on that generates facial shape keys for any character and imports ARKit and Audio2Face capture.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Faceware Paid hardware. Head-mounted cameras plus Studio/Analyzer software for facial performance capture.
in Software Reference → Virtual Production Software - Faceware Studio Paid software. Real-time face capture and streaming software.
in Software Reference → 3D Software: Paid - Fade In Paid software. Pro screenwriting at a lower price point.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Fairlight Free tier software. Professional audio built into DaVinci Resolve.
in Software Reference → Audio Software - Fairy GUI Unreal plugin. Flexible UI framework for Unreal Engine.
in Game Development → Unreal Engine: Resources - Fake Bpy Module tool. Fake Blender Python API modules for IDE code completion.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Falcor tool. A real-time rendering framework supporting DirectX 12 aiming to improve the productivity of research and prototype projects.
in Software Reference → Render Engines - FARO SCENE Paid software. Capture and process FARO Focus scan data.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Fast Noise Lite tool. Fast noise generation (Perlin, Simplex, Cellular).
in Game Development → Game Dev Tools: AI & Procedural Generation - FastSwitcher plugin. UMG widget switcher that loads only the active widget in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - FBX2glTF tool. Meta's CLI for FBX → glTF 2.0.
in Tools, Pipeline & Utilities → Conversion Tools - Ffmpeg tool. Command-line tool for converting video and audio, often used to turn Houdini flipbooks into MP4.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Field3D reference. Open-source library for storing voxel data.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - FieldView Paid software. Intelligent Light CFD visualization.
in Software Reference → Scientific & Medical Visualization Software - Figma Free tier software. Collaborative UI/UX design with free tier.
in Software Reference → Design Software - Filmora Free tier software. Wondershare beginner-friendly editor; watermarked free tier.
in Software Reference → Video Editing Software - Filter Forge Paid software. Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin.
in Software Reference → Material & Texture Creation Software - Final Draft Paid software. Industry-standard screenwriting with breakdown tagging.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Firestorm plugin. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
in Game Development → Unity Engine: Resources - Fish Net tool. High-performance Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - FL Studio Paid software. Pattern-based DAW with lifetime free updates.
in Software Reference → Audio Software - Flamenco (Blender render farm) software. Blender Foundation's free render-farm manager.
in Software Reference → Pipeline & Production Management Software - Flamenco (flamenco.io) software. From the Blender Foundation.
in Software Reference → Pipeline & Production Management Software - Flax Engine software. High-fidelity 3D engine. Free for small studios.
in Software Reference → Game Engines: Free & Open Source - FlexibleUI Unity plugin. Multiple GUI theme system for Unity.
in Game Development → Unity Engine: Resources - FLIP Fluids Paid plugin. High-quality liquid simulation plugin for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Flow Map Shader reference. Flow Map Shader for Unity3D. Used with sprites.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Fluid Behavior Tree plugin. Code-first behavior tree micro-framework for Unity.
in Game Development → Unity Engine: Resources - Flux Spat Revolution Paid software. IRCAM-derived object-based spatializer for immersive mixing.
in Software Reference → Audio Software - FMOD Free tier software. Industry-standard adaptive audio. Free for indie <$200k.
in Software Reference → Audio Software - FNA software. C# XNA reimplementation for ports.
in Software Reference → Game Engines: Free & Open Source - FogSprites reference. Modification of Unity's sprite shaders supporting Fog.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Folded Paper Engine software. Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items.
in Software Reference → Game Engines: Free & Open Source - FontLab 8 Paid software. Professional font editor.
in Software Reference → Design Software - FontSelector plugin. Font management inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Forest Pack Free tier plugin. 3ds Max scattering plugin for vegetation and objects, with ForestIvy for climbing plants.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Forester Paid plugin. Cinema 4D plugin that generates trees, plants and rocks and scatters them over terrain.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Forge Networking Remastered tool. Free open-source multiplayer networking system with good Unity integration.
in Game Development → Game Dev Tools: Networking & Multiplayer - FotoSketcher software. Windows freeware that converts photos to sketch, painting, and pastel renders. Batchable.
in Software Reference → Design Software - Foundry Katana Paid software. Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation.
in Software Reference → Pipeline & Production Management Software - Fragmentarium tool. Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FrameDump tool. Exports image sequences from Unity.
in Game Development → Unity Engine: Resources - FrameForge Storyboard Studio Paid software. 3D previs/storyboard hybrid with accurate lens and camera simulation.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - fre:ac software. Free, open-source batch audio converter.
in Software Reference → Viewers & File Utilities - Free Girl Character Rig (Cinema 4D) asset-source. Free stylized girl character for Cinema 4D, rigged and ready for motion design animation.
in Animation & Rigging → Character Rigs: Other Apps - Free Mo Cap software. Free open-source motion capture system (traditional, not AI).
in Software Reference → AI Motion Capture Software - Free Skeleton Rig (Blender) Free, non-commercial asset-source. Stylized skeleton warrior rig for Blender 4.4+ with equipment toggles, cloth physics and shader controls.
in Animation & Rigging → Character Rigs: Other Apps - FreeCAD software. Free open-source parametric CAD.
in Software Reference → CAD Software - Freesound Add-on plugin. Blender VSE addon to browse, preview, and insert sounds from freesound.org.
in Assets & Libraries → Audio: SFX & Music Libraries - Fresh Cooked Tweens tool. Tweening library with curve easing for any value in Unreal Engine.
in Game Development → Unreal Engine: Resources - Friction software. Free open-source motion graphics and 2D vector animation. After Effects-style workflow.
in Software Reference → 2D & Animation Software - friflo ECS reference. High-performance C# ECS with simple API. Supports.NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame,..
in Game Development → Game Design & Theory - fRigging Awesome Studios Free tier asset-source. Josh Sobel's Maya rig shop: Bonnie 2, Kayla Unlimited, Ricardo Unlimited, Mecha-Mechs, with free Kayla-Bot.
in Animation & Rigging → Character Rigs: Maya - fSpy software. Free, open-source single-image camera matching → Blender.
in Software Reference → Matchmoving & Camera Tracking Software - FStormRender Paid plugin. GPU renderer plugin for 3ds Max that converts Corona, V-Ray and Octane scenes.
in Software Reference → Render Engines - fSync tool. Unofficial fSpy/Maya bridge which also creates projection shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FumeFX Paid plugin. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Fungus plugin. Unity library for building illustrated interactive-fiction and visual-novel games.
in Game Development → Unity Engine: Resources - Fusee software. A multiplatform 3D C# real-time engine with strong emphasis on content transformation.
in Software Reference → Game Engines: Free & Open Source - Fusion software. Free node-based compositing software from Blackmagic Design.
in Software Reference → VFX & Compositing Software - Fusion 360 Personal Free, non-commercial software. Autodesk's CAD/CAM free for personal hobbyist use.
in Software Reference → CAD Software - Fusion Character Animator tool. Small tool for Clickteam Fusion 2.5 to facilitate the animation of 2D character sprites for developers.
in Game Development → Game Dev Tools: Sprite & VFX - Futile plugin. A code-first 2D framework for Unity.
in Game Development → Unity Engine: Resources - Fyrox software. Rust 3D engine with scene editor.
in Software Reference → Game Engines: Free & Open Source - Gaea Free tier software. Terrain generation tool (free community edition).
in Software Reference → Misc 3D Utilities Software - Gaffer (Blender addon) plugin. Light-management panels for fast lighting setup and tweaking in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Gaffer (GafferHQ compositing) software. Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes.
in Software Reference → Pipeline & Production Management Software - Gaia Sky software. ESA Gaia mission 3D star explorer.
in Software Reference → Scientific & Medical Visualization Software - Game Texture Viewer software. Fast, reliable, and simple tool for viewing PBR texture sets.
in Software Reference → Material & Texture Creation Software - Game View Maximizer tool. Maximizes the Unity game view with a keyboard shortcut.
in Game Development → Unity Engine: Resources - GameAI Movement plugin. NPC movement algorithms built in Unity for an AI-for-games university course.
in Game Development → Unity Engine: Resources - GameFramework (EllanJiang) plugin. Game framework for Unity that encapsulates common game modules and standardizes the development process.
in Game Development → Unity Engine: Resources - GameFramework (FlipWebApps) plugin. Free Unity framework adding common game systems and features.
in Game Development → Unity Engine: Resources - Gamekit3D reference. Official Unity 3D game kit sample project from Unity Technologies.
in Game Development → Unity Engine: Resources - GameMaker Free tier software. GML-based 2D engine (Undertale, Hotline Miami).
in Software Reference → Game Engines: Commercial Free Tiers - gameplay software. A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
in Software Reference → Game Engines: Free & Open Source - GameSynth (Tsugi) Paid software. Node-based procedural SFX generator for games.
in Software Reference → Audio Software - GASP ALS plugin. Game Animation Sample with ALS locomotion layering.
in Game Development → Unreal Engine: Resources - GASShooter plugin. Advanced FPS/TPS sample project for the Gameplay Ability System.
in Game Development → Unreal Engine: Resources - Gaussian Splatting for Nuke / After Effects (irrealix) Paid plugin. GPU plugins that import, edit and render 3DGS PLY files in Nuke, After Effects and Resolve.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Gaussian Splatting Lightning tool. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - GDevelop software. Open-source event-based no-code 2D.
in Software Reference → Game Engines: Commercial Free Tiers - GdSpy tool. Unofficial fSpy importer for Godot.
in Game Development → Godot: Key Plugins & Addons - Gendarme reference. Mono rule-based static analysis tool, usable on Unity project assemblies.
in Game Development → Unity Engine: Resources - Genesis 9 Starter Essentials (Daz Studio) asset-source. Free rigged Genesis 9 base figure with character presets, clothing, hair and poses, exportable via Daz bridges.
in Animation & Rigging → Character Rigs: Other Apps - Geo-Scatter Paid plugin. Blender scattering add-on with a biome system for vegetation, city and debris environments.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - GeoGen (JangaFX) Paid software. Real-time terrain generation.
in Software Reference → VFX & Compositing Software - Geometry Nodes Pipes Paid plugin. Geometry Nodes addon for generating complex pipe layouts in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Geometry Script plugin. Python scripting API for Blender Geometry Nodes, making node trees easier to build and share.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - GeoTracker (KeenTools) Paid plugin. Geometry-based object and camera tracking with texture projection, for Blender, Nuke, After Effects and Houdini.
in Software Reference → Matchmoving & Camera Tracking Software - GetRigs Mixed marketplace. Maya asset store from Animation Methods where creators give away or sell rigs, props, environments and scripts, sorted by character, animal, creature, robot and vehicle.
in Animation & Rigging → Character Rigs: Maya - GGPOUE4 plugin. GGPO rollback netcode port for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ghost Mesh Plugin plugin. Creates ghost/silhouette mesh effects in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Gigapixel AI Paid software. AI photo enlargement that adds detail to upscaled images.
in Software Reference → AI-Assisted CG Software - GILES plugin. A runtime level editor for Unity3D.
in Game Development → Game Dev Tools: Level Design - GIMP software. Free open-source image editor.
in Software Reference → Design Software - Git LFS tool. Large file storage for Git.
in Game Development → Game Dev Tools: Version Control - Gizmos plugin. Draw runtime gizmos in builds and the editor in Unity.
in Game Development → Unity Engine: Resources - Gl Ch Ao S.P software. RealTime 3D Strange Attractors scout on GPU.
in Software Reference → Misc 3D Utilities Software - Glass for EEVEE reference. Shader that lets you make realistic glass with EEVEE.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Glaxnimate software. KDE open-source vector animation app with Lottie and SVG export.
in Software Reference → 2D & Animation Software - Global Event System Ue4 plugin. Loosely coupled global event system for cross-map and cross-Blueprint communication.
in Game Development → Unreal Engine: Resources - Glow reference. Unity Shader Graph glow effect test.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GLSL Optimizer tool. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Glsl Texture plugin. Create textures from GLSL fragment shaders in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - glslViewer (GitHub) reference. Console-based GLSL sandbox for 2D/3D shaders, for a creative pipeline agnostic to the target platform.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - glTF Pipeline tool. GlTF GLB, Draco compress, texture resize.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Transform tool. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
in Tools, Pipeline & Utilities → Conversion Tools - glTF Validator tool. Official Khronos spec validation.
in Tools, Pipeline & Utilities → Conversion Tools - gltfpack tool. Aggressive glTF mesh/texture optimization.
in Tools, Pipeline & Utilities → Conversion Tools - GlueIT License unspecified tool. Free Simple Spritesheet Tool.
in Game Development → Game Dev Tools: Sprite & VFX - GOAP plugin. Goal-oriented action planning AI for Unity.
in Game Development → Unity Engine: Resources - GoB plugin. GoZ-style bridge for ZBrush-Blender mesh interchange.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Godot 4 software. MIT-licensed 2D/3D engine. GDScript, C#, C++.
in Software Reference → Game Engines: Free & Open Source - Godot Game Tools software. Blender addon that eases Mixamo animation import into Godot.
in Software Reference → Pipeline & Production Management Software - Godot Package Manager tool. Package manager for Godot using npm.
in Game Development → Godot: Key Plugins & Addons - GodotSteam plugin. Steamworks SDK integration.
in Game Development → Godot: Key Plugins & Addons - Golaem (Autodesk) Paid software. Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026.
in Software Reference → Pipeline & Production Management Software - Google Analytics Plugin for Unity plugin. Google's plugin for sending game events and screen views from Unity to Google Analytics.
in Game Development → Unity Engine: Resources - Google Sheets Unity plugin. Read data from private Google Sheets into Unity (read-only).
in Game Development → Unity Engine: Resources - Gorgon software. A 2D rendering API for.NET, written in C#.
in Software Reference → Game Engines: Free & Open Source - Goxel software. Create voxel graphics. Export to obj, pyl, png, magica voxel, qubicle.
in Software Reference → 3D Software: Free - GoZen software. Free open-source video editor built with Godot (alpha).
in Software Reference → Video Editing Software - grandMA3 Paid software. Industry-standard lighting control console and software for live shows, theatre, and broadcast.
in Software Reference → Virtual Production Software - GraphicsGale software. Pixel art and sprite animation tool (free).
in Software Reference → 2D & Animation Software - Graphite software. Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.
in Software Reference → Design Software - Graphmesh plugin. Graph-based procedural mesh generation inside the Unity editor.
in Game Development → Unity Engine: Resources - GrassBending reference. Replacement for Unity's terrain grass shader with alpha-blended rendering and touch bending.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Gravity Sketch Free tier software. VR-first 3D design and modeling. Cloud sync via LandingPad; iPad companion.
in Software Reference → 3D Software: Free Tier - GreaseWriter plugin. Auto-animates grease pencil strokes to emulate hand-drawn text.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Greebler plugin. Auto-scatters rubble and greeble detail across a scene. UE4 and Unity.
in Game Development → Unreal Engine: Resources - Green Mamba Stealth plugin. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
in Game Development → Unity Engine: Resources - GS CurveTools Paid plugin. Maya plugin for building curve-driven hair cards, braids and tubes for real-time hair.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - guc tool. glTF to USD converter that keeps materials as MaterialX or UsdPreviewSurface.
in Tools, Pipeline & Utilities → Conversion Tools - Guerilla Render Free tier software. Bidirectional path tracer and lookdev/lighting app by Mercenaries Engineering, used on animated features. Free Discover tier, paid Station seats and render nodes.
in Software Reference → Render Engines - Guitar Hero Unity reference. Guitar Hero fan game made in Unity.
in Game Development → Unity Engine: Resources - Gut plugin. Unit testing framework for GDScript.
in Game Development → Godot: Key Plugins & Addons - HandBrake software. Free, open-source H.265/AV1 video encoder.
in Software Reference → Viewers & File Utilities - Hansoft (Perforce) Paid software. Agile PM for games and VFX studios.
in Software Reference → Pipeline & Production Management Software - Hard Ops / BoxCutter Paid plugin. Hard-surface add-on pair for Blender. BoxCutter draws boolean cuts, Hard Ops handles bevels and cleanup.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Harfang 3D software. C++ 3D visualization library usable in Python, Lua, and Go.
in Software Reference → Game Engines: Free & Open Source - HDR Light Studio Paid software. Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - HDR Shop software. Debevec's HDR assembly and panoramic transform tool. Historical software, still downloadable.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - HDRI Sun Aligner plugin. Automatically rotates a sun to match the brightest point in an HDRI environment texture.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Headus UVLayout Paid software. Standalone UV editor, flatten-based.
in Software Reference → Retopology & UV Software - Heaps.io software. Haxe engine. Dead Cells, Northgard.
in Software Reference → Game Engines: Free & Open Source - Hermes reference. Adds deep links into the UE4 editor.
in Game Development → Unreal Engine: Resources - HermodToolkit plugin. A set of 2D tools for Unity.
in Game Development → Unity Engine: Resources - Hesiod software. Free open-source node-based procedural terrain/heightmap generator.
in Software Reference → Misc 3D Utilities Software - Hexels Paid software. 2D grid-based painting tool from Marmoset.
in Software Reference → 2D & Animation Software - HexTiles plugin. Hex tile editor for Unity.
in Game Development → Unity Engine: Resources - Hi Phy Engine Paid plugin. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - HiSocket plugin. Lightweight socket library for Unity and C# projects.
in Game Development → Unity Engine: Resources - Hive Auto-Rigger (Zoo Tools Pro) Paid plugin. Modular Maya auto-rigger for body and joint-based facial rigs, part of Zoo Tools Pro.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Hogwarts reference. Open-source Harry Potter sandbox game made in Unity.
in Game Development → Unity Engine: Resources - Horde3D software. Small open source 3D rendering engine.
in Software Reference → Render Engines - Horizontal 360 Radar plugin. 360-degree radar system (Skyrim-style) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Houdini Paid software. Procedural node-based DCC for VFX, simulation, and FX.
in Software Reference → 3D Software: Paid - Houdini 2 AE tool. Tool for exporting camera and locators from Houdini to After Effects.
in Motion Graphics & Video → Motion Graphics: Inspiration - Houdini Apprentice Free, non-commercial software. Free learning version of Houdini.
in Software Reference → 3D Software: Free Tier - Houdini Engine (SideFX product) Paid software. Procedural generation pipeline for Unreal/Unity/Godot.
in Software Reference → Pipeline & Production Management Software - Houdini Engine for Unreal plugin. Plugin bridging Houdini Digital Asset workflows into Unreal.
in Game Development → Unreal Engine: Resources - Houdini Engine for Unreal (AdrianPan optimized fork) plugin. Rebuilt Houdini Engine for UE, 2x-15x faster.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini Gaussian Splatting Viewport Renderer reference. HDK/GLSL implementation of Gaussian Splatting in Houdini.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Houdini Tech Art Challenge Winners 2021 plugin. Winning tech-art tools: HPaint, Polyline Creator, Poly Slice Tool.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Hugin software. Free OSS panorama stitcher built on Panorama Tools.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Human Generator Free tier plugin. Blender add-on that builds realistic human characters with hair, outfits, poses and expressions.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Hunyuan3D 2.1 (Tencent) software. Open-weight image-to-3D model that generates a mesh and paints PBR textures.
in Software Reference → AI 3D Generation Software - HunyuanDiT (Tencent) software. Open-source DiT-based, strong Chinese text.
in Software Reference → AI Image & Texture Generation Software - HunyuanVideo 1.5 software. Open-source 8.3B params, runs on 14GB VRAM.
in Software Reference → AI Video Generation Software - Hydrogen CSharp plugin. C# framework for Unity providing collections, utilities, and helpers.
in Game Development → Unity Engine: Resources - ICEM Surf Paid software. Class-A surfacing for automotive exteriors. Part of Dassault Systemes CATIA.
in Software Reference → 3D Software: Paid - Ico Sphere Creator plugin. Icosphere mesh creation tool for Unity.
in Game Development → Unity Engine: Resources - IFS Renderer software. Free GPU-accelerated fractal renderer with HDR/EXR export.
in Software Reference → Misc 3D Utilities Software - IlluGen Paid software. Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
in Software Reference → VFX & Compositing Software - ImageJ / Fiji software. Microscopy image analysis with 3D viewer plugins.
in Software Reference → Scientific & Medical Visualization Software - ImageMagick tool. Open-source command-line suite for converting, resizing and batch-editing images across 200+ formats.
in Tools, Pipeline & Utilities → Conversion Tools - Imgui Unity plugin. Dear ImGui integration for Unity.
in Game Development → Unity Engine: Resources - Imogen tool. GPU Texture generator using dear imgui for UI.
in Modeling, Sculpting & Texturing → Material Creation Tools - In-Game Editor UI plugin. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
in Game Development → Unity Engine: Resources - Indigo Renderer Paid software. Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS.
in Software Reference → Render Engines - InfinityScroll plugin. Makes Unity ScrollRects scroll infinitely.
in Game Development → Unity Engine: Resources - InfraworldRuntime plugin. Use Google gRPC services from C++ or Blueprints in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ink tool. Narrative scripting by Inkle (Heaven's Vault, Sable).
in Game Development → Game Dev Tools: Dialogue & Narrative - Ink Unity Integration plugin. Unity integration for the open source ink narrative scripting language.
in Game Development → Game Dev Tools: Dialogue & Narrative - Inkscape software. Free open-source vector editor.
in Software Reference → Design Software - INOX plugin. Rust game engine integrated in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - InstaMAT Paid software. Material authoring with AI workflows (Substance alternative).
in Software Reference → AI Image & Texture Generation Software - Instant Meshes software. Free, open-source auto-retopology.
in Software Reference → Retopology & UV Software - Instant Meshes Remesh plugin. Blender addon wrapping Instant Meshes for fast auto-retopology.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - Instant Terra Paid software. Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins.
in Software Reference → Misc 3D Utilities Software - instant-ngp (NVIDIA) Free, non-commercial tool. NVIDIA fast NeRF trainer and viewer using multiresolution hash encoding.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - InstantMesh software. Fast single-image-to-3D reconstruction.
in Software Reference → AI 3D Generation Software - Inventory + Equipment System plugin. Inventory container and equipment system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Inviwo software. Interactive Visualization Workshop. Node-graph scientific viz.
in Software Reference → Scientific & Medical Visualization Software - IOR Reference plugin. Blender addon listing IOR values for materials.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Irrlicht software. Open source high-performance realtime 3D engine (C++).
in Software Reference → Game Engines: Free & Open Source - Isadora Paid software. Node-based real-time media and show control software for live performance.
in Software Reference → Misc 3D Utilities Software - ITK-SNAP software. Semi-automatic medical image segmentation.
in Software Reference → Scientific & Medical Visualization Software - iTween Expansion plugin. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
in Game Development → Unity Engine: Resources - iTwin Capture Modeler (Bentley) Free tier software. Bentley reality modeling that builds meshes and Gaussian splats from photos and lidar.
in Software Reference → Photogrammetry & Scanning Software - iZotope RX Paid software. Industry-standard audio restoration suite.
in Software Reference → Audio Software - Japanese Village (Marketplace) Paid asset-source. Japanese medieval village asset pack.
in Game Development → Unreal Engine: Resources - JARCH Vis plugin. Generates common architectural-visualization objects in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - JDB Houdini Toolkit plugin. Set of Houdini tools and utilities shared on Bitbucket by jcdeblok.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Jet Fluids plugin. Jet fluid-engine simulator integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - JewelCAD Paid software. Long-standing dedicated jewelry CAD package.
in Software Reference → 3D Software: Paid - JewelCraft plugin. Jewelry design toolkit add-on for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Jitter Physics plugin. C# real-time physics engine ported into Unity.
in Game Development → Unity Engine: Resources - Jmol / JSmol software. Java/JS molecular viewer suitable for web embedding.
in Software Reference → Scientific & Medical Visualization Software - jMonkeyEngine 3 software. 3D open-source game engine for Java developers.
in Software Reference → Game Engines: Free & Open Source - Joe Daniels Rigs Free tier asset-source. Joe Daniels' Maya practice rigs: free flour sack and juicebox for weight drills plus paid character rigs.
in Animation & Rigging → Character Rigs: Maya - Jolt Physics tool. Open-source 3D physics (used in Horizon Forbidden West).
in Game Development → Game Dev Tools: Physics Engines - JourneySand plugin. Unity project reproducing the sand rendering style of Journey.
in Game Development → Unity Engine: Resources - JPCT software. 3D engine for desktop Java and Android.
in Software Reference → Game Engines: Free & Open Source - JSONObject tool. JSONObject parsing library for Unity.
in Game Development → Unity Engine: Resources - Jsplacement License unspecified tool. Procedural displacement map generator.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Juno software. Framework for making 2D games with chunky pixels in Lua.
in Software Reference → Game Engines: Free & Open Source - JWT for Unity plugin. JSON Web Token implementation for Unity / .NET 3.5+.
in Game Development → Unity Engine: Resources - kajiya tool. Experimental real-time global illumination renderer made with Rust and Vulkan.
in Software Reference → Render Engines - Kaleidoscope plugin. Adds Spectrum and Intensity nodes to speed up material creation in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Karma (SideFX) Paid software. CPU/GPU USD-native renderer, bundled with Houdini.
in Software Reference → Render Engines - Kavex's Spritesheet Maker tool. Free spritesheet maker to replace GlueIT. Has much newer export formats.
in Game Development → Game Dev Tools: Sprite & VFX - KawaiiPhysics plugin. Simple fake secondary-motion physics for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Kdenlive software. Free open-source video editor (NLE) from KDE with multitrack timeline editing.
in Software Reference → Video Editing Software - KeenTools Paid software. Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini.
in Software Reference → VFX & Compositing Software - Keeper of the Lighthouse (3ds Max) Free, non-commercial asset-source. Free stylized old sailor character for 3ds Max rigged from scratch with CAT, ready to animate.
in Animation & Rigging → Character Rigs: Other Apps - KeKit plugin. Production modeling toolset for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - KEngine plugin. Unity asset bundle framework (LGPL).
in Game Development → Unity Engine: Resources - Kerning Tool tool. Kerning typography in Houdini.
in Art, Design & Visual Storytelling → Design Principles & Typography - KeyShot (Luxion) Paid software. CPU real-time ray tracing for product visualization.
in Software Reference → Render Engines - Kiel Figgins Rigs Free tier asset-source. Kiel Figgins' Maya rig store: 50+ paid game-ready rigs via TurboSquid plus about 12 free rigs (TMNT, Deadpool, Xenomorph) and MEL tools.
in Animation & Rigging → Character Rigs: Maya - Kiko tool. DCC-agnostic animation-curve interchange. Transfers curves between Maya and Nuke.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - KineFX APEX Rigging & ML Skinning (Houdini) asset-source. Houdini 20 scene with horse quadruped and humanoid rigs built in APEX, using ML deformation for skinning.
in Animation & Rigging → Character Rigs: Other Apps - KinoBloom plugin. Bloom post-processing effect for Unity.
in Game Development → Unity Engine: Resources - KinoObscurance plugin. Screen-space ambient obscurance image effect for Unity.
in Game Development → Unity Engine: Resources - KIRI Gaussian Splatting for After Effects plugin. Free After Effects plugin to import, crop and stylize 3DGS PLY scans.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - KlakHap plugin. HAP video player plugin for Unity.
in Game Development → Unity Engine: Resources - Knight Windjson reference. JSON parser library for Unity written in C#.
in Game Development → Unity Engine: Resources - Knowledge Representation plugin. Small Unity project showing AI responding to changes in the game world.
in Game Development → Unity Engine: Resources - Koch's Fractals plugin. Koch fractals demo for Unity.
in Game Development → Unity Engine: Resources - kode80SSR plugin. Open-source screen-space reflections for Unity 5.
in Game Development → Unity Engine: Resources - KodeLife License unspecified software. Real-time shader editor supporting GLSL, HLSL, and Metal, with a UI for creating and testing shaders.
in Software Reference → Misc 3D Utilities Software - Kolors (Kuaishou) software. Open-source, bilingual Chinese/English.
in Software Reference → AI Image & Texture Generation Software - Kotlin Unreal plugin. Use the Kotlin language with Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Krakatoa software. AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022.
in Software Reference → Render Engines - Krita software. Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
in Software Reference → Design Software - Krotos Paid software. Performance-driven foley and monster vox plugins (Reformer, Dehumaniser).
in Software Reference → Audio Software - Kuadro software. Minimal floating image viewer for references.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - L Systems In Unity plugin. L-system rewriting for modeling plants, letting you generate plants in Unity games.
in Game Development → Unity Engine: Resources - Laigter tool. Free normal/specular/AO map generator for 2D.
in Game Development → Game Dev Tools: Sprite & VFX - Laser Slicer plugin. Slices a Blender object and exports SVG sections for laser cutting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - LDtk software. Modern 2D level editor by Dead Cells creator.
in Software Reference → Level Design & Map Editing Software - Leadwerks software. Easy-to-learn game engine for 3D and VR.
in Software Reference → Game Engines: Free & Open Source - LeapUnreal plugin. Leap Motion hand-tracking SDK for Unreal Engine.
in Game Development → Unreal Engine: Resources - Leica Cyclone Paid software. Point cloud registration and processing for Leica scanners.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Lens Studio (Snap) software. Snap AR authoring app for Snapchat Lenses, web AR and Spectacles.
in Game Development → XR, AR & VR: Resources - LeoMoon LightStudio Paid plugin. Studio lighting system for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Lib SM64 Blender plugin. Integrates libsm64 into Blender, with Fast64 integrations.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - LibPdIntegration plugin. libpd (Pure Data) audio wrapper for Unity.
in Game Development → Unity Engine: Resources - LibreCAD software. Free open-source 2D CAD application for technical drawings, with DXF support.
in Software Reference → CAD Software - LibreSprite software. LibreSprite is an open source fork of Aseprite.
in Software Reference → 2D & Animation Software - LichtFeld Studio tool. Native desktop app for training, inspecting, editing, and exporting 3D Gaussian Splatting scenes. Plugin extensible.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Light Probes Placement plugin. Unity project showing automatic light probe placement via the LightProbesVolumes package.
in Game Development → Unity Engine: Resources - Light Tracer Render Free tier software. Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application.
in Software Reference → Render Engines - Lightcube Paid software. Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support.
in Software Reference → 2D & Animation Software - LightUSD tool. Light C++17 library for reading and writing USD and USDZ without Pixar USD. Formerly TinyUSDZ.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - LightWave 3D Paid software. Veteran modeling, animation, and rendering DCC with a long film/broadcast legacy.
in Software Reference → 3D Software: Paid - Lightworks Free tier software. Pro NLE with free tier (1080p export) and paid Pro/Create tiers. Used on feature films historically.
in Software Reference → Video Editing Software - Lily Surface Scrapper plugin. Blender addon that imports materials and shaders from a single URL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Limbo AI plugin. Behavior trees and state machines.
in Game Development → Godot: Key Plugins & Addons - LINQ to GameObject for Unity reference. Traverse the GameObject hierarchy using LINQ.
in Game Development → Unity Engine: Resources - LiquiGen Paid software. Real-time liquid simulation.
in Software Reference → VFX & Compositing Software - Live FX (Assimilate) Paid software. Virtual production tool for live keying, compositing, DMX image-based lighting and LED playback.
in Software Reference → Virtual Production Software - Live2D with Unity plugin. Imports Live2D models and reads mtn motion files in Unity.
in Game Development → Unity Engine: Resources - LMMS software. Free FL-style DAW, cross-platform.
in Software Reference → Audio Software - LocalizationUE4 reference. Standalone translation editor for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Lockdown Paid plugin. After Effects plugin for tracking warped, deforming surfaces (faces, fabric, skin). Mesh-based.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Lockstep Framework tool. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
in Game Development → Game Dev Tools: Physics Engines - Locus Replication Graph plugin. Replication Graph setup helper for Unreal Engine multiplayer.
in Game Development → Unreal Engine: Resources - Lodify plugin. Level-of-detail and proxy system for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - log4net.unity reference. log4net helpers and a UnityEngine.Debug appender for Unity.
in Game Development → Unity Engine: Resources - Long Winter Studios Paid asset-source. Membership library of 30+ Maya rigs on one unified control system with blendshape faces and bendy limbs, plus BLINK manager plugin.
in Animation & Rigging → Character Rigs: Maya - Loom plugin. Simplifies rendering image sequences and frame ranges, with batch rendering utilities.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Lord Luigi Rigs Free tier asset-source. Freelance rigger Lord Luigi's Maya rigs and prop-rigging tutorials, incl. Baby rig and Priestess rig.
in Animation & Rigging → Character Rigs: Maya - LosslessCut tool. FFmpeg-based app for cutting, merging and remuxing video without re-encoding.
in Software Reference → Video Editing Software - Love2D software. Free open-source framework for making 2D games in Lua.
in Software Reference → Game Engines: Free & Open Source - Loxodon Framework plugin. MVVM framework for Unity with data binding, localization, and uGUI support.
in Game Development → Unity Engine: Resources - LTX-2 (Lightricks) software. Fast open video model. LTX-2 Fast ranks top-3 in the arena.
in Software Reference → AI Video Generation Software - LuaMachine plugin. Lua API integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - LuaProfiler For Unity plugin. Profiler for Lua inside Unity.
in Game Development → Unity Engine: Resources - Luchador & Chicken (Houdini) asset-source. Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
in Animation & Rigging → Character Rigs: Other Apps - Luma USD plugin. USD plugins and schemas from Luma Pictures.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Lumiere plugin. Interactive lighting addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Luminance HDR software. HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE.
in Software Reference → Viewers & File Utilities - Lumion Paid software. Real-time architectural visualization renderer with cloud rendering bundled.
in Software Reference → Render Engines - Lumiscaphe Patchwork 3D Paid software. Real-time automotive configurator and viz, OEM clientele.
in Software Reference → 3D Software: Paid - LumixEngine software. 3D game engine built on C++.
in Software Reference → Game Engines: Free & Open Source - Lums software. 2D/3D framework written in C++11. Efficient and modern. Heavy development.
in Software Reference → Game Engines: Free & Open Source - Lunacy software. Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools.
in Software Reference → Design Software - LuxCore software. Free open-source CPU/GPU unbiased renderer.
in Software Reference → Render Engines - M-Rigs (Ramon Arango) Paid asset-source. Paid stylized Maya rigs by Ramon Arango with painterly 2D-look facial animation, Mazu and Mukuru, sold singly or as bundle.
in Animation & Rigging → Character Rigs: Maya - Macroquad software. Rust minimal 2D/3D with WASM support.
in Software Reference → Game Engines: Free & Open Source - MadMapper Paid software. Projection mapping software.
in Software Reference → VFX & Compositing Software - MafiaUnity reference. Open-source Mafia game framework for Unity.
in Game Development → Unity Engine: Resources - Magic UV plugin. UV manipulation toolset that fills gaps in Blender's UV tools.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MagicaCSG software. SDF modeling with real-time booleans.
in Software Reference → 3D Software: Free - MagicaVoxel software. GPU voxel editor with path tracing.
in Software Reference → 3D Software: Free - Magnum (GitHub) reference. 2D/3D graphics engine for modern OpenGL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Magnum (site) software. Lightweight modular 2D/3D graphics/game engine written in C++11.
in Software Reference → Game Engines: Free & Open Source - Make Human software. Open-source tool for making 3D characters. (blender addon) GitHub
in Software Reference → 3D Software: Free - Malt software. Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine.
in Software Reference → Render Engines - Mandelbulb3D (original) software. Free Windows app for 3D Mandelbulb fractal imaging.
in Software Reference → 3D Software: Free - Mandelbulb3D (thargor6 fork) software. A program designed for the Windows platform for generating 3D views of different fractals.
in Software Reference → 3D Software: Free - Manim Community tool. Python library for mathematical animations, a community fork of 3Blue1Brown's Manim.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Mannequins Asset Pack (Unreal) asset-source. Manny and Quinn UE5 mannequins with Control Rigs for keyframing in Sequencer, sharing the MetaHuman skeleton.
in Animation & Rigging → Character Rigs: Other Apps - Manus Paid hardware. Motion capture and VR finger tracking gloves.
in Software Reference → Virtual Production Software - Mappy software. Free tile map editor for building 2D and isometric game maps in the FMP format.
in Software Reference → Level Design & Map Editing Software - Maps Models Importer plugin. Imports 3D models from Google Maps into Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mari Paid software. Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets.
in Software Reference → Material & Texture Creation Software - Marmoset Toolbag Paid software. Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios.
in Software Reference → 3D Software: Paid - Marschner Hair Unity plugin. Marschner hair shading model implemented in Unity.
in Game Development → Unity Engine: Resources - Marvelous Designer Paid software. Cloth simulation and garment design software.
in Software Reference → 3D Software: Paid - Massive Paid software. AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max.
in Software Reference → Pipeline & Production Management Software - MassiveNet tool. Unity UDP networking library for high-CCU, multi-server architectures.
in Game Development → Unity Engine: Resources - MassSample community. Community sample project for the Mass Entity (ECS) framework.
in Game Development → Unreal Engine: Resources - Master Unity Handles reference. Examples of custom handles in the Unity editor.
in Game Development → Unity Engine: Resources - Material Maker software. Open-source procedural texture generator (Substance Designer alternative).
in Software Reference → Material & Texture Creation Software - Materialize software. Free texture map generation from a single image.
in Software Reference → Material & Texture Creation Software - MaterialX (GitHub) reference. Source repo for the MaterialX material and look-dev interchange standard.
in Tools, Pipeline & Utilities → Pipeline Standards - MatrixGold (Gemvision) Paid software. Rhino-based parametric jewelry CAD. Successor to Matrix/RhinoGold.
in Software Reference → 3D Software: Paid - Max/MSP (Cycling '74) Paid software. Visual patcher for audio, MIDI, and video (Jitter).
in Software Reference → Audio Software - Maxon Asset Browser Paid asset-source. Cinema 4D built-in asset library.
in Assets & Libraries → Software-Specific Asset Libraries - Maxwell Render Paid software. Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z.
in Software Reference → Render Engines - Maya Paid software. Film-industry animation and VFX DCC.
in Software Reference → 3D Software: Paid - Maya Content Browser Paid asset-source. Official example scenes and assets.
in Assets & Libraries → Software-Specific Asset Libraries - MayaCharm tool. Run and edit Maya scripts directly from PyCharm.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MayaSublime tool. Run and edit Maya scripts directly from SublimeText.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MB Lab plugin. Character creation (archived, succeeded by CharMorph).
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MCP for Blender plugin. MCP server that lets Claude and other LLM clients control Blender: build scenes, edit objects, run Python.
in Software Reference → AI-Assisted CG Software - MD Meta Data Editor reference. Edit metadata on Blueprint properties, functions, and parameters. UE 5.1+.
in Game Development → Unreal Engine: Resources - MDL reference. Material Definition Language SDK (NVIDIA).
in Tools, Pipeline & Utilities → Pipeline Standards - MDSANIMA RenderTime plugin. Estimates total animation render time from a single frame's render time.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Medieval Houses (Marketplace) Paid asset-source. Modular medieval house asset pack.
in Game Development → Unreal Engine: Resources - Medium by Adobe tool. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
in Game Development → XR, AR & VR: Resources - MegaBuBu Rigs Free tier asset-source. Anime-style Maya rigs by MegaBuBu with cloth and skirt rigs and toon viewport shader: free Reimu, paid Sanae and Sakuya.
in Animation & Rigging → Character Rigs: Maya - MegaSaM reference. Structure and motion recovery from casual handheld video.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Melodyne Paid software. Pitch and timing editor that separates notes inside polyphonic recordings.
in Software Reference → Audio Software - Mery Project Free, non-commercial asset-source. Free stylized female Maya rig with detailed facial controls, for practice and demo reel use only.
in Animation & Rigging → Character Rigs: Maya - Mesh Align Plus plugin. Precisely align, move, and measure objects and mesh parts.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mesh Heal plugin. Extra Blender operators for healing and repairing surface meshes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mesh Maze plugin. Generates a maze on any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MeshDecimator tool. Mesh decimation library for .NET and Unity.
in Game Development → Unity Engine: Resources - MeshLab software. Open-source mesh processing, essential for photogrammetry cleanup.
in Software Reference → Misc 3D Utilities Software - MESHmachine Paid plugin. Blender add-on for hard-surface edits without subdivision: fuse, unfuse, fillets, unbevel.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Meshory Paid tool. Local-first library manager for large 3D model folders, with rendered thumbnails, tagging, and duplicate detection across STL, 3MF, OBJ, FBX, and STEP.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Meshroom tool. AliceVision photogrammetry pipeline. Reconstructs 3D meshes from photos.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Meshroom (AliceVision) software. Free, open-source photogrammetry. Node-based, GPU-accelerated.
in Software Reference → Photogrammetry & Scanning Software - MeshSync plugin. Live-link plugin syncing Blender and other DCCs into Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Message Pack Grid View reference. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
in Game Development → Unity Engine: Resources - MessagePack CSharp reference. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
in Game Development → Unity Engine: Resources - MetaHuman Creator (Unreal) asset-source. Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
in Animation & Rigging → Character Rigs: Other Apps - mGear plugin. Open-source modular rigging and animation framework for Maya, with the ueGear Unreal bridge.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - mGui tool. Portable pure-python GUI library for Maya.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MicMac software. Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios.
in Software Reference → Photogrammetry & Scanning Software - Microbot VDB Painter Paid plugin. Interactive painting and manipulation of OpenVDB SDF volumes in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Microsoft Paint software. Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI.
in Software Reference → Design Software - MifthTools plugin. Mesh-exchange tools for 3DCoat, Houdini and Modo.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Minesweeper reference. Tile-based Minesweeper with high scores made in Unity.
in Game Development → Unity Engine: Resources - MiniMap plugin. Minimap and radar system for Unity.
in Game Development → Unity Engine: Resources - minq tool. Maya query language for speeding up common scene operations.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Mio3 UV plugin. Free Blender extension for aligning, straightening and arranging UV islands.
in Tools, Pipeline & Utilities → UV Tools - MipMap Paid software. Drone mapping photogrammetry for mining, construction, and surveying. Outputs textured mesh, point cloud, and Gaussian splats.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Mirror (GitHub) tool. A community replacement for Unity's abandoned UNET Networking System.
in Game Development → Game Dev Tools: Networking & Multiplayer - Mirror (site) tool. Open-source Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - Missing References Unity plugin. Unity editor extension for finding missing object references.
in Game Development → Unity Engine: Resources - Mixamo Converter plugin. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mixed Reality UX Tools Unreal plugin. UX tools and components for Mixed Reality apps in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Mixer by Ubisoft plugin. Real-time collaboration addon for Blender from Ubisoft Animation Studio.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MLAPI tool. Game networking framework for Unity (now Netcode for GameObjects).
in Game Development → Unity Engine: Resources - MMD for Unity plugin. MikuMikuDance model and motion importer for Unity.
in Game Development → Unity Engine: Resources - MOBA CSharp Unity tool. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
in Game Development → Unity Engine: Resources - Mocha AE plugin. Stripped Mocha planar tracker bundled inside After Effects. Free with AE.
in Software Reference → VFX & Compositing Software - Mocha Pro Paid software. Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion.
in Software Reference → VFX & Compositing Software - mod.io plugin. Integrate mod.io user-generated-content management into your Unreal game.
in Game Development → Unreal Engine: Resources - Modeling Cloth plugin. Real-time cloth-like behavior on meshes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Modifier List plugin. Enhanced modifier UI for Blender, with a sidebar tab and popup.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Moho (Smith Micro) Paid software. 2D vector and bone-rigged animation.
in Software Reference → 2D & Animation Software - Moi3D Paid software. NURBS modeler for industrial and product design.
in Software Reference → 3D Software: Paid - Molecular Maya (mMaya) Paid plugin. Digizyme's Maya plugin for molecular modeling and animation.
in Software Reference → Scientific & Medical Visualization Software - Molecular Nodes plugin. Brady Johnston's Blender add-on for molecular visualization. Geometry-nodes driven; current go-to for Blender molecular work.
in Software Reference → Scientific & Medical Visualization Software - MonoGame software. C# XNA successor (Celeste, Stardew Valley).
in Software Reference → Game Engines: Free & Open Source - Moom Rig asset-source. Free cartoon Maya rig by Ramtin Ahmadi with IK/FK arms and feet, stretchy spine and neck, facial control panel.
in Animation & Rigging → Character Rigs: Maya - MOPS plugin. Motion graphics toolkit by Toadstorm.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Morphs Player plugin. Play morph targets directly on a skeletal mesh animation track.
in Game Development → Unreal Engine: Resources - MotionBuilder Paid software. Autodesk real-time character animation and mocap editing platform.
in Software Reference → 3D Software: Paid - Movie Magic Scheduling Paid software. Industry-standard scheduling and stripboards.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - MPFB plugin. Open source human generator for Blender, a full rewrite of MakeHuman as an addon.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mqtt Utilities Unreal plugin. Exposes MQTT client functionality to Blueprints in Unreal Engine.
in Game Development → Unreal Engine: Resources - Mr Mannequins Tools plugin. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - mrv2 software. Flipbook and review player for EXR sequences, video and USD with annotations and OCIO. Successor to mrViewer.
in Software Reference → Viewers & File Utilities - mrViewer software. Image sequence and EXR viewer.
in Software Reference → Viewers & File Utilities - Msgpack Unity3D reference. MessagePack and JSON serializer for Unity.
in Game Development → Unity Engine: Resources - msplat tool. A modular differential gaussian rasterization library.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Multi User plugin. Real-time collaborative editing inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mush3D Free tier software. GPU tool for sculpting and simulating corrective fixes on animated mesh caches.
in Software Reference → 3D Software: Free Tier - MVPScriptGenerator4Unity plugin. MVP script generator for the Unity editor.
in Game Development → Unity Engine: Resources - My S7 Pro Sim Lib plugin. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
in Game Development → Unity Engine: Resources - My SQL Connector UE4 Plugin plugin. MySQL database connector plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Myo Ue4 plugin. Myo armband input plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Nakama software. Open-source game server (social, matchmaking, leaderboards).
in Software Reference → Pipeline & Production Management Software - Nakama Unity plugin. Unity client for the Nakama game server.
in Game Development → Unity Engine: Resources - Nano reference. Minimal starter template for small Unreal Engine games.
in Game Development → Unreal Engine: Resources - NanoGS plugin. Unreal Engine 5.6+ plugin that renders large splat scenes with LOD clusters.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - NAP software. Open source C++ platform for real-time control and visualization, with a Vulkan renderer. Built for professional installations.
in Software Reference → Misc 3D Utilities Software - napari software. Python n-dimensional image viewer for microscopy and bioimaging with a plugin system.
in Software Reference → Scientific & Medical Visualization Software - NativeBlend CLI tool. AI CLI to generate and edit low-poly 3D game assets in Blender from text prompts.
in AI & Machine Learning for CG → 3D Generation - NATPunchthroughClient reference. Example NAT punchthrough combined with Unity's UNet HLAPI.
in Game Development → Unity Engine: Resources - Natron (community fork) software. Free open-source node compositor, Nuke-like.
in Software Reference → VFX & Compositing Software - NAudio Unity plugin. Port of NAudio to the Mono subset used by Unity.
in Game Development → Unity Engine: Resources - NaughtyAttributes plugin. Inspector attribute extensions for Unity.
in Game Development → Unity Engine: Resources - NaughtyCharacter plugin. Third-person character controller for Unity.
in Game Development → Unity Engine: Resources - NDocumentation plugin. Documentation window for the Unity editor that displays rich-text pages.
in Game Development → Unity Engine: Resources - Needle Engine Free tier plugin. Builds interactive web apps from Blender scenes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Neo Axis Engine software. Integrated development environment with built-in 3D and 2D game engine.
in Software Reference → Game Engines: Free & Open Source - Nerfstudio gsplat tool. CUDA-accelerated Gaussian Splatting library integrated with Nerfstudio (Apache-2.0).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Net Peeweek Console reference. Interactive runtime console for Unity, distributed as a package.
in Game Development → Unity Engine: Resources - nexrender tool. Data-driven render automation for After Effects.
in Motion Graphics & Video → Motion Graphics: Inspiration - ngSkinTools plugin. Maya skinning plugin with weight layers, mirroring and smoothing brushes. Free since the Autodesk acquisition.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - NGTools plugin. Unity editor extensions and tools by Napland Games.
in Game Development → Unity Engine: Resources - NiagaraUIRenderer plugin. Render Niagara particle systems inside UMG UI widgets.
in Game Development → Unreal Engine: Resources - nimue4 plugin. Nim language integration for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Node Inspector plugin. Node graph editor extension for Unity.
in Game Development → Unity Engine: Resources - Node To Python plugin. Blender addon that converts Geometry, Shader, and Compositing node trees into legible Python scripts and add-ons.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - North Star Kit Paid hardware. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
in Game Development → XR, AR & VR: Resources - Notch Paid software. Real-time graphics for live events and virtual production.
in Software Reference → Virtual Production Software - NPBehave plugin. Event-driven behavior trees for Unity.
in Game Development → Unity Engine: Resources - Nuke Free tier software. Industry-standard node-based compositing software by The Foundry. Free non-commercial version available.
in Software Reference → VFX & Compositing Software - Nuke (Foundry) Paid software. Industry-standard compositing. Non-Commercial free version available.
in Software Reference → VFX & Compositing Software - Nuke Stage Paid software. Foundry tool for real-time LED-wall playback with live compositing and USD layout.
in Software Reference → Virtual Production Software - Nuke Tools (VS Code) plugin. VS Code extension for Nuke Python/BlinkScript development.
in VFX, Compositing & Virtual Production → Tech Art - Nuke Tools ST plugin. Sublime Text package to send Python/BlinkScript code into Nuke.
in VFX, Compositing & Virtual Production → Tech Art - Nuke.Unreal tool. C# scriptable workflow for automating Unreal Engine project tasks, built on Nuke.
in Game Development → Unreal Engine: Resources - nuke.vim tool. Run and edit Nuke scripts directly from vim.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Nukepedia Lens Engine plugin. Lens simulation gizmo for Nuke.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - NVIDIA Hair Works Integration plugin. NVIDIA HairWorks hair simulation integration for Unity.
in Game Development → Unity Engine: Resources - NVIDIA Texture Tools Exporter tool. Creates compressed texture files from image sources via CUDA-accelerated compression.
in Modeling, Sculpting & Texturing → Material Creation Tools - NXT tool. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
in VFX, Compositing & Virtual Production → Tech Art - O3DE software. AAA-grade Linux Foundation open-source engine.
in Software Reference → Game Engines: Free & Open Source - obj2gltf tool. Cesium's OBJ → glTF with PBR mapping.
in Tools, Pipeline & Utilities → Conversion Tools - ObjectDeliverer plugin. Data transmission and reception library for Unreal Engine.
in Game Development → Unreal Engine: Resources - OBS software. Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently.
in Software Reference → Video Editing Software - OBS Studio software. Free screen recording/streaming. Essential for tutorials.
in Software Reference → Misc 3D Utilities Software - OceanProject plugin. Ocean simulation project for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ocenaudio software. Free waveform editor with real-time effect preview and large-file handling.
in Software Reference → Audio Software - Octane (OTOY) Free tier software. GPU unbiased renderer with free tier.
in Software Reference → Render Engines - OctaneRender Prime for Blender Free tier plugin. Octane GPU render engine for Blender, free tier.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - OD CopyPasteExternal tool. Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <>.. <>.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - ODTools Paid plugin. Pipeline tools by Oliver Hotz.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - OGMO Editor 3 software. Free project-based 2D level editor with grid and entity layers.
in Software Reference → Level Design & Map Editing Software - Ogre software. Open source graphical rendering engine (C++).
in Software Reference → Game Engines: Free & Open Source - OIIO (OpenImageIO) tool. ASWF CLI tools, 100+ formats. VFX pipeline standard.
in Tools, Pipeline & Utilities → Conversion Tools - Onion Skin Renderer tool. Onion Skin Renderer for Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Open 3D Engine (O3ED) software. Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games.
in Game Development → Game Design & Theory - Open Color IO reference. Color management solution for motion picture production. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - Open3D software. Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction.
in Software Reference → Pipeline & Production Management Software - OpenAssetIO tool. Open API that connects DCC tools to asset management systems through one interface.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenCL.uplugin plugin. OpenCL GPU compute plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - OpenConvo plugin. Open-source dialogue framework for Unity.
in Game Development → Unity Engine: Resources - OpenCue (docs) software. Open-source render management.
in Software Reference → Pipeline & Production Management Software - OpenDroneMap / WebODM software. Open source drone photogrammetry stack.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - OpenEd plugin. Open-source runtime editor for Unity.
in Game Development → Unity Engine: Resources - OpenEXR reference. High dynamic range image format for visual effects, from ILM.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenEXR Viewer software. Academy Software Foundation repository for OpenEXR, including the reference library and command-line EXR tools.
in Software Reference → Viewers & File Utilities - OpenFile reference. Open-source serialization for Unity.
in Game Development → Unity Engine: Resources - OpenFramework plugin. Lightweight Unity framework with dependency injection.
in Game Development → Unity Engine: Resources - openFrameworks tool. Open-source C++ creative coding toolkit for graphics, video, audio and hardware I/O.
in Software Reference → Misc 3D Utilities Software - OpenGUI tool. Open-source GUI framework for Unity.
in Game Development → Unity Engine: Resources - OpenLand plugin. Open source landscape auto-material for Unreal Engine.
in Game Development → Unreal Engine: Resources - OpenMVS tool. Open-source multi-view stereo library that turns SfM output into dense point clouds and textured meshes.
in Software Reference → Photogrammetry & Scanning Software - Openpath plugin. Open-source pathfinding for Unity.
in Game Development → Unity Engine: Resources - OpenPBR reference. Standardized uber-shader for PBR (Autodesk + Adobe).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenRV software. Open-source media review and playback player. Foundation of Autodesk RV, donated to ASWF.
in Software Reference → Viewers & File Utilities - OpenSCAD software. Code-based CAD for parametric design.
in Software Reference → CAD Software - OpenShot software. Award-winning free and open-source video editor for Linux, Mac, and Windows.
in Software Reference → Video Editing Software - OpenSplat tool. Open-source 3DGS trainer that runs on CPU or GPU.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - OpenStash plugin. Open-source inventory framework for Unity.
in Game Development → Unity Engine: Resources - OpenTimelineIO (GitHub) reference. Editorial timeline interchange (Pixar).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenTimelineIO (site) software. Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools.
in Software Reference → Pipeline & Production Management Software - OpenToonz software. Studio Ghibli's animation engine, open-sourced.
in Software Reference → 2D & Animation Software - OpenToonz GitHub License unspecified software. Source, plugins, and documentation.
in Software Reference → 2D & Animation Software - OpenWalter plugin. USD plugins for Arnold, Houdini, Katana, and Maya.
in VFX, Compositing & Virtual Production → Tech Art - OpenXRay software. Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series.
in Software Reference → Game Engines: Free & Open Source - Optitex Paid software. 2D/3D pattern-making and virtual fit.
in Software Reference → 3D Software: Paid - OptiTrack Paid hardware. Motive software and optical mocap cameras.
in Software Reference → Virtual Production Software - Ornatrix (Ephere) Paid software. Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal.
in Software Reference → Pipeline & Production Management Software - OSMTrafficSim plugin. Traffic simulation built on Unity ECS.
in Game Development → Unity Engine: Resources - OSVR Unreal plugin. OSVR open-source VR headset plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Overload software. 3D game engine with editor.
in Software Reference → Game Engines: Free & Open Source - OVITO Free tier software. Visualization and analysis of atomistic and particle simulation data, with a Python module.
in Software Reference → Scientific & Medical Visualization Software - P2Design Free Rigs (Blender) asset-source. Pierrick Picaut's free Blender rigs: Trident, Mannequin, Crimson Ronin, P2DBOT, Trex, Mech and a 2D camera rig.
in Animation & Rigging → Character Rigs: Other Apps - P2P.NET plugin. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
in Game Development → Unity Engine: Resources - Packyderm tool. A lightweight tool that lets you browse and extract the contents of unitypackage files without opening Unity.
in Tools, Pipeline & Utilities → Conversion Tools - Pacman reference. Pacman clone with original AI made in Unity.
in Game Development → Unity Engine: Resources - Paint.NET software. Free Windows raster editor with layers, plugins, and unlimited undo. Sits between Microsoft Paint and Photoshop.
in Software Reference → Design Software - Palladio plugin. CityEngine Plugin for Houdini.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Panda3D software. Python-based 3D engine (originated at Disney VR Studio, now CMU ETC).
in Software Reference → Game Engines: Free & Open Source - Pandora software. Open-Source Renderfarm-Manager.
in Software Reference → Pipeline & Production Management Software - Paragon Characters (Unreal) asset-source. Epic's free Paragon hero characters on Fab: rigged game characters with skins and animation sets.
in Animation & Rigging → Character Rigs: Other Apps - Parallel Render plugin. Renders Sequencer output multithreaded from the Render sidebar.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - ParaView software. Kitware large-scale scientific visualization, VTK frontend.
in Software Reference → Scientific & Medical Visualization Software - Path tool. Pathfinding library for Unity.
in Game Development → Unity Engine: Resources - PBCharacterMovement plugin. HL2-style classic FPS movement for Unreal Engine, written in C++.
in Game Development → Unreal Engine: Resources - PBD Fluid in Unity plugin. Position-based-dynamics fluid simulation running on the GPU in Unity.
in Game Development → Unity Engine: Resources - PBR Texture Mapper plugin. One-click PBR node setup in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PCL (Point Cloud Library) software. Large-scale open project for 2D/3D image and point cloud processing.
in Software Reference → Photogrammetry & Scanning Software - Pencil2D software. Free lightweight 2D animation.
in Software Reference → 2D & Animation Software - PerfAssist plugin. Performance and profiling components for Unity development.
in Game Development → Unity Engine: Resources - Perfect Spheres plugin. System for rendering spheres cheaply and accurately in Unity.
in Game Development → Unity Engine: Resources - Perforce Helix Core Free tier software. Industry standard for large assets (free ≤5 users).
in Software Reference → Pipeline & Production Management Software - Perry Leijten Rigs Free, non-commercial asset-source. Free Maya creature rigs Skaarj and Blurgha plus character rigs and skinning tools by rigger Perry Leijten.
in Animation & Rigging → Character Rigs: Maya - PFTrack Paid software. Professional matchmoving, object tracking, mesh generation.
in Software Reference → Matchmoving & Camera Tracking Software - Phantom Camera plugin. Dynamic camera system (Cinemachine-inspired).
in Game Development → Godot: Key Plugins & Addons - Phobos plugin. Creates URDF, SDF and SMURF robot models in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PhotoGIMP plugin. Patch for GIMP that mimics Photoshop UI, shortcuts, and tool layout.
in Software Reference → Design Software - Photogrammetry Importer plugin. Addon to import different photogrammetry formats into Blender.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Phototiler License unspecified tool. Lightweight photorealistic map renderer that allows quick rendering of 3D maps for creative cartography.
in Game Development → Game Design & Theory - Physical Camera plugin. Official Unity component describing physical camera attributes.
in Game Development → Unity Engine: Resources - Picsart Free tier software. Photo and video editor with AI tools. Web, mobile, and desktop.
in Software Reference → Design Software - Pitaya tool. Go game server framework with clustering and client libraries, including Unity via the C SDK.
in Game Development → Unity Engine: Resources - Pix4D Paid software. Survey and mapping photogrammetry suite.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Pixal3D tool. Single-image to 3D asset generation via pixel-feature back-projection. Outputs geometry and PBR textures.
in AI & Machine Learning for CG → 3D Generation - Pixel Camera 2D plugin. Pixel-perfect camera with scaling options for 2D games.
in Game Development → Unity Engine: Resources - Pixel Composer (GitHub) tool. Node-based VFX editor for pixel art.
in Game Development → Game Design & Theory - Pixel Composer (itch.io) Paid software. Node-based 2D VFX and compositing for pixel art.
in Software Reference → 2D & Animation Software - Pixel Render Unity3D plugin. Real-time rendering of 3D scenes as 2D pixel art in Unity.
in Game Development → Unity Engine: Resources - Pixel Sprite Generator Unity plugin. C# port of PixelSpriteGenerator for Unity.
in Game Development → Unity Engine: Resources - Pixel Vision 8 software. Teaches retro game development with streamlined workflows. 8-bit fantasy console.
in Software Reference → Game Engines: Free & Open Source - pixeldudesmaker tool. Small pixel-art character generator, with basic animation.
in Game Development → Game Design & Theory - Pixelorama software. Free pixel art editor (made in Godot).
in Software Reference → 2D & Animation Software - PixelOver Paid software. Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms.
in Software Reference → 2D & Animation Software - Pixie software. Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface.
in Software Reference → Misc 3D Utilities Software - PixiEditor software. Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations.
in Software Reference → Design Software - Pixotope Paid software. Real-time AR and virtual studio platform built on Unreal Engine.
in Software Reference → Virtual Production Software - PixPlant Paid software. Windows tool that turns photos into tileable PBR materials.
in Software Reference → Material & Texture Creation Software - Plastic SCM / Unity Version Control Free tier software. Artist-friendly binary version control.
in Software Reference → Pipeline & Production Management Software - Plasticity Paid software. NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance.
in Software Reference → 3D Software: Paid - Plate Paid tool. WebGPU motion design tool running in the browser, with macOS and Windows builds.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Plexus Paid plugin. After Effects plugin that connects generated particles with lines and triangles.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - PluginTemplate plugin. Starter Unreal plugin template with editor and runtime modules.
in Game Development → Unreal Engine: Resources - PNGCS plugin. PNG encoding and decoding for Unity.
in Game Development → Unity Engine: Resources - PNGQuant tool. CLI lossy PNG compression.
in Tools, Pipeline & Utilities → Conversion Tools - Point Cloud Visualizer plugin. Display, edit, filter, render and export colored point-cloud PLY files.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Point-E (OpenAI) tool. OpenAI point-cloud diffusion for text and image to 3D synthesis.
in AI & Machine Learning for CG → 3D Generation - Pointrix tool. Differentiable point-based rendering framework for Gaussian Splatting.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Poliigon Blender Addon plugin. Browse, download and import Poliigon textures, models and HDRs from inside Blender, with material generation from texture sets.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Polyscope tool. A C++ & Python viewer for 3D data like meshes and point clouds.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Pomelo Unity Client plugin. Unity client for the Pomelo distributed Node.js game server.
in Game Development → Unity Engine: Resources - Postshot Free tier software. Desktop Gaussian Splatting tool. Train, clean, edit, export.
in Software Reference → Photogrammetry & Scanning Software - Power Sequencer plugin. Faster editing tools for Blender's Video Sequence Editor.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PowerPoint Paid software. Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams.
in Software Reference → Design Software - PPOL plugin. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
in Game Development → Unity Engine: Resources - Prefabricator Ue4 plugin. Prefab system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Premiere Elements Paid software. One-time-purchase consumer Premiere variant.
in Software Reference → Video Editing Software - Premiere Pro Paid software. Industry-standard NLE from Adobe.
in Software Reference → Video Editing Software - PresetterProfessional plugin. View, visibility, 3D cursor and snap presets for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Primatte Studio Paid software. Primatte keyer in standalone form. Long-time pro chroma key tech, now under Boris FX.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Principled Baker plugin. Bake PBR textures from the Principled BSDF in a few clicks.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Prism Pipeline Free tier software. Animation and VFX pipeline.
in Software Reference → Pipeline & Production Management Software - Prisma tool. Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Pro Motion Paid software. Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games.
in Software Reference → 2D & Animation Software - Pro Tools Paid software. Industry standard for post-production audio mixing and finishing.
in Software Reference → Audio Software - ProbePolisher plugin. Light probe editor for Unity.
in Game Development → Unity Engine: Resources - Procedural Level Generator Unity plugin. Unity plugin for procedural dungeon generation.
in Game Development → Unity Engine: Resources - Procedural Stochastic Texturing reference. Modified Unity Standard shader implementing procedural stochastic texturing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ProceduralMesh plugin. Simple procedural mesh generation for Unity.
in Game Development → Unity Engine: Resources - ProjectExodus tool. Transfers Unity scenes and projects into Unreal Engine.
in Game Development → Unreal Engine: Resources - Projectors plugin. Create and modify projector lights in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - ProjectRider Unity tool. JetBrains Rider integration for Unity.
in Game Development → Unity Engine: Resources - ProRigs Paid asset-source. Subscription library of 35+ feature-film-style Maya characters and 20+ props from DreamWorks, Disney and Pixar riggers, Arnold-ready.
in Animation & Rigging → Character Rigs: Maya - ProSidebar plugin. Adds extra properties and operators to the 3D View Sidebar.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Protobuf3 for Unity tool. Protocol Buffers v3 runtime for Unity (.NET 3.5).
in Game Development → Unity Engine: Resources - ProtoPie Free tier software. High-fidelity interaction prototyping for apps and connected devices.
in Software Reference → Design Software - Ps Real Vehicle plugin. Simple force-driven vehicle simulation plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ps Web Server plugin. CivetWeb web server integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Psd2UnityImporter plugin. Unity editor tool that imports Photoshop PSD layers as sprites.
in Game Development → Unity Engine: Resources - PSOFT Pencil+ 4 Paid plugin. Pencil+ 4 for Blender, a plugin for NPR line rendering and toon outlines.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PTC Creo Paid software. Parametric mechanical CAD with simulation, generative design, and additive workflows.
in Software Reference → CAD Software - PTGui Pro Paid software. Industry-standard panorama stitcher. Full HDR/bracketed support, mask painting, viewpoint correction.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - puerts plugin. Write game logic in TypeScript for Unreal Engine 4 or Unity.
in Game Development → Unreal Engine: Resources - Puppeteer Lounge Rigs Paid asset-source. Indian animation academy selling rigged Maya puppets ($5 to $200) incl. realistic quadruped tiger, ape and orc.
in Animation & Rigging → Character Rigs: Maya - Pure Data (Pd) software. Open-source visual programming environment for audio, MIDI, and multimedia.
in Software Reference → Audio Software - PureRef Free tier software. Floating reference canvas. Standard for artists.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Py3dsMax tool. Blur Studio library that exposes the 3ds Max SDK to Python for scripting and pipeline tools.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - PyMEL tool. Python in Maya Done Right.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - PyMOL Mixed software. Python-scriptable molecular viewer. Industry standard for protein figures and animations.
in Software Reference → Scientific & Medical Visualization Software - Pyro Shader (Redshift, Arnold, RenderMan) Paid plugin. Pyro and fire shader presets for Redshift, Arnold, and RenderMan.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PyVista tool. Python interface to VTK for 3D plotting and mesh analysis.
in Software Reference → Scientific & Medical Visualization Software - PyxelEdit Paid software. Pixel art editor for tilesets, levels, animations.
in Software Reference → 2D & Animation Software - QBlocker plugin. Interactive blockout and object creation tool for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - QGIS software. Open desktop GIS with 3D map view.
in Software Reference → Scientific & Medical Visualization Software - qLib plugin. Open-source library of Houdini digital assets for modeling, FX and pipeline tasks.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - QRemeshify plugin. Free Blender extension that remeshes models into quads with the QuadWild algorithm.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - Quad Remesher Paid plugin. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.
in Software Reference → Retopology & UV Software - QuadWarp plugin. Quad-warp projection sample for Unity.
in Game Development → Unity Engine: Resources - Qube! Paid software. Render farm manager that queues and distributes jobs across Windows, Linux and macOS workers.
in Software Reference → Pipeline & Production Management Software - Quests plugin. Quest system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Quickfracture plugin. Mesh fracture and destruction effect for Unity.
in Game Development → Unity Engine: Resources - QuickSwitch plugin. Quickly switch workspaces and view the render menu in the viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Radeon ProRender (AMD) software. AMD's GPU path tracer, free and cross-vendor.
in Software Reference → Render Engines - Ragdoll Dynamics Paid plugin. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - RailClone Free tier plugin. 3ds Max parametric modeler that assembles geometry segments along splines by rules.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - RailCut Paid plugin. Multi-track clip editing directly in After Effects with NLE-style tools like ripple edit, rolling edit, slip, and slide.
in Motion Graphics & Video → Motion Graphics: Inspiration - Rain Rig (Blender) asset-source. Free stylized female Blender rig from Blender Studio with IK/FK snapping, face controls and pose library, no add-ons needed.
in Animation & Rigging → Character Rigs: Other Apps - Ramses tool. Asset Management System for motion picture production (by Rainbox Laboratory).
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - RandoMesh plugin. Adds randomized geometry to any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rapier tool. Rust physics engine (2D/3D, used with Bevy).
in Game Development → Game Dev Tools: Physics Engines - Ray (CGTarian) Free, non-commercial asset-source. Free Maya character built with DreamWorks rig specialists, full facial rig for acting and dialogue, no plugins or picker needed.
in Animation & Rigging → Character Rigs: Maya - Ray Marching plugin. Ray marching of signed distance functions in Unity, by Sebastian Lague.
in Game Development → Unity Engine: Resources - Raylib software. Minimal C library for learning game programming.
in Software Reference → Game Engines: Free & Open Source - Raymarching On Unity 5 reference. GitHub repo with a raymarching renderer for Unity 5.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RBDLab Paid plugin. Blender add-on for rigid-body destruction: fracturing, debris, dust and metal deformation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - React UMG reference. A React renderer for Unreal Motion Graphics with Unreal.js.
in Motion Graphics & Video → Motion Graphics: Inspiration - RealityCapture Free tier software. Fast, high-quality photogrammetry (now Epic Games). PPI pricing.
in Software Reference → Photogrammetry & Scanning Software - Reallusion Character Creator Paid software. Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse.
in Software Reference → 3D Software: Paid - Reallusion iClone Paid software. Real-time character animation and cinematic creation; pairs with Character Creator.
in Software Reference → 3D Software: Paid - RealMotion Pro Paid plugin. Blender add-on with a 450+ clip built-in library and 1,700+ mocap animations, retargeting to Auto-Rig Pro, Rigify, Mixamo, and Daz rigs.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Realtime Mesh Component plugin. Unreal Engine 5 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - Reaper Paid software. Full DAW with $60 personal license.
in Software Reference → Audio Software - Rebelle 8 Pro Paid software. Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics.
in Software Reference → 2D & Animation Software - RecyclerKit reference. Object pool manager for Unity.
in Game Development → Unity Engine: Resources - Red Giant Complete Paid software. Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe.
in Software Reference → VFX & Compositing Software - Redshift (Maxon) Paid software. GPU-biased production renderer.
in Software Reference → Render Engines - RedTalaria reference. Set of Hermes deep-link endpoints for Unreal Engine.
in Game Development → Unreal Engine: Resources - Reflected Inspector plugin. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
in Game Development → Unity Engine: Resources - reflow plugin. Blender addon to change scene fps.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Reign Unity Plugin plugin. Cross-platform unified API plugin for Unity.
in Game Development → Unity Engine: Resources - RemCommon reference. Common gameplay utilities for Unreal Engine.
in Game Development → Unreal Engine: Resources - Remocapp Paid software. Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link.
in Software Reference → AI Motion Capture Software - Remotion Free tier tool. React framework for building and rendering videos in code.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - RemRanges reference. Combines IGRanges and ranges-v3 for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ren'Py software. Python visual novel engine (industry standard).
in Software Reference → Game Engines: Commercial Free Tiers - Render Queue plugin. Render queue editor extension for Unity.
in Game Development → Unity Engine: Resources - Render Useful plugin. Command-line tools for Blender renders.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - RenderDoc tool. Free open-source graphics debugger that captures and analyzes frames from DirectX, Vulkan, and OpenGL applications.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RenderMan (Pixar) Free, non-commercial software. Pixar's CPU/GPU hybrid production renderer. Free for non-commercial.
in Software Reference → Render Engines - Renoise Paid software. Tracker-style DAW with sample-level editing and per-line command control.
in Software Reference → Audio Software - Reorderable Inspector plugin. Automatic reorderable lists for Unity component inspectors.
in Game Development → Unity Engine: Resources - Reorderable List Editor Field for Unity plugin. Drag-to-reorder list field for Unity inspectors.
in Game Development → Unity Engine: Resources - Resharper Unity tool. JetBrains ReSharper and Rider plugin for Unity.
in Game Development → Unity Engine: Resources - Resolume Paid software. Live visuals and VJ software.
in Software Reference → VFX & Compositing Software - Resonance Audio tool. Google's open-source ambisonic spatial audio SDK.
in Game Development → Game Dev Tools: Audio Middleware - Resources for Writing Shaders in Unity reference. Companion resources for the UNITE Boston 2015 talk Writing Shaders: YOU can do it!
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RestClient (proyecto26) plugin. Promise-based HTTP and REST client for Unity, with callback support.
in Game Development → Unity Engine: Resources - RestClient (Unity3dAzure) plugin. REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
in Game Development → Unity Engine: Resources - Restifizer Unity3D plugin. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
in Game Development → Unity Engine: Resources - Retopo MT Paid plugin. Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - RetopoFlow 3 Paid plugin. Blender retopology suite with sketch, contour, strip, patches, and tweak tools. Sold via Blender Market.
in Software Reference → Retopology & UV Software - Rex Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with body and facial controls from the production.
in Animation & Rigging → Character Rigs: Other Apps - REXPaint software. Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art.
in Software Reference → 2D & Animation Software - Rhino Paid software. NURBS-focused 3D modeling for architecture and product design.
in Software Reference → CAD Software - Rich Lord's Tools plugin. Tools from ex-Valve animator.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - RiderProxy tool. Unity support for both ReSharper and Rider.
in Game Development → Unity Engine: Resources - RIFE for Nuke plugin. Real-Time Intermediate Flow Estimation for video frame interpolation (ML framerate upscaling) for Nuke.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Rig on the Fly plugin. Dynamic rigging tool that speeds up Blender animation workflow.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rigid Body Bones plugin. Adds rigid-body and spring physics to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rigify (Blender) plugin. Blender's bundled modular auto-rigger: generates human and animal control rigs from metarig templates.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - RigsArena (3ds Max) asset-source. Blog index of 400+ free 3ds Max character, animal and prop rigs sorted by category.
in Animation & Rigging → Character Rigs: Other Apps - Rive Free tier software. Interactive animation for apps and web.
in Software Reference → 2D & Animation Software - RizomUV Paid software. Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge.
in Software Reference → Retopology & UV Software - Roblox Studio software. Free Roblox editor for building, scripting in Luau and publishing multiplayer games.
in Software Reference → Game Engines: Commercial Free Tiers - Robot Kyle (Unity) asset-source. Free Unity robot character with humanoid rig, a common test model for Mecanim retargeting.
in Animation & Rigging → Character Rigs: Other Apps - Robust Video Matting (RVM) tool. Real-time human video matting. Strong alpha mattes with no greenscreen.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Rokoko Motion Library Free tier marketplace. Mocap marketplace inside Rokoko Studio with thousands of clips from studios and stunt performers, retargetable to Mixamo, UE, and HumanIK rigs as FBX.
in Animation & Rigging → Mocap & Animation Libraries - Rokoko Smartsuit Pro Paid hardware. Affordable inertial mocap suit; face/gloves available.
in Software Reference → Virtual Production Software - Roly HL Free Rigs Free, non-commercial asset-source. Free Maya rigs by Roly HL for practice and challenges: Woody, Buzz, Andy's Room set, DeLorean, station wagon.
in Animation & Rigging → Character Rigs: Maya - Ross XPression Paid software. Real-time motion graphics and data-driven CG for live broadcast.
in Software Reference → 3D Software: Paid - Rotobot Paid plugin. Paid AI roto plugin for Nuke and After Effects. Auto-mattes people and objects.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Royal Render Paid software. Per-node render farm manager for VFX/animation pipelines.
in Software Reference → Pipeline & Production Management Software - RPG Maker MZ Paid software. JavaScript-based RPG creation.
in Software Reference → Game Engines: Commercial Free Tiers - RPGCore tool. Framework for building RPG games and mechanics in Unity.
in Game Development → Unity Engine: Resources - Rubberhose 2 Paid plugin. Shape-layer-based IK limb rigging system for fast character animation with one-click rig creation.
in Motion Graphics & Video → Motion Graphics: Inspiration - Runtime Audio Importer plugin. Import audio of various formats at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Files Downloader plugin. Download files over HTTP/HTTPS at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Mesh Component plugin. Unreal Engine 4 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - Runtime Mesh Loader plugin. Import meshes at runtime in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Runtime Speech Recognizer plugin. Offline real-time speech recognition for Unreal Engine, based on whisper.cpp.
in Game Development → Unreal Engine: Resources - Runtime Unity Editor reference. In-game inspector and debugging tools for Unity applications.
in Game Development → Unity Engine: Resources - Rusty Animator Free Maya Rigs Mixed asset-source. Curated guide to free Maya rigs grouped by skill: basics, body mechanics, acting, creatures, props and vehicles.
in Animation & Rigging → Character Rigs: Maya - RV (Autodesk/Tweak) Free tier software. Standard playback and review tool, free for personal use; paid for studios.
in Software Reference → Pipeline & Production Management Software - s&box Mixed software. Facepunch engine on Source 2 with C# scripting, successor to Garry's Mod, with Steam export.
in Software Reference → Game Engines: Free & Open Source - SAC Script Auditor plugin. Open-source Nuke tool that audits and cleans comp scripts, flagging issues and optimizing node graphs.
in Software Reference → VFX & Compositing Software - SAM 2 (Segment Anything Model 2) tool. Meta's promptable segmentation for images and video. Masks objects across frames from a single click. Useful for rotoscope and matte work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Sammie Roto 2 tool. SAM-based rotoscope app. Click-to-mask, propagates across frames.
in AI & Machine Learning for CG → AI-Assisted CG Tools - San Andreas Unity reference. Open-source port of GTA San Andreas to Unity.
in Game Development → Unity Engine: Resources - Sapphire Paid software. Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts.
in Software Reference → VFX & Compositing Software - Scene Strip Tools plugin. Preview VSE scene strips directly in the 3D View.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SceneHistory Unity plugin. Open scenes quickly from a custom scene history, with additive support.
in Game Development → Unity Engine: Resources - Screen 13 software. Easy-to-use Vulkan rendering engine with render graph for Rust.
in Software Reference → Game Engines: Free & Open Source - Screencast Keys plugin. On-screen keystroke display for Blender screen recordings.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Screenwriter plugin. Write screenplays in the Blender Text Editor using Fountain markup, with correct formatting on export.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Script Templates for Unity plugin. Editor window that generates C# source stubs for Unity.
in Game Development → Unity Engine: Resources - ScriptableObject Architecture reference. Makes ScriptableObjects a core part of your Unity architecture.
in Game Development → Unity Engine: Resources - ScriptFinder plugin. Unity editor extension to find script references across a project.
in Game Development → Unity Engine: Resources - SCUE5 Plugin plugin. Steam Core updated for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - Sculpt Alphas Manager plugin. Quickly switch alpha textures for sculpt brushes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Sculptris software. Original free digital sculpting from Pixologic (predecessor to ZBrush Core).
in Software Reference → 3D Software: Free - Sculptron software. GPU-based tool for sculpting animation caches and for converting mesh sequences to volumes. The software is currently available free during early development.
in Software Reference → 3D Software: Free - SDF Gen Unity plugin. Signed distance function generator running inside Unity.
in Game Development → Unity Engine: Resources - SDF Modeler software. Experimental SDF-based non-destructive procedural 3D modeler.
in Software Reference → 3D Software: Free - Search Online References plugin. Search selected text across Blender API/Python docs, Stack Exchange, source code and GitHub.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SearchTools plugin. Search tools for the Unity editor.
in Game Development → Unity Engine: Resources - SeedVR2 (ByteDance) software. Open model that upscales and restores video and images in one diffusion step.
in Software Reference → AI Video Generation Software - Selection History Navigator plugin. Unity editor extension to navigate between object selections.
in Game Development → Unity Engine: Resources - SerializableCallback plugin. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
in Game Development → Unity Engine: Resources - Serialized Parameter Unity plugin. Attribute that persists field data between Unity play-mode sessions.
in Game Development → Unity Engine: Resources - SetProperty plugin. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
in Game Development → Unity Engine: Resources - Settings Unity plugin. Settings management utility for Unity.
in Game Development → Unity Engine: Resources - Shader Designer tool. TyphoonLabs OpenGL shader designer.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Displacement for EEVEE Paid tutorial. Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Effects reference. GitHub repo with a set of shader effects for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Graph Tutorials reference. Project files for the Brackeys Shader Graph tutorials in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Lab Lab reference. System using T4 Templates to generate Unity ShaderLab code in the editor.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - SHADERed tool. Lightweight tool for creating and testing HLSL and GLSL shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderForge plugin. Node-based Unity shader editor, no coding required. Open source and unmaintained.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderMap Free tier software. Windows tool that generates normal, displacement and PBR maps from textures and models.
in Software Reference → Material & Texture Creation Software - ShaderProject reference. Container for a range of handy Unity shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderTool Paid tool. Modern shader IDE for programmers and FX artists.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShadowDrawer reference. Shadow matte shader for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shalabology Free Rigs (3ds Max) asset-source. Free 3ds Max rigs by Shalabology: biped, Cute Box, horse quadruped and Shiko character rigs.
in Animation & Rigging → Character Rigs: Other Apps - Shalaby Rigs Free tier asset-source. Ahmed Shalaby's Maya rigs: free educational X-Rig, paid Dude 2.0 with three variations, Box-Men body rigs.
in Animation & Rigging → Character Rigs: Maya - Shapelab Paid software. VR and desktop sculpting app for characters, props and concepts.
in Software Reference → 3D Software: Paid - Shapes plugin. Hand-drawn meshes and vector shapes for Processing and Unity.
in Game Development → Unity Engine: Resources - Shapr3D Paid software. Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows.
in Software Reference → CAD Software - ShareX software. Free Windows screen capture with recording and annotation.
in Software Reference → Misc 3D Utilities Software - Sheep it Render Farm tool. Free distributed renderfarm for Blender.
in Software Reference → Render Engines - shoebot software. Python creative-coding environment for vector graphics and animation.
in Software Reference → Misc 3D Utilities Software - ShoeBox tool. Adobe Air based app with game and ui related tools.
in Game Development → Game Dev Tools: Sprite & VFX - Shortcuter plugin. Shortcut utility for Unity.
in Game Development → Unity Engine: Resources - Shot Manager by Ubisoft plugin. Adds a true shot entity to Blender scenes for previs and layout.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Shotcut software. Free open-source video editor.
in Software Reference → Video Editing Software - ShotPro Paid software. iOS and desktop 3D storyboard and previs.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Shutter Encoder software. FFmpeg GUI with professional presets.
in Software Reference → Viewers & File Utilities - SideFX Labs plugin. Extended official toolset.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Siemens NX Paid software. High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant.
in Software Reference → CAD Software - Signals (UnityPatterns) reference. Editor-driven signal/event system for Unity.
in Game Development → Unity Engine: Resources - Signals (yankooliveira) plugin. Type-safe lightweight messaging library for Unity.
in Game Development → Unity Engine: Resources - Silhouette Paid software. Boris FX node-based roto/paint compositor with AI-driven matte tools.
in Software Reference → VFX & Compositing Software - SilvervineUE4Lua plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Simple Character Rig (Blender) asset-source. Joey Carlino's lightweight Blender character rig with IK/FK limbs, heel and toe foot pivots and optional face rig.
in Animation & Rigging → Character Rigs: Other Apps - Simple ECS reference. Example of Unity's Entity Component System, inspired by Roll-a-ball.
in Game Development → Unity Engine: Resources - Simple Light Probe Placer tool. Simple tool for placing light probes in Unity scenes.
in Game Development → Unity Engine: Resources - Simply Cloth Paid plugin. Blender add-on for fast cloth simulation and garment sewing, with wind and collision presets.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Sir Owl Rig (Toon Boom Harmony) Free, non-commercial asset-source. Free Toon Boom Harmony cut-out owl rig for animation practice and demo reels.
in Animation & Rigging → Character Rigs: Other Apps - Sketchfab Blender Addon plugin. Import and export models between Blender and Sketchfab.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SketchUp Paid software. Architectural and interior-design-oriented 3D modeler.
in Software Reference → 3D Software: Paid - SliceMesh plugin. Automates mesh slicing in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SLK_img2pixel tool. Convert images/textures to pixel art.
in Software Reference → AI Image & Texture Generation Software - sluaunreal plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Smart Remesh Paid plugin. Blender retopology add-on with organic and hard-surface modes for clean quad meshes.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - SmartData plugin. Editor-driven Unity framework for connecting data and events, designer-friendly.
in Game Development → Unity Engine: Resources - SmartFoxServer 2X Free tier software. A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++.
in Software Reference → Pipeline & Production Management Software - SmartShape2D plugin. Intelligent 2D terrain/shape tool.
in Game Development → Godot: Key Plugins & Addons - Smode Paid software. Real-time 2D/3D creation, compositing, and video-mapping engine.
in Software Reference → Virtual Production Software - Smrvfx plugin. Example passing skinned-mesh data into the Unity VFX Graph.
in Game Development → Unity Engine: Resources - Snow Rig (Blender) asset-source. Free stylized male Blender rig from Blender Studio built on the Sprite Fright rig system, with IK/FK, layered face controls and pose library.
in Animation & Rigging → Character Rigs: Other Apps - Socket IO Client Unreal plugin. Socket.IO client plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketer plugin. TCP socket Blueprint library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketio Client Ue4 plugin. Socket.io client plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Solar2D software. Lua 2D mobile framework (formerly Corona SDK).
in Software Reference → Game Engines: Free & Open Source - SolidWorks Paid software. Mechanical CAD for engineers.
in Software Reference → CAD Software - Solvespace software. Parametric 3D CAD modeling tool.
in Software Reference → CAD Software - SonarFx plugin. Sonar scanning effect for Unity.
in Game Development → Unity Engine: Resources - Sonic Pi software. Code-based music livecoding environment, education-friendly.
in Software Reference → Audio Software - Sorcar plugin. A procedural modeling node-based system which uses Blender and its Python API to create a visual programming environment for artists and developers.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Sound Particles Paid software. CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio.
in Software Reference → Audio Software - Soundly Free tier software. Desktop SFX platform with curated library and local library management.
in Software Reference → Audio Software - SoundThread software. Node-based patching front end for the Composers Desktop Project sound manipulation tools.
in Software Reference → Audio Software - SoX tool. Command-line audio converter and batch processor for format, resample, and effect passes.
in Tools, Pipeline & Utilities → Conversion Tools - SpaceEngine Paid software. Procedural universe. Used by VFX teams for plates and reference.
in Software Reference → Scientific & Medical Visualization Software - SpacePuppy Unity Framework 3.0 tool. Collection of tools for making games in Unity.
in Game Development → Unity Engine: Resources - Spaceship Generator plugin. Procedurally generates 3D spaceships.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SpatialOS GDK for Unity tool. SpatialOS game development kit for Unity. Discontinued.
in Game Development → Unity Engine: Resources - SpectacularAI tool. Conversion scripts for different 3DGS conventions.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - SpeedRetopo plugin. Free add-on for Blender to make fast and easy retopology using Bsurface.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - SpeedTree Paid software. Procedural tree and vegetation modeler with a runtime SDK, used for game and film foliage.
in Software Reference → 3D Software: Paid - Spine (Esoteric Software) Paid software. 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin.
in Software Reference → 2D & Animation Software - Spine Runtimes plugin. Spine 2D animation runtimes, including a Unity runtime.
in Game Development → Unity Engine: Resources - Spineboy Example (Spine) asset-source. Official Spine 2D example project showing meshes, IK, transform constraints and clipping on a rigged character.
in Animation & Rigging → Character Rigs: Other Apps - SplatTransform tool. PlayCanvas CLI and library to convert, filter, merge and compress Gaussian splat files.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - splatviz tool. Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Spline Free tier software. Browser-based 3D design with real-time collaboration. Exports to web, video, code. AI features for prompt-to-3D.
in Software Reference → 3D Software: Free Tier - Spring Bones plugin. Adds springy dynamic motion to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Sprite Rig (Blender) asset-source. Sprite Fright creature rig for Blender with facial poses and animation loops from the film.
in Animation & Rigging → Character Rigs: Other Apps - Sprite Sheet Maker tool. Sprite Sheet Maker is a handy no fuss utility to pack sprites.
in Game Development → Game Dev Tools: Sprite & VFX - Sprite Sheet Slicer tool. Sprite Sheet Slicer is a handy no fuss utility to slice sprites.
in Game Development → Game Dev Tools: Sprite & VFX - Sprite Stacker License unspecified tool. Create pseudo-3D sprite stacks from pixel art with integrated voxel editor (Godot-based, pre-1.0).
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - SpriteDicing plugin. Unity extension for reusing sprite texture areas to cut memory.
in Game Development → Unity Engine: Resources - SpriteMaker plugin. Tool for making sprites inside Unity.
in Game Development → Unity Engine: Resources - SpriteMancer Paid software. 2D VFX and sprite animation.
in Software Reference → 2D & Animation Software - Spriter Pro Paid software. Modern tool for sprite animation (2D bone rigging).
in Software Reference → 2D & Animation Software - SpriteUV2 Paid tool. Tool for creating optimal meshes for textures/sprites and packing them into an atlas.
in Game Development → Game Dev Tools: Sprite & VFX - Sproto Unity reference. Demo of using sproto-csharp in Unity.
in Game Development → Unity Engine: Resources - Sprytile (GitHub) plugin. Blender add-on for building tile-based low-poly scenes with paint and map-editor tools.
in Game Development → Game Dev Tools: Level Design - Sprytile (itch.io) plugin. Blender addon for tile-based 3D levels.
in Game Development → Game Dev Tools: Level Design - SQLite3UE4 plugin. SQLite3 database plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Squiggly Rigs Free tier asset-source. Lightweight cartoon Maya rigs with bendy limbs, smear controls and full face: Thep mummy, Grey Matter Gary, Lee.
in Animation & Rigging → Character Rigs: Maya - Stability SPAR3D software. Open-source single-image 3D reconstruction.
in Software Reference → AI 3D Generation Software - Stable Diffusion 3.5 software. Open-source diffusion (Large, Medium, Turbo sizes).
in Software Reference → AI Image & Texture Generation Software - StableGen plugin. Blender add-on that textures scenes by projecting multi-view diffusion images through a ComfyUI backend.
in Software Reference → AI Image & Texture Generation Software - Stalker tool. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Stanford Bunny Fur With Unity reference. Geometry shader generating fur on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Static Blured Screen plugin. Static (non-realtime) screen blur for Unity, handy as a dialog background.
in Game Development → Unity Engine: Resources - Stats + Attributes plugin. Stats, attributes, and leveling system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Steam Audio software. Physics-based spatial audio by Valve. Free.
in Software Reference → Audio Software - Stellarium software. Planetarium for desktop and web.
in Software Reference → Scientific & Medical Visualization Software - Storm HydroFX Paid software. Real-time liquid and fluid simulation tool.
in Software Reference → Misc 3D Utilities Software - Storm Rig (Blender) Paid asset-source. Blender Studio production rig for Blender 5 with body, hand and face pose libraries for fast blocking.
in Animation & Rigging → Character Rigs: Other Apps - Storyboarder (Wonder Unit) software. Free, fast sketch-first boarding tool with Shot Generator.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Strange Io C plugin. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
in Game Development → Unity Engine: Resources - StratusGFX tool. Free and open source Realtime 3D rendering engine.
in Software Reference → Render Engines - Street Map plugin. Import OpenStreetMap XML data into your Unreal Engine project.
in Game Development → Unreal Engine: Resources - StretchSense Paid hardware. Soft-sensor mocap gloves for hands.
in Software Reference → Virtual Production Software - Stride software. C# 3D game engine (formerly Xenko).
in Software Reference → Game Engines: Free & Open Source - Structure Synth software. Generates 3D structures from a design grammar.
in Software Reference → Misc 3D Utilities Software - Studio Library Free tier plugin. Maya pose and animation library for saving, mirroring and blending poses.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Studio One Paid software. PreSonus digital audio workstation for recording, mixing and producing music with drag-and-drop workflow.
in Software Reference → Audio Software - Style3D Paid software. 3D garment design and cloth simulation. Clo3D/Marvelous competitor with FBX/OBJ export to standard CG pipelines.
in Software Reference → 3D Software: Paid - StyleBrowser plugin. Editor window to browse all built-in Unity GUI styles.
in Game Development → Unity Engine: Resources - Subsimport plugin. Create and edit subtitles for movies or music in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Substance 3D Modeler Paid software. Adobe's VR and desktop sculpting tool.
in Software Reference → 3D Software: Paid - Substance 3D Sampler Paid software. Adobe app that turns photos and scans into tiling materials, meshes and HDR lights.
in Software Reference → Material & Texture Creation Software - Substance Designer Paid software. Node-based procedural texturing.
in Software Reference → Material & Texture Creation Software - Substance Painter Paid software. Industry-standard 3D texture painting with smart materials.
in Software Reference → Material & Texture Creation Software - Sunflow tool. Not maintained, Sunflow is an open source rendering system for photo-realistic image synthesis.
in Software Reference → Render Engines - Super Character Controller plugin. Custom character controller for Unity.
in Game Development → Unity Engine: Resources - SuperCollider software. Server-based audio synthesis and livecoding language.
in Software Reference → Audio Software - SuperPoke plugin. Iterative poking tool for Blender meshes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Superpowers software. HTML5 Collaborative 2D/3D Game Maker.
in Software Reference → Game Engines: Free & Open Source - Surge XT software. Open-source hybrid synthesizer with wavetable, FM, and subtractive engines.
in Software Reference → Audio Software - Sverchok plugin. Node-based parametric modeling for Blender, aimed at architects.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Swatchr reference. A color palette management system for Unity.
in Art, Design & Visual Storytelling → Color Theory & Tools - Synesthesia Paid software. Audio-reactive VJ software built on GLSL scenes.
in Software Reference → Misc 3D Utilities Software - Synfig Studio software. Free open-source 2D vector animation.
in Software Reference → 2D & Animation Software - Synthclipse tool. GLSL shader prototyping tool.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - SynthEyes Paid software. Camera tracking with lens distortion solving.
in Software Reference → Matchmoving & Camera Tracking Software - Tahoma2D software. 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features).
in Software Reference → 2D & Animation Software - Taichi 3D GS tool. Taichi-based implementation (Apache-2.0).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Talos VFX tool. Node based, open source VFX Editor with interface and a ready to use libGDX runtime.
in Game Development → Game Dev Tools: Sprite & VFX - Tcp Ue4 plugin. Convenience TCP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - TCP Unreal plugin. Convenience TCP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - Tecplot 360 Paid software. CFD post-processing standard.
in Software Reference → Scientific & Medical Visualization Software - Template-Chan (Toon Boom Harmony) asset-source. Toon Boom Harmony cut-out character rig template for practice or reskinning into your own character.
in Animation & Rigging → Character Rigs: Other Apps - Tensorflow Ue4 plugin. TensorFlow machine-learning plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Tensorflow2 Ue4 AR reference. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
in Game Development → XR, AR & VR: Resources - TerraForge3D software. A procedural terrain generation and procedural modeling toolkit.
in Software Reference → Pipeline & Production Management Software - Terragen Free tier software. Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes.
in Software Reference → Misc 3D Utilities Software - Terrain Tool Samples plugin. Official Unity terrain tools and brush asset samples.
in Game Development → Unity Engine: Resources - TerreSculptor software. Terrain creation and editing software. It is freeware.
in Software Reference → 3D Software: Free - tev tool. HDR image viewer for comparing EXRs with pixel inspection, exposure and error metrics.
in Software Reference → Viewers & File Utilities - Texelpaint3D software. Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow.
in Software Reference → Material & Texture Creation Software - TexGraph tool. Procedural texture creation by connecting nodes in a graph.
in Modeling, Sculpting & Texturing → Material Creation Tools - TextCounter plugin. Text-animation addon for counters and GUI simulations in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TexTools plugin. Free UV and texturing toolset for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Texture Extractor License unspecified tool. Extract textures and materials from photos (Godot-based, pre-1.0).
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Texture3DPreview for Unity plugin. Interactive previews of Texture3D assets in the Unity inspector.
in Game Development → Unity Engine: Resources - TextureLab software. Tool designed to make procedural texture generation.
in Software Reference → Material & Texture Creation Software - TexturePacker Paid software. Sprite sheet packing, multi-engine export.
in Software Reference → 2D & Animation Software - TexturePanner plugin. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
in Game Development → Unity Engine: Resources - The Grove 3D Paid plugin. Grows natural 3D trees for visualisation and film, with seasonal simulation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Thea Render Paid software. CPU and GPU renderer with the real-time Nitro engine, standalone or as a SketchUp and Rhino plugin.
in Software Reference → Render Engines - Theme Switcher plugin. Switch the active Blender theme without leaving the 3D View.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - ThinkSound software. Open model that generates audio from video, text or audio. Repo also hosts PrismAudio.
in Software Reference → AI Audio & Music Generation Software - Three Blender tool. Blender tool that converts Blender files directly to Three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ThreeDScans (Unity samples) reference. Scanned statue models from the Three D Scans project, optimized for real-time use.
in Game Development → Unity Engine: Resources - Threestudio tool. A unified framework for 3D content generation.
in AI & Machine Learning for CG → 3D Generation - TidalCycles software. Haskell-based pattern livecoding for algoraves.
in Software Reference → Audio Software - Tidy Up plugin. Keeps Unity projects organized by sorting assets into designated folders.
in Game Development → Unity Engine: Resources - Tighe Rzankowski's Tools Paid plugin. Gumroad store of Tighe Rzankowski with Houdini tools, including feather grooming setups.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Tik Manager (GitHub) software. Artist friendly asset and pipeline manager.
in Software Reference → Pipeline & Production Management Software - Tik Manager (site) Free tier software. Artist-friendly asset and pipeline manager.
in Software Reference → Pipeline & Production Management Software - Tilecam plugin. Renders tileable images in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Tiled software. General-purpose tilemap editor. TMX format.
in Software Reference → Level Design & Map Editing Software - Tiled2Unity tool. Exports Tiled map editor TMX files into Unity prefabs with sprites and colliders.
in Game Development → Game Dev Tools: Level Design - Tilemancer tool. Procedural tile creator for pixel-art games.
in Assets & Libraries → Game Assets - Tilesplit tool. CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size.
in Game Development → Game Dev Tools: Sprite & VFX - Timanthes tool. A pixel art editor for the Commodore 64 computer running on Windows.
in Game Development → Game Design & Theory - Time Flow Shiki plugin. Timeline GUI skeleton for the Unity editor.
in Game Development → Unity Engine: Resources - Tissue plugin. Computational and parametric design addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - tlRender software. Timeline render, is an early stage project for rendering editorial timelines.
in Software Reference → Misc 3D Utilities Software - TOOLL3 software. Graph-based procedural real-time motion graphics for live performance or rendering.
in Software Reference → VFX & Compositing Software - Toon Boom Harmony Paid software. Professional 2D animation (studio standard).
in Software Reference → 2D & Animation Software - Toon Boom Storyboard Pro Paid software. Industry-standard storyboarding with animatic, camera and audio timeline.
in Software Reference → 2D & Animation Software - Toon Rig (Cinema 4D) Paid asset-source. Built-in Cinema 4D Character Object preset for cartoon rigs with stretch, squash and bendy limbs.
in Animation & Rigging → Character Rigs: Other Apps - Topaz Photo AI / Video AI Paid software. Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling.
in Software Reference → AI-Assisted CG Software - Topogun Paid software. Standalone retopology and baking.
in Software Reference → Retopology & UV Software - Torque3D software. C++ engine with decades of Torque technology lineage.
in Software Reference → Game Engines: Free & Open Source - TouchDesigner Free tier software. Node-based real-time visual programming for interactive media, installations, and live visuals.
in Software Reference → VFX & Compositing Software - Track Anything tool. SAM plus XMem for interactive video object tracking and segmentation. Useful for roto and matte propagation.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Tractor (Pixar) Paid software. Pixar's render queue/dispatch system, bundled with RenderMan licensing.
in Software Reference → Pipeline & Production Management Software - Transform Tools plugin. Transform, crop and fade video strips in Blender's VSE.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Transmutr Paid software. Converts FBX, OBJ, glTF and USD into SketchUp models with simplification, PBR materials and proxies.
in Tools, Pipeline & Utilities → Conversion Tools - Tre Vital Rigs Free, non-commercial asset-source. Free Maya creature rigs by Tre Vital: Wraith, Anthro Tiger, Argonian, Hekaton, Dragon, with IK tails.
in Animation & Rigging → Character Rigs: Maya - Tree Gen plugin. Procedural tree-model generation in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TreeIt software. Easy to use real time 3D tree generator for the simple creation.
in Software Reference → 3D Software: Free - TRELLIS.2 (Microsoft) software. Full PBR materials, complex topologies.
in Software Reference → AI 3D Generation Software - TrembleFX Paid plugin. Procedural noise generator HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - TrenchBroom software. Quake-style level editor, great for blockouts.
in Software Reference → Level Design & Map Editing Software - trigger tool. Operational code-driven rigging tool for Autodesk Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Trimble RealWorks Paid software. Survey-grade point cloud registration and modeling.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - TripoSR software. Tripo/Stability collab. Fast open-source image-to-3D.
in Software Reference → AI 3D Generation Software - Truong CG Artist Rigs Free, non-commercial asset-source. Truong's Gumroad of mostly free Maya creature and character rigs: dragons, lizards, Hydralisk, elephant, Boxy walker.
in Animation & Rigging → Character Rigs: Maya - TsiU AIToolkit CSharp plugin. C# AI toolkit for Unity with behavior trees and other game AI tools.
in Game Development → Unity Engine: Resources - TTConsole reference. Runtime debug console for Unity.
in Game Development → Unity Engine: Resources - TVPaint Animation Paid software. Raster frame-by-frame 2D animation software modeled on paper animation.
in Software Reference → 2D & Animation Software - Twine tool. Free, open-source interactive fiction.
in Game Development → Game Dev Tools: Dialogue & Narrative - Twinmotion (Epic) Free tier software. Real-time GPU renderer from Epic for arch-viz.
in Software Reference → Render Engines - TyFlow Free tier plugin. Advanced particle/dynamics system. Destruction, cloth, fluids.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Typewriter plugin. Typewriter text animation for font objects in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Typogenic plugin. Signed-distance-field text rendering for Unity.
in Game Development → Unity Engine: Resources - U Net Voice plugin. Tiny voice chat implementation for Unity.
in Game Development → Unity Engine: Resources - U Texture Send Receive plugin. Unity network texture sender and receiver for video and frame streaming.
in Game Development → Unity Engine: Resources - UAssetAPI tool. Low-level .NET library for reading and writing Unreal Engine 4 game assets.
in Game Development → Unreal Engine: Resources - UCSF ChimeraX software. UCSF next-gen molecular visualization with VR support. Replaces Chimera.
in Software Reference → Scientific & Medical Visualization Software - UcuPaint plugin. Manage texture layers for EEVEE and Cycles in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - UDBase reference. Module-based Unity game template where controllers can be swapped without changing project source.
in Game Development → Unity Engine: Resources - Udp Ue4 plugin. Convenience UDP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UDP Unreal plugin. Convenience UDP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE BUI Tween reference. UMG UI tweening library for Unreal Engine, usable from C++.
in Game Development → Unreal Engine: Resources - UE DSS Plugin plugin. MMO server instancing, dungeon instancing, and player balancing subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy JWT reference. JWT wrapper subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy Kafka plugin. Kafka/Redpanda client subsystem for Unreal Engine, usable from Blueprint and C++.
in Game Development → Unreal Engine: Resources - UE4 Aurora Effect plugin. Raymarched aurora borealis effect for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Binary Builder tool. Builds installed (Rocket) Unreal Engine binaries from GitHub source.
in Game Development → Unreal Engine: Resources - UE4 BYG Localization plugin. Simple CSV-based localization system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Canvas GUI plugin. Simple canvas-based GUI with mouse input for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Custom Gravity Plugin plugin. Custom directional gravity plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Docker reference. Windows and Linux containers for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Env. project reference. Open environment simulation project (day/night, weather) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 EOS Plugin plugin. Plugin and sample implementing the Epic Online Services SDK in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Game Lift Client SDK plugin. AWS GameLift client SDK for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Node Graph Assistant reference. Speeds up node graph editing in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Protobuf plugin. Integrates Protocol Buffers into Unreal Engine 4 without extra system setup.
in Game Development → Unreal Engine: Resources - Ue4 Uitween plugin. UMG UI tweening library for Unreal Engine 4, written in C++.
in Game Development → Unreal Engine: Resources - UE4GamepadUMG plugin. Use a gamepad like a mouse in UMG menus in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4MarchingCubes reference. 3D Perlin noise meshing via marching cubes for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4MasterServer plugin. Server registration and discovery against a master server in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE5 Mannequin Blender Rig (Blender) asset-source. Free Blender control rig for the UE5 Manny skeleton with root motion, FK/IK snapping and finger controls.
in Animation & Rigging → Character Rigs: Other Apps - UE5 Stylized Post Process plugin. Stylized post-process effects for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UE5-Blender-Rig (Blender) asset-source. Open Blender rig for UE5 Manny and Quinn skeletons with soft IK, IK/FK switch UI, finger rig and FBX export guide.
in Animation & Rigging → Character Rigs: Other Apps - ue5coro reference. C++20 coroutine plugin integrated with Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UELlama plugin. llama.cpp LLM inference plugin for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UEWebsocket plugin. WebSocket plugin for Unreal Engine 4, usable from C++ and Blueprint.
in Game Development → Unreal Engine: Resources - uGUI LinkImageText plugin. Adds inline links and images to Unity uGUI Text.
in Game Development → Unity Engine: Resources - Ultraleap Paid hardware. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion).
in Game Development → XR, AR & VR: Resources - Ultraleap SDK plugin. Brings Ultraleap hand-tracking data into Unreal projects.
in Game Development → Unreal Engine: Resources - UMG Resizable Widget plugin. Resizable UMG widget for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - uMVVM plugin. Simple MVVM framework for Unity.
in Game Development → Unity Engine: Resources - Unbound Free tier software. SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access.
in Software Reference → Game Engines: Commercial Free Tiers - UndoPro plugin. Command-based undo system integrated with Unity's native undo/redo.
in Game Development → Unity Engine: Resources - UNet Controller plugin. Character controller built for Unity's UNet networking system.
in Game Development → Unity Engine: Resources - UniClipboard plugin. Simple clipboard plugin for Unity.
in Game Development → Unity Engine: Resources - Unidux plugin. Redux-style state architecture for Unity.
in Game Development → Unity Engine: Resources - UniGif plugin. GIF image decoder for Unity.
in Game Development → Unity Engine: Resources - UNIGINE Free tier software. C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds.
in Software Reference → Game Engines: Commercial Free Tiers - UniLua plugin. Pure C# implementation of Lua 5.2, compatible with Unity.
in Game Development → Unity Engine: Resources - Unique3D software. High-quality mesh from single image (NeurIPS 2024).
in Software Reference → AI 3D Generation Software - UniteBerlin reference. Companion repo for the Unite Berlin talk on working faster in Unity.
in Game Development → Unity Engine: Resources - Unity Free tier software. Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
in Software Reference → Game Engines: Commercial Free Tiers - Unity 2D Platformer Controller plugin. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
in Game Development → Unity Engine: Resources - Unity 5 Effects plugin. Collection of effects for Unity 5.
in Game Development → Unity Engine: Resources - Unity A Star Navigation plugin. A* navigation for Unity using Burst-compiled jobs.
in Game Development → Unity Engine: Resources - Unity Ableton Link plugin. Ableton Link tempo-sync plugin for Unity.
in Game Development → Unity Engine: Resources - Unity Ads plugin. Official Unity ad monetization SDK.
in Game Development → Unity Engine: Resources - Unity AI tool. AI behavior tree framework for Unity.
in Game Development → Unity Engine: Resources - Unity Asset Transformer (Pixyz) Paid software. CAD and 3D data prep that tessellates, decimates and optimizes heavy models for real-time use.
in Tools, Pipeline & Utilities → Conversion Tools - Unity Asset Usage Detector plugin. Finds which objects reference the selected assets or objects in a Unity project.
in Game Development → Unity Engine: Resources - Unity Async Routines tool. Lightweight async coroutine library for Unity.
in Game Development → Unity Engine: Resources - Unity Atoms plugin. Modular ScriptableObject-based architecture pieces for Unity.
in Game Development → Unity Engine: Resources - Unity Audio Manager plugin. Plugin to play, change, stop, and mute 2D/3D sounds in Unity.
in Game Development → Game Design & Theory - Unity Auth Manager reference. Example JWT-based authentication for a Unity app.
in Game Development → Unity Engine: Resources - Unity Beat Detection plugin. Musical beat detection and audio spectrum analysis for Unity.
in Game Development → Unity Engine: Resources - Unity Bezier Solution plugin. Bezier spline solution for Unity with utilities like constant-speed traversal.
in Game Development → Unity Engine: Resources - Unity Bitmap Drawing plugin. Bitmap drawing API extension methods for Unity's Texture2D class.
in Game Development → Unity Engine: Resources - Unity BitmapFontImporter plugin. Unity editor extension for importing bitmap fonts.
in Game Development → Unity Engine: Resources - Unity Camera Follow 2D plugin. 2D camera-follow script for Unity.
in Game Development → Unity Engine: Resources - Unity Camera Shake plugin. Pseudo-random camera shake using Perlin noise.
in Game Development → Unity Engine: Resources - Unity CameraSizeToVelocity2D plugin. Script that scales camera size with target velocity.
in Game Development → Unity Engine: Resources - Unity Character Customization reference. Character customization demo for Unity.
in Game Development → Unity Engine: Resources - Unity Color Picker plugin. Standalone color picker asset for Unity.
in Game Development → Unity Engine: Resources - Unity Color Wheel plugin. Color picker element for the newer Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity ColourLovers Importer plugin. Unity editor tool to load colors and palettes from COLOURlovers.com.
in Game Development → Unity Engine: Resources - Unity Compact Field Attribute plugin. Per-property label widths in the Unity inspector to stop labels getting cut off.
in Game Development → Unity Engine: Resources - Unity Compute Shader Ray Tracing Practice reference. Ray tracing compute shader tutorial for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Delaunay plugin. Delaunay/Voronoi library for Unity, with a simple destruction effect.
in Game Development → Unity Engine: Resources - Unity Dynamic Scroll View plugin. Dynamic scroll view built on uGUI.
in Game Development → Unity Engine: Resources - Unity ECS Instanced Sprite Renderer plugin. Performant sprite renderer example using Unity's ECS.
in Game Development → Unity Engine: Resources - Unity Editor Helper plugin. Scripts that make editor scripting in Unity easier.
in Game Development → Unity Engine: Resources - Unity Editor Icons reference. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
in Game Development → Unity Engine: Resources - Unity Editor Junkie plugin. Editor scripts that improve working with the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Snippets plugin. Collection of Unity editor productivity helpers.
in Game Development → Unity Engine: Resources - Unity Editor Spotlight plugin. macOS-Spotlight-style file search inside the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Texel Density plugin. Texel density checker for Unity.
in Game Development → Unity Engine: Resources - Unity EditorXR plugin. Unity editor authoring in VR. Formerly EditorVR.
in Game Development → Unity Engine: Resources - Unity Elevator Compiler plugin. Plugin that plays elevator music while Unity compiles your code.
in Game Development → Unity Engine: Resources - Unity Engine Analyzer tool. Roslyn analyzer for Unity that flags common performance pitfalls.
in Game Development → Unity Engine: Resources - Unity Events plugin. Strongly typed event system for Unity with global and per-GameObject events.
in Game Development → Unity Engine: Resources - Unity Extensions.Inspect Inline plugin. Inspect and edit object references inline and embed objects as subassets in Unity.
in Game Development → Unity Engine: Resources - Unity Extensions.Selection History plugin. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
in Game Development → Unity Engine: Resources - Unity File Debug reference. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
in Game Development → Unity Engine: Resources - Unity File Extension plugin. Shows file extensions in the one-column project window.
in Game Development → Unity Engine: Resources - Unity First Person View plugin. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
in Game Development → Unity Engine: Resources - Unity Fluid Simulation 2D reference. Extended camera renders particles, then metaball processing via shader.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Framework plugin. Application framework for C# Unity game projects.
in Game Development → Unity Engine: Resources - Unity Frosted Glass plugin. Frosted glass material made in Unity.
in Game Development → Unity Engine: Resources - Unity Inmediate Color Picker plugin. Color picker for Unity in immediate-mode GUI.
in Game Development → Unity Engine: Resources - Unity Interface Reference reference. Serializable wrapper that holds a reference to an interface in Unity.
in Game Development → Unity Engine: Resources - Unity Jobs View Frustum Culling plugin. View frustum culling jobs for Unity's job system.
in Game Development → Unity Engine: Resources - Unity Logs Viewer tool. View editor console logs inside the running game.
in Game Development → Unity Engine: Resources - Unity LoMenu plugin. UI menu package for Unity.
in Game Development → Unity Engine: Resources - Unity Main Thread Dispatcher reference. Thread-safe way to run actions on Unity's main thread.
in Game Development → Unity Engine: Resources - Unity Math Reference plugin. Game math reference, visualized in Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Counter plugin. Shows mesh data counters in Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Unity-Technologies) plugin. Mesh simplification for Unity. Official Unity-Technologies fork.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Whinarn) plugin. Mesh simplification for Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Triangulator plugin. Mesh triangulator for Unity, forked from alexmuab's version.
in Game Development → Unity Engine: Resources - Unity Movement AI plugin. Steering-behavior movement scripts for NPCs in Unity.
in Game Development → Unity Engine: Resources - Unity Native Scripting reference. Write Unity scripts in C++.
in Game Development → Unity Engine: Resources - Unity Neural Network plugin. Simple neural network implemented in C# for Unity.
in Game Development → Unity Engine: Resources - Unity Non Null plugin. [NonNull] attribute for fields and classes in Unity.
in Game Development → Unity Engine: Resources - Unity Object Pool reference. Object pool and manager for Unity.
in Game Development → Unity Engine: Resources - Unity Object Pooler reference. Simple object pool for Unity.
in Game Development → Unity Engine: Resources - Unity Open API plugin. RESTful API client generator for Unity.
in Game Development → Unity Engine: Resources - Unity Optix Plugin plugin. Example Unity plugin for NVIDIA OptiX.
in Game Development → Unity Engine: Resources - Unity Outline Shader reference. Source code for an Outline Shader tutorial. Detects edges using the depth and normals buffers.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Path Finding plugin. Dijkstra shortest-path finding for Unity.
in Game Development → Unity Engine: Resources - Unity Pause Menu plugin. Open-source pause menu for Unity, originally built for the game New Horizons.
in Game Development → Unity Engine: Resources - Unity Physics CSP reference. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
in Game Development → Unity Engine: Resources - Unity Pixel Camera plugin. Resolution-independent pixel-perfect camera for Unity.
in Game Development → Unity Engine: Resources - Unity Plane Mesh Splitter plugin. Script to split any mesh into smaller chunks.
in Game Development → Unity Engine: Resources - Unity Preview Generator plugin. Generates preview textures and icons for Unity models and sprites.
in Game Development → Unity Engine: Resources - Unity Procedural Flower plugin. Procedural flower generator for Unity.
in Game Development → Unity Engine: Resources - Unity PSD Layout Tool plugin. Imports Photoshop .psd files into Unity.
in Game Development → Unity Engine: Resources - Unity QuickPool reference. Simple object pooling toolkit for Unity.
in Game Development → Unity Engine: Resources - Unity Raymarching Collision reference. Raymarching and rigidbody interaction example.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Raytracer plugin. Ray tracing demo built in Unity.
in Game Development → Unity Engine: Resources - Unity Resource Checker plugin. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
in Game Development → Unity Engine: Resources - Unity Routines reference. Coroutine replacement for Unity with hierarchical routines and pooling.
in Game Development → Unity Engine: Resources - Unity Rulers plugin. Ruler editor to measure distances between objects in the Scene view.
in Game Development → Unity Engine: Resources - Unity RuntimeCodeExecuter tool. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
in Game Development → Unity Engine: Resources - Unity Rust Plugin reference. Example of writing a Unity native plugin in Rust.
in Game Development → Unity Engine: Resources - Unity Scene Camera Controller plugin. Drive a runtime camera like the SceneView camera.
in Game Development → Unity Engine: Resources - Unity Scrolly plugin. Touch/drag scroll list using Unity GUI (4.6+).
in Game Development → Unity Engine: Resources - Unity SemVer plugin. SemVer 2.0.0 implementation for Unity.
in Game Development → Unity Engine: Resources - Unity Serializer NG reference. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
in Game Development → Unity Engine: Resources - Unity Shader Cheatsheet reference. Collection of Unity shader snippets and gotchas.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Sketches reference. Sketches made with ShaderLab in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Tutorials reference. Full project and code for a set of Unity shader tutorials.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shaders reference. Unity project researching shaders and particle systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Simple File Browser plugin. uGUI-based runtime file browser for Unity, draggable and resizable.
in Game Development → Unity Engine: Resources - Unity SimpleUsefulGizmos plugin. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
in Game Development → Unity Engine: Resources - Unity Singleton MonoBehavior reference. Singleton pattern implementation for Unity MonoBehaviours.
in Game Development → Unity Engine: Resources - Unity Snippets reference. Unity code snippets for various IDEs.
in Game Development → Unity Engine: Resources - Unity Socket IO plugin. Socket.io client for Unity.
in Game Development → Unity Engine: Resources - Unity Stb Easy Font plugin. Port of stb_easy_font.h to Unity and C#.
in Game Development → Unity Engine: Resources - Unity Symlink Utility plugin. Editor extension that adds a menu item to add folders as symlinks in Unity.
in Game Development → Unity Engine: Resources - Unity Texture Packer plugin. Combines color channels from different textures into a single output.
in Game Development → Unity Engine: Resources - Unity Timeline Conditions plugin. Experimental port of Animator conditions to Timeline events.
in Game Development → Unity Engine: Resources - Unity Timeline Sync plugin. Synchronize multiple Unity Timelines over UDP.
in Game Development → Unity Engine: Resources - Unity Timelord Blender plugin. Demo of custom blending for Unity Timelines.
in Game Development → Unity Engine: Resources - Unity Tools tool. VS Code extension with tools for Unity development.
in Game Development → Unity Engine: Resources - Unity UI Extensions plugin. Extra controls and components for the Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity UI Polygon plugin. Polygon renderer for the Unity UI system.
in Game Development → Unity Engine: Resources - Unity Unet Movement plugin. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
in Game Development → Unity Engine: Resources - Unity VariableTileLayout plugin. Pinterest-style variable tile layout for Unity UI.
in Game Development → Unity Engine: Resources - Unity Visual Behavior Tree plugin. Reactive visual-scripting behavior tree tool for Unity 2018+.
in Game Development → Unity Engine: Resources - Unity Voxel Tools plugin. Collection of voxel utilities for Unity. Experimental.
in Game Development → Unity Engine: Resources - Unity VR Video Recording Test reference. Sample Unity project for recording VR sessions.
in Game Development → XR, AR & VR: Resources - Unity VS Toolbox tool. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
in Game Development → Unity Engine: Resources - Unity Wave Function Collapse plugin. Wave Function Collapse procedural generation for Unity.
in Game Development → Unity Engine: Resources - Unity Web Socket plugin. WebSocket client for Unity.
in Game Development → Unity Engine: Resources - Unity-Chan (Unity) asset-source. Unity Technologies Japan's free anime character with humanoid rig, animations, facial blendshapes and voices.
in Animation & Rigging → Character Rigs: Other Apps - Unity.Library.eppz tool. Collection of utility libraries for Unity.
in Game Development → Unity Engine: Resources - Unity.ProceduralContentGeneration Terrain plugin. Procedural terrain content generation for Unity.
in Game Development → Unity Engine: Resources - Unity2D Components plugin. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
in Game Development → Unity Engine: Resources - Unity2D TMX tool. A small library to import and render tilemap in Unity2D, only support TMX file format.
in Game Development → Game Dev Tools: Level Design - Unity3D Async Await Util reference. Helpers that make async/await easier to use in Unity.
in Game Development → Unity Engine: Resources - Unity3D Automatron plugin. Automation tool for Unity.
in Game Development → Unity Engine: Resources - Unity3D ComponentAttribute plugin. Attribute that auto-loads components in Unity.
in Game Development → Unity Engine: Resources - Unity3D Extensions plugin. Extension and utility methods for Unity.
in Game Development → Unity Engine: Resources - Unity3D PerlinCameraShake plugin. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
in Game Development → Unity Engine: Resources - Unity3D Prefab Pool reference. Simple prefab pool for Unity.
in Game Development → Unity Engine: Resources - Unity3D Quick Search plugin. Command palette for Unity.
in Game Development → Unity Engine: Resources - Unity3D Script Library reference. Collection of reusable Unity C# scripts.
in Game Development → Unity Engine: Resources - Unity3D Shaders Learning reference. Unity3D shader learning examples.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity3D Sound Manager plugin. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
in Game Development → Unity Engine: Resources - Unity3DPolylineEditor plugin. 2D polyline editor for Unity.
in Game Development → Unity Engine: Resources - UnityComponent reference. Resource and component management helpers for Unity.
in Game Development → Unity Engine: Resources - UnityEffects plugin. Collection of free effects for Unity.
in Game Development → Unity Engine: Resources - UnityExtensions MeshIntersection plugin. Raycast against one or more meshes in Unity.
in Game Development → Unity Engine: Resources - UnityGameFramework Template reference. Starter project template based on UnityGameFramework.
in Game Development → Unity Engine: Resources - UnityGPUNoise reference. Shaders for various noise functions on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - UnityGraphicsProgramming Vol.2 reference. Unity graphics programming techniques and shader samples, volume 2.
in Game Development → Unity Engine: Resources - UnityHelpers plugin. Collection of helper scripts for Unity.
in Game Development → Unity Engine: Resources - UnityHTTP plugin. TCP-based HTTP library for Unity.
in Game Development → Unity Engine: Resources - UnityIO plugin. File manipulation API for Unity that wraps AssetDatabase.
in Game Development → Unity Engine: Resources - UnityOctree (Nition) plugin. Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
in Game Development → Unity Engine: Resources - UnityOctree (Unity-Technologies) plugin. Dynamic loose octree implementation for Unity in C#.
in Game Development → Unity Engine: Resources - UnityPhysics2D plugin. Examples of Unity 2D physics components and features.
in Game Development → Unity Engine: Resources - UnityPooling reference. Optimized object pooling for Unity.
in Game Development → Unity Engine: Resources - UnityRandom plugin. Random number library in C# for Unity.
in Game Development → Unity Engine: Resources - UnitySpline2D plugin. A simple 2D spline library for Unity. Unmaintained.
in Game Development → Unity Engine: Resources - Unitystation reference. Open-source remake of Space Station 13 in Unity.
in Game Development → Unity Engine: Resources - UnityStudio tool. Tool for exploring, extracting, and exporting assets from Unity games and apps.
in Game Development → Unity Engine: Resources - UnitySVG plugin. Unity plugin that renders SVG files as textures.
in Game Development → Unity Engine: Resources - UnityTetris reference. Tetris clone written in C# and rendered with Unity.
in Game Development → Unity Engine: Resources - UnityTile3D plugin. Simple 3D tile editor for Unity.
in Game Development → Unity Engine: Resources - UnityTimer plugin. Library for running actions after a delay in Unity.
in Game Development → Unity Engine: Resources - Universal Unity Hooks tool. Framework for hooking into and modifying methods in Unity games via DLLs.
in Game Development → Unity Engine: Resources - Universe Sandbox Paid software. Physics-based space sandbox.
in Software Reference → Scientific & Medical Visualization Software - UniVoice plugin. Peer-to-peer VoIP for Unity.
in Game Development → Unity Engine: Resources - Unreal Bp Csv Parsing reference. Adds CSV parsing Blueprint nodes to Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Engine 5 Free tier software. AAA engine from Epic. Free until $1M revenue, then royalty.
in Software Reference → Game Engines: Commercial Free Tiers - Unreal Engine Advanced Functions reference. Library of handy Blueprint utility functions for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Engine Python plugin. Embed Python scripting in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise plugin. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise2 plugin. Blueprint wrapper for the FastNoise2 noise generation library.
in Game Development → Unreal Engine: Resources - Unreal Fetch plugin. Fetch API-inspired HTTP client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Im GUI plugin. Integrates Dear ImGui debug UI into Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Library tool. UE Explorer's library for parsing data from Unreal Engine games.
in Game Development → Unreal Engine: Resources - Unreal Magic Nodes plugin. Custom Kismet node system that lets you write C++ inside Blueprint graphs.
in Game Development → Unreal Engine: Resources - Unreal MetaHuman Animator software. iPhone/HMC-driven facial performance capture targeting MetaHuman characters. Free with Unreal.
in Software Reference → 3D Software: Paid - Unreal Rust plugin. Opinionated Rust integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Sandbox Terrain plugin. Smooth voxel terrain plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Signal R plugin. SignalR client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal UMG 3 D Object In Widget reference. Sample showing how to render a 3D mesh inside a UMG widget.
in Game Development → Unreal Engine: Resources - Unreal Version Changer tool. Fakes a plugin's UE version so it installs on newer engine versions.
in Game Development → Unreal Engine: Resources - Unreal.hx plugin. Haxe integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal.js plugin. JavaScript runtime built for Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealCLR plugin. Unreal Engine integration for .NET 6 (C#).
in Game Development → Unreal Engine: Resources - unrealcpp reference. Collection of Unreal Engine 4 C++ examples.
in Game Development → Unreal Engine: Resources - unrealcv plugin. Connects computer vision research to Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealJolt plugin. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
in Game Development → Game Dev Tools: Physics Engines - UnrealLive2D plugin. Render Live2D models in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UPBGE (GitHub) software. Integrated game engine in Blender.
in Software Reference → Game Engines: Free & Open Source - UPBGE (site) software. Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub
in Software Reference → Game Engines: Free & Open Source - Upscayl software. Open-source desktop upscaler that runs locally at no cost.
in Software Reference → AI-Assisted CG Software - Urho3D software. Cross-platform rendering and game engine.
in Software Reference → Game Engines: Free & Open Source - ursina software. A game engine powered by Python and Panda3D.
in Software Reference → Game Engines: Free & Open Source - USD Arnold tool. USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - USD Manager tool. Lightweight app for browsing, managing, and editing USD files.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Noodle tool. Node-graph viewer showing the dependencies of a USD file.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Qtpy tool. Python Qt components for building custom USD tools.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Shell Extension for Windows tool. Windows File Explorer extension adding USD thumbnails, side previews, and deep-metadata search.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD URI Resolver tool. URI-based asset resolver for USD, with custom plugin support.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - UsdQt tool. Qt components for building custom USD tools.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - usdtweak tool. Standalone editor for inspecting and editing USD layers and stages.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USDZ plugin. Blender addon to export USDZ files.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - USharp plugin. C# scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UV Packer plugin. Free automatic UV-packing addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - UV Toolkit Paid plugin. Tools collection for UV editing in blender.
in Tools, Pipeline & Utilities → UV Tools - UVPackmaster Paid software. Advanced UV packing, UDIM support. Blender addon + standalone.
in Software Reference → Retopology & UV Software - UVPreview plugin. Preview UV islands for textures in the Unity inspector.
in Game Development → Unity Engine: Resources - UXF tool. Framework for running human behavior experiments in Unity.
in Game Development → Unity Engine: Resources - V HACD plugin. Decomposes a 3D surface into near-convex parts for accurate collision meshes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - V-Ray (Chaos) Paid software. CPU/GPU hybrid renderer for arch-viz and product viz.
in Software Reference → Render Engines - Va Fog Of War plugin. Fog of War solution for Unreal Engine.
in Game Development → Unreal Engine: Resources - Va Tex Atlas plugin. Texture atlas support for Unreal Engine 4 UMG.
in Game Development → Unreal Engine: Resources - VaRest plugin. REST API plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Variable Infinite Scroll plugin. Variable-size infinite scroll for Unity UI.
in Game Development → Unity Engine: Resources - VariableAssets plugin. ScriptableObject variable assets for Unity.
in Game Development → Unity Engine: Resources - VCV Rack software. Open-source Eurorack modular synthesizer emulator. Free core; paid Pro and premium modules.
in Software Reference → Audio Software - VDBRender plugin. Nuke plugin that renders OpenVDB volumes natively, with deep output and motion blur.
in Software Reference → VFX & Compositing Software - Vector Graphics Samples plugin. Official Unity SVG and vector graphics sample project.
in Game Development → Unity Engine: Resources - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - Vectorworks Paid software. CAD and BIM software line for architecture, landscape and stage lighting design.
in Software Reference → CAD Software - Vegas Movie Studio Paid software. Consumer/prosumer Vegas variant for hobbyist editing.
in Software Reference → Video Editing Software - Vegas Pro Paid software. Magix Windows NLE with track-based timeline, HDR, and AI-assisted tools.
in Software Reference → Video Editing Software - Velocity Grid Export tool. Tool to export vector fields out of Houdini for Unreal.
in Game Development → Unreal Engine: Resources - Veras Paid plugin. AI render plugin inside Revit, SketchUp, Rhino, and Vectorworks.
in Software Reference → AI Design Viz Software - Verge3D Paid plugin. Toolkit for building interactive 3D web experiences from Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - VerticalDissolve reference. Procedural vertical dissolve shader. Tweak edge color, noisiness, waviness, rim light, emission scrolling.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - VEX tool. Houdini add-on for Sublime Text.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - VEX Manager Paid plugin. VEX snippet/code manager HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Vexe Framework (VFW) plugin. Editor extension adding advanced inspector and editor extensibility to Unity.
in Game Development → Unity Engine: Resources - VFX Fractal Toolkit tool. Set of tools for generating fractal and generative art.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Vicon Paid hardware. Optical motion capture systems. Industry standard.
in Software Reference → Virtual Production Software - Video2X software. Video upscaler and frame interpolator using Real-ESRGAN, Real-CUGAN and RIFE.
in Software Reference → AI Video Generation Software - ViewportManager reference. Multiple customizable viewports for Unreal Engine, in C++.
in Game Development → Unreal Engine: Resources - VilarVRC reference. Vilar's shaders for VRChat.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Vincent Rig (Blender) Paid asset-source. Classic Blender Institute cartoon character rig with squash and stretch body and expressive face controls.
in Animation & Rigging → Character Rigs: Other Apps - VisIt software. LLNL parallel visualization and analysis tool for large simulation meshes.
in Software Reference → Scientific & Medical Visualization Software - Visual Studio (Windows) Free tier software. Official supported IDE for Unity in Windows platform. Mac version here.
in Software Reference → Pipeline & Production Management Software - Vital Free tier software. Spectral warping wavetable synth. Free tier covers most sound design work.
in Software Reference → Audio Software - Vizrt Paid software. Real-time broadcast graphics and virtual studio platform.
in Software Reference → Virtual Production Software - vkgs tool. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - VMD software. UIUC molecular dynamics trajectory visualizer.
in Software Reference → Scientific & Medical Visualization Software - VNyan software. Take your 3d VTubing to the next level.
in Software Reference → Misc 3D Utilities Software - Volumetric Clouds plugin. Volumetric clouds for Unity.
in Game Development → Unity Engine: Resources - Volumetric Lines Unity plugin. Source for the Volumetric Lines Unity Asset Store asset.
in Game Development → Unity Engine: Resources - VoxBlend plugin. Blend shape controller plugin for Unity.
in Game Development → Unity Engine: Resources - Voxel Mesh Generator plugin. Generates voxel 3D meshes in Unity using greedy meshing.
in Game Development → Unity Engine: Resources - Voxel Plugin plugin. Volumetric, destructible, infinite voxel worlds in Unreal Engine.
in Game Development → Unreal Engine: Resources - Voxelmetric tool. Efficient voxel framework for Unity.
in Game Development → Unity Engine: Resources - VoxelWorld plugin. Voxel world demo built in Unity.
in Game Development → Unity Engine: Resources - VRoid Studio software. Anime-style 3D character creator.
in Software Reference → 3D Software: Free - VSCode Unity Code Snippets tool. Unity development code snippets for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Debug Support tool. Official Unity debugging support for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Integration tool. VS Code integration for Unity.
in Game Development → Unity Engine: Resources - VSDC Free Video Editor Free tier software. Windows non-linear editor, free + Pro tier.
in Software Reference → Video Editing Software - VSEQF plugin. Overhauls Blender's VSE for quick keyboard-and-mouse editing with real-time feedback.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - VTK tool. Visualization Toolkit. C++/Python library powering ParaView and Slicer.
in Software Reference → Scientific & Medical Visualization Software - Vuforia Free tier tool. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with.
in Game Development → XR, AR & VR: Resources - vvvv Free, non-commercial software. Visual live-programming environment on .NET for real-time graphics and installations.
in Software Reference → Misc 3D Utilities Software - Wan 2.2 (Alibaba) software. Cinematic MoE diffusion, 8GB+ VRAM. Open source.
in Software Reference → AI Video Generation Software - Warfest Voxel Unity plugin. Voxel game prototype made with Unity.
in Game Development → Unity Engine: Resources - Warp 3DGS tool. Warp/Python-based implementation (AGPL-3.0).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Wave Function Collapse tool. Procedural generation from example patterns.
in Game Development → Game Dev Tools: AI & Procedural Generation - Waveform Free software. Tracktion DAW with unlimited tracks at no cost.
in Software Reference → Audio Software - WaveformProvider plugin. Generates a texture that simulates waves in Unity.
in Game Development → Unity Engine: Resources - Wavewright software. Modular music sandbox inspired by analog synthesizers (Early Access).
in Software Reference → Audio Software - Weapon Trace Unreal plugin. Weapon tracing plugin for reliable melee combat hits.
in Game Development → Unreal Engine: Resources - Weaver tool. Code-weaving framework for Unity, based on Fody.
in Game Development → Unity Engine: Resources - Web View Hook plugin. Exposes the internal UnityEditor WebView API.
in Game Development → Unity Engine: Resources - WebRTC Unity Plugin plugin. Cross-platform WebRTC support for Unity apps.
in Game Development → Unity Engine: Resources - Welder plugin. Generates weld seams between meshes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wicked Engine software. Open-source C++ 3D engine with real-time path tracing, Lua scripting and VRM support.
in Software Reference → Game Engines: Free & Open Source - Wiggle Bones plugin. Jiggle-bone physics for Blender rigs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wind Waker Shader reference. Cel shading of two thresholds with a blur/gradient between them for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WindowCapture2D plugin. Capture and display OS windows in real time inside Unreal Engine.
in Game Development → Unreal Engine: Resources - Wings 3D software. Subdivision surface modeler.
in Software Reference → 3D Software: Free - Wonder3D++ software. Cross-domain diffusion, textured meshes in 2-3min.
in Software Reference → AI 3D Generation Software - World Creator Paid software. GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer.
in Software Reference → Misc 3D Utilities Software - World Machine Free tier software. Command tools like erosion and advanced colormaps to create terrain heightmaps, meshes, and textures for your game or 3D scene. You can use the Basic Edition for free.
in Software Reference → 3D Software: Free Tier - WorldWide Telescope software. Astronomy visualization with sky and 3D modes.
in Software Reference → Scientific & Medical Visualization Software - Wormhole Content Browser Paid tool. Custom Houdini UI for browsing, previewing, and importing content.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - WoT Tank Viewer plugin. Blender plugins to view 3D models from World of Tanks.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wrap (Faceform) Paid software. Node-based topology transfer that fits a base mesh onto scans or sculpts.
in Software Reference → Retopology & UV Software - WritingAnimation plugin. Generates writing animation for selected Bezier curves in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wwise Free tier software. AAA audio middleware with free tier.
in Software Reference → Audio Software - Wwise Unreal Plug-in Free tier plugin. Plugin for integrating Wwise assets for realtime playback in-engine.
in Game Development → Game Dev Tools: Audio Middleware - X-Particles Paid plugin. Cinema 4D particle and VFX system for smoke, fire, fluids, grains and cloth.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Xamarin.Forms.Unity plugin. Xamarin.Forms platform implementation for Unity.
in Game Development → Unity Engine: Resources - xComp tool. Viewer for comparing rendered image versions side by side.
in VFX, Compositing & Virtual Production → Tech Art - XJ music plugin. Adaptive music plugin for Unreal Engine games.
in Game Development → Unreal Engine: Resources - XnConvert software. Batch image converter, 80+ actions.
in Software Reference → Viewers & File Utilities - xNode BehaviourTree plugin. Behaviour tree built on the xNode node editor for Unity.
in Game Development → Unity Engine: Resources - xNormal software. Free high-poly to low-poly baking (normals, AO, cavity).
in Software Reference → Material & Texture Creation Software - XnView MP software. Free image viewer and converter (500+ formats).
in Software Reference → Viewers & File Utilities - Xsens MVN (Movella) Paid hardware. IMU-based inertial full-body motion capture suit.
in Software Reference → Virtual Production Software - xStudio software. Open-source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies.
in Software Reference → Viewers & File Utilities - Yafaray tool. LibYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license.
in Software Reference → Render Engines - Yarn Spinner tool. Dialogue tool for Unity/Godot (Night in the Woods).
in Game Development → Game Dev Tools: Dialogue & Narrative - YASARA Free tier software. Molecular modeling and simulation suite. Free view-only, paid full versions.
in Software Reference → Scientific & Medical Visualization Software - yaSingleton reference. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.
in Game Development → Unity Engine: Resources - Yeti (Peregrine Labs) Paid software. Maya plugin for fur, feathers, and procedural instancing.
in Software Reference → Pipeline & Production Management Software - yt project tool. Python volumetric astrophysics analysis library.
in Software Reference → Scientific & Medical Visualization Software - ZBrush Paid software. Industry-standard digital sculpting from Maxon.
in Software Reference → 3D Software: Paid - Zen UV Paid plugin. Blender UV toolkit for unwrapping, packing, stacking, texel density and trim sheets.
in Tools, Pipeline & Utilities → UV Tools - ZENO tool. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Zero Density Paid software. Real-time VFX engine for broadcast and virtual production.
in Software Reference → Virtual Production Software - ZipUtility Plugin plugin. Event-driven 7-Zip compression utility for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Zoo Design Studio Free tier software. Code-and-UI CAD app with the KCL modeling language on Zoo's own geometry engine.
in Software Reference → CAD Software - ZWrap Paid plugin. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.
in Software Reference → Retopology & UV Software