Unity Engine: Resources
Unity community add-ons, tools, and learning resources.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. See also: Software Reference → Pipeline & Production Management Software |
Freemium | unity-plugin |
Related:
- 2D Rope System Paid. Scripts for creating 2D ropes in the editor or at runtime.
- 2D Tech Demos. Official Unity tech demos for 2D features.
- 3DBuzz. Video tutorials on Unity, including its UI system.
- 50 Unity Tips. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
- A Crack In The Slab. Recreation of a Dishonored 2 effect in Unity.
- A Star Pathfinding for Unity. Multithreaded 3-axis A* pathfinder for Unity.
- A* Pathfinding Project Pro Paid. Fast pathfinding system for Unity with grid, navmesh, and point graphs.
- Actors Unity3d Framework. Decouples data from behavior in Unity.
- Adic. Lightweight dependency injection container for Unity.
- AdMob Unity Plugin. Unity extension for placing AdMob banners in Android games.
- AI Companion. Unity 5 AI learning project with behavior trees and A* pathfinding.
- AirPeer. WebRTC-based networking plugin for Unity.
- Akka.Unity.Sample. Sample running Akka.NET in Unity.
- AngryBots2. Example Unity project from Unity Technologies demonstrating several features.
- Animation Texture Baker. Bakes legacy animations into textures, targeting ECS.
- Animator Timeline. Timeline editor for Unity.
- AR Foundation Docs. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
- Artimech. Open-source visual scripting and state machine system for Unity.
- Asset Auditing Tools. Official Unity editor tools to audit project assets and fix errors.
- Astar Pathfinding. 2D A* pathfinding for Unity.
- Atlas Unity. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
- AudioRecorder. Audio recorder component for Unity.
- AudioTexture. Generates a Unity Texture2D from an AudioClip.
- Auto Save Scene. Unity editor helper that auto-saves the scene to minimize lost work.
- Autoya. Thin application framework for Unity.
- Barebones Master Server. Master server framework for Unity.
- Beautiful Text Outline for Unity UI. Text outline and vertex effects for Unity UI.
- Bep In Ex. Unity game patcher and plugin framework for modding shipped games.
- Better Defines. Manage preprocessor directives in Unity.
- BetterDefines.cs. Gist: improved scripting define symbol management for Unity.
- BezierCanvas. Illustrator pen-tool style bezier editor for Unity.
- BitpackingTools. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
- Bitstrap. BitCake's collection of Unity workflow tools.
- Bolt Paid. Visual scripting for Unity to build gameplay and interactive systems without code. Now part of Unity as Visual Scripting.
- Bona Data Editor. Unity editor plugin for manipulating assets of specific types.
- Bullet Pattern Editor Unity. Editor for authoring shoot-em-up bullet patterns.
- CAFU Core. Clean-architecture framework for Unity.
- CameraLib4U. Third-person chase-camera system for Unity.
- CarPaint. Car paint material for the Unity Standard Assets car.
- Chanquo. Partial Go-channel implementation for Unity.
- CharacterController2D. 2D controller that behaves like Unity's CharacterController component.
- Charon Unity3D. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
- Cheatography Unity Cheatsheet. Hotkey reference for the Unity editor.
- Chest Of Property Drawers. Collection of small reusable Unity property drawers.
- ClassTypeReference for Unity. Serializable references to System.Type with a custom property drawer for dropdown class selection.
- CO2. Android plugin generator for Unity.
- ColorPalette. Lightweight color palette asset for Unity.
- Colorus. Coloring book game for web and iOS made with Unity.
- Command Terminal. In-game console and command terminal for Unity.
- Complete Unity 2018 Game Development. Companion code for the Complete Unity 2018 Game Development book.
- Constellation. Visual scripting language for Unity, no code required.
- Coop Design. Prototype for runtime cooperative level design in Unity.
- CoroutineChain. Chainable coroutine helper for Unity.
- CosineGradient. Cosine gradient generator for Unity.
- Cpp Unity TCP Client Server. Sample Unity TCP client with a C++ (Boost) server.
- CropTexture. Crop and resize textures in the Unity editor.
- Crystal AI. Utility-based AI framework for C# and Unity.
- CUDLR. Console for Unity debugging and logging remotely.
- CurveTexture. Encode arbitrary curves into textures and apply them to materials or shader properties.
- Custom 2D Colliders. Custom 2D colliders for Unity.
- DataRenderer2D. Generates line and polygon meshes in Unity.
- DeadSimple Pixel-Perfect Camera. Pixel-perfect orthographic camera script for 2D Unity scenes.
- Deform. Deformer system for Unity meshes.
- DeltaDNA Unity SDK. deltaDNA analytics and smartads mediation SDK for Unity games.
- Devdog UnityTips Compilation. Collected Unity tips and tricks posted by developers.
- Dissonance. Real-time voice chat asset for Unity multiplayer.
- DownloadManager.cs. Download manager gist for Unity.
- DT Compile Time Tracker. Unity editor extension that tracks compile time.
- DTCommandPalette. Command palette for Unity to run methods and open scenes.
- Dual Quaternion Skinning for Unity. Dual quaternion skinning implementation for Unity.
- EasingCore. Simple easing-function implementation for Unity.
- EasyMOBA. MOBA game template for Unity.
- ECS Tween. Unity tweening system built on ECS that also works with GameObjects.
- ECSRx.unity. Reactive ECS framework for Unity built on UniRx.
- Edge Detect Post Processing Unity. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
- Enhanced Scroll View. 3D scroll view for Unity (NGUI and uGUI support).
- EnumDispatcher. ECS-backed C# enums as Flux/Redux actions in Unity.
- EpPathFinding3D.cs. 3D jump-point-search pathfinding for cube-based games in C#.
- EZ Item Editor. Game data editor for Unity for entering, maintaining, and consuming game data.
- EzySlice. Mesh slicer framework for Unity, written in C#.
- Firestorm. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
- Fixed Function States from Materials (gist). Aras Pranckevicius gist on driving fixed-function render states from materials and scripts in Unity.
- FlexibleUI Unity. Multiple GUI theme system for Unity.
- Fluid Behavior Tree. Code-first behavior tree micro-framework for Unity.
- Flurry Unity Plugin. Flurry analytics library for Unity on Android and iOS.
- FrameDump. Exports image sequences from Unity.
- Fungus. Unity library for building illustrated interactive-fiction and visual-novel games.
- Futile. A code-first 2D framework for Unity.
- Game View Maximizer. Maximizes the Unity game view with a keyboard shortcut.
- GameAI Movement. NPC movement algorithms built in Unity for an AI-for-games university course.
- GameFramework (EllanJiang). Game framework for Unity that encapsulates common game modules and standardizes the development process.
- GameFramework (FlipWebApps). Free Unity framework adding common game systems and features.
- Gamekit3D. Official Unity 3D game kit sample project from Unity Technologies.
- Gendarme. Mono rule-based static analysis tool, usable on Unity project assemblies.
- Get Social Deep Linking Activity.java. Gist activity that captures onNewIntent deep links missed by Unity when backgrounded.
- GetSocial Unity SDK. GetSocial social SDK and demo for Unity.
- GitHub: mob-sakai. GitHub profile with open-source Unity tools and effects.
- GitHub: mrzapp. GitHub profile with open-source Unity tools and utilities.
- Gizmos. Draw runtime gizmos in builds and the editor in Unity.
- GOAP. Goal-oriented action planning AI for Unity.
- Good Coding Practices in Unity. Trello board of good coding practices for Unity.
- Google Analytics Plugin for Unity. Google Analytics plugin for Unity.
- Google Mobile Ads Unity Plugin. Official Unity plugin for the Google Mobile Ads SDK.
- Google Sheets Unity. Read data from private Google Sheets into Unity (read-only).
- Graphmesh. Graph-based procedural mesh generation inside the Unity editor.
- Green Mamba Stealth. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
- Guitar Hero Unity. Guitar Hero fan game made in Unity.
- HermodToolkit. A set of 2D tools for Unity.
- HexTiles. Hex tile editor for Unity.
- HiSocket. Lightweight socket library for Unity and C# projects.
- Hogwarts. Open-source Harry Potter sandbox game made in Unity.
- How to Set Up Unity's VR Editor (EditorVR). Tutorial on setting up Unity's experimental EditorVR.
- Hydrogen CSharp. C# framework for Unity providing collections, utilities, and helpers.
- Ico Sphere Creator. Icosphere mesh creation tool for Unity.
- Imgui Unity. Dear ImGui integration for Unity.
- In-Game Editor UI. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
- InfinityScroll. Makes Unity ScrollRects scroll infinitely.
- iOS Unity Vuforia Guide. Guide to integrating Unity + Vuforia into a native iOS app.
- iTween Expansion. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
- Jitter Physics. C# real-time physics engine ported into Unity.
- JourneySand. Unity project reproducing the sand rendering style of Journey.
- JSONObject. JSONObject parsing library for Unity.
- JWT for Unity. JSON Web Token implementation for Unity / .NET 3.5+.
- KEngine. Unity asset bundle framework (LGPL).
- KinoBloom. Bloom post-processing effect for Unity.
- KinoObscurance. Screen-space ambient obscurance image effect for Unity.
- KlakHap. HAP video player plugin for Unity.
- KlakSyphon. Syphon video-sharing plugin for Unity on macOS.
- Knight Windjson. JSON parser for Unity.
- Knowledge Representation. Small Unity project showing AI responding to changes in the game world.
- Koch's Fractals. Koch fractals demo for Unity.
- kode80SSR. Open-source screen-space reflections for Unity 5.
- L Systems In Unity. L-system rewriting for modeling plants, letting you generate plants in Unity games.
- Leading Ones (LeadingOnesVR). Quick look at Unity's EditorVR.
- LibPdIntegration. libpd (Pure Data) audio wrapper for Unity.
- Light Probes Placement. Unity project showing automatic light probe placement via the LightProbesVolumes package.
- LINQ to GameObject for Unity. Traverse the GameObject hierarchy using LINQ.
- Live2D with Unity. Imports Live2D models and reads mtn motion files in Unity.
- Lochie Westfall. YouTube channel with Unity VR tutorials.
- log4net.unity. log4net helpers and a UnityEngine.Debug appender for Unity.
- Loxodon Framework. MVVM framework for Unity with data binding, localization, and uGUI support.
- LuaProfiler For Unity. Profiler for Lua inside Unity.
- MafiaUnity. Open-source Mafia game framework for Unity.
- Marschner Hair Unity. Marschner hair shading model implemented in Unity.
- MassiveNet. Unity UDP networking library for high-CCU, multi-server architectures.
- Master Unity Handles. Examples of custom handles in the Unity editor.
- MeshDecimator. Mesh decimation library for .NET and Unity.
- Message Pack Grid View. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
- MessagePack CSharp. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
- Metaverse Standards Forum. YouTube channel of the Metaverse Standards Forum, with talks and panels.
- Minesweeper. Tile-based Minesweeper with high scores made in Unity.
- MiniMap. Minimap and radar system for Unity.
- Missing References Unity. Unity editor extension for finding missing object references.
- MLAPI. Game networking framework for Unity (now Netcode for GameObjects).
- MMD for Unity. MikuMikuDance model and motion importer for Unity.
- MOBA CSharp Unity. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
- Msgpack Unity3D. MessagePack and JSON serializer for Unity.
- MVPScriptGenerator4Unity. MVP script generator for the Unity editor.
- My S7 Pro Sim Lib. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
- Nakama Unity. Unity client for the Nakama game server.
- Naphier Gists. Collection of reusable Unity code gists.
- NATPunchthroughClient. Example NAT punchthrough combined with Unity's UNet HLAPI.
- NAudio Unity. Port of NAudio to the Mono subset used by Unity.
- NaughtyAttributes. Inspector attribute extensions for Unity.
- NaughtyCharacter. Third-person character controller for Unity.
- NDocumentation. Documentation window for the Unity editor that displays rich-text pages.
- Net Peeweek Console. Interactive runtime console for Unity, distributed as a package.
- NGTools. Unity editor extensions and tools by Napland Games.
- Node Inspector. Node graph editor extension for Unity.
- NPBehave. Event-driven behavior trees for Unity.
- NVIDIA Hair Works Integration. NVIDIA HairWorks hair simulation integration for Unity.
- OpenConvo. Open-source dialogue framework for Unity.
- OpenEd. Open-source runtime editor for Unity.
- OpenFile. Open-source serialization for Unity.
- OpenFramework. Lightweight Unity framework with dependency injection.
- OpenGUI. Open-source GUI framework for Unity.
- Openpath. Open-source pathfinding for Unity.
- OpenStash. Open-source inventory framework for Unity.
- OSMTrafficSim. Traffic simulation built on Unity ECS.
- P2P.NET. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
- Pacman. Pacman clone with original AI made in Unity.
- Path. Pathfinding library for Unity.
- PBD Fluid in Unity. Position-based-dynamics fluid simulation running on the GPU in Unity.
- Pedometer API. Native pedometer API for Unity on mobile.
- PerfAssist. Performance and profiling components for Unity development.
- Perfect Spheres. System for rendering spheres cheaply and accurately in Unity.
- Physical Camera. Official Unity component describing physical camera attributes.
- Pitaya. Go game server framework with clustering and client libraries, including Unity via the C SDK.
- Pixel Camera 2D. Pixel-perfect camera with scaling options for 2D games.
- Pixel Render Unity3D. Real-time rendering of 3D scenes as 2D pixel art in Unity.
- Pixel Sprite Generator Unity. C# port of PixelSpriteGenerator for Unity.
- PNGCS. PNG encoding and decoding for Unity.
- Pomelo Unity Client. Unity client for the Pomelo distributed Node.js game server.
- PPOL. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
- ProbePolisher. Light probe editor for Unity.
- Procedural Level Generator Unity. Unity plugin for procedural dungeon generation.
- ProceduralMesh. Simple procedural mesh generation for Unity.
- ProjectRider Unity. JetBrains Rider integration for Unity.
- Protobuf3 for Unity. Protocol Buffers v3 runtime for Unity (.NET 3.5).
- Psd2UnityImporter. PSD importer for Unity.
- QuadWarp. Quad-warp projection sample for Unity.
- Quickfracture. Mesh fracture and destruction effect for Unity.
- Ray Marching. Ray marching of signed distance functions in Unity, by Sebastian Lague.
- Raywenderlich.com Unity Cheatsheet. Cheatsheet of common Unity development problems and fixes.
- RecyclerKit. Object pool manager for Unity.
- Reflected Inspector. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
- Reign Unity Plugin. Cross-platform unified API plugin for Unity.
- Render Queue. Render queue editor extension for Unity.
- Reorderable Inspector. Automatic reorderable lists for Unity component inspectors.
- Reorderable List Editor Field for Unity. Drag-to-reorder list field for Unity inspectors.
- Resharper Unity. JetBrains ReSharper and Rider plugin for Unity.
- RestClient (proyecto26). Promise-based HTTP and REST client for Unity, with callback support.
- RestClient (Unity3dAzure). REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
- Restifizer Unity3D. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
- RiderProxy. Unity support for both ReSharper and Rider.
- RPGCore. Framework for building RPG games and mechanics in Unity.
- Runtime Unity Editor. In-game inspector and debugging tools for Unity applications.
- San Andreas Unity. Open-source port of GTA San Andreas to Unity.
- SceneHistory Unity. Open scenes quickly from a custom scene history, with additive support.
- Script Templates for Unity. Editor window that generates C# source stubs for Unity.
- ScriptableObject Architecture. Makes ScriptableObjects a core part of your Unity architecture.
- ScriptFinder. Unity editor extension to find script references across a project.
- SDF Gen Unity. Signed distance function generator running inside Unity.
- SearchTools. Search tools for the Unity editor.
- Selection History Navigator. Unity editor extension to navigate between object selections.
- SerializableCallback. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
- Serialized Parameter Unity. Attribute that persists field data between Unity play-mode sessions.
- SetProperty. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
- Settings Unity. Settings management utility for Unity.
- Shapes. Hand-drawn meshes and vector shapes for Processing and Unity.
- Shortcuter. Shortcut utility for Unity.
- Show Toast Unity Android.cs. Gist showing native Android toast messages from Unity.
- Signals (UnityPatterns). Editor-driven signal/event system for Unity.
- Signals (yankooliveira). Type-safe lightweight messaging library for Unity.
- Simple ECS. Example of Unity's Entity Component System, inspired by Roll-a-ball.
- Simple Light Probe Placer. Simple tool for placing light probes in Unity scenes.
- SmartData. Editor-driven Unity framework for connecting data and events, designer-friendly.
- Smrvfx. Example passing skinned-mesh data into the Unity VFX Graph.
- SonarFx. Sonar scanning effect for Unity.
- SpacePuppy Unity Framework 3.0. Collection of tools for making games in Unity.
- SpatialOS GDK for Unity. SpatialOS game development kit for Unity. Discontinued.
- Spine Runtimes. Spine 2D animation runtimes, including a Unity runtime.
- SpriteDicing. Unity extension for reusing sprite texture areas to cut memory.
- SpriteMaker. Tool for making sprites inside Unity.
- Sproto Unity. Demo of using sproto-csharp in Unity.
- Static Blured Screen. Static (non-realtime) screen blur for Unity, handy as a dialog background.
- Strange Io C. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
- StyleBrowser. Editor window to browse all built-in Unity GUI styles.
- Super Character Controller. Custom character controller for Unity.
- Super Mario Bros AR Game. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
- Terrain Tool Samples. Official Unity terrain tools and brush asset samples.
- Texture3DPreview for Unity. Interactive previews of Texture3D assets in the Unity inspector.
- TexturePanner. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
- ThreeDScans. Scanned statue models from the Three D Scans project, optimized for real-time use.
- Tidy Up. Keeps Unity projects organized by sorting assets into designated folders.
- Time Flow Shiki. Timeline GUI skeleton for the Unity editor.
- TsiU AIToolkit CSharp. AI toolkit for Unity.
- TTConsole. Runtime debug console for Unity.
- Typogenic. Signed-distance-field text rendering for Unity.
- U Net Voice. Tiny voice chat implementation for Unity.
- U Texture Send Receive. Unity network texture sender and receiver for video and frame streaming.
- UDBase. Module-based Unity game template where controllers can be swapped without changing project source.
- uGUI LinkImageText. Adds inline links and images to Unity uGUI Text.
- uMVVM. Simple MVVM framework for Unity.
- UndoPro. Command-based undo system integrated with Unity's native undo/redo.
- UNet Controller. Character controller built for Unity's UNet networking system.
- Uni Android Vibration. Unity Android plugin for triggering device vibration.
- Uni Version Manager. Reads app and build version in Unity across editor, iOS, and Android.
- UniClipboard. Simple clipboard plugin for Unity.
- Unidux. Redux-style state architecture for Unity.
- UniGif. GIF image decoder for Unity.
- UniIosAudioService. Unity iOS plugin for playing iOS system sounds.
- UniLua. Pure C# implementation of Lua 5.2, compatible with Unity.
- UniteBerlin. Companion repo for the Unite Berlin talk on working faster in Unity.
- Unity 2D Platformer Controller. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
- Unity 5 Effects. Collection of effects for Unity 5.
- Unity A Star Navigation. A* navigation for Unity using Burst-compiled jobs.
- Unity Ableton Link. Ableton Link tempo-sync plugin for Unity.
- Unity Ads. Official Unity ad monetization SDK.
- Unity AI. AI behavior tree framework for Unity.
- Unity AR Foundation and MARS. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
- Unity Asset Usage Detector. Finds which objects reference the selected assets or objects in a Unity project.
- Unity Async Routines. Lightweight async coroutine library for Unity.
- Unity Atoms. Modular ScriptableObject-based architecture pieces for Unity.
- Unity Auth Manager. Example JWT-based authentication for a Unity app.
- Unity Beat Detection. Musical beat detection and audio spectrum analysis for Unity.
- Unity Bezier Solution. Bezier spline solution for Unity with utilities like constant-speed traversal.
- Unity Bitmap Drawing. Bitmap drawing API extension methods for Unity's Texture2D class.
- Unity BitmapFontImporter. Unity editor extension for importing bitmap fonts.
- Unity Camera Follow 2D. 2D camera-follow script for Unity.
- Unity Camera Shake. Pseudo-random camera shake using Perlin noise.
- Unity CameraSizeToVelocity2D. Script that scales camera size with target velocity.
- Unity Character Customization. Character customization demo for Unity.
- Unity Color Picker. Standalone color picker asset for Unity.
- Unity Color Wheel. Color picker element for the newer Unity uGUI system.
- Unity ColourLovers Importer. Unity editor tool to load colors and palettes from COLOURlovers.com.
- Unity Compact Field Attribute. Per-property label widths in the Unity inspector to stop labels getting cut off.
- Unity Delaunay. Delaunay/Voronoi library for Unity, with a simple destruction effect.
- Unity Documentation for VR. Unity manual section on VR development.
- Unity Dynamic Scroll View. Dynamic scroll view built on uGUI.
- Unity ECS Instanced Sprite Renderer. Performant sprite renderer example using Unity's ECS.
- Unity Editor Helper. Scripts that make editor scripting in Unity easier.
- Unity Editor Hotkeys. Unity manual page listing editor hotkeys.
- Unity Editor Icons. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
- Unity Editor Junkie. Editor scripts that improve working with the Unity editor.
- Unity Editor Snippets. Collection of Unity editor productivity helpers.
- Unity Editor Spotlight. macOS-Spotlight-style file search inside the Unity editor.
- Unity Editor Texel Density. Texel density checker for Unity.
- Unity EditorVR Experimental Build (blog). 2016 Unity blog announcing the experimental EditorVR build.
- Unity Elevator Compiler. Plugin that plays elevator music while Unity compiles your code.
- Unity Engine Analyzer. Roslyn analyzer for Unity that flags common performance pitfalls.
- Unity Events. Strongly typed event system for Unity with global and per-GameObject events.
- Unity Extensions.Inspect Inline. Inspect and edit object references inline and embed objects as subassets in Unity.
- Unity Extensions.Selection History. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
- Unity File Debug. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
- Unity File Extension. Shows file extensions in the one-column project window.
- Unity First Person View. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
- Unity Flurry SDK. Unity plugin for the Flurry analytics SDK.
- Unity Framework. Application framework for C# Unity game projects.
- Unity Frosted Glass. Frosted glass material made in Unity.
- Unity Good Practices. Unity best-practices reference from Futurice.
- Unity Inmediate Color Picker. Color picker for Unity in immediate-mode GUI.
- Unity Interface Reference. Serializable wrapper that holds a reference to an interface in Unity.
- Unity Jobs View Frustum Culling. View frustum culling jobs for Unity's job system.
- Unity Logs Viewer. View editor console logs inside the running game.
- Unity LoMenu. UI menu package for Unity.
- Unity Main Thread Dispatcher. Thread-safe way to run actions on Unity's main thread.
- Unity Math Reference. Game math reference, visualized in Unity.
- Unity Mecanim VR IK vs Final IK. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
- Unity Mesh Counter. Shows mesh data counters in Unity.
- Unity Mesh Simplifier (Unity-Technologies). Mesh simplification for Unity. Official Unity-Technologies fork.
- Unity Mesh Simplifier (Whinarn). Mesh simplification for Unity.
- Unity Mesh Triangulator. Mesh triangulator for Unity, forked from alexmuab's version.
- Unity Movement AI. Steering-behavior movement scripts for NPCs in Unity.
- Unity Native Scripting. Write Unity scripts in C++.
- Unity Neural Network. Simple neural network implemented in C# for Unity.
- Unity Non Null. [NonNull] attribute for fields and classes in Unity.
- Unity Object Pool. Object pool and manager for Unity.
- Unity Object Pooler. Simple object pool for Unity.
- Unity Open API. RESTful API client generator for Unity.
- Unity Optix Plugin. Example Unity plugin for NVIDIA OptiX.
- Unity Package Manager Lifecycle. Unity blog explaining the Package Manager release lifecycle.
- Unity Path Finding. Dijkstra shortest-path finding for Unity.
- Unity Pause Menu. Open-source pause menu for Unity, originally built for the game New Horizons.
- Unity Physics CSP. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
- Unity Pixel Camera. Resolution-independent pixel-perfect camera for Unity.
- Unity Plane Mesh Splitter. Script to split any mesh into smaller chunks.
- Unity Preview Generator. Generates preview textures and icons for Unity models and sprites.
- Unity Procedural Flower. Procedural flower generator for Unity.
- Unity PSD Layout Tool. Imports Photoshop .psd files into Unity.
- Unity QuickPool. Simple object pooling toolkit for Unity.
- Unity Raytracer. Ray tracing demo built in Unity.
- Unity Remote 4 (iOS/tvOS). Unity Remote app to preview play mode on iOS and tvOS devices.
- Unity Resource Checker. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
- Unity Routines. Coroutine replacement for Unity with hierarchical routines and pooling.
- Unity Rulers. Ruler editor to measure distances between objects in the Scene view.
- Unity RuntimeCodeExecuter. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
- Unity Rust Plugin. Example of writing a Unity native plugin in Rust.
- Unity Scene Camera Controller. Drive a runtime camera like the SceneView camera.
- Unity Scrolly. Touch/drag scroll list using Unity GUI (4.6+).
- Unity SemVer. SemVer 2.0.0 implementation for Unity.
- Unity Serializer NG. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
- Unity Simple File Browser. uGUI-based runtime file browser for Unity, draggable and resizable.
- Unity SimpleUsefulGizmos. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
- Unity Singleton MonoBehavior. Singleton pattern implementation for Unity MonoBehaviours.
- Unity Snippets. Unity code snippets for various IDEs.
- Unity Socket IO. Socket.io client for Unity.
- Unity Stb Easy Font. Port of stb_easy_font.h to Unity and C#.
- Unity Symlink Utility. Editor extension that adds a menu item to add folders as symlinks in Unity.
- Unity Texture Packer. Combines color channels from different textures into a single output.
- Unity Timeline Conditions. Experimental port of Animator conditions to Timeline events.
- Unity Timeline Sync. Synchronize multiple Unity Timelines over UDP.
- Unity Timelord Blender. Demo of custom blending for Unity Timelines.
- Unity Tools. VS Code extension with tools for Unity development.
- Unity UI Extensions. Extra controls and components for the Unity uGUI system.
- Unity UI Polygon. Polygon renderer for the Unity UI system.
- Unity Unet Movement. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
- Unity VariableTileLayout. Pinterest-style variable tile layout for Unity UI.
- Unity Virtual Reality. Unity's official documentation on developing virtual reality applications.
- Unity Visual Behavior Tree. Reactive visual-scripting behavior tree tool for Unity 2018+.
- Unity Voxel Tools. Collection of voxel utilities for Unity. Experimental.
- Unity VS Toolbox. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
- Unity Wave Function Collapse. Wave Function Collapse procedural generation for Unity.
- Unity Web Socket. WebSocket client for Unity.
- Unity Webview. WebView overlay plugin for Unity on Android, iOS, Web Player, and macOS. Windows is unsupported.
- Unity.Library.eppz. Collection of utility libraries for Unity.
- Unity.ProceduralContentGeneration Terrain. Procedural terrain content generation for Unity.
- Unity2D Components. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
- Unity3D Async Await Util. Helpers that make async/await easier to use in Unity.
- Unity3D Automatron. Automation tool for Unity.
- Unity3D ComponentAttribute. Attribute that auto-loads components in Unity.
- Unity3D Extensions. Extension and utility methods for Unity.
- Unity3D Official Blog. News and development insights from Unity.
- Unity3D PerlinCameraShake. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
- Unity3D Prefab Pool. Simple prefab pool for Unity.
- Unity3D Quick Search. Command palette for Unity.
- Unity3D Script Library. Collection of reusable Unity C# scripts.
- Unity3D Sound Manager. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
- Unity3DPolylineEditor. 2D polyline editor for Unity.
- Unity3DVim. Vim editor integration for Unity on Linux.
- UnityComponent. Resource and component management helpers for Unity.
- UnityEffects. Collection of free effects for Unity.
- UnityExtensions MeshIntersection. Raycast against one or more meshes in Unity.
- UnityGameFramework Template. Starter project template based on UnityGameFramework.
- UnityGraphicsProgramming Vol.2. Unity graphics programming techniques and shader samples, volume 2.
- UnityHelpers. Collection of helper scripts for Unity.
- UnityHTTP. TCP-based HTTP library for Unity.
- UnityIO. File manipulation API for Unity that wraps AssetDatabase.
- UnityOctree (Nition). Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
- UnityOctree (Unity-Technologies). Dynamic loose octree implementation for Unity in C#.
- UnityPhysics2D. Examples of Unity 2D physics components and features.
- UnityPooling. Optimized object pooling for Unity.
- UnityRandom. Random number library in C# for Unity.
- UnitySpline2D. A simple 2D spline library for Unity. Unmaintained.
- Unitystation. Open-source remake of Space Station 13 in Unity.
- UnityStudio. Tool for exploring, extracting, and exporting assets from Unity games and apps.
- UnitySVG. SVG renderer for Unity.
- UnityTetris. Tetris clone written in C# and rendered with Unity.
- UnityTile3D. Simple 3D tile editor for Unity.
- UnityTimer. Library for running actions after a delay in Unity.
- Universal Unity Hooks. Framework for hooking into and modifying methods in Unity games via DLLs.
- UniVoice. Peer-to-peer VoIP for Unity.
- UVPreview. Preview UV islands for textures in the Unity inspector.
- UXF. Framework for running human behavior experiments in Unity.
- Variable Infinite Scroll. Variable-size infinite scroll for Unity UI.
- VariableAssets. ScriptableObject variable assets for Unity.
- Vector Graphics Samples. Official Unity SVG and vector graphics sample project.
- Vexe Framework (VFW). Editor extension adding advanced inspector and editor extensibility to Unity.
- Volumetric Clouds. Volumetric clouds for Unity.
- Volumetric Lines Unity. Source for the Volumetric Lines Unity Asset Store asset.
- VoxBlend. Blend shape controller plugin for Unity.
- Voxel Mesh Generator. Generates voxel 3D meshes in Unity using greedy meshing.
- Voxelmetric. Efficient voxel framework for Unity.
- VoxelWorld. Voxel world demo built in Unity.
- VSCode Unity Code Snippets. Unity development code snippets for VS Code.
- VSCode Unity Debug Support. Official Unity debugging support for VS Code.
- VSCode Unity Integration. VS Code integration for Unity.
- Warfest Voxel Unity. Voxel game prototype made with Unity.
- WaveformProvider. Generates a texture that simulates waves in Unity.
- Weaver. Code-weaving framework for Unity, based on Fody.
- Web View Hook. Exposes the internal UnityEditor WebView API.
- WebRTC Unity Plugin. Cross-platform WebRTC support for Unity apps.
- Xamarin.Forms.Unity. Xamarin.Forms platform implementation for Unity.
- xNode BehaviourTree. Behaviour tree built on the xNode node editor for Unity.
- yaSingleton. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.