Resources tagged: opensource-alt
1185 curated 3D resources tagged opensource-alt (Tech). Browse all tags.
- .hips plugin. GitHub repo of assorted Houdini experiments and example files by lcrs.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - (2014) Ray tracing with OpenGL Compute Shaders tutorial. Detailed ray tracing tutorial series using OpenGL (LWJGL) by Kai Burjack.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 2D Tech Demos plugin. Official Unity tech demos for 2D features.
in Game Development → Unity Engine: Resources - 360 Gaussian Splatting tool. Generate gaussian splatting directly from 360 images.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3D Game Shaders (source) reference. Open-source project with resources on learning 3D game shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 3D Gaussian Splatting (INRIA reference impl) reference. Official INRIA code for the 2023 3D Gaussian Splatting paper, with training, viewer and evaluation scripts.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3D Gaussian Splatting (joeyan reimpl) reference. Python/CUDA Gaussian Splatting reimplementation (MIT).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3D Gaussian Splatting (WangFeng18 reimpl) reference. Python/CUDA Gaussian Splatting reimplementation (MIT).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 3DGS Converter tool. Format conversion tool for 3D Gaussian Splatting data.
in Tools, Pipeline & Utilities → Conversion Tools - 3DGS.cpp tool. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 3DN BIP tool. Fast image-preview Python library for Blender, a bpy.utils.previews drop-in replacement.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - 3DTopia software. Open-source text-to-3D pipeline (coarse → refined).
in Software Reference → AI 3D Generation Software - 4D Gaussian Splatting reference. Dynamic scenes (CVPR 2024).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - 50 Unity Tips reference. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
in Game Development → Unity Engine: Resources - A Crack In The Slab plugin. Recreation of a Dishonored 2 effect in Unity.
in Game Development → Unity Engine: Resources - A Frame software. An easy web framework for building 3D/AR/VR experiences.
in Software Reference → Game Engines: Free & Open Source - A Star Pathfinding for Unity plugin. Multithreaded 3-axis A* pathfinder for Unity.
in Game Development → Unity Engine: Resources - A Trip Through The Graphics Pipeline reference. Book version of Fabian Giesen's blog series on how the GPU graphics pipeline works.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - A-Frame VR plugin. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
in Game Development → XR, AR & VR: Resources - Acl Ue4 Plugin plugin. Official Animation Compression Library plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Actors Unity3d Framework tool. Decouples data from behavior in Unity.
in Game Development → Unity Engine: Resources - Adic plugin. Lightweight dependency injection container for Unity.
in Game Development → Unity Engine: Resources - AdMob Unity Plugin plugin. Unity extension for placing AdMob banners in Android games.
in Game Development → Unity Engine: Resources - Advanced Blender Add-on reference. Starter kit and annotated design patterns for advanced Blender addon development.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - AElib plugin. Free tools by Nick Taylor (ManVsMachine).
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - AFX plugin. Everyday compositing plugins for Nuke.
in VFX, Compositing & Virtual Production → Tech Art - Aga Miko/pixel Character Generator software. Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included.
in Software Reference → AI Image & Texture Generation Software - AI Companion plugin. Unity 5 AI learning project with behavior trees and A* pathfinding.
in Game Development → Unity Engine: Resources - AI For Artists reference. AI techniques applied to Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - AI Game Developer plugin. `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay.
in AI & Machine Learning for CG → AI-Assisted CG Tools - AI Render (Stable Diffusion in Blender) plugin. Blender addon that renders an AI image from a text prompt and your scene via Stable Diffusion.
in AI & Machine Learning for CG → AI-Assisted CG Tools - AirPeer plugin. WebRTC-based networking plugin for Unity.
in Game Development → Unity Engine: Resources - Akka.Unity.Sample reference. Sample running Akka.NET in Unity.
in Game Development → Unity Engine: Resources - AL USD Maya plugin. Animal Logic's Maya plugin for round-tripping USD scene data into Maya.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Alembic reference. Geometry/animation interchange format (Sony + ILM).
in Tools, Pipeline & Utilities → Pipeline Standards - ALS Community community. Replicated, optimized community fork of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - ALS Refactored plugin. Reworked C++ version of Advanced Locomotion System V4.
in Game Development → Unreal Engine: Resources - AndroidNative plugin. Call Java functions via JNI from Unreal Engine on Android.
in Game Development → Unreal Engine: Resources - AngryBots2 reference. Example Unity project from Unity Technologies demonstrating several features.
in Game Development → Unity Engine: Resources - AnimAide plugin. Free animation helper tools for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Animal Logic's USD Docker tool. Docker build scripts that fetch and compile Pixar USD and its open-source dependencies.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Animated Crosshairs UE4 asset-source. 17 ready-to-use animated UMG crosshair widgets with a demo scene.
in Game Development → Unreal Engine: Resources - AnimateDiff + ControlNet tool. Open-source controlled video animation from poses.
in Animation & Rigging → AI Motion Capture & Animation - Animation Nodes (GitHub) plugin. A node-based visual scripting system designed for motion graphics in Blender.
in Motion Graphics & Video → Motion Graphics: Inspiration - Animation Nodes (site) plugin. A node-based visual scripting system designed for motion graphics in Blender.
in Motion Graphics & Video → Motion Graphics: Inspiration - Animation Texture Baker plugin. Bakes legacy animations into textures, targeting ECS.
in Game Development → Unity Engine: Resources - Animator Timeline plugin. Timeline editor for Unity.
in Game Development → Unity Engine: Resources - Appleseed reference. Physically-based global illumination rendering engine.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ardour software. Open-source digital audio workstation for multitrack recording, editing and mixing.
in Software Reference → Audio Software - ArmorPaint software. Open-source texture painting.
in Software Reference → Material & Texture Creation Software - Armory3D software. Blender-integrated Haxe game engine.
in Software Reference → Game Engines: Free & Open Source - Articy Importer For Unreal plugin. Imports articy:draft narrative data into Unreal Engine.
in Game Development → Unreal Engine: Resources - Artimech plugin. Open-source visual scripting and state machine system for Unity.
in Game Development → Unity Engine: Resources - Aseprite software. Pixel art editor and sprite animation tool, sold commercially with its source code public on GitHub.
in Software Reference → 2D & Animation Software - Ashawkey/stable Dreamfusion software. A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.
in AI & Machine Learning for CG → 3D Generation - Asset Auditing Tools plugin. Official Unity editor tools to audit project assets and fix errors.
in Game Development → Unity Engine: Resources - Assimp (GitHub) tool. Open-source library, 40+ 3D format import (C/C++/Python).
in Tools, Pipeline & Utilities → Conversion Tools - Assimp (site) tool. A portable Open-Source library to import various well-known 3D model formats in a uniform manner.
in Tools, Pipeline & Utilities → Conversion Tools - Astar Pathfinding plugin. 2D A* pathfinding for Unity.
in Game Development → Unity Engine: Resources - Async Loading Screen plugin. Configure an async loading screen system from Unreal Engine project settings.
in Game Development → Unreal Engine: Resources - Atlas Unity tool. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
in Game Development → Unity Engine: Resources - Audacity software. Free open-source audio editor and recorder.
in Software Reference → Audio Software - Audio Analysis Tools plugin. Audio analysis functions for Unreal Engine. Pairs with Runtime Audio Importer.
in Game Development → Unreal Engine: Resources - AudioCraft (MusicGen / AudioGen / EnCodec) tool. Meta's open audio generation stack. MusicGen for music, AudioGen for SFX, EnCodec for neural audio compression.
in AI & Machine Learning for CG → AI Audio & Music - AudioRecorder plugin. Audio recorder component for Unity.
in Game Development → Unity Engine: Resources - AudioTexture plugin. Generates a Unity Texture2D from an AudioClip.
in Game Development → Unity Engine: Resources - Aurora tool. A real-time path tracing renderer that enables fast product visualizations.
in Software Reference → Render Engines - Auto Save Scene plugin. Unity editor helper that auto-saves the scene to minimize lost work.
in Game Development → Unity Engine: Resources - AutoMask plugin. Machine-learning automatic rotoscoping addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - AutoRemesher software. Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry.
in Software Reference → Retopology & UV Software - AutoRemesher Blender Bridge plugin. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Autoya plugin. Thin application framework for Unity.
in Game Development → Unity Engine: Resources - Avidemux software. Simple OSS cut/filter/encode tool. Not a full NLE.
in Software Reference → Video Editing Software - Awesome ComfyUI reference. Curated custom nodes collection.
in AI & Machine Learning for CG → ComfyUI Ecosystem - Awesome Stock Resources reference. A collection of links for free stock photography, video and Illustration websites.
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - AwesomeBump software. Generate normal, height, specular or ambient occlusion textures from a single image.
in Software Reference → Material & Texture Creation Software - axys software. A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17.
in Software Reference → Game Engines: Free & Open Source - AYON (Ynput) software. Open-source VFX/animation pipeline platform; successor to OpenPype (archived).
in Software Reference → Pipeline & Production Management Software - Babylon.js software. JavaScript 3D engine/framework for browser games and apps.
in Software Reference → Game Engines: Free & Open Source - Bangingcuts plugin. Cuts audio and video clips on audio peaks, removing silences. On recent Blender, install the install.py file instead of the zip.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Barebones Master Server tool. Master server framework for Unity.
in Game Development → Unity Engine: Resources - Basic Multiplayer Unity reference. Fast-Paced UDP Client-Server implementation.
in Game Development → Game Dev Tools: Networking & Multiplayer - Beautiful Text Outline for Unity UI plugin. Text outline and vertex effects for Unity UI.
in Game Development → Unity Engine: Resources - Bep In Ex tool. Unity game patcher and plugin framework for modding shipped games.
in Game Development → Unity Engine: Resources - Bespoke Synth software. Open-source modular DAW where patch cables rewire the signal path while it plays.
in Software Reference → Audio Software - Better Defines plugin. Manage preprocessor directives in Unity.
in Game Development → Unity Engine: Resources - Bevy software. Rust data-driven ECS game engine.
in Software Reference → Game Engines: Free & Open Source - BezierCanvas plugin. Illustrator pen-tool style bezier editor for Unity.
in Game Development → Unity Engine: Resources - Bfxr software. Retro and chiptune SFX generator (browser and desktop).
in Software Reference → Audio Software - bgfx tool. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Bino tool. 3D video player with support for 180/360 video and VR headsets.
in Game Development → XR, AR & VR: Resources - Bitbybit Free tier software. Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends.
in Software Reference → CAD Software - BitpackingTools reference. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
in Game Development → Unity Engine: Resources - Bitstrap plugin. BitCake's collection of Unity workflow tools.
in Game Development → Unity Engine: Resources - Ble Utilities Unreal plugin. Scan, connect to, and subscribe to Bluetooth LE devices from Unreal Engine.
in Game Development → Unreal Engine: Resources - Blend4Web software. JavaScript framework for interactive 3D in browsers. Blender integration.
in Software Reference → Game Engines: Free & Open Source - Blender software. Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX.
in Software Reference → 3D Software: Free - Blender Addon PBR plugin. Blender addon adding a material panel that builds Metallic/Roughness or Specular/Gloss node setups on the Principled BSDF.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Blender Addon Tester tool. Pytest-based test harness for running Blender addon tests inside a target Blender version.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Addons plugin. Helper addons by Antonio Vazquez.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender CLI Rendering tool. Python scripts for rendering images with Blender from the command line.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Colab plugin. Python script to render Blender scenes on Google Colab. Cycles only.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Data Visualisation plugin. Loads data into Blender and builds visualisations.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Debugger For Vscode plugin. Addon for remote-debugging Blender from VS Code or Visual Studio.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender For Unreal Engine plugin. Exports Blender content to Unreal Engine.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Kitti plugin. Renders large point clouds and voxel grids in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Launcher tool. Standalone client for managing official Blender builds.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Manager tool. Standalone app for Blender auto-update, project management, time tracking, addon control and render management.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Metaverse Addon plugin. Toolset for creating content for metaverse platforms like High Fidelity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender NLA Midi Copier plugin. Creates MIDI-driven animations from Blender's Nonlinear Animation view.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Pyblish plugin. Pyblish publishing-pipeline integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Sculpt Tools plugin. Base-mesh sculpting tools for Blender, ZSphere-style.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender to Unity FBX plugin. Blender addon that exports FBX files with correct axes and scale for Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender Updater CLI tool. Command-line version of BlenderUpdater.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Version Manager tool. Minimal download manager for Blender builds.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Vscode plugin. VS Code extension for Blender addon development.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender XR plugin. VR and mixed-reality interface for editing Blender scenes with a headset and controllers.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenderProc tool. A procedural Blender pipeline for photorealistic training image generation.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - BlenderSynth plugin. Blender scripting for generating synthetic datasets at scale.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BlenderUpdater tool. Download and install Blender nightly builds with one click.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - BlendyPose plugin. Webcam motion capture inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blitz3D software. 3D BASIC-like programming language for fast 3D desktop games.
in Software Reference → Game Engines: Free & Open Source - Bomber inspiration. Open-source Bomberman multiplayer game made in Unreal Engine 5.
in Game Development → Game Dev Tools: Networking & Multiplayer - Bone Widget plugin. Helps make custom bone shapes for Blender rigs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bonzomatic tool. Live-coding editor for OpenGL pixel shaders, where the results appear on background as you edit the code.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Bootstrap Icons asset-source. 2000+ official open-source SVG icons from the Bootstrap team.
in Assets & Libraries → Icons - Box2D v3 tool. 2D physics engine rewrite by Erin Catto.
in Game Development → Game Dev Tools: Physics Engines - Box2D.NET reference. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
in Game Development → Game Dev Tools: Physics Engines - Brackeys (Godot) channel. Returned in 2024 with Godot content.
in Game Development → Godot: Learning - Brush tool. Cross-platform Gaussian Splatting reconstruction and viewer (Rust/wgpu), runs in browser.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Building Tools plugin. Building-generation addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bullet Pattern Editor Unity plugin. Editor for authoring shoot-em-up bullet patterns.
in Game Development → Unity Engine: Resources - ButtleOFX software. Simple open-source node-based compositing software.
in Software Reference → VFX & Compositing Software - CAFU Core plugin. Clean-architecture framework for Unity.
in Game Development → Unity Engine: Resources - Camera Shakify plugin. Adds realistic camera shake to Blender cameras.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CameraLib4U plugin. Third-person chase-camera system for Unity.
in Game Development → Unity Engine: Resources - Capsule plugin. Export manager for sharing assets between Blender and Unreal/Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CarPaint plugin. Car paint material for the Unity Standard Assets car.
in Game Development → Unity Engine: Resources - cashgenUE plugin. Runtime procedural terrain generator for Unreal Engine.
in Game Development → Unreal Engine: Resources - CasparCG tool. Layer-based real-time compositor that plays out professional graphics, audio, and video to multiple broadcast outputs.
in VFX, Compositing & Virtual Production → Virtual Production - CelShader reference. Cel shader project for Unreal Engine 4.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CensoredUE4 plugin. World-space area censoring (mosaic/blur) attachable to any actor.
in Game Development → Unreal Engine: Resources - Ceramic software. Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity.
in Software Reference → Game Engines: Free & Open Source - Cesium for Unreal plugin. Brings 3D geospatial tiles and globes into Unreal Engine.
in Game Development → Unreal Engine: Resources - CGAL software. A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library.
in Software Reference → Pipeline & Production Management Software - CGCmake tool. CMake modules for CG apps.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - CGRU software. CG tools pack that includes AFANASY, a free open-source render farm manager.
in Software Reference → Pipeline & Production Management Software - Chanquo plugin. Partial Go-channel implementation for Unity.
in Game Development → Unity Engine: Resources - CharacterController2D plugin. 2D controller that behaves like Unity's CharacterController component.
in Game Development → Unity Engine: Resources - CharMorph plugin. Open source character creation tool for Blender, a rewrite of the now-unmaintained MB-Lab.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Charon Unity3D plugin. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
in Game Development → Unity Engine: Resources - Cheetah Texture Packer tool. High efficient and fast 2D bin packing tool.
in Game Development → Game Dev Tools: Sprite & VFX - Chest Of Property Drawers plugin. Collection of small reusable Unity property drawers.
in Game Development → Unity Engine: Resources - Chisel.Prototype plugin. Work in progress prototype for the Chisel Level Editor, for Unity.
in Game Development → Game Dev Tools: Level Design - Circular Color Picker Unity reference. Shader and script for a circular color picker.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - City Roads tool. Generate road maps of any city as vector art.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - ClassTypeReference for Unity plugin. Serializable references to System.Type with a custom property drawer for dropdown class selection.
in Game Development → Unity Engine: Resources - CloudCompare software. A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a.
in Software Reference → Photogrammetry & Scanning Software - CO2 plugin. Android plugin generator for Unity.
in Game Development → Unity Engine: Resources - COA Tools plugin. 2D cutout animation suite for Blender, similar to Spine or Spriter.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Coalition software. Render-farm manager from Mercenaries Engineering (makers of Guerilla Render).
in Software Reference → Pipeline & Production Management Software - Cocos Creator software. TypeScript mobile/web game engine.
in Software Reference → Game Engines: Free & Open Source - Cocos2d X software. C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms.
in Software Reference → Game Engines: Free & Open Source - CodeXL tool. AMD tool suite with a debugger, profiler, and frame/shader analysis.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cog Video X software. Tsinghua/Zhipu open-source, multiple sizes.
in Software Reference → AI Video Generation Software - COLMAP software. A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface.
in Software Reference → Photogrammetry & Scanning Software - ColorPalette plugin. Lightweight color palette asset for Unity.
in Game Development → Unity Engine: Resources - Colorus reference. Coloring book game for web and iOS made with Unity.
in Game Development → Unity Engine: Resources - Colyseus tool. Node.js multiplayer framework.
in Game Development → Game Dev Tools: Networking & Multiplayer - Colyseus Unreal tool. Colyseus Multiplayer SDK for Unreal Engine.
in Game Development → Game Dev Tools: Networking & Multiplayer - Comfy UI Blender AI plugin. Run ComfyUI workflows inside Blender.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Comfy UI Manager plugin. Install and manage custom nodes and dependencies.
in AI & Machine Learning for CG → ComfyUI Ecosystem - ComfyUI software. Node-based AI generator for image/video/3D/audio.
in Software Reference → AI Image & Texture Generation Software - Command Terminal reference. In-game console and command terminal for Unity.
in Game Development → Unity Engine: Resources - Commotion (Blender add-on) plugin. Blender add-on for motion graphics.
in Motion Graphics & Video → Motion Graphics: Inspiration - Complete Unity 2018 Game Development tutorial. Companion code for the Complete Unity 2018 Game Development book.
in Game Development → Unity Engine: Resources - Constellation plugin. Visual scripting language for Unity, no code required.
in Game Development → Unity Engine: Resources - ControlNet tool. Depth/pose/edge control for precision CG workflows.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Coop Design plugin. Prototype for runtime cooperative level design in Unity.
in Game Development → Unity Engine: Resources - CopperCube software. CopperCube is an all-in-one 3D game engine. Very easy to use.
in Software Reference → Game Engines: Free & Open Source - CoroutineChain reference. Chainable coroutine helper for Unity.
in Game Development → Unity Engine: Resources - CorridorKey tool. Corridor Crew's open keying tool. AI-driven chroma key for VFX work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cortex tool. Libraries for VFX software development.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - CosineGradient plugin. Cosine gradient generator for Unity.
in Game Development → Unity Engine: Resources - CoTracker tool. Meta FAIR point tracker for video. Tracks arbitrary points jointly across frames. Useful for matchmove and roto prep.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cpp Unity TCP Client Server reference. Sample Unity TCP client with a C++ (Boost) server.
in Game Development → Unity Engine: Resources - CropTexture plugin. Crop and resize textures in the Unity editor.
in Game Development → Unity Engine: Resources - Cross3D tool. Scene and node management abstraction.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Crystal AI plugin. Utility-based AI framework for C# and Unity.
in Game Development → Unity Engine: Resources - Csound software. Sound and music computing system with a text-based orchestra and score model.
in Software Reference → Audio Software - CUDLR reference. Console for Unity debugging and logging remotely.
in Game Development → Unity Engine: Resources - CurveTexture plugin. Encode arbitrary curves into textures and apply them to materials or shader properties.
in Game Development → Unity Engine: Resources - Custom 2D Colliders plugin. Custom 2D colliders for Unity.
in Game Development → Unity Engine: Resources - CvWrap tool. Open-source wrap deformer for Maya that binds one mesh to another, faster than the built-in wrap.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Cycles software. CPU/GPU path tracer. Bundled free with Blender.
in Software Reference → Render Engines - Dailies tool. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - darktable software. Open-source RAW photo editor for reference/texture processing.
in Software Reference → Misc 3D Utilities Software - Dash software. A free and open 3D game engine written in D.
in Software Reference → Game Engines: Free & Open Source - Data FX plugin. Loads and visualizes CSV data within Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - DataConfig plugin. Serialization framework for the Unreal property system.
in Game Development → Unreal Engine: Resources - DataRenderer2D plugin. Generates line and polygon meshes in Unity.
in Game Development → Unity Engine: Resources - DeadSimple Pixel-Perfect Camera plugin. Pixel-perfect orthographic camera script for 2D Unity scenes.
in Game Development → Unity Engine: Resources - Defold software. Lua-scripted engine for cross-platform 2D and 3D games, maintained by the Defold Foundation.
in Software Reference → Game Engines: Free & Open Source - Deform plugin. Deformer system for Unity meshes.
in Game Development → Unity Engine: Resources - DeltaDNA Unity SDK tool. deltaDNA analytics and smartads mediation SDK for Unity games.
in Game Development → Unity Engine: Resources - DEM Net Elevation API C# tool. Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - DEVA (Tracking Anything) tool. Decoupled video segmentation. Long-form, multi-object roto with text or click prompts.
in AI & Machine Learning for CG → AI-Assisted CG Tools - DevDuck channel. YouTube channel of DevDuck documenting indie game development with devlogs and tutorials.
in Game Development → Godot: Learning - Dialogic 2 plugin. Full-featured dialogue and timeline system.
in Game Development → Godot: Key Plugins & Addons - DiffRhythm software. Open-source full-song gen with vocals from lyrics.
in Software Reference → AI Audio & Music Generation Software - Diligent Engine software. Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan.
in Software Reference → Game Engines: Free & Open Source - DINOv2 reference. Meta self-supervised vision features. Strong general-purpose image embeddings. Useful as backbone for CG ML tasks.
in AI & Machine Learning for CG → Machine Learning for CG - Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats reference. Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - DJV software. Free professional image sequence viewer.
in Software Reference → Viewers & File Utilities - DotRecast tool. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
in Game Development → Game Dev Tools: AI & Procedural Generation - Dream Textures (Blender) plugin. Generate textures in Blender via Stable Diffusion, locally.
in AI & Machine Learning for CG → AI-Assisted CG Tools - DreamUV plugin. Manipulate UVs directly in the 3D viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - DT Compile Time Tracker plugin. Unity editor extension that tracks compile time.
in Game Development → Unity Engine: Resources - DTCommandPalette plugin. Command palette for Unity to run methods and open scenes.
in Game Development → Unity Engine: Resources - Dual Quaternion Skinning for Unity plugin. Dual quaternion skinning implementation for Unity.
in Game Development → Unity Engine: Resources - DungeonGenerator plugin. Procedural dungeon generator for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Dust3D software. Open-source quick base mesh generation.
in Software Reference → Misc 3D Utilities Software - EarthMesh Houdini plugin. Real-world meshes via Google API.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - EasingCore plugin. Simple easing-function implementation for Unity.
in Game Development → Unity Engine: Resources - Easy Json Parser tool. JSON parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Easy Proxy plugin. Creates VSE proxy files easily via FFmpeg.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Easy3D tool. A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - EasyBake plugin. One-click texture baking UI in the Blender 3D viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - EasyMOBA reference. MOBA game template for Unity.
in Game Development → Unity Engine: Resources - EasyMocap tool. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - EasyXMLParser tool. XML parsing library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ebitengine software. Open-source 2D game engine for the Go programming language.
in Software Reference → Game Engines: Free & Open Source - ECS Tween plugin. Unity tweening system built on ECS that also works with GameObjects.
in Game Development → Unity Engine: Resources - ECSRx.unity plugin. Reactive ECS framework for Unity built on UniRx.
in Game Development → Unity Engine: Resources - Edge Detect Post Processing Unity plugin. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
in Game Development → Unity Engine: Resources - EdgeFlow plugin. Adds two edge-loop operators for cleaner topology in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Editor2D plugin. Tile based level editor for Unity.
in Game Development → Game Dev Tools: Level Design - Effekseer software. Real-time VFX editor and runtime.
in Software Reference → VFX & Compositing Software - Embark Blender Tools plugin. Game-dev workflow tools for Blender, with standardized import/export and new object types.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Embree reference. High-performance ray tracing kernels that help engineers improve photorealistic rendering performance.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - emojillate tool. Pixellate an image into emoji.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Enhanced Scroll View plugin. 3D scroll view for Unity (NGUI and uGUI support).
in Game Development → Unity Engine: Resources - EnumDispatcher plugin. ECS-backed C# enums as Flux/Redux actions in Unity.
in Game Development → Unity Engine: Resources - Epic Games reference. Epic Games on GitHub. Official Unreal Engine and related repos.
in Game Development → Game Design & Theory - EpPathFinding3D.cs plugin. 3D jump-point-search pathfinding for cube-based games in C#.
in Game Development → Unity Engine: Resources - Example of Python scripts for 3D Studio Max, Maya and Blender reference. Sample Python scripts for 3ds Max, Maya, and Blender automation.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Extra Lights plugin. Blender addon adding physically based, photometric lighting presets to the Add menu.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - EZ Item Editor plugin. Game data editor for Unity for entering, maintaining, and consuming game data.
in Game Development → Unity Engine: Resources - Ez Sprite Sheet tool. Creates sprite sheets from animated GIFs.
in Game Development → Game Dev Tools: Sprite & VFX - EzySlice plugin. Mesh slicer framework for Unity, written in C#.
in Game Development → Unity Engine: Resources - F Spy Blender plugin. Official fSpy Blender importer.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - F Spy Maya tool. Unofficial fSpy Maya importer (one of several).
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - F Spy USD tool. Unofficial fSpy to USD converter.
in Tools, Pipeline & Utilities → Conversion Tools - f3d software. Fast 3D file viewer (glTF, STL, OBJ, USD, etc.).
in Software Reference → Viewers & File Utilities - F5 TTS software. Open-source zero-shot voice cloning TTS.
in Software Reference → AI Audio & Music Generation Software - Fairy GUI Unreal plugin. Flexible UI framework for Unreal Engine.
in Game Development → Unreal Engine: Resources - Fake Bpy Module tool. Fake Blender Python API modules for IDE code completion.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Falcor tool. A real-time rendering framework supporting DirectX 12 aiming to improve the productivity of research and prototype projects.
in Software Reference → Render Engines - Fast Noise Lite tool. Fast noise generation (Perlin, Simplex, Cellular).
in Game Development → Game Dev Tools: AI & Procedural Generation - FastSwitcher plugin. UMG widget switcher that loads only the active widget in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - FBX2glTF tool. Meta's CLI for FBX → glTF 2.0.
in Tools, Pipeline & Utilities → Conversion Tools - Fft Ocean reference. Fast Fourier Transform ocean rendering for Three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Field3D reference. Open-source library for storing voxel data.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Filament reference. PBR engine, available on all platforms (desktop, mobile).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Firestorm plugin. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
in Game Development → Unity Engine: Resources - Fish Audio software. Open-source TTS with voice cloning, fast and multilingual.
in Software Reference → AI Audio & Music Generation Software - Fish Net tool. High-performance Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - Flamenco (Blender render farm) software. Blender Foundation's free render-farm manager.
in Software Reference → Pipeline & Production Management Software - Flamenco (flamenco.io) software. From the Blender Foundation.
in Software Reference → Pipeline & Production Management Software - Flax Engine software. High-fidelity 3D engine. Free for small studios.
in Software Reference → Game Engines: Free & Open Source - FlexibleUI Unity plugin. Multiple GUI theme system for Unity.
in Game Development → Unity Engine: Resources - Flowbite Illustrations asset-source. Open-source SVG illustrations in 3D style, dark and light mode.
in Assets & Libraries → Stock Images & References - Fluid Behavior Tree plugin. Code-first behavior tree micro-framework for Unity.
in Game Development → Unity Engine: Resources - Flurry Unity Plugin plugin. Flurry analytics library for Unity on Android and iOS.
in Game Development → Unity Engine: Resources - FNA software. C# XNA reimplementation for ports.
in Software Reference → Game Engines: Free & Open Source - FogSprites reference. Modification of Unity's sprite shaders supporting Fog.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Folded Paper Engine software. Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items.
in Software Reference → Game Engines: Free & Open Source - FontSelector plugin. Font management inside Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Forge Networking Remastered tool. Free open-source multiplayer networking system with good Unity integration.
in Game Development → Game Dev Tools: Networking & Multiplayer - Fragmentarium tool. Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - FrameDump tool. Exports image sequences from Unity.
in Game Development → Unity Engine: Resources - fre:ac software. Free, open-source batch audio converter.
in Software Reference → Viewers & File Utilities - Free Mo Cap software. Free open-source motion capture system (traditional, not AI).
in Software Reference → AI Motion Capture Software - FreeCAD software. Free open-source parametric CAD.
in Software Reference → CAD Software - Freesound Add-on plugin. Blender VSE addon to browse, preview, and insert sounds from freesound.org.
in Assets & Libraries → Audio: SFX & Music Libraries - Fresh Cooked Tweens tool. Tweening library with curve easing for any value in Unreal Engine.
in Game Development → Unreal Engine: Resources - Friction software. Free open-source motion graphics and 2D vector animation. After Effects-style workflow.
in Software Reference → 2D & Animation Software - friflo ECS reference. High-performance C# ECS with simple API. Supports.NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame,..
in Game Development → Game Design & Theory - fSpy software. Free, open-source single-image camera matching → Blender.
in Software Reference → Matchmoving & Camera Tracking Software - fSync tool. Unofficial fSpy/Maya bridge which also creates projection shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Fungus plugin. Unity library for building illustrated interactive-fiction and visual-novel games.
in Game Development → Unity Engine: Resources - Fusee software. A multiplatform 3D C# real-time engine with strong emphasis on content transformation.
in Software Reference → Game Engines: Free & Open Source - Futile plugin. A code-first 2D framework for Unity.
in Game Development → Unity Engine: Resources - Fyrox software. Rust 3D engine with scene editor.
in Software Reference → Game Engines: Free & Open Source - Gaffer (Blender addon) plugin. Light-management panels for fast lighting setup and tweaking in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Gaffer (GafferHQ compositing) software. Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes.
in Software Reference → Pipeline & Production Management Software - Gambetta_Networked Demo reference. Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
in Game Development → Game Dev Tools: Networking & Multiplayer - Game Development & Unreal Engine Programming Guide reference. Notes and guide on game development and Unreal Engine programming.
in Game Development → Unreal Engine: Resources - Game View Maximizer tool. Maximizes the Unity game view with a keyboard shortcut.
in Game Development → Unity Engine: Resources - GameAI Movement plugin. NPC movement algorithms built in Unity for an AI-for-games university course.
in Game Development → Unity Engine: Resources - GameFramework (EllanJiang) plugin. Game framework for Unity that encapsulates common game modules and standardizes the development process.
in Game Development → Unity Engine: Resources - GameFramework (FlipWebApps) plugin. Free Unity framework adding common game systems and features.
in Game Development → Unity Engine: Resources - Gamekit3D reference. Official Unity 3D game kit sample project from Unity Technologies.
in Game Development → Unity Engine: Resources - gameplay software. A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games.
in Software Reference → Game Engines: Free & Open Source - GASP ALS plugin. Game Animation Sample with ALS locomotion layering.
in Game Development → Unreal Engine: Resources - GASShooter plugin. Advanced FPS/TPS sample project for the Gameplay Ability System.
in Game Development → Unreal Engine: Resources - Gaussian Splatting 3D reference. Python/CUDA Gaussian Splatting implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Gaussian Splatting Lightning tool. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - GDevelop software. Open-source event-based no-code 2D.
in Software Reference → Game Engines: Commercial Free Tiers - GDQuest Free tier tutorial. Premium courses plus free YouTube tutorials.
in Game Development → Godot: Learning - GDScript.com tutorial. Interactive GDScript learning.
in Game Development → Godot: Learning - GdSpy tool. Unofficial fSpy importer for Godot.
in Game Development → Godot: Key Plugins & Addons - Gendarme reference. Mono rule-based static analysis tool, usable on Unity project assemblies.
in Game Development → Unity Engine: Resources - Genetic Drawing tool. Python library that generates a stylized rendering from an image.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Genmo Mochi 1 software. Open-source video gen model.
in Software Reference → AI Video Generation Software - Geometry Script plugin. Python scripting API for Blender Geometry Nodes, making node trees easier to build and share.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - GetSocial Unity SDK plugin. GetSocial social SDK and demo for Unity.
in Game Development → Unity Engine: Resources - GGPOUE4 plugin. GGPO rollback netcode port for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ghost Mesh Plugin plugin. Creates ghost/silhouette mesh effects in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - GILES plugin. A runtime level editor for Unity3D.
in Game Development → Game Dev Tools: Level Design - GIMP software. Free open-source image editor.
in Software Reference → Design Software - Git LFS tool. Large file storage for Git.
in Game Development → Game Dev Tools: Version Control - GitHub: mob-sakai reference. GitHub profile with open-source Unity tools and effects.
in Game Development → Unity Engine: Resources - GitHub: mrzapp reference. GitHub profile with open-source Unity tools and utilities.
in Game Development → Unity Engine: Resources - Gizmos plugin. Draw runtime gizmos in builds and the editor in Unity.
in Game Development → Unity Engine: Resources - Gl Ch Ao S.P software. RealTime 3D Strange Attractors scout on GPU.
in Software Reference → Misc 3D Utilities Software - Global Event System Ue4 plugin. Loosely coupled global event system for cross-map and cross-Blueprint communication.
in Game Development → Unreal Engine: Resources - Glow reference. Unity Shader Graph glow effect test.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GLSL Optimizer tool. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Glsl Texture plugin. Create textures from GLSL fragment shaders in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - glslViewer (GitHub) reference. Console-based GLSL sandbox for 2D/3D shaders, for a creative pipeline agnostic to the target platform.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - glTF Pipeline tool. GlTF GLB, Draco compress, texture resize.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Transform tool. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
in Tools, Pipeline & Utilities → Conversion Tools - glTF Validator tool. Official Khronos spec validation.
in Tools, Pipeline & Utilities → Conversion Tools - glTF Viewer tool. Web-based glTF/GLB viewer.
in Tools, Pipeline & Utilities → Conversion Tools - gltfpack tool. Aggressive glTF mesh/texture optimization.
in Tools, Pipeline & Utilities → Conversion Tools - GlueIT License unspecified tool. Free Simple Spritesheet Tool.
in Game Development → Game Dev Tools: Sprite & VFX - GOAP plugin. Goal-oriented action planning AI for Unity.
in Game Development → Unity Engine: Resources - GoB plugin. GoZ-style bridge for ZBrush-Blender mesh interchange.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Godot 4 software. MIT-licensed 2D/3D engine. GDScript, C#, C++.
in Software Reference → Game Engines: Free & Open Source - Godot 4 glTF runtime import reference. GitHub issue in the Godot docs repo about documenting runtime glTF import in Godot 4.
in Game Development → Godot: Key Plugins & Addons - Godot Asset Store marketplace. Official addon, plugin, and asset marketplace (beta). Replaces the legacy Asset Library.
in Game Development → Godot: Official Resources - Godot Documentation reference. Official docs. GDScript, C#, 2D/3D, shaders, physics, networking.
in Game Development → Godot: Official Resources - Godot Package Manager tool. Package manager for Godot using npm.
in Game Development → Godot: Key Plugins & Addons - Godot Proposals reference. Feature request tracker and roadmap.
in Game Development → Godot: Official Resources - Godot Shaders asset-source. Community shader library with visual previews.
in Game Development → Godot: Official Resources - GodotSteam plugin. Steamworks SDK integration.
in Game Development → Godot: Key Plugins & Addons - Google Analytics Plugin for Unity plugin. Google's plugin for sending game events and screen views from Unity to Google Analytics.
in Game Development → Unity Engine: Resources - Google Fonts asset-source. Largest free open-source font library; SIL OFL / Apache licensed.
in Assets & Libraries → Fonts - Google Mobile Ads Unity Plugin tool. Official Unity plugin for the Google Mobile Ads SDK.
in Game Development → Unity Engine: Resources - Google Sheets Unity plugin. Read data from private Google Sheets into Unity (read-only).
in Game Development → Unity Engine: Resources - Goxel software. Create voxel graphics. Export to obj, pyl, png, magica voxel, qubicle.
in Software Reference → 3D Software: Free - GoZen software. Free open-source video editor built with Godot (alpha).
in Software Reference → Video Editing Software - Graphite software. Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.
in Software Reference → Design Software - Graphmesh plugin. Graph-based procedural mesh generation inside the Unity editor.
in Game Development → Unity Engine: Resources - GrassBending reference. Replacement for Unity's terrain grass shader with alpha-blended rendering and touch bending.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - GreaseWriter plugin. Auto-animates grease pencil strokes to emulate hand-drawn text.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Greebler plugin. Auto-scatters rubble and greeble detail across a scene. UE4 and Unity.
in Game Development → Unreal Engine: Resources - Green Mamba Stealth plugin. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
in Game Development → Unity Engine: Resources - Guitar Hero Unity reference. Guitar Hero fan game made in Unity.
in Game Development → Unity Engine: Resources - Gut plugin. Unit testing framework for GDScript.
in Game Development → Godot: Key Plugins & Addons - HandBrake software. Free, open-source H.265/AV1 video encoder.
in Software Reference → Viewers & File Utilities - Harfang 3D software. C++ 3D visualization library usable in Python, Lua, and Go.
in Software Reference → Game Engines: Free & Open Source - HDRI Sun Aligner plugin. Automatically rotates a sun to match the brightest point in an HDRI environment texture.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Heaps.io software. Haxe engine. Dead Cells, Northgard.
in Software Reference → Game Engines: Free & Open Source - HeartBeast channel. RPG and action game tutorials.
in Game Development → Godot: Learning - Hermes reference. Adds deep links into the UE4 editor.
in Game Development → Unreal Engine: Resources - HermodToolkit plugin. A set of 2D tools for Unity.
in Game Development → Unity Engine: Resources - Heroicons asset-source. Hand-crafted SVG icons by Tailwind CSS team; outline and solid.
in Assets & Libraries → Icons - Hesiod software. Free open-source node-based procedural terrain/heightmap generator.
in Software Reference → Misc 3D Utilities Software - HexTiles plugin. Hex tile editor for Unity.
in Game Development → Unity Engine: Resources - HiSocket plugin. Lightweight socket library for Unity and C# projects.
in Game Development → Unity Engine: Resources - Hogwarts reference. Open-source Harry Potter sandbox game made in Unity.
in Game Development → Unity Engine: Resources - Horizontal 360 Radar plugin. 360-degree radar system (Skyrim-style) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Houdini Engine for Unreal plugin. Plugin bridging Houdini Digital Asset workflows into Unreal.
in Game Development → Unreal Engine: Resources - Houdini Engine for Unreal (AdrianPan optimized fork) plugin. Rebuilt Houdini Engine for UE, 2x-15x faster.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini Gaussian Splatting Viewport Renderer reference. HDK/GLSL implementation of Gaussian Splatting in Houdini.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Hugging Face Transformers reference. NLP models and pipelines.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Hugin software. Free OSS panorama stitcher built on Panorama Tools.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Hunyuan Video I2V reference. Image-to-video, multilingual.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - HunyuanDiT (Tencent) software. Open-source DiT-based, strong Chinese text.
in Software Reference → AI Image & Texture Generation Software - HunyuanVideo 1.5 software. Open-source 8.3B params, runs on 14GB VRAM.
in Software Reference → AI Video Generation Software - Hydrogen CSharp plugin. C# framework for Unity providing collections, utilities, and helpers.
in Game Development → Unity Engine: Resources - Ico Sphere Creator plugin. Icosphere mesh creation tool for Unity.
in Game Development → Unity Engine: Resources - Iconify asset-source. Unified framework aggregating 200k+ open-source icons from 150+ icon sets.
in Assets & Libraries → Icons - Iconoir asset-source. 1600+ open-source SVG icons; React, React Native, Flutter, Vue, Figma support.
in Assets & Libraries → Icons - illlustrations asset-source. 100 open-source illustrations including COVID and WFH themes.
in Assets & Libraries → Stock Images & References - ImageMagick tool. Open-source command-line suite for converting, resizing and batch-editing images across 200+ formats.
in Tools, Pipeline & Utilities → Conversion Tools - Imgui Unity plugin. Dear ImGui integration for Unity.
in Game Development → Unity Engine: Resources - Imogen tool. GPU Texture generator using dear imgui for UI.
in Modeling, Sculpting & Texturing → Material Creation Tools - In-Game Editor UI plugin. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
in Game Development → Unity Engine: Resources - Indestructible Type asset-source. Open-source foundry by Owen Earl; variable font families like Jost, Besley, Bodoni.
in Assets & Libraries → Fonts - InfinityScroll plugin. Makes Unity ScrollRects scroll infinitely.
in Game Development → Unity Engine: Resources - InfraworldRuntime plugin. Use Google gRPC services from C++ or Blueprints in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ink tool. Narrative scripting by Inkle (Heaven's Vault, Sable).
in Game Development → Game Dev Tools: Dialogue & Narrative - Ink Unity Integration plugin. Unity integration for the open source ink narrative scripting language.
in Game Development → Game Dev Tools: Dialogue & Narrative - Inkscape software. Free open-source vector editor.
in Software Reference → Design Software - INOX plugin. Rust game engine integrated in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Instant Meshes software. Free, open-source auto-retopology.
in Software Reference → Retopology & UV Software - Instant Meshes Remesh plugin. Blender addon wrapping Instant Meshes for fast auto-retopology.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - InstantMesh software. Fast single-image-to-3D reconstruction.
in Software Reference → AI 3D Generation Software - Intel Open Image Denoise reference. Open-source library of high-performance, high-quality denoising filters for ray-traced images.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Inventory + Equipment System plugin. Inventory container and equipment system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - IOR Reference plugin. Blender addon listing IOR values for materials.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - iOS Unity Vuforia Guide plugin. Guide to integrating Unity + Vuforia into a native iOS app.
in Game Development → Unity Engine: Resources - Irrlicht software. Open source high-performance realtime 3D engine (C++).
in Software Reference → Game Engines: Free & Open Source - iTween Expansion plugin. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
in Game Development → Unity Engine: Resources - JaxNeRF reference. Deng et al., 2020. JAX NeRF with multi-device training.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - JDB Houdini Toolkit plugin. Set of Houdini tools and utilities shared on Bitbucket by jcdeblok.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Jet Fluids plugin. Jet fluid-engine simulator integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - JewelCraft plugin. Jewelry design toolkit add-on for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Jitter Physics plugin. C# real-time physics engine ported into Unity.
in Game Development → Unity Engine: Resources - jMonkeyEngine 3 software. 3D open-source game engine for Java developers.
in Software Reference → Game Engines: Free & Open Source - Jolt Physics tool. Open-source 3D physics (used in Horizon Forbidden West).
in Game Development → Game Dev Tools: Physics Engines - JourneySand plugin. Unity project reproducing the sand rendering style of Journey.
in Game Development → Unity Engine: Resources - JPCT software. 3D engine for desktop Java and Android.
in Software Reference → Game Engines: Free & Open Source - JSONObject tool. JSONObject parsing library for Unity.
in Game Development → Unity Engine: Resources - Juno software. Framework for making 2D games with chunky pixels in Lua.
in Software Reference → Game Engines: Free & Open Source - JWT for Unity plugin. JSON Web Token implementation for Unity / .NET 3.5+.
in Game Development → Unity Engine: Resources - kajiya tool. Experimental real-time global illumination renderer made with Rust and Vulkan.
in Software Reference → Render Engines - Kaleidoscope plugin. Adds Spectrum and Intensity nodes to speed up material creation in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Kavex's Spritesheet Maker tool. Free spritesheet maker to replace GlueIT. Has much newer export formats.
in Game Development → Game Dev Tools: Sprite & VFX - KawaiiPhysics plugin. Simple fake secondary-motion physics for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Kdenlive software. Free open-source video editor (NLE) from KDE with multitrack timeline editing.
in Software Reference → Video Editing Software - KEngine plugin. Unity asset bundle framework (LGPL).
in Game Development → Unity Engine: Resources - KidsCanCode Godot Recipes reference. Clear beginner-friendly guides.
in Game Development → Godot: Learning - Kiko tool. DCC-agnostic animation-curve interchange. Transfers curves between Maya and Nuke.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - KinoBloom plugin. Bloom post-processing effect for Unity.
in Game Development → Unity Engine: Resources - KinoObscurance plugin. Screen-space ambient obscurance image effect for Unity.
in Game Development → Unity Engine: Resources - Kitsu (CGWire) software. Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews.
in Software Reference → Pipeline & Production Management Software - KlakHap plugin. HAP video player plugin for Unity.
in Game Development → Unity Engine: Resources - KlakSyphon plugin. Syphon video-sharing plugin for Unity on macOS.
in Game Development → Unity Engine: Resources - Knight Windjson reference. JSON parser library for Unity written in C#.
in Game Development → Unity Engine: Resources - Knowledge Representation plugin. Small Unity project showing AI responding to changes in the game world.
in Game Development → Unity Engine: Resources - Koch's Fractals plugin. Koch fractals demo for Unity.
in Game Development → Unity Engine: Resources - kode80SSR plugin. Open-source screen-space reflections for Unity 5.
in Game Development → Unity Engine: Resources - Kolors (Kuaishou) software. Open-source, bilingual Chinese/English.
in Software Reference → AI Image & Texture Generation Software - Kotlin Unreal plugin. Use the Kotlin language with Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Krakatoa software. AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022.
in Software Reference → Render Engines - Krita software. Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
in Software Reference → Design Software - L Systems In Unity plugin. L-system rewriting for modeling plants, letting you generate plants in Unity games.
in Game Development → Unity Engine: Resources - Laser Slicer plugin. Slices a Blender object and exports SVG sections for laser cutting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - LDtk software. Modern 2D level editor by Dead Cells creator.
in Software Reference → Level Design & Map Editing Software - Leadwerks software. Easy-to-learn game engine for 3D and VR.
in Software Reference → Game Engines: Free & Open Source - LeapUnreal plugin. Leap Motion hand-tracking SDK for Unreal Engine.
in Game Development → Unreal Engine: Resources - Lib SM64 Blender plugin. Integrates libsm64 into Blender, with Fast64 integrations.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Libgdx Texture Packer tool. Texture Packer built into Libgdx.
in Game Development → Game Dev Tools: Sprite & VFX - LibPdIntegration plugin. libpd (Pure Data) audio wrapper for Unity.
in Game Development → Unity Engine: Resources - LibreCAD software. Free open-source 2D CAD application for technical drawings, with DXF support.
in Software Reference → CAD Software - LibreSprite software. LibreSprite is an open source fork of Aseprite.
in Software Reference → 2D & Animation Software - LichtFeld Studio tool. Native desktop app for training, inspecting, editing, and exporting 3D Gaussian Splatting scenes. Plugin extensible.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Light Probes Placement plugin. Unity project showing automatic light probe placement via the LightProbesVolumes package.
in Game Development → Unity Engine: Resources - Lilex asset-source. Programming font with ligatures.
in Assets & Libraries → Fonts - Lily Surface Scrapper plugin. Blender addon that imports materials and shaders from a single URL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Limbo AI plugin. Behavior trees and state machines.
in Game Development → Godot: Key Plugins & Addons - LINQ to GameObject for Unity reference. Traverse the GameObject hierarchy using LINQ.
in Game Development → Unity Engine: Resources - Live2D with Unity plugin. Imports Live2D models and reads mtn motion files in Unity.
in Game Development → Unity Engine: Resources - LMMS software. Free FL-style DAW, cross-platform.
in Software Reference → Audio Software - LocalizationUE4 reference. Standalone translation editor for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Lockstep Framework tool. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
in Game Development → Game Dev Tools: Physics Engines - Locus Replication Graph plugin. Replication Graph setup helper for Unreal Engine multiplayer.
in Game Development → Unreal Engine: Resources - log4net.unity reference. log4net helpers and a UnityEngine.Debug appender for Unity.
in Game Development → Unity Engine: Resources - Loom plugin. Simplifies rendering image sequences and frame ranges, with batch rendering utilities.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Love2D software. Free open-source framework for making 2D games in Lua.
in Software Reference → Game Engines: Free & Open Source - Loxodon Framework plugin. MVVM framework for Unity with data binding, localization, and uGUI support.
in Game Development → Unity Engine: Resources - LTX-2 (Lightricks) software. Fast open video model. LTX-2 Fast ranks top-3 in the arena.
in Software Reference → AI Video Generation Software - LuaMachine plugin. Lua API integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - LuaProfiler For Unity plugin. Profiler for Lua inside Unity.
in Game Development → Unity Engine: Resources - Lucide asset-source. Open-source icon library.
in Assets & Libraries → Icons - Luma USD plugin. USD plugins and schemas from Luma Pictures.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Lumiere plugin. Interactive lighting addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Luminance HDR software. HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE.
in Software Reference → Viewers & File Utilities - LumixEngine software. 3D game engine built on C++.
in Software Reference → Game Engines: Free & Open Source - Lums software. 2D/3D framework written in C++11. Efficient and modern. Heavy development.
in Software Reference → Game Engines: Free & Open Source - LuxCore software. Free open-source CPU/GPU unbiased renderer.
in Software Reference → Render Engines - Lygia (GitHub) tool. Granular, multi-language shader library built for performance and flexibility.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Macroquad software. Rust minimal 2D/3D with WASM support.
in Software Reference → Game Engines: Free & Open Source - MafiaUnity reference. Open-source Mafia game framework for Unity.
in Game Development → Unity Engine: Resources - MagicaCSG software. SDF modeling with real-time booleans.
in Software Reference → 3D Software: Free - MagicaVoxel software. GPU voxel editor with path tracing.
in Software Reference → 3D Software: Free - Magnum (GitHub) reference. 2D/3D graphics engine for modern OpenGL.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Magnum (site) software. Lightweight modular 2D/3D graphics/game engine written in C++11.
in Software Reference → Game Engines: Free & Open Source - Make Human software. Open-source tool for making 3D characters. (blender addon) GitHub
in Software Reference → 3D Software: Free - Malt software. Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine.
in Software Reference → Render Engines - Mandelbulb3D (thargor6 fork) software. A program designed for the Windows platform for generating 3D views of different fractals.
in Software Reference → 3D Software: Free - Maps Models Importer plugin. Imports 3D models from Google Maps into Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Marschner Hair Unity plugin. Marschner hair shading model implemented in Unity.
in Game Development → Unity Engine: Resources - MassiveNet tool. Unity UDP networking library for high-CCU, multi-server architectures.
in Game Development → Unity Engine: Resources - MassSample community. Community sample project for the Mass Entity (ECS) framework.
in Game Development → Unreal Engine: Resources - Master Unity Handles reference. Examples of custom handles in the Unity editor.
in Game Development → Unity Engine: Resources - Material design icons asset-source. Official Material Design icon set from Google.
in Assets & Libraries → Icons - Material Maker software. Open-source procedural texture generator (Substance Designer alternative).
in Software Reference → Material & Texture Creation Software - MaterialX (GitHub) reference. Source repo for the MaterialX material and look-dev interchange standard.
in Tools, Pipeline & Utilities → Pipeline Standards - MaterialX (site) reference. Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
in Tools, Pipeline & Utilities → Pipeline Standards - MayaCharm tool. Run and edit Maya scripts directly from PyCharm.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MayaSublime tool. Run and edit Maya scripts directly from SublimeText.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MB Lab plugin. Character creation (archived, succeeded by CharMorph).
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MD Meta Data Editor reference. Edit metadata on Blueprint properties, functions, and parameters. UE 5.1+.
in Game Development → Unreal Engine: Resources - MDI Icons asset-source. Material Design Icons, huge set.
in Assets & Libraries → Icons - MDL reference. Material Definition Language SDK (NVIDIA).
in Tools, Pipeline & Utilities → Pipeline Standards - MDSANIMA RenderTime plugin. Estimates total animation render time from a single frame's render time.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MegaSaM reference. Structure and motion recovery from casual handheld video.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Mesh Align Plus plugin. Precisely align, move, and measure objects and mesh parts.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mesh Maze plugin. Generates a maze on any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MeshDecimator tool. Mesh decimation library for .NET and Unity.
in Game Development → Unity Engine: Resources - MeshLab software. Open-source mesh processing, essential for photogrammetry cleanup.
in Software Reference → Misc 3D Utilities Software - Meshroom tool. AliceVision photogrammetry pipeline. Reconstructs 3D meshes from photos.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Meshroom (AliceVision) software. Free, open-source photogrammetry. Node-based, GPU-accelerated.
in Software Reference → Photogrammetry & Scanning Software - MeshSync plugin. Live-link plugin syncing Blender and other DCCs into Unity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Message Pack Grid View reference. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
in Game Development → Unity Engine: Resources - MessagePack CSharp reference. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
in Game Development → Unity Engine: Resources - mGui tool. Portable pure-python GUI library for Maya.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - MicMac software. Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios.
in Software Reference → Photogrammetry & Scanning Software - MifthTools plugin. Mesh-exchange tools for 3DCoat, Houdini and Modo.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Minesweeper reference. Tile-based Minesweeper with high scores made in Unity.
in Game Development → Unity Engine: Resources - MiniMap plugin. Minimap and radar system for Unity.
in Game Development → Unity Engine: Resources - minq tool. Maya query language for speeding up common scene operations.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Mip-NeRF reference. google, 2021. Anti-aliased NeRF reference implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Mirror (GitHub) tool. A community replacement for Unity's abandoned UNET Networking System.
in Game Development → Game Dev Tools: Networking & Multiplayer - Mirror (site) tool. Open-source Unity networking.
in Game Development → Game Dev Tools: Networking & Multiplayer - Missing References Unity plugin. Unity editor extension for finding missing object references.
in Game Development → Unity Engine: Resources - Mitsuba reference. A research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Mixamo Converter plugin. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mixed Reality UX Tools Unreal plugin. UX tools and components for Mixed Reality apps in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Mixer by Ubisoft plugin. Real-time collaboration addon for Blender from Ubisoft Animation Studio.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Miziziziz channel. Tutorials and game dev challenges.
in Game Development → Godot: Learning - MLAPI tool. Game networking framework for Unity (now Netcode for GameObjects).
in Game Development → Unity Engine: Resources - MMD for Unity plugin. MikuMikuDance model and motion importer for Unity.
in Game Development → Unity Engine: Resources - MOBA CSharp Unity tool. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
in Game Development → Unity Engine: Resources - MobileUtils plugin. Integrate common mobile utilities into Unreal Engine 4 projects.
in Game Development → Unreal Engine: Resources - mod.io plugin. Integrate mod.io user-generated-content management into your Unreal game.
in Game Development → Unreal Engine: Resources - Modeling Cloth plugin. Real-time cloth-like behavior on meshes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Modifier List plugin. Enhanced modifier UI for Blender, with a sidebar tab and popup.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MonoGame software. C# XNA successor (Celeste, Stardew Valley).
in Software Reference → Game Engines: Free & Open Source - MoonRay software. DreamWorks' open-source MCRT production renderer used on feature films.
in Software Reference → Render Engines - Morphs Player plugin. Play morph targets directly on a skeletal mesh animation track.
in Game Development → Unreal Engine: Resources - Mqtt Utilities Unreal plugin. Exposes MQTT client functionality to Blueprints in Unreal Engine.
in Game Development → Unreal Engine: Resources - Mr Mannequins Tools plugin. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MrNeRF (awesome-3D-gaussian-splatting) reference. Curated awesome-list of 3D Gaussian Splatting papers, tools, and viewers.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - mrViewer software. Image sequence and EXR viewer.
in Software Reference → Viewers & File Utilities - Msgpack Unity3D reference. MessagePack and JSON serializer for Unity.
in Game Development → Unity Engine: Resources - msplat tool. A modular differential gaussian rasterization library.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - MVPScriptGenerator4Unity plugin. MVP script generator for the Unity editor.
in Game Development → Unity Engine: Resources - My S7 Pro Sim Lib plugin. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
in Game Development → Unity Engine: Resources - My SQL Connector UE4 Plugin plugin. MySQL database connector plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Myo Ue4 plugin. Myo armband input plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - MysteryPancake Houdini Fun reference. Fun experimental Houdini repo.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Nakama software. Open-source game server (social, matchmaking, leaderboards).
in Software Reference → Pipeline & Production Management Software - Nakama Unity plugin. Unity client for the Nakama game server.
in Game Development → Unity Engine: Resources - Nano reference. Minimal starter template for small Unreal Engine games.
in Game Development → Unreal Engine: Resources - NATPunchthroughClient reference. Example NAT punchthrough combined with Unity's UNet HLAPI.
in Game Development → Unity Engine: Resources - Natron (community fork) software. Free open-source node compositor, Nuke-like.
in Software Reference → VFX & Compositing Software - NAudio Unity plugin. Port of NAudio to the Mono subset used by Unity.
in Game Development → Unity Engine: Resources - NaughtyAttributes plugin. Inspector attribute extensions for Unity.
in Game Development → Unity Engine: Resources - NaughtyCharacter plugin. Third-person character controller for Unity.
in Game Development → Unity Engine: Resources - NDocumentation plugin. Documentation window for the Unity editor that displays rich-text pages.
in Game Development → Unity Engine: Resources - Neo Axis Engine software. Integrated development environment with built-in 3D and 2D game engine.
in Software Reference → Game Engines: Free & Open Source - NeRF reference. Mildenhall et al., 2020. Original NeRF reference implementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF (PyTorch3D) reference. facebookresearch, 2020. NeRF project inside PyTorch3D.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF-PyTorch (yenchenlin) reference. Yen-Chen Lin, 2020. Faithful PyTorch reimplementation of NeRF.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF-PyTorch-Lightning (nerf_pl) reference. kwea123, 2020. NeRF in PyTorch-Lightning.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - NeRF-W (nerf_pl) reference. kwea123, 2021. NeRF in the Wild reimplementation.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Nerfstudio gsplat tool. CUDA-accelerated Gaussian Splatting library integrated with Nerfstudio (Apache-2.0).
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Nerfstudio Unofficial reference. Unofficial Nerfstudio fork adding Gaussian Splatting support.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Net Peeweek Console reference. Interactive runtime console for Unity, distributed as a package.
in Game Development → Unity Engine: Resources - nexrender tool. Data-driven render automation for After Effects.
in Motion Graphics & Video → Motion Graphics: Inspiration - NGTools plugin. Unity editor extensions and tools by Napland Games.
in Game Development → Unity Engine: Resources - NiagaraUIRenderer plugin. Render Niagara particle systems inside UMG UI widgets.
in Game Development → Unreal Engine: Resources - nimue4 plugin. Nim language integration for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Node Inspector plugin. Node graph editor extension for Unity.
in Game Development → Unity Engine: Resources - Node To Python plugin. Blender addon that converts Geometry, Shader, and Compositing node trees into legible Python scripts and add-ons.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - NPBehave plugin. Event-driven behavior trees for Unity.
in Game Development → Unity Engine: Resources - Nuke Tools (VS Code) plugin. VS Code extension for Nuke Python/BlinkScript development.
in VFX, Compositing & Virtual Production → Tech Art - Nuke Tools ST plugin. Sublime Text package to send Python/BlinkScript code into Nuke.
in VFX, Compositing & Virtual Production → Tech Art - Nuke.Unreal tool. C# scriptable workflow for automating Unreal Engine project tasks, built on Nuke.
in Game Development → Unreal Engine: Resources - nuke.vim tool. Run and edit Nuke scripts directly from vim.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - NVIDIA Hair Works Integration plugin. NVIDIA HairWorks hair simulation integration for Unity.
in Game Development → Unity Engine: Resources - NVIDIA Omniverse Blueprints reference. Omniverse blueprints and reference pipelines.
in VFX, Compositing & Virtual Production → Virtual Production - Nw Wrld tool. Experimental motion tool.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - NXT tool. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
in VFX, Compositing & Virtual Production → Tech Art - O3DE software. AAA-grade Linux Foundation open-source engine.
in Software Reference → Game Engines: Free & Open Source - obj2gltf tool. Cesium's OBJ → glTF with PBR mapping.
in Tools, Pipeline & Utilities → Conversion Tools - ObjectDeliverer plugin. Data transmission and reception library for Unreal Engine.
in Game Development → Unreal Engine: Resources - OBS software. Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently.
in Software Reference → Video Editing Software - OBS Studio software. Free screen recording/streaming. Essential for tutorials.
in Software Reference → Misc 3D Utilities Software - OceanProject plugin. Ocean simulation project for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - OD CopyPasteExternal tool. Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <>.. <>.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Ogre software. Open source graphical rendering engine (C++).
in Software Reference → Game Engines: Free & Open Source - OIIO (OpenImageIO) tool. ASWF CLI tools, 100+ formats. VFX pipeline standard.
in Tools, Pipeline & Utilities → Conversion Tools - Onion Skin Renderer tool. Onion Skin Renderer for Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Open 3D Engine (O3ED) software. Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games.
in Game Development → Game Design & Theory - Open Color IO reference. Color management solution for motion picture production. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - Open Scan Tools software. A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style.
in Software Reference → Photogrammetry & Scanning Software - Open3D software. Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction.
in Software Reference → Pipeline & Production Management Software - OpenCL.uplugin plugin. OpenCL GPU compute plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - OpenConvo plugin. Open-source dialogue framework for Unity.
in Game Development → Unity Engine: Resources - OpenCue reference. Render management system from Sony Imageworks. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenCue (docs) software. Open-source render management.
in Software Reference → Pipeline & Production Management Software - OpenDroneMap / WebODM software. Open source drone photogrammetry stack.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - OpenEd plugin. Open-source runtime editor for Unity.
in Game Development → Unity Engine: Resources - OpenEXR reference. High dynamic range image format for visual effects, from ILM.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenEXR Viewer software. Academy Software Foundation repository for OpenEXR, including the reference library and command-line EXR tools.
in Software Reference → Viewers & File Utilities - OpenFile reference. Open-source serialization for Unity.
in Game Development → Unity Engine: Resources - OpenFramework plugin. Lightweight Unity framework with dependency injection.
in Game Development → Unity Engine: Resources - OpenGUI tool. Open-source GUI framework for Unity.
in Game Development → Unity Engine: Resources - OpenLand plugin. Open source landscape auto-material for Unreal Engine.
in Game Development → Unreal Engine: Resources - Openpath plugin. Open-source pathfinding for Unity.
in Game Development → Unity Engine: Resources - OpenPBR reference. Standardized uber-shader for PBR (Autodesk + Adobe).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenRV software. Open-source media review and playback player. Foundation of Autodesk RV, donated to ASWF.
in Software Reference → Viewers & File Utilities - OpenSCAD software. Code-based CAD for parametric design.
in Software Reference → CAD Software - OpenShot software. Award-winning free and open-source video editor for Linux, Mac, and Windows.
in Software Reference → Video Editing Software - OpenStash plugin. Open-source inventory framework for Unity.
in Game Development → Unity Engine: Resources - OpenTimelineIO (GitHub) reference. Editorial timeline interchange (Pixar).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenTimelineIO (site) software. Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools.
in Software Reference → Pipeline & Production Management Software - OpenToonz software. Studio Ghibli's animation engine, open-sourced.
in Software Reference → 2D & Animation Software - OpenToonz GitHub License unspecified software. Source, plugins, and documentation.
in Software Reference → 2D & Animation Software - OpenUSD reference. Official Pixar USD site. Specification, tools, resources.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - OpenWalter plugin. USD plugins for Arnold, Houdini, Katana, and Maya.
in VFX, Compositing & Virtual Production → Tech Art - OpenXRay software. Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series.
in Software Reference → Game Engines: Free & Open Source - OS Design Directory reference. Open-source design resources directory.
in Art, Design & Visual Storytelling → Design Tools - OSMTrafficSim plugin. Traffic simulation built on Unity ECS.
in Game Development → Unity Engine: Resources - ossos tool. A complete character skinning & animation library for the web.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - OSVR Unreal plugin. OSVR open-source VR headset plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Overload software. 3D game engine with editor.
in Software Reference → Game Engines: Free & Open Source - P2P.NET plugin. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
in Game Development → Unity Engine: Resources - Pacman reference. Pacman clone with original AI made in Unity.
in Game Development → Unity Engine: Resources - Palladio plugin. CityEngine Plugin for Houdini.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Panda3D software. Python-based 3D engine (originated at Disney VR Studio, now CMU ETC).
in Software Reference → Game Engines: Free & Open Source - Pandora software. Open-Source Renderfarm-Manager.
in Software Reference → Pipeline & Production Management Software - Parallel Render plugin. Renders Sequencer output multithreaded from the Render sidebar.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Pascal Editor software. Open-source browser editor for 3D buildings, floor plans, rooms, roofs, furniture, and interiors.
in Software Reference → CAD Software - Path tool. Pathfinding library for Unity.
in Game Development → Unity Engine: Resources - PBCharacterMovement plugin. HL2-style classic FPS movement for Unreal Engine, written in C++.
in Game Development → Unreal Engine: Resources - PBD Fluid in Unity plugin. Position-based-dynamics fluid simulation running on the GPU in Unity.
in Game Development → Unity Engine: Resources - PBR Texture Mapper plugin. One-click PBR node setup in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PBRT v3 reference. Source code for pbrt, the renderer from the third edition of "Physically Based Rendering: From Theory To Implementation".
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PBRT v4 reference. Ray tracer from "Physically Based Rendering: From Theory to Implementation" book.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PCL (Point Cloud Library) software. Large-scale open project for 2D/3D image and point cloud processing.
in Software Reference → Photogrammetry & Scanning Software - Pedometer API plugin. Native pedometer API for Unity on mobile.
in Game Development → Unity Engine: Resources - Pencil2D software. Free lightweight 2D animation.
in Software Reference → 2D & Animation Software - Penpot software. Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative.
in Software Reference → Design Software - Penzil tool. A web application to sketch in 3d made in three.js and Vue.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - PerfAssist plugin. Performance and profiling components for Unity development.
in Game Development → Unity Engine: Resources - Perfect Spheres plugin. System for rendering spheres cheaply and accurately in Unity.
in Game Development → Unity Engine: Resources - Phantom Camera plugin. Dynamic camera system (Cinemachine-inspired).
in Game Development → Godot: Key Plugins & Addons - Phobos plugin. Creates URDF, SDF and SMURF robot models in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Phosphor Icons asset-source. 9000+ flexible icons in thin, light, regular, bold, fill, duotone styles.
in Assets & Libraries → Icons - PhotoGIMP plugin. Patch for GIMP that mimics Photoshop UI, shortcuts, and tool layout.
in Software Reference → Design Software - Photogrammetry Guide reference. Guide to photogrammetry covering applications, libraries, and tools.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Photogrammetry Importer plugin. Addon to import different photogrammetry formats into Blender.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Physical Camera plugin. Official Unity component describing physical camera attributes.
in Game Development → Unity Engine: Resources - Pitaya tool. Go game server framework with clustering and client libraries, including Unity via the C SDK.
in Game Development → Unity Engine: Resources - Pixal3D tool. Single-image to 3D asset generation via pixel-feature back-projection. Outputs geometry and PBR textures.
in AI & Machine Learning for CG → 3D Generation - Pixel Camera 2D plugin. Pixel-perfect camera with scaling options for 2D games.
in Game Development → Unity Engine: Resources - Pixel Composer (GitHub) tool. Node-based VFX editor for pixel art.
in Game Development → Game Design & Theory - Pixel Render Unity3D plugin. Real-time rendering of 3D scenes as 2D pixel art in Unity.
in Game Development → Unity Engine: Resources - Pixel Sprite Generator Unity plugin. C# port of PixelSpriteGenerator for Unity.
in Game Development → Unity Engine: Resources - Pixel Vision 8 software. Teaches retro game development with streamlined workflows. 8-bit fantasy console.
in Software Reference → Game Engines: Free & Open Source - PixelCraft tool. Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
in Game Development → Game Dev Tools: Sprite & VFX - Pixelorama software. Free pixel art editor (made in Godot).
in Software Reference → 2D & Animation Software - PixelSpirit GitHub tool. Code library for the PixelSpirit Elements deck of GLSL shader cards.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Pixen (GitHub) software. Open-source pixel art and animation editor for macOS.
in Software Reference → 2D & Animation Software - Pixie software. Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface.
in Software Reference → Misc 3D Utilities Software - PixiEditor software. Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations.
in Software Reference → Design Software - PixiJS software. Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard.
in Software Reference → Game Engines: Free & Open Source - PluginTemplate plugin. Starter Unreal plugin template with editor and runtime modules.
in Game Development → Unreal Engine: Resources - PNGCS plugin. PNG encoding and decoding for Unity.
in Game Development → Unity Engine: Resources - PNGQuant tool. CLI lossy PNG compression.
in Tools, Pipeline & Utilities → Conversion Tools - Point Cloud Visualizer plugin. Display, edit, filter, render and export colored point-cloud PLY files.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Point-E (OpenAI) tool. OpenAI point-cloud diffusion for text and image to 3D synthesis.
in AI & Machine Learning for CG → 3D Generation - Pointrix tool. Differentiable point-based rendering framework for Gaussian Splatting.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - poline tool. Esoteric palette generation via polar color interpolation.
in Art, Design & Visual Storytelling → Color Theory & Tools - Polyscope tool. A C++ & Python viewer for 3D data like meshes and point clouds.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Pomelo Unity Client plugin. Unity client for the Pomelo distributed Node.js game server.
in Game Development → Unity Engine: Resources - Power Sequencer plugin. Faster editing tools for Blender's Video Sequence Editor.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - PPOL plugin. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
in Game Development → Unity Engine: Resources - Prefabricator Ue4 plugin. Prefab system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - PresetterProfessional plugin. View, visibility, 3D cursor and snap presets for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Principled Baker plugin. Bake PBR textures from the Principled BSDF in a few clicks.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Prisma tool. Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - ProbePolisher plugin. Light probe editor for Unity.
in Game Development → Unity Engine: Resources - Procedural GL JS tool. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
in Game Development → Game Dev Tools: AI & Procedural Generation - Procedural Level Generator Unity plugin. Unity plugin for procedural dungeon generation.
in Game Development → Unity Engine: Resources - Procedural Stochastic Texturing reference. Modified Unity Standard shader implementing procedural stochastic texturing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ProceduralMesh plugin. Simple procedural mesh generation for Unity.
in Game Development → Unity Engine: Resources - ProjectExodus tool. Transfers Unity scenes and projects into Unreal Engine.
in Game Development → Unreal Engine: Resources - Projectors plugin. Create and modify projector lights in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - ProjectRider Unity tool. JetBrains Rider integration for Unity.
in Game Development → Unity Engine: Resources - ProSidebar plugin. Adds extra properties and operators to the 3D View Sidebar.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Protobuf3 for Unity tool. Protocol Buffers v3 runtime for Unity (.NET 3.5).
in Game Development → Unity Engine: Resources - Prototype reference. Prototype component pattern for Unity.
in Game Development → Game Dev Tools: Dialogue & Narrative - Ps Facebook Mobile plugin. Facebook authorization for mobile in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ps Real Vehicle plugin. Simple force-driven vehicle simulation plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ps Replay Kit plugin. iOS plugin to record or stream screen video plus app and mic audio.
in Game Development → Unreal Engine: Resources - Ps Web Server plugin. CivetWeb web server integration plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Psd2UnityImporter plugin. Unity editor tool that imports Photoshop PSD layers as sprites.
in Game Development → Unity Engine: Resources - puerts plugin. Write game logic in TypeScript for Unreal Engine 4 or Unity.
in Game Development → Unreal Engine: Resources - Pure Data (Pd) software. Open-source visual programming environment for audio, MIDI, and multimedia.
in Software Reference → Audio Software - Py3dsMax tool. Blur Studio library that exposes the 3ds Max SDK to Python for scripting and pipeline tools.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - PyMEL tool. Python in Maya Done Right.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - PyTorch3D reference. Meta FAIR library for 3D deep learning. Differentiable rendering, mesh ops, point cloud utils on PyTorch.
in AI & Machine Learning for CG → Machine Learning for CG - qLib plugin. Open-source library of Houdini digital assets for modeling, FX and pipeline tasks.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - QuadWarp plugin. Quad-warp projection sample for Unity.
in Game Development → Unity Engine: Resources - Quests plugin. Quest system plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Quickfracture plugin. Mesh fracture and destruction effect for Unity.
in Game Development → Unity Engine: Resources - QuickSwitch plugin. Quickly switch workspaces and view the render menu in the viewport.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Ramses tool. Asset Management System for motion picture production (by Rainbox Laboratory).
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - RandoMesh plugin. Adds randomized geometry to any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rapier tool. Rust physics engine (2D/3D, used with Bevy).
in Game Development → Game Dev Tools: Physics Engines - Ray Marching plugin. Ray marching of signed distance functions in Unity, by Sebastian Lague.
in Game Development → Unity Engine: Resources - Raylib software. Minimal C library for learning game programming.
in Software Reference → Game Engines: Free & Open Source - Raymarching On Unity 5 reference. GitHub repo with a raymarching renderer for Unity 5.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - React UMG reference. A React renderer for Unreal Motion Graphics with Unreal.js.
in Motion Graphics & Video → Motion Graphics: Inspiration - Realistic water shader reference. Realistic ocean and water shader for Three.js with notes on the approach.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Realtime Mesh Component plugin. Unreal Engine 5 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - RecyclerKit reference. Object pool manager for Unity.
in Game Development → Unity Engine: Resources - RedTalaria reference. Set of Hermes deep-link endpoints for Unreal Engine.
in Game Development → Unreal Engine: Resources - Reflected Inspector plugin. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
in Game Development → Unity Engine: Resources - reflow plugin. Blender addon to change scene fps.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Reign Unity Plugin plugin. Cross-platform unified API plugin for Unity.
in Game Development → Unity Engine: Resources - RemCommon reference. Common gameplay utilities for Unreal Engine.
in Game Development → Unreal Engine: Resources - Remix Icon asset-source. 2800+ neutral-style open-source icons on 24x24 grid; line and fill.
in Assets & Libraries → Icons - RemRanges reference. Combines IGRanges and ranges-v3 for Unreal Engine.
in Game Development → Unreal Engine: Resources - Ren'Py software. Python visual novel engine (industry standard).
in Software Reference → Game Engines: Commercial Free Tiers - Render Queue plugin. Render queue editor extension for Unity.
in Game Development → Unity Engine: Resources - Render Useful plugin. Command-line tools for Blender renders.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Reorderable Inspector plugin. Automatic reorderable lists for Unity component inspectors.
in Game Development → Unity Engine: Resources - Reorderable List Editor Field for Unity plugin. Drag-to-reorder list field for Unity inspectors.
in Game Development → Unity Engine: Resources - Resharper Unity tool. JetBrains ReSharper and Rider plugin for Unity.
in Game Development → Unity Engine: Resources - Resources for Writing Shaders in Unity reference. Companion resources for the UNITE Boston 2015 talk Writing Shaders: YOU can do it!
in Lighting, Rendering & Shaders → Rendering & Shader Theory - RestClient (proyecto26) plugin. Promise-based HTTP and REST client for Unity, with callback support.
in Game Development → Unity Engine: Resources - RestClient (Unity3dAzure) plugin. REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
in Game Development → Unity Engine: Resources - Restifizer Unity3D plugin. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
in Game Development → Unity Engine: Resources - RiderProxy tool. Unity support for both ReSharper and Rider.
in Game Development → Unity Engine: Resources - RIFE for Nuke plugin. Real-Time Intermediate Flow Estimation for video frame interpolation (ML framerate upscaling) for Nuke.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Rig on the Fly plugin. Dynamic rigging tool that speeds up Blender animation workflow.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rigid Body Bones plugin. Adds rigid-body and spring physics to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Robust Video Matting (RVM) tool. Real-time human video matting. Strong alpha mattes with no greenscreen.
in AI & Machine Learning for CG → AI-Assisted CG Tools - RPGCore tool. Framework for building RPG games and mechanics in Unity.
in Game Development → Unity Engine: Resources - Runtime Audio Importer plugin. Import audio of various formats at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Files Downloader plugin. Download files over HTTP/HTTPS at runtime in Unreal Engine.
in Game Development → Unreal Engine: Resources - Runtime Mesh Component plugin. Unreal Engine 4 component for rendering runtime-generated meshes.
in Game Development → Unreal Engine: Resources - Runtime Mesh Loader plugin. Import meshes at runtime in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Runtime Speech Recognizer plugin. Offline real-time speech recognition for Unreal Engine, based on whisper.cpp.
in Game Development → Unreal Engine: Resources - Runtime Unity Editor reference. In-game inspector and debugging tools for Unity applications.
in Game Development → Unity Engine: Resources - SAC Script Auditor plugin. Open-source Nuke tool that audits and cleans comp scripts, flagging issues and optimizing node graphs.
in Software Reference → VFX & Compositing Software - SAM 2 (Segment Anything Model 2) tool. Meta's promptable segmentation for images and video. Masks objects across frames from a single click. Useful for rotoscope and matte work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Sammie Roto 2 tool. SAM-based rotoscope app. Click-to-mask, propagates across frames.
in AI & Machine Learning for CG → AI-Assisted CG Tools - San Andreas Unity reference. Open-source port of GTA San Andreas to Unity.
in Game Development → Unity Engine: Resources - Scene Strip Tools plugin. Preview VSE scene strips directly in the 3D View.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Sceneform Android SDK Maintained tool. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform.
in Game Development → XR, AR & VR: Resources - SceneHistory Unity plugin. Open scenes quickly from a custom scene history, with additive support.
in Game Development → Unity Engine: Resources - Screen 13 software. Easy-to-use Vulkan rendering engine with render graph for Rust.
in Software Reference → Game Engines: Free & Open Source - Screencast Keys plugin. On-screen keystroke display for Blender screen recordings.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Screenwriter plugin. Write screenplays in the Blender Text Editor using Fountain markup, with correct formatting on export.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Script Templates for Unity plugin. Editor window that generates C# source stubs for Unity.
in Game Development → Unity Engine: Resources - ScriptableObject Architecture reference. Makes ScriptableObjects a core part of your Unity architecture.
in Game Development → Unity Engine: Resources - ScriptFinder plugin. Unity editor extension to find script references across a project.
in Game Development → Unity Engine: Resources - SCUE5 Plugin plugin. Steam Core updated for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - SculptGL software. WebGL browser sculpting with dynamic topology.
in Software Reference → 3D Software: Free - Sculptris software. Original free digital sculpting from Pixologic (predecessor to ZBrush Core).
in Software Reference → 3D Software: Free - SDF Gen Unity plugin. Signed distance function generator running inside Unity.
in Game Development → Unity Engine: Resources - SDF Modeler software. Experimental SDF-based non-destructive procedural 3D modeler.
in Software Reference → 3D Software: Free - Search Online References plugin. Search selected text across Blender API/Python docs, Stack Exchange, source code and GitHub.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SearchTools plugin. Search tools for the Unity editor.
in Game Development → Unity Engine: Resources - Selection History Navigator plugin. Unity editor extension to navigate between object selections.
in Game Development → Unity Engine: Resources - SerializableCallback plugin. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
in Game Development → Unity Engine: Resources - Serialized Parameter Unity plugin. Attribute that persists field data between Unity play-mode sessions.
in Game Development → Unity Engine: Resources - SetProperty plugin. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
in Game Development → Unity Engine: Resources - Settings Unity plugin. Settings management utility for Unity.
in Game Development → Unity Engine: Resources - Shader Effects reference. GitHub repo with a set of shader effects for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Graph Tutorials reference. Project files for the Brackeys Shader Graph tutorials in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Lab Lab reference. System using T4 Templates to generate Unity ShaderLab code in the editor.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - SHADERed tool. Lightweight tool for creating and testing HLSL and GLSL shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderForge plugin. Node-based Unity shader editor, no coding required. Open source and unmaintained.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShaderProject reference. Container for a range of handy Unity shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ShadowDrawer reference. Shadow matte shader for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shapes plugin. Hand-drawn meshes and vector shapes for Processing and Unity.
in Game Development → Unity Engine: Resources - ShareX software. Free Windows screen capture with recording and annotation.
in Software Reference → Misc 3D Utilities Software - Shortcuter plugin. Shortcut utility for Unity.
in Game Development → Unity Engine: Resources - Shot Manager by Ubisoft plugin. Adds a true shot entity to Blender scenes for previs and layout.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Shotcut software. Free open-source video editor.
in Software Reference → Video Editing Software - SideFX Labs plugin. Extended official toolset.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Signals (UnityPatterns) reference. Editor-driven signal/event system for Unity.
in Game Development → Unity Engine: Resources - Signals (yankooliveira) plugin. Type-safe lightweight messaging library for Unity.
in Game Development → Unity Engine: Resources - SilvervineUE4Lua plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Simple ECS reference. Example of Unity's Entity Component System, inspired by Roll-a-ball.
in Game Development → Unity Engine: Resources - Simple Light Probe Placer tool. Simple tool for placing light probes in Unity scenes.
in Game Development → Unity Engine: Resources - Sketchfab Blender Addon plugin. Import and export models between Blender and Sketchfab.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SliceMesh plugin. Automates mesh slicing in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - sluaunreal plugin. Lua scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - SmartData plugin. Editor-driven Unity framework for connecting data and events, designer-friendly.
in Game Development → Unity Engine: Resources - SmartShape2D plugin. Intelligent 2D terrain/shape tool.
in Game Development → Godot: Key Plugins & Addons - Smrvfx plugin. Example passing skinned-mesh data into the Unity VFX Graph.
in Game Development → Unity Engine: Resources - Socket IO Client Unreal plugin. Socket.IO client plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketer plugin. TCP socket Blueprint library for Unreal Engine.
in Game Development → Unreal Engine: Resources - Socketio Client Ue4 plugin. Socket.io client plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Solar2D software. Lua 2D mobile framework (formerly Corona SDK).
in Software Reference → Game Engines: Free & Open Source - SolidUI tool. AI-generated visualization prototyping and editing platform, support 2D, 3D models, combined with LLM(Large Language Model) for quick editing.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Solvespace software. Parametric 3D CAD modeling tool.
in Software Reference → CAD Software - SonarFx plugin. Sonar scanning effect for Unity.
in Game Development → Unity Engine: Resources - Sorcar plugin. A procedural modeling node-based system which uses Blender and its Python API to create a visual programming environment for artists and developers.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - SoundThread software. Node-based patching front end for the Composers Desktop Project sound manipulation tools.
in Software Reference → Audio Software - SoX tool. Command-line audio converter and batch processor for format, resample, and effect passes.
in Tools, Pipeline & Utilities → Conversion Tools - SpacePuppy Unity Framework 3.0 tool. Collection of tools for making games in Unity.
in Game Development → Unity Engine: Resources - Spaceship Generator plugin. Procedurally generates 3D spaceships.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SpatialOS GDK for Unity tool. SpatialOS game development kit for Unity. Discontinued.
in Game Development → Unity Engine: Resources - spaTV tool. WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - SpectacularAI tool. Conversion scripts for different 3DGS conventions.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Spine Runtimes plugin. Spine 2D animation runtimes, including a Unity runtime.
in Game Development → Unity Engine: Resources - splatviz tool. Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Spring Bones plugin. Adds springy dynamic motion to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SpriteBuilder software. Open source game development suite for macOS.
in Software Reference → Game Engines: Free & Open Source - SpriteDicing plugin. Unity extension for reusing sprite texture areas to cut memory.
in Game Development → Unity Engine: Resources - SpriteMaker plugin. Tool for making sprites inside Unity.
in Game Development → Unity Engine: Resources - Sproto Unity reference. Demo of using sproto-csharp in Unity.
in Game Development → Unity Engine: Resources - Sprytile (GitHub) plugin. Blender add-on for building tile-based low-poly scenes with paint and map-editor tools.
in Game Development → Game Dev Tools: Level Design - SQLite3UE4 plugin. SQLite3 database plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Squoosh tool. Google. AVIF/WebP/JPEG XL image compression.
in Tools, Pipeline & Utilities → Conversion Tools - Stability SPAR3D software. Open-source single-image 3D reconstruction.
in Software Reference → AI 3D Generation Software - Stable Diffusion 3.5 software. Open-source diffusion (Large, Medium, Turbo sizes).
in Software Reference → AI Image & Texture Generation Software - Stalker tool. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Stanford Bunny Fur With Unity reference. Geometry shader generating fur on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Static Blured Screen plugin. Static (non-realtime) screen blur for Unity, handy as a dialog background.
in Game Development → Unity Engine: Resources - Stats + Attributes plugin. Stats, attributes, and leveling system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Stitches tool. An HTML5 sprite sheet generator.
in Game Development → Game Dev Tools: Sprite & VFX - Storyboarder (Wonder Unit) software. Free, fast sketch-first boarding tool with Shot Generator.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Strange Io C plugin. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
in Game Development → Unity Engine: Resources - StratusGFX tool. Free and open source Realtime 3D rendering engine.
in Software Reference → Render Engines - Street Map plugin. Import OpenStreetMap XML data into your Unreal Engine project.
in Game Development → Unreal Engine: Resources - Stride software. C# 3D game engine (formerly Xenko).
in Software Reference → Game Engines: Free & Open Source - StyleBrowser plugin. Editor window to browse all built-in Unity GUI styles.
in Game Development → Unity Engine: Resources - Sublime Unreal Snippets reference. Sublime Text 3 snippets for writing Unreal Engine 4 game code.
in Game Development → Unreal Engine: Resources - Subsimport plugin. Create and edit subtitles for movies or music in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Sunflow tool. Not maintained, Sunflow is an open source rendering system for photo-realistic image synthesis.
in Software Reference → Render Engines - Super Character Controller plugin. Custom character controller for Unity.
in Game Development → Unity Engine: Resources - SuperPoke plugin. Iterative poking tool for Blender meshes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Superpowers software. HTML5 Collaborative 2D/3D Game Maker.
in Software Reference → Game Engines: Free & Open Source - SuperSplat tool. A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Surge XT software. Open-source hybrid synthesizer with wavetable, FM, and subtractive engines.
in Software Reference → Audio Software - SV3D (Stable Video 3D) reference. Orbital video from single image.
in AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Sverchok plugin. Node-based parametric modeling for Blender, aimed at architects.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Swatchr reference. A color palette management system for Unity.
in Art, Design & Visual Storytelling → Color Theory & Tools - Swipe plugin. Exposes mobile swipe gestures as Blueprint events in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Synfig Studio software. Free open-source 2D vector animation.
in Software Reference → 2D & Animation Software - Tabler Icons asset-source. Open-source set of SVG icons, MIT licensed, with a consistent stroke style.
in Assets & Libraries → Icons - Tahoma2D software. 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features).
in Software Reference → 2D & Animation Software - Taichi 3D GS tool. Taichi-based implementation (Apache-2.0).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Talos VFX tool. Node based, open source VFX Editor with interface and a ready to use libGDX runtime.
in Game Development → Game Dev Tools: Sprite & VFX - Tcp Ue4 plugin. Convenience TCP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - TCP Unreal plugin. Convenience TCP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - Tensorflow Ue4 plugin. TensorFlow machine-learning plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Tensorflow2 Ue4 AR reference. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
in Game Development → XR, AR & VR: Resources - TerraForge3D software. A procedural terrain generation and procedural modeling toolkit.
in Software Reference → Pipeline & Production Management Software - Terrain Tool Samples plugin. Official Unity terrain tools and brush asset samples.
in Game Development → Unity Engine: Resources - TextCounter plugin. Text-animation addon for counters and GUI simulations in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Texture3DPreview for Unity plugin. Interactive previews of Texture3D assets in the Unity inspector.
in Game Development → Unity Engine: Resources - TexturePanner plugin. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
in Game Development → Unity Engine: Resources - The League of Moveable Type asset-source. Open-source foundry; well-curated bold typefaces, free for commercial use.
in Assets & Libraries → Fonts - The Shaggy Dev channel. YouTube channel with Godot tutorials on game programming patterns.
in Game Development → Godot: Learning - Three Blender tool. Blender tool that converts Blender files directly to Three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Three.js software. JavaScript 3D library. The standard for web 3D.
in Software Reference → Game Engines: Free & Open Source - Three.js Editor tool. Online 3D editor with AR export capabilities.
in Game Development → XR, AR & VR: Resources - ThreeDScans (Unity samples) reference. Scanned statue models from the Three D Scans project, optimized for real-time use.
in Game Development → Unity Engine: Resources - Threestudio tool. A unified framework for 3D content generation.
in AI & Machine Learning for CG → 3D Generation - Tidy Up plugin. Keeps Unity projects organized by sorting assets into designated folders.
in Game Development → Unity Engine: Resources - Tik Manager (GitHub) software. Artist friendly asset and pipeline manager.
in Software Reference → Pipeline & Production Management Software - Tilecam plugin. Renders tileable images in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Tiled software. General-purpose tilemap editor. TMX format.
in Software Reference → Level Design & Map Editing Software - Tiled2Unity tool. Exports Tiled map editor TMX files into Unity prefabs with sprites and colliders.
in Game Development → Game Dev Tools: Level Design - Tilesplit tool. CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size.
in Game Development → Game Dev Tools: Sprite & VFX - Time Flow Shiki plugin. Timeline GUI skeleton for the Unity editor.
in Game Development → Unity Engine: Resources - Tinkercad software. Browser-based CSG modeling.
in Software Reference → 3D Software: Free - tinyrenderer reference. Computer graphics course that builds a simplified OpenGL-style software renderer from scratch.
in Learning, Community & Industry → Paid Tutorial Platforms - Tissue plugin. Computational and parametric design addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - tlRender software. Timeline render, is an early stage project for rendering editorial timelines.
in Software Reference → Misc 3D Utilities Software - Torque3D software. C++ engine with decades of Torque technology lineage.
in Software Reference → Game Engines: Free & Open Source - Track Anything tool. SAM plus XMem for interactive video object tracking and segmentation. Useful for roto and matte propagation.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Transform Tools plugin. Transform, crop and fade video strips in Blender's VSE.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Tree Gen plugin. Procedural tree-model generation in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TRELLIS.2 (Microsoft) software. Full PBR materials, complex topologies.
in Software Reference → AI 3D Generation Software - TrenchBroom software. Quake-style level editor, great for blockouts.
in Software Reference → Level Design & Map Editing Software - trigger tool. Operational code-driven rigging tool for Autodesk Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - TripoSR software. Tripo/Stability collab. Fast open-source image-to-3D.
in Software Reference → AI 3D Generation Software - TsiU AIToolkit CSharp plugin. C# AI toolkit for Unity with behavior trees and other game AI tools.
in Game Development → Unity Engine: Resources - TTConsole reference. Runtime debug console for Unity.
in Game Development → Unity Engine: Resources - Tungsten reference. High performance physically based renderer in C++11.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Twine tool. Free, open-source interactive fiction.
in Game Development → Game Dev Tools: Dialogue & Narrative - Typewriter plugin. Typewriter text animation for font objects in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Typogenic plugin. Signed-distance-field text rendering for Unity.
in Game Development → Unity Engine: Resources - U Net Voice plugin. Tiny voice chat implementation for Unity.
in Game Development → Unity Engine: Resources - U Texture Send Receive plugin. Unity network texture sender and receiver for video and frame streaming.
in Game Development → Unity Engine: Resources - UcuPaint plugin. Manage texture layers for EEVEE and Cycles in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - UDBase reference. Module-based Unity game template where controllers can be swapped without changing project source.
in Game Development → Unity Engine: Resources - Udp Ue4 plugin. Convenience UDP wrapper for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UDP Unreal plugin. Convenience UDP wrapper for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE BUI Tween reference. UMG UI tweening library for Unreal Engine, usable from C++.
in Game Development → Unreal Engine: Resources - UE DSS Plugin plugin. MMO server instancing, dungeon instancing, and player balancing subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy JWT reference. JWT wrapper subsystem for Unreal Engine.
in Game Development → Unreal Engine: Resources - UE Easy Kafka plugin. Kafka/Redpanda client subsystem for Unreal Engine, usable from Blueprint and C++.
in Game Development → Unreal Engine: Resources - UE4 Aurora Effect plugin. Raymarched aurora borealis effect for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Binary Builder tool. Builds installed (Rocket) Unreal Engine binaries from GitHub source.
in Game Development → Unreal Engine: Resources - UE4 BYG Localization plugin. Simple CSV-based localization system for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Canvas GUI plugin. Simple canvas-based GUI with mouse input for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Custom Gravity Plugin plugin. Custom directional gravity plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4 Docker reference. Windows and Linux containers for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Env. project reference. Open environment simulation project (day/night, weather) for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 EOS Plugin plugin. Plugin and sample implementing the Epic Online Services SDK in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Game Lift Client SDK plugin. AWS GameLift client SDK for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Node Graph Assistant reference. Speeds up node graph editing in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4 Plugin Resources community. Community resource list for Slate, graphs, and UE4 plugin development.
in Game Development → Unreal Engine: Resources - Ue4 Protobuf plugin. Integrates Protocol Buffers into Unreal Engine 4 without extra system setup.
in Game Development → Unreal Engine: Resources - Ue4 Uitween plugin. UMG UI tweening library for Unreal Engine 4, written in C++.
in Game Development → Unreal Engine: Resources - UE4GamepadUMG plugin. Use a gamepad like a mouse in UMG menus in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ue4MarchingCubes reference. 3D Perlin noise meshing via marching cubes for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE4MasterServer plugin. Server registration and discovery against a master server in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UE5 Styleguide reference. Guidelines for keeping Unreal Engine projects consistent.
in Game Development → Unreal Engine: Resources - UE5 Stylized Post Process plugin. Stylized post-process effects for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - ue5coro reference. C++20 coroutine plugin integrated with Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UELlama plugin. llama.cpp LLM inference plugin for Unreal Engine 5.
in Game Development → Unreal Engine: Resources - UEWebsocket plugin. WebSocket plugin for Unreal Engine 4, usable from C++ and Blueprint.
in Game Development → Unreal Engine: Resources - uGUI LinkImageText plugin. Adds inline links and images to Unity uGUI Text.
in Game Development → Unity Engine: Resources - Ultraleap SDK plugin. Brings Ultraleap hand-tracking data into Unreal projects.
in Game Development → Unreal Engine: Resources - UMG Resizable Widget plugin. Resizable UMG widget for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - uMVVM plugin. Simple MVVM framework for Unity.
in Game Development → Unity Engine: Resources - UNCUT.wtf asset-source. 160+ contemporary open-source typefaces, all free for commercial use.
in Assets & Libraries → Fonts - UndoPro plugin. Command-based undo system integrated with Unity's native undo/redo.
in Game Development → Unity Engine: Resources - unDraw Illustrations asset-source. MIT-licensed collection of SVG illustrations.
in Assets & Libraries → Stock Images & References - UNet Controller plugin. Character controller built for Unity's UNet networking system.
in Game Development → Unity Engine: Resources - Uni Android Vibration plugin. Unity Android plugin for triggering device vibration.
in Game Development → Unity Engine: Resources - Uni Version Manager plugin. Reads app and build version in Unity across editor, iOS, and Android.
in Game Development → Unity Engine: Resources - UniClipboard plugin. Simple clipboard plugin for Unity.
in Game Development → Unity Engine: Resources - Unidux plugin. Redux-style state architecture for Unity.
in Game Development → Unity Engine: Resources - UniGif plugin. GIF image decoder for Unity.
in Game Development → Unity Engine: Resources - UniIosAudioService plugin. Unity iOS plugin for playing iOS system sounds.
in Game Development → Unity Engine: Resources - UniLua plugin. Pure C# implementation of Lua 5.2, compatible with Unity.
in Game Development → Unity Engine: Resources - Unique3D software. High-quality mesh from single image (NeurIPS 2024).
in Software Reference → AI 3D Generation Software - UniteBerlin reference. Companion repo for the Unite Berlin talk on working faster in Unity.
in Game Development → Unity Engine: Resources - Unity 2D Platformer Controller plugin. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
in Game Development → Unity Engine: Resources - Unity 5 Effects plugin. Collection of effects for Unity 5.
in Game Development → Unity Engine: Resources - Unity A Star Navigation plugin. A* navigation for Unity using Burst-compiled jobs.
in Game Development → Unity Engine: Resources - Unity Ableton Link plugin. Ableton Link tempo-sync plugin for Unity.
in Game Development → Unity Engine: Resources - Unity AI tool. AI behavior tree framework for Unity.
in Game Development → Unity Engine: Resources - Unity Asset Usage Detector plugin. Finds which objects reference the selected assets or objects in a Unity project.
in Game Development → Unity Engine: Resources - Unity Async Routines tool. Lightweight async coroutine library for Unity.
in Game Development → Unity Engine: Resources - Unity Atoms plugin. Modular ScriptableObject-based architecture pieces for Unity.
in Game Development → Unity Engine: Resources - Unity Audio Manager plugin. Plugin to play, change, stop, and mute 2D/3D sounds in Unity.
in Game Development → Game Design & Theory - Unity Auth Manager reference. Example JWT-based authentication for a Unity app.
in Game Development → Unity Engine: Resources - Unity Beat Detection plugin. Musical beat detection and audio spectrum analysis for Unity.
in Game Development → Unity Engine: Resources - Unity Bezier Solution plugin. Bezier spline solution for Unity with utilities like constant-speed traversal.
in Game Development → Unity Engine: Resources - Unity Bitmap Drawing plugin. Bitmap drawing API extension methods for Unity's Texture2D class.
in Game Development → Unity Engine: Resources - Unity BitmapFontImporter plugin. Unity editor extension for importing bitmap fonts.
in Game Development → Unity Engine: Resources - Unity Camera Follow 2D plugin. 2D camera-follow script for Unity.
in Game Development → Unity Engine: Resources - Unity Camera Shake plugin. Pseudo-random camera shake using Perlin noise.
in Game Development → Unity Engine: Resources - Unity CameraSizeToVelocity2D plugin. Script that scales camera size with target velocity.
in Game Development → Unity Engine: Resources - Unity Character Customization reference. Character customization demo for Unity.
in Game Development → Unity Engine: Resources - Unity Color Picker plugin. Standalone color picker asset for Unity.
in Game Development → Unity Engine: Resources - Unity Color Wheel plugin. Color picker element for the newer Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity ColourLovers Importer plugin. Unity editor tool to load colors and palettes from COLOURlovers.com.
in Game Development → Unity Engine: Resources - Unity Community community. GitHub organization collecting Unity resources, including the Awesome Unity list.
in Learning, Community & Industry → 3D Communities & Forums - Unity Compact Field Attribute plugin. Per-property label widths in the Unity inspector to stop labels getting cut off.
in Game Development → Unity Engine: Resources - Unity Compute Shader Ray Tracing Practice reference. Ray tracing compute shader tutorial for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Delaunay plugin. Delaunay/Voronoi library for Unity, with a simple destruction effect.
in Game Development → Unity Engine: Resources - Unity Dynamic Scroll View plugin. Dynamic scroll view built on uGUI.
in Game Development → Unity Engine: Resources - Unity ECS Instanced Sprite Renderer plugin. Performant sprite renderer example using Unity's ECS.
in Game Development → Unity Engine: Resources - Unity Editor Helper plugin. Scripts that make editor scripting in Unity easier.
in Game Development → Unity Engine: Resources - Unity Editor Icons reference. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
in Game Development → Unity Engine: Resources - Unity Editor Junkie plugin. Editor scripts that improve working with the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Snippets plugin. Collection of Unity editor productivity helpers.
in Game Development → Unity Engine: Resources - Unity Editor Spotlight plugin. macOS-Spotlight-style file search inside the Unity editor.
in Game Development → Unity Engine: Resources - Unity Editor Texel Density plugin. Texel density checker for Unity.
in Game Development → Unity Engine: Resources - Unity Elevator Compiler plugin. Plugin that plays elevator music while Unity compiles your code.
in Game Development → Unity Engine: Resources - Unity Engine Analyzer tool. Roslyn analyzer for Unity that flags common performance pitfalls.
in Game Development → Unity Engine: Resources - Unity Events plugin. Strongly typed event system for Unity with global and per-GameObject events.
in Game Development → Unity Engine: Resources - Unity Extensions.Inspect Inline plugin. Inspect and edit object references inline and embed objects as subassets in Unity.
in Game Development → Unity Engine: Resources - Unity Extensions.Selection History plugin. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
in Game Development → Unity Engine: Resources - Unity File Debug reference. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
in Game Development → Unity Engine: Resources - Unity File Extension plugin. Shows file extensions in the one-column project window.
in Game Development → Unity Engine: Resources - Unity First Person View plugin. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
in Game Development → Unity Engine: Resources - Unity Fluid Simulation 2D reference. Extended camera renders particles, then metaball processing via shader.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Flurry SDK plugin. Unity plugin for the Flurry analytics SDK.
in Game Development → Unity Engine: Resources - Unity Framework plugin. Application framework for C# Unity game projects.
in Game Development → Unity Engine: Resources - Unity Frosted Glass plugin. Frosted glass material made in Unity.
in Game Development → Unity Engine: Resources - Unity Game Programming Patterns reference. Game Programming Pattern Examples in Unity3D.
in Game Development → Game Design & Theory - Unity Good Practices reference. Unity best-practices reference from Futurice.
in Game Development → Unity Engine: Resources - Unity Inmediate Color Picker plugin. Color picker for Unity in immediate-mode GUI.
in Game Development → Unity Engine: Resources - Unity Interface Reference reference. Serializable wrapper that holds a reference to an interface in Unity.
in Game Development → Unity Engine: Resources - Unity Jobs View Frustum Culling plugin. View frustum culling jobs for Unity's job system.
in Game Development → Unity Engine: Resources - Unity Logs Viewer tool. View editor console logs inside the running game.
in Game Development → Unity Engine: Resources - Unity LoMenu plugin. UI menu package for Unity.
in Game Development → Unity Engine: Resources - Unity Main Thread Dispatcher reference. Thread-safe way to run actions on Unity's main thread.
in Game Development → Unity Engine: Resources - Unity Math Reference plugin. Game math reference, visualized in Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Counter plugin. Shows mesh data counters in Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Unity-Technologies) plugin. Mesh simplification for Unity. Official Unity-Technologies fork.
in Game Development → Unity Engine: Resources - Unity Mesh Simplifier (Whinarn) plugin. Mesh simplification for Unity.
in Game Development → Unity Engine: Resources - Unity Mesh Triangulator plugin. Mesh triangulator for Unity, forked from alexmuab's version.
in Game Development → Unity Engine: Resources - Unity Movement AI plugin. Steering-behavior movement scripts for NPCs in Unity.
in Game Development → Unity Engine: Resources - Unity Multiplayer Packages reference. Unity multiplayer packages and samples.
in Game Development → Game Dev Tools: Networking & Multiplayer - Unity Native Scripting reference. Write Unity scripts in C++.
in Game Development → Unity Engine: Resources - Unity Neural Network plugin. Simple neural network implemented in C# for Unity.
in Game Development → Unity Engine: Resources - Unity Non Null plugin. [NonNull] attribute for fields and classes in Unity.
in Game Development → Unity Engine: Resources - Unity Object Pool reference. Object pool and manager for Unity.
in Game Development → Unity Engine: Resources - Unity Object Pooler reference. Simple object pool for Unity.
in Game Development → Unity Engine: Resources - Unity Open API plugin. RESTful API client generator for Unity.
in Game Development → Unity Engine: Resources - Unity Optix Plugin plugin. Example Unity plugin for NVIDIA OptiX.
in Game Development → Unity Engine: Resources - Unity Outline Shader reference. Source code for an Outline Shader tutorial. Detects edges using the depth and normals buffers.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Path Finding plugin. Dijkstra shortest-path finding for Unity.
in Game Development → Unity Engine: Resources - Unity Pause Menu plugin. Open-source pause menu for Unity, originally built for the game New Horizons.
in Game Development → Unity Engine: Resources - Unity Physics CSP reference. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
in Game Development → Unity Engine: Resources - Unity Pixel Camera plugin. Resolution-independent pixel-perfect camera for Unity.
in Game Development → Unity Engine: Resources - Unity Plane Mesh Splitter plugin. Script to split any mesh into smaller chunks.
in Game Development → Unity Engine: Resources - Unity Preview Generator plugin. Generates preview textures and icons for Unity models and sprites.
in Game Development → Unity Engine: Resources - Unity Procedural Flower plugin. Procedural flower generator for Unity.
in Game Development → Unity Engine: Resources - Unity PSD Layout Tool plugin. Imports Photoshop .psd files into Unity.
in Game Development → Unity Engine: Resources - Unity QuickPool reference. Simple object pooling toolkit for Unity.
in Game Development → Unity Engine: Resources - Unity Raymarching Collision reference. Raymarching and rigidbody interaction example.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Raytracer plugin. Ray tracing demo built in Unity.
in Game Development → Unity Engine: Resources - Unity Resource Checker plugin. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
in Game Development → Unity Engine: Resources - Unity Routines reference. Coroutine replacement for Unity with hierarchical routines and pooling.
in Game Development → Unity Engine: Resources - Unity Rulers plugin. Ruler editor to measure distances between objects in the Scene view.
in Game Development → Unity Engine: Resources - Unity RuntimeCodeExecuter tool. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
in Game Development → Unity Engine: Resources - Unity Rust Plugin reference. Example of writing a Unity native plugin in Rust.
in Game Development → Unity Engine: Resources - Unity Scene Camera Controller plugin. Drive a runtime camera like the SceneView camera.
in Game Development → Unity Engine: Resources - Unity Scrolly plugin. Touch/drag scroll list using Unity GUI (4.6+).
in Game Development → Unity Engine: Resources - Unity SemVer plugin. SemVer 2.0.0 implementation for Unity.
in Game Development → Unity Engine: Resources - Unity Serializer NG reference. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
in Game Development → Unity Engine: Resources - Unity Shader Cheatsheet reference. Collection of Unity shader snippets and gotchas.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Sketches reference. Sketches made with ShaderLab in Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shader Tutorials reference. Full project and code for a set of Unity shader tutorials.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Shaders reference. Unity project researching shaders and particle systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity Simple File Browser plugin. uGUI-based runtime file browser for Unity, draggable and resizable.
in Game Development → Unity Engine: Resources - Unity SimpleUsefulGizmos plugin. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
in Game Development → Unity Engine: Resources - Unity Singleton MonoBehavior reference. Singleton pattern implementation for Unity MonoBehaviours.
in Game Development → Unity Engine: Resources - Unity Snippets reference. Unity code snippets for various IDEs.
in Game Development → Unity Engine: Resources - Unity Socket IO plugin. Socket.io client for Unity.
in Game Development → Unity Engine: Resources - Unity Stb Easy Font plugin. Port of stb_easy_font.h to Unity and C#.
in Game Development → Unity Engine: Resources - Unity Symlink Utility plugin. Editor extension that adds a menu item to add folders as symlinks in Unity.
in Game Development → Unity Engine: Resources - Unity Technologies reference. Unity Technologies on GitHub. Official Unity repos and samples.
in Game Development → Game Design & Theory - Unity Texture Packer plugin. Combines color channels from different textures into a single output.
in Game Development → Unity Engine: Resources - Unity Timeline Conditions plugin. Experimental port of Animator conditions to Timeline events.
in Game Development → Unity Engine: Resources - Unity Timeline Sync plugin. Synchronize multiple Unity Timelines over UDP.
in Game Development → Unity Engine: Resources - Unity Timelord Blender plugin. Demo of custom blending for Unity Timelines.
in Game Development → Unity Engine: Resources - Unity Tools tool. VS Code extension with tools for Unity development.
in Game Development → Unity Engine: Resources - Unity UI Extensions plugin. Extra controls and components for the Unity uGUI system.
in Game Development → Unity Engine: Resources - Unity UI Polygon plugin. Polygon renderer for the Unity UI system.
in Game Development → Unity Engine: Resources - Unity Unet Movement plugin. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
in Game Development → Unity Engine: Resources - Unity VariableTileLayout plugin. Pinterest-style variable tile layout for Unity UI.
in Game Development → Unity Engine: Resources - Unity Visual Behavior Tree plugin. Reactive visual-scripting behavior tree tool for Unity 2018+.
in Game Development → Unity Engine: Resources - Unity Voxel Tools plugin. Collection of voxel utilities for Unity. Experimental.
in Game Development → Unity Engine: Resources - Unity VR Video Recording Test reference. Sample Unity project for recording VR sessions.
in Game Development → XR, AR & VR: Resources - Unity VS Toolbox tool. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
in Game Development → Unity Engine: Resources - Unity Wave Function Collapse plugin. Wave Function Collapse procedural generation for Unity.
in Game Development → Unity Engine: Resources - Unity Web Socket plugin. WebSocket client for Unity.
in Game Development → Unity Engine: Resources - Unity Webview plugin. WebView overlay plugin for Unity on Android, iOS, Web Player, and macOS. Windows is unsupported.
in Game Development → Unity Engine: Resources - Unity.Library.eppz tool. Collection of utility libraries for Unity.
in Game Development → Unity Engine: Resources - Unity.ProceduralContentGeneration Terrain plugin. Procedural terrain content generation for Unity.
in Game Development → Unity Engine: Resources - Unity2D Components plugin. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
in Game Development → Unity Engine: Resources - Unity2D TMX tool. A small library to import and render tilemap in Unity2D, only support TMX file format.
in Game Development → Game Dev Tools: Level Design - Unity3D Async Await Util reference. Helpers that make async/await easier to use in Unity.
in Game Development → Unity Engine: Resources - Unity3D Automatron plugin. Automation tool for Unity.
in Game Development → Unity Engine: Resources - Unity3D ComponentAttribute plugin. Attribute that auto-loads components in Unity.
in Game Development → Unity Engine: Resources - Unity3D Extensions plugin. Extension and utility methods for Unity.
in Game Development → Unity Engine: Resources - Unity3D PerlinCameraShake plugin. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
in Game Development → Unity Engine: Resources - Unity3D Prefab Pool reference. Simple prefab pool for Unity.
in Game Development → Unity Engine: Resources - Unity3D Quick Search plugin. Command palette for Unity.
in Game Development → Unity Engine: Resources - Unity3D Script Library reference. Collection of reusable Unity C# scripts.
in Game Development → Unity Engine: Resources - Unity3D Shaders Learning reference. Unity3D shader learning examples.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Unity3D Sound Manager plugin. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
in Game Development → Unity Engine: Resources - Unity3DPolylineEditor plugin. 2D polyline editor for Unity.
in Game Development → Unity Engine: Resources - Unity3DVim tool. Vim editor integration for Unity on Linux.
in Game Development → Unity Engine: Resources - UnityComponent reference. Resource and component management helpers for Unity.
in Game Development → Unity Engine: Resources - UnityEffects plugin. Collection of free effects for Unity.
in Game Development → Unity Engine: Resources - UnityExtensions MeshIntersection plugin. Raycast against one or more meshes in Unity.
in Game Development → Unity Engine: Resources - UnityGameFramework Template reference. Starter project template based on UnityGameFramework.
in Game Development → Unity Engine: Resources - UnityGPUNoise reference. Shaders for various noise functions on the GPU.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - UnityGraphicsProgramming Vol.2 reference. Unity graphics programming techniques and shader samples, volume 2.
in Game Development → Unity Engine: Resources - UnityHelpers plugin. Collection of helper scripts for Unity.
in Game Development → Unity Engine: Resources - UnityHTTP plugin. TCP-based HTTP library for Unity.
in Game Development → Unity Engine: Resources - UnityIO plugin. File manipulation API for Unity that wraps AssetDatabase.
in Game Development → Unity Engine: Resources - UnityOctree (Nition) plugin. Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
in Game Development → Unity Engine: Resources - UnityOctree (Unity-Technologies) plugin. Dynamic loose octree implementation for Unity in C#.
in Game Development → Unity Engine: Resources - UnityPhysics2D plugin. Examples of Unity 2D physics components and features.
in Game Development → Unity Engine: Resources - UnityPooling reference. Optimized object pooling for Unity.
in Game Development → Unity Engine: Resources - UnityRandom plugin. Random number library in C# for Unity.
in Game Development → Unity Engine: Resources - UnitySpline2D plugin. A simple 2D spline library for Unity. Unmaintained.
in Game Development → Unity Engine: Resources - Unitystation reference. Open-source remake of Space Station 13 in Unity.
in Game Development → Unity Engine: Resources - UnityStudio tool. Tool for exploring, extracting, and exporting assets from Unity games and apps.
in Game Development → Unity Engine: Resources - UnitySVG plugin. Unity plugin that renders SVG files as textures.
in Game Development → Unity Engine: Resources - UnityTetris reference. Tetris clone written in C# and rendered with Unity.
in Game Development → Unity Engine: Resources - UnityTile3D plugin. Simple 3D tile editor for Unity.
in Game Development → Unity Engine: Resources - UnityTimer plugin. Library for running actions after a delay in Unity.
in Game Development → Unity Engine: Resources - Universal Unity Hooks tool. Framework for hooking into and modifying methods in Unity games via DLLs.
in Game Development → Unity Engine: Resources - UniVoice plugin. Peer-to-peer VoIP for Unity.
in Game Development → Unity Engine: Resources - Unreal Bp Csv Parsing reference. Adds CSV parsing Blueprint nodes to Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Engine Advanced Functions reference. Library of handy Blueprint utility functions for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Engine Python plugin. Embed Python scripting in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise plugin. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise2 plugin. Blueprint wrapper for the FastNoise2 noise generation library.
in Game Development → Unreal Engine: Resources - Unreal Fetch plugin. Fetch API-inspired HTTP client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Im GUI plugin. Integrates Dear ImGui debug UI into Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Library tool. UE Explorer's library for parsing data from Unreal Engine games.
in Game Development → Unreal Engine: Resources - Unreal Magic Nodes plugin. Custom Kismet node system that lets you write C++ inside Blueprint graphs.
in Game Development → Unreal Engine: Resources - Unreal Rust plugin. Opinionated Rust integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Sandbox Terrain plugin. Smooth voxel terrain plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal Signal R plugin. SignalR client for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal UMG 3 D Object In Widget reference. Sample showing how to render a 3D mesh inside a UMG widget.
in Game Development → Unreal Engine: Resources - Unreal Version Changer tool. Fakes a plugin's UE version so it installs on newer engine versions.
in Game Development → Unreal Engine: Resources - Unreal.hx plugin. Haxe integration for Unreal Engine.
in Game Development → Unreal Engine: Resources - Unreal.js plugin. JavaScript runtime built for Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealCLR plugin. Unreal Engine integration for .NET 6 (C#).
in Game Development → Unreal Engine: Resources - unrealcpp reference. Collection of Unreal Engine 4 C++ examples.
in Game Development → Unreal Engine: Resources - unrealcv plugin. Connects computer vision research to Unreal Engine.
in Game Development → Unreal Engine: Resources - UnrealJolt plugin. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
in Game Development → Game Dev Tools: Physics Engines - UnrealLive2D plugin. Render Live2D models in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UPBGE (GitHub) software. Integrated game engine in Blender.
in Software Reference → Game Engines: Free & Open Source - Upscayl software. Open-source desktop upscaler that runs locally at no cost.
in Software Reference → AI-Assisted CG Software - Urho3D software. Cross-platform rendering and game engine.
in Software Reference → Game Engines: Free & Open Source - ursina software. A game engine powered by Python and Panda3D.
in Software Reference → Game Engines: Free & Open Source - USD Arnold tool. USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - USD Cookbook (Colin Kennedy) reference. Code recipes and examples.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Noodle tool. Node-graph viewer showing the dependencies of a USD file.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Qtpy tool. Python Qt components for building custom USD tools.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD Shell Extension for Windows tool. Windows File Explorer extension adding USD thumbnails, side previews, and deep-metadata search.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD URI Resolver tool. URI-based asset resolver for USD, with custom plugin support.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - UsdQt tool. Qt components for building custom USD tools.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USDZ plugin. Blender addon to export USDZ files.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - USharp plugin. C# scripting plugin for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - UVPreview plugin. Preview UV islands for textures in the Unity inspector.
in Game Development → Unity Engine: Resources - UXF tool. Framework for running human behavior experiments in Unity.
in Game Development → Unity Engine: Resources - Va Fog Of War plugin. Fog of War solution for Unreal Engine.
in Game Development → Unreal Engine: Resources - Va Tex Atlas plugin. Texture atlas support for Unreal Engine 4 UMG.
in Game Development → Unreal Engine: Resources - VaRest plugin. REST API plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - Variable Infinite Scroll plugin. Variable-size infinite scroll for Unity UI.
in Game Development → Unity Engine: Resources - VariableAssets plugin. ScriptableObject variable assets for Unity.
in Game Development → Unity Engine: Resources - VCV Rack software. Open-source Eurorack modular synthesizer emulator. Free core; paid Pro and premium modules.
in Software Reference → Audio Software - Vector Graphics Samples plugin. Official Unity SVG and vector graphics sample project.
in Game Development → Unity Engine: Resources - Vectorpea software. Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR.
in Software Reference → Design Software - Velvetyne Type Foundry asset-source. Paris-based non-profit foundry releasing open-source experimental typefaces.
in Assets & Libraries → Fonts - VerticalDissolve reference. Procedural vertical dissolve shader. Tweak edge color, noisiness, waviness, rim light, emission scrolling.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - VEX tool. Houdini add-on for Sublime Text.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Vexe Framework (VFW) plugin. Editor extension adding advanced inspector and editor extensibility to Unity.
in Game Development → Unity Engine: Resources - VFX Fractal Toolkit tool. Set of tools for generating fractal and generative art.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - VFX good night reading reference. Curated collection of good reading about VFX and CG.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ViewportManager reference. Multiple customizable viewports for Unreal Engine, in C++.
in Game Development → Unreal Engine: Resources - VilarVRC reference. Vilar's shaders for VRChat.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ViroCore: A cross-platform AR/VR renderer tool. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
in Game Development → XR, AR & VR: Resources - vkgs tool. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Volumetric Clouds plugin. Volumetric clouds for Unity.
in Game Development → Unity Engine: Resources - Volumetric Lines Unity plugin. Source for the Volumetric Lines Unity Asset Store asset.
in Game Development → Unity Engine: Resources - VoxBlend plugin. Blend shape controller plugin for Unity.
in Game Development → Unity Engine: Resources - Voxel Mesh Generator plugin. Generates voxel 3D meshes in Unity using greedy meshing.
in Game Development → Unity Engine: Resources - Voxel Plugin plugin. Volumetric, destructible, infinite voxel worlds in Unreal Engine.
in Game Development → Unreal Engine: Resources - Voxelmetric tool. Efficient voxel framework for Unity.
in Game Development → Unity Engine: Resources - VoxelWorld plugin. Voxel world demo built in Unity.
in Game Development → Unity Engine: Resources - VRoid Studio software. Anime-style 3D character creator.
in Software Reference → 3D Software: Free - VSCode Unity Code Snippets tool. Unity development code snippets for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Debug Support tool. Official Unity debugging support for VS Code.
in Game Development → Unity Engine: Resources - VSCode Unity Integration tool. VS Code integration for Unity.
in Game Development → Unity Engine: Resources - Vscode Unreal Snippets reference. VS Code snippets for Unreal Engine, based on the Sublime snippet set.
in Game Development → Unreal Engine: Resources - VSEQF plugin. Overhauls Blender's VSE for quick keyboard-and-mouse editing with real-time feedback.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wan 2.2 (Alibaba) software. Cinematic MoE diffusion, 8GB+ VRAM. Open source.
in Software Reference → AI Video Generation Software - Warfest Voxel Unity plugin. Voxel game prototype made with Unity.
in Game Development → Unity Engine: Resources - Warp 3DGS tool. Warp/Python-based implementation (AGPL-3.0).
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Wave Function Collapse tool. Procedural generation from example patterns.
in Game Development → Game Dev Tools: AI & Procedural Generation - WaveformProvider plugin. Generates a texture that simulates waves in Unity.
in Game Development → Unity Engine: Resources - Weapon Trace Unreal plugin. Weapon tracing plugin for reliable melee combat hits.
in Game Development → Unreal Engine: Resources - Weaver tool. Code-weaving framework for Unity, based on Fody.
in Game Development → Unity Engine: Resources - Web View Hook plugin. Exposes the internal UnityEditor WebView API.
in Game Development → Unity Engine: Resources - WebRTC Unity Plugin plugin. Cross-platform WebRTC support for Unity apps.
in Game Development → Unity Engine: Resources - Whitestorm.js (GitHub) software. 3D JavaScript framework for building apps and games.
in Software Reference → Game Engines: Free & Open Source - Wind Waker Shader reference. Cel shading of two thresholds with a blur/gradient between them for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - WindowCapture2D plugin. Capture and display OS windows in real time inside Unreal Engine.
in Game Development → Unreal Engine: Resources - Wings 3D software. Subdivision surface modeler.
in Software Reference → 3D Software: Free - Wonder3D++ software. Cross-domain diffusion, textured meshes in 2-3min.
in Software Reference → AI 3D Generation Software - WritingAnimation plugin. Generates writing animation for selected Bezier curves in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Xamarin.Forms.Unity plugin. Xamarin.Forms platform implementation for Unity.
in Game Development → Unity Engine: Resources - xComp tool. Viewer for comparing rendered image versions side by side.
in VFX, Compositing & Virtual Production → Tech Art - XJ music plugin. Adaptive music plugin for Unreal Engine games.
in Game Development → Unreal Engine: Resources - xNode BehaviourTree plugin. Behaviour tree built on the xNode node editor for Unity.
in Game Development → Unity Engine: Resources - xStudio software. Open-source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies.
in Software Reference → Viewers & File Utilities - Yafaray tool. LibYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license.
in Software Reference → Render Engines - Yarn Spinner tool. Dialogue tool for Unity/Godot (Night in the Woods).
in Game Development → Game Dev Tools: Dialogue & Narrative - yaSingleton reference. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.
in Game Development → Unity Engine: Resources - ZENO tool. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - ZipUtility Plugin plugin. Event-driven 7-Zip compression utility for Unreal Engine 4.
in Game Development → Unreal Engine: Resources