Resources tagged: rigging
68 curated 3D resources tagged rigging (Workflow). Browse all tags.
- 📺 Custom Character Skeletons and Animations ~ Upside Tutorials channel. Custom character skeletons and animation in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺📜 Control Rig ~ Ask A Dev channel. Control Rig tutorials for character animation. 22 videos.
in Game Development → Unreal Engine: Resources - AccuRIG tool. Free application designed for fast and easy character rigging.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AdvancedSkeleton Free, non-commercial plugin. Maya rigging tool that builds rebuildable rigs for bipeds, creatures and props.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - APEX (Houdini) Paid plugin. SideFX's procedural node-based rigging framework.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Auto-Rig Pro (Blender) Paid plugin. Automatic rigging and retargeting.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Blender software. Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX.
in Software Reference → 3D Software: Free - Blender Studio Character Library Mixed asset-source. Blender Studio library of production character rigs from open movies, free CC-BY rigs plus subscriber-only archive.
in Animation & Rigging → Character Rigs: Other Apps - BlenRig 6 (Blender) plugin. Free Blender auto-rigging system from the open movies with guided setup, body and face rig and muscle-like deformation.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Bone Widget plugin. Helps make custom bone shapes for Blender rigs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CC Auto Setup (3ds Max) plugin. Free 3ds Max plugin that imports Character Creator and iClone characters as Biped or CAT rigged, shaded characters.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Character DNA Free tier plugin. Blender add-on that imports, edits and exports MetaHuman DNA files with RigLogic expressions.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Character Object (Cinema 4D) Paid asset-source. Cinema 4D template rig builder with biped, quadruped, bird and fish presets for fast character rigs.
in Animation & Rigging → Character Rigs: Other Apps - CharMorph plugin. Open source character creation tool for Blender, a rewrite of the now-unmaintained MB-Lab.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - CloudRig plugin. Blender Studio rig generator that builds production character rigs from a metarig.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - CvWrap tool. Open-source wrap deformer for Maya that binds one mesh to another, faster than the built-in wrap.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - DragonBones software. Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines.
in Software Reference → 2D & Animation Software - Duik plugin. Free After Effects rigging and animation toolkit with IK, walk cycles and automation.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - Electra Rig (Houdini) asset-source. SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
in Animation & Rigging → Character Rigs: Other Apps - Erik Rig (Houdini) asset-source. Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
in Animation & Rigging → Character Rigs: Other Apps - Faceit Paid plugin. Blender add-on that generates facial shape keys for any character and imports ARKit and Audio2Face capture.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Hive Auto-Rigger (Zoo Tools Pro) Paid plugin. Modular Maya auto-rigger for body and joint-based facial rigs, part of Zoo Tools Pro.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - KayKit - Character Pack : Adventurers asset-source. 3D low-poly rigged and animated character game assets.
in Assets & Libraries → Game Assets - KineFX APEX Rigging & ML Skinning (Houdini) asset-source. Houdini 20 scene with horse quadruped and humanoid rigs built in APEX, using ML deformation for skinning.
in Animation & Rigging → Character Rigs: Other Apps - Lincoln Margison channel. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
in Game Development → Game Dev: YouTube Channels - Lord Luigi Rigs Free tier asset-source. Freelance rigger Lord Luigi's Maya rigs and prop-rigging tutorials, incl. Baby rig and Priestess rig.
in Animation & Rigging → Character Rigs: Maya - Luchador & Chicken (Houdini) asset-source. Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
in Animation & Rigging → Character Rigs: Other Apps - Maya Paid software. Film-industry animation and VFX DCC.
in Software Reference → 3D Software: Paid - Mesh2Motion tool. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - MetaHuman Creator (Unreal) asset-source. Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
in Animation & Rigging → Character Rigs: Other Apps - mGear plugin. Open-source modular rigging and animation framework for Maya, with the ueGear Unreal bridge.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Mixamo asset-source. Rigged characters, auto-rigger, and free animation library (Adobe).
in Assets & Libraries → Model Libraries: Specialized - Moho (Smith Micro) Paid software. 2D vector and bone-rigged animation.
in Software Reference → 2D & Animation Software - MotionBuilder Paid software. Autodesk real-time character animation and mocap editing platform.
in Software Reference → 3D Software: Paid - Mr Mannequins Tools plugin. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Muscles Masterclass tutorial. Advanced muscles masterclass.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Neural4D Free tier software. Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging.
in Software Reference → AI 3D Generation Software - ngSkinTools plugin. Maya skinning plugin with weight layers, mirroring and smoothing brushes. Free since the Autodesk acquisition.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - NXT tool. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
in VFX, Compositing & Virtual Production → Tech Art - Onion Skin Renderer tool. Onion Skin Renderer for Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Perry Leijten Rigs Free, non-commercial asset-source. Free Maya creature rigs Skaarj and Blurgha plus character rigs and skinning tools by rigger Perry Leijten.
in Animation & Rigging → Character Rigs: Maya - Puppeteer (ByteDance Seed) software. Open model that rigs, skins and animates a 3D model automatically.
in Software Reference → AI Motion Capture Software - Puppeteer Lounge Rigs Paid asset-source. Indian animation academy selling rigged Maya puppets ($5 to $200) incl. realistic quadruped tiger, ape and orc.
in Animation & Rigging → Character Rigs: Maya - Reallusion Character Creator Paid software. Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse.
in Software Reference → 3D Software: Paid - Reallusion iClone Paid software. Real-time character animation and cinematic creation; pairs with Character Creator.
in Software Reference → 3D Software: Paid - Rig on the Fly plugin. Dynamic rigging tool that speeds up Blender animation workflow.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rigging a Model for Motion Capture | Apple Developer Documentation reference. Apple ARKit documentation: rigging a model for motion capture.
in Game Development → XR, AR & VR: Resources - Rigid Body Bones plugin. Adds rigid-body and spring physics to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rigify (Blender) plugin. Blender's bundled modular auto-rigger: generates human and animal control rigs from metarig templates.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - RigModels Free tier asset-source. Free 3D model search engine with rigged and static models in OBJ, FBX, STL, DAE and GLB.
in Assets & Libraries → Model Libraries: Free & General - Rive Free tier software. Interactive animation for apps and web.
in Software Reference → 2D & Animation Software - Rubberhose 2 Paid plugin. Shape-layer-based IK limb rigging system for fast character animation with one-click rig creation.
in Motion Graphics & Video → Motion Graphics: Inspiration - Secondary Motion in H19 tutorial. Paul Esteves. Secondary motion workflows.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Space Girl Rigging tutorial. Older SideFX tutorial series on rigging a character in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Spine (Esoteric Software) Paid software. 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin.
in Software Reference → 2D & Animation Software - Spineboy Example (Spine) asset-source. Official Spine 2D example project showing meshes, IK, transform constraints and clipping on a rigged character.
in Animation & Rigging → Character Rigs: Other Apps - Spring Bones plugin. Adds springy dynamic motion to bones in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Synfig Studio software. Free open-source 2D vector animation.
in Software Reference → 2D & Animation Software - Template-Chan (Toon Boom Harmony) asset-source. Toon Boom Harmony cut-out character rig template for practice or reskinning into your own character.
in Animation & Rigging → Character Rigs: Other Apps - Toon Rig (Cinema 4D) Paid asset-source. Built-in Cinema 4D Character Object preset for cartoon rigs with stretch, squash and bendy limbs.
in Animation & Rigging → Character Rigs: Other Apps - trigger tool. Operational code-driven rigging tool for Autodesk Maya.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - UniRig software. VAST open model that predicts a skeleton and skin weights for any 3D model.
in Software Reference → AI Motion Capture Software - Universal Animation Library asset-source. 120+ animations ready to retarget in any engine.
in Assets & Libraries → Game Assets - Universal Human Rigged Base Mesh Paid asset-source. Rigged universal human base mesh sold on Gumroad as a starting point for character modeling and posing.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Unreal Docs: Metahuman Documentation reference. Docs for MetaHuman creation and integration.
in Game Development → Unreal Engine: Resources - Uthana Paid software. AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins.
in Software Reference → AI Motion Capture Software - Wiggle Bones plugin. Jiggle-bone physics for Blender rigs.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Wrap Deformer License unspecified plugin. Houdini wrap deformer. Surface-proximity alternative to point deform.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces