Resources tagged: real-time
92 curated 3D resources tagged real-time (Tech). Browse all tags.
- 8th Wall Paid software. Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required.
in Game Development → XR, AR & VR: Resources - A Frame software. An easy web framework for building 3D/AR/VR experiences.
in Software Reference → Game Engines: Free & Open Source - Arsenal plugin. Blender-integrated game engine written in Rust.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Avid Maestro Paid software. Avid's virtual sets, AR, and data-driven graphics platform for live news and sports.
in Software Reference → 3D Software: Paid - Aximmetry Free tier software. Virtual production and broadcast compositor with Unreal integration. Free Community tier.
in Software Reference → Virtual Production Software - Babylon.js software. JavaScript 3D engine/framework for browser games and apps.
in Software Reference → Game Engines: Free & Open Source - Bart Wronski's blog reference. Real-time rendering, post-processing effects, and advanced graphics techniques.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Bevy software. Rust data-driven ECS game engine.
in Software Reference → Game Engines: Free & Open Source - Bezi Free tier software. Collaborative browser 3D design tool. Figma-style multiplayer editing for 3D scenes, prototypes, UI in 3D space.
in Software Reference → 3D Software: Free Tier - Brainstorm InfinitySet Paid software. Virtual set and AR for broadcast.
in Software Reference → Virtual Production Software - Cables.gl Free tier software. Node-based visual programming for browser graphics and interactive WebGL. Patch editor exports to JS.
in Software Reference → 3D Software: Free - CasparCG tool. Layer-based real-time compositor that plays out professional graphics, audio, and video to multiple broadcast outputs.
in VFX, Compositing & Virtual Production → Virtual Production - Chaos Arena Paid software. Ray-traced in-camera VFX that plays V-Ray scenes on LED volumes without a game engine.
in Software Reference → Virtual Production Software - Chaos Vantage Paid software. Real-time ray-traced renderer for exploring large V-Ray, USD and MaterialX scenes.
in Software Reference → Render Engines - ChyronHego (Chyron) Paid software. PRIME graphics engine. News and sports lower-thirds, AR/VR studio.
in Software Reference → 3D Software: Paid - CineShader tool. Real-time 3D shader visualiser. Uses the Shadertoy API to bring thousands of existing shader artworks into a cinematic 3D environment.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CryEngine Free tier software. High-fidelity 3D engine, pay-what-you-want.
in Software Reference → Game Engines: Commercial Free Tiers - D5 Render Free tier software. Real-time GPU renderer for arch-viz.
in Software Reference → Render Engines - disguise Paid software. LED-wall and xR virtual production platform with RenderStream.
in Software Reference → Virtual Production Software - Effekseer software. Real-time VFX editor and runtime.
in Software Reference → VFX & Compositing Software - EmberGen Paid software. Real-time volumetric fluid sim (fire, smoke, explosions).
in Software Reference → VFX & Compositing Software - Filament reference. PBR engine, available on all platforms (desktop, mobile).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Flax Engine software. High-fidelity 3D engine. Free for small studios.
in Software Reference → Game Engines: Free & Open Source - Fusee software. A multiplatform 3D C# real-time engine with strong emphasis on content transformation.
in Software Reference → Game Engines: Free & Open Source - GeoGen (JangaFX) Paid software. Real-time terrain generation.
in Software Reference → VFX & Compositing Software - Gl Ch Ao S.P software. RealTime 3D Strange Attractors scout on GPU.
in Software Reference → Misc 3D Utilities Software - Glass for EEVEE reference. Shader that lets you make realistic glass with EEVEE.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Godot 4 software. MIT-licensed 2D/3D engine. GDScript, C#, C++.
in Software Reference → Game Engines: Free & Open Source - grandMA3 Paid software. Industry-standard lighting control console and software for live shows, theatre, and broadcast.
in Software Reference → Virtual Production Software - IlluGen Paid software. Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
in Software Reference → VFX & Compositing Software - INOX plugin. Rust game engine integrated in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Instanced Line Rendering Part I tutorial. Builds on "Drawing Lines is Hard" to draw lines via instanced rendering.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Isadora Paid software. Node-based real-time media and show control software for live performance.
in Software Reference → Misc 3D Utilities Software - Jendrik Illner's blog tutorial. Ubisoft 3D programmer posts a weekly summary of articles on 3D graphics. Shader tutorials, real-time rendering papers, etc.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - KeyShot (Luxion) Paid software. CPU real-time ray tracing for product visualization.
in Software Reference → Render Engines - Kokraf software. Collaborative browser-based polygon modeling with real-time mesh editing.
in Software Reference → 3D Software: Free Tier - Krea AI Free tier software. Real-time generation, upscaling, and style transfer platform.
in Software Reference → AI Image & Texture Generation Software - Leadwerks software. Easy-to-learn game engine for 3D and VR.
in Software Reference → Game Engines: Free & Open Source - Leonardo AI Free tier software. Real-time generation with artistic control.
in Software Reference → AI Image & Texture Generation Software - LiquiGen Paid software. Real-time liquid simulation.
in Software Reference → VFX & Compositing Software - Live Link Face (Apple) software. Free facial mocap via iPhone into Unreal/Maya/Blender.
in Software Reference → AI Motion Capture Software - LTX-2 (Lightricks) software. Fast open video model. LTX-2 Fast ranks top-3 in the arena.
in Software Reference → AI Video Generation Software - Lumiscaphe Patchwork 3D Paid software. Real-time automotive configurator and viz, OEM clientele.
in Software Reference → 3D Software: Paid - LumixEngine software. 3D game engine built on C++.
in Software Reference → Game Engines: Free & Open Source - MadMapper Paid software. Projection mapping software.
in Software Reference → VFX & Compositing Software - MagicaCSG software. SDF modeling with real-time booleans.
in Software Reference → 3D Software: Free - Malt software. Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine.
in Software Reference → Render Engines - Marmoset Toolbag Paid software. Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios.
in Software Reference → 3D Software: Paid - NAP software. Open source C++ platform for real-time control and visualization, with a Vulkan renderer. Built for professional installations.
in Software Reference → Misc 3D Utilities Software - Needle Engine Free tier plugin. Builds interactive web apps from Blender scenes.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Neo Axis Engine software. Integrated development environment with built-in 3D and 2D game engine.
in Software Reference → Game Engines: Free & Open Source - Neural Rendering reference. NVIDIA Neural Texture Compression, Neural Radiance Cache. Disney/Weta publishing on neural light transport.
in Learning, Community & Industry → Industry Trends 2025-2026 - Notch Paid software. Real-time graphics for live events and virtual production.
in Software Reference → Virtual Production Software - Nuke Stage Paid software. Foundry tool for real-time LED-wall playback with live compositing and USD layout.
in Software Reference → Virtual Production Software - O3DE software. AAA-grade Linux Foundation open-source engine.
in Software Reference → Game Engines: Free & Open Source - Omma Free tier software. Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input.
in Software Reference → AI Creative Canvas Software - Open 3D Engine (O3ED) software. Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games.
in Game Development → Game Design & Theory - PixiJS software. Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard.
in Software Reference → Game Engines: Free & Open Source - Pixotope Paid software. Real-time AR and virtual studio platform built on Unreal Engine.
in Software Reference → Virtual Production Software - PlayCanvas Free tier software. JavaScript browser-based 3D engine.
in Software Reference → Game Engines: Commercial Free Tiers - Ray Tracey's blog channel. Sam Lapere's blog, leads the scientific team at EPFL Blue Brain Project. Lots of post about real time rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Real Time VFX community. The hub for real-time VFX artists. Unity VFX Graph, Unreal Niagara, particles, shaders, and game effects.
in Learning, Community & Industry → 3D Communities & Forums - Real-Time Path Tracing reference. Shipping in games (Cyberpunk 2077, Alan Wake 2). RTX 50-series + DLSS 4 with neural rendering.
in Learning, Community & Industry → Industry Trends 2025-2026 - Real-Time Rendering reference. Companion site to the book, massive curated link collection.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Real-Time Rendering recommended books reference. List of recommended books on the Real-Time Rendering site.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Resolume Paid software. Live visuals and VJ software.
in Software Reference → VFX & Compositing Software - Rive Free tier software. Interactive animation for apps and web.
in Software Reference → 2D & Animation Software - Ross XPression Paid software. Real-time motion graphics and data-driven CG for live broadcast.
in Software Reference → 3D Software: Paid - s&box Mixed software. Facepunch engine on Source 2 with C# scripting, successor to Garry's Mod, with Steam export.
in Software Reference → Game Engines: Free & Open Source - SculptGL software. WebGL browser sculpting with dynamic topology.
in Software Reference → 3D Software: Free - Shader Displacement for EEVEE Paid tutorial. Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Spark tool. World Labs Gaussian splat renderer for three.js that loads PLY, SPZ, SPLAT and SOGS.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Spline Free tier software. Browser-based 3D design with real-time collaboration. Exports to web, video, code. AI features for prompt-to-3D.
in Software Reference → 3D Software: Free Tier - Stride software. C# 3D game engine (formerly Xenko).
in Software Reference → Game Engines: Free & Open Source - Synesthesia Paid software. Audio-reactive VJ software built on GLSL scenes.
in Software Reference → Misc 3D Utilities Software - TOOLL3 software. Graph-based procedural real-time motion graphics for live performance or rendering.
in Software Reference → VFX & Compositing Software - TouchDesigner Free tier software. Node-based real-time visual programming for interactive media, installations, and live visuals.
in Software Reference → VFX & Compositing Software - Twinmotion (Epic) Free tier software. Real-time GPU renderer from Epic for arch-viz.
in Software Reference → Render Engines - Unbound Free tier software. SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access.
in Software Reference → Game Engines: Commercial Free Tiers - Unicorn Studio Free tier software. Browser-based interactive scene and motion design for the web. No-code, exports to embed.
in Software Reference → Design Software - UNIGINE Free tier software. C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds.
in Software Reference → Game Engines: Commercial Free Tiers - Unity Free tier software. Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
in Software Reference → Game Engines: Commercial Free Tiers - Unity Asset Transformer (Pixyz) Paid software. CAD and 3D data prep that tessellates, decimates and optimizes heavy models for real-time use.
in Tools, Pipeline & Utilities → Conversion Tools - Unreal Engine 5 Free tier software. AAA engine from Epic. Free until $1M revenue, then royalty.
in Software Reference → Game Engines: Commercial Free Tiers - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - Verge3D Paid plugin. Toolkit for building interactive 3D web experiences from Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Vizrt Paid software. Real-time broadcast graphics and virtual studio platform.
in Software Reference → Virtual Production Software - vvvv Free, non-commercial software. Visual live-programming environment on .NET for real-time graphics and installations.
in Software Reference → Misc 3D Utilities Software - WebGPU Adoption reference. Shipped in Chrome. Three.js, Babylon.js, PlayCanvas adding WebGPU backends.
in Learning, Community & Industry → Industry Trends 2025-2026 - Wicked Engine software. Open-source C++ 3D engine with real-time path tracing, Lua scripting and VRM support.
in Software Reference → Game Engines: Free & Open Source - Wonderland Engine Free tier software. WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
in Software Reference → Game Engines: Free & Open Source - Zero Density Paid software. Real-time VFX engine for broadcast and virtual production.
in Software Reference → Virtual Production Software