Resources tagged: gpu
68 curated 3D resources tagged gpu (Tech). Browse all tags.
- 360 Gaussian Splatting in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
- 3D Gaussian Splatting (INRIA reference impl) in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- 3DGS.cpp in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- AMD Radeon ProRender in Modeling, Sculpting & Texturing → Blender: Plugins & Addons
- Ariev Visuals Resources in Lighting, Rendering & Shaders → Renderer-Specific Learning
- ArmorPaint in Software Reference → Material & Texture Creation Software
- Arnold (Autodesk) in Software Reference → Render Engines
- Blender in Software Reference → 3D Software: Free
- Cables.gl in Software Reference → 3D Software: Free
- CodeXL in Lighting, Rendering & Shaders → Rendering & Shader Theory
- ComputeToys in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Creative Product Lighting with Redshift & C4D in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific
- CryEngine in Software Reference → Game Engines: Commercial Free Tiers
- Cycles in Software Reference → Render Engines
- D5 Render in Software Reference → Render Engines
- Diligent Engine in Software Reference → Game Engines: Free & Open Source
- E Cycles in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces
- EmberGen in Software Reference → VFX & Compositing Software
- Fast Terrain Rendering Using Geometrical MipMapping in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Flax Engine in Software Reference → Game Engines: Free & Open Source
- Gaussian Splatting Lightning in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
- Gelato in Software Reference → Software Reference: Legacy & Defunct
- Gl Ch Ao S.P in Software Reference → Misc 3D Utilities Software
- Godot 4 in Software Reference → Game Engines: Free & Open Source
- GPU Zen Blog in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Houdini Gaussian Splatting Viewport Renderer in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Houdini OpenCL (MysteryPancake) in Modeling, Sculpting & Texturing → Houdini: VEX & Coding
- How does a GPU Shader work? in Lighting, Rendering & Shaders → Rendering & Shader Theory
- How to Art Direct Lights in a Cloner in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific
- IFS Renderer in Software Reference → Misc 3D Utilities Software
- IlluGen in Software Reference → VFX & Compositing Software
- Instanced Line Rendering Part I in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists
- Karma (SideFX) in Software Reference → Render Engines
- LichtFeld Studio in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- LiquiGen in Software Reference → VFX & Compositing Software
- MagicaVoxel in Software Reference → 3D Software: Free
- Meshroom in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
- Meshroom (AliceVision) in Software Reference → Photogrammetry & Scanning Software
- msplat in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- Nerfstudio gsplat in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
- Neural Rendering in Learning, Community & Industry → Industry Trends 2025-2026
- NVIDIA Texture Tools Exporter in Modeling, Sculpting & Texturing → Material Creation Tools
- O3DE in Software Reference → Game Engines: Free & Open Source
- Octane (OTOY) in Software Reference → Render Engines
- OctaneRender Prime for Blender in Modeling, Sculpting & Texturing → Blender: Plugins & Addons
- PBD Fluid in Unity in Game Development → Unity Engine: Resources
- Pointrix in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- Radeon ProRender (AMD) in Software Reference → Render Engines
- Redshift (Maxon) in Software Reference → Render Engines
- Redshift Interior Materials & Lighting in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific
- Redshift Lighting Techniques (Essential MoGraph) in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific
- RenderMan (Pixar) in Software Reference → Render Engines
- Screen 13 in Software Reference → Game Engines: Free & Open Source
- Sculptron in Software Reference → 3D Software: Free
- Stanford Bunny Fur With Unity in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Taichi 3D GS in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- Terrain Rendering Using GPU-Based Geometry Clipmaps in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Twinmotion (Epic) in Software Reference → Render Engines
- Unity in Software Reference → Game Engines: Commercial Free Tiers
- Unity Optix Plugin in Game Development → Unity Engine: Resources
- UnityGPUNoise in Lighting, Rendering & Shaders → Rendering & Shader Theory
- Unreal Engine 5 in Software Reference → Game Engines: Commercial Free Tiers
- V-Ray (Chaos) in Software Reference → Render Engines
- vkgs in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- Warp 3DGS in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF
- WebGPU Adoption in Learning, Community & Industry → Industry Trends 2025-2026
- Wonderland Engine in Software Reference → Game Engines: Free & Open Source
- You And Me Academy in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific