Resources tagged: intermediate
249 curated 3D resources tagged intermediate (Skill level). Browse all tags.
- 📺 Custom Character Skeletons and Animations ~ Upside Tutorials channel. Custom character skeletons and animation in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺 Large Scale PCG Tutorial with Gaea Maps ~ Aziel Arts channel. Zelda-inspired landscapes built with procedural content generation.
in Learning, Community & Industry → Paid Tutorial Platforms - 📺📜 Control Rig ~ Ask A Dev channel. Control Rig tutorials for character animation. 22 videos.
in Game Development → Unreal Engine: Resources - 11 Second Club Rigs Free, non-commercial asset-source. Recommended rig list for the 11 Second Club competition: Norman, Eleven, Moom, Max, Mery, Azri plus Blender rigs.
in Animation & Rigging → Character Rigs: Maya - 2D Tutorials. Draw a Box tutorial. Free drawing fundamentals course.
in Art, Design & Visual Storytelling → 2D Art References & Inspiration - 3D Computer Graphics Programming Paid tutorial. Learn the theory and math behind 3D graphics by building a software renderer from scratch in C.
in Learning, Community & Industry → Paid Tutorial Platforms - 3D for Designers Paid tutorial. C4D and motion design courses.
in Learning, Community & Industry → Paid Tutorial Platforms - 3D Math Primer for Graphics and Game Development reference. Book covering the 3D math foundations for graphics and game programming.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - 50 Unity Tips reference. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
in Game Development → Unity Engine: Resources - 8-bit to Half Float CopyCat (Moving Image Arts) tutorial. Free Nuke CopyCat ML model plus tutorial. Recovers clamped highlights and reduces 8-bit color banding. Downloadable .cat file.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - A Pixel is not a Little Square! reference. Classic paper debunking "a pixel is a little square." Also an intro to sampling.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - AAA Ghibli Forest in Blender & Unreal ~ ShinGidora channel. Stylized environment tips, partly promoting his TREEBOX commercial script.
in Learning, Community & Industry → Paid Tutorial Platforms - Ace5 Studios Rig Shop (Cinema 4D) Paid asset-source. Shop of animation-ready Cinema 4D character rigs (Meldon, Missy and others) with IK/FK and face controls.
in Animation & Rigging → Character Rigs: Other Apps - Add VFX to Cinematic RAW and LOG Footage channel. Adding VFX to cinematic RAW and LOG footage.
in Learning, Community & Industry → Paid Tutorial Platforms - AI For Artists reference. AI techniques applied to Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - AJ Picard channel. Complex background animations using SwiftUI & Rive.App.
in Animation & Rigging → Animation: Channels & Tutorials - Alex Forsythe channel. Deep-dive tutorials on Unreal's game framework and replication.
in Game Development → Unreal Engine: Resources - Alorema Rigs Free tier asset-source. Stylized AdvancedSkeleton-based Maya rigs: free Franky, paid Megoo, Mia and Mailo, Jody.
in Animation & Rigging → Character Rigs: Maya - anima.to Rigs asset-source. Community index of animation rigs filterable by software (Blender, Maya and others) with links to free and paid sources.
in Animation & Rigging → Character Rigs: Other Apps - Animation Methods Maya Rigs Mixed asset-source. Archived directory of 150+ free and paid Maya character, creature, vehicle and prop rigs, linking to each creator's download page.
in Animation & Rigging → Character Rigs: Maya - Animation Resources reference. Archives of classic animation, frame-by-frame studies.
in Art, Design & Visual Storytelling → Animation Principles - AnimSchool Malcolm Free, non-commercial asset-source. Free AnimSchool Maya character with wardrobe and hair options, facial controls and the AnimSchool Picker, downloaded 150k+ times.
in Animation & Rigging → Character Rigs: Maya - Animworks Free Maya Rigs Free, non-commercial asset-source. Hub of 60+ free Maya rigs from game and film animators, many built on mGear, covering characters, creatures and vehicles.
in Animation & Rigging → Character Rigs: Maya - Ariev Visuals Resources reference. Octane tutorials and assets.
in Lighting, Rendering & Shaders → Renderer-Specific Learning - Artem Dubyna Rigs Free tier asset-source. Cartoon Maya rigs by Artem Dubyna (TemaRoots): free Tomas cat, Amanda, Mikey and paid Jerry, Tom, Yu-Lon.
in Animation & Rigging → Character Rigs: Maya - ArtStation Learning tutorial. Free courses from Blizzard, Riot, Pixar pros.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Autumn Rig (Blender) asset-source. Spring open movie rig for Blender: the shepherd dog Autumn, with production body and face controls.
in Animation & Rigging → Character Rigs: Other Apps - Azri Rig Free, non-commercial asset-source. Free game-style Maya rig with dual scythes, IK/FK hands and skirt auto-follow, built for fast playback; Maya 2018+.
in Animation & Rigging → Character Rigs: Maya - B&H Explora Photography reference. Deep technical articles on lighting modifiers and color temperature.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Beefy4D (Cinema 4D) asset-source. Free bulky character rig for Cinema 4D converted from the Maya Beefy rig, for body mechanics practice.
in Animation & Rigging → Character Rigs: Other Apps - Beginning Python For Maya (Zurbrigg) Paid tutorial. Structured Python course for Maya users.
in Learning, Community & Industry → Paid Tutorial Platforms - Ben Marriott channel. After Effects and motion design.
in Motion Graphics & Video → Motion Graphics: YouTube Channels - Bezi Free tier software. Collaborative browser 3D design tool. Figma-style multiplayer editing for 3D scenes, prototypes, UI in 3D space.
in Software Reference → 3D Software: Free Tier - Blender 3D Architect tutorial. News, tutorials and training for architectural visualization in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender 3D Architect by Allan Brito Paid book. Blender books and tutorials for architectural visualization by Allan Brito.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Blender Scripting tutorial. Python scripting examples for Blender, from simple to advanced.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Blender Secrets tutorial. Hundreds of one-minute video tutorials, each on a specific Blender topic.
in Learning, Community & Industry → Paid Tutorial Platforms - Blender Studio Character Library Mixed asset-source. Blender Studio library of production character rigs from open movies, free CC-BY rigs plus subscriber-only archive.
in Animation & Rigging → Character Rigs: Other Apps - BlenRig 6 (Blender) plugin. Free Blender auto-rigging system from the open movies with guided setup, body and face rig and muscle-like deformation.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Bony4D (Cinema 4D) asset-source. Free mannequin character rig for Cinema 4D by Ace5 Studios for body mechanics practice.
in Animation & Rigging → Character Rigs: Other Apps - Book: Digital Compositing for Film and Video (Steve Wright, 4th ed.) Paid book. Standard text on digital compositing. Math + practical workflow.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Build iOS app with Rive Animations channel. Three-hour course on building a SwiftUI app with Rive animations.
in Learning, Community & Industry → Paid Tutorial Platforms - Building an AR game with ARKit and Spritekit tutorial. Tutorial: building an AR game with ARKit and SpriteKit.
in Game Development → XR, AR & VR: Resources - Building Growth Animation tutorial. Building growth animation technique.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Built By Colossus Free tier asset-source. Maya character rigs: free Ninja and Azula, paid Brawler, Liz, Harlow, Rex, Steggy at $24 or as an 8-rig bundle.
in Animation & Rigging → Character Rigs: Maya - Cain On Games channel. Tim Cain (Fallout creator) on game design philosophy and war stories.
in Game Development → Game Dev: YouTube Channels - Canvas Debugger tutorial. Tutorial on using Firefox developer tools to debug WebGL shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Cascadeur Scenes (RenderHub) Mixed marketplace. RenderHub section of ready-rigged Cascadeur .casc character scenes, free and paid.
in Animation & Rigging → Character Rigs: Other Apps - Casual effects by Morgan McGuire reference. Morgan McGuire's site with real-time rendering articles, research papers, and graphics data.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Catlike Coding reference. C# and shader tutorials for Unity.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - CC Auto Setup (3ds Max) plugin. Free 3ds Max plugin that imports Character Creator and iClone characters as Biped or CAT rigged, shaded characters.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - CG Shortcuts (site) Paid tutorial. Site of CG Shortcuts selling Cinema 4D courses on workflow, modeling and animation.
in Learning, Community & Industry → Paid Tutorial Platforms - CGWiki (tokeru.com) reference. Matt Estela's CGWiki, the deepest Houdini reference (Joy of VEX, LOPS, particles).
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Character Customization Tutorial reference. Finished project for a Unity blendshape character customization tutorial series.
in Learning, Community & Industry → Paid Tutorial Platforms - Character Object (Cinema 4D) Paid asset-source. Cinema 4D template rig builder with biped, quadruped, bird and fish presets for fast character rigs.
in Animation & Rigging → Character Rigs: Other Apps - Character Rigs Shop Paid asset-source. Store of paid realistic and stylized Maya character rigs (Nina, Liam, Brad, Elephant) sold singly or in combos, plus custom rigging.
in Animation & Rigging → Character Rigs: Maya - CHEAPEST Motion Capture Setup for Metahumans ~ Charlie Driscoll channel. Budget motion capture setup for MetaHumans, aimed at filmmaking.
in Learning, Community & Industry → Paid Tutorial Platforms - Christoph Schoch Rigs Free, non-commercial asset-source. Free fan-art Maya rigs by Christoph Schoch: Link, Ruby Rose, Liger, Shinobi, Efi Oladele, game-character style.
in Animation & Rigging → Character Rigs: Maya - CinemaTyler channel. Deep analysis of lens choice, color, blocking, lighting in film.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Codegram channel. Full Stack Fest 2015: The Pixel Factory (Great visuals to gain insights into what's going on with concepts such as UV's, and Rastering)
in Learning, Community & Industry → YouTube Channels: Houdini - Comflowy tutorial. ComfyUI tutorials for ControlNet, SDXL, FLUX workflows.
in AI & Machine Learning for CG → ComfyUI Ecosystem - Compositing Academy Paid tutorial. Paid Nuke compositing courses and career training from working VFX compositors.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - COVAL tutorial. Guide to building, scaling, and evaluating voice AI, from speech recognition to emotional intelligence.
in AI & Machine Learning for CG → AI Audio & Music - Cracked Ice Shader tutorial. Cracked Ice material tutorial.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Create 3D Graphics in JS Using WebGL tutorial. Getting started with WebGL content without any frameworks.
in Learning, Community & Industry → Paid Tutorial Platforms - Create animated UI in Unity using Rive and Noesis channel. Tutorial on how to add Rive to your Unity games using Noesis.
in Animation & Rigging → Animation: Channels & Tutorials - Creative Coding with Canvas & WebGL Paid tutorial. Workshop by Matt DesLauriers on generative art, interactive animations, 3D graphics, and shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Custom shaders with Three.JS tutorial. Introduction to custom shaders, uniforms, textures, and lighting in three.js.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Daily Hip reference. Houdini tips archive by Eetu Martola.
in Modeling, Sculpting & Texturing → Houdini: Communities - Danny Mac 3D channel. Character modeling, posing, rigging, retopology, sculpting.
in Tools, Pipeline & Utilities → Retopology & Mesh Tools - Dave Character Rig (Blender) Paid asset-source. Cartoon Blender character built on CloudRig with full face rig and face and finger pose libraries.
in Animation & Rigging → Character Rigs: Other Apps - Deforum Stable Diffusion Animation (Artificial Selections) channel. YouTube channel covering Deforum Stable Diffusion animation techniques.
in AI & Machine Learning for CG → Video Generation - DevDuck channel. YouTube channel of DevDuck documenting indie game development with devlogs and tutorials.
in Game Development → Godot: Learning - Einar Rig (Blender) asset-source. Old man character rig from Blender Studio's Charge film, with production body and face rig.
in Animation & Rigging → Character Rigs: Other Apps - Electra Rig (Houdini) asset-source. SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
in Animation & Rigging → Character Rigs: Other Apps - Ellie Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with full body and face controls, production-tested.
in Animation & Rigging → Character Rigs: Other Apps - Emilio Serrano Rigs Free, non-commercial asset-source. Free mGear-built Maya rigs by Act III animator Emilio Serrano: robots, creatures, quadrupeds and fan-art characters.
in Animation & Rigging → Character Rigs: Maya - Environment Art Breakdown ~ Stylized Station channel. Environment art breakdown by Melissa Perl.
in Learning, Community & Industry → Paid Tutorial Platforms - Erik Rig (Houdini) asset-source. Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
in Animation & Rigging → Character Rigs: Other Apps - Every Frame a Painting channel. Gold-standard video essays on composition, camera, editing rhythm.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Farmfield (Vimeo) channel. Setups and hip files from Johnny Farmfield.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Flutter Web and Rive Animation Tutorial tutorial. Beginner to intermediate tutorial for setting up a Flutter web app with Rive animations.
in Animation & Rigging → Animation: Channels & Tutorials - For Loops Tutorial tutorial. For loops and animated subdivisions.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Fragment Foundry tutorial. Interactive fragment shader tutorial.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Free Skeleton Rig (Blender) Free, non-commercial asset-source. Stylized skeleton warrior rig for Blender 4.4+ with equipment toggles, cloth physics and shader controls.
in Animation & Rigging → Character Rigs: Other Apps - fRigging Awesome Studios Free tier asset-source. Josh Sobel's Maya rig shop: Bonnie 2, Kayla Unlimited, Ricardo Unlimited, Mecha-Mechs, with free Kayla-Bot.
in Animation & Rigging → Character Rigs: Maya - Fstoppers Education reference. Studio lighting, portrait ratios, product photography.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Game Maker's Toolkit channel. YouTube channel by Mark Brown analyzing game design through video essays.
in Game Development → Game Dev: YouTube Channels - Game Programming Patterns reference. Lots of great game development patterns useful when making games with or without Unity.
in Game Development → Game Design & Theory - GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games Paid tutorial. Course teaching C++ game programming in Unreal Engine 5.
in Game Development → Unreal Engine: Resources - GitHub: mixandjam reference. Source for the mix and jam Unity video tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Graphics for Games reference. Introduction to 3D graphics programming covering shaders, math, and post-processing, from Newcastle University.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - HeartBeast channel. RPG and action game tutorials.
in Game Development → Godot: Learning - Houdini Attributes Cheatsheet reference. Quick reference of common Houdini geometry attributes.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini for Astronomy reference. Astronomy and scientific viz in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Houdini Kitchen tutorial. Tutorials and articles, including L-systems and procedural setups.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Houdini Tricks reference. Tumblr archive of short Houdini tips and tricks.
in Modeling, Sculpting & Texturing → Houdini: Communities - Houdini Tricks Tumblr tutorial. Assorted Houdini tips and quick tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - How does a GPU Shader work? reference. Academy slides on how a GPU shader works.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - How to Art Direct Lights in a Cloner channel. Art-directing lights across cloners.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - How to Create a Fake 3D Image Effect with WebGL reference. Tutorial on faking a 3D depth effect in WebGL with displacement maps.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - How to Create a Minimap for VR in Unity tutorial. Tutorial: creating a minimap for VR in Unity.
in Game Development → XR, AR & VR: Resources - HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render channel. HTC Vive SteamVR tutorial covering teleport, ProBuilder and the Lab Renderer.
in Learning, Community & Industry → Paid Tutorial Platforms - HTC Vive VR Input tutorial. Tutorial: VR GUI input module for Unity with the HTC Vive.
in Game Development → XR, AR & VR: Resources - Hunyuan 2.1 Install Guide ~ Stefan 3D AI Lab channel. ComfyUI install guide for Hunyuan 3D 2.1.
in Learning, Community & Industry → Paid Tutorial Platforms - In Depth Cine channel. Practical lighting setups and narrative technique.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Interactive 3D Graphics tutorial. Udacity course on real-time 3D graphics fundamentals.
in Learning, Community & Industry → Paid Tutorial Platforms - Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6/E Paid reference. Textbook on interactive computer graphics with shader-based OpenGL (6th ed.).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Interplanety tutorial. Blender tutorials, articles and Python scripting notes.
in Learning, Community & Industry → Paid Tutorial Platforms - Introduction into the new Godot OpenVR Asset channel. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
in Game Development → Godot: Learning - Jam2go channel. Procedural art and creative coding.
in VFX, Compositing & Virtual Production → Tech Art - Jonas Tyroller channel. YouTube channel of Jonas Tyroller with indie game devlogs and game design videos.
in Game Development → Game Dev: YouTube Channels - Jonathan Lindgren Paid tutorial. 3D design and motion courses.
in Learning, Community & Industry → Paid Tutorial Platforms - Keeper of the Lighthouse (3ds Max) Free, non-commercial asset-source. Free stylized old sailor character for 3ds Max rigged from scratch with CAT, ready to animate.
in Animation & Rigging → Character Rigs: Other Apps - Kiel Figgins Rigs Free tier asset-source. Kiel Figgins' Maya rig store: 50+ paid game-ready rigs via TurboSquid plus about 12 free rigs (TMNT, Deadpool, Xenomorph) and MEL tools.
in Animation & Rigging → Character Rigs: Maya - Kokraf software. Collaborative browser-based polygon modeling with real-time mesh editing.
in Software Reference → 3D Software: Free Tier - Learn OpenGL reference. Deep rendering concepts from scratch (lighting, shadows, PBR, SSAO).
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learn OpenGL: Skeletal Animation tutorial. Learn OpenGL guest article on skeletal animation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learn OpenGL: Text Rendering tutorial. Learn OpenGL chapter on text rendering.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Learning VEX via Bees and Bombs tutorial. OdForce thread recreating Bees and Bombs animations in VEX.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Lessons from the Screenplay channel. Story and screenplay analysis on YouTube.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Light House 3D reference. GLSL core tutorial series by Lighthouse3D.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Lightning Boy Studio channel. Toon and NPR shading for Blender.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Lincoln Margison channel. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
in Game Development → Game Dev: YouTube Channels - Lochie Westfall channel. YouTube channel with Unity VR tutorials.
in Game Development → Unity Engine: Resources - Long Winter Studios Paid asset-source. Membership library of 30+ Maya rigs on one unified control system with blendshape faces and bendy limbs, plus BLINK manager plugin.
in Animation & Rigging → Character Rigs: Maya - Lord Luigi Rigs Free tier asset-source. Freelance rigger Lord Luigi's Maya rigs and prop-rigging tutorials, incl. Baby rig and Priestess rig.
in Animation & Rigging → Character Rigs: Maya - Luchador & Chicken (Houdini) asset-source. Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
in Animation & Rigging → Character Rigs: Other Apps - M-Rigs (Ramon Arango) Paid asset-source. Paid stylized Maya rigs by Ramon Arango with painterly 2D-look facial animation, Mazu and Mukuru, sold singly or as bundle.
in Animation & Rigging → Character Rigs: Maya - Makin' Stuff Look Good channel. YouTube channel with shader case studies.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Mannequins Asset Pack (Unreal) asset-source. Manny and Quinn UE5 mannequins with Control Rigs for keyframing in Sequencer, sharing the MetaHuman skeleton.
in Animation & Rigging → Character Rigs: Other Apps - Many techniques available for Stylized Grass ~ Ghislain Girardot channel. Stylized grass techniques in Blender.
in Learning, Community & Industry → Paid Tutorial Platforms - Masahiro Sakurai channel. Game design philosophy, 250+ episodes.
in Game Development → Game Dev: YouTube Channels - Material Ambient Occlusion ~ William Faucher channel. Baking ambient occlusion maps onto models in Unreal.
in Learning, Community & Industry → Paid Tutorial Platforms - Mathew Wadstein channel. Short videos covering nearly every Unreal class and Blueprint node.
in Game Development → Unreal Engine: Resources - max rose channel. Tech art breakdowns on YouTube.
in VFX, Compositing & Virtual Production → Tech Art - MegaBuBu Rigs Free tier asset-source. Anime-style Maya rigs by MegaBuBu with cloth and skirt rigs and toon viewport shader: free Reimu, paid Sanae and Sakuya.
in Animation & Rigging → Character Rigs: Maya - Mery Project Free, non-commercial asset-source. Free stylized female Maya rig with detailed facial controls, for practice and demo reel use only.
in Animation & Rigging → Character Rigs: Maya - MetaHuman Creator (Unreal) asset-source. Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
in Animation & Rigging → Character Rigs: Other Apps - Michael Mattesi channel. Force drawing (Instagram).
in Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - Mind + Motion (Effectatron) Paid tutorial. Derek Kirk's C4D + Redshift course. Covers imposter syndrome / mental health alongside technique. $10-$49.99 per course.
in Learning, Community & Industry → Paid Tutorial Platforms - Miziziziz channel. Tutorials and game dev challenges.
in Game Development → Godot: Learning - Mobox Graphics tutorial. In-depth After Effects tutorials focused on motion design.
in Motion Graphics & Video → Motion Graphics: Inspiration - Moebius-style 3D Rendering (Useless Game Dev) channel. Moebius-style rendering: Sobel filter on depth map, crosshatch, fades.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - MoGraph Mentor (site) Paid tutorial. 3D motion design courses.
in Learning, Community & Industry → Paid Tutorial Platforms - Motion Design School (site) Paid tutorial. Online school selling motion graphics courses in After Effects, Cinema 4D and related tools.
in Learning, Community & Industry → Paid Tutorial Platforms - Muddycolors channel. Blog run by professional illustrators sharing art process and advice.
in Art, Design & Visual Storytelling → General Inspiration - Multichannel EXR (Fusion forum) reference. Multichannel EXR workflow in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Multitexturing using a Blendmap tutorial. How to use a blendmap to multitexture a terrain.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Neil Blevins Art Lessons reference. Composition types, tangents, visual hierarchy by a Pixar artist.
in Art, Design & Visual Storytelling → Composition & Visual Storytelling - New Frame Plus channel. Animation analysis in games (walk cycles, weight, timing).
in Art, Design & Visual Storytelling → Animation Principles - NNGroup Visual Design reference. Research-backed principles on hierarchy, contrast, whitespace.
in Art, Design & Visual Storytelling → Design Principles & Typography - No Film School. Cinematography reference. Constant stream of technique articles.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Node Studies reference. Google Slides deck that studies individual Houdini nodes and how they work.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Oliver Kreylos's blog reference. Good resource to get started learning about VR / stereo rendering.
in Game Development → XR, AR & VR: Resources - P2Design Free Rigs (Blender) asset-source. Pierrick Picaut's free Blender rigs: Trident, Mannequin, Crimson Ronin, P2DBOT, Trex, Mech and a 2D camera rig.
in Animation & Rigging → Character Rigs: Other Apps - Pablander Academy Free tier tutorial. Character sculpting and digital art courses, tutorials, and brush packs (ZBrush, Blender, Substance, Marmoset).
in Learning, Community & Industry → Paid Tutorial Platforms - Paragon Characters (Unreal) asset-source. Epic's free Paragon hero characters on Fab: rigged game characters with skins and animation sets.
in Animation & Rigging → Character Rigs: Other Apps - Patata School Paid tutorial. Online school with Cinema 4D and Octane courses for 3D motion design.
in Learning, Community & Industry → Paid Tutorial Platforms - Perry Leijten Rigs Free, non-commercial asset-source. Free Maya creature rigs Skaarj and Blurgha plus character rigs and skinning tools by rigger Perry Leijten.
in Animation & Rigging → Character Rigs: Maya - Pixel logic License unspecified book. In-depth pixel art tutorial book.
in Learning, Community & Industry → Paid Tutorial Platforms - Point Cloud to Mesh (Microsoft) tutorial. Point cloud to mesh guide.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Pontypants channel. YouTube channel of Pontypants documenting game development, including animation for games.
in Game Development → Game Dev: YouTube Channels - Procegen by Konstantin Magnus tutorial. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Programming Add-ons for Blender 2.8 tutorial. Free ebook on setting up a Python IDE to write Blender add-ons, worked through a sample plugin.
in Modeling, Sculpting & Texturing → Blender: Tutorials - ProRigs Paid asset-source. Subscription library of 35+ feature-film-style Maya characters and 20+ props from DreamWorks, Disney and Pixar riggers, Arnold-ready.
in Animation & Rigging → Character Rigs: Maya - Puppeteer Lounge Rigs Paid asset-source. Indian animation academy selling rigged Maya puppets ($5 to $200) incl. realistic quadruped tiger, ape and orc.
in Animation & Rigging → Character Rigs: Maya - Python Snippets for Houdini reference. Wiki page of Python snippets for scripting Houdini, part of kiryha's Houdini learning repo.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Python Startup Scripts tutorial. Houdini Tricks guide to writing Python startup scripts that run when Houdini launches.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Rain Rig (Blender) asset-source. Free stylized female Blender rig from Blender Studio with IK/FK snapping, face controls and pose library, no add-ons needed.
in Animation & Rigging → Character Rigs: Other Apps - Ray (CGTarian) Free, non-commercial asset-source. Free Maya character built with DreamWorks rig specialists, full facial rig for acting and dialogue, no plugins or picker needed.
in Animation & Rigging → Character Rigs: Maya - Ray Tracing in One Weekend reference. Peter Shirley's free book to get you implementing a basic ray tracer in C++ in about 40 pages.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing in One Weekend series reference. Three short books explaining path tracing concepts and building a software renderer from scratch.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Ray Tracing: The Next Week reference. By Peter Shirley, builds on the first book by adding effects like textures and motion blur.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Raylib software. Minimal C library for learning game programming.
in Software Reference → Game Engines: Free & Open Source - Realistic Hair in Blender Paid tutorial. Wingfox course on creating realistic hair in Blender.
in Modeling, Sculpting & Texturing → Blender: Tutorials - Rebelway Free tier tutorial. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
in Modeling, Sculpting & Texturing → Houdini: Courses & Free Content - Red Blob Games reference. Interactive visual explanations (pathfinding, hex grids, noise).
in Game Development → Game Design & Theory - Redshift Interior Materials & Lighting channel. Interior materials and lighting.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Redshift Lighting Techniques (Essential MoGraph) channel. Redshift lighting techniques.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific - Rex Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with body and facial controls from the production.
in Animation & Rigging → Character Rigs: Other Apps - Rigify (Blender) plugin. Blender's bundled modular auto-rigger: generates human and animal control rigs from metarig templates.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Riveflow tutorial. Learn how to create next-level interactive animations for Webflow websites with Rive.
in Animation & Rigging → Animation: Channels & Tutorials - RMA Houdini Tutorials channel. Houdini tutorials by RMA.
in Learning, Community & Industry → Paid Tutorial Platforms - Roger Deakins on Learning to Light Ep. 1 tutorial. Cinematography Techniques Ep. 1.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 2 tutorial. Cinematography Techniques Ep. 2.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 3 tutorial. Cinematography Techniques Ep. 3.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Rolando Barry Blog tutorial. C4D tips, shader switch workflows, productivity tricks.
in Modeling, Sculpting & Texturing → Cinema 4D: Tips & Workflows - Roly HL Free Rigs Free, non-commercial asset-source. Free Maya rigs by Roly HL for practice and challenges: Woody, Buzz, Andy's Room set, DeLorean, station wagon.
in Animation & Rigging → Character Rigs: Maya - Rusty Animator Free Maya Rigs Mixed asset-source. Curated guide to free Maya rigs grouped by skill: basics, body mechanics, acting, creatures, props and vehicles.
in Animation & Rigging → Character Rigs: Maya - School of Motion (site) Paid tutorial. C4D, motion graphics, animation, After Effects, design courses.
in Modeling, Sculpting & Texturing → Cinema 4D: Learning - Scratchapixel reference. Ray tracing, rasterization, math foundations from first principles.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Sebastian Lague channel. Procedural generation and simulations.
in Game Development → Game Dev: YouTube Channels - Secondary Motion in H19 tutorial. Paul Esteves. Secondary motion workflows.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Shader Displacement for EEVEE Paid tutorial. Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shader Editor tutorial. Tutorial on live-editing WebGL shaders with Firefox developer tools.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Shaders Laboratory channel. YouTube channel about shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Simon Schreibt channel. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
in VFX, Compositing & Virtual Production → Tech Art - Slynyrd channel. American, game designer with tons of material, game specific knowledge and mini-tutorials.
in Game Development → Game Design & Theory - Smart Crown Splash FLIP tutorial. Vimeo demo of a small-scale Houdini FLIP sim using a mean curvature flow surface tension method.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - Snow Rig (Blender) asset-source. Free stylized male Blender rig from Blender Studio built on the Sprite Fright rig system, with IK/FK, layered face controls and pose library.
in Animation & Rigging → Character Rigs: Other Apps - Space Girl Rigging tutorial. Older SideFX tutorial series on rigging a character in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Spineboy Example (Spine) asset-source. Official Spine 2D example project showing meshes, IK, transform constraints and clipping on a rigged character.
in Animation & Rigging → Character Rigs: Other Apps - Spline Free tier software. Browser-based 3D design with real-time collaboration. Exports to web, video, code. AI features for prompt-to-3D.
in Software Reference → 3D Software: Free Tier - Split EXR in Fusion tutorial. Xuan Prada guide to splitting multichannel EXR files into separate passes in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Sprite Rig (Blender) asset-source. Sprite Fright creature rig for Blender with facial poses and animation loops from the film.
in Animation & Rigging → Character Rigs: Other Apps - Squiggly Rigs Free tier asset-source. Lightweight cartoon Maya rigs with bendy limbs, smear controls and full face: Thep mummy, Grey Matter Gary, Lee.
in Animation & Rigging → Character Rigs: Maya - Steve Wright Training Paid tutorial. Steve Wright (author of the standard Nuke text) structured comp course series.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Storm Rig (Blender) Paid asset-source. Blender Studio production rig for Blender 5 with body, hand and face pose libraries for fast blocking.
in Animation & Rigging → Character Rigs: Other Apps - Stylized Comic Book Shader (Chris Folea Makes Things) channel. Stylized comic book shading in UE without post-processing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Super Mario Bros AR Game channel. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
in Game Development → Unity Engine: Resources - SwiftUI Animated Login Screen using Rive channel. Teddy Bear Animation, create an animated and interactive Login screen.
in Animation & Rigging → Animation: Channels & Tutorials - Tech Gear HDA tutorial. Houdini HDA tutorial for generating cylindrical hard-surface details like gears and bolts for sci-fi assets.
in Learning, Community & Industry → Paid Tutorial Platforms - Technical Art & Materials channel. Real-time shader and material tutorials by Ben Cloward.
in Learning, Community & Industry → Paid Tutorial Platforms - The Art of Code (channel) channel. Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Thomas Brush channel. Indie business and marketing.
in Game Development → Game Dev: YouTube Channels - Tom Looman UE5 Tutorials Free tier tutorial. Unreal C++ and gameplay tutorials, courses, and articles.
in Game Development → Unreal Engine: Resources - Tony Munoz | Game Creator Accelerator channel. Unreal Engine game development tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Toon Rig (Cinema 4D) Paid asset-source. Built-in Cinema 4D Character Object preset for cartoon rigs with stretch, squash and bendy limbs.
in Animation & Rigging → Character Rigs: Other Apps - Top 5 Expressions (graymachine) reference. Essential AE expressions.
in Motion Graphics & Video → After Effects: Learning & Templates - Transforming 2D Images into 3D with AdaMPI tutorial. Guide to using the AdaMPI model to create 3D photos from 2D images.
in AI & Machine Learning for CG → 3D Generation - Tre Vital Rigs Free, non-commercial asset-source. Free Maya creature rigs by Tre Vital: Wraith, Anthro Tiger, Argonian, Hekaton, Dragon, with IK tails.
in Animation & Rigging → Character Rigs: Maya - Truong CG Artist Rigs Free, non-commercial asset-source. Truong's Gumroad of mostly free Maya creature and character rigs: dragons, lizards, Hydralisk, elephant, Boxy walker.
in Animation & Rigging → Character Rigs: Maya - Tutorial: Controlling Objects with Vive Trackers in Unity tutorial. Setting up Vive Trackers to control objects in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - UE5 Mannequin Blender Rig (Blender) asset-source. Free Blender control rig for the UE5 Manny skeleton with root motion, FK/IK snapping and finger controls.
in Animation & Rigging → Character Rigs: Other Apps - UE5-Blender-Rig (Blender) asset-source. Open Blender rig for UE5 Manny and Quinn skeletons with soft IK, IK/FK switch UI, finger rig and FBX export guide.
in Animation & Rigging → Character Rigs: Other Apps - Unity Game Programming Patterns reference. Game Programming Pattern Examples in Unity3D.
in Game Development → Game Design & Theory - Unity Gems Wordpress tutorial. WordPress blog with Unity tutorials and articles on C# scripting.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity in HoloLens tutorial. Microsoft's official tutorials for building HoloLens apps in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Unreal tutorial for Rive + Noesis channel. Adding Rive to Unreal games using Noesis.
in Learning, Community & Industry → Paid Tutorial Platforms - Vector Math for 3D Computer Graphics tutorial. Tutorial on vector and matrix algebra from a computer graphics viewpoint.
in Learning, Community & Industry → Paid Tutorial Platforms - Vertexshaderart (YouTube) channel. YouTube playlist about vertex shaders.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - VEX Wrangle Cheat Sheet reference. Quick VEX reference by Mr Kunz.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - vex_tutorial (jtomori) tutorial. Practical introduction to VEX in Houdini with examples.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFX Apprentice (Allan McKay) Paid tutorial. Paid VFX career courses. Nuke + Houdini overlap.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - VFX Arabia Houdini Tools channel. VFX Arabia blog posts sharing tools built in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Communities - VFXBrain VEX channel. Blog with VEX tutorials and code snippets for Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Video Copilot Free tier channel. VFX tutorials, Element 3D, Optical Flares.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Vincent Rig (Blender) Paid asset-source. Classic Blender Institute cartoon character rig with squash and stretch body and expressive face controls.
in Animation & Rigging → Character Rigs: Other Apps - Visual Tech Art channel. YouTube channel with technical art tutorials, mostly Unreal Engine shaders and materials.
in VFX, Compositing & Virtual Production → Tech Art - WebGL 2 New Features reference. Blog post on what is new in WebGL 2.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Wingfox Paid tutorial. CG tutorials sold per course.
in Learning, Community & Industry → Paid Tutorial Platforms - Wolfcrow channel. Cinematography fundamentals, color science, exposure theory.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Womp3D Free tier software. Playful browser-based 3D modeler for product design.
in Software Reference → 3D Software: Free Tier - Working with Data (Unreal Engine Learning) tutorial. Tutorial on data tables, data assets, and UProperty specifiers.
in Game Development → Unreal Engine: Resources - Workphlo channel. Studio product photography lighting breakdowns with placement diagrams.
in Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - World of Level Design tutorial. Tutorials dedicated to level and environment design.
in Learning, Community & Industry → Paid Tutorial Platforms - Writing Your Own Polywire tutorial. Jake Rice on custom polywire.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - You And Me Academy channel. YouTube channel of You And Me Academy with Cinema 4D and Redshift tutorials, including light groups.
in Lighting, Rendering & Shaders → 3D Lighting: Redshift-Specific