Resources tagged: xr
92 curated 3D resources tagged xr (Output). Browse all tags.
- 4DViews Paid service. Volumetric capture stages and HOLOSYS rigs.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 8th Wall Paid software. Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required.
in Game Development → XR, AR & VR: Resources - A Frame software. An easy web framework for building 3D/AR/VR experiences.
in Software Reference → Game Engines: Free & Open Source - A-Frame VR plugin. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 1 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 2 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
in Game Development → XR, AR & VR: Resources - AR Foundation Docs reference. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
in Game Development → Unity Engine: Resources - Babylon.js software. JavaScript 3D engine/framework for browser games and apps.
in Software Reference → Game Engines: Free & Open Source - Bezi Free tier software. Collaborative browser 3D design tool. Figma-style multiplayer editing for 3D scenes, prototypes, UI in 3D space.
in Software Reference → 3D Software: Free Tier - Bino tool. 3D video player with support for 180/360 video and VR headsets.
in Game Development → XR, AR & VR: Resources - Blend4Web software. JavaScript framework for interactive 3D in browsers. Blender integration.
in Software Reference → Game Engines: Free & Open Source - Blender Metaverse Addon plugin. Toolset for creating content for metaverse platforms like High Fidelity.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Blender XR plugin. VR and mixed-reality interface for editing Blender scenes with a headset and controllers.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Building an AR game with ARKit and Spritekit tutorial. Tutorial: building an AR game with ARKit and SpriteKit.
in Game Development → XR, AR & VR: Resources - Capturing Body Motion in 3D | Apple Developer Documentation reference. Apple ARKit documentation: capturing body motion in 3D.
in Game Development → XR, AR & VR: Resources - DebugLog HTC Vive Unity 3D Steam VR Video Tutorial channel. HTC Vive SteamVR tutorials in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Depthkit Paid software. Depth-sensor volumetric capture toolkit.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Effect House (TikTok) software. TikTok AR effect authoring app with visual and TypeScript scripting.
in Game Development → XR, AR & VR: Resources - Evergine software. Enterprise-focused graphics engine for 3D business and industry applications.
in Software Reference → Game Engines: Commercial Free Tiers - Flux Spat Revolution Paid software. IRCAM-derived object-based spatializer for immersive mixing.
in Software Reference → Audio Software - Getting Started with VR in Unity (DigitalTutors) tutorial. Introductory tutorial for building VR experiences in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - glb.gallery Free tier software. Interactive 3D model gallery builder from GLB files, embeddable.
in Software Reference → Viewers & File Utilities - guc tool. glTF to USD converter that keeps materials as MaterialX or UsdPreviewSurface.
in Tools, Pipeline & Utilities → Conversion Tools - How to Create a Minimap for VR in Unity tutorial. Tutorial: creating a minimap for VR in Unity.
in Game Development → XR, AR & VR: Resources - How to Set Up Unity's VR Editor (EditorVR) channel. Tutorial on setting up Unity's experimental EditorVR.
in Game Development → Unity Engine: Resources - HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render channel. HTC Vive SteamVR tutorial covering teleport, ProBuilder and the Lab Renderer.
in Learning, Community & Industry → Paid Tutorial Platforms - HTC Vive VR Input tutorial. Tutorial: VR GUI input module for Unity with the HTC Vive.
in Game Development → XR, AR & VR: Resources - HunyuanWorld 1.0 (Tencent) software. Open model that generates explorable mesh-based 3D scenes from text or an image.
in Software Reference → AI 3D Generation Software - I3D Past Projects channel. Virtual 3D teleportation in real-time by Microsoft Research.
in Game Development → XR, AR & VR: Resources - Introduction into the new Godot OpenVR Asset channel. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
in Game Development → Godot: Learning - iOS Unity Vuforia Guide plugin. Guide to integrating Unity + Vuforia into a native iOS app.
in Game Development → Unity Engine: Resources - JanusVR software. Webpages as collaborative 3D webspaces interconnected by portals.
in Software Reference → Misc 3D Utilities Software - Leading Ones (LeadingOnesVR) channel. Quick look at Unity's EditorVR.
in Game Development → Unity Engine: Resources - Leadwerks software. Easy-to-learn game engine for 3D and VR.
in Software Reference → Game Engines: Free & Open Source - Lens Studio (Snap) software. Snap AR authoring app for Snapchat Lenses, web AR and Spectacles.
in Game Development → XR, AR & VR: Resources - LightUSD tool. Light C++17 library for reading and writing USD and USDZ without Pixar USD. Formerly TinyUSDZ.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Lyra (NVIDIA) software. NVIDIA model that generates explorable 3D Gaussian scenes from one image or a video.
in Software Reference → AI 3D Generation Software - Magnopus channel. VP and XR studio. Tooling and case studies.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Manus Paid hardware. Motion capture and VR finger tracking gloves.
in Software Reference → Virtual Production Software - Marble (World Labs) Free tier software. Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes.
in Software Reference → AI 3D Generation Software - Medium by Adobe tool. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
in Game Development → XR, AR & VR: Resources - Mixed Reality UX Tools Unreal plugin. UX tools and components for Mixed Reality apps in Unreal Engine 4.
in Game Development → Unreal Engine: Resources - NanoGS plugin. Unreal Engine 5.6+ plugin that renders large splat scenes with LOD clusters.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - North Star Kit Paid hardware. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
in Game Development → XR, AR & VR: Resources - Oliver Kreylos's blog reference. Good resource to get started learning about VR / stereo rendering.
in Game Development → XR, AR & VR: Resources - Omma Free tier software. Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input.
in Software Reference → AI Creative Canvas Software - OptiTrack Paid hardware. Motive software and optical mocap cameras.
in Software Reference → Virtual Production Software - OSVR Unreal plugin. OSVR open-source VR headset plugin for Unreal Engine.
in Game Development → Unreal Engine: Resources - PlayCanvas Free tier software. JavaScript browser-based 3D engine.
in Software Reference → Game Engines: Commercial Free Tiers - RealityKit tool. High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
in Game Development → XR, AR & VR: Resources - Resonance Audio tool. Google's open-source ambisonic spatial audio SDK.
in Game Development → Game Dev Tools: Audio Middleware - Rigging a Model for Motion Capture | Apple Developer Documentation reference. Apple ARKit documentation: rigging a model for motion capture.
in Game Development → XR, AR & VR: Resources - Rive Free tier software. Interactive animation for apps and web.
in Software Reference → 2D & Animation Software - SAM 3D Objects (Meta) software. Meta model that rebuilds a textured 3D object from one image and a mask.
in Software Reference → AI 3D Generation Software - Sceneform Android SDK Maintained tool. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform.
in Game Development → XR, AR & VR: Resources - ShapesXR Free tier software. Collaborative 3D and XR scene prototyping in headset and a web editor.
in Game Development → XR, AR & VR: Resources - Sony Mocopi Paid hardware. Six-sensor mobile mocap system.
in Software Reference → Virtual Production Software - Sound Particles Paid software. CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio.
in Software Reference → Audio Software - Spark tool. World Labs Gaussian splat renderer for three.js that loads PLY, SPZ, SPLAT and SOGS.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - SplatTransform tool. PlayCanvas CLI and library to convert, filter, merge and compress Gaussian splat files.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Steam VR Template (Unreal Engine Forum) community. Community thread sharing a Steam VR project template for Unreal Engine.
in Learning, Community & Industry → 3D Communities & Forums - SteamVR Replacement Models Guide tutorial. Steam Community guide on adding working replacement models to SteamVR.
in Learning, Community & Industry → 3D Communities & Forums - StorySplat Free tier tool. Web editor for building interactive tours from Gaussian splat scenes.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Super Mario Bros AR Game channel. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
in Game Development → Unity Engine: Resources - Tensorflow2 Ue4 AR reference. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
in Game Development → XR, AR & VR: Resources - Three.js software. JavaScript 3D library. The standard for web 3D.
in Software Reference → Game Engines: Free & Open Source - Three.js Editor tool. Online 3D editor with AR export capabilities.
in Game Development → XR, AR & VR: Resources - Tutorial: Controlling Objects with Vive Trackers in Unity tutorial. Setting up Vive Trackers to control objects in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Ultraleap Paid hardware. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion).
in Game Development → XR, AR & VR: Resources - Ultraleap SDK plugin. Brings Ultraleap hand-tracking data into Unreal projects.
in Game Development → Unreal Engine: Resources - UNIGINE Free tier software. C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds.
in Software Reference → Game Engines: Commercial Free Tiers - Unity Free tier software. Cross-platform engine with massive asset store ecosystem (current major release Unity 6).
in Software Reference → Game Engines: Commercial Free Tiers - Unity + Vive Tutorial: Beginners channel. Beginner Unity and Vive VR tutorials.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity 3D Steam VR Video Tutorial Series channel. Unity SteamVR video tutorial series.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity AR Foundation and MARS reference. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
in Game Development → Unity Engine: Resources - Unity Documentation for VR reference. Unity manual section on VR development.
in Game Development → Unity Engine: Resources - Unity EditorXR plugin. Unity editor authoring in VR. Formerly EditorVR.
in Game Development → Unity Engine: Resources - Unity in HoloLens tutorial. Microsoft's official tutorials for building HoloLens apps in Unity.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Mecanim VR IK vs Final IK channel. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
in Game Development → Unity Engine: Resources - Unity tutorials in AR tutorial. Unity Learn tutorials filtered for augmented reality.
in Learning, Community & Industry → Paid Tutorial Platforms - Unity Virtual Reality reference. Unity's official documentation on developing virtual reality applications.
in Game Development → Unity Engine: Resources - Unity VR Video Recording Test reference. Sample Unity project for recording VR sessions.
in Game Development → XR, AR & VR: Resources - Unity5 EditorVR hello world tutorial video (from scratch) featuring Oculus channel. Unity EditorVR hello-world walkthrough featuring Oculus.
in Learning, Community & Industry → Paid Tutorial Platforms - ViroCore: A cross-platform AR/VR renderer tool. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
in Game Development → XR, AR & VR: Resources - Vive Tutorial - Intro / UI | Unity VR (VRTK) channel. Unity VR UI tutorial using VRTK.
in Learning, Community & Industry → Paid Tutorial Platforms - Volucap Paid service. Babelsberg volumetric video studio.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - VR Development - Unity Learn tutorial. Unity Learn pathway preparing you for VR development jobs.
in Game Development → XR, AR & VR: Resources - Vuforia Free tier tool. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with.
in Game Development → XR, AR & VR: Resources - WebVR Community Group community. W3C group working to bring high-performance Virtual Reality to the open Web.
in Learning, Community & Industry → 3D Communities & Forums - Wonderland Engine Free tier software. WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
in Software Reference → Game Engines: Free & Open Source - XR Creators (XR Bootcamp) Free tier community. XR developer expert group. VR/AR events, networking, and advanced tech community.
in Learning, Community & Industry → 3D Communities & Forums - XSTAGE Mixed asset-source. Mocap library of K-pop dance, VTuber, emote, idle, and locomotion clips in FBX, BVH, ANIM, and MMD formats.
in Animation & Rigging → Mocap & Animation Libraries