Resources tagged: film-vfx
490 curated 3D resources tagged film-vfx (Output). Browse all tags.
- .hips plugin. GitHub repo of assorted Houdini experiments and example files by lcrs.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - 🌐 Visual Production ~ reddit community. Virtual production subreddit. LED stages and real-time workflows for movies and live events.
in Learning, Community & Industry → 3D Communities & Forums - 1 Minute VEX tutorial. Short lessons teaching Houdini VEX one small snippet at a time.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - 2D Cel Flames with Pyro channel. Stylized 2D flame with pyro sim.
in Learning, Community & Industry → YouTube Channels: Houdini - 3D Coat Paid software. Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake.
in Software Reference → Retopology & UV Software - 3Delight Free tier software. OSL-based path tracer with plugins for Maya, Houdini, Cinema 4D, Katana and Hydra.
in Software Reference → Render Engines - 3DEqualizer Paid software. High-end matchmoving (major VFX studios).
in Software Reference → Matchmoving & Camera Tracking Software - 3ds Max Paid software. Autodesk polygonal DCC widely used in archviz, games, and broadcast VFX.
in Software Reference → 3D Software: Paid - 4DViews Paid service. Volumetric capture stages and HOLOSYS rigs.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - 8-bit to Half Float CopyCat (Moving Image Arts) tutorial. Free Nuke CopyCat ML model plus tutorial. Recovers clamped highlights and reduces 8-bit color banding. Downloadable .cat file.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - AccuRIG tool. Free application designed for fast and easy character rigging.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - ACES 2.0 reference. Academy Color Encoding System. Widely adopted in film/TV, growing in games.
in Tools, Pipeline & Utilities → Pipeline Standards - Achieve True Color in Unreal Engine: Disabling Tonemapper ~ Kibibyte channel. Custom Unreal looks via LUTs and disabling the tonemapper.
in Learning, Community & Industry → Paid Tutorial Platforms - ActionVFX License unspecified asset-source. VFX stock elements (explosions, fire, debris).
in Assets & Libraries → Stock Footage - ActionVFX Practice asset-source. Free practice VFX footage.
in Assets & Libraries → Stock Footage - Add VFX to Cinematic RAW and LOG Footage channel. Adding VFX to cinematic RAW and LOG footage.
in Learning, Community & Industry → Paid Tutorial Platforms - Adobe Audition Paid software. Professional audio workstation.
in Software Reference → Audio Software - Adobe Photoshop Paid software. Industry-standard raster image editor and compositor; available on iPad.
in Software Reference → Design Software - AdvancedSkeleton Free, non-commercial plugin. Maya rigging tool that builds rebuildable rigs for bipeds, creatures and props.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - AElib plugin. Free tools by Nick Taylor (ManVsMachine).
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - After Effects Paid software. Motion graphics and compositing.
in Software Reference → VFX & Compositing Software - AFX plugin. Everyday compositing plugins for Nuke.
in VFX, Compositing & Virtual Production → Tech Art - AI For Artists reference. AI techniques applied to Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - AI in Production Pipelines reference. AI handling roto, denoise, upres, texture drafts, matchmove cleanup. Studios (ILM, Weta, DNEG) deploying at scale.
in Learning, Community & Industry → Industry Trends 2025-2026 - AL USD Maya plugin. Animal Logic's Maya plugin for round-tripping USD scene data into Maya.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Alembic reference. Geometry/animation interchange format (Sony + ILM).
in Tools, Pipeline & Utilities → Pipeline Standards - Anchorpoint Free tier software. Git/Perforce GUI built for artists. Handles large binary assets cleanly.
in Software Reference → Pipeline & Production Management Software - Anderson Rohr Free Mocap Packs asset-source. Free mocap packs on Gumroad from a UE artist. Everyday actions, crowd reactions, fitness, soccer and MetaHuman-ready clips.
in Animation & Rigging → Mocap & Animation Libraries - anima.to Rigs asset-source. Community index of animation rigs filterable by software (Blender, Maya and others) with links to free and paid sources.
in Animation & Rigging → Character Rigs: Other Apps - Animation Layers Paid plugin. Blender add-on for layer-based animation with blending, merging and baking.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Animators React to KPop Demon Hunters - ft. THE DIRECTORS ~ Corridor Crew channel. Animation and VFX reactions and breakdowns.
in Learning, Community & Industry → Paid Tutorial Platforms - animBot Paid plugin. Maya animation toolset for key editing, tweening, mirroring and graph editor helpers.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Animworks Free Maya Rigs Free, non-commercial asset-source. Hub of 60+ free Maya rigs from game and film animators, many built on mGear, covering characters, creatures and vehicles.
in Animation & Rigging → Character Rigs: Maya - APEX (Houdini) Paid plugin. SideFX's procedural node-based rigging framework.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Applied Houdini Paid tutorial. Stephen Knipping's FX-focused course series (ILM).
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Arnold (Autodesk) Paid software. CPU/GPU hybrid production renderer, bundled with Maya/3ds Max.
in Software Reference → Render Engines - ARwall Paid software. LED virtual production stages and ARFX Pro plugin.
in Software Reference → Virtual Production Software - ASC Magazine reference. American Society of Cinematographers magazine. Cinematography and on-set VFX features.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Asis FX channel. YouTube channel by AxisFX with 3D motion graphics and FX tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Audio Design Desk Paid software. Sound design app that places SFX, foley, and music against picture from typed cues.
in Software Reference → Audio Software - Audio2Face-3D (NVIDIA) software. NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins.
in Software Reference → AI Motion Capture Software - Auto Cache Out Tool channel. Houdini tool for managing caches and .hip files. Lays down the caching nodes and auto-creates render output directories.
in Learning, Community & Industry → YouTube Channels: Houdini - Auto-Rig Pro (Blender) Paid plugin. Automatic rigging and retargeting.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Autodesk Flame Paid software. Compositing, finishing and VFX software with node compositing, conform and ML depth and face tools.
in Software Reference → VFX & Compositing Software - Autodesk Flow Capture Paid software. Live on-set dailies platform (formerly Moxion).
in Software Reference → Pipeline & Production Management Software - Autodesk Flow Studio (Wonder Dynamics) Paid software. AI VFX, auto CG characters in live footage, USD export.
in Software Reference → AI-Assisted CG Software - Autodesk ReCap Pro Paid software. Reality capture toolkit for point clouds and photogrammetry.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Autograph software. USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for individuals incl. commercial use. Originally Left Angle, now Maxon.
in Software Reference → 2D & Animation Software - Autumn Rig (Blender) asset-source. Spring open movie rig for Blender: the shepherd dog Autumn, with production body and face controls.
in Animation & Rigging → Character Rigs: Other Apps - Avid Media Composer Paid software. Long-standing film/TV finishing NLE. Standard for collaborative editorial in features and broadcast post.
in Software Reference → Video Editing Software - Awesome Dog Mocap Paid asset-source. Dog motion capture animation packs sold as FBX and on Unity Asset Store, Fab, and the iClone marketplace.
in Animation & Rigging → Mocap & Animation Libraries - AWS Deadline Cloud Paid tool. Managed successor to on-prem Deadline. Usage-based pricing on AWS infrastructure with Deadline submitter compatibility.
in Software Reference → Pipeline & Production Management Software - Axiom Paid plugin. Sparse fluid solver by Matthew Puchala.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - AYON (Ynput) software. Open-source VFX/animation pipeline platform; successor to OpenPype (archived).
in Software Reference → Pipeline & Production Management Software - Beeble Paid software. AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio.
in Software Reference → AI Video Generation Software - Befores & Afters channel. Ian Failes. Shot breakdowns and artist Q&As across VFX features.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Blender software. Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX.
in Software Reference → 3D Software: Free - Blender Compositor for Post Processing channel. YouTube channel with tutorials on using Blender's compositor to post-process renders.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Render Passes and Very Basic Compositing channel. Blender render passes and basic compositing.
in Learning, Community & Industry → YouTube Channels: Blender - Blender Studio Character Library Mixed asset-source. Blender Studio library of production character rigs from open movies, free CC-BY rigs plus subscriber-only archive.
in Animation & Rigging → Character Rigs: Other Apps - BlenRig 6 (Blender) plugin. Free Blender auto-rigging system from the open movies with guided setup, body and face rig and muscle-like deformation.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Book: Compositing Visual Effects (Lee Lanier) Paid book. Lee Lanier. Applied, project-based comp instruction.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Book: Digital Compositing for Film and Video (Steve Wright, 4th ed.) Paid book. Standard text on digital compositing. Math + practical workflow.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Book: The Art and Science of Digital Compositing (Brinkmann, 2nd ed.) Paid book. Ron Brinkmann's theoretical canon for digital compositing.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Brompton Tessera Paid hardware. Industry-standard LED processors (SX40, S8) for VP and concerts.
in Software Reference → Virtual Production Software - Building Growth Animation tutorial. Building growth animation technique.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - CamRig Pro Paid plugin. Camera rigging tool HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Cartwheel Paid software. Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters.
in Software Reference → AI Motion Capture Software - Cascadeur Free, non-commercial software. AI-assisted physics-based keyframe character animation; free for non-commercial use.
in Software Reference → 3D Software: Free Tier - CBaileyFilm channel. Blender animation projects.
in Learning, Community & Industry → YouTube Channels: Blender - Celtx Paid software. Browser script + breakdown + pre-prod.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Cerebro Paid software. Russian-origin production tracker with built-in messenger and review.
in Software Reference → Pipeline & Production Management Software - CG Lounge community. Active CG Discord (~9.9K) with daily VFX discussions, render challenges, marketplace, and Hall of Fame.
in Learning, Community & Industry → 3D Communities & Forums - CG Pro Social community. VFX and real-time artist community. Virtual production, LED, greenscreen, mocap.
in Learning, Community & Industry → 3D Communities & Forums - CGWiki (tokeru.com) reference. Matt Estela's CGWiki, the deepest Houdini reference (Joy of VEX, LOPS, particles).
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Chaos Arena Paid software. Ray-traced in-camera VFX that plays V-Ray scenes on LED volumes without a game engine.
in Software Reference → Virtual Production Software - Chaos Cloud Paid tool. V-Ray native cloud rendering from 3ds Max, Maya, SketchUp, Rhino, C4D. Credits bundled with V-Ray subscription.
in Software Reference → Pipeline & Production Management Software - Chaos Vantage Paid software. Real-time ray-traced renderer for exploring large V-Ray, USD and MaterialX scenes.
in Software Reference → Render Engines - Character DNA Free tier plugin. Blender add-on that imports, edits and exports MetaHuman DNA files with RigLogic expressions.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - CHEAPEST Motion Capture Setup for Metahumans ~ Charlie Driscoll channel. Budget motion capture setup for MetaHumans, aimed at filmmaking.
in Learning, Community & Industry → Paid Tutorial Platforms - Chicago Virtual Production Group community. Volunteer association of film/VFX professionals connecting on Discord. Regional but active VP discussion.
in Learning, Community & Industry → 3D Communities & Forums - Chris Brejon tutorial. CG cinematography guide and Solaris/USD reference.
in Learning, Community & Industry → YouTube Channels: Houdini - Christopher Rutledge channel. Houdini Nerd community creator.
in Learning, Community & Industry → YouTube Channels: Houdini - Cinefex (archive) channel. Legacy VFX-making journal archives.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Cinema 4D Paid software. Maxon's motion-graphics and procedural 3D DCC; ships with Redshift and 5 Team Render nodes.
in Software Reference → 3D Software: Paid - CinemaTyler channel. Deep analysis of lens choice, color, blocking, lighting in film.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Cinesync Paid software. Backlight synced remote review for distributed teams.
in Software Reference → Pipeline & Production Management Software - CloudRig plugin. Blender Studio rig generator that builds production character rigs from a metarig.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Colorfront Paid software. On-set dailies and transcode platform used on major features.
in Software Reference → Pipeline & Production Management Software - Compositing Academy Paid tutorial. Paid Nuke compositing courses and career training from working VFX compositors.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - CompositingMentor Paid tutorial. Tobias Wiesner's paid mentorship-style Nuke courses. Deep compositing focus.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Conductor Technologies Paid tool. API-driven render orchestration. Supports 3ds Max, AE, Blender, C4D, Houdini, Maya, Nuke with Arnold, Corona, Cycles, Mantra, Redshift, RenderMan, V-Ray.
in Software Reference → Pipeline & Production Management Software - Corridor Digital (Crew) Paid channel. VFX YouTube studio with paywalled Corridor Crew community. Weekly challenges and behind-the-scenes.
in Learning, Community & Industry → 3D Communities & Forums - CorridorKey tool. Corridor Crew's open keying tool. AI-driven chroma key for VFX work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cortex tool. Libraries for VFX software development.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - CoTracker tool. Meta FAIR point tracker for video. Tracks arbitrary points jointly across frames. Useful for matchmove and roto prep.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Cuebric Paid software. AI tool that turns images into layered 2.5D environments for LED-wall virtual production.
in Software Reference → AI Video Generation Software - Custom Smoke Solver tutorial. Custom smoke solver walkthrough.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - Cycles software. CPU/GPU path tracer. Bundled free with Blender.
in Software Reference → Render Engines - Dailies tool. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Daily Hip reference. Houdini tips archive by Eetu Martola.
in Modeling, Sculpting & Texturing → Houdini: Communities - DaVinci Resolve Free tier software. Free professional editing, color grading, Fusion, Fairlight audio.
in Software Reference → Video Editing Software - DaVinci Resolve Fusion Free tier software. Node-based compositing, free with Resolve.
in Software Reference → VFX & Compositing Software - DaVinci Resolve Studio Paid software. Paid Resolve with neural engine, advanced noise reduction, HDR grading, and multi-user collaboration.
in Software Reference → Video Editing Software - Daz 3D Paid software. Character-focused 3D software w/ large marketplace of figures and morphs. Free core app.
in Software Reference → 3D Software: Paid - Deadline (AWS Thinkbox) software. Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud.
in Software Reference → Pipeline & Production Management Software - Dean Yurke - Unreal Engine and VFX Filmmaking channel. Pro movie VFX artist explains his Unreal filmmaking process.
in Learning, Community & Industry → Paid Tutorial Platforms - Depthkit Paid software. Depth-sensor volumetric capture toolkit.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - DEVA (Tracking Anything) tool. Decoupled video segmentation. Long-form, multi-object roto with text or click prompts.
in AI & Machine Learning for CG → AI-Assisted CG Tools - disguise Paid software. LED-wall and xR virtual production platform with RenderStream.
in Software Reference → Virtual Production Software - Diversion Free tier software. Cloud version control built for large binary art repositories.
in Software Reference → Pipeline & Production Management Software - DJV software. Free professional image sequence viewer.
in Software Reference → Viewers & File Utilities - Dolby Atmos Renderer Paid software. Reference Dolby Atmos production renderer.
in Software Reference → Audio Software - DoTracking software. Browser animation production tracker. Episodes, scenes, shot status, revisions. Files stay local.
in Software Reference → Pipeline & Production Management Software - DoubleJump Academy Discord community. VFX/CGI academy Discord (~6K). Monthly hangouts, portfolio reviews, challenges. Niagara, Houdini, EmberGen focus.
in Learning, Community & Industry → 3D Communities & Forums - Drawstory Free tier software. Cinematography and story sequencing with strong character continuity.
in Software Reference → AI Video Generation Software - Drop & Render Paid tool. Official Redshift and SideFX Karma partner farm. C4D and Blender focus with AOV, Cryptomatte, Redshift proxy, tiled renders.
in Software Reference → Pipeline & Production Management Software - EarthMesh Houdini plugin. Real-world meshes via Google API.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - EasyMocap tool. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Einar Rig (Blender) asset-source. Old man character rig from Blender Studio's Charge film, with production body and face rig.
in Animation & Rigging → Character Rigs: Other Apps - Eisko Paid service. Digital human scanning and asset service.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Electra Rig (Houdini) asset-source. SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
in Animation & Rigging → Character Rigs: Other Apps - Ellie Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with full body and face controls, production-tested.
in Animation & Rigging → Character Rigs: Other Apps - EmberGen Paid software. Real-time volumetric fluid sim (fire, smoke, explosions).
in Software Reference → VFX & Compositing Software - Erik Rig (Houdini) asset-source. Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
in Animation & Rigging → Character Rigs: Other Apps - Every Frame a Painting channel. Gold-standard video essays on composition, camera, editing rhythm.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Extracting Transform Matrices tutorial. How to extract transform matrices.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - F Spy Blender plugin. Official fSpy Blender importer.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - F Spy Maya tool. Unofficial fSpy Maya importer (one of several).
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Faceit Paid plugin. Blender add-on that generates facial shape keys for any character and imports ARKit and Audio2Face capture.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Faceware Paid hardware. Head-mounted cameras plus Studio/Analyzer software for facial performance capture.
in Software Reference → Virtual Production Software - Faceware Studio Paid software. Real-time face capture and streaming software.
in Software Reference → 3D Software: Paid - Fade In Paid software. Pro screenwriting at a lower price point.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Fairlight Free tier software. Professional audio built into DaVinci Resolve.
in Software Reference → Audio Software - Farmfield (Vimeo) channel. Setups and hip files from Johnny Farmfield.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Ffmpeg tool. Command-line tool for converting video and audio, often used to turn Houdini flipbooks into MP4.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Field3D reference. Open-source library for storing voxel data.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - FilmLight Daylight Paid software. Dailies and conform sibling of Baselight, from FilmLight.
in Software Reference → Pipeline & Production Management Software - Final Cut Pro Paid software. Apple-native NLE with magnetic timeline.
in Software Reference → Video Editing Software - Final Draft Paid software. Industry-standard screenwriting with breakdown tagging.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - FLIP Fluids Paid plugin. High-quality liquid simulation plugin for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Flow Production Tracking (Autodesk) Paid software. Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024.
in Software Reference → Pipeline & Production Management Software - Flux Spat Revolution Paid software. IRCAM-derived object-based spatializer for immersive mixing.
in Software Reference → Audio Software - For Loops Tutorial tutorial. For loops and animated subdivisions.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Forest Pack Free tier plugin. 3ds Max scattering plugin for vegetation and objects, with ForestIvy for climbing plants.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Foundry Katana Paid software. Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation.
in Software Reference → Pipeline & Production Management Software - Foundry Learn (Nuke) reference. Official Foundry training. Free tutorials plus certification tracks.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Fox Renderfarm Paid tool. TPN-accredited CPU + GPU cloud farm. Supports Blender, Maya, 3ds Max, C4D, Houdini with V-Ray, Arnold, Corona, Redshift, Octane, Karma. 24/7 support. $25 free trial.
in Software Reference → Pipeline & Production Management Software - Frame Set Free tier inspiration. Searchable stills from films, commercials, and music videos.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Frame.io Free tier software. Adobe-owned review and collaboration platform for video and motion teams.
in Software Reference → Pipeline & Production Management Software - FrameForge Storyboard Studio Paid software. 3D previs/storyboard hybrid with accurate lens and camera simulation.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Frameo Free tier software. Script to cinematic video with scenes, characters, audio, and timeline assembly.
in Software Reference → AI Video Generation Software - Free VDB Clouds asset-source. Pack of 3 cloud VDBs for large aerial views.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - ftrack Paid software. Production tracking and review software for managing tasks, schedules and media in VFX and animation studios.
in Software Reference → Pipeline & Production Management Software - FumeFX Paid plugin. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Fusion software. Free node-based compositing software from Blackmagic Design.
in Software Reference → VFX & Compositing Software - FYFD inspiration. Fluid dynamics blog with reference imagery for FX.
in Art, Design & Visual Storytelling → General Inspiration - Gaffer (GafferHQ compositing) software. Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes.
in Software Reference → Pipeline & Production Management Software - Game Animation Sample Project asset-source. Epic sample with 500+ mocap locomotion and traversal clips driven by Motion Matching, compatible with all UE Mannequins and MetaHumans.
in Animation & Rigging → Mocap & Animation Libraries - GarageFarm.NET Paid tool. SaaS render farm with automated workflow. Supports Maya, 3ds Max, C4D, Blender, Houdini, Modo. Three pricing tiers based on speed vs budget.
in Software Reference → Pipeline & Production Management Software - Gaussian Splatting for Nuke / After Effects (irrealix) Paid plugin. GPU plugins that import, edit and render 3DGS PLY files in Nuke, After Effects and Resolve.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Geo-Scatter Paid plugin. Blender scattering add-on with a biome system for vegetation, city and debris environments.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - GeoGen (JangaFX) Paid software. Real-time terrain generation.
in Software Reference → VFX & Compositing Software - GeoTracker (KeenTools) Paid plugin. Geometry-based object and camera tracking with texture projection, for Blender, Nuke, After Effects and Houdini.
in Software Reference → Matchmoving & Camera Tracking Software - Golaem (Autodesk) Paid software. Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026.
in Software Reference → Pipeline & Production Management Software - Google Flow Paid software. Filmmaking app over Veo with scenebuilder and ingredients-to-video.
in Software Reference → AI Video Generation Software - GridMarkets Paid tool. Houdini-first cloud farm with Mantra, Karma CPU/XPU, PDG/TOP support. Also Maya, C4D, Blender, 3ds Max, Nuke + Arnold, V-Ray, Redshift, RenderMan.
in Software Reference → Pipeline & Production Management Software - Guerilla Render Free tier software. Bidirectional path tracer and lookdev/lighting app by Mercenaries Engineering, used on animated features. Free Discover tier, paid Station seats and render nodes.
in Software Reference → Render Engines - GVHMR Free, non-commercial software. Research code that recovers world-space 3D human motion from monocular video.
in Software Reference → AI Motion Capture Software - Halon Entertainment channel. Previs, VP, and virtual scouting case studies and tooling writeups.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Hansoft (Perforce) Paid software. Agile PM for games and VFX studios.
in Software Reference → Pipeline & Production Management Software - HDR Light Studio Paid software. Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Hi Phy Engine Paid plugin. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Highland Paid software. Fountain-native Mac screenwriter.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Hive Auto-Rigger (Zoo Tools Pro) Paid plugin. Modular Maya auto-rigger for body and joint-based facial rigs, part of Zoo Tools Pro.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Houdini Paid software. Procedural node-based DCC for VFX, simulation, and FX.
in Software Reference → 3D Software: Paid - Houdini Attributes Cheatsheet reference. Quick reference of common Houdini geometry attributes.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini Donut in Any Shape tutorial. Procedural donut by Lewis Orton.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini in Five Minutes tutorial. Short Entagma video introducing Houdini's procedural node-based workflow.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini Nerd Discord community. Christopher Rutledge's Houdini community.
in Modeling, Sculpting & Texturing → Houdini: Communities - Houdini Tech Art Challenge Winners 2021 plugin. Winning tech-art tools: HPaint, Polyline Creator, Poly Slice Tool.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Houdini Tricks reference. Tumblr archive of short Houdini tips and tricks.
in Modeling, Sculpting & Texturing → Houdini: Communities - HouPy Wiki reference. Houdini Python wiki. Packages, shelf scripts, menu customization, node graph hooks.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - How to composite renders in Blender channel. Compositing Blender renders.
in Learning, Community & Industry → YouTube Channels: Blender - How to Create Stunning Cinematic Lighting tutorial. Cinematic lighting tutorial.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - How to use blender's compositor to improve a rendered frame sequence channel. Using Blender's compositor to improve a rendered frame sequence.
in Learning, Community & Industry → YouTube Channels: Blender - HUDs and GUIs reference. FUI/screen graphics reference for sci-fi 3D work.
in Learning, Community & Industry → 3D Inspiration & Showcase - Hugo's Desk (Hugo Guerra) Mixed channel. Pro Nuke compositing tutorials and breakdowns from CG Supe Hugo Guerra.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Human Generator Free tier plugin. Blender add-on that builds realistic human characters with hair, outfits, poses and expressions.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - HunyuanVideo-Foley (Tencent) software. Open model that generates foley audio matched to video and text.
in Software Reference → AI Audio & Music Generation Software - Ian Hubert channel. Lazy tutorials and cinematic shorts.
in Learning, Community & Industry → YouTube Channels: Blender - IlluGen Paid software. Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
in Software Reference → VFX & Compositing Software - In Depth Cine channel. Practical lighting setups and narrative technique.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Infinite-Realities (Triple-I) Paid service. Photogrammetry and light-stage rentals for film and games.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Instant Terra Paid software. Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins.
in Software Reference → Misc 3D Utilities Software - Intangible Free tier software. Prompt and drag-drop to 3D scenes for previz. No-code.
in Software Reference → AI 3D Generation Software - Introduction to Machine Learning (Course) Paid tutorial. Full Rebelway machine learning course.
in Learning, Community & Industry → Paid Tutorial Platforms - iRender Paid tool. IaaS dedicated RTX 4090 nodes from ~$8.20/hr. Optimized for Redshift, Octane, Blender, V-Ray, Iray, Maxwell, Houdini, C4D, Maya via remote desktop.
in Software Reference → Pipeline & Production Management Software - Iridesium channel. YouTube channel with Blender simulation and VFX tutorials such as explosions, energy blasts and particles.
in Learning, Community & Industry → YouTube Channels: Blender - iZotope RX Paid software. Industry-standard audio restoration suite.
in Software Reference → Audio Software - jamajurabaev Free tier marketplace. Jama Jurabaev Gumroad. Concept-art brushes and tutorials.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - JangaFX Docs reference. Official EmberGen/LiquiGen documentation and how-to guides.
in Software Reference → VFX & Compositing Software - JangaFX Software Discord community. Official Discord (~15K) for EmberGen, LiquiGen, GeoGen. Real-time VFX simulation software users.
in Learning, Community & Industry → 3D Communities & Forums - JDB Houdini Toolkit plugin. Set of Houdini tools and utilities shared on Bitbucket by jcdeblok.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Jet Fluids plugin. Jet fluid-engine simulator integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - John Kunz (site) channel. John Kunz's site linking his weekly Twitch and YouTube streams on Houdini FX, coding and Redshift.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - John Kunz (YouTube) channel. YouTube channel by John Kunz with Houdini FX, VEX coding and Redshift rendering tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Josh Toonen channel. Unreal Engine cinematics: animated decals, cinematic environments, faster filmmaking.
in Animation & Rigging → Animation: Channels & Tutorials - Karma (SideFX) Paid software. CPU/GPU USD-native renderer, bundled with Houdini.
in Software Reference → Render Engines - Kate Xagoraris (More FX Help) reference. Free Houdini FX learning hub. Vellum, FLIP, pyro, ocean sims plus downloadable toolkits and junior-artist career advice.
in Learning, Community & Industry → YouTube Channels: Houdini - KeenTools Paid software. Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini.
in Software Reference → VFX & Compositing Software - KineFX APEX Rigging & ML Skinning (Houdini) asset-source. Houdini 20 scene with horse quadruped and humanoid rigs built in APEX, using ML deformation for skinning.
in Animation & Rigging → Character Rigs: Other Apps - Kinetic Impulse Horse Mocap Paid asset-source. Licensed horse mocap data: treadmill gait set (walk, trot, canter, gallop, transitions) plus a freestyle stunt library (rearing, bucking, turns).
in Animation & Rigging → Mocap & Animation Libraries - Kitsu (CGWire) software. Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews.
in Software Reference → Pipeline & Production Management Software - Krakatoa software. AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022.
in Software Reference → Render Engines - Krita software. Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026.
in Software Reference → Design Software - Krotos Paid software. Performance-driven foley and monster vox plugins (Reformer, Dehumaniser).
in Software Reference → Audio Software - Lebrov Motion Imagery Paid channel. Andrey Lebrov's Patreon-tier Discord for CG/VFX learning and behind-the-scenes from Lebrov Motion Imagery.
in Learning, Community & Industry → 3D Communities & Forums - Lessons from the Screenplay channel. Story and screenplay analysis on YouTube.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Level Sets in Production (Sony) reference. Sony Imageworks paper on how level sets were used for fluid and sand VFX in Spider-Man 3.
in Learning, Community & Industry → 3D Inspiration & Showcase - Lightcraft Previzion / Jetset Paid hardware. On-set camera tracking and previs platform.
in Software Reference → Virtual Production Software - LightWave 3D Paid software. Veteran modeling, animation, and rendering DCC with a long film/broadcast legacy.
in Software Reference → 3D Software: Paid - Lightworks Free tier software. Pro NLE with free tier (1080p export) and paid Pro/Create tiers. Used on feature films historically.
in Software Reference → Video Editing Software - LiquiGen Paid software. Real-time liquid simulation.
in Software Reference → VFX & Compositing Software - Live FX (Assimilate) Paid software. Virtual production tool for live keying, compositing, DMX image-based lighting and LED playback.
in Software Reference → Virtual Production Software - Lockdown Paid plugin. After Effects plugin for tracking warped, deforming surfaces (faces, fabric, skin). Mesh-based.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Long Winter Studios Paid asset-source. Membership library of 30+ Maya rigs on one unified control system with blendshape faces and bendy limbs, plus BLINK manager plugin.
in Animation & Rigging → Character Rigs: Maya - LTX Studio Free tier software. Pre-production to video pipeline with storyboards, character consistency, and timeline.
in Software Reference → AI Video Generation Software - Luchador & Chicken (Houdini) asset-source. Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
in Animation & Rigging → Character Rigs: Other Apps - Luma USD plugin. USD plugins and schemas from Luma Pictures.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - Lyra (NVIDIA) software. NVIDIA model that generates explorable 3D Gaussian scenes from one image or a video.
in Software Reference → AI 3D Generation Software - M-Rigs (Ramon Arango) Paid asset-source. Paid stylized Maya rigs by Ramon Arango with painterly 2D-look facial animation, Mazu and Mukuru, sold singly or as bundle.
in Animation & Rigging → Character Rigs: Maya - MAGI-1 (Sand AI) software. Open autoregressive video model that generates and extends clips chunk by chunk.
in Software Reference → AI Video Generation Software - Magnopus channel. VP and XR studio. Tooling and case studies.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Manus Paid hardware. Motion capture and VR finger tracking gloves.
in Software Reference → Virtual Production Software - Marble (World Labs) Free tier software. Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes.
in Software Reference → AI 3D Generation Software - Marey (Moonvalley) Paid software. Video generation model trained on licensed footage, with camera, pose and motion-transfer controls.
in Software Reference → AI Video Generation Software - Mari Paid software. Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets.
in Software Reference → Material & Texture Creation Software - Mark Fancher channel. YouTube channel by Mark Fancher with Houdini FX breakdowns and tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Mark Roberts Motion Control (Bolt / Milo / Cyclops) Paid hardware. Bolt high-speed, Milo, Cyclops, and Kira MoCo arms; Unreal Engine integration for VP.
in Software Reference → Virtual Production Software - Marvelous Designer Paid software. Cloth simulation and garment design software.
in Software Reference → 3D Software: Paid - Massive Paid software. AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max.
in Software Reference → Pipeline & Production Management Software - MaterialX (GitHub) reference. Source repo for the MaterialX material and look-dev interchange standard.
in Tools, Pipeline & Utilities → Pipeline Standards - MaterialX (site) reference. Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
in Tools, Pipeline & Utilities → Pipeline Standards - max rose channel. Tech art breakdowns on YouTube.
in VFX, Compositing & Virtual Production → Tech Art - Maxwell Render Paid software. Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z.
in Software Reference → Render Engines - Maya Paid software. Film-industry animation and VFX DCC.
in Software Reference → 3D Software: Paid - MDL reference. Material Definition Language SDK (NVIDIA).
in Tools, Pipeline & Utilities → Pipeline Standards - Megapixel Helios Paid hardware. HDR LED processing platform for virtual production.
in Software Reference → Virtual Production Software - Melodyne Paid software. Pitch and timing editor that separates notes inside polyphonic recordings.
in Software Reference → Audio Software - MetaHuman Cinema Pack Paid asset-source. Fab pack of 562 Xsens-captured MetaHuman clips (talking, acting, office work, locomotion) plus face and hand pose libraries for UE 5.7/5.8.
in Animation & Rigging → Mocap & Animation Libraries - MetaHuman Creator (Unreal) asset-source. Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
in Animation & Rigging → Character Rigs: Other Apps - mGear plugin. Open-source modular rigging and animation framework for Maya, with the ueGear Unreal bridge.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Microbot VDB Painter Paid plugin. Interactive painting and manipulation of OpenVDB SDF volumes in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Mirelo Free tier software. AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API.
in Software Reference → AI Audio & Music Generation Software - Mixamo asset-source. Rigged characters, auto-rigger, and free animation library (Adobe).
in Assets & Libraries → Model Libraries: Specialized - Mixos Free tier software. Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library.
in Software Reference → Material & Texture Creation Software - MMAudio Free, non-commercial software. Open model that generates synced sound effects for video or from text.
in Software Reference → AI Audio & Music Generation Software - Mo-Sys StarTracker Paid hardware. Ceiling-star optical camera tracking system for VP and broadcast.
in Software Reference → Virtual Production Software - Mocap ATLAS Free tier asset-source. Swiss studio mocap store: 120fps Vicon locomotion, idles, turns, and jumps in UE5, Unity, FBX, and BVH, with a free clip collection.
in Animation & Rigging → Mocap & Animation Libraries - MoCap Online Paid asset-source. Mocap animation store with 2,500+ clips in 30+ themed packs (locomotion, rifle, pistol, zombie) shipped as FBX, BVH, BIP, UE, Unity, Blender, and iClone.
in Animation & Rigging → Mocap & Animation Libraries - mocapdata.com Free tier asset-source. Eyes, JAPAN mocap library with 4,671 free and 933 paid Vicon-captured motions (fighting, sports, dance, daily actions) in FBX, BVH, and C3D.
in Animation & Rigging → Mocap & Animation Libraries - Mocha Pro Paid software. Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion.
in Software Reference → VFX & Compositing Software - Modeling Cloth plugin. Real-time cloth-like behavior on meshes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - MoonRay software. DreamWorks' open-source MCRT production renderer used on feature films.
in Software Reference → Render Engines - Mootion Free tier software. Idea to a 2-minute cinematic video in one tool.
in Software Reference → AI Video Generation Software - Morphic Paid software. AI film studio for story-driven video.
in Software Reference → AI Video Generation Software - Motion Lab Paid asset-source. Membership VDB and VFX element library (explosions, smoke, fire, liquid sims).
in Software Reference → VFX & Compositing Software - MotionBuilder Paid software. Autodesk real-time character animation and mocap editing platform.
in Software Reference → 3D Software: Paid - Movie Magic Scheduling Paid software. Industry-standard scheduling and stripboards.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Movie Scenes Inspired by Art inspiration. Thread on movie scenes mirroring paintings.
in Art, Design & Visual Storytelling → General Inspiration - Movies & Filmmaking Discord community. Largest film/filmmaking Discord (~92K). Discussions, Letterboxd integration, filmmaker Q&As.
in Learning, Community & Industry → 3D Communities & Forums - mrv2 software. Flipbook and review player for EXR sequences, video and USD with annotations and OCIO. Successor to mrViewer.
in Software Reference → Viewers & File Utilities - mrViewer software. Image sequence and EXR viewer.
in Software Reference → Viewers & File Utilities - Multichannel EXR (Fusion forum) reference. Multichannel EXR workflow in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Muscles Masterclass tutorial. Advanced muscles masterclass.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Mush3D Free tier software. GPU tool for sculpting and simulating corrective fixes on animated mesh caches.
in Software Reference → 3D Software: Free Tier - MysteryPancake Houdini Fun reference. Fun experimental Houdini repo.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - NASA 3D Resources Mixed asset-source. Spacecraft, planets, terrain models (mixed CC0 / CC-BY. Check per-asset license; mirror at nasa3d.arc.nasa.gov).
in Assets & Libraries → Model Libraries: Specialized - Natron (community fork) software. Free open-source node compositor, Nuke-like.
in Software Reference → VFX & Compositing Software - ngSkinTools plugin. Maya skinning plugin with weight layers, mirroring and smoothing brushes. Free since the Autodesk acquisition.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - NIM Paid software. Studio management for shot tracking, scheduling, bidding, timecards and review.
in Software Reference → Pipeline & Production Management Software - Nine Between Paid channel. Patreon-tier Discord (~600) by Nine Between brothers. Pro Houdini VFX education.
in Learning, Community & Industry → 3D Communities & Forums - NineBetween channel. Houdini beginner series (Houdini Isn't Scary).
in Learning, Community & Industry → YouTube Channels: Houdini - No Film School. Cinematography reference. Constant stream of technique articles.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Node Studies reference. Google Slides deck that studies individual Houdini nodes and how they work.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Not Very Dark Magic channel. Hair and fur starting point.
in Learning, Community & Industry → YouTube Channels: Houdini - Notch Paid software. Real-time graphics for live events and virtual production.
in Software Reference → Virtual Production Software - Nuke Free tier software. Industry-standard node-based compositing software by The Foundry. Free non-commercial version available.
in Software Reference → VFX & Compositing Software - Nuke (Foundry) Paid software. Industry-standard compositing. Non-Commercial free version available.
in Software Reference → VFX & Compositing Software - Nuke Stage Paid software. Foundry tool for real-time LED-wall playback with live compositing and USD layout.
in Software Reference → Virtual Production Software - Nuke Tools (VS Code) plugin. VS Code extension for Nuke Python/BlinkScript development.
in VFX, Compositing & Virtual Production → Tech Art - Nuke Tools ST plugin. Sublime Text package to send Python/BlinkScript code into Nuke.
in VFX, Compositing & Virtual Production → Tech Art - NukePedia community. Canonical Nuke community library. Gizmos, scripts, tutorials, plugins.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Nukepedia Lens Engine plugin. Lens simulation gizmo for Nuke.
in Motion Graphics & Video → Motion Graphics: Tools & Utilities - NVIDIA Omniverse Blueprints reference. Omniverse blueprints and reference pipelines.
in VFX, Compositing & Virtual Production → Virtual Production - NXT tool. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
in VFX, Compositing & Virtual Production → Tech Art - Octane (OTOY) Free tier software. GPU unbiased renderer with free tier.
in Software Reference → Render Engines - OdForce community. Most active Houdini forum.
in Modeling, Sculpting & Texturing → Houdini: Communities - ODTools Paid plugin. Pipeline tools by Oliver Hotz.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - OIIO (OpenImageIO) tool. ASWF CLI tools, 100+ formats. VFX pipeline standard.
in Tools, Pipeline & Utilities → Conversion Tools - Open Color IO reference. Color management solution for motion picture production. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - Open Visual FX asset-source. Free VFX stock footage elements for compositing.
in Assets & Libraries → Stock Footage - OpenAssetIO tool. Open API that connects DCC tools to asset management systems through one interface.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenCL in Houdini reference. OpenCL notes for Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - OpenCue reference. Render management system from Sony Imageworks. Open source.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenEXR reference. High dynamic range image format for visual effects, from ILM.
in Tools, Pipeline & Utilities → Pipeline Standards - OpenEXR Viewer software. Academy Software Foundation repository for OpenEXR, including the reference library and command-line EXR tools.
in Software Reference → Viewers & File Utilities - OpenFootage asset-source. Free HDRIs, VFX plates, and backplates.
in Assets & Libraries → HDRIs - OpenPBR reference. Standardized uber-shader for PBR (Autodesk + Adobe).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenRV software. Open-source media review and playback player. Foundation of Autodesk RV, donated to ASWF.
in Software Reference → Viewers & File Utilities - OpenTimelineIO (GitHub) reference. Editorial timeline interchange (Pixar).
in Tools, Pipeline & Utilities → Pipeline Standards - OpenTimelineIO (site) software. Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools.
in Software Reference → Pipeline & Production Management Software - OpenToonz software. Studio Ghibli's animation engine, open-sourced.
in Software Reference → 2D & Animation Software - OpenWalter plugin. USD plugins for Arnold, Houdini, Katana, and Maya.
in VFX, Compositing & Virtual Production → Tech Art - OptiTrack Paid hardware. Motive software and optical mocap cameras.
in Software Reference → Virtual Production Software - Ornatrix (Ephere) Paid software. Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal.
in Software Reference → Pipeline & Production Management Software - OTOY Render Cloud (ORC) Paid tool. OTOY cloud rendering for Octane scenes. Pay-as-you-go GPU rendering with ORBX scene packaging.
in Software Reference → Pipeline & Production Management Software - Parker Coleman channel. Houdini tutorial channel. Procedural workflows, sim setups, tools.
in Learning, Community & Industry → YouTube Channels: Houdini - Path Solver HDA License unspecified plugin. Houdini HDA that distributes points/objects along a path without intersections.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Perforce Helix Core Free tier software. Industry standard for large assets (free ≤5 users).
in Software Reference → Pipeline & Production Management Software - Peter France channel. Modeling, texturing, shading, vfx.
in Learning, Community & Industry → YouTube Channels: Blender - PFTrack Paid software. Professional matchmoving, object tracking, mesh generation.
in Software Reference → Matchmoving & Camera Tracking Software - Pipeline Developer Forum community. Forum for pipeline TDs and studio tool developers.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Pixotope Paid software. Real-time AR and virtual studio platform built on Unreal Engine.
in Software Reference → Virtual Production Software - Point Based Growth HDA License unspecified plugin. Houdini point based growth Asset.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Point Cloud to Mesh (Microsoft) tutorial. Point cloud to mesh guide.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - Pragmatic VFX Paid tutorial. Advanced Houdini courses from an ILM FX TD.
in Learning, Community & Industry → Paid Tutorial Platforms - Premiere Pro Paid software. Industry-standard NLE from Adobe.
in Software Reference → Video Editing Software - Primatte Studio Paid software. Primatte keyer in standalone form. Long-time pro chroma key tech, now under Boris FX.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Prism Pipeline Free tier software. Animation and VFX pipeline.
in Software Reference → Pipeline & Production Management Software - Pro Tools Paid software. Industry standard for post-production audio mixing and finishing.
in Software Reference → Audio Software - Procegen by Konstantin Magnus tutorial. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - ProRigs Paid asset-source. Subscription library of 35+ feature-film-style Maya characters and 20+ props from DreamWorks, Disney and Pixar riggers, Arnold-ready.
in Animation & Rigging → Character Rigs: Maya - Pyro Shader (Redshift, Arnold, RenderMan) Paid plugin. Pyro and fire shader presets for Redshift, Arnold, and RenderMan.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Python Snippets for Houdini reference. Wiki page of Python snippets for scripting Houdini, part of kiryha's Houdini learning repo.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Python Startup Scripts tutorial. Houdini Tricks guide to writing Python startup scripts that run when Houdini launches.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - qLib plugin. Open-source library of Houdini digital assets for modeling, FX and pipeline tasks.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Qube! Paid software. Render farm manager that queues and distributes jobs across Windows, Linux and macOS workers.
in Software Reference → Pipeline & Production Management Software - r/Houdini community. Reddit community for Houdini users to share work and ask questions.
in Modeling, Sculpting & Texturing → Houdini: Communities - Ragdoll Dynamics Paid plugin. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Rain Rig (Blender) asset-source. Free stylized female Blender rig from Blender Studio with IK/FK snapping, face controls and pose library, no add-ons needed.
in Animation & Rigging → Character Rigs: Other Apps - Ramses tool. Asset Management System for motion picture production (by Rainbox Laboratory).
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Ranch Computing Paid tool. French managed farm focused on Blender, C4D, Maya, 3ds Max, Houdini including Karma XPU. Predictable per-frame pricing.
in Software Reference → Pipeline & Production Management Software - Ray (CGTarian) Free, non-commercial asset-source. Free Maya character built with DreamWorks rig specialists, full facial rig for acting and dialogue, no plugins or picker needed.
in Animation & Rigging → Character Rigs: Maya - RBDLab Paid plugin. Blender add-on for rigid-body destruction: fracturing, debris, dust and metal deformation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Reallusion Character Creator Paid software. Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse.
in Software Reference → 3D Software: Paid - Reallusion iClone Paid software. Real-time character animation and cinematic creation; pairs with Character Creator.
in Software Reference → 3D Software: Paid - RealMotion Pro Paid plugin. Blender add-on with a 450+ clip built-in library and 1,700+ mocap animations, retargeting to Auto-Rig Pro, Rigify, Mixamo, and Daz rigs.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Reaper Paid software. Full DAW with $60 personal license.
in Software Reference → Audio Software - Rebelway Free tier tutorial. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
in Modeling, Sculpting & Texturing → Houdini: Courses & Free Content - Rebelway YouTube channel. Free Rebelway tutorials on YouTube.
in Learning, Community & Industry → YouTube Channels: Houdini - RebusFarm Paid tool. German cloud farm supporting 20+ apps including Blender, 3ds Max, Maya, C4D, SketchUp. CPU 1.33 cents/GHz-hr, GPU 0.50 cents/OB-hr.
in Software Reference → Pipeline & Production Management Software - Red Giant Complete Paid software. Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe.
in Software Reference → VFX & Compositing Software - Redshift (Maxon) Paid software. GPU-biased production renderer.
in Software Reference → Render Engines - Refsee Free tier inspiration. Video reference search across films and commercials.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - regularmenthol channel. YouTube channel sharing Houdini FX tutorials and assets, plus UE5 and mocap content.
in Learning, Community & Industry → YouTube Channels: Houdini - Remocapp Paid software. Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link.
in Software Reference → AI Motion Capture Software - Render Passes in Blender - What are they and why even use them? channel. What Blender render passes are and why to use them.
in Learning, Community & Industry → YouTube Channels: Blender - RenderMan (Pixar) Free, non-commercial software. Pixar's CPU/GPU hybrid production renderer. Free for non-commercial.
in Software Reference → Render Engines - Rex Rig (Blender) asset-source. Sprite Fright teen character rig for Blender with body and facial controls from the production.
in Animation & Rigging → Character Rigs: Other Apps - Rich Lord's Tools plugin. Tools from ex-Valve animator.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Robust Video Matting (RVM) tool. Real-time human video matting. Strong alpha mattes with no greenscreen.
in AI & Machine Learning for CG → AI-Assisted CG Tools - ROE Visual Paid hardware. Black Pearl / Ruby LED panels widely used in VP volumes.
in Software Reference → Virtual Production Software - Roger Deakins on Learning to Light Ep. 1 tutorial. Cinematography Techniques Ep. 1.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 2 tutorial. Cinematography Techniques Ep. 2.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Roger Deakins on Learning to Light Ep. 3 tutorial. Cinematography Techniques Ep. 3.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Rokoko Motion Library Free tier marketplace. Mocap marketplace inside Rokoko Studio with thousands of clips from studios and stunt performers, retargetable to Mixamo, UE, and HumanIK rigs as FBX.
in Animation & Rigging → Mocap & Animation Libraries - Rokoko Smartsuit Pro Paid hardware. Affordable inertial mocap suit; face/gloves available.
in Software Reference → Virtual Production Software - Rotobot Paid plugin. Paid AI roto plugin for Nuke and After Effects. Auto-mattes people and objects.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Royal Render Paid software. Per-node render farm manager for VFX/animation pipelines.
in Software Reference → Pipeline & Production Management Software - RV (Autodesk/Tweak) Free tier software. Standard playback and review tool, free for personal use; paid for studios.
in Software Reference → Pipeline & Production Management Software - SAC Script Auditor plugin. Open-source Nuke tool that audits and cleans comp scripts, flagging issues and optimizing node graphs.
in Software Reference → VFX & Compositing Software - SAM 2 (Segment Anything Model 2) tool. Meta's promptable segmentation for images and video. Masks objects across frames from a single click. Useful for rotoscope and matte work.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Sammie Roto 2 tool. SAM-based rotoscope app. Click-to-mask, propagates across frames.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Sapphire Paid software. Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts.
in Software Reference → VFX & Compositing Software - Scanned Female Head Model by EISKO asset-source. Free high-resolution scanned female head model (Louise).
in Assets & Libraries → Model Libraries: Specialized - Secondary Motion in H19 tutorial. Paul Esteves. Secondary motion workflows.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - Seedance 2.0 (ByteDance) Paid software. High raw quality video gen with audio. Tops the Artificial Analysis ranking.
in Software Reference → AI Video Generation Software - SeedVR2 (ByteDance) software. Open model that upscales and restores video and images in one diffusion step.
in Software Reference → AI Video Generation Software - ShotDeck Paid reference. Searchable film still library for storyboards and references.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - SideFX Houdini on Bilibili community. Chinese Houdini tutorials.
in Modeling, Sculpting & Texturing → Houdini: Communities - SideFX Labs plugin. Extended official toolset.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - SideFX Learn reference. Official curated learning hub.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - SideFX Official channel. SideFX's official channel.
in Learning, Community & Industry → YouTube Channels: Houdini - SideFX Tutorials tutorial. SideFX learning library of official Houdini tutorials, sorted by topic and skill level.
in Modeling, Sculpting & Texturing → Houdini: Essential Learning Resources - Silhouette Paid software. Boris FX node-based roto/paint compositor with AI-driven matte tools.
in Software Reference → VFX & Compositing Software - Simon Schreibt channel. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
in VFX, Compositing & Virtual Production → Tech Art - Simulon Free tier software. iPhone app that tracks camera and lighting to composite 3D assets into live-action footage.
in Software Reference → AI Video Generation Software - Smart Crown Splash FLIP tutorial. Vimeo demo of a small-scale Houdini FLIP sim using a mean curvature flow surface tension method.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - Snow Rig (Blender) asset-source. Free stylized male Blender rig from Blender Studio built on the Sprite Fright rig system, with IK/FK, layered face controls and pose library.
in Animation & Rigging → Character Rigs: Other Apps - Sohonet ClearView Flex Paid software. Low-latency remote color/review streaming for distributed post.
in Software Reference → Pipeline & Production Management Software - Sonniss GDC Bundle asset-source. Free SFX bundles (~30GB+) released annually around GDC and Christmas.
in Assets & Libraries → Free Asset Giveaways - Sound Particles Paid software. CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio.
in Software Reference → Audio Software - Soundly Free tier software. Desktop SFX platform with curated library and local library management.
in Software Reference → Audio Software - SoundThread software. Node-based patching front end for the Composers Desktop Project sound manipulation tools.
in Software Reference → Audio Software - Space Girl Rigging tutorial. Older SideFX tutorial series on rigging a character in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Rigging & Animation (KineFX) - SpaceEngine Paid software. Procedural universe. Used by VFX teams for plates and reference.
in Software Reference → Scientific & Medical Visualization Software - SpeedTree Paid software. Procedural tree and vegetation modeler with a runtime SDK, used for game and film foliage.
in Software Reference → 3D Software: Paid - Split EXR in Fusion tutorial. Xuan Prada guide to splitting multichannel EXR files into separate passes in Fusion.
in Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Sprite Rig (Blender) asset-source. Sprite Fright creature rig for Blender with facial poses and animation loops from the film.
in Animation & Rigging → Character Rigs: Other Apps - Stable Virtual Camera Free, non-commercial software. Stability AI model that renders new camera views and camera-path videos from input images.
in Software Reference → AI Video Generation Software - Stalker tool. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
in Tools, Pipeline & Utilities → Scene & Pipeline Tools - Steve Wright Training Paid tutorial. Steve Wright (author of the standard Nuke text) structured comp course series.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Storm Rig (Blender) Paid asset-source. Blender Studio production rig for Blender 5 with body, hand and face pose libraries for fast blocking.
in Animation & Rigging → Character Rigs: Other Apps - StretchSense Paid hardware. Soft-sensor mocap gloves for hands.
in Software Reference → Virtual Production Software - Studio Library Free tier plugin. Maya pose and animation library for saving, mirroring and blending poses.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - StudioBinder Paid software. Cloud production suite. Script breakdown, shotlists, storyboards, call sheets.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - StudioBinder Film Guides reference. Shot composition, camera shots encyclopedia, camera movements, lighting.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Stype RedSpy / StypeKit Paid hardware. Camera tracking system for VP and broadcast.
in Software Reference → Virtual Production Software - Substance 3D Sampler Paid software. Adobe app that turns photos and scans into tiling materials, meshes and HDR lights.
in Software Reference → Material & Texture Creation Software - Super Renders Farm Paid tool. Multi-engine farm with 20k+ Xeon cores and RTX 5090 GPU nodes. Supports V-Ray, Corona, Arnold, Redshift, Octane, Cycles across Blender, Maya, 3ds Max, C4D, Houdini.
in Software Reference → Pipeline & Production Management Software - SyncSketch Free tier software. Autodesk browser-based review and annotation for animation and VFX.
in Software Reference → Pipeline & Production Management Software - SynthEyes Paid software. Camera tracking with lens distortion solving.
in Software Reference → Matchmoving & Camera Tracking Software - Ten24 Paid service. Full-body photogrammetry rig services for games and film.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Terragen Free tier software. Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes.
in Software Reference → Misc 3D Utilities Software - tev tool. HDR image viewer for comparing EXRs with pixel inspection, exposure and error metrics.
in Software Reference → Viewers & File Utilities - Texturing.xyz Paid asset-source. MicroSkin displacement maps.
in Assets & Libraries → Textures: Specialized - The Art of VFX channel. VFX supervisor interviews per film.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - The Motion Capture Library Paid asset-source. Centroid's per-clip mocap store from Pinewood Studios: locomotion, combat, crowd, sword, and horse packs as 120fps MotionBuilder FBX.
in Animation & Rigging → Mocap & Animation Libraries - The Third Floor channel. Previs and postvis studio blog with breakdowns from major features.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Think Procedural Discord community. Procedural-focused Houdini Discord.
in Modeling, Sculpting & Texturing → Houdini: Communities - ThinkSound software. Open model that generates audio from video, text or audio. Repo also hosts PrismAudio.
in Software Reference → AI Audio & Music Generation Software - Tighe Rzankowski's Tools Paid plugin. Gumroad store of Tighe Rzankowski with Houdini tools, including feather grooming setups.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Tim van Helsdingen channel. FX and procedural tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Toon Boom Harmony Paid software. Professional 2D animation (studio standard).
in Software Reference → 2D & Animation Software - Toon Boom Storyboard Pro Paid software. Industry-standard storyboarding with animatic, camera and audio timeline.
in Software Reference → 2D & Animation Software - Track Anything tool. SAM plus XMem for interactive video object tracking and segmentation. Useful for roto and matte propagation.
in AI & Machine Learning for CG → AI-Assisted CG Tools - Tractor (Pixar) Paid software. Pixar's render queue/dispatch system, bundled with RenderMan licensing.
in Software Reference → Pipeline & Production Management Software - TrembleFX Paid plugin. Procedural noise generator HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - TVPaint Animation Paid software. Raster frame-by-frame 2D animation software modeled on paper animation.
in Software Reference → 2D & Animation Software - TyFlow Free tier plugin. Advanced particle/dynamics system. Destruction, cloth, fluids.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Unreal Engine 5 Free tier software. AAA engine from Epic. Free until $1M revenue, then royalty.
in Software Reference → Game Engines: Commercial Free Tiers - Unreal Marketplace Free tier marketplace. Epic's former Unreal Engine asset store, now merged into Fab, with UE-ready assets.
in Assets & Libraries → Asset Marketplaces - Unreal MetaHuman Animator software. iPhone/HMC-driven facial performance capture targeting MetaHuman characters. Free with Unreal.
in Software Reference → 3D Software: Paid - USD Arnold tool. USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - USD Basics with Solaris tutorial. Official tutorial on USD basics in Solaris.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - USD Survival Guide reference. Practical USD guide for VFX artists.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - USD URI Resolver tool. URI-based asset resolver for USD, with custom plugin support.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - usdtweak tool. Standalone editor for inspecting and editing USD layers and stages.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - VDBRender plugin. Nuke plugin that renders OpenVDB volumes natively, with deep output and motion blur.
in Software Reference → VFX & Compositing Software - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - VES (Visual Effects Society) reference. VES handbook, talks, and methodology resources for on-set VFX.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - VEX Manager Paid plugin. VEX snippet/code manager HDA by Shir Manor.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - VEX Wrangle Cheat Sheet reference. Quick VEX reference by Mr Kunz.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFX Apprentice (Allan McKay) Paid tutorial. Paid VFX career courses. Nuke + Houdini overlap.
in VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - VFX Apprentice Community community. Community Discord tied to VFX Apprentice school. Student feedback, livestreams, and discussions for VFX artists.
in Learning, Community & Industry → 3D Communities & Forums - VFX Arabia Houdini Tools channel. VFX Arabia blog posts sharing tools built in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Communities - VFX Camera Database reference. Reference database of camera sensor sizes, formats, and specs for matchmoving and lens setup.
in Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - VFX Fractal Toolkit tool. Set of tools for generating fractal and generative art.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - VFX Oasis community. VFX artists, animators, and digital artists hub. Discussion and knowledge sharing.
in Learning, Community & Industry → 3D Communities & Forums - VFX Reference Platform reference. Annual spec of library versions (Python, Qt, OpenEXR, USD) that VFX apps build against for cross-tool compatibility.
in Tools, Pipeline & Utilities → Pipeline Standards - VFX Squad community. Beginner-friendly VFX/editing Discord. Feedback, tutorials, and active 24/7 help.
in Learning, Community & Industry → 3D Communities & Forums - VFXBrain VEX channel. Blog with VEX tutorials and code snippets for Houdini.
in Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFXTalk community. Revived classic VFX forum as a Discord. Destination for the global VFX community to learn and grow.
in Learning, Community & Industry → 3D Communities & Forums - Vicon Paid hardware. Optical motion capture systems. Industry standard.
in Software Reference → Virtual Production Software - Video Magnification (MIT) reference. Eulerian video magnification.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Video2X software. Video upscaler and frame interpolator using Real-ESRGAN, Real-CUGAN and RIFE.
in Software Reference → AI Video Generation Software - videvo Free tier asset-source. Free stock video, motion graphics, and music tracks.
in Assets & Libraries → Stock Footage - Vimeo Staff Picks inspiration. Curated short films picked by Vimeo staff.
in Art, Design & Visual Storytelling → General Inspiration - Vincent Rig (Blender) Paid asset-source. Classic Blender Institute cartoon character rig with squash and stretch body and expressive face controls.
in Animation & Rigging → Character Rigs: Other Apps - Virtual Production reference. LED volumes maturing from bleeding-edge to standardized.
in Learning, Community & Industry → Industry Trends 2025-2026 - Virtual Productions Discord community. General-purpose virtual production Discord. LED stages, real-time workflows, mocap.
in Learning, Community & Industry → 3D Communities & Forums - Vizrt Paid software. Real-time broadcast graphics and virtual studio platform.
in Software Reference → Virtual Production Software - Volinga Paid software. Splat processing suite and Unreal plugin for virtual production, with 4D splat support.
in Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Volucap Paid service. Babelsberg volumetric video studio.
in Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Voxel/Lego Pyro Explosion channel. Stylized voxel explosion.
in Learning, Community & Industry → YouTube Channels: Houdini - Vu Studios Paid service. Turnkey virtual production stages and tooling.
in Software Reference → Virtual Production Software - WhatIFound (Jason Harmon) channel. Liquid and fluid tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Wolfcrow channel. Cinematography fundamentals, color science, exposure theory.
in Art, Design & Visual Storytelling → Cinematography & Camera Work - Wonder Studio (Autodesk Flow Studio) Free tier tool. AI character replacement with auto roto, body tracking, and re-lighting from a single video. Now part of Autodesk Flow Studio.
in AI & Machine Learning for CG → AI-Assisted CG Tools - World Creator Paid software. GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer.
in Software Reference → Misc 3D Utilities Software - Wormhole Content Browser Paid tool. Custom Houdini UI for browsing, previewing, and importing content.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Wrap (Faceform) Paid software. Node-based topology transfer that fits a base mesh onto scans or sculpts.
in Software Reference → Retopology & UV Software - Wrap Deformer License unspecified plugin. Houdini wrap deformer. Surface-proximity alternative to point deform.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - WriterDuet Free tier software. Realtime collaborative screenwriting in the browser.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Writing Your Own Polywire tutorial. Jake Rice on custom polywire.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - WTTR Labs channel. YouTube channel with practical Houdini FX and procedural workflow tutorials, plus paid courses.
in Learning, Community & Industry → YouTube Channels: Houdini - X-Particles Paid plugin. Cinema 4D particle and VFX system for smoke, fire, fluids, grains and cloth.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - xComp tool. Viewer for comparing rendered image versions side by side.
in VFX, Compositing & Virtual Production → Tech Art - Xsens Free Mocap Assets asset-source. Free Xsens inertial mocap clips: 5 walk/run, 10 sports, and 7 dance animations as HD-reprocessed FBX with an MVN T-pose puppet.
in Animation & Rigging → Mocap & Animation Libraries - Xsens MVN (Movella) Paid hardware. IMU-based inertial full-body motion capture suit.
in Software Reference → Virtual Production Software - xStudio software. Open-source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies.
in Software Reference → Viewers & File Utilities - Yarn.co Free tier tool. Search movie and TV dialogue, export clips or GIFs.
in Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Yeti (Peregrine Labs) Paid software. Maya plugin for fur, feathers, and procedural instancing.
in Software Reference → Pipeline & Production Management Software - ZapSplat asset-source. Large library of free sound effects, with paid plans for more downloads.
in Assets & Libraries → Audio: SFX & Music Libraries - ZBrush Paid software. Industry-standard digital sculpting from Maxon.
in Software Reference → 3D Software: Paid - ZEISS CinCraft Scenario Paid hardware. Lens-aware markerless camera tracking for virtual production. Formerly Ncam Reality.
in Software Reference → Virtual Production Software - ZENO tool. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Zero Density Paid software. Real-time VFX engine for broadcast and virtual production.
in Software Reference → Virtual Production Software