Resources tagged: simulation
49 curated 3D resources tagged simulation (Workflow). Browse all tags.
- Axiom Paid plugin. Sparse fluid solver by Matthew Puchala.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Browzwear VStitcher Paid software. Enterprise 3D garment design and tech-pack pipeline.
in Software Reference → 3D Software: Paid - CATIA Paid software. Dassault Systèmes CAD for aerospace and automotive.
in Software Reference → CAD Software - Cinema 4D Paid software. Maxon's motion-graphics and procedural 3D DCC; ships with Redshift and 5 Team Render nodes.
in Software Reference → 3D Software: Paid - CLO 3D Paid software. Garment design and simulation for the fashion industry. Pattern-based 3D.
in Software Reference → 3D Software: Paid - Custom Smoke Solver tutorial. Custom smoke solver walkthrough.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - EmberGen Paid software. Real-time volumetric fluid sim (fire, smoke, explosions).
in Software Reference → VFX & Compositing Software - FLIP Fluids Paid plugin. High-quality liquid simulation plugin for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - FumeFX Paid plugin. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Golaem (Autodesk) Paid software. Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026.
in Software Reference → Pipeline & Production Management Software - Hi Phy Engine Paid plugin. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Houdini Paid software. Procedural node-based DCC for VFX, simulation, and FX.
in Software Reference → 3D Software: Paid - JangaFX Docs reference. Official EmberGen/LiquiGen documentation and how-to guides.
in Software Reference → VFX & Compositing Software - Jet Fluids plugin. Jet fluid-engine simulator integration for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Jitter Physics plugin. C# real-time physics engine ported into Unity.
in Game Development → Unity Engine: Resources - KawaiiPhysics plugin. Simple fake secondary-motion physics for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - LiquiGen Paid software. Real-time liquid simulation.
in Software Reference → VFX & Compositing Software - Marvelous Designer Paid software. Cloth simulation and garment design software.
in Software Reference → 3D Software: Paid - Massive Paid software. AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max.
in Software Reference → Pipeline & Production Management Software - Maya Paid software. Film-industry animation and VFX DCC.
in Software Reference → 3D Software: Paid - Modeling Cloth plugin. Real-time cloth-like behavior on meshes in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Muscles Masterclass tutorial. Advanced muscles masterclass.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - NVIDIA Hair Works Integration plugin. NVIDIA HairWorks hair simulation integration for Unity.
in Game Development → Unity Engine: Resources - OceanProject plugin. Ocean simulation project for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Ornatrix (Ephere) Paid software. Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal.
in Software Reference → Pipeline & Production Management Software - Parker Coleman channel. Houdini tutorial channel. Procedural workflows, sim setups, tools.
in Learning, Community & Industry → YouTube Channels: Houdini - PBD Fluid in Unity plugin. Position-based-dynamics fluid simulation running on the GPU in Unity.
in Game Development → Unity Engine: Resources - Physics-Based Animation reference. Learning resources and papers on physics-based animation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Quickfracture plugin. Mesh fracture and destruction effect for Unity.
in Game Development → Unity Engine: Resources - Ragdoll Dynamics Paid plugin. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - RBDLab Paid plugin. Blender add-on for rigid-body destruction: fracturing, debris, dust and metal deformation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Rebelway Free tier tutorial. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
in Modeling, Sculpting & Texturing → Houdini: Courses & Free Content - Simply Cloth Paid plugin. Blender add-on for fast cloth simulation and garment sewing, with wind and collision presets.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Smart Crown Splash FLIP tutorial. Vimeo demo of a small-scale Houdini FLIP sim using a mean curvature flow surface tension method.
in Modeling, Sculpting & Texturing → Houdini: FX & Simulations - SolidWorks Paid software. Mechanical CAD for engineers.
in Software Reference → CAD Software - Storm HydroFX Paid software. Real-time liquid and fluid simulation tool.
in Software Reference → Misc 3D Utilities Software - Style3D Paid software. 3D garment design and cloth simulation. Clo3D/Marvelous competitor with FBX/OBJ export to standard CG pipelines.
in Software Reference → 3D Software: Paid - TyFlow Free tier plugin. Advanced particle/dynamics system. Destruction, cloth, fluids.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Unity Delaunay plugin. Delaunay/Voronoi library for Unity, with a simple destruction effect.
in Game Development → Unity Engine: Resources - UnityPhysics2D plugin. Examples of Unity 2D physics components and features.
in Game Development → Unity Engine: Resources - UnrealJolt plugin. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
in Game Development → Game Dev Tools: Physics Engines - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - Velocity Grid Export tool. Tool to export vector fields out of Houdini for Unreal.
in Game Development → Unreal Engine: Resources - WhatIFound (Jason Harmon) channel. Liquid and fluid tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - World Creator Paid software. GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer.
in Software Reference → Misc 3D Utilities Software - X-Particles Paid plugin. Cinema 4D particle and VFX system for smoke, fire, fluids, grains and cloth.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - YASARA Free tier software. Molecular modeling and simulation suite. Free view-only, paid full versions.
in Software Reference → Scientific & Medical Visualization Software - Yeti (Peregrine Labs) Paid software. Maya plugin for fur, feathers, and procedural instancing.
in Software Reference → Pipeline & Production Management Software - ZENO tool. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools