Resources tagged: procedural
87 curated 3D resources tagged procedural (Tech). Browse all tags.
- APEX (Houdini) Paid plugin. SideFX's procedural node-based rigging framework.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Auto Terrainer Paid plugin. Turns any low-poly mesh into customizable terrain like mountains, valleys and islands in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - BagaPie plugin. Free Blender extension with scattering, ivy, arrays, booleans and parametric architecture tools.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Bitbybit Free tier software. Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends.
in Software Reference → CAD Software - Cavalry Free tier software. Procedural 2D motion design (After Effects alternative). Free tier available.
in Software Reference → 2D & Animation Software - City Scatter plugin. Generate cityscape concepts, powered by Blender's collection system.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Default Cube channel. Blender procedural and geometry nodes playlists.
in Learning, Community & Industry → YouTube Channels: Blender - DotRecast tool. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
in Game Development → Game Dev Tools: AI & Procedural Generation - Dungeon Architect Paid plugin. Procedural level generator for Unreal and Unity driven by node-based flow graphs.
in Software Reference → Level Design & Map Editing Software - Entagma (Patreon) Paid channel. Patreon. Procedural and generative Houdini techniques.
in Learning, Community & Industry → Patreon Creators - Fast Noise Lite tool. Fast noise generation (Perlin, Simplex, Cellular).
in Game Development → Game Dev Tools: AI & Procedural Generation - Filter Forge Paid software. Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin.
in Software Reference → Material & Texture Creation Software - Forester Paid plugin. Cinema 4D plugin that generates trees, plants and rocks and scatters them over terrain.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Fragmentarium tool. Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - Gaea Free tier software. Terrain generation tool (free community edition).
in Software Reference → Misc 3D Utilities Software - Geo-Scatter Paid plugin. Blender scattering add-on with a biome system for vegetation, city and debris environments.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - GeoGen (JangaFX) Paid software. Real-time terrain generation.
in Software Reference → VFX & Compositing Software - Geometry Nodes Pipes Paid plugin. Geometry Nodes addon for generating complex pipe layouts in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Geometry Script plugin. Python scripting API for Blender Geometry Nodes, making node trees easier to build and share.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Graphite software. Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development.
in Software Reference → Design Software - Graphmesh plugin. Graph-based procedural mesh generation inside the Unity editor.
in Game Development → Unity Engine: Resources - Hesiod software. Free open-source node-based procedural terrain/heightmap generator.
in Software Reference → Misc 3D Utilities Software - Higgsas Blender Free tier asset-source. Higgsas Gumroad. Free and paid Blender geometry-nodes setups.
in Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Houdini Paid software. Procedural node-based DCC for VFX, simulation, and FX.
in Software Reference → 3D Software: Paid - Houdini Donut in Any Shape tutorial. Procedural donut by Lewis Orton.
in Modeling, Sculpting & Texturing → Houdini: Getting Started - Houdini Engine (SideFX product) Paid software. Procedural generation pipeline for Unreal/Unity/Godot.
in Software Reference → Pipeline & Production Management Software - IlluGen Paid software. Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions.
in Software Reference → VFX & Compositing Software - Imogen tool. GPU Texture generator using dear imgui for UI.
in Modeling, Sculpting & Texturing → Material Creation Tools - Infinigen tool. Princeton procedural generator of photoreal natural and indoor scenes in Blender, for vision training data.
in Software Reference → Misc 3D Utilities Software - Instant Terra Paid software. Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins.
in Software Reference → Misc 3D Utilities Software - Jam2go channel. Procedural art and creative coding.
in VFX, Compositing & Virtual Production → Tech Art - Jsplacement License unspecified tool. Procedural displacement map generator.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Junichiro Horikawa channel. Procedural and generative Houdini.
in Learning, Community & Industry → YouTube Channels: Houdini - Knell tool. Free procedural sound effect synthesizer for games, UI, and prototypes.
in Assets & Libraries → Audio: SFX & Music Libraries - L Systems In Unity plugin. L-system rewriting for modeling plants, letting you generate plants in Unity games.
in Game Development → Unity Engine: Resources - Machinations Paid tool. Visual tool for designing and simulating game economies.
in Game Development → Game Dev Tools: AI & Procedural Generation - MagicaCSG software. SDF modeling with real-time booleans.
in Software Reference → 3D Software: Free - Mandelbulb3D (original) software. Free Windows app for 3D Mandelbulb fractal imaging.
in Software Reference → 3D Software: Free - Material Maker software. Open-source procedural texture generator (Substance Designer alternative).
in Software Reference → Material & Texture Creation Software - Medieval Fantasy City Generator software. Browser tool that generates random medieval city map layouts.
in Software Reference → Pipeline & Production Management Software - Mesh Maze plugin. Generates a maze on any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - OpenSCAD software. Code-based CAD for parametric design.
in Software Reference → CAD Software - Palladio plugin. CityEngine Plugin for Houdini.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Parker Coleman channel. Houdini tutorial channel. Procedural workflows, sim setups, tools.
in Learning, Community & Industry → YouTube Channels: Houdini - Path tracing fractals reference. Path tracing 3D fractals in a fragment shader, by Mikael Hvidtfeldt Christensen.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - PixiEditor software. Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations.
in Software Reference → Design Software - Procedural GL JS tool. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
in Game Development → Game Dev Tools: AI & Procedural Generation - Procedural Level Generator Unity plugin. Unity plugin for procedural dungeon generation.
in Game Development → Unity Engine: Resources - Procedural Stochastic Texturing reference. Modified Unity Standard shader implementing procedural stochastic texturing.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - ProceduralMesh plugin. Simple procedural mesh generation for Unity.
in Game Development → Unity Engine: Resources - Procegen by Konstantin Magnus tutorial. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
in Modeling, Sculpting & Texturing → Houdini: Miscellaneous Tutorials - RailClone Free tier plugin. 3ds Max parametric modeler that assembles geometry segments along splines by rules.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - RandoMesh plugin. Adds randomized geometry to any mesh in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SDF Modeler software. Experimental SDF-based non-destructive procedural 3D modeler.
in Software Reference → 3D Software: Free - Sebastian Lague channel. Procedural generation and simulations.
in Game Development → Game Dev: YouTube Channels - Sloyd Free tier software. Procedural 3D generation with parametric control.
in Software Reference → AI 3D Generation Software - Sorcar plugin. A procedural modeling node-based system which uses Blender and its Python API to create a visual programming environment for artists and developers.
in Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Spaceship Generator plugin. Procedurally generates 3D spaceships.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - SpeedTree Paid software. Procedural tree and vegetation modeler with a runtime SDK, used for game and film foliage.
in Software Reference → 3D Software: Paid - Structure Synth software. Generates 3D structures from a design grammar.
in Software Reference → Misc 3D Utilities Software - Substance Designer Paid software. Node-based procedural texturing.
in Software Reference → Material & Texture Creation Software - Sverchok plugin. Node-based parametric modeling for Blender, aimed at architects.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TerraForge3D software. A procedural terrain generation and procedural modeling toolkit.
in Software Reference → Pipeline & Production Management Software - Terragen Free tier software. Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes.
in Software Reference → Misc 3D Utilities Software - TerreSculptor software. Terrain creation and editing software. It is freeware.
in Software Reference → 3D Software: Free - TexGraph tool. Procedural texture creation by connecting nodes in a graph.
in Modeling, Sculpting & Texturing → Material Creation Tools - The Art of Code (channel) channel. Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
in Lighting, Rendering & Shaders → Rendering & Shader Theory - The Grove 3D Paid plugin. Grows natural 3D trees for visualisation and film, with seasonal simulation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Think Procedural Discord community. Procedural-focused Houdini Discord.
in Modeling, Sculpting & Texturing → Houdini: Communities - Tilemancer tool. Procedural tile creator for pixel-art games.
in Assets & Libraries → Game Assets - Tim van Helsdingen channel. FX and procedural tutorials.
in Learning, Community & Industry → YouTube Channels: Houdini - Tissue plugin. Computational and parametric design addon for Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TOOLL3 software. Graph-based procedural real-time motion graphics for live performance or rendering.
in Software Reference → VFX & Compositing Software - TouchDesigner Free tier software. Node-based real-time visual programming for interactive media, installations, and live visuals.
in Software Reference → VFX & Compositing Software - Tree Gen plugin. Procedural tree-model generation in Blender.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - TreeIt software. Easy to use real time 3D tree generator for the simple creation.
in Software Reference → 3D Software: Free - Unbound Free tier software. SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access.
in Software Reference → Game Engines: Commercial Free Tiers - Unity Delaunay plugin. Delaunay/Voronoi library for Unity, with a simple destruction effect.
in Game Development → Unity Engine: Resources - Unity Procedural Flower plugin. Procedural flower generator for Unity.
in Game Development → Unity Engine: Resources - Unity Wave Function Collapse plugin. Wave Function Collapse procedural generation for Unity.
in Game Development → Unity Engine: Resources - Unity.ProceduralContentGeneration Terrain plugin. Procedural terrain content generation for Unity.
in Game Development → Unity Engine: Resources - Unreal Docs: Procedural Content Generation Framework reference. Docs for the Procedural Content Generation (PCG) framework. See also Electric Dreams PCG.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise plugin. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
in Game Development → Unreal Engine: Resources - Unreal Fast Noise2 plugin. Blueprint wrapper for the FastNoise2 noise generation library.
in Game Development → Unreal Engine: Resources - VectorayGen software. Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion.
in Software Reference → VFX & Compositing Software - Wave Function Collapse tool. Procedural generation from example patterns.
in Game Development → Game Dev Tools: AI & Procedural Generation - World Creator Paid software. GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer.
in Software Reference → Misc 3D Utilities Software