Resources tagged: physics
22 curated 3D resources tagged physics (Tech). Browse all tags.
- Box2D v3 tool. 2D physics engine rewrite by Erin Catto.
in Game Development → Game Dev Tools: Physics Engines - Box2D.NET reference. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
in Game Development → Game Dev Tools: Physics Engines - Cannon.js tool. Lightweight and simple 3D physics engine for the web.
in Game Development → Game Dev Tools: Physics Engines - Custom 2D Colliders plugin. Custom 2D colliders for Unity.
in Game Development → Unity Engine: Resources - FumeFX Paid plugin. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
in Modeling, Sculpting & Texturing → 3ds Max: Plugins - Hi Phy Engine Paid plugin. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Jitter Physics plugin. C# real-time physics engine ported into Unity.
in Game Development → Unity Engine: Resources - Jolt Physics tool. Open-source 3D physics (used in Horizon Forbidden West).
in Game Development → Game Dev Tools: Physics Engines - Lockstep Framework tool. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
in Game Development → Game Dev Tools: Physics Engines - Marvelous Designer Paid software. Cloth simulation and garment design software.
in Software Reference → 3D Software: Paid - PBD Fluid in Unity plugin. Position-based-dynamics fluid simulation running on the GPU in Unity.
in Game Development → Unity Engine: Resources - Ragdoll Dynamics Paid plugin. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
in Tools, Pipeline & Utilities → Rigging & Animation Tools - Rapier tool. Rust physics engine (2D/3D, used with Bevy).
in Game Development → Game Dev Tools: Physics Engines - RBDLab Paid plugin. Blender add-on for rigid-body destruction: fracturing, debris, dust and metal deformation.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Simply Cloth Paid plugin. Blender add-on for fast cloth simulation and garment sewing, with wind and collision presets.
in Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Steam Audio software. Physics-based spatial audio by Valve. Free.
in Software Reference → Audio Software - Style3D Paid software. 3D garment design and cloth simulation. Clo3D/Marvelous competitor with FBX/OBJ export to standard CG pipelines.
in Software Reference → 3D Software: Paid - Unity Physics CSP reference. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
in Game Development → Unity Engine: Resources - UnityPhysics2D plugin. Examples of Unity 2D physics components and features.
in Game Development → Unity Engine: Resources - UnrealJolt plugin. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
in Game Development → Game Dev Tools: Physics Engines - X-Particles Paid plugin. Cinema 4D particle and VFX system for smoke, fire, fluids, grains and cloth.
in Modeling, Sculpting & Texturing → Cinema 4D: Plugins - ZENO tool. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
in Modeling, Sculpting & Texturing → Houdini: Plugins & Tools