Resources tagged: xr
38 curated 3D resources tagged xr (Tech). Browse all tags.
- 8th Wall Paid software. Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required.
in Game Development → XR, AR & VR: Resources - A-Frame VR plugin. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 1 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
in Game Development → XR, AR & VR: Resources - Advanced VR Mechanics With Unity and the HTC Vive Part 2 tutorial. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
in Game Development → XR, AR & VR: Resources - Apple USD Tools reference. Usdz_converter, Reality Composer.
in Tools, Pipeline & Utilities → USD (Universal Scene Description) - AR Foundation Docs reference. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
in Game Development → Unity Engine: Resources - Building an AR game with ARKit and Spritekit tutorial. Tutorial: building an AR game with ARKit and SpriteKit.
in Game Development → XR, AR & VR: Resources - Capturing Body Motion in 3D | Apple Developer Documentation reference. Apple ARKit documentation: capturing body motion in 3D.
in Game Development → XR, AR & VR: Resources - Graphite 3D Paid tool. A collaborative drawing tool for modeling precise shapes in real spaces.
in Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Gravity Sketch Free tier software. VR-first 3D design and modeling. Cloud sync via LandingPad; iPad companion.
in Software Reference → 3D Software: Free Tier - How to Create a Minimap for VR in Unity tutorial. Tutorial: creating a minimap for VR in Unity.
in Game Development → XR, AR & VR: Resources - How to Set Up Unity's VR Editor (EditorVR) channel. Tutorial on setting up Unity's experimental EditorVR.
in Game Development → Unity Engine: Resources - HTC Vive VR Input tutorial. Tutorial: VR GUI input module for Unity with the HTC Vive.
in Game Development → XR, AR & VR: Resources - I3D Past Projects channel. Virtual 3D teleportation in real-time by Microsoft Research.
in Game Development → XR, AR & VR: Resources - Introduction into the new Godot OpenVR Asset channel. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
in Game Development → Godot: Learning - iOS Unity Vuforia Guide plugin. Guide to integrating Unity + Vuforia into a native iOS app.
in Game Development → Unity Engine: Resources - Leading Ones (LeadingOnesVR) channel. Quick look at Unity's EditorVR.
in Game Development → Unity Engine: Resources - Medium by Adobe tool. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
in Game Development → XR, AR & VR: Resources - North Star Kit Paid hardware. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
in Game Development → XR, AR & VR: Resources - Oliver Kreylos's blog reference. Good resource to get started learning about VR / stereo rendering.
in Game Development → XR, AR & VR: Resources - RealityKit tool. High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
in Game Development → XR, AR & VR: Resources - Rigging a Model for Motion Capture | Apple Developer Documentation reference. Apple ARKit documentation: rigging a model for motion capture.
in Game Development → XR, AR & VR: Resources - Sceneform Android SDK Maintained tool. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform.
in Game Development → XR, AR & VR: Resources - Substance 3D Modeler Paid software. Adobe's VR and desktop sculpting tool.
in Software Reference → 3D Software: Paid - Super Mario Bros AR Game channel. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
in Game Development → Unity Engine: Resources - Tensorflow2 Ue4 AR reference. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
in Game Development → XR, AR & VR: Resources - Three.js Editor tool. Online 3D editor with AR export capabilities.
in Game Development → XR, AR & VR: Resources - Ultraleap Paid hardware. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion).
in Game Development → XR, AR & VR: Resources - Unity AR Foundation and MARS reference. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
in Game Development → Unity Engine: Resources - Unity Documentation for VR reference. Unity manual section on VR development.
in Game Development → Unity Engine: Resources - Unity EditorXR plugin. Unity editor authoring in VR. Formerly EditorVR.
in Game Development → Unity Engine: Resources - Unity Mecanim VR IK vs Final IK channel. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
in Game Development → Unity Engine: Resources - Unity Virtual Reality reference. Unity's official documentation on developing virtual reality applications.
in Game Development → Unity Engine: Resources - Unity VR Video Recording Test reference. Sample Unity project for recording VR sessions.
in Game Development → XR, AR & VR: Resources - ViroCore: A cross-platform AR/VR renderer tool. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
in Game Development → XR, AR & VR: Resources - VR Development - Unity Learn tutorial. Unity Learn pathway preparing you for VR development jobs.
in Game Development → XR, AR & VR: Resources - Vuforia Free tier tool. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with.
in Game Development → XR, AR & VR: Resources - Wonderland Engine Free tier software. WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies.
in Software Reference → Game Engines: Free & Open Source