3D Resources
Curated catalog of 3D software, assets, tutorials and tools. Search below or browse by section.
Contents
Assets & Libraries Poly Haven · Quixel Megascans · Sketchfab
- Model Libraries: Free & General (38 items)
General-purpose 3D model libraries with free downloads. - Model Libraries: Specialized (36 items)
Specialty model sources: characters, scans, anatomy, museums. - Model Libraries: Architecture & Furniture (19 items)
Arch-viz, furniture, and BIM asset libraries. - Asset Marketplaces (12 items)
General asset marketplaces across multiple engines and tools. - Free Asset Giveaways (6 items)
Recurring free asset drops. Bookmark these. - Software-Specific Asset Libraries (16 items)
Official asset libraries tied to specific DCCs. - HDRIs (14 items)
HDR environment maps for lighting and reflections. - Textures & Materials: Free PBR Libraries (30 items)
Free PBR texture libraries for materials authoring. - Textures: Specialized (13 items)
Specialty texture sources: displacement, patterns, sprites, terrain. - Textures: Premium (5 items)
Professional paid texture libraries. - Stock Images & References (31 items)
Free and public-domain stock images, and 2D references. - Stock Footage (16 items)
Free and archival video footage sources. - Audio: SFX & Music Libraries (31 items)
Free and paid SFX and music libraries for games, reels, and film. - Fonts (27 items)
Font libraries, pairing tools, and type references. - Icons (32 items)
Icon libraries and animation sets. - Game Assets (51 items)
Free and paid game-ready asset sources. Also listed under Game Development.
Modeling, Sculpting & Texturing Blender · Houdini · Cinema 4D
- Blender: Plugins & Addons (209 items)
Notable addons extending Blender. - Blender: Tutorials (11 items)
Blender learning resources, beginner to advanced. - Houdini: Getting Started (9 items)
Beginner-friendly Houdini intros. - Houdini: Essential Learning Resources (18 items)
Long-form Houdini learning hubs. - Houdini: VEX & Coding (12 items)
VEX, Python, OpenCL, and scripting in Houdini. - Houdini: FX & Simulations (2 items)
Vellum, FLIP, Pyro, and other simulation workflows. - Houdini: Rigging & Animation (KineFX) (2 items)
KineFX rigging, animation, and crowds. - Houdini: Miscellaneous Tutorials (14 items)
Additional Houdini tutorials across topics. - Houdini: Plugins & Tools (40 items)
Toolkits, pipeline tools, and HDAs. - Houdini: Courses & Free Content (3 items)
Structured courses for Houdini. - Houdini: Communities (10 items)
Forums, Discords, and tip archives. - Cinema 4D: Learning (4 items)
C4D tutorials and learning hubs. - Cinema 4D: Plugins (17 items)
C4D addons and bridges. - Cinema 4D: Tips & Workflows (2 items)
Productivity blogs and shader workflow tricks. - 3ds Max: Plugins (25 items)
3ds Max plugins. - Fusion 360: Learning (5 items)
Fusion 360 courses. - Material Creation Tools (31 items)
Texture authoring, procedural materials, and baking tools.
Animation & Rigging Mixamo · Rokoko · Cascadeur
- Animation: Channels & Tutorials (25 items)
Channels, courses and tutorials on 2D, motion and interactive animation. - AI Motion Capture & Animation (38 items)
AI-powered mocap and character animation tools. - Mocap & Animation Libraries (39 items)
Downloadable motion-capture and game animation clips: stores, free packs, engine samples, animal mocap. - Mocap Datasets (44 items)
Research and open motion-capture datasets in BVH, FBX and SMPL. Most are non-commercial. - Character Rigs: Maya (37 items)
Free and paid Maya animation rigs, rig directories and creator stores. - Character Rigs: Other Apps (49 items)
Animation rigs for Blender, 3ds Max, Cinema 4D, Houdini, Unreal, Unity, Daz and 2D apps.
Lighting, Rendering & Shaders Redshift · Arnold · V-Ray
- 3D Lighting: Fundamentals (5 items)
Core lighting tutorials for beginners and generalists. - 3D Lighting: Redshift-Specific (5 items)
Redshift lighting tutorials, primarily in C4D. - 3D Lighting: Production (6 items)
Production-focused lighting talks. - Rendering & Shader Theory (226 items)
Foundational rendering and shader theory references. - Renderer-Specific Learning (5 items)
Deep-dives for specific render engines.
VFX, Compositing & Virtual Production Houdini · Nuke · EmberGen
- Virtual Production (14 items)
Real-time engines and hardware stacks for virtual production. - Tech Art (20 items)
Tech art breakdowns, procedural art, and tutorials. - Compositing Learning, Books & Industry (18 items)
Nuke creators, comp theory books, VFX breakdown sites, and industry magazines.
Motion Graphics & Video After Effects · Cavalry · DaVinci Resolve
- Motion Graphics: YouTube Channels (2 items)
Motion design learning channels. - After Effects: Learning & Templates (10 items)
AE expressions, templates, and workflow resources. - Fusion (DaVinci Resolve): Learning (15 items)
Fusion references and EXR workflow. - Motion Graphics: Inspiration (30 items)
Showcases, style frames, title sequences, ad references. - Motion Graphics: Tools & Utilities (54 items)
MG-specific tools and utilities.
Game Development Unity · Unreal Engine · Godot
- Godot: Official Resources (9 items)
Official documentation and asset libraries. - Godot: Key Plugins & Addons (35 items)
Essential Godot addons. - Godot: Learning (9 items)
Godot-focused learning channels and courses. - Godot: Communities (6 items)
Godot forums and chat. - Unity Engine: Resources (457 items)
Unity community add-ons, tools, and learning resources. - XR, AR & VR: Resources (60 items)
AR/VR/XR SDKs, frameworks, tools, and references across ARKit, ARCore, WebXR, and VR platforms. - Unreal Engine: Resources (195 items)
Unreal Engine resources and marketplace picks. - Game Dev Tools: Level Design (18 items)
Level editors and blockout tools. - Game Dev Tools: Dialogue & Narrative (11 items)
Dialogue, narrative scripting, and IF tools. - Game Dev Tools: Audio Middleware (9 items)
Adaptive audio and spatial audio middleware. - Game Dev Tools: Networking & Multiplayer (16 items)
Multiplayer frameworks and game servers. - Game Dev Tools: Sprite & VFX (46 items)
Sprite animation, 2D VFX, texture packers. - Game Dev Tools: AI & Procedural Generation (17 items)
WFC, noise, procedural pipelines, economy design. - Game Dev Tools: Physics Engines (15 items)
Open-source physics engines. - Game Dev Tools: Version Control (6 items)
Version control for binary-heavy game projects. - Game Dev Tools: Analytics & Playtesting (3 items)
Analytics and playtesting services. - Game Design & Theory (25 items)
Design fundamentals, patterns, and references. - Game Dev: YouTube Channels (19 items)
Channels covering game dev technique, design, and industry. - Game Dev: Courses (5 items)
Structured game dev courses. - Game Dev: Communities (15 items)
Reddit, Discord, forums, indie job boards. - Game Jams (6 items)
Recurring game jams.
Art, Design & Visual Storytelling Photoshop · Procreate · Krita
- Concept Art & Illustration: Channels (14 items)
Channels on concept art, figure drawing, painting. - Drawing & Painting for 3D Artists (21 items)
Gesture, figure, digital painting fundamentals for 3D artists. - Photography: Reference & Fundamentals (19 items)
Photography knowledge directly applicable to 3D lighting and composition. - Cinematography & Camera Work (20 items)
Shot composition, camera techniques, lighting for film/CG. - Composition & Visual Storytelling (10 items)
Composition theory, color theory, visual hierarchy. - Animation Principles (13 items)
The 12 principles of animation and related fundamentals. - Design Principles & Typography (14 items)
Typography, visual hierarchy, design fundamentals. - Color Theory & Tools (18 items)
Color palettes, generators, matching, and theory tools. - Design Tools (45 items)
Vector editors, creative effect tools, and design utilities. - General Inspiration (31 items)
Blogs, feeds, and curated inspiration sources. - 2D Art References & Inspiration (12 items)
2D animation sheets, cloth, anime model sheets. - Pre-Production, Storyboarding & Script Tools (42 items)
Storyboard apps, previs tools, script breakdown, reference managers, moodboarding, and direction-theory channels.
AI & Machine Learning for CG ComfyUI · Stable Diffusion · Runway
- Machine Learning for CG (22 items)
ML fundamentals and courses for CG artists. - Image Generation (35 items)
text-to-image models and platforms. - Video Generation (54 items)
AI video generation platforms and models. - 3D Generation (49 items)
AI tools for generating 3D models from text or images. - Texture & Material Generation (16 items)
AI-generated PBR textures and materials. - ComfyUI Ecosystem (30 items)
Node-based AI generation. ComfyUI and its ecosystem. - AI-Assisted CG Tools (71 items)
AI tools that augment traditional CG workflows. - AI Audio & Music (26 items)
AI music generation, voice, TTS, and SFX. - Open-Source Models (HuggingFace) (39 items)
Notable open-source generative models. - Research Papers (188 items)
Research papers on ML for CG, generative 3D, neural rendering, and related topics. Each entry: title (the plain-English summary), year, and venue/links in the description.
Tools, Pipeline & Utilities USD · RealityCapture · RizomUV
- USD (Universal Scene Description) (22 items)
OpenUSD resources, specifications, and guides. - Scene & Pipeline Tools (41 items)
Production pipelines, render management, look dev. - Gaussian Splatting & NeRF (84 items)
Neural and splatting reconstruction. - Photogrammetry & 3D Scanning (85 items)
Photogrammetry, LiDAR, and Gaussian splat capture. - Retopology & Mesh Tools (24 items)
Retopology and mesh processing. - UV Tools (12 items)
UV unwrapping, packing, and UDIM tools. - Rigging & Animation Tools (34 items)
Auto-rig, retargeting, and animation middleware. - Matchmoving & Camera Tracking (15 items)
Camera tracking, object tracking, and camera matching tools. - Miscellaneous 3D Tools & Utilities (67 items)
Assorted CG utilities and specialty tools. - Plugin & Addon Marketplaces (53 items)
Per-software plugin marketplaces. - Conversion Tools (51 items)
Format conversion across image, video, audio, and 3D. - Pipeline Standards (17 items)
Interchange formats and standards. - Pipeline Overview (1 item)
Industry-to-software quick reference.
Learning, Community & Industry ArtStation · 80 Level · fxguide
- YouTube Channels: Motion Graphics & Cinema 4D (29 items)
Motion design / C4D focused creators. - YouTube Channels: Blender (50 items)
Blender-focused creators. - YouTube Channels: Houdini (27 items)
Houdini-focused channels. - YouTube Channels: Sculpting & Characters (15 items)
Character and sculpting focused creators. - Paid Tutorial Platforms (99 items)
Subscription and course-based learning platforms. - Patreon Creators (27 items)
Creators on Patreon offering tutorials, files, and tips. - 3D Communities & Forums (159 items)
Cross-DCC CG communities. - 3D Inspiration & Showcase (42 items)
Showcases, portfolios, and visual reference hubs. - Salary & Career Data (9 items)
Salary data and studio review spreadsheets. - Industry Trends 2025-2026 (12 items)
Current technology and market trends in CG.
Software Reference
- 3D Software: Free (26 items)
Free and open-source 3D software. - 3D Software: Free Tier (11 items)
Freemium 3D software with free tier available. - 3D Software: Paid (42 items)
Professional paid 3D software. - CAD Software (25 items)
Computer-aided design tools. - 2D & Animation Software (59 items)
Digital painting, illustration, 2D animation. - VFX & Compositing Software (49 items)
VFX, compositing, and real-time simulation tools. - Render Engines (45 items)
Production render engines across CPU, GPU, biased, and unbiased path tracers. - Video Editing Software (46 items)
NLEs and post-production software. - Audio Software (47 items)
Audio editing, mixing, sound design, and SFX generation. - Design Software (46 items)
UI/UX, vector, raster design apps. - Viewers & File Utilities (30 items)
Image, video, and 3D file viewers. - Game Engines: Free & Open Source (79 items)
Free and open-source game engines. - Game Engines: Commercial Free Tiers (15 items)
Commercial engines with generous free tiers. - Material & Texture Creation Software (23 items)
Material authoring, texture baking, and PBR painting tools. - Photogrammetry & Scanning Software (24 items)
Photogrammetry, structure-from-motion, and 3D scanning apps. - Matchmoving & Camera Tracking Software (7 items)
3D camera tracking, matchmove, and lens-distortion tools. - Retopology & UV Software (18 items)
Standalone retopology, remeshing, and UV unwrapping/packing tools. - Virtual Production Software (43 items)
Virtual production, broadcast graphics, and real-time stage tooling. - Level Design & Map Editing Software (10 items)
Standalone level editors and tile/grid map authoring tools. - Pipeline & Production Management Software (71 items)
Production tracking, render farm management, asset pipeline orchestration. - Misc 3D Utilities Software (44 items)
Reference, scattering, simulation, and specialty 3D utilities. - Scientific & Medical Visualization Software (54 items)
Molecular, volumetric, medical, astronomy, CFD, GIS, and data viz tools, plus DCC bridges and educators. - Software Reference: Legacy & Defunct (4 items)
Historically significant 3D, VFX, rendering, and post software that is discontinued, sunset, or archival. - AI Image & Texture Generation Software (31 items)
AI image generation and AI texture/material generation tools. - AI Video Generation Software (34 items)
AI text-to-video and image-to-video generation tools. - AI 3D Generation Software (35 items)
AI text-to-3D, image-to-3D, and 3D-asset generation tools. - AI Audio & Music Generation Software (17 items)
AI music, voice, and SFX generation tools. - AI Motion Capture Software (27 items)
Markerless and AI-driven motion capture and pose estimation tools. - AI-Assisted CG Software (15 items)
AI upscaling, cleanup, generative assist, and AI-powered DCC features. - AI Creative Canvas Software (10 items)
Node-based and all-in-one AI canvases that chain image, video, and 3D gen. - AI Design Viz Software (8 items)
Sketch-to-render and AI design visualization for product and architecture. - AI Product Photography Software (6 items)
AI virtual product photography and 3D digital twins for ecommerce.
Assets & LibrariesEdit
Models, textures, HDRIs, audio, stock. Everything downloadable. Asset-first lookup lives here.
Model Libraries: Free & General
General-purpose 3D model libraries with free downloads.
- 3DExport Free tier. Marketplace for buying and selling 3D models, textures and print-ready files.
- 3Dshaker. Free sample 3D models for Blender from the 3dshaker store.
- 3Dzip. Free 3D models and interior scenes.
- Blend Swap. Open-source .blend file library.
- Blender 3D models License unspecified. 3D models, particle systems, and effects.
- CadNav License unspecified. Architecture, furniture, vehicle models.
- Casual Effects Data. Graphics research datasets and test scenes.
- CGAxis Free tier. Library of 12,000+ royalty-free 3D models, PBR materials and HDRIs with free models, a Blender add-on and the CGAxis Hub import app.
- CGHEVEN. Free CC0 3D and VFX assets.
- CGTrader Free tier. Community model marketplace.
- Chocofur Free. Free section of Chocofur premium 3D model store.
- Free3D. Large free 3D model library with models in OBJ, 3DS, FBX, Blend and other formats.
- Free3D.io. Free 3D model download site with community-uploaded models in common formats.
- Free3DBase License unspecified. Free 3D models of branded consumer products in 3DS, DXF and OBJ formats.
- Funes License unspecified. Online archive of 3D-scanned monuments and cultural heritage, with panoramas and guided stories.
- GrabCAD. Community CAD model library.
- Icosa Gallery. Open-source 3D model hosting site built as a Google Poly replacement, holding Open Brush and Open Blocks creations with a public API.
- Keenan Crane's Model Repository. Clean test meshes for shader and subdivision work.
- Mantissa/resources. Free Blender files and resources.
- MyMiniFactory Scan the World License unspecified. Scan the World collection of scanned heritage objects.
- Open3DModel. Free 3D model archive with downloads in Blend, Max, OBJ, FBX, C4D and other formats.
- OpenTopography/datasets. High-resolution Earth-science topography datasets and related tools. Registration required.
- Oyonale Paid. Sells 3D models for various industries.
- PBRPX License unspecified. Free PBR materials and some 3D models.
- Poly Haven. CC0 models, textures up to 8K+, HDRIs up to 16K.
- Poly Pizza. Low-poly models (Google Poly archive).
- Polycam Explore License unspecified. User-uploaded photogrammetry scans.
- PrintWhat Free tier. Search engine that queries 40 public 3D-printing and CAD model sources at once and links each result to its original listing.
- Quaternius's Ultimate Low-Poly Models. Ultimate low-poly model packs (CC0).
- RigModels Free tier. Free 3D model search engine with rigged and static models in OBJ, FBX, STL, DAE and GLB.
- rileyb3d Library. Free packed .blend files ready to use.
- Sketchfab Free tier. Massive downloadable library.
- Stanford 3D Scanning Repository. Classic academic 3D scans (bunny, dragon, etc.).
- The Base Mesh License unspecified. Base meshes for sculpting and rigging.
- Thingiverse. 3D-printing model community.
- Three D Scans. Free archive of high-resolution 3D scans of museum sculptures and statues.
- TurboSquid Free tier. Professional models with free section.
- XYZed3D (Gumroad). CC0 (non-AI) asset packs: models, props, misc. By artyusufpatel.
Model Libraries: Specialized
Specialty model sources: characters, scans, anatomy, museums.
- 3D MDB License unspecified. Model search database across many sites.
- 3D Scan Store Paid. Ten24 store of HD head, body, hand and pose scans, retopologised models, MetaHuman identities and displacement maps.
- Ameede. Free STL and vector downloads for CNC relief carving, laser cutting and 3D printing.
- Anatomy 360 Paid. Anatomy 3D reference models for artists, including motion packs that show realistic musculature.
- Anatomy For Sculptors Paid. ArtStation page of Anatomy For Sculptors with anatomy reference models and books for sculptors.
- Anything World Gallery Free tier. Animated, game-ready models.
- Artec 3D. Free high-resolution 3D scans. (CC-BY)
- AXYZ design Paid. Library of 3,000+ render-ready scanned 3D and 4D people, paired with the anima crowd animation software for archviz.
- Big Medium Small Paid. Kitbash 3D asset packs for concept artists and game designers, with themed sets like Wild West, Mech Squad, Chiba City and Paranormal.
- British Museum (Sketchfab). British Museum Sketchfab account with 3D scans of objects from its collection.
- Characterz Free tier. 9,000+ customizable diverse 3D character illustrations with Blender source files.
- Cleveland Museum of Art (Sketchfab). Cleveland Museum of Art Sketchfab account with 3D scans of artworks from its collection.
- Digital Production Example Library. ASWF-hosted set of free production assets for testing pipelines, including Netflix ALab USD scene, Intel 4004 Moore Lane and an OpenPBR playground.
- Disney Animation Data Sets Mixed. Production data sets released by Walt Disney Animation Studios for research, including the Moana Island Scene with everything needed to render it.
- DOSCH Design Paid. Shop for HDRI collections, hand-modeled CAD-accurate 3D models and textures; also a KeyShot reseller.
See also: Assets & Libraries → HDRIs - EmberGen Free VDB Volumes. CC0 VDB simulation sequences from JangaFX, such as explosions, campfire, chimney smoke and a tornado, each with its EmberGen preset.
- Emojiz Paid. 77+ animated 3D emoji illustrations with Blender source files.
- glTF Sample Assets Mixed. Khronos repository of glTF models that each demonstrate a format feature, used to test viewers, engines and exporters.
- Handz. Free library of 320+ diverse 3D hand illustrations with Blender source files.
- Insect 3D Models. Free insect 3D models by zerokobo, built to show the forms of real insect species.
- Mixamo. Rigged characters, auto-rigger, and free animation library (Adobe).
See also: Animation & Rigging → Mocap & Animation Libraries - Models Resource. Archive of 3D models ripped from video games, sorted by platform and game.
- Models Resource (3D). 3D model rips from games. Sister site to Spriters Resource.
- NASA 3D Resources Mixed. Spacecraft, planets, terrain models (mixed CC0 / CC-BY. Check per-asset license; mirror at nasa3d.arc.nasa.gov).
See also: Assets & Libraries → Textures: Specialized - NIH 3D. NIH portal for downloading and sharing bioscientific and medical 3D models, exportable as GLB or STL for printing and visualization.
- NVIDIA ORCA. Open Research Content Archive of rendering test scenes such as Amazon Lumberyard Bistro, Emerald Square, UE4 Sun Temple and Beeple Zero-Day.
- OpenVDB Sample Models. Official .vdb volume versions of standard test models such as armadillo and buddha, plus Houdini and Maya example files.
- Quaternius. Free low-poly game assets.
- Renderpeople Free tier. Store of scanned 3D people in posed, animated and 4D variants for archviz and film, with a set of free models.
- Robotz. Free modular 3D cartoon robot with customizable heads, bodies, and hands.
- Sample and Hold. Head, body and FACS scan demo data from a scanning studio. Free on request.
- Scanned Female Head Model by EISKO. Free high-resolution scanned female head model (Louise).
- Smithsonian 3D. 3D digitization site from the Smithsonian with scans of museum objects and historical artifacts.
See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Smithsonian Open Access. Millions of 2D/3D museum assets, CC0.
- Squir Paid. Store of detailed 3D car models, including current production vehicles, sold per model.
- Wire Wheels Club. Library of 3D vehicle models, free for personal and commercial use.
Model Libraries: Architecture & Furniture
Arch-viz, furniture, and BIM asset libraries.
- 3asky License unspecified. 3DS Max and general library.
- 3D Warehouse License unspecified. SketchUp's online library of user-made and manufacturer 3D models, free to download.
- 3ddd License unspecified. Design and architecture models.
- 3DSky License unspecified. Large marketplace of 3D models for architecture and interior visualization, mostly 3ds Max.
- Archibase Planet. Long-running archviz site with free furniture and interior 3D models, textures and a daily-updated model feed.
- BIMobject License unspecified. Library of manufacturer BIM and CAD objects for Revit, ArchiCAD and other architecture tools.
- BIMsmith. Free platform for configuring and downloading manufacturer building products as Revit, AutoCAD and SketchUp files from hundreds of brands.
- CADMAPPER Free tier. Web tool that exports map data for any area as CAD files for AutoCAD, SketchUp, Rhino and Illustrator, with free whole-city road files.
- CG Mood License unspecified. Marketplace for 3D models, materials and scenes aimed at architectural visualization.
- Design Connected License unspecified. Marketplace for high-end 3D models of designer furniture, lighting and decor for archviz.
- Dimensiva License unspecified. Library of 3D models of real designer furniture and decor for archviz.
- Evermotion License unspecified. Archviz publisher selling Archmodels collections of 3D models and ready-made interior scenes.
- Globe Plants Paid. Photoreal 3D plant and tree models sold per species for 3ds Max, SketchUp and other CG tools, with custom model requests.
- Maxtree Paid. Store of 3D plant and tree model collections for archviz, compatible with 3ds Max, Blender, C4D, Unreal, Maya and Twinmotion.
- RevitCity. Community download library of 23,000+ user-made Revit families and objects, with gallery and forums.
- SketchUp Texture Club Free tier. Archviz library of free tileable textures, 3D models and material packs, with an optional supporter membership.
See also: Assets & Libraries → Textures & Materials: Free PBR Libraries - Syncronia License unspecified. Portal for manufacturer CAD and BIM objects used in architecture and interior design.
- Viz-People License unspecified. Archviz scenes, 3D people, vegetation, HDRIs.
- XfrogPlants Paid. Library of about 8,000 3D plant models for archviz.
Asset Marketplaces
General asset marketplaces across multiple engines and tools.
- ArtStation Marketplace Paid. ArtStation storefront where artists sell 3D models, brushes, tutorials and other assets.
- Blender Market Paid. Blender-specific assets and addons.
- BOOTH Mixed. pixiv's creator marketplace; its 3D section is a major source of VRChat avatars, clothing and VRoid assets.
- Cubebrush Paid. Marketplace for game art assets, brushes, textures and tutorials sold by artists.
- Envato Paid. Subscription with unlimited downloads of stock video, music, sound effects, 3D, graphics, fonts, LUTs and video templates.
- Fab (Epic) Free tier. Unified marketplace (UE, Sketchfab, ArtStation).
- Jinxxy Mixed. Creator marketplace for VR and VTubing goods: avatars, clothing, worlds, scripts and tools.
- Julio Sillet (Gumroad) Free tier. Free and paid PBR texture sets and material packs.
- RenderHub Free Free tier. Daz Content, 3D models, textures and materials.
- Renderosity Mixed. Long-running marketplace and community for 3D models and Poser content, with a Free Stuff section, galleries and forums.
- SplatMart Paid. Marketplace for buying and selling Gaussian splat scenes (PLY, SOGS, SPZ).
- Unity Asset Store Free tier. Unity's official store for 3D models, tools, scripts and other game assets.
Free Asset Giveaways
Recurring free asset drops. Bookmark these.
- Daz 3D Free 3D Models. Daz 3D store category of free 3D models and content, with new free items added weekly.
- Envato Free Files. Free pick of 12 hand-selected Envato Elements files spanning stock video, video templates, music, fonts and graphics.
- Fab Limited-Time Free Mixed. Fab page listing the current batch of paid assets offered free to claim until a stated deadline, then rotated.
- GameFromScratch Free Asset Round-Ups. Game-dev news site that posts recurring round-ups of free Fab, Unity Asset Store and bundle-store asset giveaways with claim windows.
See also: Game Development → Game Dev: Communities - Sonniss GDC Bundle. Free SFX bundles (~30GB+) released annually around GDC and Christmas.
- Unity Publisher of the Week Mixed. Weekly Unity Asset Store sale with 50% off one publisher's catalog and a featured asset free via coupon code.
Software-Specific Asset Libraries
Official asset libraries tied to specific DCCs.
- Blender Demo Files. Official Blender demo scenes and splash-screen files for testing and learning.
- Blender Extensions. Official addons and themes repository.
- Chaos Cosmos License unspecified. Free V-Ray/Corona asset library (3D models, materials, HDRIs).
- Clip Studio Assets License unspecified. Brushes, materials, 3D models, auto-actions.
- Figma Community License unspecified. Free templates, plugins, UI kits.
- Krita Resources License unspecified. Official brushes, textures, templates.
- Mari Texture Library. Foundry community library of 120+ free Mari Smart Materials, masks, textures up to 8K, brushes and HDRIs from studio texture artists; BSD-3 licence.
See also: Assets & Libraries → Textures: Specialized - Maxon Asset Browser Paid. Cinema 4D built-in asset library.
- Maya Content Browser Paid. Official example scenes and assets.
- Poly Haven Asset Browser Paid. Blender add-on that puts Poly Haven's HDRIs, materials and models in the Asset Browser with auto-updates; slated to go free at 5,000 patrons.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - RenderMan Community License unspecified. Free RenderMan assets, shaders, HDRIs.
- SideFX Content Library. Official SideFX library of Houdini tutorials, example files and assets.
See also: Modeling, Sculpting & Texturing → Houdini: Getting Started - Singularity Production Files (Blender Studio) Paid. Production assets, frames and encodes from Blender Studio's 2026 painterly space short, released under CC BY.
- Substance 3D Assets Paid. Adobe PBR material library. Free tier plus paid library.
See also: Assets & Libraries → Textures & Materials: Free PBR Libraries - Substance 3D Community Assets. Free user-made Substance materials, filters and tools.
See also: Learning, Community & Industry → 3D Communities & Forums - ZBrush Download Center. Maxon download page for free ZBrush plugins and add-on resources.
HDRIs
HDR environment maps for lighting and reflections.
- Adobe Stock HDRI Paid. Adobe Stock search for paid studio HDRIs used to light product and studio renders.
- CGEES. CC0 HDRI library of skies and 360 environments up to 24K, downloadable without an account. Rebuilt successor to iHDRI.
- DOSCH Design Paid. Shop for HDRI collections, hand-modeled CAD-accurate 3D models and textures; also a KeyShot reseller.
See also: Assets & Libraries → Model Libraries: Specialized - HDR Maps. Free HDRI packs from HDR Maps, a site that also sells premium HDRIs.
- HDRI Hub Free tier. Professional HDRIs, backplates, textures & 3D people for archviz/CGI. Free commercial samples (HDRIs up to 8K) plus premium.
- HDRI Skies. Free sky HDRIs for lighting and backgrounds in 3D renders.
- Maxime Roz HDRI Pack. Free studio and outdoor HDRIs for product viz.
- No Emotion HDRs. Free high-resolution HDRIs sorted by time of day.
- Noah Witchell Free HDR Bundles. Free HDRI bundles from VFX artist Noah Witchell, usable for any purpose including commercial work, with no attribution required.
- Open HDRI. Small library of free CC0 HDRIs for lighting 3D scenes.
- OpenFootage. Free HDRIs, VFX plates, and backplates.
- Poly Haven HDRIs. Poly Haven's library of free CC0 HDRIs for lighting, available up to 16K.
- RenderMan HDRIs. Pixar's collection of HDRIs provided for lighting with RenderMan.
- zwischendrin HDRIs Paid. Paid HDRI packs in .hdr and .exr at 6K to 11.5K, sold individually or bundled.
Textures & Materials: Free PBR Libraries
Free PBR texture libraries for materials authoring.
- 3D Textures. Free PBR texture library with color, normal, roughness and displacement maps.
- 3DAssets.one. Search engine across the largest free texture sites at once.
- 3DTexel. 1,600+ handmade CC0 assets, incl. 1,000+ seamless PBR materials, HDRIs, decals, IES profiles and 3D models. Free account required to download.
- ambientCG. Library of 2000+ CC0 PBR materials, HDRIs and models, free to download.
- Arroway Textures Free tier. Digital textures for 3D rendering and real-time use.
- C4DCenter Material Library. Free Cinema 4D materials with high-quality texture maps. Personal and commercial use.
- Celestia Motherlode. Repository of Celestia addons: textures, models, and celestial objects.
- CG Bookcase. Free CC0 PBR texture library with downloadable texture map sets.
- Free PBR. Hundreds of free materials.
- FreeStylized. Free library of stylized PBR textures with Substance Designer source files, plus alphas, skyboxes and stylized 3D models.
- Kaimoisch. Scanned PBR textures, now under Texxary and being redeveloped.
- LotPixel. Photogrammetry and PBR textures, 3D models, decals. 1500+ free textures.
- Matcaps. Large matcap texture library in PNG and ZMT, organized by color.
- MaterialX Library. AMD's free MaterialX-based material library. Download materials or upload your own.
- Physically Based. Reference database of real-world PBR values for materials, lights, and cameras.
- PlainTextures. Free high-resolution textures, brushes, and photos.
- PolyScan. Small CC0 library of tileable 4K and 8K PBR textures, decals and 3D models for archviz and games, with a Blender add-on.
- Share Textures. Free CC0 PBR textures, models and HDRIs from Share Textures.
- SketchUp Texture Club Free tier. Archviz library of free tileable textures, 3D models and material packs, with an optional supporter membership.
See also: Assets & Libraries → Model Libraries: Architecture & Furniture - Substance 3D Assets Paid. Adobe PBR material library. Free tier plus paid library.
See also: Assets & Libraries → Software-Specific Asset Libraries - Texture Fabrik. Free textures and tileable patterns.
- Texture Labs. Free original textures and tutorials for art and design.
- Texture Supply (Gumroad). Gumroad store from Texture Supply with textures and 3D assets for photoreal rendering.
- Texture.Ninja. Public domain photographic textures, reference images, and cutouts. (CC0)
- TextureCan. Free PBR textures, high scan quality.
- TextureKing. Free material stock textures.
- Textures.com Free tier. Massive professional texture library.
- Texturify. Free high-resolution CG textures for personal and commercial use.
- The Blendersauce Vault Materials. Free material vault covering bricks, concrete, fabric, metal, nature, plaster, stone, tiles, and wood.
- The Pixel Lab Freebies. Free 3D models and textures.
Textures: Specialized
Specialty texture sources: displacement, patterns, sprites, terrain.
- CGI Moon Kit. NASA Scientific Visualization Studio moon kit: high-resolution moon textures and elevation data for rendering.
- Mari Texture Library. Foundry community library of 120+ free Mari Smart Materials, masks, textures up to 8K, brushes and HDRIs from studio texture artists; BSD-3 licence.
See also: Assets & Libraries → Software-Specific Asset Libraries - NASA 3D Resources Mixed. Spacecraft, planets, terrain models (mixed CC0 / CC-BY. Check per-asset license; mirror at nasa3d.arc.nasa.gov).
See also: Assets & Libraries → Model Libraries: Specialized - Pixar One Twenty Eight. Pixar's 1993 library of 128 repeating textures (bricks, fabrics, woods), updated with bump and normal maps and released under CC BY 4.0.
- Screaming Brain Studios. itch.io creator releasing 30,000+ CC0 textures and tiles: tiny low-res texture packs, planet surfaces, space backgrounds and isometric tiles.
- Shaded Relief. Natural Earth data and terrain reference.
- Solar Textures. These textures represent real planetary maps in equirectangular projection. Textures in this pack are based on NASA elevation and imagery data. (CC-BY)
- Spriters Resource. Archive of sprite sheets ripped from video games, sorted by platform and game.
- Subtle Patterns. Library of free tileable background patterns for web and design use.
- Terrain Height Maps. Free heightmap images for terrain displacement.
- Texturing.xyz Paid. MicroSkin displacement maps.
- The Pattern Library. Free tileable background patterns.
- USGS EarthExplorer License unspecified. US Geological Survey portal for searching and downloading satellite scenes and elevation data for terrain and planet textures; login required.
Textures: Premium
Professional paid texture libraries.
- GameTextures Paid. Subscription library of 4K Substance-powered PBR materials and assets for game engines, with download quotas that roll over.
- Poliigon Paid. Paid library of PBR textures, HDRIs and models, with a small free selection.
- Quixel Megascans + Bridge. Scanned materials library and import plugin. Library free on Fab since Nov 2026.
- ScansLibrary Free tier. Subscription library of photoscanned surfaces, 3D assets, atlases, fabrics and large-scale scans, with UE5 PCG systems and some free assets.
- Texture Box Paid. Free and premium tileable PBR textures and materials for Unity and Unreal Engine.
Stock Images & References
Free and public-domain stock images, and 2D references.
- Absurd Design. Free surrealist illustration set.
- All Free Download. Free vectors, photos, PSD files and fonts for design work.
- Biodiversity Heritage Library. 300,000+ botanical and animal illustrations free to download (CC0).
- Black Illustrations Free tier. Illustrations of black people for projects.
- Blush Free tier. Mix and customize illustrations made by artists.
- Control Illustrations Paid. Combo set of 108 customizable illustrations.
- David Rumsey Maps Free, non-commercial. David Rumsey's online collection of digitized historical maps.
- Flowbite Illustrations. Open-source SVG illustrations in 3D style, dark and light mode.
- Freepik Free tier. Free vectors, photos, and mockups.
- Get Illustrations Bundle Paid. Bundle of 34+ vector illustration packs, 2800+ items.
- Humaaans. Mix-and-match illustrations of people with a design library.
- illlustrations. 100 open-source illustrations including COVID and WFH themes.
- Illustration Gallery. Royalty-free illustration collection.
- Illustrationz Free tier. 100+ 3D character illustration packs with 167M+ combinations.
- LACartoons License unspecified. Animation cel and model sheet archive.
- Location Textures Free tier. Reference photo packs that cover whole locations from every angle and light, plus 30K 360 HDRI panoramas at pay-what-you-want.
- Mockupz. Free 3D mockup scenes for showcasing design work.
- Neurascapes. Free surreal/AI-generated reference imagery.
- Pexels. Free stock photos and video.
- Pixabay. Free stock photos, illustrations, vectors, videos and music.
- PNG Images Free, non-commercial. Free transparent-background PNG images sorted by category.
- Public Domain Review. Public-domain image collections.
- Public.work. Search public domain images from museums and libraries.
- Settei Dreams License unspecified. Anime model sheets and settei archive.
- Smash Illustrations Free tier. Library of 250+ illustrations.
- Story Set. Customizable illustrations to edit and animate, free.
- Storytale Free tier. Hundreds of illustrations for web and app projects.
- The Blueprints. Vehicle, aircraft, ship blueprints.
- unDraw Illustrations. MIT-licensed collection of SVG illustrations.
- Unsplash. Free high-resolution stock photos usable without attribution.
- Wikimedia Commons Mixed. Free media repository of 150M+ freely usable images, videos, sounds and 3D models, each file carrying its own license.
Stock Footage
Free and archival video footage sources.
- ActionVFX License unspecified. VFX stock elements (explosions, fire, debris).
- ActionVFX Practice. Free practice VFX footage.
- ARRI Camera Sample Footage. Downloadable ALEXA and AMIRA sample clips in ARRIRAW, ARRICORE and ProRes, plus EXR reference images for workflow and look tests.
- Coverr Free tier. Free HD and 4K stock video, music and image library cleared for commercial use without attribution, plus paid AI tools.
- FootageCrate Free tier. Library of 10,000 VFX stock elements on transparent backgrounds: explosions, fire, smoke, debris, muzzle flashes and lens flares.
- FX Elements Free tier. 4K VFX stock footage of explosions, fire, smoke and other elements shot on black or green screen, sold by subscription with 130+ free clips.
- Hollywood Camera Work Tracking Plates. About 60 free HD plates for practicing planar tracking, matchmoving, object removal, crowd replication and keying.
See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Internet Archive / Prelinger. Public-domain archival footage.
- Mixkit. Free stock music, SFX, and video footage.
See also: Assets & Libraries → Audio: SFX & Music Libraries - NASA Image and Video Library. Searchable NASA archive of images and video, downloadable in multiple resolutions with metadata.
- Netflix Open Content. Free Netflix test titles with HDR masters, EXR and camera-original files, IMF packages and Atmos audio; CC BY 4.0.
- Open Visual FX. Free VFX stock footage elements for compositing.
- Soundstripe Paid. Subscription or per-song licensing for 120k+ human-made music tracks, 100k+ sound effects and stock video.
See also: Assets & Libraries → Audio: SFX & Music Libraries - Storyblocks Paid. Subscription stock library of 10M+ assets with unlimited downloads: footage, motion-graphics templates, music, sound effects and images.
- Videezy Free tier. Community library of free HD and 4K stock video clips and After Effects templates, with a Pro tier.
- videvo Free tier. Free stock video, motion graphics, and music tracks.
Audio: SFX & Music Libraries
Free and paid SFX and music libraries for games, reels, and film.
- 99Sounds. Independent sound design label releasing free sound effects libraries and VST plugins, such as cinematic texture packs.
- A Sound Effect Paid. Marketplace of 7,000+ sound effects libraries from 600+ independent sound designers for games and film.
- Artlist Paid. Subscription music and SFX.
- BBC Sound Effects. BBC's archive of free SFX.
- BigSoundBank. 3,500+ royalty-free sound effects and ambiences recorded by Joseph Sardin since 2005, under a CC0-like license.
- BOOM Library Paid. Professional sound effects libraries for games, trailers and film, sold as buyouts or by subscription, plus sound design plug-ins.
- ccMixter. Creative Commons remix community.
- ChipTone. Free retro game sound effect generator by SFBGames for browser, Windows and macOS; output sounds are CC0.
- DailySounds. Free sound effects library for games, videos, and podcasts, with commercial use allowed and credit optional.
- Ende. Curated free audio library.
- Epidemic Sound Paid. Subscription catalog of 55,000+ owned music tracks and 250,000+ sound effects for video, with rights included.
- FilmCow Royalty Free Sound Effects Library. 4,000+ recorded and designed sound effects as 24-bit 48kHz WAV, royalty-free for commercial use with no credit required.
- Free Music Archive. Free music, varied licenses.
- Free To Use Sounds Paid. Field-recording SFX libraries from 30+ destinations: nature, cities, rain, underwater and binaural ambiences; royalty-free for commercial use.
- Freesound. Collaborative database of CC-licensed sounds.
- Freesound Add-on. Blender VSE addon to browse, preview, and insert sounds from freesound.org.
- incompetech. Kevin MacLeod's royalty-free music catalog, free under Creative Commons with credit or under a paid license without attribution.
- jsfxr. Browser port of the sfxr 8-bit sound effect generator that exports WAV and also works as a JavaScript library for games.
- Knell. Free procedural sound effect synthesizer for games, UI, and prototypes.
- Mixkit. Free stock music, SFX, and video footage.
See also: Assets & Libraries → Stock Footage - Moby Gratis Free, non-commercial. Free Moby music for indie creators.
- Motion Array SFX. Free sound effects from Motion Array, a paid creator asset subscription.
- Ovani Sound Paid. Royalty-free music packs, sound effects, voice-over packs and audio plugins for indie game developers, sold one-time with no subscription.
- Pro Sound Effects Paid. Licensor of 1.2M+ rights-cleared professional sound effects, with the SoundQ desktop app and shared cloud libraries for editors.
- Shapeforms Audio Free Sound Effects. 180 royalty-free sound effects sampled from Shapeforms Audio's paid libraries, in 24-bit 48kHz WAV, no attribution required.
- Sonniss Paid. SFX library. Releases free SFX bundles annually.
- Soundimage.org. Eric Matyas's library of free original music, sound effects and texture images for games and film, free with attribution.
- Soundsnap Paid. Subscription library of royalty-free sound effects with unlimited downloads for games, film and video.
- Soundstripe Paid. Subscription or per-song licensing for 120k+ human-made music tracks, 100k+ sound effects and stock video.
See also: Assets & Libraries → Stock Footage - Uppbeat Free tier. Royalty-free music library for creators, with free and paid tiers.
- ZapSplat. Large library of free sound effects, with paid plans for more downloads.
Fonts
Font libraries, pairing tools, and type references.
- Adobe Fonts Paid. Premium font library bundled with Creative Cloud subscription.
- Collletttivo. Open-source type foundry and collective publishing 16 free typefaces such as Ronzino, Absans and Apfel Grotezk.
- Creative Market Fonts Paid. 300k+ premium fonts with worry-free perpetual commercial licenses.
- Departure Mono. Monospaced pixel font by Helena Zhang, released under the SIL Open Font License.
- Font Bundles Free tier. Premium font marketplace with regular freebies; clear commercial license.
- Font Library. Open-source and free fonts.
- Font Squirrel. Directory of free fonts licensed for commercial desktop use, with a webfont generator and font identifier.
- FontPair. Font pairing inspiration.
- Fonts In Use. Independent archive of typography in real design work, searchable by typeface, format and topic.
- Fontshare. Free quality fonts from Indian Type Foundry; Satoshi, General Sans, Clash Display.
- Fontz Free tier. Free and premium 3D fonts with Blender source files.
- Free Faces. Curated directory of free fonts from independent foundries and designers.
- Free Fonts (Awwwards). Curated collection of free fonts.
- Future Fonts Paid. Buy in-progress fonts directly from indie designers at lower early-access prices.
- Google Fonts. Largest free open-source font library; SIL OFL / Apache licensed.
- Indestructible Type. Open-source foundry by Owen Earl; variable font families like Jost, Besley, Bodoni.
- Lilex. Programming font with ligatures.
- Lost Type Co-op Free tier. Pay-what-you-want type foundry running since 2011, with all font sale proceeds going to each typeface's designer.
- MyFonts Paid. Long-running premium font marketplace; perpetual desktop, web, app licenses.
- Open Foundry. Curated showcase of free open-source typefaces that also profiles the designers behind them.
- Pangram Pangram Foundry Free tier. Indie foundry with high-end typefaces; free personal-use trials available.
- The League of Moveable Type. Open-source foundry; well-curated bold typefaces, free for commercial use.
- UNCUT.wtf. 160+ contemporary open-source typefaces, all free for commercial use.
- Usable Google Fonts (Figma). Curated Figma set of usable Google Fonts.
- Velvetyne Type Foundry. Paris-based non-profit foundry releasing open-source experimental typefaces.
- WhatTheFont Free tier. Identify fonts from an image.
- Wordmark.it. Preview text in your installed fonts.
Icons
Icon libraries and animation sets.
- 3dicons. CC0 library of 1,500+ hand-made 3D icon renders, free for commercial use without attribution, with a Figma file.
- Bootstrap Icons. 2000+ official open-source SVG icons from the Bootstrap team.
- Flaticon Free tier. Large library of icons in PNG, SVG and other formats, with free and premium sets.
- Font Awesome Free tier. Classic icon font library.
- Game Icons. Library of 4000+ free SVG game icons under CC BY.
- Heroicons. Hand-crafted SVG icons by Tailwind CSS team; outline and solid.
- Hugeicons Free tier. 36k+ icons in multiple styles; free tier plus premium plans.
- Iconify. Unified framework aggregating 200k+ open-source icons from 150+ icon sets.
- Iconoir. 1600+ open-source SVG icons; React, React Native, Flutter, Vue, Figma support.
- icons8 Free tier. Large icon packs with consistent styles.
- Icons8 Glyph Free tier. Glyph-style icon set from Icons8, available in PNG and SVG.
- Iconz Free tier. 460+ 3D icons in multiple angles and materials.
- Lineicons Free tier. 30k icons (4k free); SVG, JSX, TSX, Figma, PNG; React/Vue/Svelte support.
- Lordicon Free tier. Library of 48,100+ animated icons; 9,700 are free for commercial use and PRO unlocks the full set without attribution.
- Lucide. Open-source icon library.
- Lucide Animated. Animated version of Lucide icons.
- Material design icons. Official Material Design icon set from Google.
- MDI Icons. Material Design Icons, huge set.
- Noun Project Free tier. 5M+ curated icons and photos; subscription unlocks royalty-free use.
- Ouch! Illustrations Free tier. Illustration and icon library for UX from Icons8.
- Phosphor Icons. 9000+ flexible icons in thin, light, regular, bold, fill, duotone styles.
- Pixelarticons Free tier. 5,646 pixel-art icons on a 24x24 grid in four styles; 1,036 base icons are free under MIT, the full set is a one-time purchase.
- Remix Icon. 2800+ neutral-style open-source icons on 24x24 grid; line and fill.
- Shape.so Paid. 4300+ icons and illustrations exportable to SVG, React, and Lottie.
- Simple Icons. CC0 collection of SVG icons for popular brands.
- Streamline Paid. Massive premium icon and illustration library; consistent design systems.
- SVG Repo Mixed. 500k+ free SVG vectors and icons across many styles and packs.
- SVGL. Library of brand and company logos in SVG, free to copy.
- Tabler Icons. Open-source set of SVG icons, MIT licensed, with a consistent stroke style.
- Thridy. 13,000+ free 3D icons in one consistent style; HD transparent PNG downloads, no signup or attribution required.
- typicons.font. 336 pixel-perfect all-purpose vector icons in a web-font kit.
- Use Animations Free tier. Animated icons for web UI.
Game Assets
Free and paid game-ready asset sources. Also listed under Game Development.
- 16x16 DungeonTileset II. CC0 16x16 pixel-art dungeon tileset for roguelikes and top-down games.
- 2D Pixel Art Character Template Asset Pack Paid. 2D character art for sidescrollers, platformers, and metroidvania.
- 2D Pixel Dungeon Asset Pack. 16x16 pixel character and tileset.
- 420 Pixel Art Icons for RPGs. Set of 420 RPG icons, free for commercial use.
- 8000+ Raven Fantasy Icons - RPG Icons, Pixel Art Icons, Textures and Sprites. 8000+ colorful pixel art icons for fantasy and RPG games.
- Ansimuz Legacy Collection. Free 16-bit pixel-art assets.
- Asset Creation Toolset License unspecified. Blender addon bundling tools for game asset creation.
- Brackeys' Platformer Bundle. Pixel-art characters, tiles, sounds, and music for a first game.
- Craftpix Free tier. 2D game assets, free and paid.
- Cup Nooble. Creator of the Sprout Lands pixel art packs, cozy farming style.
- Cute Fantasy RPG - 16x16 top down pixel art asset pack. 16x16 assets for your top-down game.
- Free - Pixel Art Asset Pack - Topdown Tileset - 16x16 Sprites. 500 sprites, 3 heroes, 8 enemies, 50 weapons.
- Free Game Assets. Curated free 2D/3D/audio assets.
- Fx Effects Pixel Art #91 - 64x64 | 32x32 Paid. RPG pixel-art FX effects pack. 64x64 and 32x32.
- GameArt2D. Free 2D game art pack collection.
- GameDev Market Free tier. Game dev asset marketplace.
- GameDeveloperStudio Free tier. 50,000+ hand-drawn 2D game assets in one consistent style: animated sprites, top-down tilesets, props and GUI packs, free and paid under one license.
- Gridwright Studio Free tier. Subscription library of pixel-art game asset packs with Godot, Tiled and RPG Maker files, plus browser tools that have free editions.
- Humble Bundle Game Dev Paid. Periodic game dev bundles.
- itch.io Assets Free tier. Indie game asset marketplace.
- Kay Lousberg. CC0 low-poly game assets.
- KayKit - Character Pack : Adventurers. 3D low-poly rigged and animated character game assets.
- KayKit - Forest Nature Pack. 3D stylized low-poly trees, rocks, and grass.
- Kenney. CC0 game assets ("Asset Jesus").
- Kenney Game Assets All-in-1 Paid. 60,000+ game assets including 2D sprites and 3D models.
- Liberated Pixel Cup assets. Free graphic assets from the Liberated Pixel Cup (LPC) on the OpenGameArt forums.
- Modern Farm - RPG Tileset Paid. Props, animals, and a character generator for a farm RPG.
- Mystic Woods - 16x16 Pixel Art Asset Pack. Playful 16x16 pixel-art asset pack.
- Ninja Adventure - Asset Pack. Assets for a top-down game with a ninja theme.
- Open Game Art. Community hub for free game art.
- Oryx Design Lab Paid. Cheap royalty-free sprite packs.
- Pimen Free tier. itch.io creator of low-cost pixel-art VFX animation packs: spells, slashes, smoke, hit sparks and status effects, some free.
- Pixel Adventure. Assets for a platform adventure game.
- Pixel Art Top Down - Basic. 32x32 sprites and tilesets for top-down games.
- Pixel Frog Free tier. itch.io page of Pixel Frog with free and paid pixel art game asset packs.
- Pixel Planet Generator. Procedural pixel planet generator with Godot shader source.
- polyperfect Paid. Indie studio selling low-poly Unity asset packs such as Low Poly Ultimate Pack, animated animals and animated people.
- Reiner's Tilesets. Free 2D and 3D graphics, classic game assets blog.
- Sprout Lands - Asset Pack. Cute pixel pastel farming asset pack.
- Sprout Lands - UI Pack. Cute pixel pastel UI pack.
- Stylized Nature MegaKit. 110+ stylized 3D nature models for Ghibli-inspired scenes. Projects for UE, Godot, and Unity.
- Super Game Asset Free tier. Store of 2D game art: sprites, RPG icons, isometric buildings, portraits and maps, with several free icon sets.
- Super Pixel Effects Gigapack Free tier. Hand-pixeled 2D effect animations with parsable metadata; free sample, and the full set in all sizes and color themes from $4.99.
- Synty Studios Paid. Stylized low-poly asset packs.
- Tech Dungeon: Roguelite - Asset Pack. Animated top-down assets for a futuristic project.
- Tilemancer. Procedural tile creator for pixel-art games.
- Tiny Farm RPG - Asset Pack. Pixel-art farming RPG asset pack.
- Tiny RPG Character Asset Pack v1.03. 20 animated pixel-art characters for your game.
- Universal Animation Library. 120+ animations ready to retarget in any engine.
- UnluckyStudio. Free game art for 2D games.
- Urizen 1Bit Tileset. CC0 set of 5,500+ one-bit 12x12 tiles for roguelikes and retro games.
Modeling, Sculpting & TexturingEdit
Learning per 3D application, plus texturing and material-authoring tools. Renderer-specific learning is under Lighting, Rendering & Shaders.
Blender: Plugins & Addons
Notable addons extending Blender.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| AquaGuard | External watchdog that keeps rotating A/B/C project snapshots and detects Blender freezes or power loss so the latest work can be reopened after a restart. | Open source | Free · Blender | Recovering work after a crash or power cut |
Related:
- AnimAide. Free animation helper tools for Blender.
- Animatica Marionette Paid. Blender add-on that poses characters by dragging hands, feet or hips while a local pose model moves the body; edits motion with trails and smoothing brushes.
- Anvil Level Design. TrenchBroom-inspired Blender add-on for level blockout with texture application, UV lock, hotspot mapping, box and cut tools, and glTF export.
See also: Game Development → Game Dev Tools: Level Design - Array Tools. Create translation, scale and rotation arrays with offset or global parameters in any direction.
- Arsenal. Blender-integrated game engine written in Rust.
- Auto Terrainer Paid. Turns any low-poly mesh into customizable terrain like mountains, valleys and islands in Blender.
- AutoMask. Machine-learning automatic rotoscoping addon for Blender.
- AutoRemesher Blender Bridge. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools - b3dsdf. Shader node group library of 2D/3D signed distance functions and vector ops for procedural materials in Blender.
- BagaPie. Free Blender extension with scattering, ivy, arrays, booleans and parametric architecture tools.
- Bangingcuts. Cuts audio and video clips on audio peaks, removing silences. On recent Blender, install the install.py file instead of the zip.
- BlendCap. Markerless capture add-on that rebuilds body, hand and face performance from one ordinary video and retargets it onto a Blender rig.
- Blender Addons. Helper addons by Antonio Vazquez.
- Blender Colab. Python script to render Blender scenes on Google Colab. Cycles only.
- Blender Data Visualisation. Loads data into Blender and builds visualisations.
- Blender Debugger For Vscode. Addon for remote-debugging Blender from VS Code or Visual Studio.
- Blender For Unreal Engine. Exports Blender content to Unreal Engine.
- Blender Kitti. Renders large point clouds and voxel grids in Blender.
- Blender Lab MCP Server. Official Blender Lab MCP server and add-on that lets an LLM client inspect scenes and run Python in Blender 5.1+.
- Blender Metaverse Addon. Toolset for creating content for metaverse platforms like High Fidelity.
- Blender NLA Midi Copier. Creates MIDI-driven animations from Blender's Nonlinear Animation view.
- Blender Pyblish. Pyblish publishing-pipeline integration for Blender.
- Blender Sculpt Tools. Base-mesh sculpting tools for Blender, ZSphere-style.
- Blender to Unity FBX. Blender addon that exports FBX files with correct axes and scale for Unity.
- Blender Vscode. VS Code extension for Blender addon development.
- Blender XR. VR and mixed-reality interface for editing Blender scenes with a headset and controllers.
- Blender2Godot. Exports a Blender scene to a Godot Engine project.
- BlenderCAM. Open source CAM toolpath generation for CNC inside Blender.
- BlenderSynth. Blender scripting for generating synthetic datasets at scale.
- BlendyPose. Webcam motion capture inside Blender.
- Blign. Align and distribute objects in Blender with many options.
- Bone Widget. Helps make custom bone shapes for Blender rigs.
- Bonsai. OpenBIM/IFC architectural authoring add-on for Blender. Formerly BlenderBIM.
- BookGen. Generates rows of books on shelves in Blender.
- botaniq Paid. Blender library of 700 tree, grass and plant assets with scatter presets and wind animation.
- Brushstroke Tools. Blender Studio extension that generates painterly 3D brushstrokes with Geometry Nodes, as surface fills or curves drawn on a mesh.
- Building Tools. Building-generation addon for Blender.
- Bystedts Blender Baker Paid. Streamlines texture baking in Blender.
- CAD Sketcher. CAD-style precision sketching with constraints for Blender.
- Camera Shakify. Adds realistic camera shake to Blender cameras.
- Capsule. Export manager for sharing assets between Blender and Unreal/Unity.
- CC/iC Blender Tools. Add-on that imports Character Creator 3-5 and iClone 7-8 characters and sets up their materials in Blender automatically.
- Character Control Rig (Poly Hammer) Paid. Blender add-on that builds IK/FK control rigs for MetaHuman characters, retargets marketplace and mocap clips, and exports body and face animation back to Unreal.
See also: Tools, Pipeline & Utilities → Rigging & Animation Tools - CharMorph. Open source character creation tool for Blender, a rewrite of the now-unmaintained MB-Lab.
- COA Tools. 2D cutout animation suite for Blender, similar to Spine or Spriter.
- Conform Object Paid. Add-on that projects a smaller object onto a larger surface in one direction, non-destructively, with grid and shrinkwrap modes.
- Crowdrender Free tier. Distributed rendering across machines.
- CurioMesh. Blender addon that auto-retopologizes sculpts and scans into quads part by part, or redoes only a caged region and stitches it back without gaps.
- Curtis Holt Store Paid. Curtis Holt's storefront for Blender addons and learning products.
- Data FX. Loads and visualizes CSV data within Blender.
- Daz to Blender Bridge. Transfers Genesis 8 and 3 characters from Daz Studio into Blender.
- DECALmachine Paid. Blender add-on for mesh decals and trim sheets, adds surface detail without UVs.
- DeepBump. ML add-on that generates normal and height maps from a single photo inside Blender.
- Devil Designer. Blender 5.2+ extension for drafting, sewing and draping garment patterns, a free in-Blender take on pattern-based clothing tools.
- Drag and Drop Support. Add-on that imports FBX, OBJ, Alembic, BVH and other files dropped onto the Blender window.
- DreamUV. Manipulate UVs directly in the 3D viewport.
- Drop It. Drops objects quickly onto the ground or a surface in Blender.
- Easy HDRI. Blender addon for browsing, loading and adjusting HDRI environment lighting.
- Easy Proxy. Creates VSE proxy files easily via FFmpeg.
- EasyBake. One-click texture baking UI in the Blender 3D viewport.
- EdgeFlow. Adds two edge-loop operators for cleaner topology in Blender.
- EDGY Paid. Cinema 4D and Blender plugin that cuts real geometric wear into watertight meshes: chips, cracked corners, craters, fractures and buildup, maskable with Fields or vertex groups.
See also: Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Edit Layers. Blender 5.0+ extension that records mesh edits, including extrude, bevel and subdivide, as a non-destructive layer stack you can toggle, reorder and branch.
- Embark Blender Tools. Game-dev workflow tools for Blender, with standardized import/export and new object types.
- Engraver Paid. Carves decals into 3D models in Blender.
- Export Paper Model from Blender. Add-on for unfolding meshes into printable paper models.
- EZ Baker. Simpler alternative to Blender's default texture-bake system.
- F Spy Blender. Official fSpy Blender importer.
- FaceBuilder Paid. Builds photorealistic 3D face and head models from a few neutral-expression photos in Blender.
- FLIP Fluids Paid. High-quality liquid simulation plugin for Blender.
- Fluent Paid. Hard-surface add-on for boolean cuts plus plate, wire, pipe, grid, screw and cloth panel tools (Power Trip edition).
- FontSelector. Font management inside Blender.
- Fumaris Paid. Vulkan GPU smoke and fire solver for Blender 5.2+ with live viewport preview while simulating, Geometry Nodes emitters and OpenVDB output.
- Fusion to Blender Bridge. Paired Fusion 360 and Blender add-ons that re-sync CAD geometry over a local link while keeping Blender materials, modifiers, light links and marked edges.
See also: Tools, Pipeline & Utilities → Conversion Tools - Gaffer (Blender addon). Light-management panels for fast lighting setup and tweaking in Blender.
- Game Rig Tools. CGDive Blender addon that builds game-ready deform rigs and exports rigged, animated characters to Unreal, Unity and Godot.
- Gauss Cannon. Blender add-on that places cameras over a helper mesh and exports COLMAP cameras, point clouds, depth and normal maps for training splats from CG scenes.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Gaussian Splat Patch. Blender 5.3 extension for retouching splat scans with erase, clone stamp and healing brushes, plus mesh-to-splat conversion.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Geo-Scatter Paid. Blender scattering add-on with a biome system for vegetation, city and debris environments.
- Geometry Nodes Pipes Paid. Geometry Nodes addon for generating complex pipe layouts in Blender.
- Geometry Script. Python scripting API for Blender Geometry Nodes, making node trees easier to build and share.
- Glsl Texture. Create textures from GLSL fragment shaders in Blender.
- GoB. GoZ-style bridge for ZBrush-Blender mesh interchange.
- GreaseWriter. Auto-animates grease pencil strokes to emulate hand-drawn text.
- Hard Ops / BoxCutter Paid. Hard-surface add-on pair for Blender. BoxCutter draws boolean cuts, Hard Ops handles bevels and cleanup.
- HDRI Sun Aligner. Automatically rotates a sun to match the brightest point in an HDRI environment texture.
- Hi Phy Engine Paid. High-fidelity physics engine addon with a unified solver for rigid body, cloth, hair, soft body and MPM snow/sand, with intersection-free continuous collision detection.
- Human Generator Free tier. Blender add-on that builds realistic human characters with hair, outfits, poses and expressions.
- Hurricane (BeFX) Paid. XPBD-based multiphysics solver for Blender 5.1+ that simulates fluids, cloth, soft bodies and granular sand in one coupled system with Geometry Nodes secondaries.
- Ichno. Blender extension that generates technical drawings in one click: orthographic, isometric and section views with dimensions, title block and bill of materials as PDF/SVG.
- Import 3dm. Blender importer for Rhino .3dm files built on McNeel's rhino3dm module.
- INOX. Rust game engine integrated in Blender.
- IOR Reference. Blender addon listing IOR values for materials.
- JARCH Vis. Generates common architectural-visualization objects in Blender.
- Jet Fluids. Jet fluid-engine simulator integration for Blender.
- JewelCraft. Jewelry design toolkit add-on for Blender.
- Kaleidoscope. Adds Spectrum and Intensity nodes to speed up material creation in Blender.
- KeKit. Production modeling toolset for Blender.
- Laser Slicer. Slices a Blender object and exports SVG sections for laser cutting.
- LeoMoon LightStudio Paid. Studio lighting system for Blender.
- Lib SM64 Blender. Integrates libsm64 into Blender, with Fast64 integrations.
- Light Wrangler Paid. Lighting add-on that places lights where you point in the viewport, with scrims, gobos, IES profiles and light textures.
- Lodify. Level-of-detail and proxy system for Blender.
- Loom. Simplifies rendering image sequences and frame ranges, with batch rendering utilities.
- Lumiere. Interactive lighting addon for Blender.
- Magic UV. UV manipulation toolset that fills gaps in Blender's UV tools.
- Maps Models Importer. Imports 3D models from Google Maps into Blender.
- Mat-Baker. Blender extension that reads the node network feeding a Principled BSDF and bakes procedural materials into a PBR texture pack folder with Cycles.
- Maya Scene IO. Add-on that reads and writes Maya ASCII and reads Maya Binary scenes in Blender without Maya installed.
- Maya Workflow Kit for Blender. Extension that brings Maya habits to Blender: hotbox, marking menus, Channel Box, Attribute Editor, menu sets and shelves.
- MB Lab. Character creation (archived, succeeded by CharMorph).
- MDSANIMA RenderTime. Estimates total animation render time from a single frame's render time.
- Meerkat. Blender addon and sync server for real-time, object-level collaborative scene layout between Blender instances over LAN or the internet.
- Mesh Align Plus. Precisely align, move, and measure objects and mesh parts.
- Mesh Heal. Extra Blender operators for healing and repairing surface meshes.
- Mesh Maze. Generates a maze on any mesh in Blender.
- MESHmachine Paid. Blender add-on for hard-surface edits without subdivision: fuse, unfuse, fillets, unbevel.
- MeshSync. Live-link plugin syncing Blender and other DCCs into Unity.
- MetaWrap Paid. Blender add-on suite that wraps scanned, sculpted or AI heads and bodies onto MetaHuman topology, transfers textures, adds grooms and pushes results to Unreal.
See also: Game Development → Unreal Engine: Resources - MifthTools. Mesh-exchange tools for 3DCoat, Houdini and Modo.
- Mixamo Converter. Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
- Mixer by Ubisoft. Real-time collaboration addon for Blender from Ubisoft Animation Studio.
- Modeling Cloth. Real-time cloth-like behavior on meshes in Blender.
- Modeling Toolkit (3DRedBox) Paid. Blender 4.2+ add-on with 3ds Max-style parametric splines, Substance Modeler-like SDF blending, non-destructive cutters, FFD, sweep and conform tools.
- Modifier List. Enhanced modifier UI for Blender, with a sidebar tab and popup.
- MPFB. Open source human generator for Blender, a full rewrite of MakeHuman as an addon.
- Mr Mannequins Tools. Exports animations and weighted meshes compatible with the Unreal third-person mannequin without retargeting.
- Multi User. Real-time collaborative editing inside Blender.
- Nebula Forge for Blender Paid. Blender add-on that generates procedural nebula world skies and exports linear EXR or HDR panoramas.
- Needle Engine Free tier. Builds interactive web apps from Blender scenes.
- NeXus (Insydium) Paid. Vulkan GPU particle and simulation framework for Cinema 4D and Blender: liquids, fire, smoke, grains and a multi-material MPM solver.
See also: Modeling, Sculpting & Texturing → Cinema 4D: Plugins - NijiGPen. Grease Pencil add-on with 2D boolean and offset ops, stroke cleanup and mesh generation from 2D shapes.
- Nitro Retopo Paid. Blender 5.2 add-on that splits, repairs and retopologizes dense sculpt, scan or AI meshes by drawing patches, then auto-unwraps the new mesh.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools - NKZ Retopia Paid. Blender 4.5+ retopology add-on for drawing quad grids, strips, contour rings and tubes directly over sculpts or scans, with a relax brush and sculpt-prep tools for AI meshes.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools - OctaneRender Prime for Blender Free tier. Octane GPU render engine for Blender, free tier.
- OGC 3D Tiles for Blender (Iconem). Blender add-on that streams OGC 3D Tiles into the viewport through cesium-native, including meshes, point clouds and Gaussian splat tilesets.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Parallel Render. Renders Sequencer output multithreaded from the Render sidebar.
- PBR Texture Mapper. One-click PBR node setup in Blender.
- Phobos. Creates URDF, SDF and SMURF robot models in Blender.
- Physical Atmosphere² Paid. Blender add-on for spectral physically based skies with multiple scattering, ozone, aerosols, volumetric clouds, stars and eclipses in Cycles and Eevee.
- Physics Dropper. Add-on that drops selected objects with rigid body or cloth sims so they settle, then bakes the result to keyframes.
- Pie Menu Editor Paid. UI add-on that builds custom pie menus, popups, side panels and toolbars in Blender without code.
- Point Cloud Visualizer. Display, edit, filter, render and export colored point-cloud PLY files.
- Poliigon Blender Addon. Browse, download and import Poliigon textures, models and HDRs from inside Blender, with material generation from texture sets.
- Poly Haven Asset Browser Paid. Blender add-on that puts Poly Haven's HDRIs, materials and models in the Asset Browser with auto-updates; slated to go free at 5,000 patrons.
See also: Assets & Libraries → Software-Specific Asset Libraries - Polychase. Free GeoTracker-style add-on that tracks camera or object motion in video inside Blender with optical flow and PnP.
- Power Sequencer. Faster editing tools for Blender's Video Sequence Editor.
- PresetterProfessional. View, visibility, 3D cursor and snap presets for Blender.
- Principled Baker. Bake PBR textures from the Principled BSDF in a few clicks.
- Projectors. Create and modify projector lights in Blender.
- ProSidebar. Adds extra properties and operators to the 3D View Sidebar.
- PSOFT Pencil+ 4 Paid. Pencil+ 4 for Blender, a plugin for NPR line rendering and toon outlines.
- PSX Retro Tools. Blender addon that turns scenes into PS1-style visuals with low-poly, low-res, dithered and unstable retro effects.
- QBlocker. Interactive blockout and object creation tool for Blender.
- Quick Menu. Productivity add-on that puts common modeling operators in one menu and adds missing ones.
- QuickSwitch. Quickly switch workspaces and view the render menu in the viewport.
- Random Flow Paid. Hard-surface add-on that generates random sci-fi panels, greebles, extrusions, cables and scatter detail.
- RandoMesh. Adds randomized geometry to any mesh in Blender.
- RBDLab Paid. Blender add-on for rigid-body destruction: fracturing, debris, dust and metal deformation.
- reflow. Blender addon to change scene fps.
- Render Useful. Command-line tools for Blender renders.
- Rig on the Fly. Dynamic rigging tool that speeds up Blender animation workflow.
- Rigid Body Bones. Adds rigid-body and spring physics to bones in Blender.
- Rigodotify. Rigify feature set and converter that turns Blender rigs into game-engine rigs whose bones Godot, Unity and Unreal retargeters detect automatically.
- Scene Strip Tools. Preview VSE scene strips directly in the 3D View.
- Screencast Keys. On-screen keystroke display for Blender screen recordings.
- Screenwriter. Write screenplays in the Blender Text Editor using Fountain markup, with correct formatting on export.
- Sculpt Alphas Manager. Quickly switch alpha textures for sculpt brushes in Blender.
- Sculptools: Layers. Blender 4.5+ extension that adds a non-destructive layer stack to Sculpt Mode, so sculpt passes can be toggled and blended.
- Search Online References. Search selected text across Blender API/Python docs, Stack Exchange, source code and GitHub.
- Shot Manager by Ubisoft. Adds a true shot entity to Blender scenes for previs and layout.
- Simply Cloth Paid. Blender add-on for fast cloth simulation and garment sewing, with wind and collision presets.
- Sketchfab Blender Addon. Import and export models between Blender and Sketchfab.
- SliceMesh. Automates mesh slicing in Blender.
- Softie Collision System Paid. Geometry Nodes collision and soft deformation setup for Blender 5.1+ with self-collision and variable hardness, plus an experimental XPBD simulation mode.
- Spaceship Generator. Procedurally generates 3D spaceships.
- Splat Stage Paid. Beta Blender 5.3 add-on for Gaussian splat shots: crop captures, keep full-density previews, shape the look and reuse shot backgrounds.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Spring Bones. Adds springy dynamic motion to bones in Blender.
- Spriteturn Free tier. Blender addon that renders a model from every needed direction frame by frame and packs a pixel-art sprite sheet with JSON and a Godot 4 SpriteFrames file.
- Squishy Volumes. Blender 5 extension that runs Material Point Method (MPM) simulations inside Blender.
- Subsimport. Create and edit subtitles for movies or music in Blender.
- Super IO. Clipboard-driven import and export shortcuts for Blender 5: copy files in the OS file browser and paste them into the scene.
- SuperPoke. Iterative poking tool for Blender meshes.
- SuperSplat for Blender. PlayCanvas extension that imports SuperSplat scenes into Blender 5.3+ by link and publishes your own splats to superspl.at.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Sverchok. Node-based parametric modeling for Blender, aimed at architects.
- TextCounter. Text-animation addon for counters and GUI simulations in Blender.
- TexTools. Free UV and texturing toolset for Blender.
- The Grove 3D Paid. Grows natural 3D trees for visualisation and film, with seasonal simulation.
- Theme Switcher. Switch the active Blender theme without leaving the 3D View.
- Tilecam. Renders tileable images in Blender.
- Tissue. Computational and parametric design addon for Blender.
- Transform Tools. Transform, crop and fade video strips in Blender's VSE.
- Tree Gen. Procedural tree-model generation in Blender.
- True Terrain Paid. Landscape add-on with terrain presets, hydro/thermal/wind erosion, rivers, lakes, oceans and masked scattering.
- Typewriter. Typewriter text animation for font objects in Blender.
- UcuPaint. Manage texture layers for EEVEE and Cycles in Blender.
- USDZ. Blender addon to export USDZ files.
- UV Flex Paid. Blender UV Editor toolkit for splitting, merging, reshaping and spline-deforming UV islands after unwrapping, with falloff and 2D IK modes.
See also: Tools, Pipeline & Utilities → UV Tools - UV Packer. Free automatic UV-packing addon for Blender.
- UVgami. One-click automatic UV unwrapper for Blender with hard-surface and organic modes, batch unwrap and a proxy mode for dense meshes.
- V HACD. Decomposes a 3D surface into near-convex parts for accurate collision meshes.
- Verge3D Paid. Toolkit for building interactive 3D web experiences from Blender.
- VRM Add-on for Blender. Blender add-on for importing, exporting and editing VRM avatars, with a Python API; supports Blender 2.93 to 5.2.
See also: Game Development → XR, AR & VR: Resources - VSEQF. Overhauls Blender's VSE for quick keyboard-and-mouse editing with real-time feedback.
- Welder. Generates weld seams between meshes in Blender.
- Wiggle Bones. Jiggle-bone physics for Blender rigs.
- WoT Tank Viewer. Blender plugins to view 3D models from World of Tanks.
- WritingAnimation. Generates writing animation for selected Bezier curves in Blender.
Blender: Tutorials
Blender learning resources, beginner to advanced.
- User Manual. Official Blender user manual.
- Animation & Rigging Manual. Blender manual section on keyframes, drivers, constraints, shape keys and armature rigging.
- Blender 3D Architect by Allan Brito Paid. Blender books and tutorials for architectural visualization by Allan Brito.
- Blender Python API Documentation. Official Blender Python API Documentation.
- Blender Studio Training Free tier. Courses, workshops and production lessons from the Blender Studio team on rigging, geometry nodes, shading, lighting and animation.
See also: Learning, Community & Industry → Paid Tutorial Platforms - blenderscripting. Blog of Blender Python snippets to get started with scripting.
- Compositing Nodes List. Blender manual section listing every compositor node type and what it does.
- Motion Tracking Manual. Blender manual section on motion tracking and camera solving in the Movie Clip editor.
- Programming Add-ons for Blender 2.8. Free ebook on setting up a Python IDE to write Blender add-ons, worked through a sample plugin.
- Realistic Hair in Blender Paid. Wingfox course on creating realistic hair in Blender.
- Texture Paint Manual. Official Blender manual for the texture paint mode.
Houdini: Getting Started
Beginner-friendly Houdini intros.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Houdini Apprentice | Free learning version of Houdini. See also: Software Reference → 3D Software: Free Tier |
Free, non-commercial | Free NC · Learning Version | Learning Houdini for free |
Related:
- Hipflask Free tier. Structured Houdini courses by Fraser Shiers, from a free Core Essentials collection to paid Geometry Essentials modules.
See also: Modeling, Sculpting & Texturing → Houdini: Courses & Free Content - Houdini Crash Course (ikrima). Fast Houdini fundamentals primer.
- Houdini Donut in Any Shape. Procedural donut by Lewis Orton.
- Houdini in Five Minutes. Short Entagma video introducing Houdini's procedural node-based workflow.
- SideFX Content Library. Official SideFX library of Houdini tutorials, example files and assets.
See also: Assets & Libraries → Software-Specific Asset Libraries - SideFX Getting Started. Official Houdini getting-started learning path.
- SideFX Learn. Official curated learning hub.
- SideFX Learning Paths. Hub of curated SideFX lesson sequences grouped by discipline, starting with the Foundations path for new Houdini users.
Houdini: Essential Learning Resources
Long-form Houdini learning hubs.
- Applied Houdini Paid. Stephen Knipping's FX-focused course series (ILM).
- Assorted Houdini Demos (jakericedesigns). Assorted Houdini demo scenes and setups.
- CGWiki (tokeru.com). Matt Estela's CGWiki, the deepest Houdini reference (Joy of VEX, LOPS, particles).
- educational-hips (pedohorse). Educational Houdini .hip files explaining techniques.
- Entagma (site) Free tier. Advanced design and mograph tutorials. Also Unreal and Blender.
- example_hips (dchow1992). Collection of example Houdini .hip files.
- Farmfield (Vimeo). Setups and hip files from Johnny Farmfield.
- hip-files (lightReachers). Shared collection of Houdini .hip files.
- Houdini Escapades (3Dmattias). Example .hip files from the 3Dmattias tutorial series.
- Houdini Gubbins. Blog of Houdini tips and workflow notes.
- Houdini Hive. SideFX presentation recordings from artists and studios.
- Houdini Kitchen. Tutorials and articles, including L-systems and procedural setups.
- houdini-sandbox (K240). Sandbox collection of Houdini scene files.
- HoudiniHowtos (jhorikawa). Example .hip files and how-to setups.
- John Kunz (site). John Kunz's site linking his weekly Twitch and YouTube streams on Houdini FX, coding and Redshift.
- OdForce Tutorial .hip Library. Community thread collecting tutorial .hip files.
- SideFX Tutorials. SideFX learning library of official Houdini tutorials, sorted by topic and skill level.
- SOP Quick Reference. Quick-reference index of Houdini SOP nodes.
Houdini: VEX & Coding
VEX, Python, OpenCL, and scripting in Houdini.
- 1 Minute VEX. Short lessons teaching Houdini VEX one small snippet at a time.
- Houdini OpenCL (MysteryPancake). Guide to writing OpenCL kernels in Houdini.
- HouPy Wiki. Houdini Python wiki. Packages, shelf scripts, menu customization, node graph hooks.
See also: Learning, Community & Industry → 3D Communities & Forums - Learning VEX via Bees and Bombs. OdForce thread recreating Bees and Bombs animations in VEX.
- Mantra LPE Cookbook (alexwheezy). Light Path Expression recipes for Mantra rendering.
- OpenCL in Houdini. OpenCL notes for Houdini.
- Python Snippets for Houdini. Wiki page of Python snippets for scripting Houdini, part of kiryha's Houdini learning repo.
- Python Startup Scripts. Houdini Tricks guide to writing Python startup scripts that run when Houdini launches.
- VEX Manager Paid. VEX snippet/code manager HDA by Shir Manor.
See also: Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - VEX Wrangle Cheat Sheet. Quick VEX reference by Mr Kunz.
- vex_tutorial (jtomori). Practical introduction to VEX in Houdini with examples.
- VFXBrain VEX. Blog with VEX tutorials and code snippets for Houdini.
Houdini: FX & Simulations
Vellum, FLIP, Pyro, and other simulation workflows.
- Custom Smoke Solver. Custom smoke solver walkthrough.
- Smart Crown Splash FLIP. Vimeo demo of a small-scale Houdini FLIP sim using a mean curvature flow surface tension method.
Houdini: Rigging & Animation (KineFX)
KineFX rigging, animation, and crowds.
- Secondary Motion in H19. Paul Esteves. Secondary motion workflows.
- Space Girl Rigging. Older SideFX tutorial series on rigging a character in Houdini.
Houdini: Miscellaneous Tutorials
Additional Houdini tutorials across topics.
- AI For Artists. AI techniques applied to Houdini.
- Art Directing Paint Splashes. Houdini video tutorial by What I Found on art-directing paint splash simulations.
- Building Growth Animation. Building growth animation technique.
- Cloner Object. SideFX tutorial on rebuilding the Cinema 4D MoGraph Cloner object in Houdini.
- Extracting Transform Matrices. How to extract transform matrices.
- For Loops Tutorial. For loops and animated subdivisions.
- Houdini for Astronomy. Astronomy and scientific viz in Houdini.
- Muscles Masterclass. Advanced muscles masterclass.
- MysteryPancake Houdini Fun. Fun experimental Houdini repo.
- Node Studies. Google Slides deck that studies individual Houdini nodes and how they work.
- Point Cloud to Mesh (Microsoft). Point cloud to mesh guide.
- Procegen by Konstantin Magnus. Konstantin Magnus tutorials on procedural modeling, texturing, and tool building in Houdini.
- USD Basics with Solaris. Official tutorial on USD basics in Solaris.
- Writing Your Own Polywire. Jake Rice on custom polywire.
Houdini: Plugins & Tools
Toolkits, pipeline tools, and HDAs.
- .hips. GitHub repo of assorted Houdini experiments and example files by lcrs.
- AElib. Free tools by Nick Taylor (ManVsMachine).
- Axiom Paid. Sparse fluid solver by Matthew Puchala.
- CamRig Pro Paid. Camera rigging tool HDA by Shir Manor.
- cb-houdini-tools (conlen-b). Collection of Houdini utility tools and HDAs.
- EarthMesh Houdini. Real-world meshes via Google API.
- egMatLib. Material library panel for Houdini that stores and loads Karma, Mantra, Redshift, Arnold and Octane shader networks.
- Ffmpeg. Command-line tool for converting video and audio, often used to turn Houdini flipbooks into MP4.
- Fibric Toolset Paid. Curve-based procedural clothing system for Houdini that builds knitted and woven fabric with stitches, fuzz and damage, plus a Husk procedural that tears and burns cloth at render time.
- FXHoudiniMCP. MCP server for Houdini with 215 tools that build node networks, set up simulations, inspect USD stages and render.
- Gaussian Splat Cleanup HDA (NodeConnector). Free Houdini SOP that cleans raw 3D Gaussian splats before baking by removing duplicates, floaters, low-alpha noise and orientation outliers.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - GeoTracker for Houdini (KeenTools) Paid. Houdini SOP plugin for geometry-based object and camera tracking: fits 3D models or LiDAR scans to footage, works in OBJ and Solaris, outputs colliders for FX.
See also: Software Reference → Matchmoving & Camera Tracking Software, Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Golaem for Houdini. Autodesk plugin that loads Golaem crowd simulation caches procedurally in Houdini without baking geometry; open-sourced in 2026.
- GSOPs. Gaussian Splatting Operators for Houdini that import, edit, relight and render 3D Gaussian splats as SOP geometry.
- Houdini Attributes Cheatsheet. Quick reference of common Houdini geometry attributes.
- Houdini Engine for Unreal (AdrianPan optimized fork). Rebuilt Houdini Engine for UE, 2x-15x faster.
- Houdini Tech Art Challenge Winners 2021. Winning tech-art tools: HPaint, Polyline Creator, Poly Slice Tool.
- Houdini VBD. OpenCL port of Vertex Block Descent and Augmented VBD soft body solvers that runs natively in Houdini.
- Houdini-scripts (JoseZalez). Python scripts and utilities for Houdini.
- HoudiniMCP. Houdini Python plugin plus MCP bridge that lets Claude create and modify nodes and run code in a live Houdini session.
- HPaint. Viewport drawing tool for Houdini that paints UV'd 3D stroke cards on any geometry, similar to Grease Pencil.
- hpaste. Houdini tool that copies node networks as plain-text snippets you can paste through any messenger.
- JDB Houdini Toolkit. Set of Houdini tools and utilities shared on Bitbucket by jcdeblok.
- Microbot VDB Painter Paid. Interactive painting and manipulation of OpenVDB SDF volumes in Houdini.
- Modeler for Houdini Paid. Interactive polygon, subdivision and retopology toolkit that makes Houdini model like a conventional DCC; PolyPen, Booleans, Bezier Deform and tool search.
- MOPS. Motion graphics toolkit by Toadstorm.
See also: Learning, Community & Industry → 3D Communities & Forums - MotionCOPs. Free toolkit of Copernicus HDAs for motion design in Houdini, with batch media paste, LUT grading and animation tools.
- NodebookMD. Free offline desktop app that indexes the docs of your installed Houdini version and shows them in a fast searchable viewer.
- ODTools Paid. Pipeline tools by Oliver Hotz.
- Procedural Canvas for Houdini Paid. Reference board inside Houdini 20.5+ that stores images, notes, sketches, VEX snippets and viewport snapshots in the .hip file, with frames and F5 slides.
- qLib. Open-source library of Houdini digital assets for modeling, FX and pipeline tasks.
- Rich Lord's Tools. Tools from ex-Valve animator.
- SideFX Labs. Extended official toolset.
- Tighe Rzankowski's Tools Paid. Gumroad store of Tighe Rzankowski with Houdini tools, including feather grooming setups.
- TrembleFX Paid. Procedural noise generator HDA by Shir Manor.
- VEX Manager Paid. VEX snippet/code manager HDA by Shir Manor.
See also: Modeling, Sculpting & Texturing → Houdini: VEX & Coding - VFX Fractal Toolkit. Set of tools for generating fractal and generative art.
- Wormhole Content Browser Paid. Custom Houdini UI for browsing, previewing, and importing content.
- ZENO. Node-based 3D system for cinematic physics effects. Standalone open-source Houdini alternative.
- ZENV. CC0 collection of Houdini HDAs for procedural environment modeling.
Houdini: Courses & Free Content
Structured courses for Houdini.
- Hipflask Free tier. Structured Houdini courses by Fraser Shiers, from a free Core Essentials collection to paid Geometry Essentials modules.
See also: Modeling, Sculpting & Texturing → Houdini: Getting Started - Rebelway Free tier. FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
- VFX Campus (The VFX School). Closed online VFX school whose Houdini FX course library is free to stream or torrent with no account until 2027-03-01.
Houdini: Communities
Forums, Discords, and tip archives.
- Awesome Houdini (wyhinton). Curated list of Houdini resources, tools, and learning.
- Daily Hip. Houdini tips archive by Eetu Martola.
- Houdini Nerd Discord. Christopher Rutledge's Houdini community.
- Houdini Tricks. Tumblr archive of short Houdini tips and tricks.
- John Kunz Discord. Community Discord for Houdini FX and coding.
- OdForce. Most active Houdini forum.
- r/Houdini. Reddit community for Houdini users to share work and ask questions.
- SideFX Houdini on Bilibili. Chinese Houdini tutorials.
- Think Procedural Discord. Procedural-focused Houdini Discord.
- VFX Arabia Houdini Tools. VFX Arabia blog posts sharing tools built in Houdini.
Cinema 4D: Learning
C4D tutorials and learning hubs.
- Cineversity. Official Maxon tutorials.
- Noseman (Athanasios Pozantzis). Cinema 4D tips on MoGraph, Scene Nodes and advanced distributions.
- Rocket Lasso (YouTube). Cinema 4D channel with Rocket Lasso Live problem-solving streams and release feature breakdowns.
See also: Learning, Community & Industry → YouTube Channels: Motion Graphics & Cinema 4D - School of Motion (site) Paid. C4D, motion graphics, animation, After Effects, design courses.
Cinema 4D: Plugins
C4D addons and bridges.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. See also: Software Reference → Pipeline & Production Management Software, Modeling, Sculpting & Texturing → 3ds Max: Plugins |
Paid | Grooming · Multi-Host | Cross-host grooming |
Related:
- 3D Printer Simulator (C4D). Free Cinema 4D 2023+ plugin that turns polygon models into layer-by-layer FDM print animations with print lines, infill, supports and a moving print head rig.
- AEC4D Paid. After Effects Cinema 4D bridge.
- Aturtur's Cinema 4D Scripts. Free collection of commented Python scripts for Cinema 4D's Script Manager, useful for learning C4D scripting.
- C4Dzone Plugins Paid. Shop of low-cost parametric archviz plugins for Cinema 4D: Ceiling Builder, FloorGen 2, TileWall Pro, Stair Builder, Rail and Fence, Interior Builder, Easy Ivy.
- CameraMatch AutoSetup Paid. Photomontage camera matcher for Cinema 4D, Blender, SketchUp and 3ds Max that detects vanishing lines in a photo and builds an aligned physical camera with matched resolution.
See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Cinema4D MCP. Cinema 4D plugin and MCP server that connects the app to Claude for prompt-driven modeling and scene edits.
- EDGY Paid. Cinema 4D and Blender plugin that cuts real geometric wear into watertight meshes: chips, cracked corners, craters, fractures and buildup, maskable with Fields or vertex groups.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Forester Paid. Cinema 4D plugin that generates trees, plants and rocks and scatters them over terrain.
- Gausser Paid. Cinema 4D 2026+ plugin to import, relight, animate and render Gaussian splats with Fields, effectors, deformers and cloners; can emit native C4D particles.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - KeyTool Pro (Animoore). Free Cinema 4D keyframe utility with bounce, elastic and ease presets, copy/paste ease, reverse, align, offset and randomize tools for selected keys.
- NeXus (Insydium) Paid. Vulkan GPU particle and simulation framework for Cinema 4D and Blender: liquids, fire, smoke, grains and a multi-material MPM solver.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Nitro4D Paid. Cinema 4D plugin store with 30 tools such as NitroBake, NitroSplineModel and NitroMoFracture for baking, modeling and fracturing.
- Plugins 4D Paid. Cinema 4D plugin store with HOT4D oceans, Flow Graph node animation, UDIM import, Jet Fluids and paint tools, built for R20 to 2027.
- Video Copilot Free tier. VFX tutorials, Element 3D, Optical Flares.
- WireTools (Cataclysm VFX) Paid. Gesture-based wiring for the Cinema 4D Redshift node editor: draw connections, fan outputs, cut wires with a stroke; sold alongside Smart Split, Redshift SMC and XCommander.
- X-Particles Paid. Cinema 4D particle and VFX system for smoke, fire, fluids, grains and cloth.
Cinema 4D: Tips & Workflows
Productivity blogs and shader workflow tricks.
- Rolando Barry (Gumroad) Free tier. Gumroad store of Rolando Barry with Cinema 4D assets, presets and small projects.
- Rolando Barry Blog. C4D tips, shader switch workflows, productivity tricks.
3ds Max: Plugins
3ds Max plugins.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. See also: Software Reference → Pipeline & Production Management Software, Modeling, Sculpting & Texturing → Cinema 4D: Plugins |
Paid | Grooming · Multi-Host | Cross-host grooming | |
| Unwrella-IO | Standalone automatic UV unwrapper with hard-surface, organic and mosaic modes, UV packing, texel density and UDIM tools; Unwrella plugins cover 3ds Max and Maya. See also: Software Reference → Retopology & UV Software, Tools, Pipeline & Utilities → UV Tools |
€199 perpetual; Max/Maya plugin €149 | Paid | Auto UV |
Related:
- 3dsmax-mcp. MCP server with 161 tools that lets AI agents read scenes, model, edit materials and capture viewports in 3ds Max 2023-2027.
- ColorEdge (iToo). Free procedural 3ds Max texture map from iToo that draws a two-color gradient along mesh edges to blend materials where surfaces meet, such as roads and terrain.
- FloorGenerator Free tier. 3ds Max plugin that builds floors from individual boards in many patterns for archviz.
- FoldFlow Paid. 3ds Max plugin for painting procedural cloth folds, wrinkles and stitching interactively in the viewport without simulation; transfers folds between meshes.
- Forest Pack Free tier. 3ds Max scattering plugin for vegetation and objects, with ForestIvy for climbing plants.
- FumeFX Paid. Fluid solver for fire, smoke and explosions in 3ds Max, Maya and Cinema 4D, with GPU solving in v7.
- Ghost Pencil Pro Paid. Grease Pencil-style 2D/3D drawing and frame-by-frame animation object for 3ds Max 2024-2027, with layers, tablet pressure and 13 stroke modifiers.
- glTF 3ds Max Plugin (Khronos). Khronos-sponsored glTF 2.0 and GLB importer/exporter for 3ds Max 2020-2027 with PBR material, animation, light and instancing extensions; formerly an $80 plugin.
See also: Tools, Pipeline & Utilities → Conversion Tools - GrowFX Paid. 3ds Max plugin for procedural modeling and animation of trees, grass and ivy, with growth and wind and Unreal export.
- MarkingForge Paid. Maya-style marking menus, gesture dials and hotbox for 3ds Max 2025-2027, with a menu editor, custom MAXScript commands and studio deploy script.
- Max Teapot. Independent curated catalog of about 590 3ds Max plugins and scripts with tags, compatibility notes and development status; developers can submit tools.
See also: Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - MaxPkg. Free in-app package manager for 3ds Max 2022+ that finds, installs, updates and removes free and paid scripts from a curated catalog.
See also: Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - PBR Generator (3ds Max) Paid. 3ds Max 2020+ script that bakes procedural V-Ray or Physical Material node networks into texture packs and rebuilds them as render-ready PBR shaders.
- Project Manager (Kstudio) Paid. On-device asset browser for 3ds Max that auto-classifies models, materials, textures, IES lights and proxies, with text and image similarity search.
- Pulldownit Paid. Voronoi shattering and rigid body dynamics plugin for 3ds Max and Maya, aimed at destruction effects and large rigid body simulations.
- RailClone Free tier. 3ds Max parametric modeler that assembles geometry segments along splines by rules.
- Ripple Pro Paid. Water-surface modifier for 3ds Max 2024-2027 with deterministic procedural ripples and a height-field wave solver for wakes and rain from points, splines or particles.
- Sculpt Mesh (3ds Max) Paid. Multiresolution sculpting and texture painting object for 3ds Max with 26 brushes, masks, layers, voxel remesh, quad retopology and map baking.
- TenPix Cloth Paid. GPU cloth simulator for 3ds Max 2024-2027 built as modifiers: layered garments, pins, seams, tearing, weight maps and Alembic caching on NVIDIA RTX cards.
- Thinkbox MX Community Builds. Free community builds of Krakatoa MX, Frost MX, XMesh MX and Stoke MX for 3ds Max 2018-2027, compiled from source code AWS Thinkbox published.
- TyFlow Free tier. Advanced particle/dynamics system. Destruction, cloth, fluids.
- UV Unfoldr Paid. Maya-style UV editor for 3ds Max 2022-2027 on top of Unwrap UVW: unfold and optimize brushes, straighten shells, shape-aware packer and texel density tools.
See also: Tools, Pipeline & Utilities → UV Tools - ValTerra Free tier. 3ds Max plugin that imports Google Photorealistic 3D Tiles or OpenStreetMap city and terrain context, places the sun by date and location, and matches cameras to drone photos.
Fusion 360: Learning
Fusion 360 courses.
- Autodesk Fusion (YouTube). Official Autodesk Fusion channel with monthly what's-new updates, tutorials and design-to-build project series.
- Fusion for Designers. Autodesk Academy course for designers.
- NYC CNC. Fusion CAM and CNC machining channel: toolpaths, fixturing, shop automation and CAD-to-part workflows.
- Product Design Online. Kevin Kennedy's Autodesk Fusion tutorials for beginners, including a yearly Learn Fusion in 30 Days series.
- Product Design Online (Patreon) Paid. Kevin Kennedy's Patreon with Autodesk Fusion tutorial files and extras for hobbyists.
See also: Learning, Community & Industry → Patreon Creators
Material Creation Tools
Texture authoring, procedural materials, and baking tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. See also: Software Reference → Material & Texture Creation Software |
Paid | |||
| ArmorPaint | Open-source texture painting. See also: Software Reference → Material & Texture Creation Software |
Open source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. See also: Software Reference → Material & Texture Creation Software |
Open source | |||
| Filter Forge | Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin. See also: Software Reference → Material & Texture Creation Software |
Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. See also: Software Reference → Material & Texture Creation Software |
Free | |||
| Live Normal | An Android and iOS app for generating materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. See also: Software Reference → Material & Texture Creation Software |
Free tier | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. See also: Software Reference → Material & Texture Creation Software |
Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Material Creator | Node-based procedural material authoring app from the World Creator team; 281 nodes, up to 10 PBR channels, runs .sbsar files and rebuilds .sbs graphs. See also: Software Reference → Material & Texture Creation Software |
Perpetual or yearly subscription | Paid | Designer Alt | |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). See also: Software Reference → Material & Texture Creation Software |
Open source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. See also: Software Reference → Material & Texture Creation Software |
Free | Free · Map Generation | Generating normal/height/AO maps | |
| Mixos | Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library. See also: Software Reference → Material & Texture Creation Software |
Free tier (watermarked beta); Pro $9/mo; Studio $19/mo | Free tier | Browser PBR · AI Texturing | Browser-based PBR texture painting |
| Puck's Seamlessifier + Ripper | Desktop tool that rips textures out of photos with polygon selection, makes them tileable with several blending methods and packs them into atlases. | $14.99 | Paid | Texture Ripping · Tileable | |
| Substance 3D Sampler | Adobe app that turns photos and scans into tiling materials, meshes and HDR lights. See also: Software Reference → Material & Texture Creation Software |
Substance 3D Collection $59.99/mo | Paid | Subscription · Adobe | Photo to material |
| Substance Designer | Node-based procedural texturing. See also: Software Reference → Material & Texture Creation Software |
Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. See also: Software Reference → Material & Texture Creation Software |
Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. See also: Software Reference → Material & Texture Creation Software |
Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. See also: Software Reference → Material & Texture Creation Software |
Free | |||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). See also: Software Reference → Material & Texture Creation Software |
Free | Baking · Free | Texture baking | |
| Yoink! | Desktop tool that rips textures from photos, correcting perspective even on curved surfaces, with custom palette quantization for stylized game textures. | $9.99 | Paid | Texture Ripping |
Related:
- Agisoft De-Lighter. Standalone tool to remove baked shadows from model textures.
- Architextures - Create Free tier. Web app for creating textures, bump maps, and CAD hatches.
- Imogen. GPU Texture generator using dear imgui for UI.
- Normal Map Bench. Browser tool that turns a height texture into a tangent-space normal map with live relighting and OpenGL or DirectX output. Runs locally, no upload.
- NormalMap-Online. GPU browser tool that creates normal, displacement, AO and specular maps from a height map, with all processing local.
- NormalMap.io. Browser tool that turns a photo or texture into normal, height, roughness and AO maps, with a movable-light 3D preview and a tileable option.
- NVIDIA Texture Tools Exporter. Creates compressed texture files from image sources via CUDA-accelerated compression.
- Physics Scatter Paid. Substance 3D Designer node that drops your OBJ/FBX meshes into a Jolt rigid-body pile and bakes it into tileable height, normal, color and ID maps up to 8K.
- RGBA Texture Packer (ShareTextures). Browser tool that packs any grayscale maps (AO, roughness, metallic, opacity) into the R, G, B and A channels of one texture, detecting map types from filenames.
- ShaderExpo. Browser shader editor with inline error logs, autocompletion, and model/texture loading.
- SmartNormal 2.0. Normal map generation from images.
- TexGraph. Procedural texture creation by connecting nodes in a graph.
CAD Software
Also in Software Reference → CAD Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| AutoCAD | Industry-standard 2D/3D CAD. | $210/mo | Paid | Industry Standard · 2D/3D Drafting | Architecture, engineering, drafting |
| Autodesk Inventor | Mechanical 3D CAD for product design, simulation, and tooling. | $310/mo or $2,500/yr | Paid | Mechanical CAD · Industry Standard | Mechanical engineering and product design |
| Bitbybit | Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends. | Free tier | Browser · Parametric | Parametric web CAD, generative geometry, 3D printing | |
| BricsCAD | AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing. | Lite from €314; Pro $1,752 perpetual; Ultimate from €1,176/yr | Paid | DWG-Compatible · Cross-Platform | DWG-compatible CAD on Mac/Linux |
| CATIA | Dassault Systèmes CAD for aerospace and automotive. | Paid | Aerospace · Automotive | Aerospace, automotive | |
| Dune 3D | Open-source parametric CAD app with a SolveSpace-derived constraint solver and STEP support. | Open source | Open Source · CAD | Parametric mechanical parts | |
| FreeCAD | Free open-source parametric CAD. | Open source | Parametric · Open Source | Parametric CAD, engineering | |
| Fusion 360 Personal | Autodesk's CAD/CAM free for personal hobbyist use. | Free, non-commercial | CAD/CAM · Personal Free | Hobbyist CAD, 3D printing | |
| IngeTrazo | Open-source push/pull 3D modeler for architecture and engineering, a SketchUp alternative with terrain import, scaled PDF sheets, DWG/SKP import and IFC export. | Free (GPL-3.0) | Open source | SketchUp Alt | |
| LibreCAD | Free open-source 2D CAD application for technical drawings, with DXF support. | Open source | 2D CAD · Drafting | 2D drafting | |
| Onshape Free | Cloud-based CAD with free hobbyist tier (public projects). | Free tier | Cloud CAD · Collaborative | Collaborative CAD, hobbyists | |
| OpenSCAD | Code-based CAD for parametric design. | Open source | Script-Based · Parametric | Script-based CAD | |
| PackCAD | Browser 3D CAD for packaging. Models folded/origami structures with folding simulation. | Free tier | Browser · Packaging | Packaging and dieline design | |
| Pascal Editor | Open-source browser editor for 3D buildings, floor plans, rooms, roofs, furniture, and interiors. | Open source | Browser · Building Editor | Browser-based building and interior planning | |
| PTC Creo | Parametric mechanical CAD with simulation, generative design, and additive workflows. | Quote-based; perpetual ~$2,200-$16,000; subs $200-$1,500/mo | Paid | Parametric CAD · Industry Standard | High-end mechanical engineering |
| Rhino | NURBS-focused 3D modeling for architecture and product design. | $995 perpetual | Paid | NURBS · Grasshopper | NURBS modeling, architecture |
| Shapr3D | Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows. | Pro $299/yr | Paid | Touch-first · Cross-Platform | Tablet-first concept and product CAD |
| Siemens NX | High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant. | Quote-based (perpetual, subscription, or token) | Paid | PLM · Industry Standard | Enterprise PLM and engineering |
| SolidCraft | Open-source parametric 3D CAD app written in Rust, with dimensioned sketches and an editable feature history, on desktop, in the browser and through MCP. | Open source | Open Source · Rust | Parametric parts with MCP automation | |
| SolidWorks | Mechanical CAD for engineers. | $2,820/yr | Paid | Mechanical CAD · Simulation | Mechanical engineering |
| Solvespace | Parametric 3D CAD modeling tool. | Open source | Parametric · Lightweight | Lightweight parametric CAD | |
| Vectorworks | CAD and BIM software line for architecture, landscape and stage lighting design. | Subscription | Paid | Subscription · BIM | Architecture and stage design |
| Zoo Design Studio | Code-and-UI CAD app with the KCL modeling language on Zoo's own geometry engine. | Free tier | Freemium · Code CAD | Code-based CAD design |
Material & Texture Creation Software
Also in Software Reference → Material & Texture Creation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. | Paid | |||
| ArmorPaint | Open-source texture painting. | Open source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. | Open source | |||
| Filter Forge | Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin. | Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. | Free | |||
| Live Normal | An Android and iOS app for generating materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. | Free tier | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. | Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Matelume | Windows app that turns flat swatches, catalogue photos or artwork into true-scale PBR materials for fabric, marble, wood veneer and wall finishes, with Blender and 3ds Max bridges. | $15/mo or $150/yr; 14-day trial | Paid | Interior Materials | |
| Material Creator | Node-based procedural material authoring app from the World Creator team; 281 nodes, up to 10 PBR channels, runs .sbsar files and rebuilds .sbs graphs. | Perpetual or yearly subscription | Paid | Designer Alt | |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). | Open source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. | Free | Free · Map Generation | Generating normal/height/AO maps | |
| MechaPaint | Standalone 3D painting app with full PBR channels, weathering, fur and scale generators, scan repair and quad remesh; exports FBX, GLB, OBJ and STL. | $79 perpetual (1 yr updates); watermarked free version | Paid | 3D Painting | |
| MeshCoat | Offline desktop 3D texture painter that paints base color, roughness, metalness and normal at once and exports packed ORM sets for UE5, Unity and Godot. | Free | Open source | Texture Painting · PBR | |
| Mixos | Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library. | Free tier (watermarked beta); Pro $9/mo; Studio $19/mo | Free tier | Browser PBR · AI Texturing | Browser-based PBR texture painting |
| PixPlant | Windows tool that turns photos into tileable PBR materials. | Paid | Paid · Windows | Photo to tileable material | |
| ShaderMap | Windows tool that generates normal, displacement and PBR maps from textures and models. | Free non-commercial, Pro $29 | Free tier | Freemium · Windows | Generating PBR texture maps |
| Substance 3D Sampler | Adobe app that turns photos and scans into tiling materials, meshes and HDR lights. | Substance 3D Collection $59.99/mo | Paid | Subscription · Adobe | Photo to material |
| Substance Designer | Node-based procedural texturing. | Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. | Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. | Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. | Free | |||
| Wafer | 3D texture painting app for stylized, hand-painted and NPR assets, with layers, masks, PBR channel painting and pattern-guided strokes. | Paid | Hand-Painted | ||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). | Free | Baking · Free | Texture baking |
Photogrammetry & Scanning Software
Also in Software Reference → Photogrammetry & Scanning Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 360 Gaussian Pro | Windows app that turns Insta360, DJI Osmo 360 and flat footage into Postshot and 3DGS-ready reconstructions, with masking and no command line; free 14-frame trial. | €149 perpetual; €89/yr | Paid | 360 Video | |
| 3DF Zephyr | Free lite version (up to 50 photos). | Free tier | Free Lite · 50 Photos | Lite photogrammetry | |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. | Free | Free · Personal Use | Free photogrammetry | |
| Agisoft Metashape | Professional photogrammetry with GIS features. | Paid | GIS Features · Pro | Pro photogrammetry + GIS | |
| Artec Twins | Windows 11 software for large-scale scan data: billion-point datasets, multi-source fusion, geometry-first reconstruction and Gaussian splat output. | Annual subscription | Paid | Lidar · 3DGS | |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a. | Open source | Open Source · Point Cloud | Point cloud and mesh processing | |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. | Open source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction | |
| CorbeauSplat | Apple Silicon macOS app that automates the splat pipeline from video or photos through alignment, training and viewing in one GUI. | Free (MIT) | Open source | macOS | |
| DJI Terra | Drone mapping and photogrammetry software that outputs meshes, point clouds and Gaussian splats. | From $3,700/yr | Paid | Paid · Drone | Drone survey reconstruction |
| iTwin Capture Modeler (Bentley) | Bentley reality modeling that builds meshes and Gaussian splats from photos and lidar. | Free tier | Freemium · Bentley | Large-scale reality meshes | |
| KIRI Engine | Cross-platform mobile photogrammetry. | Free tier | Cross-platform · Mobile | Cross-platform mobile photogrammetry | |
| LuluSplat | On-device app that turns photos, video, 360 clips and lidar scans into Gaussian splats on Mac (Metal), Windows and Linux (Vulkan); no account or uploads. | Free (direct download); paid via app stores | Free | On-Device | |
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. | Open source | Open Source · Node-based | Open-source photogrammetry | |
| MicMac | Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios. | Open source | |||
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. | Open source | Open Source · Toolkit | Open-source scan toolkit | |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. | Open source | Point Clouds · Open Source | Point cloud processing | |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. | Free tier | Mobile · LiDAR | Mobile photogrammetry | |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. | Free tier | Desktop · Splat Editor | Desktop Gaussian splat | |
| Quixel Megascans | Photogrammetry library of 23,000+ scanned 3D assets, surfaces and plants, free on Fab since Nov 2026. | Free on Fab | Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. | Free tier | Epic Games · High-Quality | Production photogrammetry | |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. | Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat | |
| SpAItial (Echo-3) | iOS capture app running the Echo-3 world model, which turns phone scans into real-scale 3D Gaussian splat environments with clean geometry. | Subscription; first month free | Paid | iPhone Capture | |
| Spirula Studio | Single-binary 3D Gaussian Splatting trainer that goes from photos or video to splats and textured meshes, with built-in SfM and 360 camera support on any Vulkan GPU. | Free (GPL-3.0) | Open source | Vulkan · Open Source |
Retopology & UV Software
Also in Software Reference → Retopology & UV Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Coat | Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake. | ~$379 perpetual (Educational $99) | Paid | Sculpt + Retopo · PBR Paint | Sculpt + retopo + UV + PBR paint in one app |
| 3D Coat Print | Free 3DCoat build for sculpting models to 3D print. Exports are capped at 40K triangles. | Free | Free | Voxel Sculpt · 3D Print | 3D-print sculpting |
| 3D Coat Textura | Texturing-only variant of 3D Coat. PBR paint and bake, no sculpt or retopo modules. | ~$199 perpetual | Paid | PBR Paint Only · Standalone | Standalone PBR texture painting |
| Alpaca3D | Free standalone retopology, UV unwrap/pack and high-to-low baking app (normal, AO, curvature, thickness) with optional Blender and Maya bridges. | Free; Pro $10 one-time (planned) | Free | Retopo · Baking | |
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. | Free (MIT) | Open source | Free · Auto Retopo | Auto-retopology |
| CozyBlanket Pro | Retopology, UV and baking app: draw topology guides and AI predicts patches, AI-suggested seams, GPU packing and normal/AO bakes with UDIMs. | Free demo; iPad $89.99 one-time; desktop indie $90 perpetual | Paid | Retopo · iPad | |
| Headus UVLayout | Standalone UV editor, flatten-based. | Paid | Flatten-based · Classic | Flatten-based UV editor | |
| InstaLOD | Mesh optimization suite: polygon reduction, quad remeshing, CAD-to-mesh, auto UVs and baking, with batch pipeline tools and plugins for Max, Maya, Blender, C4D, Unity and Unreal. | Free Pioneer (<$100k revenue, attribution); Studio $99/mo | Free tier | LOD · Decimation | |
| Instant Meshes | Free, open-source auto-retopology. | Open source | Free · Auto Retopo | Auto-retopology | |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. | Paid | Industry Standard · Standalone | Fast pro UV unwrapping | |
| Silo | Polygon and subdivision modeler with live LSCM UV unwrapping, a topology brush and GoZ link; ships with the Unreal-based Milo renderer. | $159 perpetual (1 yr updates) | Paid | Poly Modeling | |
| Topogun | Standalone retopology and baking. | Paid | Retopo + Bake · Classic | Retopo + baking | |
| Unwrella-IO | Standalone automatic UV unwrapper with hard-surface, organic and mosaic modes, UV packing, texel density and UDIM tools; Unwrella plugins cover 3ds Max and Maya. | €199 perpetual; Max/Maya plugin €149 | Paid | Auto UV | |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. | Paid | UDIM · Packing | UV packing + UDIM | |
| Wrap (Faceform) | Node-based topology transfer that fits a base mesh onto scans or sculpts. | Indie $570, Pro $1,070 perpetual | Paid | Paid · Scans | Scan topology transfer |
Animation & RiggingEdit
Technical animation, rigging, motion capture. Animation principles and theory are under Art, Design & Visual Storytelling.
Animation: Channels & Tutorials
Channels, courses and tutorials on 2D, motion and interactive animation.
- Adding Animation to Buttons in Flutter using Rive. Simple Animated Menu Toggle Button in Rive.
- AJ Picard. Complex background animations using SwiftUI & Rive.App.
- Alan Becker Tutorials. Animation tutorials by stick-figure animator.
- Alex Grigg. Animation for Anyone series.
- Alex Kunchevsky. YouTube channel of Alex Kunchevsky with motion design and Procreate animation tutorials.
- AnimSchool Paid. Accredited online school with live classes in 3D character animation and a character program covering modeling and rigging.
See also: Learning, Community & Industry → Paid Tutorial Platforms - Build an animated app. Free course that teaches you how to design and code an iOS/SwiftUI app with Rive animated assets, icon animations, custom layouts, and interactions.
- Create animated UI in Unity using Rive and Noesis. Tutorial on how to add Rive to your Unity games using Noesis.
- Create Rive-ting Animations. "Rive reduces the time it takes to make complex animation, making some motion items easier and faster to build."
- Flutter Community. Demonstrating Rive on the Flutter Community live stream for the 2022 Flutter Puzzle Hack.
- Flutter SVG Animations with Rive (Reso Coder). - Sprinkling some beautiful animations across your app.
- Flutter Web and Rive Animation Tutorial. Beginner to intermediate tutorial for setting up a Flutter web app with Rive animations.
- iAnimate Paid. Online animation workshops in 11-week terms with live sessions: a 6-stage feature track and a games track with Unreal cinematics.
See also: Learning, Community & Industry → Paid Tutorial Platforms - Josh Toonen. Unreal Engine cinematics: animated decals, cinematic environments, faster filmmaking.
- Olof Storm. YouTube channel of Olof Storm with videos about animation and art.
- Optimization techniques. Techniques to optimize Rive animations in React apps.
- Plant Blog. NextJS blog template with Rive to show animated blog thumbnails and syncing scroll to Rive animations deployed on Vercel. Code.
- Pointer Tracking Animation Implemented in Webflow. How to set up a Rive file with pointer tracking for Webflow implementation.
- Rive Flutter Animation. Best approach for animation in 2023.
- Riveflow. Learn how to create next-level interactive animations for Webflow websites with Rive.
- School of Motion (YouTube). School of Motion YouTube channel with motion design tutorials and talks.
- SwiftUI Animated Login Screen using Rive. Teddy Bear Animation, create an animated and interactive Login screen.
- The Power of Rive: A New Standard for Interactive Animations. "We've been playing around with this awesome interactive animation tool called Rive, and it's blown us away!".
- The Principles of Animation: Interactive Edition. Interactive web explainer of the 12 principles of animation.
- Toniko Pantoja. Animation industry and technique.
AI Motion Capture & Animation
AI-powered mocap and character animation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Character Animator | Performance-driven 2D puppet animation: webcam face and body tracking, automatic lip sync, keyboard triggers and livestreaming; free Starter mode. See also: Software Reference → 2D & Animation Software |
Free Starter; full in Creative Cloud Pro | Free tier | Puppet Animation · Lip Sync | |
| Audio2Face-3D (NVIDIA) | NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins. See also: Software Reference → AI Motion Capture Software |
Free | Free · NVIDIA | Speech-driven facial animation | |
| Cartwheel | Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters. See also: Software Reference → AI Motion Capture Software |
7-day trial, credit plans | Paid | Paid · Video Mocap | Video to character motion |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. See also: Software Reference → AI Motion Capture Software |
Free tier | Game-Ready · BVH/FBX | Game-ready AI mocap | |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). See also: Software Reference → AI Motion Capture Software |
Open source | Open Source · Mocap | Open-source mocap | |
| GVHMR | Research code that recovers world-space 3D human motion from monocular video. See also: Software Reference → AI Motion Capture Software |
Free, non-commercial | Non-Commercial · Research | Video to 3D motion | |
| HY-Motion 1.0 (Tencent) | Open model that generates 3D human motion from text prompts. See also: Software Reference → AI Motion Capture Software |
Free | Free · Text to Motion | Text to motion | |
| Krikey AI | Browser app that makes 3D character animation from text or video and exports MP4 or FBX. See also: Software Reference → AI Motion Capture Software |
Free tier, Pro $15/mo | Free tier | Freemium · Browser | Quick character animation |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. See also: Software Reference → AI Motion Capture Software |
Free | Free · iPhone Face Capture | iPhone facial mocap | |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. See also: Software Reference → AI Motion Capture Software |
Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap | |
| Plask | Browser-based mocap with hand tracking and standard format export. See also: Software Reference → AI Motion Capture Software |
Free tier | Browser · Hand Tracking | Browser-based AI mocap | |
| Puppeteer (ByteDance Seed) | Open model that rigs, skins and animates a 3D model automatically. See also: Software Reference → AI Motion Capture Software |
Open source | Open Source · Auto Rigging | Auto-rig and animate models | |
| QuickMagic | Web service that captures body, hand and face motion from one video and exports FBX or BVH. See also: Software Reference → AI Motion Capture Software |
Free tier | Freemium · Markerless | Video mocap | |
| Remocapp | Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link. See also: Software Reference → AI Motion Capture Software |
Free tier, from .99/mo (annual) | Paid | Subscription · Markerless | Webcam real-time mocap |
| Rokoko Vision | Free AI mocap from webcam or video. See also: Software Reference → AI Motion Capture Software |
Free tier | Free Tier · Webcam/Video | Free AI mocap | |
| UniRig | VAST open model that predicts a skeleton and skin weights for any 3D model. See also: Software Reference → AI Motion Capture Software |
Open source | Open Source · Auto Rigging | Automatic rigging | |
| Uthana | AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins. See also: Software Reference → AI Motion Capture Software |
Pay per second of motion | Paid | Paid · Text to Motion | AI character motion |
| Viggle AI | Character animation from video or image input. See also: Software Reference → AI Motion Capture Software |
Free tier | Video→Animation · AI | AI character animation from input media | |
| VSeeFace | Free Windows app that drives VRM avatars from webcam face tracking, iPhone ARKit perfect sync or Leap Motion hands, with VMC protocol send and receive. See also: Software Reference → AI Motion Capture Software |
Free | Free | VTuber · Face Tracking |
Related:
- AccuFACE 2 (Reallusion) Paid. iClone 8 plugin that tracks facial performance from a webcam or video clip with an AI model and retargets it to CC5 HD characters, with lip tracking and expression curves.
See also: Software Reference → AI Motion Capture Software - AnimateDiff + ControlNet. Open-source controlled video animation from poses.
- Animatica Choreographer Free tier. Free plugin for Blender, MotionBuilder and 3ds Max that generates editable in-between keyframes on your rig from text, key poses or waypoints, using NVIDIA Kimodo.
See also: Software Reference → AI Motion Capture Software - ARDY (NVIDIA). SIGGRAPH 2026 autoregressive motion diffusion model for interactive character animation with live text prompts, waypoints and keyframe constraints.
See also: Software Reference → AI Motion Capture Software - CapturyLive Paid. Turnkey markerless multi-camera mocap system that tracks body, fingers and face of several performers live and streams to Unity and Unreal.
See also: Software Reference → Virtual Production Software - GEM (NVIDIA, formerly GENMO) Free, non-commercial. NVIDIA research model that both estimates SMPL body motion from monocular video or webcam and generates motion from text, audio or music; outputs world-space SMPL parameters.
See also: Software Reference → AI Motion Capture Software - GEM-X (NVIDIA). NVIDIA whole-body monocular capture: body and hand pose from images plus camera- and world-space body motion from video, on the SOMA body model.
See also: Software Reference → AI Motion Capture Software - Kimodo (NVIDIA). Kinematic motion diffusion model trained on 700 hours of optical mocap that generates human and robot animation from text plus keyframe and path constraints.
See also: Software Reference → AI Motion Capture Software - Mixamo LLM Mocap. Pipeline that turns locked-camera video, filmed or AI-generated, into FK animation on Mixamo characters in Blender using GVHMR pose estimation and retargeting.
- MOVIN TRACIN Paid. Single-device LiDAR markerless mocap unit with on-device AI that streams live 3D motion through MOVIN Studio; Stage version tracks multiple performers.
See also: Software Reference → Virtual Production Software - Noitom Perception Neuron Paid. Inertial mocap lineup with anti-magnetic sensors: wireless PN 3 and PN Studio with finger capture, wired PN Link, and optical-inertial PN Hybrid.
See also: Software Reference → Virtual Production Software - Qualisys Paid. Optical mocap cameras (Arqus, Miqus) and Qualisys Track Manager, with markerless tracking in QTM and plugins for Maya, MotionBuilder, Unity and Unreal.
See also: Software Reference → Virtual Production Software - RigMo: Unifying Rig and Motion Learning for Generative Animation Free, non-commercial. CVPR 2026 paper with training code that learns Gaussian-bone rigs and motion jointly from raw deforming mesh sequences, no ground-truth skeletons needed.
See also: AI & Machine Learning for CG → Research Papers - Rokoko Headrig Paid. Adjustable head mount that holds a TrueDepth iPhone for face capture with Rokoko Face Capture or Live Link Face and MetaHuman Animator.
See also: Software Reference → Virtual Production Software - Rokoko Smartgloves Paid. Wireless finger and wrist mocap gloves (Smartgloves II) using IMU plus EMF sensor fusion at 250 Hz; plugins for Blender, Maya, Unreal, Unity and Houdini.
See also: Software Reference → Virtual Production Software - SAM 3D Body (Meta). Promptable model for full-body 3D human mesh recovery from a single image, part of Meta's SAM 3D release.
- SlimeVR Paid. Open-source IMU full-body trackers that need no base stations; stream to SteamVR, VRChat, OSC and VMC, and record BVH for Blender.
See also: Game Development → XR, AR & VR: Resources, Software Reference → Virtual Production Software - TRAM. Research code that recovers global trajectory and 3D body motion of people from in-the-wild video, solving the camera with a masked DROID-SLAM.
- WHAM. PyTorch model that reconstructs world-grounded 3D human motion from monocular video, a common backbone for open video-to-mocap pipelines.
Mocap & Animation Libraries
Downloadable motion-capture and game animation clips: stores, free packs, engine samples, animal mocap.
- ACCAD Open Motion Project. Ohio State ACCAD Vicon mocap library of walking, running, martial arts, gestures, and dance, in BVH, C3D, and ASF/AMC.
See also: Animation & Rigging → Mocap Datasets - ActorCore Free tier. Motion-capture library from Reallusion.
- Anderson Rohr Free Mocap Packs. Free mocap packs on Gumroad from a UE artist. Everyday actions, crowd reactions, fitness, soccer and MetaHuman-ready clips.
- Animation Starter Pack. Epic free pack of 62 animations for the classic UE Mannequin: locomotion, crouch, rifle aim, jumps, and deaths for prototyping.
- AnimationShopee Paid. Per-clip mocap store with 2,700+ FBX animations (combat, zombie, dance, sports, daily life) at $1 each plus bundled motion packs.
- Awesome Dog Mocap Paid. Dog motion capture animation packs sold as FBX and on Unity Asset Store, Fab, and the iClone marketplace.
- Carnegie-Mellon University Graphics Lab Motion Capture Database BVH conversions. 2500 free human motion-capture clips in BVH format.
- cMonkeys Huge FBX Mocap Library. 2,534 CMU mocap clips converted to grouped FBX files for Unity, mirrored on Internet Archive.
- Explosive Free tier. Game animation packs for Unity, Unreal, and Godot/Blender, incl. RPG Character pack (1,437 clips), Crafting, and Warrior sets, with free versions.
- Free Motion Pack 1. 21 free mocap FBX animations on the Mixamo Exo Gray armature with T-pose on frame 1 for retargeting.
- Game Animation Sample Project. Epic sample with 500+ mocap locomotion and traversal clips driven by Motion Matching, compatible with all UE Mannequins and MetaHumans.
See also: Animation & Rigging → Character Rigs: Other Apps - Game MoCap Paid. Mocap dance, emote, and locomotion packs for Unity and Unreal, incl. hip hop, club, and Arabian dance sets.
- HEAT Free tier. Online library of 1,000+ root-motion mocap clips with on-the-fly retargeting and plugins for Blender, Daz Studio, Unity, and UE5.
- KayKit - Character Animations. CC0 humanoid animation sets for KayKit character rigs, grouped by category and supplied as FBX and glTF.
- Kevin Iglesias Free tier. Humanoid game animation packs (Basic Motions, Melee, Archer, Spellcasting, Crafting, Soldier) with free versions of most packs and Blender source files.
- Kinetic Impulse Horse Mocap Paid. Licensed horse mocap data: treadmill gait set (walk, trot, canter, gallop, transitions) plus a freestyle stunt library (rearing, bucking, turns).
- Kubold Paid. Mocap animset vendor: Movement, Sword, Longsword, Spear and Halberd, Pistol, and FPP Melee sets built from real fencing and combat capture.
- Lyra Starter Game. Epic UE5 sample shooter with 300+ Mannequin animations (locomotion and actions) reusable via retargeting.
See also: Animation & Rigging → Character Rigs: Other Apps - Mesh2Motion. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
See also: Tools, Pipeline & Utilities → Rigging & Animation Tools - MetaHuman Cinema Pack Paid. Fab pack of 562 Xsens-captured MetaHuman clips (talking, acting, office work, locomotion) plus face and hand pose libraries for UE 5.7/5.8.
- Mixamo. Rigged characters, auto-rigger, and free animation library (Adobe).
See also: Assets & Libraries → Model Libraries: Specialized - Mocap ATLAS Free tier. Swiss studio mocap store: 120fps Vicon locomotion, idles, turns, and jumps in UE5, Unity, FBX, and BVH, with a free clip collection.
- MoCap Central Free tier. Mocap animation packs (Core Motion 447 clips, Longsword, Village Life, Seated) delivered as UE5 MetaHuman and Unity Humanoid projects.
- MoCap Online Paid. Mocap animation store with 2,500+ clips in 30+ themed packs (locomotion, rifle, pistol, zombie) shipped as FBX, BVH, BIP, UE, Unity, Blender, and iClone.
- MocapClub Free, non-commercial. Motion Capture Society library of 500+ marker-data motions (fights, acrobatics, game moves) plus two dog packs, in C3D and TRC.
- mocapdata.com Free tier. Eyes, JAPAN mocap library with 4,671 free and 933 paid Vicon-captured motions (fighting, sports, dance, daily actions) in FBX, BVH, and C3D.
- Movement Animset Pro Paid. Kubold mocap pack of 180+ unarmed third-person clips (walk, run, crouch, jump, fist fight, interactions) in in-place and root-motion versions.
- Paragon Animations Retargeted to Manny. Community pack of 5,300 humanoid animations from Epic's free Paragon heroes, retargeted to the UE5 Manny skeleton.
- PoserMocap Paid. Mocap move packs (Everyday, Spy, Zombie, Swordplay, Sci-Fi) for Daz Genesis and Poser figures as PZ2, aniBlocks, and BVH.
- RamsterZ Animations Free tier. Game animation packs (hand-to-hand combat, melee, horror) in FBX for UE and Unity, with free sample sets incl. Free Anims Vol 1 (44 clips).
- RancidMilk Free Character Animations. 2,000+ CMU mocap clips converted to FBX and glTF and retargeted in Blender with Auto-Rig Pro, plus a control-rig Blender file and index.
- Rokoko Motion Library Free tier. Mocap marketplace inside Rokoko Studio with thousands of clips from studios and stunt performers, retargetable to Mixamo, UE, and HumanIK rigs as FBX.
- The Motion Capture Library Paid. Centroid's per-clip mocap store from Pinewood Studios: locomotion, combat, crowd, sword, and horse packs as 120fps MotionBuilder FBX.
- Truebones iClone Zoo. Free animal pack: 75+ animated animals (insects, reptiles, birds, dinosaurs) with motions in iAvatar and iMotion format for iClone.
- Truebones Studios Free tier. Gumroad store for Truebones mocap libraries in FBX and BVH, incl. free UE complete mocap library and animal Zoo packs.
- Unity Starter Assets. Unity first- and third-person controllers with a rigged humanoid armature and locomotion animations, built on Cinemachine and Input System.
See also: Animation & Rigging → Character Rigs: Other Apps - Universal Animation Library 2. CC0 pack of 130+ game animations from Quaternius, with root-motion versions and fixes for Unity and Godot.
- Xsens Free Mocap Assets. Free Xsens inertial mocap clips: 5 walk/run, 10 sports, and 7 dance animations as HD-reprocessed FBX with an MVN T-pose puppet.
- XSTAGE Mixed. Mocap library of K-pop dance, VTuber, emote, idle, and locomotion clips in FBX, BVH, ANIM, and MMD formats.
Mocap Datasets
Research and open motion-capture datasets in BVH, FBX and SMPL. Most are non-commercial.
- 100STYLE. Ian Mason's Xsens BVH locomotion set covering 100 walking and running styles, about 4M frames at 60 fps.
- 3DPW Free, non-commercial. MPI 3D Poses in the Wild: 60 outdoor video sequences with SMPL poses recovered from IMUs and a handheld camera.
- ACCAD Open Motion Project. Ohio State ACCAD Vicon mocap library of walking, running, martial arts, gestures, and dance, in BVH, C3D, and ASF/AMC.
See also: Animation & Rigging → Mocap & Animation Libraries - AIST++ Dance Motion Dataset. Google 3D dance dataset reconstructed from multi-view AIST video, 5.2 hours and 1,408 sequences across 10 genres with music.
- AMASS Free, non-commercial. Max Planck archive unifying 15+ optical mocap datasets into SMPL/SMPL-X body parameters, 40+ hours and 300+ subjects.
- ARCTIC Free, non-commercial. ETH and MPI dataset of two hands manipulating articulated objects, 2.1M frames with MANO hands, SMPL-X bodies, and 9 views.
- BABEL Free, non-commercial. MPI action label layer over AMASS: 43 hours of mocap with frame-level and sequence-level English action labels.
- Bandai Namco Research Motiondataset. Free motion-capture dataset from Bandai Namco R&D for research and personal use.
- BEAT Free, non-commercial. Body-Expression-Audio-Text dataset of 76 hours of speech gesture mocap from 30 speakers, with audio, text, and emotion labels.
- BEAT2 (EMAGE) Free, non-commercial. BEAT2 dataset from the EMAGE project: 60 hours of SMPL-X body, hand, and FLAME face mocap for co-speech gesture.
- CHI3D Free, non-commercial. IMAR close-interaction mocap of pairs hugging, pushing, and fighting, with contact annotations and GHUM/SMPL-X fits.
- CMU Graphics Lab Motion Capture Database. Carnegie Mellon optical mocap archive of 2,600+ clips across 140+ subjects, searchable by subject and category, in ASF/AMC and C3D.
- CMU Panoptic Studio Dataset Free, non-commercial. Carnegie Mellon dome captures from 480 VGA and 31 HD cameras, with 3D body, hand, and face keypoints of social interactions.
- DIP-IMU Free, non-commercial. MPI Deep Inertial Poser dataset of 10 subjects wearing 17 Xsens IMUs, about 90 minutes with SMPL pose ground truth.
- EgoBody Free, non-commercial. ETH egocentric dataset of social interactions captured with HoloLens 2 and Kinects, with SMPL-X fits for both people.
- FaceScape Free, non-commercial. Nanjing University 3D face dataset of 938 subjects with 20 expressions each, topology-unified meshes and 4K textures.
- FineDance Free, non-commercial. Tsinghua dance mocap dataset of 14.6 hours across 22 genres with paired music, SMPL-H body and finger motion.
- Fit3D Free, non-commercial. IMAR fitness mocap dataset of 3M+ frames covering 47 exercises, with marker mocap, GHUM/SMPL-X fits, and multi-view video.
- GENEA Challenge 2023 Dataset Free, non-commercial. GENEA challenge dyadic speech-gesture data based on Talking With Hands, with BVH body motion and audio for both speakers.
- GRAB Free, non-commercial. MPI whole-body grasping mocap of 10 subjects with 51 objects, giving SMPL-X body, MANO hands, and object meshes.
- HDM05 Motion Capture Database Free, non-commercial. Uni Bonn and MPI database of 3+ hours of mocap from 5 actors in 130 action classes, with short labeled clips, in C3D and ASF/AMC.
- Human3.6M Free, non-commercial. IMAR benchmark of 3.6M 3D human poses from 11 actors in 17 scenarios, with synced 4-view video, mocap, and depth scans.
- HumanAct12 Free, non-commercial. Action-to-Motion project dataset of 1,191 Kinect-captured clips in 12 action categories with fine sub-labels, as SMPL poses.
- HumanEva Free, non-commercial. Brown University benchmark syncing multi-camera video with 3D mocap of subjects walking, jogging, and gesturing.
- HumanML3D Free, non-commercial. Text-motion dataset of 14,616 motions from AMASS and HumanAct12 paired with 44,970 English descriptions, 28.6 hours.
- HuMMan Free, non-commercial. SenseTime and NTU multimodal 4D human dataset of 1,000 subjects and 500 actions with color, depth, point clouds, and SMPL fits.
- InterHand2.6M Free, non-commercial. Meta Reality Labs dataset of 2.6M frames of single and interacting hands with 3D joint and MANO annotations from multi-view capture.
- InterHuman (InterGen) Free, non-commercial. Two-person interaction mocap dataset of 7,779 motions and 6.56 hours with text descriptions, from the InterGen project.
- KIT Motion-Language Dataset Free, non-commercial. KIT text-annotated mocap set of 3,911 motions with 6,278 natural-language descriptions, drawn from KIT and CMU databases.
- KIT Whole-Body Human Motion Database Free, non-commercial. Karlsruhe Institute of Technology mocap database of whole-body human and object motion, normalized to the MMM reference model.
- LAFAN1 (Ubisoft La Forge) Free, non-commercial. Ubisoft La Forge BVH mocap set of 77 sequences from 5 subjects, about 4.6 hours of locomotion, fights, dance, and obstacles.
- MANN Dog Motion Capture (AI4Animation) Free, non-commercial. Edinburgh quadruped mocap of a dog walking, trotting, sitting, and jumping, from the Mode-Adaptive Neural Networks paper.
- Motion-X Free, non-commercial. IDEA Research whole-body SMPL-X motion dataset with face and hands, 81.1K clips and 15.6M frames, with text labels.
- Motorica Dance Dataset Free, non-commercial. KTH and Motorica optical mocap of 6 hours of dance in 8 styles, retargeted to one BVH skeleton, with music.
- MPI-INF-3DHP Free, non-commercial. MPI markerless multi-camera 3D pose dataset of 8 actors, 14 views, with green-screen footage for augmentation.
- NUS Motion Capture Database Free, non-commercial. National University of Singapore Vicon mocap clips of locomotion, dance, and martial arts, hosted by SFU, in BVH and C3D.
- Nymeria Free, non-commercial. Meta Reality Labs dataset of 300 hours of daily-life Xsens full-body mocap paired with Project Aria egocentric video and narrations.
- RICH Free, non-commercial. MPI Real scenes, Interaction, Contact and Humans dataset: markerless multi-view capture with SMPL-X bodies, scene scans, and contact labels.
- SFU Motion Capture Database Free, non-commercial. Simon Fraser University mocap clips of dance, martial arts, and locomotion, in BVH, C3D, and ASF/AMC with preview videos.
- SURREAL Free, non-commercial. Inria synthetic dataset of 6M frames rendering SMPL bodies driven by CMU mocap, with depth, normals, and segmentation.
- TED Gesture Dataset Free, non-commercial. ETRI pipeline and prebuilt dataset of 3D upper-body gesture poses extracted from 1,766 TED talk videos with transcripts.
- TotalCapture Free, non-commercial. University of Surrey CVSSP dataset syncing 8-view video, 13 IMUs, and Vicon mocap for 5 subjects performing actions.
- Trinity Speech-Gesture Dataset Free, non-commercial. Trinity College Dublin mocap of spontaneous speech with synced audio and BVH body motion for gesture generation.
- ZEGGS Dataset (Ubisoft ZeroEGGS) Free, non-commercial. Ubisoft La Forge speech gesture set of 67 monologue takes in 19 styles, BVH plus WAV, with FBX characters.
Character Rigs: Maya
Free and paid Maya animation rigs, rig directories and creator stores.
- 11 Second Club Rigs Free, non-commercial. Recommended rig list for the 11 Second Club competition: Norman, Eleven, Moom, Max, Mery, Azri plus Blender rigs.
- Alorema Rigs Free tier. Stylized AdvancedSkeleton-based Maya rigs: free Franky, paid Megoo, Mia and Mailo, Jody.
- Andy Rig. Free SCAD student rig by John Doublestein with IK/FK matching, space switching, squash and stretch, facial setup.
- Animation Mentor Free Rigs Free, non-commercial. Free Animation Mentor Maya rigs Stewart (heavy body-mechanics character) and Squirrels (squash, stretch, tail), email signup.
- Animation Methods Maya Rigs Mixed. Archived directory of 150+ free and paid Maya character, creature, vehicle and prop rigs, linking to each creator's download page.
- Animator's Resource Kit Rigs Mixed. Blog cataloging free and paid animation rigs, tools and learning resources for Maya and Blender, one post per rig.
See also: Animation & Rigging → Character Rigs: Other Apps - AnimProps Mixed. Marketplace of 390+ 3D rigs for Maya and Blender plus 2D Moho rigs and animation tools from many sellers.
- AnimSchool Malcolm Free, non-commercial. Free AnimSchool Maya character with wardrobe and hair options, facial controls and the AnimSchool Picker, downloaded 150k+ times.
- AnimStarter Rig Directory Mixed. Curated directory of 40+ Maya and Blender animation rigs with demo videos, filterable by software and price.
See also: Animation & Rigging → Character Rigs: Other Apps - Animworks Free Maya Rigs Free, non-commercial. Hub of 60+ free Maya rigs from game and film animators, many built on mGear, covering characters, creatures and vehicles.
- Artem Dubyna Rigs Free tier. Cartoon Maya rigs by Artem Dubyna (TemaRoots): free Tomas cat, Amanda, Mikey and paid Jerry, Tom, Yu-Lon.
- Azri Rig Free, non-commercial. Free game-style Maya rig with dual scythes, IK/FK hands and skirt auto-follow, built for fast playback; Maya 2018+.
- Built By Colossus Free tier. Maya character rigs: free Ninja and Azula, paid Brawler, Liz, Harlow, Rex, Steggy at $24 or as an 8-rig bundle.
- Character Rigs Shop Paid. Store of paid realistic and stylized Maya character rigs (Nina, Liam, Brad, Elephant) sold singly or in combos, plus custom rigging.
- Christoph Schoch Rigs Free, non-commercial. Free fan-art Maya rigs by Christoph Schoch: Link, Ruby Rose, Liger, Shinobi, Efi Oladele, game-character style.
- Eleven Rig. Open-source 11 Second Club rig with adjustable gender and body type, IK/FK limbs and hand poses; Maya 2014 and earlier.
- Emilio Serrano Rigs Free, non-commercial. Free mGear-built Maya rigs by Act III animator Emilio Serrano: robots, creatures, quadrupeds and fan-art characters.
- fRigging Awesome Studios Free tier. Josh Sobel's Maya rig shop: Bonnie 2, Kayla Unlimited, Ricardo Unlimited, Mecha-Mechs, with free Kayla-Bot.
- GetRigs Mixed. Maya asset store from Animation Methods where creators give away or sell rigs, props, environments and scripts, sorted by character, animal, creature, robot and vehicle.
- Joe Daniels Rigs Free tier. Joe Daniels' Maya practice rigs: free flour sack and juicebox for weight drills plus paid character rigs.
- Kiel Figgins Rigs Free tier. Kiel Figgins' Maya rig store: 50+ paid game-ready rigs via TurboSquid plus about 12 free rigs (TMNT, Deadpool, Xenomorph) and MEL tools.
- Long Winter Studios Paid. Membership library of 30+ Maya rigs on one unified control system with blendshape faces and bendy limbs, plus BLINK manager plugin.
- Lord Luigi Rigs Free tier. Freelance rigger Lord Luigi's Maya rigs and prop-rigging tutorials, incl. Baby rig and Priestess rig.
- M-Rigs (Ramon Arango) Paid. Paid stylized Maya rigs by Ramon Arango with painterly 2D-look facial animation, Mazu and Mukuru, sold singly or as bundle.
- MegaBuBu Rigs Free tier. Anime-style Maya rigs by MegaBuBu with cloth and skirt rigs and toon viewport shader: free Reimu, paid Sanae and Sakuya.
- Mery Project Free, non-commercial. Free stylized female Maya rig with detailed facial controls, for practice and demo reel use only.
- Moom Rig. Free cartoon Maya rig by Ramtin Ahmadi with IK/FK arms and feet, stretchy spine and neck, facial control panel.
- Perry Leijten Rigs Free, non-commercial. Free Maya creature rigs Skaarj and Blurgha plus character rigs and skinning tools by rigger Perry Leijten.
- ProRigs Paid. Subscription library of 35+ feature-film-style Maya characters and 20+ props from DreamWorks, Disney and Pixar riggers, Arnold-ready.
- Puppeteer Lounge Rigs Paid. Indian animation academy selling rigged Maya puppets ($5 to $200) incl. realistic quadruped tiger, ape and orc.
- Ray (CGTarian) Free, non-commercial. Free Maya character built with DreamWorks rig specialists, full facial rig for acting and dialogue, no plugins or picker needed.
- Roly HL Free Rigs Free, non-commercial. Free Maya rigs by Roly HL for practice and challenges: Woody, Buzz, Andy's Room set, DeLorean, station wagon.
- Rusty Animator Free Maya Rigs Mixed. Curated guide to free Maya rigs grouped by skill: basics, body mechanics, acting, creatures, props and vehicles.
- Shalaby Rigs Free tier. Ahmed Shalaby's Maya rigs: free educational X-Rig, paid Dude 2.0 with three variations, Box-Men body rigs.
- Squiggly Rigs Free tier. Lightweight cartoon Maya rigs with bendy limbs, smear controls and full face: Thep mummy, Grey Matter Gary, Lee.
- Tre Vital Rigs Free, non-commercial. Free Maya creature rigs by Tre Vital: Wraith, Anthro Tiger, Argonian, Hekaton, Dragon, with IK tails.
- Truong CG Artist Rigs Free, non-commercial. Truong's Gumroad of mostly free Maya creature and character rigs: dragons, lizards, Hydralisk, elephant, Boxy walker.
Character Rigs: Other Apps
Animation rigs for Blender, 3ds Max, Cinema 4D, Houdini, Unreal, Unity, Daz and 2D apps.
- Ace5 Studios Rig Shop (Cinema 4D) Paid. Shop of animation-ready Cinema 4D character rigs (Meldon, Missy and others) with IK/FK and face controls.
- anima.to Rigs. Community index of animation rigs filterable by software (Blender, Maya and others) with links to free and paid sources.
- Animation Guides Free Puppets (Character Animator). Free rigged Adobe Character Animator puppets with walk cycles, head turns, lip sync and gesture triggers.
- Animator's Resource Kit Rigs Mixed. Blog cataloging free and paid animation rigs, tools and learning resources for Maya and Blender, one post per rig.
See also: Animation & Rigging → Character Rigs: Maya - AnimStarter Rig Directory Mixed. Curated directory of 40+ Maya and Blender animation rigs with demo videos, filterable by software and price.
See also: Animation & Rigging → Character Rigs: Maya - Autumn Rig (Blender). Spring open movie rig for Blender: the shepherd dog Autumn, with production body and face controls.
- Beefy4D (Cinema 4D). Free bulky character rig for Cinema 4D converted from the Maya Beefy rig, for body mechanics practice.
- Blender Studio Character Library Mixed. Blender Studio library of production character rigs from open movies, free CC-BY rigs plus subscriber-only archive.
- Bony4D (Cinema 4D). Free mannequin character rig for Cinema 4D by Ace5 Studios for body mechanics practice.
- Cartoon Animator Content Store (Cartoon Animator) Mixed. Reallusion store of rigged G3 2D characters and motions for Cartoon Animator, with free resources in-app.
- Cascadeur Scenes (RenderHub) Mixed. RenderHub section of ready-rigged Cascadeur .casc character scenes, free and paid.
- Character Object (Cinema 4D) Paid. Cinema 4D template rig builder with biped, quadruped, bird and fish presets for fast character rigs.
- Characters Content Pack (Moho) Paid. Eight rigged, animated Moho characters with bone IK and Smart Bones examples.
- Cookie Flex Rig (Blender). CG Cookie's customizable Blender character rig with body shape, face and clothing controls, released Creative Commons.
- Dave Character Rig (Blender) Paid. Cartoon Blender character built on CloudRig with full face rig and face and finger pose libraries.
- Einar Rig (Blender). Old man character rig from Blender Studio's Charge film, with production body and face rig.
- Electra Rig (Houdini). SideFX APEX character rig for Houdini 20.5 with full body IK, IK/FK blend, reverse foot, blend shapes and delta mush.
- Ellie Rig (Blender). Sprite Fright teen character rig for Blender with full body and face controls, production-tested.
- Erik Rig (Houdini). Rigged human character FBX from the SideFX content library for testing KineFX retargeting and animation.
- Free Girl Character Rig (Cinema 4D). Free stylized girl character for Cinema 4D, rigged and ready for motion design animation.
- Free Skeleton Rig (Blender) Free, non-commercial. Stylized skeleton warrior rig for Blender 4.4+ with equipment toggles, cloth physics and shader controls.
- Game Animation Sample Project. Epic sample with 500+ mocap locomotion and traversal clips driven by Motion Matching, compatible with all UE Mannequins and MetaHumans.
See also: Animation & Rigging → Mocap & Animation Libraries - Genesis 9 Starter Essentials (Daz Studio). Free rigged Genesis 9 base figure with character presets, clothing, hair and poses, exportable via Daz bridges.
- Keeper of the Lighthouse (3ds Max) Free, non-commercial. Free stylized old sailor character for 3ds Max rigged from scratch with CAT, ready to animate.
- KineFX APEX Rigging & ML Skinning (Houdini). Houdini 20 scene with horse quadruped and humanoid rigs built in APEX, using ML deformation for skinning.
- Luchador & Chicken (Houdini). Two annotated APEX character rigs for Houdini by Od Studios covering autorig components and procedural skinning.
- Lyra Starter Game. Epic UE5 sample shooter with 300+ Mannequin animations (locomotion and actions) reusable via retargeting.
See also: Animation & Rigging → Mocap & Animation Libraries - Mannequins Asset Pack (Unreal). Manny and Quinn UE5 mannequins with Control Rigs for keyframing in Sequencer, sharing the MetaHuman skeleton.
- MetaHuman Creator (Unreal). Epic's free realistic human generator inside UE 5.6+, outputs fully rigged body and face characters, exportable to Maya.
- P2Design Free Rigs (Blender). Pierrick Picaut's free Blender rigs: Trident, Mannequin, Crimson Ronin, P2DBOT, Trex, Mech and a 2D camera rig.
- Paragon Characters (Unreal). Epic's free Paragon hero characters on Fab: rigged game characters with skins and animation sets.
- Rain Rig (Blender). Free stylized female Blender rig from Blender Studio with IK/FK snapping, face controls and pose library, no add-ons needed.
- Rex Rig (Blender). Sprite Fright teen character rig for Blender with body and facial controls from the production.
- RigsArena (3ds Max). Blog index of 400+ free 3ds Max character, animal and prop rigs sorted by category.
- Robot Kyle (Unity). Free Unity robot character with humanoid rig, a common test model for Mecanim retargeting.
- Shalabology Free Rigs (3ds Max). Free 3ds Max rigs by Shalabology: biped, Cute Box, horse quadruped and Shiko character rigs.
- Simple Character Rig (Blender). Joey Carlino's lightweight Blender character rig with IK/FK limbs, heel and toe foot pivots and optional face rig.
- Sir Owl Rig (Toon Boom Harmony) Free, non-commercial. Free Toon Boom Harmony cut-out owl rig for animation practice and demo reels.
- Snow Rig (Blender). Free stylized male Blender rig from Blender Studio built on the Sprite Fright rig system, with IK/FK, layered face controls and pose library.
- Spineboy Example (Spine). Official Spine 2D example project showing meshes, IK, transform constraints and clipping on a rigged character.
- Sprite Rig (Blender). Sprite Fright creature rig for Blender with facial poses and animation loops from the film.
- Storm Rig (Blender) Paid. Blender Studio production rig for Blender 5 with body, hand and face pose libraries for fast blocking.
- Template-Chan (Toon Boom Harmony). Toon Boom Harmony cut-out character rig template for practice or reskinning into your own character.
- Toon Rig (Cinema 4D) Paid. Built-in Cinema 4D Character Object preset for cartoon rigs with stretch, squash and bendy limbs.
- UE5 Mannequin Blender Rig (Blender). Free Blender control rig for the UE5 Manny skeleton with root motion, FK/IK snapping and finger controls.
- UE5-Blender-Rig (Blender). Open Blender rig for UE5 Manny and Quinn skeletons with soft IK, IK/FK switch UI, finger rig and FBX export guide.
- Unity Starter Assets. Unity first- and third-person controllers with a rigged humanoid armature and locomotion animations, built on Cinemachine and Input System.
See also: Animation & Rigging → Mocap & Animation Libraries - Unity-Chan (Unity). Unity Technologies Japan's free anime character with humanoid rig, animations, facial blendshapes and voices.
- Vincent Rig (Blender) Paid. Classic Blender Institute cartoon character rig with squash and stretch body and expressive face controls.
AI Motion Capture Software
Also in Software Reference → AI Motion Capture Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Audio2Face-3D (NVIDIA) | NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins. | Free | Free · NVIDIA | Speech-driven facial animation | |
| Cartwheel | Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters. | 7-day trial, credit plans | Paid | Paid · Video Mocap | Video to character motion |
| Cascadeur | AI-assisted physics-based keyframe character animation; free for non-commercial use. | Indie $19/mo or $96/yr (rent-to-own perpetual) | Free, non-commercial | AI Anim · Free NC | Action/fight character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. | Free tier | Game-Ready · BVH/FBX | Game-ready AI mocap | |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). | Open source | Open Source · Mocap | Open-source mocap | |
| GVHMR | Research code that recovers world-space 3D human motion from monocular video. | Free, non-commercial | Non-Commercial · Research | Video to 3D motion | |
| HY-Motion 1.0 (Tencent) | Open model that generates 3D human motion from text prompts. | Free | Free · Text to Motion | Text to motion | |
| Krikey AI | Browser app that makes 3D character animation from text or video and exports MP4 or FBX. | Free tier, Pro $15/mo | Free tier | Freemium · Browser | Quick character animation |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. | Free | Free · iPhone Face Capture | iPhone facial mocap | |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. | Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap | |
| Plask | Browser-based mocap with hand tracking and standard format export. | Free tier | Browser · Hand Tracking | Browser-based AI mocap | |
| Puppeteer (ByteDance Seed) | Open model that rigs, skins and animates a 3D model automatically. | Open source | Open Source · Auto Rigging | Auto-rig and animate models | |
| QuickMagic | Web service that captures body, hand and face motion from one video and exports FBX or BVH. | Free tier | Freemium · Markerless | Video mocap | |
| Remocapp | Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link. | Free tier, from .99/mo (annual) | Paid | Subscription · Markerless | Webcam real-time mocap |
| Rokoko Vision | Free AI mocap from webcam or video. | Free tier | Free Tier · Webcam/Video | Free AI mocap | |
| UniRig | VAST open model that predicts a skeleton and skin weights for any 3D model. | Open source | Open Source · Auto Rigging | Automatic rigging | |
| Uthana | AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins. | Pay per second of motion | Paid | Paid · Text to Motion | AI character motion |
| Viggle AI | Character animation from video or image input. | Free tier | Video→Animation · AI | AI character animation from input media | |
| VSeeFace | Free Windows app that drives VRM avatars from webcam face tracking, iPhone ARKit perfect sync or Leap Motion hands, with VMC protocol send and receive. | Free | Free | VTuber · Face Tracking |
Lighting, Rendering & ShadersEdit
3D lighting, rendering theory, shader theory, and renderer-specific learning. Render engine software is listed under Software Reference.
3D Lighting: Fundamentals
Core lighting tutorials for beginners and generalists.
- 10 Tips for Better Lighting. Helloluxx tutorial with 10 tips for improving lighting in 3D renders.
- Creative Shrimp. Blender CG art and lighting tutorials by Gleb Alexandrov and Aidy Burrows.
- Get Better Lighting in C4D. YouTube channel of motion designer Lukas Thorup with Cinema 4D lighting tutorials and breakdowns.
- School of Motion Lighting Blog. Shadows, volumetrics, HDRI, and area light techniques.
- The Digital Revolution. YouTube channel, formerly Motion Designers Community, with beginner Cinema 4D lighting tutorials.
3D Lighting: Redshift-Specific
Redshift lighting tutorials, primarily in C4D.
- Creative Product Lighting with Redshift & C4D. Jarred van de Voort, NAB 2023.
- How to Art Direct Lights in a Cloner. Art-directing lights across cloners.
- Redshift Interior Materials & Lighting. Interior materials and lighting.
- Redshift Lighting Techniques (Essential MoGraph). Redshift lighting techniques.
- You And Me Academy. YouTube channel of You And Me Academy with Cinema 4D and Redshift tutorials, including light groups.
3D Lighting: Production
Production-focused lighting talks.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. See also: Software Reference → Pipeline & Production Management Software |
Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| KaveLight | Mac previs app for planning film lighting, blocking and framing with real fixture data (ARRI, Aputure), 36 camera bodies and a path-traced camera monitor. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
$24.95/mo; $249/yr; $819 perpetual | Paid | Lighting Previs |
Related:
- ARRI LUKA License unspecified. Unreal Engine plugin for lighting and camera previs with virtual ARRI fixtures and cameras, lens controls and LiveLink twinning with physical ARRI cameras for LED walls.
See also: Software Reference → Virtual Production Software, VFX, Compositing & Virtual Production → Virtual Production - CNDL Free tier. Web tool to create custom IES light profiles.
- Open Light. Standalone app that generates procedural 32-bit HDR light textures (softboxes, Kino Flos, gobos, Lee/Rosco gels) and exports EXR in ACEScg or sRGB Linear.
- UE5 Product Viz. IPhone Lighting Breakdown. YouTube channel of ali.3d with 3D tutorials, including a UE5 iPhone product lighting breakdown.
Rendering & Shader Theory
Foundational rendering and shader theory references.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Houdini | Procedural node-based DCC for VFX, simulation, and FX. See also: Software Reference → 3D Software: Paid |
Indie $269/yr, Core $1995, FX $4495 | Paid | Industry Standard · Procedural FX | Procedural FX, simulation, VFX |
| MetalGraph | Node-based Metal shader editor for macOS and iPad that writes MSL code with SwiftUI hooks as you connect nodes. | Free download / paid full license | Free tier | Metal · Shaders | |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials. See also: Software Reference → Misc 3D Utilities Software |
Free tier |
Related:
- (2014) Ray tracing with OpenGL Compute Shaders. Detailed ray tracing tutorial series using OpenGL (LWJGL) by Kai Burjack.
- 3D Game Shaders (source). Open-source project with resources on learning 3D game shaders.
- 3D Game Shaders for Beginners. Clear breakdowns of SSAO, bloom, SSR.
- 3D Math Primer for Graphics and Game Development. Book covering the 3D math foundations for graphics and game programming.
- 3D Programming Weekly Articles. Collection of shader and math related resources.
- A Gentle Introduction to Shaders in Unity3D. Series of posts introducing shader coding, oriented to developers with little to no knowledge of shaders.
- A Pixel is not a Little Square!. Classic paper debunking "a pixel is a little square." Also an intro to sampling.
- A Rapid Hierarchical Rendering Technique for Translucent Materials. Jensen & Buhler. SIGGRAPH 2002.
- A Survey on Participating Media Rendering Techniques. Cerezo et al. Visual Computer 2005.
- A Trip Through The Graphics Pipeline. Book version of Fabian Giesen's blog series on how the GPU graphics pipeline works.
- Advanced Cel Shader (Pitchfork Academy). Advanced cel shader material breakdown.
- Advanced Creative Coding with WebGL & Shaders Paid. Workshop by Matt DesLauriers going deeper into graphics programming, math, and shaders.
- Advanced Materials in Blender - Shader Editor Tutorial. Blender shader editor material tutorials.
- Alan Zucconi's Blog. Shaders and maths. Well explained and very interesting.
- An introduction to Shader Art Coding. Video tutorial on the basics of creating art with shaders.
- Anatole Drupat (XT95). Shader artist (ShaderToy XT95).
- Anime/Toon/Cel Shading Model (Envieous, UE5). Custom UE5 anime/toon/cel shading model. Works with launcher engine versions.
- apitrace. Tools for tracing OpenGL, Direct3D, and other graphics APIs.
- Appleseed. Physically-based global illumination rendering engine.
- Babylon.js Node Material Editor. Browser node graph editor for building shader-based materials for Babylon.js with a live preview.
- Bart Wronski's blog. Real-time rendering, post-processing effects, and advanced graphics techniques.
- bgfx. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
- Blender & ACES. Setup Blender to work with ACES using OpenColorIO.
- Blender Addon PBR. Blender addon adding a material panel that builds Metallic/Roughness or Specular/Gloss node setups on the Principled BSDF.
- Blender Interplanety Storage (BIS) Free tier. Online material/shader storage add-on for Blender. Save node groups to a personal library and search/upload from inside Blender.
- BNPR Shaders. Collection of NPR shaders for Blender (EEVEE Comics Shader, Erisdraw3D, EEVEEToon).
- Bonzomatic. Live-coding editor for OpenGL pixel shaders, where the results appear on background as you edit the code.
- Brandon Fogerty's blog. Blog on real-time rendering, shader programming, and game engine development.
- Canvas Debugger. Tutorial on using Firefox developer tools to debug WebGL shaders.
- Casual effects by Morgan McGuire. Morgan McGuire's site with real-time rendering articles, research papers, and graphics data.
- Catlike Coding. C# and shader tutorials for Unity.
- Cel-Shader Playlist (Your Sandbox). Cel-shading playlist (17 videos), UE with Lumen.
- CelShader. Cel shader project for Unreal Engine 4.
- Cesium. Open-source library for 3D globes and maps.
- CineShader. Real-time 3D shader visualiser. Uses the Shadertoy API to bring thousands of existing shader artworks into a cinematic 3D environment.
- Circular Color Picker Unity. Shader and script for a circular color picker.
- CodeXL. AMD tool suite with a debugger, profiler, and frame/shader analysis.
- Compact YCoCg Frame Buffer. Paper on compact YCoCg frame buffer for small IBL buffers.
- ComputeToys. WebGPU compute shader editor for experimenting with GPU graphics in the browser.
- CppCon 2018: Valentin Galea “Rapid Prototyping of Graphics Shaders in Modern C++”. CppCon 2018 talk on rapid prototyping of graphics shaders in modern C++.
- Cracked Ice Shader. Cracked Ice material tutorial.
- Creative Coding with Canvas & WebGL Paid. Workshop by Matt DesLauriers on generative art, interactive animations, 3D graphics, and shaders.
- Custom shaders with Three.JS. Introduction to custom shaders, uniforms, textures, and lighting in three.js.
- Cyanilux. Unity shader tutorials (URP focus). Intro to Shader Graph, HLSL, depth, vertex displacement, dissolve, portals, water, fire. Beginner to advanced.
- Cyos. Babylon.js Create Your Own Shader editor for writing and previewing shaders in the browser.
- Daniel Ilett. Unity Shader Graph and Godot visual shader tutorials, game-effect recreations and tech art breakdowns, plus shader assets for sale.
See also: VFX, Compositing & Virtual Production → Tech Art - Dr.Jit. Just-in-time compiler for ordinary and differentiable array code, built as the foundation of Mitsuba 3; emits fused CUDA, Metal or LLVM CPU kernels.
See also: AI & Machine Learning for CG → Machine Learning for CG - Efficient Gradient-Domain Compositing Using Quadtrees. Agarwala, ACM Trans. Graph. 2007. Speeds up gradient-domain image compositing with quadtrees.
- Embree. High-performance ray tracing kernels that help engineers improve photorealistic rendering performance.
- Everything (or most things) wrong with learnopengl.com/PBR/Theory. Detailed corrections to the PBR theory page on learnopengl.com.
- Experimental analysis of BRDF models. Ngan et al. Eurographics Symposium on Rendering 2005.
- Extra Lights. Blender addon adding physically based, photometric lighting presets to the Add menu.
- Fabian 'ryg' Giesen's Blog. Blog on rendering, optimization, and low-level graphics programming with a focus on practical techniques.
- Fast Filter-Width Estimates with Texture Maps. GPU Gems chapter on estimating filter widths with texture maps for antialiased procedural shaders.
- Fast Terrain Rendering Using Geometrical MipMapping. Paper on fast terrain rendering with geometrical mipmapping, a level-of-detail method for heightmaps.
- Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation. Lacroute & Levoy. SIGGRAPH 1994.
- Fft Ocean. Fast Fourier Transform ocean rendering for Three.js.
- Filament. PBR engine, available on all platforms (desktop, mobile).
- Flow Map Shader. Flow Map Shader for Unity3D. Used with sprites.
- FogSprites. Modification of Unity's sprite shaders supporting Fog.
- Fragment Foundry. Interactive fragment shader tutorial.
- Fragmentarium. Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
- Framer Motion. Animation library for React, usable with react-three-fiber via the framer-motion-3d package.
- fSync. Unofficial fSpy/Maya bridge which also creates projection shaders.
- Glass for EEVEE. Shader that lets you make realistic glass with EEVEE.
- Global illumination using photon maps. Jensen, H. W. Rendering Techniques 1996.
- Glow. Unity Shader Graph glow effect test.
- GLSL Optimizer. GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
- GLSL Sandbox. Online live editor for fragment shaders.
- GlslEditor. Simple WebGL fragment shader editor.
- glslViewer (GitHub). Console-based GLSL sandbox for 2D/3D shaders, for a creative pipeline agnostic to the target platform.
- glslViewer (write-up). Write-up on glslViewer, a live-coding console tool that renders GLSL shaders.
- GPU Zen Blog. Blog on GPU programming and advanced rendering techniques, often featuring excerpts from the GPU Zen book series.
- Graphics for Games. Introduction to 3D graphics programming covering shaders, math, and post-processing, from Newcastle University.
- Graphics Programming Resources. Papers, talks, implementations aggregated by community.
- GrassBending. Replacement for Unity's terrain grass shader with alpha-blended rendering and touch bending.
- gsap Free tier. Animation library for CSS and JavaScript, framework agnostic and usable with three.js, backed by plugins like ScrollTrigger and Flip.
- Houdini Gaussian Splatting Viewport Renderer. HDK/GLSL implementation of Gaussian Splatting in Houdini.
- How does a GPU Shader work?. Academy slides on how a GPU shader works.
- How to Create a Fake 3D Image Effect with WebGL. Tutorial on faking a 3D depth effect in WebGL with displacement maps.
- How to read shader assembly. Guide to reading compiled shader assembly.
- ibreakdownshaders. Explore the math behind shaders.
- Inigo Quilez. Articles on SDFs, shader math and procedural graphics by Inigo Quilez, co-creator of Shadertoy.
- Instanced Line Rendering Part II: Alpha blending. Covers alpha-blending with triangulated instanced lines.
- Intel Open Image Denoise. Open-source library of high-performance, high-quality denoising filters for ray-traced images.
- Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6/E Paid. Textbook on interactive computer graphics with shader-based OpenGL (6th ed.).
- Intro Three.js. Introduction to pixel shaders in three.js.
- Introduction to shaders. Part 1 of an introduction to shaders using three.js.
- IOR List. Index of Refraction values list for use with 3D applications.
- Jendrik Illner's blog. Ubisoft 3D programmer posts a weekly summary of articles on 3D graphics. Shader tutorials, real-time rendering papers, etc.
- Khronos: Streamlining Render Passes. Introduces the VK_KHR_dynamic_rendering Vulkan extension.
- Learn OpenGL. Deep rendering concepts from scratch (lighting, shadows, PBR, SSAO).
- Learn OpenGL: Skeletal Animation. Learn OpenGL guest article on skeletal animation.
- Learn OpenGL: Text Rendering. Learn OpenGL chapter on text rendering.
- Let's remove Quaternions from every 3D Engine. Introduces Rotors in Geometric Algebra.
- Light field rendering. Levoy & Hanrahan. SIGGRAPH 1996.
- Light House 3D. GLSL core tutorial series by Lighthouse3D.
- Lightning Boy Studio. Toon and NPR shading for Blender.
- Lily Surface Scrapper. Blender addon that imports materials and shaders from a single URL.
- Lygia. Multi-language shader library of reusable functions.
- Lygia (GitHub). Granular, multi-language shader library built for performance and flexibility.
- Magnum (GitHub). 2D/3D graphics engine for modern OpenGL.
- Makin' Stuff Look Good. YouTube channel with shader case studies.
- Manga/Outline Shader Playlist (Hepner Kamil). Manga/outline shader playlist (18 videos): outlines and toon shaders.
- Marmoset Resources. Baking guides, PBR theory, technical articles.
- Matcap - Spherical Environment Mapping Shader. Matcap - creating a spherical reflection/environment mapping shader.
- Memory Management section on Pbrt. Memory management chapter from the PBR Book (pbrt).
- Microfacet Models for Refraction through Rough Surfaces. Walter et al. Eurographics Symposium on Rendering 2007.
- Mitsuba. A research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library.
- Moebius-style 3D Rendering (Useless Game Dev). Moebius-style rendering: Sobel filter on depth map, crosshatch, fades.
- Multitexturing using a Blendmap. How to use a blendmap to multitexture a terrain.
- NEORT. Digital art platform for creative coders (fragment shaders, JavaScript Canvas).
- NeRF-Tex: Neural Reflectance Field Textures. Baatz et al., EGSR 2021. Neural reflectance field textures for rendering fur, grass and fabric.
- Node To Python. Blender addon that converts Geometry, Shader, and Compositing node trees into legible Python scripts and add-ons.
- OpenGL 3D Game Tutorials. Beginner tutorial series on creating 3D games with OpenGL.
- OpenGL 4 Shaders. Short introduction to OpenGL shaders by Anton Gerdelan.
- OpenPBR BSDF (Adobe). Adobe's single-header reference implementation of the OpenPBR 1.1.1 BSDF from its Eclair renderer, with evaluate/sample/PDF code that targets C++, GLSL, CUDA, MSL or Slang.
See also: Tools, Pipeline & Utilities → Pipeline Standards - Optimally Combining Sampling Techniques for Monte Carlo Rendering. Veach & Guibas. SIGGRAPH 1995.
- Path tracing fractals. Path tracing 3D fractals in a fragment shader, by Mikael Hvidtfeldt Christensen.
- Patricio Gonzales Vivo. Shader artist and educator, main contributor to The Book of Shaders.
- PBRT v3. Source code for pbrt, the renderer from the third edition of "Physically Based Rendering: From Theory To Implementation".
- PBRT v4. Ray tracer from "Physically Based Rendering: From Theory to Implementation" book.
- Physically Based Rendering (3rd ed online). Third edition of the PBR book online, with the ray tracer implementation.
- Physically Based Rendering (PBR Book). Full book free online. Definitive PBR reference.
- Physics-Based Animation. Learning resources and papers on physics-based animation.
- PicoGL.js. Minimal WebGL 2-only rendering library.
- Pixel Shaders. Interactive introduction to graphics programming.
- PixelSpirit Elements Deck. Tarot-style deck for learning GLSL shaders, each card pairing a visual element with its shader code, ordered simplest to most complex.
- PixelSpirit GitHub. Code library for the PixelSpirit Elements deck of GLSL shader cards.
- Practical Rendering of Multiple Scattering Effects in Participating Media. Premoze et al. Rendering Techniques 2004: 15th Eurographics Workshop on Rendering.
- Procedural Stochastic Texturing. Modified Unity Standard shader implementing procedural stochastic texturing.
- Ptex. Texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
- Pyro Shader (Redshift, Arnold, RenderMan) Paid. Pyro and fire shader presets for Redshift, Arnold, and RenderMan.
- Ray Tracey's blog. Sam Lapere's blog, leads the scientific team at EPFL Blue Brain Project. Lots of post about real time rendering.
- Ray Tracing Gems. Book of standalone chapters on various ray tracing topics.
- Ray Tracing Gems II. Second volume of standalone chapters on ray tracing topics.
- Ray Tracing in One Weekend. Peter Shirley's free book to get you implementing a basic ray tracer in C++ in about 40 pages.
- Ray Tracing in One Weekend series. Three short books explaining path tracing concepts and building a software renderer from scratch.
- Ray Tracing: The Next Week. By Peter Shirley, builds on the first book by adding effects like textures and motion blur.
- Ray Tracing: The Rest of Your Life. Peter Shirley's last book in the series, covering more mathematical themes for complete renderers.
- Raymarching On Unity 5. GitHub repo with a raymarching renderer for Unity 5.
- Real-Time Rendering. Companion site to the book, massive curated link collection.
- Real-Time Rendering Blog. Blog tied to the Real-Time Rendering book series, with rendering techniques, industry news, and research.
- Real-Time Rendering recommended books. List of recommended books on the Real-Time Rendering site.
- Realistic water shader. Realistic ocean and water shader for Three.js with notes on the approach.
- Reddit Two Triangles. General discussion and showcase for shaders.
- RenderDoc. Free open-source graphics debugger that captures and analyzes frames from DirectX, Vulkan, and OpenGL applications.
- Rendering Resources - Benedikt Bitterli. Test scenes in Tungsten, Mitsuba, and pbrt-v3 formats.
- Resources for Writing Shaders in Unity. Companion resources for the UNITE Boston 2015 talk Writing Shaders: YOU can do it!
- ReSTCV: Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering. SIGGRAPH 2026 paper with code that combines ReSTIR sample reuse with spatio-temporal control variates to cut noise and color flicker in real-time path tracing.
See also: AI & Machine Learning for CG → Research Papers - Ronja's Tutorials. Written Unity HLSL shader tutorials from basics to noise, signed distance fields, outlines, post-processing and compute shaders.
See also: VFX, Compositing & Virtual Production → Tech Art - RTX Neural Shading SDK License unspecified. NVIDIA SDK with Slang samples for training small neural networks and running them inside shaders through DirectX or Vulkan cooperative vectors.
See also: AI & Machine Learning for CG → Machine Learning for CG - RTX Neural Texture Compression SDK. NVIDIA beta SDK that compresses a material's full PBR texture set into latents plus a small neural decoder that runs on the GPU at render time.
See also: AI & Machine Learning for CG → Machine Learning for CG - Scene.js. Extensible WebGL-based engine for high-detail 3D visualisation.
- Scratchapixel. Ray tracing, rasterization, math foundations from first principles.
- Shader Derivative Functions. Shader derivative functions (ddx/ddy), useful for normals.
- Shader Designer. TyphoonLabs OpenGL shader designer.
- Shader Displacement for EEVEE Paid. Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
- Shader Editor. Tutorial on live-editing WebGL shaders with Firefox developer tools.
- Shader Effects. GitHub repo with a set of shader effects for Unity.
- Shader Graph Tutorials. Project files for the Brackeys Shader Graph tutorials in Unity.
- Shader Lab Lab. System using T4 Templates to generate Unity ShaderLab code in the editor.
- Shader Park. JavaScript library for interactive procedural 2D/3D shaders, with a built-in raymarcher, SDFs, and boolean operations.
- SHADERed. Lightweight tool for creating and testing HLSL and GLSL shaders.
- ShaderForge. Node-based Unity shader editor, no coding required. Open source and unmaintained.
- ShaderFrog. Online shader editor and asset manager that exports shaders for Three.js, Unity, and other engines, with visual shader editing.
- ShaderGif. Open source home for art made with code (WebGL1/2, JavaScript Canvas, P5.js).
- Shaderific for OpenGL. Reference documentation for GLSL built-in functions and variables in OpenGL.
- Shaderific GLSL. OpenGL ES shading language reference.
- ShaderProject. Container for a range of handy Unity shaders.
- Shaders Laboratory. YouTube channel about shaders.
- ShaderShop editor. Visual editor for building shaders by composing shaping functions.
- ShaderShop videos. Videos about Shadershop, Toby Schachman's visual tool for building shader functions.
- ShaderTool Paid. Modern shader IDE for programmers and FX artists.
- ShadowDrawer. Shadow matte shader for Unity.
- Shadowing by Non-Gaussian Random Surfaces. Garry S. Brown. IEEE Transactions on Antennas and Propagation 1980.
- Shaping functions. Set of shaping functions for shaders.
- SHDR Editor. Live GLSL shader editor, viewer, and validator.
- Slang Shading Language. Khronos-hosted shading language with modules, generics and automatic differentiation that compiles to D3D12, Vulkan, Metal and CUDA targets.
See also: AI & Machine Learning for CG → Machine Learning for CG - Stack.gl. Modular WebGL shader and graphics tools.
- Stanford Bunny Fur With Unity. Geometry shader generating fur on the GPU.
- Static Object Intersections - Real Time Rendering Resource Page. Collection of intersection algorithms.
- Stylized Comic Book Shader (Chris Folea Makes Things). Stylized comic book shading in UE without post-processing.
- Substance Academy. Free official Substance Painter/Designer tutorials.
- Synthclipse. GLSL shader prototyping tool.
- Temporal light field reconstruction for rendering distribution effects. Lehtinen et al. SIGGRAPH 2011.
- Terrain Rendering Using GPU-Based Geometry Clipmaps. GPU Gems 2 chapter on rendering large terrains on the GPU with geometry clipmaps.
- The Art of Code (channel). Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
- The Book of Shaders. Interactive intro to GLSL fragment shaders.
- The Book of Shaders Glossary. Shader glossary by theme.
- The Interactive Shader Format (ISF) Editor. Online tool for creating and editing GLSL shaders in the ISF format, used in VJ software, live performance, and interactive installations.
- The Shader Permutation Problem - Part 1: How Did We Get Here?. Article on why shader permutations explode in real-time engines.
- The Shader Permutation Problem - Part 2: How Do We Fix It?. Article on strategies for managing shader permutation explosion.
- Three Blender. Blender tool that converts Blender files directly to Three.js.
- TSL Graph. Node editor for Three.js Shading Language with live 3D preview, code nodes, subgraphs and one-click export to TSL JavaScript.
- Tungsten. High performance physically based renderer in C++11.
- Twigl. Free online shader editor.
- Unity Compute Shader Ray Tracing Practice. Ray tracing compute shader tutorial for Unity.
- Unity Fluid Simulation 2D. Extended camera renders particles, then metaball processing via shader.
- Unity Outline Shader. Source code for an Outline Shader tutorial. Detects edges using the depth and normals buffers.
- Unity Raymarching Collision. Raymarching and rigidbody interaction example.
- Unity Shader Cheatsheet. Collection of Unity shader snippets and gotchas.
- Unity Shader Sketches. Sketches made with ShaderLab in Unity.
- Unity Shader Tutorials. Full project and code for a set of Unity shader tutorials.
- Unity Shaders. Unity project researching shaders and particle systems.
- Unity3D Shaders Learning. Unity3D shader learning examples.
- UnityGPUNoise. Shaders for various noise functions on the GPU.
- USD Arnold. USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
- Vertex Shader Art. Platform for creating and sharing vertex shaders, with a focus on artistic and experimental uses.
- Vertexshaderart (YouTube). YouTube playlist about vertex shaders.
- VerticalDissolve. Procedural vertical dissolve shader. Tweak edge color, noisiness, waviness, rim light, emission scrolling.
- VFX good night reading. Curated collection of good reading about VFX and CG.
- VilarVRC. Vilar's shaders for VRChat.
- Virtual ray lights for rendering scenes with participating media. Novák et al. SIGGRAPH 2012.
- Virtual Terrain Project. Tools for constructing real-world terrain in interactive 3D form.
- WebGL 2 Basics. Blog post on getting started with WebGL 2.
- WebGL 2 New Features. Blog post on what is new in WebGL 2.
- WebGL Fundamentals. In-depth WebGL resource covering 3D rendering, lighting, and 2D transforms from first principles.
- WebGl Playground. Editor for working on JavaScript code and GLSL vertex/fragment shaders side by side, with organized formatting and highlighting.
- Whitestorm.js (site). Framework for developing 3D web apps with physics.
- Wind Waker Shader. Cel shading of two thresholds with a blur/gradient between them for Unity.
- Writing an efficient Vulkan renderer. Deep dive on writing an efficient Vulkan renderer.
- xeokit. Web graphics SDK for AEC/BIM applications with 3D tiles, real-world coordinates, and double precision.
Renderer-Specific Learning
Deep-dives for specific render engines.
- Ariev Visuals Resources. Octane tutorials and assets.
- Arnold Resources. Official shaders, docs, tutorials.
- Redshift Community. Forums, shaders, resources.
- Takua Renderer. Karl Li's hobbyist physically-based renderer project page with technical write-ups.
- Veach Thesis (Stanford). Light transport theory. Foundational PBR thesis.
Render Engines
Also in Software Reference → Render Engines
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3Delight | OSL-based path tracer with plugins for Maya, Houdini, Cinema 4D, Katana and Hydra. | Free up to 12 cores, paid unlimited | Free tier | Freemium · OSL | Film and animation rendering |
| aerialod | A free interactive path tracing renderer for height maps. | Free | |||
| AMD Blender USD Hydra | With Pixar's USD system emerging as a tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender. | Free | USD · Blender | USD Hydra in Blender | |
| Arnold (Autodesk) | CPU/GPU hybrid production renderer, bundled with Maya/3ds Max. | With Maya/3ds Max sub | Paid | Film-grade · CPU/GPU Hybrid | Film VFX, lighting |
| Bella | Spectral path tracer with a standalone GUI, CLI and plugins for Rhino, Maya and SketchUp. | €240 perpetual | Paid | Paid · Spectral | Spectral product rendering |
| Chaos Vantage | Real-time ray-traced renderer for exploring large V-Ray, USD and MaterialX scenes. | Subscription, 30-day trial | Paid | Subscription · V-Ray | Real-time V-Ray scene review |
| Corona (Chaos) | CPU renderer for arch-viz and interiors. | ~$30/mo | Paid | CPU-only · Interiors | Arch-viz, interiors |
| Cycles | CPU/GPU path tracer. Bundled free with Blender. | Open source | Open Source · Path-tracing | General purpose | |
| D5 Render | Real-time GPU renderer for arch-viz. | Free version available | Free tier | Real-time · Arch-Viz | Arch-viz |
| DreamWork's MoonRay | Physically based path-tracing renderer with a USD Hydra delegate and Arras distributed/cloud rendering. | Unspecified | |||
| Enscape | Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025. | Solo $574.80/yr; Premium $634.80/yr | Paid | Real-time · Archviz Plugin | Real-time archviz inside CAD/BIM |
| Gatling | Vulkan GPU path tracer exposed as an OpenUSD Hydra render delegate, supporting MaterialX, MDL, UsdPreviewSurface and OpenPBR, with a headless USD renderer. | Free (GPL-3.0) | Open source | Hydra · MaterialX | |
| Guerilla Render | Bidirectional path tracer and lookdev/lighting app by Mercenaries Engineering, used on animated features. Free Discover tier, paid Station seats and render nodes. | Free Discover tier, Station from €1,200/seat, render nodes from €350 | Free tier | Production · Free | Animated feature lookdev and lighting |
| Horde3D | Small open source 3D rendering engine. | Open source | |||
| Indigo Renderer | Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS. | ~$650 perpetual full license | Paid | Unbiased · GPU/CPU | Photoreal stills, archviz |
| Karma (SideFX) | CPU/GPU USD-native renderer, bundled with Houdini. | With Houdini license | Paid | USD-native · Houdini | Film VFX, USD pipeline |
| KeyShot (Luxion) | CPU real-time ray tracing for product visualization. | $995+ perpetual | Paid | Product Viz · Real-time | Product viz, industrial design |
| Krakatoa | AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022. | Open source | Free OSS · Particles | Volumetric particle rendering | |
| Light Tracer Render | Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application. | Free tier | |||
| Lumion | Real-time architectural visualization renderer with cloud rendering bundled. | View $229-$299/yr; Pro $1,149/yr; Studio $1,499/yr | Paid | Real-time · Archviz | Real-time archviz |
| LuxCore | Free open-source CPU/GPU unbiased renderer. | Open source | Open Source · Physically Accurate | Physically accurate rendering | |
| Malt | Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine. | Open source | |||
| Marmoset Toolbag | Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios. | Paid | PBR Viewer · Baking | PBR portfolio rendering + baking | |
| Maverick Render | CUDA GPU renderer for product visualization; Studio imports CAD and 3D models for drag-and-drop materials, lights and turntables, Indie targets Substance/ZBrush artists. | 30-day trial | Paid | Product Viz | |
| Maxwell Render | Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z. | Paid perpetual + maintenance | Paid | Unbiased · Photoreal | Photoreal archviz and product viz |
| MoonRay | DreamWorks' open-source MCRT production renderer used on feature films. | Open source | DreamWorks · Open Source | Open-source film production renderer | |
| Octane (OTOY) | GPU unbiased renderer with free tier. | Free tier available | Free tier | GPU Unbiased · Photoreal | Photoreal, arch-viz |
| Radeon ProRender (AMD) | AMD's GPU path tracer, free and cross-vendor. | Free | GPU-agnostic · Free | Cross-platform, GPU-agnostic | |
| Redshift (Maxon) | GPU-biased production renderer. | Included with Maxon One | Paid | GPU-biased · Production | Production rendering, motion graphics |
| RenderMan (Pixar) | Pixar's CPU/GPU hybrid production renderer. Free for non-commercial. | Free, non-commercial | Free NC · Pixar Pipeline | Film production | |
| Thea Render | CPU and GPU renderer with the real-time Nitro engine, standalone or as a SketchUp and Rhino plugin. | Paid | Paid · SketchUp | Archviz rendering | |
| Twinmotion (Epic) | Real-time GPU renderer from Epic for arch-viz. | Free version available | Free tier | Real-time · Epic Games | Arch-viz |
| Typhoon (OpenUSD reference renderer) | NVIDIA's proposed OpenUSD reference path tracer, built on the hdEmbree Hydra delegate, giving a spec-faithful baseline for validating USD lighting and materials. | Free | Open source | Hydra · Reference | |
| V-Ray (Chaos) | CPU/GPU hybrid renderer for arch-viz and product viz. | ~$60/mo | Paid | Arch-Viz · Industry Standard | Arch-viz, product viz |
VFX, Compositing & Virtual ProductionEdit
VFX tools learning, compositing, virtual production stacks, and tech art channels. Software tables are under Software Reference.
Virtual Production
Real-time engines and hardware stacks for virtual production.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| disguise | LED-wall and xR virtual production platform with RenderStream. See also: Software Reference → Virtual Production Software |
Paid | LED Walls · Workflow | LED wall virtual production | |
| Notch | Real-time graphics for live events and virtual production. See also: Software Reference → Virtual Production Software |
Paid | Live Events · Real-time | Live events, real-time graphics | |
| PIXERA (AV Stumpfl) | Media server software and hardware for real-time playback, compositing and 3D projection mapping, used on LED stages and live shows. See also: Software Reference → Virtual Production Software |
Free Creator demo licence; paid licences | Paid | Media Server | |
| Pixotope | Real-time AR and virtual studio platform built on Unreal Engine. See also: Software Reference → Virtual Production Software |
Paid | VP Software · Real-time | Virtual production | |
| VirtuCamera 2 | Phone app that streams 6DoF camera motion over Wi-Fi to Blender, Maya, Houdini, Cinema 4D, 3ds Max and Nuke and records it as camera keyframes. See also: Software Reference → Virtual Production Software |
$19.99 perpetual; Pro from $9.99/mo | Paid | Virtual Camera | |
| Vizrt | Real-time broadcast graphics and virtual studio platform. See also: Software Reference → Virtual Production Software |
Paid | Broadcast · Graphics | Broadcast graphics | |
| Zero Density | Real-time VFX engine for broadcast and virtual production. See also: Software Reference → Virtual Production Software |
Paid | Real-time VFX · Broadcast | Broadcast VP |
Related:
- Antilatency Paid. Inside-out IMU plus optical tracking system for VR, virtual production camera tracking and mocap, with multi-target tracking over areas up to 100x100 m.
See also: Software Reference → Virtual Production Software - ARRI LUKA License unspecified. Unreal Engine plugin for lighting and camera previs with virtual ARRI fixtures and cameras, lens controls and LiveLink twinning with physical ARRI cameras for LED walls.
See also: Software Reference → Virtual Production Software, Lighting, Rendering & Shaders → 3D Lighting: Production - ASC StEM3 (LED Volume Test Material). Free test kit from the ASC for evaluating LED volumes before an ICVFX shoot: Unreal Engine environments, 2D driving plates, test elements and a reference short.
- Blackmagic URSA Cine Immersive Paid. Stereo 180° cinema camera for Apple Immersive Video: dual 8K sensors at 8160x7200 per eye, 90 fps, Blackmagic RAW, finished in DaVinci Resolve Studio.
See also: Game Development → XR, AR & VR: Resources - CasparCG. Layer-based real-time compositor that plays out professional graphics, audio, and video to multiple broadcast outputs.
- NVIDIA Omniverse Blueprints. Omniverse blueprints and reference pipelines.
- Vizibeat Free tier. Unreal Engine 5 plugin that drives lights, cameras, materials and particles from audio, MIDI, OSC or DMX through a procedural motion graph; aimed at concert and music-video visuals.
See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities
Tech Art
Tech art breakdowns, procedural art, and tutorials.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Griptape (Foundry) | Node-based AI workflow platform from Foundry that chains image and video models; drives AI steps inside Nuke 18 via a Griptape node and links to DCCs over MCP. See also: Software Reference → AI-Assisted CG Software |
Free non-commercial; Pro $40/mo | Free tier | AI Workflows |
Related:
- AFX. Everyday compositing plugins for Nuke.
- Daniel Ilett. Unity Shader Graph and Godot visual shader tutorials, game-effect recreations and tech art breakdowns, plus shader assets for sale.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - Harry Alisavakis (Technically Art). Tech artist blog with shader breakdowns (Shaderquest, Shader bits) and the Technically Art newsletter archive of real-time tech art finds.
- Jam2go. Procedural art and creative coding.
- max rose. Tech art breakdowns on YouTube.
- No More Manual Retime (Nuke). Free Nuke tool that matches an editorial retime to its plate from picture or burned-in timecode and rebuilds it as TimeWarp, Reformat and Transform nodes with a QC branch.
- Node Mailer (Nuke) License unspecified. Nuke plugin for sending nodes to other artists on the local network with automatic discovery and a received-node history; no server or shared drive needed.
- Nuke Tools (VS Code). VS Code extension for Nuke Python/BlinkScript development.
- Nuke Tools ST. Sublime Text package to send Python/BlinkScript code into Nuke.
- NXT. Layered, code-driven graph editor for building reusable rigging and pipeline logic.
- Open Test Patterns. Open-source generator of colour-accurate test patterns (SMPTE bars, ColorChecker, PQ steps, zone plates) exported as EXR, DPX, TIFF or PNG; web app, CLI or Docker.
- OpenWalter. USD plugins for Arnold, Houdini, Katana, and Maya.
- Ronja's Tutorials. Written Unity HLSL shader tutorials from basics to noise, signed distance fields, outlines, post-processing and compute shaders.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - Simon Schreibt. Game Art Tricks and Workflow Tricks. Technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
- Tech-Artists.Org. Long-running forum for technical artists with boards for rigging, coding, tools, VFX, Maya and pipelines, plus job listings.
- Visual Tech Art. YouTube channel with technical art tutorials, mostly Unreal Engine shaders and materials.
- Volumetric Noise (Compositing Academy) Paid. Nuke plugin that raymarches procedural 3D noise into fog, smoke and cloud volumes with a directional light, depth or P-pass occlusion and motion blur.
See also: Software Reference → VFX & Compositing Software - xComp. Viewer for comparing rendered image versions side by side.
- ZibraGDS Paid. Unreal Engine plugin that compresses animated geometry caches (destruction, cloth, liquids) by roughly 80 to 92% and plays them back in real time.
See also: Game Development → Unreal Engine: Resources
Compositing Learning, Books & Industry
Nuke creators, comp theory books, VFX breakdown sites, and industry magazines.
- 8-bit to Half Float CopyCat (Moving Image Arts). Free Nuke CopyCat ML model plus tutorial. Recovers clamped highlights and reduces 8-bit color banding. Downloadable .cat file.
- Befores & Afters. Ian Failes. Shot breakdowns and artist Q&As across VFX features.
See also: Learning, Community & Industry → 3D Inspiration & Showcase - Book: Compositing Visual Effects (Lee Lanier) Paid. Lee Lanier. Applied, project-based comp instruction.
- Book: Digital Compositing for Film and Video (Steve Wright, 4th ed.) Paid. Standard text on digital compositing. Math + practical workflow.
- Book: The Art and Science of Digital Compositing (Brinkmann, 2nd ed.) Paid. Ron Brinkmann's theoretical canon for digital compositing.
- Cinefex (archive). Legacy VFX-making journal archives.
- Compositing Academy Paid. Paid Nuke compositing courses and career training from working VFX compositors.
- CompositingMentor Paid. Tobias Wiesner's paid mentorship-style Nuke courses. Deep compositing focus.
- Digital Production. VFX, post and animation trade magazine (English and German) with daily news on compositing plugins, Resolve/Fusion tools, Nuke releases and production breakdowns.
- Fixed in Post. On-demand VFX and compositing lessons for film and TV, focused on Fusion, with downloadable project assets and free Fusion macros.
- Foundry Learn (Nuke). Official Foundry training. Free tutorials plus certification tracks.
- Hugo's Desk (Hugo Guerra) Mixed. Pro Nuke compositing tutorials and breakdowns from CG Supe Hugo Guerra.
- NukePedia. Canonical Nuke community library. Gizmos, scripts, tutorials, plugins.
See also: Software Reference → VFX & Compositing Software - Steve Wright Training Paid. Steve Wright (author of the standard Nuke text) structured comp course series.
- The Art of VFX. VFX supervisor interviews per film.
- VES On-Set VFX Data Collection and Usage Guide. Visual Effects Society guide to on-set VFX data: capture methods for each data set, who uses it, directory structure and reference docs; free PDF and web version.
- VFX Apprentice (Allan McKay) Paid. Paid VFX career courses. Nuke + Houdini overlap.
- VFX Voice Free tier. Visual Effects Society magazine covering VFX in film, TV, games and commercials; quarterly issues plus web-only articles.
See also: Learning, Community & Industry → 3D Communities & Forums
VFX & Compositing Software
Also in Software Reference → VFX & Compositing Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| After Effects | Motion graphics and compositing. | Paid | Motion Graphics · Adobe Suite | Motion design, light VFX | |
| Autodesk Flame | Compositing, finishing and VFX software with node compositing, conform and ML depth and face tools. | $5,215/yr | Paid | Industry Standard · Finishing | High-end finishing and VFX |
| Boris FX Optics | Photo and film stylization plugin and standalone. Filters, grain, lens FX, color. | $9.99/mo or $149/yr; perpetual $199 | Paid | Stylize · Lens FX | Film/photo stylization |
| Boris FX Particle Illusion | Standalone particle generator. Free version; Pro features available inside Continuum. | Free tier | Free · Particle Library | Quick particle FX library | |
| ButtleOFX | Simple open-source node-based compositing software. | Open source | |||
| Continuum | Boris FX broadcast/post effects collection. Titles, particles, image restoration, color. | $32-$112/mo; perpetual $365-$2,195 by host | Paid | Plugin Suite · Broadcast | Broadcast finishing and titling |
| DaVinci Resolve Fusion | Node-based compositing, free with Resolve. | Free tier | Node-based · Free with Resolve | Compositing, VFX | |
| Effekseer | Real-time VFX editor and runtime. | Open source | Real-time VFX · Games | Game VFX particles | |
| EmberGen | Real-time volumetric fluid sim (fire, smoke, explosions). | Paid | Real-time Sim · Fire/Smoke | Game VFX, real-time effects | |
| Fusion | Free node-based compositing software from Blackmagic Design. | Free | |||
| GeoGen (JangaFX) | Real-time terrain generation. | Paid | Terrain Gen · Real-time | Game environments | |
| IlluGen | Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions. | Paid | Real-time · Procedural Materials | Real-time VFX and tech-art asset/material generation | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. | $18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| LiquiGen | Real-time liquid simulation. | Paid | Real-time Sim · Liquids | Game fluid effects | |
| MadMapper | Projection mapping software. | Paid | Projection Mapping · Live | Projection mapping | |
| Mocha Pro | Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion. | $48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Natron (community fork) | Free open-source node compositor, Nuke-like. | Open source | Node-based · Nuke-like | Indie VFX compositing | |
| Nuke | Industry-standard node-based compositing software by The Foundry. Free non-commercial version available. | Free tier | |||
| Nuke (Foundry) | Industry-standard compositing. Non-Commercial free version available. | Paid | Industry Standard · Node-based | Film VFX compositing | |
| Red Giant Complete | Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe. | $85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. | Paid | VJ · Live Visuals | VJ, live visuals | |
| Sapphire | Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts. | $80/mo or $545/yr; perpetual $1,865+ | Paid | Plugin Suite · VFX | VFX and transition plugins across hosts |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. | $165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. | Open source | Real-Time · Procedural | ||
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. | Free tier | Real-time · Node-based | Interactive installations, live visuals, projection mapping | |
| VectorayGen | Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion. | Free | Vector Fields · Free | Real-time VFX vector fields |
Matchmoving & Camera Tracking Software
Also in Software Reference → Matchmoving & Camera Tracking Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). | Paid | High-End · Studio Standard | High-end matchmove | |
| fSpy | Free, open-source single-image camera matching → Blender. | Open source | Free · Blender Bridge | Free single-image cam match | |
| Omniscient | iPhone app that records camera tracks and LiDAR scans on set and doubles as a virtual camera; exports ABC, USD and FBX with plugins for Blender, Cinema 4D, Unreal and Unity. | Free tier (HD); paid plans for 4K | Free tier | Camera Tracking · LiDAR | |
| PFTrack | Professional matchmoving, object tracking, mesh generation. | Solo £899 outright or £35/wk rent-to-own; free demo mode | Paid | Matchmove · Pro | Pro matchmove |
| SynthEyes | Camera tracking with lens distortion solving. | Paid | Lens Distortion · Pro | Camera tracking + distortion |
Virtual Production Software
Also in Software Reference → Virtual Production Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ARwall | LED virtual production stages and ARFX Pro plugin. | Paid | Indie VP · LED Stages | Indie LED VP | |
| Aximmetry | Virtual production and broadcast compositor with Unreal integration. Free Community tier. | Free tier | Free Tier · Unreal | Indie/community VP compositor | |
| Brainstorm InfinitySet | Virtual set and AR for broadcast. | Paid | Virtual Sets · AR | Broadcast virtual sets | |
| Chaos Arena | Ray-traced in-camera VFX that plays V-Ray scenes on LED volumes without a game engine. | Paid | Paid · V-Ray | LED volume rendering | |
| disguise | LED-wall and xR virtual production platform with RenderStream. | Paid | LED Walls · Workflow | LED wall virtual production | |
| Glassbox DragonFly | Virtual camera system for Unreal Engine from Glassbox, sold alongside BeeHive stage content management and Live Client facial animation. | Trial available | Paid | Virtual Camera | |
| grandMA3 | Industry-standard lighting control console and software for live shows, theatre, and broadcast. | Paid | Lighting Console · Show Control | Stage lighting control, show programming | |
| Live FX (Assimilate) | Virtual production tool for live keying, compositing, DMX image-based lighting and LED playback. | From $345/mo or $2,495 perpetual | Paid | Paid · LED Wall | Live on-set compositing |
| MotionBuilder | Autodesk real-time character animation and mocap editing platform. | $2,225/yr | Paid | Industry Standard · Mocap | Mocap cleanup, real-time character animation |
| Notch | Real-time graphics for live events and virtual production. | Paid | Live Events · Real-time | Live events, real-time graphics | |
| Nuke Stage | Foundry tool for real-time LED-wall playback with live compositing and USD layout. | Paid | Paid · Foundry | LED wall playback | |
| PIXERA (AV Stumpfl) | Media server software and hardware for real-time playback, compositing and 3D projection mapping, used on LED stages and live shows. | Free Creator demo licence; paid licences | Paid | Media Server | |
| Pixotope | Real-time AR and virtual studio platform built on Unreal Engine. | Paid | VP Software · Real-time | Virtual production | |
| Smode | Real-time 2D/3D creation, compositing, and video-mapping engine. | Paid | Real-time · Video Mapping | ||
| VirtuCamera 2 | Phone app that streams 6DoF camera motion over Wi-Fi to Blender, Maya, Houdini, Cinema 4D, 3ds Max and Nuke and records it as camera keyframes. | $19.99 perpetual; Pro from $9.99/mo | Paid | Virtual Camera | |
| Vizrt | Real-time broadcast graphics and virtual studio platform. | Paid | Broadcast · Graphics | Broadcast graphics | |
| Zero Density | Real-time VFX engine for broadcast and virtual production. | Paid | Real-time VFX · Broadcast | Broadcast VP |
Motion Graphics & VideoEdit
Motion graphics tools, inspiration, AE / Fusion learning, and video editing. Stock footage is under Assets & Libraries.
Motion Graphics: YouTube Channels
Motion design learning channels.
- Ben Marriott. After Effects and motion design.
- Jake In Motion (Jake Bartlett). Motion design channel by educator Jake Bartlett: After Effects, Rive and Figma animation tutorials, with free presets, rigs and sample projects on his site.
See also: Motion Graphics & Video → After Effects: Learning & Templates
After Effects: Learning & Templates
AE expressions, templates, and workflow resources.
- After Effects Command IDs. Interactive viewer and JSON files listing After Effects menu Command IDs across versions, for use in scripts.
- After Effects Expression Reference (docsforadobe). Community-maintained reference of After Effects expression methods, objects and attributes.
- After Effects Scripting Guide (docsforadobe). Community-maintained reference for the After Effects ExtendScript scripting API, part of the docsforadobe.dev directory.
- Code Runner 2 (Jake In Motion). Free After Effects panel of custom buttons that run scripts, expressions, presets, menu commands and eases, organised in shareable collections.
See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities - Expression Alchemist License unspecified. After Effects extension for building expressions as a node graph that compiles to native JavaScript expressions.
See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities - Jake In Motion (Jake Bartlett). Motion design channel by educator Jake Bartlett: After Effects, Rive and Figma animation tutorials, with free presets, rigs and sample projects on his site.
See also: Motion Graphics & Video → Motion Graphics: YouTube Channels - Jitter Templates. Free motion graphics templates.
- MotionVFX Paid. Plugin and template vendor mainly for Final Cut Pro (also Resolve, Premiere, After Effects): AI roto, 3D tracking, film looks, titles and transitions; joining Apple Creator Studio.
See also: Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - ProVideo Coalition. Video production and post news site: Premiere and Resolve tips, a monthly After Effects Portal roundup of new plugins and scripts, camera and Mac hardware reviews.
See also: Learning, Community & Industry → 3D Communities & Forums - Top 5 Expressions (graymachine). Essential AE expressions.
Fusion (DaVinci Resolve): Learning
Fusion references and EXR workflow.
- FFmpeg Encoder Plugin for DaVinci Resolve. Encoder plugin that exports H.264, H.265 and AV1 from DaVinci Resolve Studio through FFmpeg, with VAAPI, Vulkan and NVENC GPU encoding on Linux.
- InPaint Fusion Macro (Fixed in Post). Free Fusion macro for paint-outs that fills a matted area from surrounding edge pixels and restores grain and texture from the plate; also on Reactor.
- Instancer 2D (noVFX) Paid. GPU OFX plugin for Resolve and Fusion that scatters thousands of image, text or footage instances with 12 distribution modes, per-instance fields, motion blur and bokeh.
See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities - Krokodove License unspecified. Long-running toolset of procedural Fusion and Resolve nodes: image processing, warps, shape and pattern generators, 3D instancing and modifiers; bundled with Resolve 21.
- Mononodes Paid. Paid DCTLs, OFX plugins and apps for DaVinci Resolve colorists, including film print emulation, texture and node utilities.
- Multichannel EXR (Fusion forum). Multichannel EXR workflow in Fusion.
- Open Display Transform. Picture formation tools, including OpenDRT, that render scene-linear wide-gamut images for SDR or HDR displays, shipped as Resolve DCTLs and Nuke nodes.
- Paperwolf Plugins Paid. Nine stylised OFX effects for DaVinci Resolve (datamosh, glyph rebuild, dithering, camcorder looks, tracking overlays, depth graphics, handheld shake).
- PixelTools Paid. OFX and DCTL plugins plus PowerGrades for DaVinci Resolve, made by working colorists.
- Puppet Pin (Tangenten) License unspecified. Fusion node for Resolve that builds a mesh from a cutout and poses it with up to 48 pins, IK/FK chains and wind, wiggle and spring deformers.
- Rembg-Fuse. Fusion Fuse that runs the rembg U-2-Net model to remove backgrounds from footage inside DaVinci Resolve.
- Resolve OpenCaptions. Tools that use the Resolve API to build Text+ caption tracks from SRT files and Text+ templates, and export Text+ tracks back to SRT.
- Shaderfuse Free, non-commercial. Shadertoy WebGL shaders converted to DCTL Fuses for use in DaVinci Resolve and Fusion.
- Split EXR in Fusion. Xuan Prada guide to splitting multichannel EXR files into separate passes in Fusion.
- Utility DCTLs (Thatcher Freeman). Collection of DaVinci Resolve DCTLs and Fuses for film grain, halation, gamut compression, tone mapping, lens distortion and LUT analysis.
Motion Graphics: Inspiration
Showcases, style frames, title sequences, ad references.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. See also: Software Reference → 2D & Animation Software |
Open source | Open Source · AE-alt | Open-source motion graphics |
| Natron (community fork) | Free open-source node compositor, Nuke-like. See also: Software Reference → VFX & Compositing Software |
Open source | Node-based · Nuke-like | Indie VFX compositing |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. See also: Software Reference → VFX & Compositing Software |
Open source | Real-Time · Procedural |
Related:
- Ads of the World. Archive of advertising campaigns from around the world for creative reference.
- AEJuice Free tier. Free and premium motion presets, transitions, and effects packs installable directly via a panel inside After Effects.
- After Effects Facebook Group. Join the After Effects community on Facebook.
- Animation Nodes (GitHub). A node-based visual scripting system designed for motion graphics in Blender.
- Animation Nodes (site). A node-based visual scripting system designed for motion graphics in Blender.
- Art of Style Frame. Showcase of style frames from motion design and animation projects.
- Art of the Title. Title sequence deep dives.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Behance Motion. Behance gallery of motion design projects.
- Commotion (Blender add-on). Blender add-on for motion graphics.
- Eyecannndy. Visual effects and motion inspiration.
- FilmGrab. Curated film stills archive. Free.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Flim AI Free tier. Film frame search engine.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - FrameRate Free tier. Video hosting and portfolio platform for motion designers and filmmakers, with client review and a curated community. Vimeo alternative.
- Hall of Frame. Community-submitted archive of motion design, typography, 3D, and VFX references, filterable by category and format.
- Houdini 2 AE. Tool for exporting camera and locators from Houdini to After Effects.
- John Berube. Motion design portfolio and resources.
- Mobox Graphics. In-depth After Effects tutorials focused on motion design.
- Motionographer. Site that showcases motion design work and covers the industry.
- nexrender. Data-driven render automation for After Effects.
- Opening Titles (Vimeo). Title sequence collection.
- PlayPhrase.me Free tier. Phrase-based film clip search.
- RailCut Paid. Multi-track clip editing directly in After Effects with NLE-style tools like ripple edit, rolling edit, slip, and slide.
- React UMG. A React renderer for Unreal Motion Graphics with Unreal.js.
- Reddit - r/AfterEffects. The After Effects subreddit for community discussions and sharing.
- Rubberhose 2 Paid. Shape-layer-based IK limb rigging system for fast character animation with one-click rig creation.
- ShotDeck Paid. Searchable film still library for storyboards and references.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Stash Magazine Free tier. Motion design and animation showcase.
Motion Graphics: Tools & Utilities
MG-specific tools and utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| EffectCraft | Open-source motion graphics compositor written in Rust, with layers, keyframes, effects, expressions, 3D cameras and lights and a render queue. | Free | Open source | AE Alternative · Rust | |
| Effekseer | Real-time VFX editor and runtime. See also: Software Reference → VFX & Compositing Software |
Open source | Real-time VFX · Games | Game VFX particles | |
| Expressive Animator | Vector animation app for animated icons, logos and banners that exports animated SVG, Lottie, GIF and video. | €129.99 one-time, 7-day trial | Paid | SVG · Lottie | |
| Keyshape | macOS app for drawing and animating 2D vector graphics, exporting SVG animations, Lottie, video and sprite sheets. | Mac App Store purchase, 14-day trial | Paid | SVG · Lottie | |
| Linearity Move | Motion design app for iPad and macOS that animates vector designs with custom motion paths and exports Lottie. | Free to start; paid plans | Free tier | iPad · Lottie | |
| Lumit | Open-source compositing and motion graphics app with layers, graph editor, 100+ GPU effects, OFX hosting and After Effects project import. | Free; Pro $6/mo for relay collaboration and sync | Open source | AE Alternative · Beta | |
| MadMapper | Projection mapping software. See also: Software Reference → VFX & Compositing Software |
Paid | Projection Mapping · Live | Projection mapping | |
| Mocha Pro | Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion. See also: Software Reference → VFX & Compositing Software, Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Red Giant Complete | Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe. See also: Software Reference → VFX & Compositing Software |
$85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. See also: Software Reference → VFX & Compositing Software |
Paid | VJ · Live Visuals | VJ, live visuals | |
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. See also: Software Reference → VFX & Compositing Software |
Free tier | Real-time · Node-based | Interactive installations, live visuals, projection mapping | |
| WeMotion | Apple silicon Mac app where you describe a motion graphics film and an AI designer built on Claude builds it as editable layers and keyframes, with MP4 export up to 4K 60 fps. | Free app; needs an Anthropic API key, or Claude Pro or Max | Free | Motion Design · AI | Launch films and title sequences from a text brief |
Related:
- 3dsvg. Browser tool that turns SVG logos and icons into lit, animated 3D objects and exports 4K images or video.
- Bolt CEP. Vite and TypeScript boilerplate for building Adobe CEP extensions in Svelte, React or Vue, with hot reload and type-safe ExtendScript.
- Caddis Paid. Motion design app with layer timeline and node compositing.
- Choreo. Free browser design tool for UI micro-interactions where hover, press, focus and drag states are built on a live canvas and handed off as code.
- Citron (Animator NOW) Paid. Maya-style graph editor panel for After Effects: edit many property curves at once with tangent handles, lattice cage, speed graph and exact value entry.
- Code Runner 2 (Jake In Motion). Free After Effects panel of custom buttons that run scripts, expressions, presets, menu commands and eases, organised in shareable collections.
See also: Motion Graphics & Video → After Effects: Learning & Templates - DitherFactory Paid. After Effects effect with 27 dithering algorithms (error diffusion, Bayer, halftone) and keyframeable colour reduction, no Photoshop round trip.
- Duik. Free After Effects rigging and animation toolkit with IK, walk cycles and automation.
- DuME. Free, open-source desktop media encoder for rendering and transcoding video.
- Easing Functions. Visual reference of common easing curves with code snippets.
- Element 3D Paid. A 3D plugin for After Effects that allows you to import and animate 3D models.
- Excalimate. Browser tool that turns Excalidraw diagrams into keyframe animations and exports MP4, WebM, GIF, animated SVG and dotLottie, with an MCP server.
- Expression Alchemist License unspecified. After Effects extension for building expressions as a node graph that compiles to native JavaScript expressions.
See also: Motion Graphics & Video → After Effects: Learning & Templates - HyperFrames. Open-source framework from HeyGen that renders HTML compositions to video, built for AI agents to author motion graphics as code.
- Instancer 2D (noVFX) Paid. GPU OFX plugin for Resolve and Fusion that scatters thousands of image, text or footage instances with 12 distribution modes, per-instance fields, motion blur and bokeh.
See also: Motion Graphics & Video → Fusion (DaVinci Resolve): Learning - Jitter Free tier. Browser-based collaborative motion design tool.
- Kilnframe. Premiere Pro and Resolve Studio plugin that listens to speech in a marked range and renders matching animated inserts with sound effects locally via HyperFrames.
- Lottielab Free tier. Editor for Lottie animations targeting apps and websites.
- Lowkey Studio. Browser keyframe compositor that layers video, images and audio on a timeline with GPU shader effects, running on WebGPU.
- Manim Community. Python library for mathematical animations, a community fork of 3Blue1Brown's Manim.
- MatterAE Free tier. Real-time 2D physics panel for After Effects: tweak gravity, bounce and weight during playback, add animated colliders, then bake to editable keyframes.
- Motion Canvas. TypeScript library and editor for code-driven explainer animations synced to audio.
- Motion Dock (Motion Fun). Free After Effects panel that docks 28 Motion Fun tools (Petals, AEbar, Picky and 20 utilities for renaming, parenting, keyframes, counters and renders) in one layout.
- Motion Studio (Mt. Mograph) Paid. Extension with 80+ tools for easing, anchor points, layer management and color, running inside After Effects, Premiere Pro, Illustrator and DaVinci Resolve.
- Motionity. Open-source browser motion graphics editor with keyframing, masking, filters and text animations.
- Newton 4 Paid. 2D physics engine for After Effects that turns 2D layers into physics simulations.
- Nukepedia Lens Engine. Lens simulation gizmo for Nuke.
- Nw Wrld. Experimental motion tool.
- Overlord Paid. Bridge that sends Figma, Photoshop and Illustrator layers to After Effects in one click, keeping gradients, live text and shape names.
- Periodic Table of Motion. Reference chart of motion design principles and techniques.
- PixelCrash Paid. Creative motion and visual tools.
- Plainly Paid. Cloud service that turns After Effects templates into data-driven video: marks dynamic layers, pulls rows from CSV, API or integrations and renders variations in the cloud.
- Plate Paid. WebGPU motion design tool running in the browser, with macOS and Windows builds.
- Plexus Paid. After Effects plugin that connects generated particles with lines and triangles.
- React Spring. Library for physically accurate animations, works with react-three-fiber.
- Remotion Free tier. React framework for building and rendering videos in code.
- Shader Lab. Browser WebGPU editor that stacks and keyframes shader effects on images, video, text and 3D models, with video export.
- SVGator Free tier. Browser SVG animation editor for keyframing vector illustrations into animated SVG for web and apps.
- Theatre.js. JavaScript animation library with a visual keyframe editor for animating Three.js scenes, WebGPU setups and UI on the web.
- ThorVG. Open-source C++ vector graphics engine that renders SVG and Lottie animations, with WebGPU and other GPU backends.
- Vizibeat Free tier. Unreal Engine 5 plugin that drives lights, cameras, materials and particles from audio, MIDI, OSC or DMX through a procedural motion graph; aimed at concert and music-video visuals.
See also: VFX, Compositing & Virtual Production → Virtual Production - VKO Shader (VKO1) Paid. Native After Effects effect with 91 GPU shaders, a thumbnail browser and custom GLSL support; parameters keyframe or react to comp audio and BPM.
2D & Animation Software
Also in Software Reference → 2D & Animation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Animate | Adobe's 2D vector and frame-by-frame animation app for cartoons, banners, games and web interactives; exports HTML5 Canvas and SVG; maintenance mode (fixes only) since Feb 2026. | $22.99/mo | Paid | Vector Animation | |
| Adobe Character Animator | Performance-driven 2D puppet animation: webcam face and body tracking, automatic lip sync, keyboard triggers and livestreaming; free Starter mode. | Free Starter; full in Creative Cloud Pro | Free tier | Puppet Animation · Lip Sync | |
| Aseprite | Pixel art editor and sprite animation tool, sold commercially with its source code public on GitHub. | Open source | Pixel Art · Sprite Animation | Pixel art, sprite animation, game assets | |
| Autograph | USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for everyone incl. studios. Originally Left Angle, now Maxon. | Free | Free | USD · Free Commercial | 2D/3D motion design and compositing |
| CACANi | 2D animation app focused on automatic inbetweening and assisted cleanup, with vector drawing and paint tools; Windows only. | Paid; free trial | Paid | Auto Inbetweening | |
| Callipeg | Frame-by-frame 2D animation app for tablets and desktop. | From $5 one-time | Paid | Paid · Tablet | Tablet frame-by-frame animation |
| Cartoon Animator | Reallusion 2D animation app for building animated video from PSD and vector graphics and animation drawings. | Paid, free trial | Paid | 2D Animation · Rigging | |
| Cavalry | Procedural 2D motion design (After Effects alternative). Free for individuals, now run by Canva. | Free (Canva account); enterprise via Canva | Free | Procedural · Data-Driven | Data-driven motion graphics |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. | Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| DoAnimation | Browser frame-by-frame 2D animation. Layers, onion skinning, GIF/MP4 export. Files stay local. | Free | Browser · 2D Animation | Browser 2D animation | |
| DragonBones | Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines. | Open source | Open Source · 2D Skeletal | 2D skeletal animation (OSS) | |
| Dragonframe | Stop-motion animation software for Mac, Windows and Linux, used by major film studios and independent filmmakers. | Paid | Stop Motion | ||
| FlipaClip | Free frame-by-frame 2D animation app for phones and tablets, aimed at beginners through to professionals. | Free download | Unspecified | ||
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. | Open source | Open Source · AE-alt | Open-source motion graphics | |
| Glaxnimate | KDE open-source vector animation app with Lottie and SVG export. | Open source | Open Source · Lottie | Lottie vector animation | |
| GraphicsGale | Pixel art and sprite animation tool (free). | Free | Pixel Art · Free | Pixel art/sprite animation | |
| Hexels | 2D grid-based painting tool from Marmoset. | Paid | |||
| Inochi2D | Open-source framework and rigging app for real-time 2D puppet animation using layered meshes, physics and compositing. | Free | Open source | 2D Puppet · VTuber | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. | Open source | Free OSS · Painting | Digital painting, concept art | |
| LibreSprite | LibreSprite is an open source fork of Aseprite. | Open source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. | Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Live2D Cubism | 2D modeling software that animates original layered drawings directly, with free and pro editions of Cubism Editor. | FREE and PRO editions | Free tier | 2D Rigging · Illustration | |
| Looom | iPad and iPhone flipbook animation app with BPM-based timing and SVG vector output that imports into Animate and After Effects. | Unspecified | Flipbook | ||
| Moho (Smith Micro) | 2D vector and bone-rigged animation. | Paid | Bone Rigging · Vector Animation | Character animation, motion graphics | |
| OpenToonz | Studio Ghibli's animation engine, open-sourced. | Open source | Ghibli Pipeline · Traditional 2D | Traditional 2D animation | |
| OpenToonz GitHub | Source, plugins, and documentation. | Unspecified | |||
| Pencil2D | Free lightweight 2D animation. | Open source | Lightweight · Hand-drawn | Simple hand-drawn animation | |
| Pickle | Desktop pixel art editor for drawing sprites and animated frames. | Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. | Free tier | Browser · Vectorization | Browser pixel art | |
| Pixel Composer (itch.io) | Node-based 2D VFX and compositing for pixel art. | Paid | Node-based · Pixel VFX | Pixel art effects, game VFX | |
| Pixelator | Turn any image into pixel art. | Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). | Open source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. | ~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Open-source pixel art and animation editor for macOS. | Open source | |||
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. | Paid | |||
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. | Paid | |||
| Procreate | IPad painting app. Procreate Dreams for animation. | Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| Procreate Dreams | iPad 2D animation app with flipbook drawing, keyframes and audio/video import; one-time purchase, no subscription. | $12.99 one-time | Paid | iPad Animation | |
| PyxelEdit | Pixel art editor for tilesets, levels, animations. | Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. | Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting | |
| REXPaint | Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art. | Free | ASCII Art · Roguelike | ASCII art, roguelike mockups | |
| Rive | Interactive animation for apps and web. | Free tier | Interactive · UI Animation | UI animation, interactive graphics | |
| RoughAnimator | Hand-drawn frame-by-frame animation app with onion skin, unlimited layers, audio import for lip sync and video import for rotoscoping. | $7.99 per platform | Paid | Frame-by-Frame | |
| SkelForm | 2D skeletal animation editor with IK, mesh deformation, styles and PSD import; exports sheets and video and offers runtimes for game integration. | Free (GPL-3.0) | Open source | Skeletal 2D · Spine Alternative | |
| Spine (Esoteric Software) | 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin. | Paid | Skeletal · Game Runtimes | Skeletal 2D animation for games | |
| SpriteMancer | 2D VFX and sprite animation. | Paid | 2D VFX · Sprites | 2D game VFX | |
| Spriter Pro | Modern tool for sprite animation (2D bone rigging). | Paid | Sprite Animation · Paid | 2D sprite animation | |
| Synfig Studio | Free open-source 2D vector animation. | Open source | Vector · Cutout | Cutout/bone animation | |
| Tahoma2D | 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features). | Open source | OpenToonz Fork · Stop Motion | 2D / stop motion | |
| TexturePacker | Sprite sheet packing, multi-engine export. | Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing | |
| Toon Boom Harmony | Professional 2D animation (studio standard). | Paid | Studio Standard · TV Animation | TV animation, feature film | |
| Toon Boom Storyboard Pro | Industry-standard storyboarding with animatic, camera and audio timeline. | Paid | Storyboarding · Animatics | Pre-production, animatics | |
| ToonSquid | iPad animation studio combining hand-drawn frames, keyframing, vector shapes, IK bones, masking and camera moves; no ads or subscription. | Unspecified | |||
| TVPaint Animation | Raster frame-by-frame 2D animation software modeled on paper animation. | From about €650 perpetual | Paid | Paid · Frame by Frame | Hand-drawn 2D animation |
Video Editing Software
Also in Software Reference → Video Editing Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Premiere | Industry-standard NLE from Adobe. Called Premiere Pro until 2026. | Paid | Industry Standard · Adobe Suite | Broadcast, film editing | |
| Aegisub | Open-source subtitle editor for timing subtitles to audio and styling them, with a real-time video preview. | Free | Open source | Subtitles · Typesetting | |
| Apple Compressor | Encoding and delivery companion app for Final Cut Pro. | $49.99 perpetual | Paid | FCP Encode · Mac | FCP encode/deliver |
| Apple Motion | Motion graphics app and FCP template authoring tool from Apple. | $49.99 perpetual | Paid | FCP Companion · Mac | FCP motion graphics + titles |
| Avid Media Composer | Long-standing film/TV finishing NLE. Standard for collaborative editorial in features and broadcast post. | From $23.99/mo (Ultimate $79.99/mo) | Paid | Industry Standard · Film/TV | Film and TV editorial |
| Avidemux | Simple OSS cut/filter/encode tool. Not a full NLE. | Open source | Open Source · Utility | Quick cuts + reencodes | |
| CapCut Desktop | ByteDance's free desktop/mobile editor, dominant in social workflows. | Free tier | Free · Social-first | Social/short-form editing | |
| Clipchamp | Microsoft's browser editor bundled with Windows 11. | Free tier | Bundled w/ Windows · Browser | Quick Windows editing | |
| Colourlab Ai | AI color grading app that balances and shot-matches timelines, then pushes grades back to Resolve, Premiere, Final Cut or Avid. | From $49/mo, 14-day trial | Paid | Grading · Shot Match | |
| DaVinci Resolve | Free professional editing, color grading, Fusion, Fairlight audio. | Free tier | Free Pro · Full Post Pipeline | Color grading, editing, full post pipeline | |
| DaVinci Resolve Studio | Paid Resolve with neural engine, advanced noise reduction, HDR grading, and multi-user collaboration. | $295 perpetual | Paid | Pro Tier · One-time Buy | Full pro post pipeline w/ collaboration |
| Descript | Transcript-driven video and podcast editor. Edits by editing the text. | Free / $15/mo Creator / $30/mo Pro | Free tier | Transcript Edit · Podcast | Podcast and talking-head editing |
| Diffusion Studio | Desktop video editor built for AI agents, where Claude Code, Codex or Cursor analyze footage, cut clips and transcribe, with edits kept as code. | Free editor; Pro $20/mo for AI credits | Free tier | AI Editing · Agents | |
| FilmCraft | Open-source nonlinear editor written from scratch in Rust, with source and program monitors, a full timeline and every trim mode. | Free | Open source | NLE · Rust | |
| Filmora | Wondershare beginner-friendly editor; watermarked free tier. | ~$80/yr | Free tier | Beginner · Templates | Beginner editing |
| Final Cut Pro | Apple-native NLE with magnetic timeline. | Paid | Mac-only · Magnetic Timeline | Mac-based editing | |
| Flowblade | GPL multitrack non-linear video editor for Linux. | Free | Open source | NLE · Linux | |
| FreeCut | Browser multi-track video editor that keeps media local and runs preview, transcription and export through WebGPU and WebCodecs. | Free | Open source | Browser · WebGPU | |
| GoZen | Free open-source video editor built with Godot (alpha). | Open source | Godot-built · Alpha | Lightweight editing, Godot integration | |
| Gyroflow | Video stabilization app that uses camera gyroscope data and lens profiles, with plugins for Premiere, After Effects, DaVinci Resolve and Final Cut Pro. | Free | Open source | Stabilization · Gyro | |
| iMovie | Apple's free consumer editor for macOS and iOS/iPadOS. | Free | Free · Apple | Consumer Mac/iOS editing | |
| Kdenlive | Free open-source video editor (NLE) from KDE with multitrack timeline editing. | Open source | Open Source · Cross-Platform | Linux/cross-platform editing | |
| Lattice | macOS LUT editor that previews, resizes, combines, reverses and converts LUTs between formats. | Paid | LUT · Color | ||
| Lightworks | Pro NLE with free tier (1080p export) and paid Pro/Create tiers. Used on feature films historically. | Free / $9.99/mo Create / $23.99/mo Pro | Free tier | Free Tier · Pro NLE | Pro NLE on a budget |
| MasterSelects | Browser media editor with a WebGPU multitrack timeline for video, audio, motion and 3D, designed as an agent-friendly base for creative tools. | Free | Open source | Browser · WebGPU | |
| OBS | Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently. | Open source | Capture · Open Source | Screen capture and streaming | |
| OpenCut | Open-source video editor for web, desktop and mobile, built as a CapCut alternative. | Free | Open source | Browser · CapCut Alt | |
| OpenShot | Award-winning free and open-source video editor for Linux, Mac, and Windows. | Open source | Open Source · Beginner-Friendly | Cross-platform beginner editing | |
| Palmier Pro | Open-source macOS video editor with a built-in MCP server so Claude or Codex can edit the timeline, plus NLE XML export. | Free editor; Pro $49/mo, Max $99/mo for generation credits | Free tier | AI Editing · MCP | |
| Premiere Elements | One-time-purchase consumer Premiere variant. | ~$99 perpetual | Paid | One-time Buy · Consumer | Consumer Adobe editing without subscription |
| Shotcut | Free open-source video editor. | Open source | Lightweight · Beginner-Friendly | Quick edits, beginners | |
| Subtitle Edit | Open-source cross-platform subtitle editor with waveform view, speech-to-text and auto translation, supporting SRT, WebVTT and ASS. | Free | Open source | Subtitles · SRT | |
| VEED | Browser editor with auto-subtitles, AI tools, and screen recording. | Free / $12/mo Lite / $24/mo Pro | Free tier | Browser · Auto-Subs | Browser-based quick edits + subtitles |
| Vegas Movie Studio | Consumer/prosumer Vegas variant for hobbyist editing. | ~$79 perpetual | Paid | Consumer · Windows | Hobbyist Windows editing |
| Vegas Pro | Magix Windows NLE with track-based timeline, HDR, and AI-assisted tools. | From $19.99/mo (perpetual $599) | Paid | Windows Pro NLE · Track-based | Windows-only pro editing |
| VSDC Free Video Editor | Windows non-linear editor, free + Pro tier. | Free tier | Free · Windows | Free Windows editing |
Audio Software
Also in Software Reference → Audio Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Ableton Live | Session and arrangement DAW. Standard for electronic music and live performance. | Intro $99 / Standard $439 / Suite $749 | Paid | Electronic Std · Live | Electronic music + live |
| Adobe Audition | Professional audio workstation. | Paid | Audio Restoration · Adobe Suite | Podcast, sound design, restoration | |
| Ardour | Open-source digital audio workstation for multitrack recording, editing and mixing. | Open source | Open Source · GPL | Free multitrack DAW | |
| Audacity | Free open-source audio editor and recorder. | Open source | Open Source · Recording | Voice recording, SFX editing, podcast | |
| Audio Design Desk | Sound design app that places SFX, foley, and music against picture from typed cues. | Paid | Sound to Picture · Cue Driven | Fast sound design to picture | |
| Bespoke Synth | Open-source modular DAW where patch cables rewire the signal path while it plays. | Open source | Modular DAW · Open Source | Live modular patching | |
| Bfxr | Retro and chiptune SFX generator (browser and desktop). | Open source | Retro/8-bit · Generator | 8-bit game sound effects | |
| Bitwig Studio | DAW with deep modular Grid synthesis engine. | Paid | Modular Grid · Cross-Platform | Modular DAW | |
| Cakewalk by BandLab | Full Sonar successor, free on Windows. | Free | Free · Windows | Free Windows DAW | |
| ChucK | Strongly timed audio programming language for livecoding and synthesis. | Open source | Livecoding · Stanford | Timed audio programming | |
| Csound | Sound and music computing system with a text-based orchestra and score model. | Open source | Audio DSL · Open Source | Scripted synthesis and DSP | |
| Cubase | Steinberg DAW with strong MIDI and scoring. | Paid | Steinberg · MIDI/Scoring | MIDI/scoring DAW | |
| Dolby Atmos Renderer | Reference Dolby Atmos production renderer. | Paid | Atmos · Reference | Reference Atmos production | |
| FabFilter Pro Suite | Pro EQ, compressor, reverb, and limiter plugins (Pro-Q, Pro-L). | Paid | Pro Plugins · Mixing | Pro mixing/mastering plugins | |
| Fairlight | Professional audio built into DaVinci Resolve. | Free tier | Film Post · Free with Resolve | Film audio post, Foley | |
| FL Studio | Pattern-based DAW with lifetime free updates. | From $99 | Paid | Lifetime Updates · Pattern DAW | Pattern-based production |
| Flux Spat Revolution | IRCAM-derived object-based spatializer for immersive mixing. | Paid | IRCAM · Spatial | Object-based spatial mixing | |
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. | Free tier | Industry Standard · Indie-Free | Adaptive game audio | |
| GameSynth (Tsugi) | Node-based procedural SFX generator for games. | Paid | Procedural SFX · Games | Procedural game SFX | |
| GarageBand | Free Apple DAW with built-in loops, drummers, and amp models. | Free | Free · Apple | Free entry-level DAW on Apple | |
| iZotope RX | Industry-standard audio restoration suite. | From $399 | Paid | Audio Repair · Industry Std | Audio repair/restoration |
| Krotos | Performance-driven foley and monster vox plugins (Reformer, Dehumaniser). | Paid | Foley · Creature Vox | Foley + creature sound | |
| LMMS | Free FL-style DAW, cross-platform. | Open source | Open Source · FL-style | Free FL-style production | |
| Logic Pro | Apple pro DAW for macOS and iPad. | $199.99 perpetual (Mac) / $4.99/mo (iPad) | Paid | Apple · macOS | macOS pro DAW |
| Max/MSP (Cycling '74) | Visual patcher for audio, MIDI, and video (Jitter). | Paid | Visual Patcher · Cycling 74 | Pro visual DSP/multimedia | |
| Melodyne | Pitch and timing editor that separates notes inside polyphonic recordings. | Paid | Pitch Editing · DNA | Pitch and timing repair | |
| Ocenaudio | Free waveform editor with real-time effect preview and large-file handling. | Free | Free · Waveform Editor | Quick waveform edits | |
| Pro Tools | Industry standard for post-production audio mixing and finishing. | From $9.99/mo (Studio $34.99/mo, Ultimate $99/mo) | Paid | Industry Standard · Post Mixing | Audio post mixing/finishing |
| Pure Data (Pd) | Open-source visual programming environment for audio, MIDI, and multimedia. | Open source | Visual DSP · BSD | Visual DSP patching | |
| Reaper | Full DAW with $60 personal license. | $60 personal license | Paid | Full DAW · Affordable | Music production, sound design |
| Renoise | Tracker-style DAW with sample-level editing and per-line command control. | $75 perpetual | Paid | Tracker · Perpetual | Tracker workflow production |
| Sonic Pi | Code-based music livecoding environment, education-friendly. | Open source | Livecoding · Education | Livecoding music education | |
| Sound Particles | CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio. | Paid | 3D Sound · Immersive | 3D sound design | |
| Soundly | Desktop SFX platform with curated library and local library management. | Free tier (3000+ sounds), Pro $14.99/mo | Free tier | SFX Library · Desktop | SFX browsing, sound library management |
| SoundThread | Node-based patching front end for the Composers Desktop Project sound manipulation tools. | Open source | Node-Based · CDP Front End | Experimental spectral sound design | |
| Steam Audio | Physics-based spatial audio by Valve. Free. | Free | Spatial Audio · Valve Free | Spatial game audio | |
| Strudel | Browser TidalCycles port (JS). | Open source | Browser · Tidal Port | Browser pattern livecoding | |
| Studio One | PreSonus digital audio workstation for recording, mixing and producing music with drag-and-drop workflow. | Paid | PreSonus · Drag Workflow | Modern drag-flow DAW | |
| SuperCollider | Server-based audio synthesis and livecoding language. | Open source | Livecoding · GPL | Algorithmic synthesis + livecoding | |
| Surge XT | Open-source hybrid synthesizer with wavetable, FM, and subtractive engines. | Open source | Open Source · Synth | Free pro synth plugin | |
| TidalCycles | Haskell-based pattern livecoding for algoraves. | Open source | Algoraves · Pattern | Pattern-based livecoding | |
| VCV Rack | Open-source Eurorack modular synthesizer emulator. Free core; paid Pro and premium modules. | Free core / $149 Pro | Open source | Modular Synth · Eurorack | Software modular synthesis |
| Vital | Spectral warping wavetable synth. Free tier covers most sound design work. | Free / Plus $25 / Pro $80 | Free tier | Wavetable · Free Tier | Wavetable sound design |
| Waveform Free | Tracktion DAW with unlimited tracks at no cost. | Free | Free · Unlimited Tracks | Free unlimited-track DAW | |
| Wavewright | Modular music sandbox inspired by analog synthesizers (Early Access). | Free | Modular Synth · Early Access | Sound design, music experimentation | |
| Wwise | AAA audio middleware with free tier. | Free tier | AAA · Free Tier | AAA game audio |
Game DevelopmentEdit
Engines, per-engine resources, game dev tools, game assets (also under Assets & Libraries), design theory, learning, communities, and jams. Engine software tables are under Software Reference.
Godot: Official Resources
Official documentation and asset libraries.
- Godot Asset Library. Official community catalog of 5,000+ free Godot add-ons, scripts, shaders, templates and demos, filterable by engine version and license.
- Godot Asset Store. Official addon, plugin, and asset marketplace (beta). Replaces the legacy Asset Library.
- Godot Demo Projects. Official repository of demo and template projects for Godot, with branches matching each engine version.
- Godot Documentation. Official docs. GDScript, C#, 2D/3D, shaders, physics, networking.
- Godot Git Plugin. Official GDExtension that adds Git version control to the Godot editor through libgit2.
See also: Game Development → Game Dev Tools: Version Control - Godot Proposals. Feature request tracker and roadmap.
- Godot Shaders. Community shader library with visual previews.
- Godot Showcase. Official gallery of games and tools made with Godot, filterable by platform, with yearly showreel videos.
- godot-cpp (GDExtension). Official C++ bindings for Godot's GDExtension API, used to write native extensions compiled as shared libraries; targets Godot 4.3+.
Godot: Key Plugins & Addons
Essential Godot addons.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| GDStudio | Closed-source alternative editor for Godot 4.6/4.7 projects with multi-scene tabs, split panes and full-pane resource workspaces; free beta. | Free (beta) | Free | Editor |
Related:
- Aseprite Wizard. Godot editor plugin that imports Aseprite animations into AnimationPlayers, AnimatedSprites and SpriteFrames.
- AssetPlacer Paid. Godot level-design plugin for browsing, grouping and placing 3D assets on grids, surfaces or terrain.
- Beehave. Behavior tree add-on for building NPC and enemy AI in Godot.
- Cyclops Level Builder. Godot plugin for blocking out levels in the viewport by dragging out blocks with collision and materials.
- Debug Draw 3D. Godot add-on that draws 3D debug shapes and 2D overlays from code.
- Dialogic 2. Full-featured dialogue and timeline system.
- Dialogue Manager. Nonlinear dialogue system for Godot with a script-like editor for branching conversations.
- FMOD GDExtension. GDExtension bindings that integrate the FMOD Studio API into Godot 4.6 and later.
See also: Game Development → Game Dev Tools: Audio Middleware - FuncGodot. Godot 4 plugin that builds scenes from Quake .map and Hammer .vmf level files.
- Gaea (Godot). Node-graph procedural generation add-on for Godot 4 that builds 2D and 3D worlds from chained, customizable generator nodes.
See also: Game Development → Game Dev Tools: AI & Procedural Generation - GATE. GDScript superset for Godot 4.7+ that adds structs, generics, traits and null safety, compiling down to plain .gd files.
- GDGS: Godot Gaussian Splatting. Godot plugin that renders 3D Gaussian splats in real time, with compute and raster backends and relighting from scene lights via a baked proxy.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - GdSpy. Unofficial fSpy importer for Godot.
- GdUnit4. Unit testing framework for Godot 4 that runs GDScript and C# tests from an embedded inspector.
- Godot 4 glTF runtime import. GitHub issue in the Godot docs repo about documenting runtime glTF import in Godot 4.
- Godot MCP. MCP server for Godot that launches the editor, runs projects and returns debug output to AI assistants.
- Godot OpenXR Vendors. GDExtension plugin that adds vendor OpenXR extensions to Godot 4 for Android XR, Meta Quest and Pico devices.
See also: Game Development → XR, AR & VR: Resources - Godot Package Manager. Package manager for Godot using npm.
- Godot State Charts. Godot 4 extension for building hierarchical state charts to drive character and game logic.
- Godot XR Tools. Add-on of support scenes and scripts for building AR and VR games in Godot across XR interfaces.
See also: Game Development → XR, AR & VR: Resources - GodotHub. Desktop launcher for Godot that installs and switches engine versions per project, with templates, Git tools and export helpers.
- GodotSteam. Steamworks SDK integration.
- Gut. Unit testing framework for GDScript.
- HEGo. GDExtension that runs Houdini Digital Assets inside Godot 4 through Houdini Engine for procedural content.
- Limbo AI. Behavior trees and state machines.
- Orchestrator. Visual scripting add-on for Godot 4.2+ with a graph editor and hundreds of nodes for game logic.
- Phantom Camera. Dynamic camera system (Cinemachine-inspired).
- ProtonScatter. Godot 4 add-on that places props in a scene procedurally and non-destructively.
- Sky3D. Day/night cycle for Godot 4 with rotating sun, moon and stars, moon phases, and fog and clouds that follow the time of day.
- SmartShape2D. Intelligent 2D terrain/shape tool.
- Spatial Gardener. Godot plugin for painting foliage and props onto any 3D surface without heightmap terrain.
- Terrain3D. C++ GDExtension terrain system for Godot 4 with sculpting and painting, scaling from 64 m to 65.5 km regions.
- Unibuilder Paid. ProBuilder-style in-editor 3D level modeling plugin for Godot 4.7+ in pure GDScript, with parametric shapes, mesh ops, UV editor and glTF export.
See also: Game Development → Game Dev Tools: Level Design - Wwise Godot Integration. Integration of Audiokinetic Wwise for Godot covering Windows, macOS, Linux, Android, iOS and experimental web.
See also: Game Development → Game Dev Tools: Audio Middleware
Godot: Learning
Godot-focused learning channels and courses.
- Brackeys (Godot). Returned in 2024 with Godot content.
- DevDuck. YouTube channel of DevDuck documenting indie game development with devlogs and tutorials.
- GDQuest Free tier. Premium courses plus free YouTube tutorials.
- GDScript.com. Interactive GDScript learning.
- HeartBeast. RPG and action game tutorials.
- Introduction into the new Godot OpenVR Asset. Bastiaan Olij YouTube. Godot OpenVR and XR tutorials.
- KidsCanCode Godot Recipes. Clear beginner-friendly guides.
- Miziziziz. Tutorials and game dev challenges.
- The Shaggy Dev. YouTube channel with Godot tutorials on game programming patterns.
Godot: Communities
Godot forums and chat.
- Godot Discord. Official Godot Engine Discord server for chat and help.
- Godot Forums. Official Godot Engine forum for questions and discussion.
- Godot Foundation. Dutch non-profit that funds Godot through the Development Fund, hiring engine developers and paying for hosting and event presence.
- GodotCon. Official Godot conference series held in Europe, the US and Japan, with talk recordings from past events.
- GodotFest Paid. Annual two-day Munich conference for professional Godot developers with talks, showcases and panels, run with the Godot Foundation.
- r/godot. 350k+ members, very active.
Unity Engine: Resources
Unity community add-ons, tools, and learning resources.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. See also: Software Reference → Pipeline & Production Management Software |
Free tier | unity-plugin |
Related:
- 2D Tech Demos. Official Unity tech demos for 2D features.
- 50 Unity Tips. Fifty Unity tips spanning editor tools, serialization, and UI shortcuts, with a mobile focus.
- A Crack In The Slab. Recreation of a Dishonored 2 effect in Unity.
- A Star Pathfinding for Unity. Multithreaded 3-axis A* pathfinder for Unity.
- A* Pathfinding Project Pro Paid. Fast pathfinding system for Unity with grid, navmesh, and point graphs.
- Actors Unity3d Framework. Decouples data from behavior in Unity.
- Adic. Lightweight dependency injection container for Unity.
- AdMob Unity Plugin. Unity extension for placing AdMob banners in Android games.
- AI Companion. Unity 5 AI learning project with behavior trees and A* pathfinding.
- AirPeer. WebRTC-based networking plugin for Unity.
- Akka.Unity.Sample. Sample running Akka.NET in Unity.
- Amplify Shader Editor Paid. Node-based shader editor for Unity covering Built-in, URP and HDRP pipelines.
- AngryBots2. Example Unity project from Unity Technologies demonstrating several features.
- Animancer Free tier. Unity plugin that plays and controls animations from code without an Animator Controller state machine.
- Animation Texture Baker. Bakes legacy animations into textures, targeting ECS.
- Animator Timeline. Timeline editor for Unity.
- AR Foundation Docs. Manual for Unity's cross-platform AR framework (ARKit, ARCore).
- Artimech. Open-source visual scripting and state machine system for Unity.
- Asset Auditing Tools. Official Unity editor tools to audit project assets and fix errors.
- Astar Pathfinding. 2D A* pathfinding for Unity.
- Atlas Unity. Gradle plugin to run Unity batchmode commands and unit tests and export .unitypackage files.
- AudioRecorder. Audio recorder component for Unity.
- AudioTexture. Generates a Unity Texture2D from an AudioClip.
- Auto Save Scene. Unity editor helper that auto-saves the scene to minimize lost work.
- Autoya. Thin application framework for Unity.
- Barebones Master Server. Master server framework for Unity.
- Beautiful Text Outline for Unity UI. Text outline and vertex effects for Unity UI.
- Bep In Ex. Unity game patcher and plugin framework for modding shipped games.
- Better Defines. Manage preprocessor directives in Unity.
- BetterDefines.cs. Gist: improved scripting define symbol management for Unity.
- BezierCanvas. Illustrator pen-tool style bezier editor for Unity.
- BitpackingTools. Bitpacking and serialization libraries behind the NetworkSyncTransform and TransformCrusher Unity assets.
- Bitstrap. BitCake's collection of Unity workflow tools.
- Bolt. Visual scripting for Unity to build gameplay and interactive systems without code. Now bundled with Unity as Visual Scripting.
- Bullet Pattern Editor Unity. Editor for authoring shoot-em-up bullet patterns.
- CAFU Core. Clean-architecture framework for Unity.
- CameraLib4U. Third-person chase-camera system for Unity.
- CarPaint. Car paint material for the Unity Standard Assets car.
- Chanquo. Partial Go-channel implementation for Unity.
- CharacterController2D. 2D controller that behaves like Unity's CharacterController component.
- Charon Unity3D. Charon game data editor plugin for Unity to define data structures, edit data, and access it from code.
- Cheatography Unity Cheatsheet. Hotkey reference for the Unity editor.
- Chest Of Property Drawers. Collection of small reusable Unity property drawers.
- ClassTypeReference for Unity. Serializable references to System.Type with a custom property drawer for dropdown class selection.
- CO2. Android plugin generator for Unity.
- ColorPalette. Lightweight color palette asset for Unity.
- Colorus. Coloring book game for web and iOS made with Unity.
- Command Terminal. In-game console and command terminal for Unity.
- Complete Unity 2018 Game Development. Companion code for the Complete Unity 2018 Game Development book.
- Constellation. Visual scripting language for Unity, no code required.
- Coop Design. Prototype for runtime cooperative level design in Unity.
- CoroutineChain. Chainable coroutine helper for Unity.
- CosineGradient. Cosine gradient generator for Unity.
- Cpp Unity TCP Client Server. Sample Unity TCP client with a C++ (Boost) server.
- CropTexture. Crop and resize textures in the Unity editor.
- Crystal AI. Utility-based AI framework for C# and Unity.
- CUDLR. Console for Unity debugging and logging remotely.
- CurveTexture. Encode arbitrary curves into textures and apply them to materials or shader properties.
- Custom 2D Colliders. Custom 2D colliders for Unity.
- DataRenderer2D. Generates line and polygon meshes in Unity.
- DeadSimple Pixel-Perfect Camera. Pixel-perfect orthographic camera script for 2D Unity scenes.
- Deform. Deformer system for Unity meshes.
- DeltaDNA Unity SDK. deltaDNA analytics and smartads mediation SDK for Unity games.
- Dissonance. Real-time voice chat asset for Unity multiplayer.
- DownloadManager.cs. Download manager gist for Unity.
- DT Compile Time Tracker. Unity editor extension that tracks compile time.
- DTCommandPalette. Command palette for Unity to run methods and open scenes.
- Dual Quaternion Skinning for Unity. Dual quaternion skinning implementation for Unity.
- EasingCore. Simple easing-function implementation for Unity.
- EasyMOBA. MOBA game template for Unity.
- ECS Tween. Unity tweening system built on ECS that also works with GameObjects.
- ECSRx.unity. Reactive ECS framework for Unity built on UniRx.
- Edge Detect Post Processing Unity. Unity legacy edge-detect image effect ported to Post Processing Stack v2.
- Enhanced Scroll View. 3D scroll view for Unity (NGUI and uGUI support).
- EnumDispatcher. ECS-backed C# enums as Flux/Redux actions in Unity.
- EpPathFinding3D.cs. 3D jump-point-search pathfinding for cube-based games in C#.
- EZ Item Editor. Game data editor for Unity for entering, maintaining, and consuming game data.
- EzySlice. Mesh slicer framework for Unity, written in C#.
- Fast Script Reload. Free hot reload for Unity that recompiles changed C# code during play mode without breaking the session.
- Feel Paid. Unity toolkit of 200+ stackable feedbacks for camera shake, particles, audio, post-processing and haptics.
- Firestorm. Makeshift Cloud Firestore C# API for Unity over REST. Basic functions only.
- Fixed Function States from Materials (gist). Aras Pranckevicius gist on driving fixed-function render states from materials and scripts in Unity.
- FlexibleUI Unity. Multiple GUI theme system for Unity.
- Fluid Behavior Tree. Code-first behavior tree micro-framework for Unity.
- Flurry Unity Plugin. Flurry analytics library for Unity on Android and iOS.
- FrameDump. Exports image sequences from Unity.
- Fungus. Unity library for building illustrated interactive-fiction and visual-novel games.
- Futile. A code-first 2D framework for Unity.
- Game View Maximizer. Maximizes the Unity game view with a keyboard shortcut.
- GameAI Movement. NPC movement algorithms built in Unity for an AI-for-games university course.
- GameFramework (EllanJiang). Game framework for Unity that encapsulates common game modules and standardizes the development process.
- GameFramework (FlipWebApps). Free Unity framework adding common game systems and features.
- Gamekit3D. Official Unity 3D game kit sample project from Unity Technologies.
- Gendarme. Mono rule-based static analysis tool, usable on Unity project assemblies.
- Get Social Deep Linking Activity.java. Gist activity that captures onNewIntent deep links missed by Unity when backgrounded.
- GetSocial Unity SDK. GetSocial social SDK and demo for Unity.
- GitHub: mob-sakai. GitHub profile with open-source Unity tools and effects.
- GitHub: mrzapp. GitHub profile with open-source Unity tools and utilities.
- Gizmos. Draw runtime gizmos in builds and the editor in Unity.
- GOAP. Goal-oriented action planning AI for Unity.
- Good Coding Practices in Unity. Trello board of good coding practices for Unity.
- Google Analytics Plugin for Unity. Google's plugin for sending game events and screen views from Unity to Google Analytics.
- Google Mobile Ads Unity Plugin. Official Unity plugin for the Google Mobile Ads SDK.
- Google Sheets Unity. Read data from private Google Sheets into Unity (read-only).
- Graphmesh. Graph-based procedural mesh generation inside the Unity editor.
- Green Mamba Stealth. Stealth system for Unity that detects how well-lit a character is, so they can hide in dynamic shadows.
- Guitar Hero Unity. Guitar Hero fan game made in Unity.
- HermodToolkit. A set of 2D tools for Unity.
- HexTiles. Hex tile editor for Unity.
- HiSocket. Lightweight socket library for Unity and C# projects.
- Hogwarts. Open-source Harry Potter sandbox game made in Unity.
- Hot Reload for Unity Paid. Unity package that applies C# edits to a running game in milliseconds without a domain reload.
- How to Set Up Unity's VR Editor (EditorVR). Tutorial on setting up Unity's experimental EditorVR.
- Hydrogen CSharp. C# framework for Unity providing collections, utilities, and helpers.
- Ico Sphere Creator. Icosphere mesh creation tool for Unity.
- Imgui Unity. Dear ImGui integration for Unity.
- In-Game Editor UI. In-game runtime Hierarchy and Inspector for Unity, like the built-in editor.
- InfinityScroll. Makes Unity ScrollRects scroll infinitely.
- iOS Unity Vuforia Guide. Guide to integrating Unity + Vuforia into a native iOS app.
- iTween Expansion. Expansion of Bob Berkebile's iTween tweening plugin for Unity.
- Jitter Physics. C# real-time physics engine ported into Unity.
- JourneySand. Unity project reproducing the sand rendering style of Journey.
- JSONObject. JSONObject parsing library for Unity.
- JWT for Unity. JSON Web Token implementation for Unity / .NET 3.5+.
- KEngine. Unity asset bundle framework (LGPL).
- KinoBloom. Bloom post-processing effect for Unity.
- KinoObscurance. Screen-space ambient obscurance image effect for Unity.
- KlakHap. HAP video player plugin for Unity.
- KlakSyphon. Syphon video-sharing plugin for Unity on macOS.
- Knight Windjson. JSON parser library for Unity written in C#.
- Knowledge Representation. Small Unity project showing AI responding to changes in the game world.
- Koch's Fractals. Koch fractals demo for Unity.
- kode80SSR. Open-source screen-space reflections for Unity 5.
- L Systems In Unity. L-system rewriting for modeling plants, letting you generate plants in Unity games.
- Leading Ones (LeadingOnesVR). Quick look at Unity's EditorVR.
- LibPdIntegration. libpd (Pure Data) audio wrapper for Unity.
- Light Probes Placement. Unity project showing automatic light probe placement via the LightProbesVolumes package.
- LINQ to GameObject for Unity. Traverse the GameObject hierarchy using LINQ.
- Live2D with Unity. Imports Live2D models and reads mtn motion files in Unity.
- Lochie Westfall. YouTube channel with Unity VR tutorials.
- log4net.unity. log4net helpers and a UnityEngine.Debug appender for Unity.
- Loxodon Framework. MVVM framework for Unity with data binding, localization, and uGUI support.
- LuaProfiler For Unity. Profiler for Lua inside Unity.
- MafiaUnity. Open-source Mafia game framework for Unity.
- Marschner Hair Unity. Marschner hair shading model implemented in Unity.
- MassiveNet. Unity UDP networking library for high-CCU, multi-server architectures.
- Master Unity Handles. Examples of custom handles in the Unity editor.
- MeshDecimator. Mesh decimation library for .NET and Unity.
- Message Pack Grid View. MessagePack data viewer built on MessagePack-CSharp and Unity TreeView.
- MessagePack CSharp. Fast MessagePack serializer for C# (.NET, Unity, Xamarin).
- Meta XR All-in-One SDK (Unity) License unspecified. Bundled Unity packages from Meta for Quest VR and MR development, replacing the deprecated Oculus Integration and including the Mixed Reality Utility Kit.
See also: Game Development → XR, AR & VR: Resources - Metaverse Standards Forum. YouTube channel of the Metaverse Standards Forum, with talks and panels.
- Minesweeper. Tile-based Minesweeper with high scores made in Unity.
- MiniMap. Minimap and radar system for Unity.
- Missing References Unity. Unity editor extension for finding missing object references.
- MLAPI. Game networking framework for Unity (now Netcode for GameObjects).
- MMD for Unity. MikuMikuDance model and motion importer for Unity.
- MOBA CSharp Unity. MOBA game framework for Unity with a Unity-independent server that runs on Linux.
- Msgpack Unity3D. MessagePack and JSON serializer for Unity.
- MVPScriptGenerator4Unity. MVP script generator for the Unity editor.
- My S7 Pro Sim Lib. Connects Unity to Siemens PLCSim via COM interop (S7PROSimLib).
- Nakama Unity. Unity client for the Nakama game server.
- Naphier Gists. Collection of reusable Unity code gists.
- NATPunchthroughClient. Example NAT punchthrough combined with Unity's UNet HLAPI.
- NAudio Unity. Port of NAudio to the Mono subset used by Unity.
- NaughtyAttributes. Inspector attribute extensions for Unity.
- NaughtyCharacter. Third-person character controller for Unity.
- NDocumentation. Documentation window for the Unity editor that displays rich-text pages.
- Net Peeweek Console. Interactive runtime console for Unity, distributed as a package.
- NGTools. Unity editor extensions and tools by Napland Games.
- Node Inspector. Node graph editor extension for Unity.
- NorthStar (Meta Unity Showcase). MIT-licensed Quest VR showcase project in Unity 6 with an ocean system, rope physics, time-of-day lighting, Application Spacewarp URP fork, and hand and body tracking.
See also: Game Development → XR, AR & VR: Resources - NPBehave. Event-driven behavior trees for Unity.
- NVIDIA Hair Works Integration. NVIDIA HairWorks hair simulation integration for Unity.
- Odin Inspector Paid. Unity plugin for building custom inspectors and editor windows with 100+ attributes or a visual designer.
- OpenConvo. Open-source dialogue framework for Unity.
- OpenEd. Open-source runtime editor for Unity.
- OpenFile. Open-source serialization for Unity.
- OpenFramework. Lightweight Unity framework with dependency injection.
- OpenGUI. Open-source GUI framework for Unity.
- Openpath. Open-source pathfinding for Unity.
- OpenStash. Open-source inventory framework for Unity.
- OSMTrafficSim. Traffic simulation built on Unity ECS.
- P2P.NET. Peer-to-peer networking in Unity using WebRTC with a free signaling server (formerly UnityP2P).
- Pacman. Pacman clone with original AI made in Unity.
- Path. Pathfinding library for Unity.
- PBD Fluid in Unity. Position-based-dynamics fluid simulation running on the GPU in Unity.
- Pedometer API. Native pedometer API for Unity on mobile.
- PerfAssist. Performance and profiling components for Unity development.
- Perfect Spheres. System for rendering spheres cheaply and accurately in Unity.
- Physical Camera. Official Unity component describing physical camera attributes.
- Pitaya. Go game server framework with clustering and client libraries, including Unity via the C SDK.
- Pixel Camera 2D. Pixel-perfect camera with scaling options for 2D games.
- Pixel Render Unity3D. Real-time rendering of 3D scenes as 2D pixel art in Unity.
- Pixel Sprite Generator Unity. C# port of PixelSpriteGenerator for Unity.
- PNGCS. PNG encoding and decoding for Unity.
- Pomelo Unity Client. Unity client for the Pomelo distributed Node.js game server.
- PPOL. Crowd simulator using Unity ML-Agents and PPO reinforcement learning.
- ProbePolisher. Light probe editor for Unity.
- Procedural Level Generator Unity. Unity plugin for procedural dungeon generation.
- ProceduralMesh. Simple procedural mesh generation for Unity.
- ProjectRider Unity. JetBrains Rider integration for Unity.
- Protobuf3 for Unity. Protocol Buffers v3 runtime for Unity (.NET 3.5).
- Psd2UnityImporter. Unity editor tool that imports Photoshop PSD layers as sprites.
- QuadWarp. Quad-warp projection sample for Unity.
- Quickfracture. Mesh fracture and destruction effect for Unity.
- Ray Marching. Ray marching of signed distance functions in Unity, by Sebastian Lague.
- Raywenderlich.com Unity Cheatsheet. Cheatsheet of common Unity development problems and fixes.
- RecyclerKit. Object pool manager for Unity.
- Reflected Inspector. Inspector system for Unity that serializes non-Unity types, similar to SerializedProperties.
- Reign Unity Plugin. Cross-platform unified API plugin for Unity.
- Render Queue. Render queue editor extension for Unity.
- Reorderable Inspector. Automatic reorderable lists for Unity component inspectors.
- Reorderable List Editor Field for Unity. Drag-to-reorder list field for Unity inspectors.
- Resharper Unity. JetBrains ReSharper and Rider plugin for Unity.
- RestClient (proyecto26). Promise-based HTTP and REST client for Unity, with callback support.
- RestClient (Unity3dAzure). REST client for Unity with JSON and XML parsing, including nested arrays and abstract types.
- Restifizer Unity3D. Restifizer SDK for Unity to build RESTful services backed by MongoDB.
- RiderProxy. Unity support for both ReSharper and Rider.
- RPGCore. Framework for building RPG games and mechanics in Unity.
- Runtime Unity Editor. In-game inspector and debugging tools for Unity applications.
- San Andreas Unity. Open-source port of GTA San Andreas to Unity.
- SceneHistory Unity. Open scenes quickly from a custom scene history, with additive support.
- Script Templates for Unity. Editor window that generates C# source stubs for Unity.
- ScriptableObject Architecture. Makes ScriptableObjects a core part of your Unity architecture.
- ScriptFinder. Unity editor extension to find script references across a project.
- SDF Gen Unity. Signed distance function generator running inside Unity.
- SearchTools. Search tools for the Unity editor.
- Selection History Navigator. Unity editor extension to navigate between object selections.
- SerializableCallback. Serializable callbacks for Unity that return values, blending UnityEvent and System.Func.
- Serialized Parameter Unity. Attribute that persists field data between Unity play-mode sessions.
- SetProperty. PropertyAttribute/PropertyDrawer combo for exposing C# properties in the Unity inspector.
- Settings Unity. Settings management utility for Unity.
- Shapes. Hand-drawn meshes and vector shapes for Processing and Unity.
- Shortcuter. Shortcut utility for Unity.
- Show Toast Unity Android.cs. Gist showing native Android toast messages from Unity.
- Signals (UnityPatterns). Editor-driven signal/event system for Unity.
- Signals (yankooliveira). Type-safe lightweight messaging library for Unity.
- Simple ECS. Example of Unity's Entity Component System, inspired by Roll-a-ball.
- Simple Light Probe Placer. Simple tool for placing light probes in Unity scenes.
- SmartData. Editor-driven Unity framework for connecting data and events, designer-friendly.
- Smrvfx. Example passing skinned-mesh data into the Unity VFX Graph.
- SonarFx. Sonar scanning effect for Unity.
- SpacePuppy Unity Framework 3.0. Collection of tools for making games in Unity.
- SpatialOS GDK for Unity. SpatialOS game development kit for Unity. Discontinued.
- Spine Runtimes. Spine 2D animation runtimes, including a Unity runtime.
- SpriteDicing. Unity extension for reusing sprite texture areas to cut memory.
- SpriteMaker. Tool for making sprites inside Unity.
- Sproto Unity. Demo of using sproto-csharp in Unity.
- Static Blured Screen. Static (non-realtime) screen blur for Unity, handy as a dialog background.
- Strange Io C. Lightweight extensible inversion-of-control (IoC) framework for C# and Unity.
- StyleBrowser. Editor window to browse all built-in Unity GUI styles.
- Super Character Controller. Custom character controller for Unity.
- Super Mario Bros AR Game. Channel showing an AR Super Mario game built with Microsoft HoloLens and Unity.
- Terrain Tool Samples. Official Unity terrain tools and brush asset samples.
- Texture3DPreview for Unity. Interactive previews of Texture3D assets in the Unity inspector.
- TexturePanner. Unity shader for scrolling-texture effects like neon signs and conveyor belts.
- ThreeDScans (Unity samples). Scanned statue models from the Three D Scans project, optimized for real-time use.
- Tidy Up. Keeps Unity projects organized by sorting assets into designated folders.
- Time Flow Shiki. Timeline GUI skeleton for the Unity editor.
- TsiU AIToolkit CSharp. C# AI toolkit for Unity with behavior trees and other game AI tools.
- TTConsole. Runtime debug console for Unity.
- Typogenic. Signed-distance-field text rendering for Unity.
- U Net Voice. Tiny voice chat implementation for Unity.
- U Texture Send Receive. Unity network texture sender and receiver for video and frame streaming.
- UDBase. Module-based Unity game template where controllers can be swapped without changing project source.
- uGUI LinkImageText. Adds inline links and images to Unity uGUI Text.
- uMVVM. Simple MVVM framework for Unity.
- UndoPro. Command-based undo system integrated with Unity's native undo/redo.
- UNet Controller. Character controller built for Unity's UNet networking system.
- Uni Android Vibration. Unity Android plugin for triggering device vibration.
- Uni Version Manager. Reads app and build version in Unity across editor, iOS, and Android.
- UniClipboard. Simple clipboard plugin for Unity.
- Unidux. Redux-style state architecture for Unity.
- UniGif. GIF image decoder for Unity.
- UniIosAudioService. Unity iOS plugin for playing iOS system sounds.
- UniLua. Pure C# implementation of Lua 5.2, compatible with Unity.
- UniTask. Allocation-free async/await integration for Unity.
- UniteBerlin. Companion repo for the Unite Berlin talk on working faster in Unity.
- Unity 2D Platformer Controller. Customizable 2D platformer motor with double jumps, wall jumps, and corner grabs, plus a drop-in player prefab.
- Unity 5 Effects. Collection of effects for Unity 5.
- Unity A Star Navigation. A* navigation for Unity using Burst-compiled jobs.
- Unity Ableton Link. Ableton Link tempo-sync plugin for Unity.
- Unity Ads. Official Unity ad monetization SDK.
- Unity AI. AI behavior tree framework for Unity.
- Unity AR Foundation and MARS. Unity's AR tooling: AR Foundation cross-platform framework plus MARS authoring environment.
- Unity Asset Usage Detector. Finds which objects reference the selected assets or objects in a Unity project.
- Unity Async Routines. Lightweight async coroutine library for Unity.
- Unity Atoms. Modular ScriptableObject-based architecture pieces for Unity.
- Unity Auth Manager. Example JWT-based authentication for a Unity app.
- Unity Beat Detection. Musical beat detection and audio spectrum analysis for Unity.
- Unity Bezier Solution. Bezier spline solution for Unity with utilities like constant-speed traversal.
- Unity Bitmap Drawing. Bitmap drawing API extension methods for Unity's Texture2D class.
- Unity BitmapFontImporter. Unity editor extension for importing bitmap fonts.
- Unity Camera Follow 2D. 2D camera-follow script for Unity.
- Unity Camera Shake. Pseudo-random camera shake using Perlin noise.
- Unity CameraSizeToVelocity2D. Script that scales camera size with target velocity.
- Unity Character Customization. Character customization demo for Unity.
- Unity CLI. Standalone terminal binary for installing Unity editors and modules, creating projects and CI sign-in without Unity Hub; drives a live editor via the Unity Pipeline package.
- Unity Color Picker. Standalone color picker asset for Unity.
- Unity Color Wheel. Color picker element for the newer Unity uGUI system.
- Unity ColourLovers Importer. Unity editor tool to load colors and palettes from COLOURlovers.com.
- Unity Compact Field Attribute. Per-property label widths in the Unity inspector to stop labels getting cut off.
- Unity Delaunay. Delaunay/Voronoi library for Unity, with a simple destruction effect.
- Unity Documentation for VR. Unity manual section on VR development.
- Unity Dynamic Scroll View. Dynamic scroll view built on uGUI.
- Unity ECS Instanced Sprite Renderer. Performant sprite renderer example using Unity's ECS.
- Unity Editor Helper. Scripts that make editor scripting in Unity easier.
- Unity Editor Hotkeys. Unity manual page listing editor hotkeys.
- Unity Editor Icons. Reference of built-in Unity editor icons loadable via EditorGUIUtility.IconContent.
- Unity Editor Junkie. Editor scripts that improve working with the Unity editor.
- Unity Editor Snippets. Collection of Unity editor productivity helpers.
- Unity Editor Spotlight. macOS-Spotlight-style file search inside the Unity editor.
- Unity Editor Texel Density. Texel density checker for Unity.
- Unity EditorXR. Unity editor authoring in VR. Formerly EditorVR.
- Unity Elevator Compiler. Plugin that plays elevator music while Unity compiles your code.
- Unity Engine Analyzer. Roslyn analyzer for Unity that flags common performance pitfalls.
- Unity Events. Strongly typed event system for Unity with global and per-GameObject events.
- Unity Extensions.Inspect Inline. Inspect and edit object references inline and embed objects as subassets in Unity.
- Unity Extensions.Selection History. Adds navigation menu items in the Unity editor: Edit/Selection/Back and Edit/Selection/Forward.
- Unity File Debug. Enhanced debug logging for Unity, with JSON/CSV export and an HTML viewer.
- Unity File Extension. Shows file extensions in the one-column project window.
- Unity First Person View. First-person view asset where viewmodel objects do not clip the environment, use a separate FOV, and receive shadows.
- Unity Flurry SDK. Unity plugin for the Flurry analytics SDK.
- Unity Framework. Application framework for C# Unity game projects.
- Unity Frosted Glass. Frosted glass material made in Unity.
- Unity Gaussian Splatting (aras-p). Unity package that imports and renders 3D Gaussian splats from PLY or SPZ files; needs D3D12, Metal or Vulkan.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Unity Good Practices. Unity best-practices reference from Futurice.
- Unity Inmediate Color Picker. Color picker for Unity in immediate-mode GUI.
- Unity Interface Reference. Serializable wrapper that holds a reference to an interface in Unity.
- Unity Jobs View Frustum Culling. View frustum culling jobs for Unity's job system.
- Unity Logs Viewer. View editor console logs inside the running game.
- Unity LoMenu. UI menu package for Unity.
- Unity Main Thread Dispatcher. Thread-safe way to run actions on Unity's main thread.
- Unity Math Reference. Game math reference, visualized in Unity.
- Unity MCP (Coplay). MCP bridge that lets AI assistants manage assets, control scenes, edit scripts and run tasks in the Unity Editor.
- Unity Mecanim VR IK vs Final IK. Channel comparing VR IK using native Unity Mecanim IK versus Final IK.
- Unity Mesh Counter. Shows mesh data counters in Unity.
- Unity Mesh Simplifier (Unity-Technologies). Mesh simplification for Unity. Official Unity-Technologies fork.
- Unity Mesh Simplifier (Whinarn). Mesh simplification for Unity.
- Unity Mesh Triangulator. Mesh triangulator for Unity, forked from alexmuab's version.
- Unity Movement AI. Steering-behavior movement scripts for NPCs in Unity.
- Unity Native Scripting. Write Unity scripts in C++.
- Unity Neural Network. Simple neural network implemented in C# for Unity.
- Unity Non Null. [NonNull] attribute for fields and classes in Unity.
- Unity Object Pool. Object pool and manager for Unity.
- Unity Object Pooler. Simple object pool for Unity.
- Unity Open API. RESTful API client generator for Unity.
- Unity Optix Plugin. Example Unity plugin for NVIDIA OptiX.
- Unity Package Manager Lifecycle. Unity manual page on the Package Manager release lifecycle.
- Unity Path Finding. Dijkstra shortest-path finding for Unity.
- Unity Pause Menu. Open-source pause menu for Unity, originally built for the game New Horizons.
- Unity Physics CSP. Client-side-prediction demo in Unity with all network traffic simulated in one instance.
- Unity Pixel Camera. Resolution-independent pixel-perfect camera for Unity.
- Unity Plane Mesh Splitter. Script to split any mesh into smaller chunks.
- Unity PolySpatial for visionOS Paid. Package set for building windowed, mixed reality and fully immersive Apple Vision Pro apps in Unity; MR and VR modes need Unity Pro or higher.
See also: Game Development → XR, AR & VR: Resources - Unity Preview Generator. Generates preview textures and icons for Unity models and sprites.
- Unity Procedural Flower. Procedural flower generator for Unity.
- Unity PSD Layout Tool. Imports Photoshop .psd files into Unity.
- Unity QuickPool. Simple object pooling toolkit for Unity.
- Unity Raytracer. Ray tracing demo built in Unity.
- Unity Remote 4 (iOS/tvOS). Unity Remote app to preview play mode on iOS and tvOS devices.
- Unity Resource Checker. Editor utility to check scene resources in Unity, including textures, materials, meshes, and which objects use them.
- Unity Routines. Coroutine replacement for Unity with hierarchical routines and pooling.
- Unity Rulers. Ruler editor to measure distances between objects in the Scene view.
- Unity RuntimeCodeExecuter. Executes arbitrary code at runtime via the .NET 2.0 library, aimed at Unity.
- Unity Rust Plugin. Example of writing a Unity native plugin in Rust.
- Unity Scene Camera Controller. Drive a runtime camera like the SceneView camera.
- Unity Scrolly. Touch/drag scroll list using Unity GUI (4.6+).
- Unity SemVer. SemVer 2.0.0 implementation for Unity.
- Unity Serializer NG. Revival of Mike Talbot's discontinued Unity Serializer (Unity 5).
- Unity Simple File Browser. uGUI-based runtime file browser for Unity, draggable and resizable.
- Unity SimpleUsefulGizmos. Extra scene-view gizmos for Unity like colored colliders and rotation indicators.
- Unity Singleton MonoBehavior. Singleton pattern implementation for Unity MonoBehaviours.
- Unity Snippets. Unity code snippets for various IDEs.
- Unity Socket IO. Socket.io client for Unity.
- Unity Stb Easy Font. Port of stb_easy_font.h to Unity and C#.
- Unity Symlink Utility. Editor extension that adds a menu item to add folders as symlinks in Unity.
- Unity Texture Packer. Combines color channels from different textures into a single output.
- Unity Timeline Conditions. Experimental port of Animator conditions to Timeline events.
- Unity Timeline Sync. Synchronize multiple Unity Timelines over UDP.
- Unity Timelord Blender. Demo of custom blending for Unity Timelines.
- Unity Tools. VS Code extension with tools for Unity development.
- Unity UI Extensions. Extra controls and components for the Unity uGUI system.
- Unity UI Polygon. Polygon renderer for the Unity UI system.
- Unity Unet Movement. Server-authoritative movement for Unity UNET with client-side prediction and reconciliation.
- Unity VariableTileLayout. Pinterest-style variable tile layout for Unity UI.
- Unity Virtual Reality. Unity's official documentation on developing virtual reality applications.
- Unity Visual Behavior Tree. Reactive visual-scripting behavior tree tool for Unity 2018+.
- Unity Voxel Tools. Collection of voxel utilities for Unity. Experimental.
- Unity VS Toolbox. Visual Studio toolbox of MonoBehaviour events in execution order, plus installable templates.
- Unity Wave Function Collapse. Wave Function Collapse procedural generation for Unity.
- Unity Web Socket. WebSocket client for Unity.
- Unity Webview. WebView overlay plugin for Unity on Android, iOS, Web Player, and macOS. Windows is unsupported.
- Unity.Library.eppz. Collection of utility libraries for Unity.
- Unity.ProceduralContentGeneration Terrain. Procedural terrain content generation for Unity.
- Unity2D Components. C# components for 2D games: pixel-art cameras, events and messaging, save/load, collision handlers, object pools.
- Unity3D Async Await Util. Helpers that make async/await easier to use in Unity.
- Unity3D Automatron. Automation tool for Unity.
- Unity3D ComponentAttribute. Attribute that auto-loads components in Unity.
- Unity3D Extensions. Extension and utility methods for Unity.
- Unity3D Official Blog. News and development insights from Unity.
- Unity3D PerlinCameraShake. Perlin-noise camera shake MonoBehaviour for Unity, coroutine-driven and self-exiting.
- Unity3D Prefab Pool. Simple prefab pool for Unity.
- Unity3D Quick Search. Command palette for Unity.
- Unity3D Script Library. Collection of reusable Unity C# scripts.
- Unity3D Sound Manager. Sound manager for Unity with AudioSource pooling, 3D positioning, and completion callbacks.
- Unity3DPolylineEditor. 2D polyline editor for Unity.
- Unity3DVim. Vim editor integration for Unity on Linux.
- UnityComponent. Resource and component management helpers for Unity.
- UnityEffects. Collection of free effects for Unity.
- UnityExtensions MeshIntersection. Raycast against one or more meshes in Unity.
- UnityGameFramework Template. Starter project template based on UnityGameFramework.
- UnityGraphicsProgramming Vol.2. Unity graphics programming techniques and shader samples, volume 2.
- UnityHelpers. Collection of helper scripts for Unity.
- UnityHTTP. TCP-based HTTP library for Unity.
- UnityIO. File manipulation API for Unity that wraps AssetDatabase.
- UnityOctree (Nition). Loose octree for Unity in C#, the upstream of the Unity-Technologies fork.
- UnityOctree (Unity-Technologies). Dynamic loose octree implementation for Unity in C#.
- UnityPhysics2D. Examples of Unity 2D physics components and features.
- UnityPooling. Optimized object pooling for Unity.
- UnityRandom. Random number library in C# for Unity.
- UnitySpline2D. A simple 2D spline library for Unity. Unmaintained.
- Unitystation. Open-source remake of Space Station 13 in Unity.
- UnityStudio. Tool for exploring, extracting, and exporting assets from Unity games and apps.
- UnitySVG. Unity plugin that renders SVG files as textures.
- UnityTetris. Tetris clone written in C# and rendered with Unity.
- UnityTile3D. Simple 3D tile editor for Unity.
- UnityTimer. Library for running actions after a delay in Unity.
- Universal Unity Hooks. Framework for hooking into and modifying methods in Unity games via DLLs.
- UniVoice. Peer-to-peer VoIP for Unity.
- UVPreview. Preview UV islands for textures in the Unity inspector.
- UXF. Framework for running human behavior experiments in Unity.
- Variable Infinite Scroll. Variable-size infinite scroll for Unity UI.
- VariableAssets. ScriptableObject variable assets for Unity.
- VContainer. Fast, GC-free dependency injection library for Unity projects.
- Vector Graphics Samples. Official Unity SVG and vector graphics sample project.
- Vexe Framework (VFW). Editor extension adding advanced inspector and editor extensibility to Unity.
- Volumetric Clouds. Volumetric clouds for Unity.
- Volumetric Lines Unity. Source for the Volumetric Lines Unity Asset Store asset.
- VoxBlend. Blend shape controller plugin for Unity.
- Voxel Mesh Generator. Generates voxel 3D meshes in Unity using greedy meshing.
- Voxelmetric. Efficient voxel framework for Unity.
- VoxelWorld. Voxel world demo built in Unity.
- VSCode Unity Code Snippets. Unity development code snippets for VS Code.
- VSCode Unity Debug Support. Official Unity debugging support for VS Code.
- VSCode Unity Integration. VS Code integration for Unity.
- Warfest Voxel Unity. Voxel game prototype made with Unity.
- WaveformProvider. Generates a texture that simulates waves in Unity.
- Weaver. Code-weaving framework for Unity, based on Fody.
- Web View Hook. Exposes the internal UnityEditor WebView API.
- WebRTC Unity Plugin. Cross-platform WebRTC support for Unity apps.
- Xamarin.Forms.Unity. Xamarin.Forms platform implementation for Unity.
- xNode BehaviourTree. Behaviour tree built on the xNode node editor for Unity.
- XR Interaction Toolkit (Unity). Unity package for VR and AR interactions: interactors, grab, locomotion, haptics, XR UI input, and a simulator for testing without a headset.
See also: Game Development → XR, AR & VR: Resources - yaSingleton. Singleton pattern for Unity using ScriptableObjects instead of MonoBehaviour.
XR, AR & VR: Resources
AR/VR/XR SDKs, frameworks, tools, and references across ARKit, ARCore, WebXR, and VR platforms.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 8th Wall | Niantic's WebAR platform. Markerless world tracking, image targets, face effects via the browser. No app required. | Paid | WebAR · Niantic | Marketing WebAR, branded AR experiences | |
| ALVR | Open-source app that streams SteamVR games from a Windows or Linux PC to Quest, Pico, Vive Focus or Vision Pro headsets over Wi-Fi. | Free (MIT) | Open source | PC VR Streaming | |
| Effect House (TikTok) | TikTok AR effect authoring app with visual and TypeScript scripting. | Free | Free · TikTok | TikTok AR effects | |
| Lens Studio (Snap) | Snap AR authoring app for Snapchat Lenses, web AR and Spectacles. | Free | Free · Snapchat | Snapchat AR lenses | |
| Mattercraft (Zappar) | Browser-based visual editor built on three.js for world, face and image-tracked WebAR, WebXR headset scenes and 3D websites, with one-click Zapworks hosting. | Free trial; paid plans | Paid | WebAR · No-Code | |
| Monado | Open-source OpenXR runtime with VR hardware drivers for Linux, plus Android and simulated-device support on Windows. | Free | Open source | OpenXR Runtime | |
| Open Brush | Free, community-led successor to Tilt Brush for room-scale 3D painting in VR; available for Quest and on Steam, Viveport and itch.io. See also: Software Reference → 3D Software: Free |
Free | Open source | VR Painting · Tilt Brush | |
| ShapesXR | Collaborative 3D and XR scene prototyping in headset and a web editor. | Free tier | Freemium · VR | XR scene prototyping | |
| WiVRn | GPL-3.0 OpenXR streaming app that sends VR from a Linux PC to Quest, Pico, Vive Focus and Galaxy XR headsets. | Free (GPL-3.0) | Open source | Linux VR · Streaming |
Related:
- @react-three/xr. WebXR library for React Three Fiber that adds VR and AR sessions, controllers, hand tracking, teleport, hit test and anchors to R3F scenes.
- A-Frame VR. Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
- Advanced VR Mechanics With Unity and the HTC Vive Part 1. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 1).
- Advanced VR Mechanics With Unity and the HTC Vive Part 2. Tutorial: advanced VR mechanics in Unity with the HTC Vive (part 2).
- Android XR for Developers. Google developer hub for Android XR headsets and glasses: Jetpack XR SDK (core libraries in beta), ARCore for Jetpack XR, emulator, and Unity, Unreal, Godot, OpenXR and WebXR paths.
- ARCore. Google's AR SDK for Android, iOS, Unity and WebXR: motion tracking, depth, light estimation, Geospatial API and cloud anchors.
- Bino. 3D video player with support for 180/360 video and VR headsets.
- Blackmagic URSA Cine Immersive Paid. Stereo 180° cinema camera for Apple Immersive Video: dual 8K sensors at 8160x7200 per eye, 90 fps, Blackmagic RAW, finished in DaVinci Resolve Studio.
See also: VFX, Compositing & Virtual Production → Virtual Production - Building an AR game with ARKit and Spritekit. Tutorial: building an AR game with ARKit and SpriteKit.
- Capturing Body Motion in 3D | Apple Developer Documentation. Apple ARKit documentation: capturing body motion in 3D.
- Godot OpenXR Vendors. GDExtension plugin that adds vendor OpenXR extensions to Godot 4 for Android XR, Meta Quest and Pico devices.
See also: Game Development → Godot: Key Plugins & Addons - Godot XR Tools. Add-on of support scenes and scripts for building AR and VR games in Godot across XR interfaces.
See also: Game Development → Godot: Key Plugins & Addons - How to Create a Minimap for VR in Unity. Tutorial: creating a minimap for VR in Unity.
- HTC Vive VR Input. Tutorial: VR GUI input module for Unity with the HTC Vive.
- I3D Past Projects. Virtual 3D teleportation in real-time by Microsoft Research.
- Immersive Web SDK (Meta). Three.js-based WebXR framework from Meta with an ECS, spatial UI, grab and locomotion systems, and desktop emulation of VR input.
- Medium by Adobe. Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
- Meta Spatial SDK License unspecified. Native Android framework for building mixed reality apps for Quest headsets and Meta VR glasses, paired with the Meta Spatial Editor scene tool.
- Meta VR Developer Hub License unspecified. Desktop app for Quest development (formerly Meta Quest Developer Hub): deploy builds, cast, capture logs and Perfetto traces, analyze performance and upload to the Store.
- Meta XR All-in-One SDK (Unity) License unspecified. Bundled Unity packages from Meta for Quest VR and MR development, replacing the deprecated Oculus Integration and including the Mixed Reality Utility Kit.
See also: Game Development → Unity Engine: Resources - Meta XR Operator License unspecified. Experimental OpenXR API layer in the Meta XR Core SDK that lets MCP-compatible AI agents launch, screenshot, drive and test Unity VR apps in the XR Simulator or on Quest.
- Meta XR Simulator License unspecified. Desktop OpenXR runtime that simulates Quest headsets with synthetic rooms, passthrough and scene data, multiplayer clients and session record/replay, so apps run without a headset.
- MindAR. MIT-licensed JavaScript web AR library for image and face tracking, with A-Frame and three.js integrations.
- MRTK3 (Mixed Reality Toolkit). Community-run Unity toolkit for mixed reality UI and interaction, built on XR Interaction Toolkit and OpenXR; targets Android XR, Quest, HoloLens 2 and Magic Leap 2.
- Niantic Spatial SDK Paid. Developer platform for vision-based positioning (VPS) and reconstructing real places from phone, 360, LiDAR and drone captures; team and enterprise plans.
- North Star Kit Paid. Hardware kit implementing Leap Motion's open-source Project North Star AR headset reference design (dual 1600x1440 120 FPS displays).
- NorthStar (Meta Unity Showcase). MIT-licensed Quest VR showcase project in Unity 6 with an ocean system, rope physics, time-of-day lighting, Application Spacewarp URP fork, and hand and body tracking.
See also: Game Development → Unity Engine: Resources - Oliver Kreylos's blog. Good resource to get started learning about VR / stereo rendering.
- OpenXR. Royalty-free Khronos API standard for cross-device VR and AR apps; runtimes from Meta, Google, Valve, Pico, HTC and others, with support in Unity, Unreal, Godot and Blender.
- RealityKit. High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
- Rigging a Model for Motion Capture | Apple Developer Documentation. Apple ARKit documentation: rigging a model for motion capture.
- Sceneform Android SDK Maintained. ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform.
- SlimeVR Paid. Open-source IMU full-body trackers that need no base stations; stream to SteamVR, VRChat, OSC and VMC, and record BVH for Blender.
See also: Animation & Rigging → AI Motion Capture & Animation, Software Reference → Virtual Production Software - Spatial (Mike Swanson). Free macOS command-line tool that converts MV-HEVC spatial video and photos to and from side-by-side, over/under and per-eye formats for Vision Pro and Quest.
- Spectacles Developers (Snap). Snap's developer hub for Spectacles AR glasses: Lens Studio, Spectacles Interaction Kit, UI and Sync kits, WebXR support, samples and design guides.
- StereoKit. MIT-licensed C# library for XR apps on any OpenXR platform, including Quest, HoloLens 2, SteamVR, Varjo and Monado.
- Tensorflow2 Ue4 AR. Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23.
- Three.js Editor. Online 3D editor with AR export capabilities.
- Ultraleap Paid. Hand-tracking hardware and SDK (formerly Ultrahaptics and Leap Motion). Company entered administration in Oct 2026.
- Unity PolySpatial for visionOS Paid. Package set for building windowed, mixed reality and fully immersive Apple Vision Pro apps in Unity; MR and VR modes need Unity Pro or higher.
See also: Game Development → Unity Engine: Resources - Unity VR Video Recording Test. Sample Unity project for recording VR sessions.
- ViroCore: A cross-platform AR/VR renderer. Open-source cross-platform AR/VR renderer, with ViroReact for React Native.
- visionOS Developer (Apple). Apple's developer hub for Vision Pro: SwiftUI windows and volumes, RealityKit, ARKit, Reality Composer Pro, Unity support, docs and sample code.
- VR Development - Unity Learn. Unity Learn pathway preparing you for VR development jobs.
- VRChat Creator Docs. Official VRChat documentation for building avatars and worlds in Unity, with the Creator Companion, SDK packages and UdonSharp.
- VRChat Gaussian Splatting. Unity toolkit for Gaussian splats in VRChat worlds: Udon runtime sorting, PLY and SPZ importer, LOD pyramid and an in-world gallery.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - VRM. glTF-based 3D humanoid avatar file format from the VRM Consortium, with UniVRM for Unity; used by VTuber and social VR apps.
See also: Tools, Pipeline & Utilities → Pipeline Standards - VRM Add-on for Blender. Blender add-on for importing, exporting and editing VRM avatars, with a Python API; supports Blender 2.93 to 5.2.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Vuforia Free tier. AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with.
- WebXR Device API. W3C Immersive Web spec that lets web pages access VR and AR headsets, controllers and sensors; the API under A-Frame, Babylon.js and three.js XR.
- XR Interaction Toolkit (Unity). Unity package for VR and AR interactions: interactors, grab, locomotion, haptics, XR UI input, and a simulator for testing without a headset.
See also: Game Development → Unity Engine: Resources
Unreal Engine: Resources
Unreal Engine resources and marketplace picks.
- Recommended Asset Naming Conventions ~ epicgames. Official naming conventions for folders and asset files.
- Control Rig ~ Ask A Dev. Control Rig tutorials for character animation. 22 videos.
- Acl Ue4 Plugin. Official Animation Compression Library plugin for Unreal Engine 4.
- Alex Forsythe. Deep-dive tutorials on Unreal's game framework and replication.
- ALS Community. Replicated, optimized community fork of Advanced Locomotion System V4.
- ALS Refactored. Reworked C++ version of Advanced Locomotion System V4.
- AndroidNative. Call Java functions via JNI from Unreal Engine on Android.
- Animated Crosshairs UE4. 17 ready-to-use animated UMG crosshair widgets with a demo scene.
- Articy Importer For Unreal. Imports articy:draft narrative data into Unreal Engine.
- Async Loading Screen. Configure an async loading screen system from Unreal Engine project settings.
- Audio Analysis Tools. Audio analysis functions for Unreal Engine. Pairs with Runtime Audio Importer.
- Ble Utilities Unreal. Scan, connect to, and subscribe to Bluetooth LE devices from Unreal Engine.
- blueprintUE. Paste and share Unreal Blueprint nodes online.
- cashgenUE. Runtime procedural terrain generator for Unreal Engine.
- CensoredUE4. World-space area censoring (mosaic/blur) attachable to any actor.
- Cesium for Unreal. Brings 3D geospatial tiles and globes into Unreal Engine.
- Code Like Me. A wide variety of Unreal Engine tutorials.
- DataConfig. Serialization framework for the Unreal property system.
- DungeonGenerator. Procedural dungeon generator for Unreal Engine 4.
- Easy Json Parser. JSON parsing library for Unreal Engine.
- EasyXMLParser. XML parsing library for Unreal Engine.
- EngineWire (Unreal MCP). MCP server plus native C++ editor plugin that lets Claude, Cursor or VS Code build levels, Blueprints, materials and UI in Unreal.
- Fairy GUI Unreal. Flexible UI framework for Unreal Engine.
- FastSwitcher. UMG widget switcher that loads only the active widget in Unreal Engine 4.
- Fresh Cooked Tweens. Tweening library with curve easing for any value in Unreal Engine.
- Game Development & Unreal Engine Programming Guide. Notes and guide on game development and Unreal Engine programming.
- GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games Paid. Course teaching C++ game programming in Unreal Engine 5.
- GASP ALS. Game Animation Sample with ALS locomotion layering.
- GASShooter. Advanced FPS/TPS sample project for the Gameplay Ability System.
- GGPOUE4. GGPO rollback netcode port for Unreal Engine 4.
- Ghost Mesh Plugin. Creates ghost/silhouette mesh effects in Unreal Engine 4.
- Global Event System Ue4. Loosely coupled global event system for cross-map and cross-Blueprint communication.
- glTFRuntime. Unreal plugin that loads glTF and GLB models, skeletons and animations at runtime.
- Gorka Games. Long tutorial series, short tutorials, and Unreal Engine news.
- Greebler. Auto-scatters rubble and greeble detail across a scene. UE4 and Unity.
- Hermes. Adds deep links into the UE4 editor.
- Horizontal 360 Radar. 360-degree radar system (Skyrim-style) for Unreal Engine 4.
- Houdini Engine for Unreal. Plugin bridging Houdini Digital Asset workflows into Unreal.
- InfraworldRuntime. Use Google gRPC services from C++ or Blueprints in Unreal Engine 4.
- Inventory + Equipment System. Inventory container and equipment system for Unreal Engine 4.
- Japanese Village (Marketplace) Paid. Japanese medieval village asset pack.
- KawaiiPhysics. Simple fake secondary-motion physics for Unreal Engine 4.
- Kotlin Unreal. Use the Kotlin language with Unreal Engine 4.
- LeapUnreal. Leap Motion hand-tracking SDK for Unreal Engine.
- LocalizationUE4. Standalone translation editor for Unreal Engine 4.
- Locus Replication Graph. Replication Graph setup helper for Unreal Engine multiplayer.
- LuaMachine. Lua API integration plugin for Unreal Engine 4.
- MassSample. Community sample project for the Mass Entity (ECS) framework.
- Mathew Wadstein. Short videos covering nearly every Unreal class and Blueprint node.
- MD Meta Data Editor. Edit metadata on Blueprint properties, functions, and parameters. UE 5.1+.
- Medieval Houses (Marketplace) Paid. Modular medieval house asset pack.
- MetaWrap Paid. Blender add-on suite that wraps scanned, sculpted or AI heads and bodies onto MetaHuman topology, transfers textures, adds grooms and pushes results to Unreal.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Mixed Reality UX Tools Unreal. UX tools and components for Mixed Reality apps in Unreal Engine 4.
- MLSLabsRenderer-Pro. Unreal Engine 5 plugin for 3D Gaussian splats and 4D volumetric video, with Sequencer playback and a custom non-Niagara renderer for millions of splats.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - MobileUtils. Integrate common mobile utilities into Unreal Engine 4 projects.
- mod.io. Integrate mod.io user-generated-content management into your Unreal game.
- Morphs Player. Play morph targets directly on a skeletal mesh animation track.
- Mqtt Utilities Unreal. Exposes MQTT client functionality to Blueprints in Unreal Engine.
- My SQL Connector UE4 Plugin. MySQL database connector plugin for Unreal Engine 4.
- Myo Ue4. Myo armband input plugin for Unreal Engine 4.
- Nano. Minimal starter template for small Unreal Engine games.
- NiagaraUIRenderer. Render Niagara particle systems inside UMG UI widgets.
- nimue4. Nim language integration for Unreal Engine 4.
- Nuke.Unreal. C# scriptable workflow for automating Unreal Engine project tasks, built on Nuke.
- ObjectDeliverer. Data transmission and reception library for Unreal Engine.
- OceanProject. Ocean simulation project for Unreal Engine 4.
- OpenCL.uplugin. OpenCL GPU compute plugin for Unreal Engine 4.
- OpenLand. Open source landscape auto-material for Unreal Engine.
- OSVR Unreal. OSVR open-source VR headset plugin for Unreal Engine.
- PBCharacterMovement. HL2-style classic FPS movement for Unreal Engine, written in C++.
- PCGEx. Node toolkit for Unreal's PCG framework adding graph building, pathfinding, spatial queries and asset staging.
- PluginTemplate. Starter Unreal plugin template with editor and runtime modules.
- Prefabricator Ue4. Prefab system plugin for Unreal Engine 4.
- ProjectExodus. Transfers Unity scenes and projects into Unreal Engine.
- Ps Facebook Mobile. Facebook authorization for mobile in Unreal Engine 4.
- Ps Real Vehicle. Simple force-driven vehicle simulation plugin for Unreal Engine 4.
- Ps Replay Kit. iOS plugin to record or stream screen video plus app and mic audio.
- Ps Web Server. CivetWeb web server integration plugin for Unreal Engine 4.
- puerts. Write game logic in TypeScript for Unreal Engine 4 or Unity.
- Quests. Quest system plugin for Unreal Engine 4.
- Realtime Mesh Component. Unreal Engine 5 component for rendering runtime-generated meshes.
- RedTalaria. Set of Hermes deep-link endpoints for Unreal Engine.
- RemCommon. Common gameplay utilities for Unreal Engine.
- RemRanges. Combines IGRanges and ranges-v3 for Unreal Engine.
- Runtime Audio Importer. Import audio of various formats at runtime in Unreal Engine.
- Runtime Files Downloader. Download files over HTTP/HTTPS at runtime in Unreal Engine.
- Runtime Mesh Component. Unreal Engine 4 component for rendering runtime-generated meshes.
- Runtime Mesh Loader. Import meshes at runtime in Unreal Engine 4.
- Runtime Speech Recognizer. Offline real-time speech recognition for Unreal Engine, based on whisper.cpp.
- Ryan Laley. Primarily Blueprint-based Unreal Engine tutorials.
- SCUE5 Plugin. Steam Core updated for Unreal Engine 5.
- SilvervineUE4Lua. Lua scripting plugin for Unreal Engine 4.
- sluaunreal. Lua scripting plugin for Unreal Engine 4.
- Socket IO Client Unreal. Socket.IO client plugin for Unreal Engine.
- Socketer. TCP socket Blueprint library for Unreal Engine.
- Socketio Client Ue4. Socket.io client plugin for Unreal Engine 4.
- SQLite3UE4. SQLite3 database plugin for Unreal Engine 4.
- StarLightGS. Unreal Engine 5.7+ plugin that writes Gaussian splats into the GBuffer so engine lights relight them; companion trainer is non-commercial.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Stats + Attributes. Stats, attributes, and leveling system for Unreal Engine 4.
- Street Map. Import OpenStreetMap XML data into your Unreal Engine project.
- Sublime Unreal Snippets. Sublime Text 3 snippets for writing Unreal Engine 4 game code.
- Swipe. Exposes mobile swipe gestures as Blueprint events in Unreal Engine 4.
- Tcp Ue4. Convenience TCP wrapper for Unreal Engine 4.
- TCP Unreal. Convenience TCP wrapper for Unreal Engine.
- Tensorflow Ue4. TensorFlow machine-learning plugin for Unreal Engine 4.
- Tom Looman UE5 Tutorials Free tier. Unreal C++ and gameplay tutorials, courses, and articles.
- UAssetAPI. Low-level .NET library for reading and writing Unreal Engine 4 game assets.
- Udp Ue4. Convenience UDP wrapper for Unreal Engine 4.
- UDP Unreal. Convenience UDP wrapper for Unreal Engine.
- UE BUI Tween. UMG UI tweening library for Unreal Engine, usable from C++.
- UE DSS Plugin. MMO server instancing, dungeon instancing, and player balancing subsystem for Unreal Engine.
- UE Easy JWT. JWT wrapper subsystem for Unreal Engine.
- UE Easy Kafka. Kafka/Redpanda client subsystem for Unreal Engine, usable from Blueprint and C++.
- UE4 Aurora Effect. Raymarched aurora borealis effect for Unreal Engine 4.
- UE4 Binary Builder. Builds installed (Rocket) Unreal Engine binaries from GitHub source.
- UE4 BYG Localization. Simple CSV-based localization system for Unreal Engine 4.
- Ue4 Canvas GUI. Simple canvas-based GUI with mouse input for Unreal Engine 4.
- UE4 Custom Gravity Plugin. Custom directional gravity plugin for Unreal Engine 4.
- Ue4 Docker. Windows and Linux containers for Unreal Engine 4.
- UE4 Env. project. Open environment simulation project (day/night, weather) for Unreal Engine 4.
- UE4 EOS Plugin. Plugin and sample implementing the Epic Online Services SDK in Unreal Engine 4.
- UE4 Game Lift Client SDK. AWS GameLift client SDK for Unreal Engine 4.
- UE4 Node Graph Assistant. Speeds up node graph editing in Unreal Engine 4.
- UE4 Plugin Resources. Community resource list for Slate, graphs, and UE4 plugin development.
- Ue4 Protobuf. Integrates Protocol Buffers into Unreal Engine 4 without extra system setup.
- Ue4 Uitween. UMG UI tweening library for Unreal Engine 4, written in C++.
- UE4GamepadUMG. Use a gamepad like a mouse in UMG menus in Unreal Engine 4.
- Ue4MarchingCubes. 3D Perlin noise meshing via marching cubes for Unreal Engine 4.
- UE4MasterServer. Server registration and discovery against a master server in Unreal Engine 4.
- UE5 Styleguide. Guidelines for keeping Unreal Engine projects consistent.
- UE5 Stylized Post Process. Stylized post-process effects for Unreal Engine 5.
- ue5coro. C++20 coroutine plugin integrated with Unreal Engine 5.
- UELlama. llama.cpp LLM inference plugin for Unreal Engine 5.
- UEWebsocket. WebSocket plugin for Unreal Engine 4, usable from C++ and Blueprint.
- Ultraleap SDK. Brings Ultraleap hand-tracking data into Unreal projects.
- UMG Resizable Widget. Resizable UMG widget for Unreal Engine 4.
- Unreal Bp Csv Parsing. Adds CSV parsing Blueprint nodes to Unreal Engine.
- Unreal Docs: Game Features And Modular Gameplay. Docs for Game Features and Modular Gameplay plugins.
- Unreal Docs: Gameplay Ability System. Docs for the Gameplay Ability System (GAS): abilities, attributes, and effects.
- Unreal Docs: Gameplay Camera System. Docs for the Gameplay Camera System.
- Unreal Docs: Gameplay Targeting System. Docs for the Gameplay Targeting System.
- Unreal Docs: Getting Started With Texture Graph. Docs for Texture Graph, Unreal's node-based texture authoring tool.
- Unreal Docs: InstancedStruct. API reference for InstancedStruct, a container for instanced UStruct data.
- Unreal Docs: Mass Entity. Docs for Mass Entity, Unreal's ECS framework for large agent counts.
- Unreal Docs: Metahuman Documentation. Docs for MetaHuman creation and integration.
- Unreal Docs: Modeling And Geometry Scripting. Docs for in-editor modeling tools and Geometry Script.
- Unreal Docs: Motion Design. Docs for Motion Design, Unreal's broadcast and motion-graphics toolset.
- Unreal Docs: Mutable Overview. Docs for Mutable, runtime character customization and mesh generation.
- Unreal Docs: Procedural Content Generation Framework. Docs for the Procedural Content Generation (PCG) framework. See also Electric Dreams PCG.
- Unreal Docs: Scriptable Tools System. Docs for the Scriptable Tools System (Blueprint-authored editor tools).
- Unreal Docs: Smart Objects. Docs for Smart Objects, registerable interaction points for AI.
- Unreal Docs: State Tree. Docs for State Tree, a hierarchical state machine for AI and logic.
- Unreal Docs: Umg Viewmodel. Docs for UMG ViewModel (MVVM-style UI data binding).
- Unreal Docs: Water System. Docs for the Water System (rivers, lakes, oceans).
- Unreal Engine Advanced Functions. Library of handy Blueprint utility functions for Unreal Engine.
- Unreal Engine Learning. Getting-started tutorial for Unreal's Texture Graph.
- Unreal Engine Official YouTube. Official Unreal Engine YouTube channel with weekly live streams.
- Unreal Engine Python. Embed Python scripting in Unreal Engine 4.
- Unreal Fast Noise. Modular, Blueprint-friendly noise generation for Unreal Engine 4.
- Unreal Fast Noise2. Blueprint wrapper for the FastNoise2 noise generation library.
- Unreal Fetch. Fetch API-inspired HTTP client for Unreal Engine.
- Unreal Im GUI. Integrates Dear ImGui debug UI into Unreal Engine 4.
- Unreal Library. UE Explorer's library for parsing data from Unreal Engine games.
- Unreal Magic Nodes. Custom Kismet node system that lets you write C++ inside Blueprint graphs.
- Unreal MCP (Epic). Experimental UE 5.8 plugin that runs an MCP server inside the Unreal Editor so agents can call editor toolsets over local HTTP.
- Unreal Rust. Opinionated Rust integration for Unreal Engine.
- Unreal Sandbox Terrain. Smooth voxel terrain plugin for Unreal Engine.
- Unreal Signal R. SignalR client for Unreal Engine.
- Unreal UMG 3 D Object In Widget. Sample showing how to render a 3D mesh inside a UMG widget.
- Unreal Version Changer. Fakes a plugin's UE version so it installs on newer engine versions.
- unreal-mcp (chongdashu). Experimental MCP plugin and Python server that lets Cursor, Windsurf or Claude Desktop control Unreal Engine actors and Blueprints.
- Unreal.hx. Haxe integration for Unreal Engine.
- Unreal.js. JavaScript runtime built for Unreal Engine.
- UnrealCLR. Unreal Engine integration for .NET 6 (C#).
- unrealcpp. Collection of Unreal Engine 4 C++ examples.
- unrealcv. Connects computer vision research to Unreal Engine.
- UnrealLive2D. Render Live2D models in Unreal Engine 4.
- UnrealSharp. Plugin for writing Unreal Engine 5 gameplay in C# on .NET 10, with generated API bindings and hot reload.
- USharp. C# scripting plugin for Unreal Engine 4.
- Va Fog Of War. Fog of War solution for Unreal Engine.
- Va Tex Atlas. Texture atlas support for Unreal Engine 4 UMG.
- VaRest. REST API plugin for Unreal Engine.
- Velocity Grid Export. Tool to export vector fields out of Houdini for Unreal.
- ViewportManager. Multiple customizable viewports for Unreal Engine, in C++.
- Virtus Learning Hub. Unreal Engine tutorials with several long course series.
- Voxel Plugin. Volumetric, destructible, infinite voxel worlds in Unreal Engine.
- VS Code Setup for UE. Official guide to setting up VS Code for Unreal C++ work.
- Vscode Unreal Snippets. VS Code snippets for Unreal Engine, based on the Sublime snippet set.
- WallGS Pro Paid. Unreal Engine 5 Gaussian splat renderer with relighting, 4D splat playback, Lumen reflections and an Android Vulkan path for Quest headsets.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Weapon Trace Unreal. Weapon tracing plugin for reliable melee combat hits.
- WindowCapture2D. Capture and display OS windows in real time inside Unreal Engine.
- Working with Data (Unreal Engine Learning). Tutorial on data tables, data assets, and UProperty specifiers.
- XJ music. Adaptive music plugin for Unreal Engine games.
- ZibraGDS Paid. Unreal Engine plugin that compresses animated geometry caches (destruction, cloth, liquids) by roughly 80 to 92% and plays them back in real time.
See also: VFX, Compositing & Virtual Production → Tech Art - ZipUtility Plugin. Event-driven 7-Zip compression utility for Unreal Engine 4.
Game Dev Tools: Level Design
Level editors and blockout tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. See also: Software Reference → Level Design & Map Editing Software |
Open source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tile map editor for building 2D and isometric game maps in the FMP format. See also: Software Reference → Level Design & Map Editing Software |
Free | ||
| OGMO Editor 3 | Free project-based 2D level editor with grid and entity layers. See also: Software Reference → Level Design & Map Editing Software |
Open source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. See also: Software Reference → Level Design & Map Editing Software |
Free | ||
| Tiled | General-purpose tilemap editor. TMX format. See also: Software Reference → Level Design & Map Editing Software |
Open source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. See also: Software Reference → Level Design & Map Editing Software |
Open source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Related:
- Anvil Level Design. TrenchBroom-inspired Blender add-on for level blockout with texture application, UV lock, hotspot mapping, box and cut tools, and glTF export.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Chisel.Prototype. Work in progress prototype for the Chisel Level Editor, for Unity.
- Editor2D. Tile based level editor for Unity.
- GILES. A runtime level editor for Unity3D.
- HammUEr Paid. Unreal plugin that imports Hammer VMF, Doom 3 and idTech MAP levels as meshes, with builds for UE 4.25 to 5.8; in maintenance mode.
- Scopa. Unity importer for Quake MAP, Half-Life RMF and Source VMF levels plus WAD textures, with FGD export to TrenchBroom; early development.
- Sprytile (GitHub). Blender add-on for building tile-based low-poly scenes with paint and map-editor tools.
- Sprytile (itch.io). Blender addon for tile-based 3D levels.
- The Level Design Book Free, non-commercial. Free online book on 3D level design covering process, critical level studies, editors and teaching notes; CC BY-NC-SA, still in progress.
- Tiled2Unity. Exports Tiled map editor TMX files into Unity prefabs with sprites and colliders.
- Unibuilder Paid. ProBuilder-style in-editor 3D level modeling plugin for Godot 4.7+ in pure GDScript, with parametric shapes, mesh ops, UV editor and glTF export.
See also: Game Development → Godot: Key Plugins & Addons - Unity2D TMX. A small library to import and render tilemap in Unity2D, only support TMX file format.
Game Dev Tools: Dialogue & Narrative
Dialogue, narrative scripting, and IF tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Arcweave | Browser-based collaborative tool for branching game narrative with in-app playtesting, open-source Unity, Unreal and Godot plugins, REST API and MCP server. | Free tier (non-commercial); Pro $15/mo | Free tier | Narrative Design | |
| Articy:draft | Professional narrative design middleware. See also: Software Reference → Pipeline & Production Management Software |
Paid | Middleware · Pro | Professional narrative middleware | |
| ChatMapper | Browser and desktop tool for designing and testing branching conversations with Lua simulation; exports JSON, Yarn and Unity XML. | Free (3 projects); Creator $19/mo | Free tier | Branching Dialogue | |
| Inky | Desktop IDE from inkle for writing interactive narrative in the ink scripting language. | Free (MIT) | Open source | ink | |
| Narrat | Narrative game engine for RPGs and visual novels with a simple script language, skill checks, inventory, quests and web or PC export. | Free (MIT) | Open source | Visual Novel · Narrative RPG |
Related:
- Dialogue System for Unity (Pixel Crushers) Paid. Unity dialogue framework with node editor, barks, cutscene sequencer, quests and save system; imports articy, Ink, Yarn, Twine and Chat Mapper.
- Ink. Narrative scripting by Inkle (Heaven's Vault, Sable).
- Ink Unity Integration. Unity integration for the open source ink narrative scripting language.
- Prototype. Prototype component pattern for Unity.
- Twine. Free, open-source interactive fiction.
- Yarn Spinner. Dialogue tool for Unity/Godot (Night in the Woods).
Game Dev Tools: Audio Middleware
Adaptive audio and spatial audio middleware.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. See also: Software Reference → Audio Software |
Free tier | Industry Standard · Indie-Free | Adaptive game audio |
| Steam Audio | Physics-based spatial audio by Valve. Free. See also: Software Reference → Audio Software |
Free | Spatial Audio · Valve Free | Spatial game audio |
| Wwise | AAA audio middleware with free tier. See also: Software Reference → Audio Software |
Free tier | AAA · Free Tier | AAA game audio |
Related:
- FMOD GDExtension. GDExtension bindings that integrate the FMOD Studio API into Godot 4.6 and later.
See also: Game Development → Godot: Key Plugins & Addons - miniaudio. Single-file C/C++ audio playback and capture library with node-graph mixing, streaming resource manager and 3D spatialization for desktop, mobile and web.
- Resonance Audio. Google's open-source ambisonic spatial audio SDK.
- SoLoud. Portable C/C++ audio engine for games, free under the zlib/libpng license.
- Wwise Godot Integration. Integration of Audiokinetic Wwise for Godot covering Windows, macOS, Linux, Android, iOS and experimental web.
See also: Game Development → Godot: Key Plugins & Addons - Wwise Unreal Plug-in Free tier. Plugin for integrating Wwise assets for realtime playback in-engine.
Game Dev Tools: Networking & Multiplayer
Multiplayer frameworks and game servers.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Epic Online Services | Free multiplayer, matchmaking, voice chat. See also: Software Reference → Pipeline & Production Management Software |
Free | Free EOS · Matchmaking/Voice | Free multiplayer services |
| Nakama | Open-source game server (social, matchmaking, leaderboards). See also: Software Reference → Pipeline & Production Management Software |
Open source | Social Server · Matchmaking | Social game server |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). See also: Software Reference → Pipeline & Production Management Software |
Free tier | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer |
| SmartFoxServer 2X | A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++. See also: Software Reference → Pipeline & Production Management Software |
Free tier | ||
| SpacetimeDB | Relational database that runs server logic in Rust, C# or TypeScript with real-time client sync; Unity and Unreal SDKs, powers BitCraft Online. | Free tier | MMO Backend · BSL 1.1 |
Related:
- Basic Multiplayer Unity. Fast-Paced UDP Client-Server implementation.
- Bomber. Open-source Bomberman multiplayer game made in Unreal Engine 5.
- Colyseus. Node.js multiplayer framework.
- Colyseus Unreal. Colyseus Multiplayer SDK for Unreal Engine.
- Fish Net. High-performance Unity networking.
- Forge Networking Remastered. Free open-source multiplayer networking system with good Unity integration.
- Gambetta_Networked Demo. Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
- Mirror (GitHub). A community replacement for Unity's abandoned UNET Networking System.
- Mirror (site). Open-source Unity networking.
- Talo. Open-source, self-hostable game backend for Godot and Unity with event analytics, stats, leaderboards, cloud saves and live config.
See also: Game Development → Game Dev Tools: Analytics & Playtesting - Unity Multiplayer Packages. Unity multiplayer packages and samples.
Game Dev Tools: Sprite & VFX
Sprite animation, 2D VFX, texture packers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Coolifier | Stylization tool that applies chains of 30+ non-AI filters to OBJ, GLB or FBX models, sprites and UI with real-time preview, plus texture ripping and tiling. | EUR 20 | Paid | Stylization | |
| LibreSprite | LibreSprite is an open source fork of Aseprite. See also: Software Reference → 2D & Animation Software |
Open source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. See also: Software Reference → 2D & Animation Software |
Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Pickle | Desktop pixel art editor for drawing sprites and animated frames. See also: Software Reference → 2D & Animation Software |
Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. See also: Software Reference → 2D & Animation Software |
Free tier | Browser · Vectorization | Browser pixel art | |
| Pixelator | Turn any image into pixel art. See also: Software Reference → 2D & Animation Software |
Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). See also: Software Reference → 2D & Animation Software |
Open source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. See also: Software Reference → 2D & Animation Software |
~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Open-source pixel art and animation editor for macOS. See also: Software Reference → 2D & Animation Software |
Open source | |||
| Pixor | Renderer that turns animated 3D models into pixel-art sprite sheets in 4, 8 or 16 directions with fixed pixel scale, palettes, outlines and a CLI for batches. | $19.99 (free browser demo) | Paid | 3D to Pixel Art | |
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. See also: Software Reference → 2D & Animation Software |
Paid | |||
| PyxelEdit | Pixel art editor for tilesets, levels, animations. See also: Software Reference → 2D & Animation Software |
Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| SkelForm | 2D skeletal animation editor with IK, mesh deformation, styles and PSD import; exports sheets and video and offers runtimes for game integration. See also: Software Reference → 2D & Animation Software |
Free (GPL-3.0) | Open source | Skeletal 2D · Spine Alternative | |
| SpriteMancer | 2D VFX and sprite animation. See also: Software Reference → 2D & Animation Software |
Paid | 2D VFX · Sprites | 2D game VFX | |
| TexturePacker | Sprite sheet packing, multi-engine export. See also: Software Reference → 2D & Animation Software |
Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing | |
| Top Down Sprite Maker | Desktop app that builds customizable top-down pixel art characters and exports animated sprite sheets without drawing. | $10 | Paid | Pixel Art · Sprites |
Related:
- Blender To Pixels. Tool by Astropulse that turns 3D models and animations built in Blender into pixel art.
- Cheetah Texture Packer. High efficient and fast 2D bin packing tool.
- Ez Sprite Sheet. Creates sprite sheets from animated GIFs.
- Fusion Character Animator. Small tool for Clickteam Fusion 2.5 to facilitate the animation of 2D character sprites for developers.
- GameShipKit Free tier. Browser tools for indie game devs, including 2D sprite rigging, sprite normal maps, an autotile generator and a 2D shader effect maker with Godot 4 and Unity export.
- GlueIT License unspecified. Free Simple Spritesheet Tool.
- Jaconir Sprite Sheet Generator. Browser sprite packer and slicer that builds texture atlases with PNG plus JSON, XML or CSS data for Godot, Unity and Phaser.
- Kavex's Spritesheet Maker. Free spritesheet maker to replace GlueIT. Has much newer export formats.
- Laigter. Free normal/specular/AO map generator for 2D.
- Leshy SpriteSheet Tool. HTML5 tool for creating, packing, and modifying sprite sheets and texture atlases.
- Libgdx Texture Packer. Texture Packer built into Libgdx.
- Make Your Own Pixel Art Paid. Walks you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation.
- Owlboy. Explore a detailed steampunk world in the clouds. With it's range of endearing animations and expressions the world and it's characters come to life.
- Paul Robertson. Australian, creating cute, sometimes cosmic and psychedelic, and sometimes weird nightmarish pixel art.
- PixelCraft. Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
- ShoeBox. Adobe Air based app with game and ui related tools.
- Sprite Fusion Pixel Snapper. Tool that snaps messy or AI-generated pixel art onto a consistent pixel grid, online or as a desktop build.
- Sprite Fusion Sprite Normals. Rust CLI and browser tool that generates normal maps from pixel art sprites and animated sprite sheets.
- Sprite Sheet Maker. Sprite Sheet Maker is a handy no fuss utility to pack sprites.
- Sprite Sheet Slicer. Sprite Sheet Slicer is a handy no fuss utility to slice sprites.
- SpriteLib. Collection of static and animated graphic objects (also commonly known as sprites).
- SpriteLoop. Cut-out 2D animation tool that rigs PNG parts with skins and variants, exporting spritesheets, PNG sequences, GIF and WebP; early alpha.
- SpritePaint. Browser pixel art editor with layers, onion-skinned frame animation up to 100 frames, and PNG, GIF, sprite sheet or MP4 export.
- SpriteUV2 Paid. Tool for creating optimal meshes for textures/sprites and packing them into an atlas.
- Starbound. Travel across vibrant, colorful and expansive galaxies, including creative dynamic animations.
- Stitches. An HTML5 sprite sheet generator.
- Talos VFX. Node based, open source VFX Editor with interface and a ready to use libGDX runtime.
- Tilesplit. CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size.
- Walking animation cycle in games. Tutorial series on 2D walk-cycle animation for games.
- Wobblepaint. Pico8 editor that give life to pixel art with a little wobble.
Game Dev Tools: AI & Procedural Generation
WFC, noise, procedural pipelines, economy design.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. See also: Software Reference → Pipeline & Production Management Software |
Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Planet Workshop | Procedural planet and moon generator with layered noise that exports heightmaps, textures and meshes up to 8192x4096. | Name your own price | Free | Planets · Procedural |
Related:
- DeBroglie. C# Wave Function Collapse library with backtracking, non-local constraints, and 2D, hex and 3D voxel tile support.
- DotRecast. A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
- EZ-Tree. Procedural tree generator by Dan Greenheck with dozens of parameters, as a browser app and a Three.js library with LODs, wind and GLB export.
- Fast Noise Lite. Fast noise generation (Perlin, Simplex, Cellular).
- Gaea (Godot). Node-graph procedural generation add-on for Godot 4 that builds 2D and 3D worlds from chained, customizable generator nodes.
See also: Game Development → Godot: Key Plugins & Addons - Game AI Pro. Book series on game AI techniques with every chapter free as PDF: behavior trees, utility AI, pathfinding and tactics.
See also: Game Development → Game Design & Theory - htn_planner. Ahead-of-time compiled HTN planner and C++ SDK for game AI from an ex-Guerrilla developer, with a domain language, editor, language server and hot reload.
- InfiniteDiffusion: Open-World Terrain Generation. SIGGRAPH 2026 paper with code: training-free diffusion sampling that generates infinite, seed-consistent terrain with the realism of a diffusion model and the extent of procedural noise.
See also: AI & Machine Learning for CG → Research Papers - Machinations Paid. Visual tool for designing and simulating game economies.
- Procedural GL JS. Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
- Recast & Detour. Navigation-mesh toolset for games: Recast builds navmeshes, Detour runs pathfinding queries and DetourCrowd handles agent avoidance and crowds.
- Talus. Small diffusion model that generates 4 km game terrain heightmaps in the browser and exports 16-bit PNG, Unity RAW or OBJ.
- Terrain Studio (ProceduralTerrains). Browser terrain generator on Three.js with tile, infinite and planet modes; exports GLB/OBJ meshes, height and splat maps, and Unity, Unreal and Godot presets.
- TerrainSR. Super-resolution model that adds realistic detail to low-resolution terrain heightmaps; trained on 100 m to 10 m pairs without built-up areas.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Wave Function Collapse. Procedural generation from example patterns.
Game Dev Tools: Physics Engines
Open-source physics engines.
- Avian. ECS-driven 2D and 3D physics engine for the Bevy game engine.
- BEPUphysics v2. Pure C# 3D real-time physics library targeting .NET 8.
- Box2D v3. 2D physics engine rewrite by Erin Catto.
- Box2D.NET. A port of Box2D, is a 2D physics engine for games,.NET C#, Unity3D, servers.
- Box3D. C17 3D rigid-body physics engine from the Box2D author with continuous collision, a multithreaded SIMD solver and cross-platform determinism.
- Bullet Physics. C++ real-time collision detection and multiphysics SDK with PyBullet bindings, used in games, VFX and robotics.
- Cannon.js. Lightweight and simple 3D physics engine for the web.
- Havok Physics Paid. Commercial rigid-body physics SDK with ragdolls, character controllers and deterministic results; offers a drop-in Unreal plugin and a Babylon.js build.
- Jolt Physics. Open-source 3D physics (used in Horizon Forbidden West).
- Lockstep Framework. A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system. LSF is integrated with Unity.
- Matter.js. 2D rigid-body physics engine for JavaScript with compound bodies, constraints, sleeping and static bodies.
- NVIDIA PhysX. NVIDIA's open-source real-time physics SDK, shipped with the Blast destruction and Flow fluid and fire SDKs.
- Rapier. Rust physics engine (2D/3D, used with Bevy).
- ReactPhysics3D. Open-source C++ 3D physics engine library for simulations and games.
- UnrealJolt. Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Game Dev Tools: Version Control
Version control for binary-heavy game projects.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Lore (Epic Games) | Open-source version control system from Epic, built for large binary game assets with chunked storage, sparse workspaces and fast branches; pre-1.0. See also: Software Reference → Pipeline & Production Management Software |
Free (MIT) | Open source | Version Control · Rust | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). See also: Software Reference → Pipeline & Production Management Software |
Free tier | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. See also: Software Reference → Pipeline & Production Management Software |
Free tier | Artist-Friendly · Unity-Integrated | Artist-friendly VCS |
Related:
- Git LFS. Large file storage for Git.
- Godot Git Plugin. Official GDExtension that adds Git version control to the Godot editor through libgit2.
See also: Game Development → Godot: Official Resources - UEGitPlugin (Project Borealis). Refactored Git LFS source control plugin for Unreal with multithreaded file locking and lock owners shown on asset icons.
Game Dev Tools: Analytics & Playtesting
Analytics and playtesting services.
- PlaytestCloud Paid. Remote playtesting service that recruits target players and records gameplay, voice and surveys for mobile, PC and Steam builds.
- Steam Playtest. Free playtesting on Steam.
- Talo. Open-source, self-hostable game backend for Godot and Unity with event analytics, stats, leaderboards, cloud saves and live config.
See also: Game Development → Game Dev Tools: Networking & Multiplayer
Game Design & Theory
Design fundamentals, patterns, and references.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Open 3D Engine (O3ED) | Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games. | Open source |
Related:
- Deconstructor of Fun. F2P game design and business.
- Epic Games. Epic Games on GitHub. Official Unreal Engine and related repos.
- friflo ECS. High-performance C# ECS with simple API. Supports.NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame,..
- Game AI Pro. Book series on game AI techniques with every chapter free as PDF: behavior trees, utility AI, pathfinding and tactics.
See also: Game Development → Game Dev Tools: AI & Procedural Generation - Game Development Essentials: Game Level Design License unspecified. Book on game level design fundamentals.
- Game Programming Patterns. Lots of great game development patterns useful when making games with or without Unity.
- Game UI Database. Searchable database of game UI/UX screenshots for interface reference.
- GDC Vault (Free). Hundreds of free GDC talks.
- How To Market A Game. Marketing strategies for indie games.
- LWF. Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit.
- Phototiler License unspecified. Lightweight photorealistic map renderer that allows quick rendering of 3D maps for creative cartography.
- Pixel Composer (GitHub). Node-based VFX editor for pixel art.
- pixeldudesmaker. Small pixel-art character generator, with basic animation.
- Red Blob Games. Interactive visual explanations (pathfinding, hex grids, noise).
- Resemble License unspecified. AI voice cloning and speech generation for game dialogue.
- Slynyrd. American, game designer with tons of material, game specific knowledge and mini-tutorials.
- SpriteKit. SpriteKit code to make your game work on iOS, macOS, and tvOS without a hitch.
- Spritemate. Online Editor for Commodore 64 Sprites.
- Timanthes. A pixel art editor for the Commodore 64 computer running on Windows.
- Turbulenz. HTML5 game engine for building, publishing, and monetising games with 3D effects and real-time physics.
- Unity Audio Manager. Plugin to play, change, stop, and mute 2D/3D sounds in Unity.
- Unity Game Programming Patterns. Game Programming Pattern Examples in Unity3D.
- Unity in Action (book) License unspecified. Hands-on Unity game development book (Manning).
- Unity Technologies. Unity Technologies on GitHub. Official Unity repos and samples.
Game Dev: YouTube Channels
Channels covering game dev technique, design, and industry.
- Learning All IN ORDER ~ Game Dev Cave. Unreal game-dev tutorial channel: blueprints, C++, quests, and GAS, ordered for beginners (160+ videos).
- Aarthificial. YouTube channel with pixel art and game development devlogs.
- Acerola. YouTube channel explaining graphics programming and shader techniques.
- Blackthornprod. YouTube channel with game dev tutorials covering 2D art, Unity and game design.
- Cain On Games. Tim Cain (Fallout creator) on game design philosophy and war stories.
- Freya Holmer. Math for game devs, shaders.
- Game Maker's Toolkit. YouTube channel by Mark Brown analyzing game design through video essays.
- GDQuest (YouTube). GDQuest YouTube channel with Godot game development tutorials.
- Jonas Tyroller. YouTube channel of Jonas Tyroller with indie game devlogs and game design videos.
- Libgdx Wiki. Libgdx documentation wiki (includes Texture Packer page).
- Lincoln Margison. Procedural animation tutorials. Step by step walkthroughs for game dev rigging and motion.
- Masahiro Sakurai. Game design philosophy, 250+ episodes.
- MFGD - Fragment Shaders. YouTube playlist about fragment shaders.
- Pontypants. YouTube channel of Pontypants documenting game development, including animation for games.
- Sebastian Lague. Procedural generation and simulations.
- SimonDev. YouTube channel of Simon Dev on game and 3D programming, including Three.js and WebGL.
- t3ssel8r. YouTube channel showing a stylized pixel-art 3D rendering style and its techniques.
- The Cherno Project. While not specific to Unreal Engine, Cherno has tons of great C++ and general game engine content.
- Thomas Brush. Indie business and marketing.
Game Dev: Courses
Structured game dev courses.
- CS50 Game Development (Harvard). Free, covers Love2D, Unity.
- Game Design and Development with Unity (Michigan State, Coursera) Paid. Beginner five-course Coursera specialization from Michigan State University on game design and C# development in Unity 2020.
- Handmade Hero. Retired 667-day video series building a complete game in C from scratch with no engine; episode guide covers Win32, renderers, SIMD, assets and debug tools.
- MIT OCW: Game Design (CMS.608) Free, non-commercial. Free MIT OpenCourseWare course on designing and playtesting non-digital games, with readings, audio lectures, assignments and student work.
- Polyglot Gamedev Mastersheet. Massive community-curated master list of game dev resources across engines, art, audio, and design.
Game Dev: Communities
Reddit, Discord, forums, indie job boards.
- Brackeys Discord. Brackeys Discord community.
- Game Dev Digest. Free weekly newsletter of Unity game-dev articles, tips, assets and videos; formerly Unity3d Report.
- Game Dev League. Large game dev Discord (~133K) built by game developers for game developers.
See also: Learning, Community & Industry → 3D Communities & Forums - GameFromScratch Free Asset Round-Ups. Game-dev news site that posts recurring round-ups of free Fab, Unity Asset Store and bundle-store asset giveaways with claim windows.
See also: Assets & Libraries → Free Asset Giveaways - Games Artist. Game art community with breakdowns, tutorials, and showcases.
- IndieDB. Indie game database and promotion.
- r/gamedesign. Reddit community for discussing game design theory and practice.
- r/gamedev. 1.5M+ game dev subreddit.
- r/IndieDev. Indie developer subreddit.
- r/indiegaming. Reddit community for sharing and discussing indie games.
- r/pixelart. Reddit community for sharing pixel art and getting feedback.
- r/unrealengine. Reddit community for Unreal Engine users to share work and ask questions.
- TIGSource Forums. Long-running indie forum.
- Unreal Source Discord. Unreal Engine community Discord, formerly Unreal Slackers. Help, showcase and game dev discussion.
See also: Learning, Community & Industry → 3D Communities & Forums - Work With Indies. Job board listing roles at indie game studios.
Game Jams
Recurring game jams.
- Brackeys Game Jam. Brackeys community game jam on itch.io, open to beginners.
- Global Game Jam. Annual, in-person worldwide.
- GMTK Game Jam. Game Maker's Toolkit annual game jam on itch.io, one of the largest by entries.
- itch.io Jams. itch.io listing of upcoming and ongoing game jams.
- JS13KGames. 13KB size limit JavaScript jam.
- Ludum Dare. Oldest jam, twice yearly.
Game Engines: Free & Open Source
Also in Software Reference → Game Engines: Free & Open Source
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| A Frame | An easy web framework for building 3D/AR/VR experiences. | Open source | WebXR · JavaScript | Web AR/VR experiences | |
| Armory3D | Blender-integrated Haxe game engine. | Open source | Blender-Integrated · Haxe | Blender-integrated game engine | |
| axys | A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17. | Open source | |||
| Babylon.js | JavaScript 3D engine/framework for browser games and apps. | Open source | Browser · JavaScript | Browser 3D apps/games | |
| Bevy | Rust data-driven ECS game engine. | Open source | Rust · ECS | ECS architecture, data-driven games | |
| Blend4Web | JavaScript framework for interactive 3D in browsers. Blender integration. | Open source | Browser · Blender Integration | Browser 3D from Blender | |
| Blitz3D | 3D BASIC-like programming language for fast 3D desktop games. | Open source | BASIC · Legacy | BASIC 3D desktop games | |
| BRUTAL | Low-level C# (.NET 10) game framework from RocketWerkz with Vulkan, Jolt, Box2D and FMOD bindings; no editor or renderer, the base of RimWorld's new engine. | Free (MIT-based, attribution required) | Open source | C# · Vulkan | |
| Carbon (Fenris Creations) | Modular game engine framework behind EVE Online; open-sourced pieces include the C++ core, Python scheduler, IO, resources and a Wwise audio clustering plugin. | Free (MIT) | Open source | EVE Online | |
| Ceramic | Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity. | Open source | Haxe · Cross-Platform 2D | 2D cross-platform (Haxe) | |
| CNA | C++23 reimplementation of the XNA 4.0 API on SDL3 with SDL_GPU, OpenGL, WebGPU and DX9 backends; work in progress that runs most XNA samples. | Free (Ms-PL) | Open source | C++ · XNA | |
| Cocos Creator | TypeScript mobile/web game engine. | Open source | Mobile/Web · TypeScript | Mobile/web games (huge in China) | |
| Cocos2d X | C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms. | Open source | C++ · Mobile | Cross-platform 2D/3D mobile games | |
| CopperCube | CopperCube is an all-in-one 3D game engine. Very easy to use. | Free | No-Code · All-in-One | No-code 3D games | |
| CopperLicht | JavaScript library and WebGL 3D engine for games and 3D applications. | Unspecified | |||
| Coquette | A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input. | Open source | |||
| Dash | A free and open 3D game engine written in D. | Open source | D Language · Niche | D-language 3D | |
| Defold | Lua-scripted engine for cross-platform 2D and 3D games, maintained by the Defold Foundation. | Open source | 2D Mobile · King (Candy Crush) | Lightweight 2D and 3D games on mobile and web | |
| Diligent Engine | Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan. | Open source | Low-Level · Multi-API | Low-level cross-API graphics | |
| Doriax Engine | ECS-based 2D/3D engine with a visual editor, Lua and C++ scripting, and exports to desktop, mobile and HTML5; formerly Supernova Engine. | Free (MIT) | Open source | Lua · ECS | |
| Ebitengine | Open-source 2D game engine for the Go programming language. | Open source | Go · 2D | Simple 2D games | |
| Esoterica Engine | C++ prototype engine framework for Windows with a bindless DX12 renderer, animation graph and ragdoll editors, and Box3D physics; a base for custom engines. | Free (MIT) | Open source | C++ · DX12 | |
| Flax Engine | High-fidelity 3D engine. Free for small studios. | Open source | High-Fidelity · C# + C++ | High-fidelity 3D, free for small studios | |
| Flutter Scene | Real-time 3D engine for Flutter built on Flutter GPU, with PBR, physics, particles, Gaussian splats and a desktop editor exposing an MCP server. | Free (MIT) | Open source | Flutter · Dart | |
| FNA | C# XNA reimplementation for ports. | Open source | XNA Port · Shipping Games | XNA reimplementation for ports | |
| Folded Paper Engine | Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items. | Open source | Blender-to-Godot · No-Code | Blender-Godot mechanics | |
| Fusee | A multiplatform 3D C# real-time engine with strong emphasis on content transformation. | Open source | C# · Multiplatform | C# multiplatform 3D | |
| Fyrox | Rust 3D engine with scene editor. | Open source | Rust · Scene Editor | 3D games with scene editor | |
| gameplay | A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. | Open source | |||
| Godot 4 | MIT-licensed 2D/3D engine. GDScript, C#, C++. | Open source | MIT-licensed · 2D + 3D | 2D/3D indie games, MIT-licensed | |
| Gorgon | A 2D rendering API for.NET, written in C#. | Open source | |||
| Harfang 3D | C++ 3D visualization library usable in Python, Lua, and Go. | Open source | C++ · Visualization | 3D visualization | |
| Heaps.io | Haxe engine. Dead Cells, Northgard. | Open source | Haxe · Dead Cells | Shipping 2D/3D indie games | |
| Irrlicht | Open source high-performance realtime 3D engine (C++). | Open source | C++ · Classic Engine | C++ realtime 3D (classic) | |
| jMonkeyEngine 3 | 3D open-source game engine for Java developers. | Open source | Java · 3D | Java 3D games | |
| JPCT | 3D engine for desktop Java and Android. | Free | Java · Android | Java/Android 3D | |
| Juno | Framework for making 2D games with chunky pixels in Lua. | Open source | Lua · Pixel Art | Pixel-art 2D in Lua | |
| Leadwerks | Easy-to-learn game engine for 3D and VR. | Free | Beginner-Friendly · VR | Beginner 3D/VR | |
| Love2D | Free open-source framework for making 2D games in Lua. | Open source | Lua · Jam-Friendly | 2D prototyping, game jams | |
| LumixEngine | 3D game engine built on C++. | Open source | C++ · Lightweight | C++ 3D engine | |
| Lums | 2D/3D framework written in C++11. Efficient and modern. Heavy development. | Open source | C++11 · WIP | Modern C++11 framework | |
| Macroquad | Rust minimal 2D/3D with WASM support. | Open source | Rust · WASM | Minimal 2D/3D, WASM support | |
| Magnum (site) | Lightweight modular 2D/3D graphics/game engine written in C++11. | Open source | C++11 · Modular | Lightweight modular C++ graphics | |
| MonoGame | C# XNA successor (Celeste, Stardew Valley). | Open source | XNA Successor · C# | XNA successor | |
| Neo Axis Engine | Integrated development environment with built-in 3D and 2D game engine. | Open source | IDE-Integrated · C# | Integrated 2D/3D IDE | |
| O3DE | AAA-grade Linux Foundation open-source engine. | Open source | AAA-grade · Linux Foundation | AAA-grade, Linux Foundation | |
| Ogre | Open source graphical rendering engine (C++). | Open source | C++ · Rendering Engine | C++ rendering engine | |
| OpenXRay | Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. | Open source | Game Engine · Open Source | ||
| Overload | 3D game engine with editor. | Open source | C++ · Editor | 3D engine with editor | |
| Panda3D | Python-based 3D engine (originated at Disney VR Studio, now CMU ETC). | Open source | Python · Disney Origin | Python 3D games | |
| Parin | 2D game engine for the D language with pixel-perfect physics, a dialogue system, tile maps and web export; sits between raylib and Godot in scope. | Free (MIT) | Open source | D Language · 2D | |
| Phaser | Open-source HTML5 2D game framework in JavaScript and TypeScript. | Open source | Open Source · JavaScript | Browser 2D games | |
| Pixel Vision 8 | Teaches retro game development with streamlined workflows. 8-bit fantasy console. | Open source | Fantasy Console · 8-bit | 8-bit fantasy console | |
| PixiJS | Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard. | Open source | |||
| Poseidon Engine (Arma: Cold War Assault source) | Open-sourced code of Bohemia's Poseidon engine and Arma: Cold War Assault, modernized to C++20 with 64-bit Windows and Linux builds. | Free (GPL-3.0+) | Open source | Engine Source · C++ | |
| Prowl | C# 3D engine on .NET 10 with a Unity-style editor, node shader graph, Vulkan renderer and Jitter physics; in 1.0 preview. | Free (MIT) | Open source | C# · Unity-like Editor | |
| Py Game CE | Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library. | Open source | Python · Game Library | ||
| Pyxel | Retro game engine for Python with built-in image, tilemap and sound editors, PICO-8-style constraints and WebAssembly builds. | Free (MIT) | Open source | Python · Pixel Art | |
| Raylib | Minimal C library for learning game programming. | Open source | Library (not engine) · C | Learning game programming, no engine overhead | |
| React Three Fiber | React renderer for Three.js that builds 3D scenes from reusable, state-driven components. | Free | Open source | Three.js · React | |
| s&box | Facepunch engine on Source 2 with C# scripting, successor to Garry's Mod, with Steam export. | Mixed | Source 2 · C# | Multiplayer sandbox games | |
| Screen 13 | Easy-to-use Vulkan rendering engine with render graph for Rust. | Open source | Rust · Vulkan | Rust Vulkan rendering | |
| Sedulous Engine | 3D engine and editor written in the Beef language with Vulkan/D3D12 rendering, Jolt physics, WebGPU web export and an MCP host for AI agents. | Free (MIT) | Open source | Beef | |
| Solar2D | Lua 2D mobile framework (formerly Corona SDK). | Open source | 2D Mobile · Lua | 2D mobile games | |
| SpriteBuilder | Open source game development suite for macOS. | Open source | Mac-only · 2D | 2D games on Mac | |
| Stage.js | Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development. | Open source | |||
| Stride | C# 3D game engine (formerly Xenko). | Open source | C# · 3D | 3D games | |
| Superpowers | HTML5 Collaborative 2D/3D Game Maker. | Open source | games · opensource-alt | ||
| Three.js | JavaScript 3D library. The standard for web 3D. | Open source | Browser · Standard JS 3D | Web 3D graphics (broad) | |
| Torque3D | C++ engine with decades of Torque technology lineage. | Open source | C++ · Legacy | C++ game engine | |
| UPBGE (GitHub) | Integrated game engine in Blender. | Open source | Blender-Integrated · Python | Blender-integrated game engine | |
| UPBGE (site) | Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub | Open source | |||
| Urho3D | Cross-platform rendering and game engine. | Open source | C++ · Cross-Platform | Cross-platform 2D/3D | |
| ursina | A game engine powered by Python and Panda3D. | Open source | Python · Prototyping | Easy Python game prototyping | |
| VOID | Modular 2D game framework for .NET with an XNA-style API, SDL3 platform layer, OpenGL renderer, pathfinding and LDtk level import. | Free (MIT) | Open source | C# · 2D | |
| Whitestorm.js (GitHub) | 3D JavaScript framework for building apps and games. | Open source | JavaScript · Browser | Browser 3D apps | |
| Wicked Engine | Open-source C++ 3D engine with real-time path tracing, Lua scripting and VRM support. | Open source | Open Source · C++ | Path-traced real-time projects | |
| Wonderland Engine | WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies. | Free tier | WebXR · Editor | WebXR apps, browser VR/AR |
Game Engines: Commercial Free Tiers
Also in Software Reference → Game Engines: Commercial Free Tiers
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Action Game Maker | No-code 2D action game maker from Gotcha Gotcha Games built on Godot, with visual state scripting and export to desktop, web and mobile; royalty-free. | Paid | No-Code · 2D | ||
| Construct 3 | Browser-based no-code 2D engine with visual scripting. | Free tier | No-code · Browser | No-code 2D games, browser-based | |
| CryEngine | High-fidelity 3D engine, pay-what-you-want. | Free tier | High-Fidelity · PWYW | High-fidelity 3D | |
| Evergine | Enterprise-focused graphics engine for 3D business and industry applications. | Open source | Enterprise · Industrial | Enterprise 3D apps | |
| GameMaker | GML-based 2D engine (Undertale, Hotline Miami). | Free non-commercial; GMRT commercial exports free from 2027-01-01; consoles need Enterprise | Free tier | 2D Focus · Indie Proven | 2D games |
| GDevelop | Open-source event-based no-code 2D. | Open source | No-code · Open Source | Open-source no-code 2D | |
| PlayCanvas | JavaScript browser-based 3D engine. | Free tier | Browser-Based · JavaScript | Browser-based 3D games | |
| Ren'Py | Python visual novel engine (industry standard). | Open source | Visual Novels · Industry Standard | Visual novels | |
| Roblox Studio | Free Roblox editor for building, scripting in Luau and publishing multiplayer games. | Free | Free · Luau | Roblox game creation | |
| RPG Maker MZ | JavaScript-based RPG creation. | Paid | RPG Focus · JavaScript | RPG creation | |
| SceneKit | Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS). | Free | Apple-Native · Proprietary | Apple ecosystem 3D games | |
| Unbound | SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access. | Free tier | SDF-Native · Early Access | SDF-native game creation | |
| UNIGINE | C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds. | Community free under $200k revenue | Free tier | Freemium · Simulation | Large-world simulation apps |
| Unity | Cross-platform engine with massive asset store ecosystem (current major release Unity 6). | Free tier | Cross-Platform · XR | Mobile, AR/VR, cross-platform | |
| Unreal Engine 5 | AAA engine from Epic. Free until $1M revenue, then royalty. | Free tier | AAA · Virtual Production | AAA, film, virtual production |
Level Design & Map Editing Software
Also in Software Reference → Level Design & Map Editing Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. | Open source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tile map editor for building 2D and isometric game maps in the FMP format. | Free | ||
| OGMO Editor 3 | Free project-based 2D level editor with grid and entity layers. | Open source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. | Free | ||
| Tiled | General-purpose tilemap editor. TMX format. | Open source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. | Open source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Art, Design & Visual StorytellingEdit
Fundamentals. Concept art, composition, color, typography, photography, cinematography, animation principles. The craft underpinning 3D work.
Concept Art & Illustration: Channels
Channels on concept art, figure drawing, painting.
- Aaron Rutten. Digital art channel with drawing tablet and pen display reviews, painting software tutorials and workflow advice.
- Ahmed Aldoori. Concept artist's YouTube channel of digital painting tutorials, process videos and sketchbook breakdowns.
- Awesome Illustrations. Curated awesome-list of illustration resources, tools, and references.
- Awesome Stock Resources. A collection of links for free stock photography, video and Illustration websites.
- Brainstorm School Paid. Online concept art school that trains artists toward professional work in games and film.
See also: Learning, Community & Industry → Paid Tutorial Platforms - Draw like a Sir. Drawing tutorial channel aimed at beginners and hobbyists, with lessons on fundamentals and drawing tools.
- FZDSCHOOL (Feng Zhu). Feng Zhu's YouTube channel of concept design tutorials and industry talks for game and film artists.
- James Gurney. Dinotopia creator's channel of practical drawing and painting tips and techniques.
- Kienan Lafferty. Weekly art tutorials, from beginner fundamentals to professional tips and tricks.
- Michael Mattesi. Force drawing (Instagram).
- Neural Network-Generated Illustrations. Google Research article on AI-generated illustrations for Allo.
- Schoolism Paid. Online art school with video courses taught by working industry illustrators and concept artists.
See also: Learning, Community & Industry → Paid Tutorial Platforms - Scott Robertson. Lectures and tutorials on perspective, industrial design sketching and rendering from the author of How to Draw and How to Render.
- Sycra. Art education channel with drawing and painting lessons, studies and critiques.
Drawing & Painting for 3D Artists
Gesture, figure, digital painting fundamentals for 3D artists.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| DesignDoll | Windows sketch-doll app for posing and morphing 3D figures, building compositions and exporting reference images; free, $79 Pro adds OBJ export. See also: Art, Design & Visual Storytelling → 2D Art References & Inspiration |
Free; Pro $79 one-time | Free tier | Pose Reference | |
| Magic Poser | 3D pose reference app: drag control points to pose morphable figures, add props and lights, use premade poses and export OBJ. See also: Art, Design & Visual Storytelling → 2D Art References & Inspiration |
Unspecified | Pose Reference | ||
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. See also: Software Reference → 2D & Animation Software |
Paid | |||
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. See also: Software Reference → 2D & Animation Software |
Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting |
Related:
- Animation with Dall-e + AE | Reddit. Reddit thread on AI-assisted animation with DALL-E and After Effects.
- ArtStation Learning. Free courses from Blizzard, Riot, Pixar pros.
- BodyVisualizer. 3D body shape visualizer for proportion reference.
- Ctrl+Paint. Structured free video library. Digital painting fundamentals, value studies, color.
- Graphite 3D Paid. A collaborative drawing tool for modeling precise shapes in real spaces.
- Human Anatomy for Artists. Massive free photo reference by body part and angle.
- Instanced Line Rendering Part I. Builds on "Drawing Lines is Hard" to draw lines via instanced rendering.
- Intro to JS: Drawing & Animation. Use JavaScript and the ProcessingJS library to create drawings and animations.
- JustSketchMe Free tier. 3D character posing app for artists that runs in the browser and on iOS, Mac, Windows and Android, with a Pro tier.
- Learn HTML5 Graphics and Animation Free tier. Introduction to the canvas 2D drawing API.
- Line of Action. Free timed gesture drawing (figures, animals, hands, faces).
- Posemaniacs. Rotatable 3D pose reference with muscle groups.
- PoseMy.Art Free tier. Browser 3D figure poser for drawing reference with IK posing, hand library, props, premade poses and OpenPose, depth or OBJ export.
See also: Art, Design & Visual Storytelling → 2D Art References & Inspiration - Proko Free Library Free tier. Anatomy, figure drawing, portrait (substantial free tier).
- QuickPoses. Timed drawing practice with huge photo library.
- SetPose Free tier. Browser 3D mannequin poser for artists with IK limbs, hand poses, props, image capture and 3D export.
- SketchDaily Reference. Timed drawing sessions across categories.
Photography: Reference & Fundamentals
Photography knowledge directly applicable to 3D lighting and composition.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| digiKam | Open-source photo manager and editor with AI tagging, face recognition and batch processing for large photo libraries. See also: Software Reference → Design Software |
Free (GPL-2.0) | Open source | Photo Library | |
| RawTherapee | Open-source raw photo developer for Windows, macOS and Linux that processes raw files from a wide range of cameras. See also: Software Reference → Design Software |
Free (GPL-3.0) | Open source | Raw Photo | |
| set.a.light 3D | Virtual photo studio for planning and testing lighting setups and cameras; exports lighting diagrams and storyboards. See also: Art, Design & Visual Storytelling → Cinematography & Camera Work |
Paid; free demo | Paid | Lighting Planner |
Related:
- /r/FOSSPhotography. Reddit community on free open-source software for photography.
- B&H Explora Photography. Deep technical articles on lighting modifiers and color temperature.
- Cambridge in Colour. Photography tutorials on exposure, color, and composition.
- CameraSim. Free interactive camera simulators for learning photography in the browser, including a 3D version.
- Digital Photography School. Free photography tutorials on exposure, portrait and landscape technique, gear and post-processing in Lightroom, Photoshop and GIMP.
- DOF Simulator License unspecified. Depth of field calculator that simulates background blur and bokeh on a photo for any camera, lens, aperture and distance combo.
See also: Art, Design & Visual Storytelling → Cinematography & Camera Work - Femto-Photography: Visualizing Photons in Motion at a Trillion Frames Per Second. Raskar et al., SIGGRAPH 2012.
- Fstoppers Education. Studio lighting, portrait ratios, product photography.
- Gavin Hoey (Adorama). Studio lighting tutorials with setup diagrams.
- LightWindow License unspecified. Web planner for photographers showing golden and blue hour, sunrise and sunset bearings, sun elevation and moon times per city.
- Magnum Photos. Photo agency site with portfolios from Magnum photographers plus Theory and Practice features on visual literacy and documentary work.
- Online Lighting Diagram Creator License unspecified. Drag-and-drop editor for photography lighting diagrams that exports the finished setup.
- PIXLS.US. Community for tutorials and workflows on high-quality photography with free-software tools.
- Strobist Lighting 101. Definitive free course on shaping light (directly applicable to 3D lighting).
- The Art of Photography (Ted Forbes). Ted Forbes's YouTube channel on photography history, famous photographers, composition and technique.
- Workphlo. Studio product photography lighting breakdowns with placement diagrams.
Cinematography & Camera Work
Shot composition, camera techniques, lighting for film/CG.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Cadrage | Director's viewfinder app for iPhone and iPad that previews framing for real camera and lens combos, incl. anamorphic, and exports PDF shot lists. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Unspecified | Viewfinder | ||
| Previs Pro | 3D storyboard and previs app for Mac, iPad and iPhone with real sensor formats, AR virtual camera, LiDAR sets, animatics and script import. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Free tier | 3D Storyboards | ||
| set.a.light 3D | Virtual photo studio for planning and testing lighting setups and cameras; exports lighting diagrams and storyboards. See also: Art, Design & Visual Storytelling → Photography: Reference & Fundamentals |
Paid; free demo | Paid | Lighting Planner | |
| Shot Designer | Camera blocking app that links overhead diagrams, shot lists, animated previews and storyboards; free for one scene, Pro €19.99. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Free (1 scene); Pro €19.99 | Free tier | Blocking |
Related:
- CineD. Digital cinema camera site with news, reviews and lab tests measuring dynamic range, rolling shutter and exposure latitude.
- Cinematography Mailing List (CML). Long-running cinematographer community with topic lists on lenses, lighting and grip, raw/log workflows, plus reference pages and camera tests.
- CinemaTyler. Deep analysis of lens choice, color, blocking, lighting in film.
- DOF Simulator License unspecified. Depth of field calculator that simulates background blur and bokeh on a photo for any camera, lens, aperture and distance combo.
See also: Art, Design & Visual Storytelling → Photography: Reference & Fundamentals - Every Frame a Painting. Gold-standard video essays on composition, camera, editing rhythm.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Film Riot. Filmmaking how-to channel from the Connolly brothers on camera work, lighting, practical and digital effects and short-film production.
- Filmmaker IQ. Film education channel on the history, science and technique of filmmaking.
- How to Create Stunning Cinematic Lighting. Cinematic lighting tutorial.
- In Depth Cine. Practical lighting setups and narrative technique.
- No Film School. Cinematography. Constant stream of technique articles.
- Roger Deakins on Learning to Light Ep. 1. Cinematography Techniques Ep. 1.
- Roger Deakins on Learning to Light Ep. 2. Cinematography Techniques Ep. 2.
- Roger Deakins on Learning to Light Ep. 3. Cinematography Techniques Ep. 3.
- ShotOnWhat?. Catalog of films and TV shows listing the cameras, lenses, formats, color and VFX vendors used on each production.
- StudioBinder Film Guides. Shot composition, camera shots encyclopedia, camera movements, lighting.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Wolfcrow. Cinematography fundamentals, color science, exposure theory.
Composition & Visual Storytelling
Composition theory, color theory, visual hierarchy.
- Can't Unsee. Interactive game training visual alignment and spacing precision.
- Composition (Arthur Wesley Dow). Public-domain book of exercises in line, notan (dark-light) and color that shaped design teaching; free ebook on Project Gutenberg.
- Handprint Color & Composition. Deepest free color theory resource online. Covers perception and harmony.
- Laws of UX. Gestalt principles, visual perception laws (directly applicable to 3D composition).
- Neil Blevins Art Lessons. Composition types, tangents, visual hierarchy by a Pixar artist.
See also: Learning, Community & Industry → 3D Inspiration & Showcase - Nerdwriter1. Video essay series on art and culture, often analysing how films and paintings build meaning visually.
- PhotoPills Golden Ratio Guide. Golden ratio, spirals, triangles with overlay diagrams.
- Pictorial Composition (Henry Rankin Poore). Public-domain guide to picture composition and the critical judgment of paintings; free ebook on Project Gutenberg.
- Pixar in a Box. Free Pixar and Khan Academy lessons showing how math, science and the arts are used in Pixar's filmmaking.
See also: Art, Design & Visual Storytelling → Animation Principles - SVSLearn Paid. School of Visual Storytelling: courses, workshops and weekly livestreams for picture book and graphic novel illustrators.
See also: Learning, Community & Industry → Paid Tutorial Platforms
Animation Principles
The 12 principles of animation and related fundamentals.
- 11 Second Club. Free monthly character animation competition built around a shared audio clip; winners get an Animation Mentor critique.
- Animation Obsessive. Newsletter on the best animation from around the world, part investigation and part treasure hunt into its history and craft.
- Animation Resources. Archives of classic animation, frame-by-frame studies.
- Animator Island. 51 Exercises. Structured practice curriculum by difficulty.
- Bloop Animation Paid. Animation courses for 2D, 3D and stop motion (Toon Boom Harmony, Clip Studio, Dragonframe, Maya, Blender, iPad) plus a free blog and beginner guide.
See also: Learning, Community & Industry → Paid Tutorial Platforms - Cartoon Brew. Animation industry news site covering features, TV, shorts, VFX, tools, business and anime, with a free twice-weekly newsletter.
See also: Learning, Community & Industry → Industry Trends 2025-2026 - Deja View (Andreas Deja). Disney animator Andreas Deja's blog sharing rough animation drawings, character layouts and studio history with notes on how scenes were built.
- Endless Reference. Video clips browsable by action type (walk, run, fight, etc.).
- Hippydrome. Richard Williams walk cycle and timing chart reference.
- Living Lines Library. Archive blog of drawings from classic animated films, organised by artist incl. Disney's Nine Old Men.
See also: Art, Design & Visual Storytelling → 2D Art References & Inspiration - New Frame Plus. Animation analysis in games (walk cycles, weight, timing).
- Pixar in a Box. Free Pixar and Khan Academy lessons showing how math, science and the arts are used in Pixar's filmmaking.
See also: Art, Design & Visual Storytelling → Composition & Visual Storytelling - The 12 Principles (Illustrated). GIF breakdowns of each principle.
Design Principles & Typography
Typography, visual hierarchy, design fundamentals.
- Better Web Type. Free typography course on rhythm and hierarchy.
- FontDrop! License unspecified. Drag-and-drop browser viewer for font files that shows the glyph set and font details; supports variable fonts.
- Fontjoy License unspecified. Font pairing generator that suggests and previews font combinations in one click.
- Google Fonts Knowledge. Free typography learning library from Google Fonts with lessons and a glossary.
- How to Proof a Typeface. Jonathan Hoefler's proofing guide.
- Kerning Tool. Kerning typography in Houdini.
- KernType. Browser letter-spacing game from Method of Action: kern words by eye and get a score out of 100.
- NNGroup Visual Design. Research-backed principles on hierarchy, contrast, whitespace.
- Practical Typography. Free online book on type fundamentals, hierarchy, spacing.
- ShapeType. Browser game from Method of Action for practising how letterforms are shaped.
- The Elements of Typographic Style Applied to the Web. Practical guide applying the rules of the classic book The Elements of Typographic Style to web pages built with HTML and CSS.
- The Futur. Graphic design fundamentals, typography, grid systems.
- Typescale Free tier. Web tool for building modular type scales from a base size and ratio, previewing them in sample layouts and generating CSS.
- Typewolf. Curated typography inspiration. Fonts in real-world use.
Color Theory & Tools
Color palettes, generators, matching, and theory tools.
- Adobe Color. Color wheel, harmony tool, palettes.
- Calibrite Paid. Display colorimeters (Display Pro HL, Plus HL, 123), ColorChecker targets and PROFILER software for calibrating artist monitors.
See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Canva Color Palettes. Canva library of ready-made color palettes with hex codes.
- Chroma Space Paid. Photoshop color picker plugin that previews the chosen color on a lit 3D sphere, cube or face to show highlight, shadow and bounce before painting.
- Color Hunt. Curated color palette collection.
- Color Method. Interactive color matching game.
- ColorBox. Systematic color scale generator.
- Coolors Free tier. Web app that generates color palettes and exports them in several formats.
- Fresh LUTs. Community library of free color-grading LUTs that users upload and share, plus a browser color grading assistant.
- Gradient Horse. Experimental gradient generator.
- Huemint Free tier. AI-assisted brand color generation.
- Lospec Palette List. Pixel art palette repository.
- Paletton. Classic color scheme designer.
- Palitra. Search brand color palettes.
- poline. Esoteric palette generation via polar color interpolation.
- Randoma11y. Generate accessible color combinations.
- Swatchr. A color palette management system for Unity.
- WebGradients. Collection of free CSS gradients you can copy for web and design use.
Design Tools
Vector editors, creative effect tools, and design utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Adobe web and mobile app for quick social graphics, flyers and short videos from templates. See also: Software Reference → Design Software |
Free tier | Web · Adobe | Quick design | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. See also: Software Reference → Design Software |
$22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. See also: Software Reference → Design Software |
$20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. See also: Software Reference → Design Software |
Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. See also: Software Reference → Design Software |
Free tier | Node-based · Non-destructive | Node-based batch image editing | |
| Concepts | Infinite-canvas sketching app where every stroke stays editable vector, used to sketch, plan and share ideas. See also: Software Reference → Design Software |
Free tier; Pro $4.99/mo or $29.99/yr | Free tier | Vector Sketching | |
| CorelDRAW Graphics Suite | Vector illustration, page layout and photo editing suite (CorelDRAW, PHOTO-PAINT, Font Manager, CorelDRAW Web) sold as subscription or one-time licence. See also: Software Reference → Design Software |
Subscription or perpetual | Paid | Vector | |
| Eagle | Desktop app for collecting, tagging and organizing images, fonts and other visual reference assets. See also: Software Reference → Design Software, Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Paid | Asset Organizer · Visual | Asset organization | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. See also: Software Reference → Design Software |
Open source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. See also: Software Reference → Design Software, Software Reference → 2D & Animation Software |
Open source | Free OSS · Painting | Digital painting, concept art | |
| Linearity Curve | Vector design app (formerly Vectornator) for illustration, typography and print export on Mac and iPad, with cloud sync. See also: Software Reference → Design Software |
Free tier | Vector | ||
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Software Reference → Misc 3D Utilities Software, Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | PSD · Browser | Quick PSD editing | |
| Scribus | Open-source desktop publishing app for page layout; open alternative to InDesign. See also: Software Reference → Design Software |
Free (GPL-2.0+) | Open source | Page Layout | |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. See also: Software Reference → Design Software |
Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
Related:
- Are.na Free tier. Collaborative visual research blocks and channels.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Bendito Mockup Free tier. Premium and free product mockups.
- Brandfetch Free tier. Look up brand logos, fonts, and colors.
- Carbon. Code snippet screenshot generator.
- ContentCore. Curated creative content.
- Cosmos Free tier. Visual discovery and moodboard curation tool.
See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools - Efecto. ASCII and dithering effects.
- effect.app Free tier. Browser-based live effects for photo and video.
- EZGIF. Online GIF and video editing and conversion tools.
See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - fffuel. Collection of free browser SVG generators for gradients, patterns, shapes, textures and backgrounds, plus color tools.
- Gradientool. Browser gradient generator with grain, shadow, and 3D effects. Exports stills and animated MP4 up to 8K.
- GraphicBurger. Free design mockups and graphic assets.
- Haikei Free tier. Web app with 15 generators for randomized SVG blobs, waves, low-poly grids and gradients, exported for use in design tools.
- Halftone Maker. Web tool that turns images into halftone, line halftone or stippling patterns and exports SVG.
- LottieFiles Free tier. Library of free Lottie web animations.
- Maneken Free tier. Browser-based editable product mockups.
- Mockup World. Free PSD mockup library for presenting designs on devices, print and packaging.
- Muzli. Design inspiration Chrome extension.
- OS Design Directory. Open-source design resources directory.
- Pacdora Free tier. Packaging design with dielines and 3D mockups.
- Previewed Free tier. Turn screenshots into 3D mockup images and animations.
- Resource Boy. Free design resources and mockups.
- Savee Free tier. Curated site for collecting and saving visual inspiration and references.
- Shots.so Free tier. Device mockup generator in the browser.
- Smart Mockups Free tier. Browser mockup generator.
- Space Type Generator. Experimental type generator.
- The Bézier Game. Free browser game from Method of Action for practising the pen tool and Bézier curves.
- The Toolbox. Curated creative tools directory.
- Tiled Art. Site about Escher-style tessellation art with a tool to create your own.
- Undesign. Design learning resources.
- X Design Free tier. Browser-based design editor for product photos and visuals.
General Inspiration
Blogs, feeds, and curated inspiration sources.
- 5 Decades of Digital Art History. YouTube playlist surveying 50 years of digital art.
- Activation Ideas. Brand activation inspiration.
- Awwwards Free tier. Web design and interaction awards gallery.
- Behance. Adobe portfolio network for creative work.
- But Does It Float. Contemporary design and art feed.
- coverjunkie. Magazine cover design showcase.
- Creative Boom. Art and design news and inspiration.
- D&AD Archive. Archive of D&AD award-winning design and advertising.
- deck.gallery. Gallery of well-designed pitch and brand decks.
- Designspiration Free tier. Site for discovering and saving design inspiration images.
- DETHJUNKIE. Blog posting dark-themed creative and visual art.
- Dribbble Free tier. Design portfolio showcase community.
- FYFD. Fluid dynamics blog with reference imagery for FX.
- Generative Art Timeline. Interactive timeline of generative art history.
- Geometric Design (Canva). Geometric design article.
- H.R. Giger (Artnet). H.R. Giger gallery archive.
- Houdini on Dribbble. Houdini work tagged on Dribbble for inspiration.
- Inspora. Design inspiration gallery updated hourly, split into web, branding, product, motion, illustration, 3D, and print.
- Instagram. Motion and 3D work under the xuxoe hashtag.
- Mech Blog. Mecha design inspiration.
- Movie Scenes Inspired by Art. Thread on movie scenes mirroring paintings.
- Mr Cup. Graphic design inspiration blog by Fabien Barral.
- mr5ivethou5and. Tumblr archive of motion and abstract visual inspiration.
- Muddycolors. Blog run by professional illustrators sharing art process and advice.
- OTAKU GANGSTA. Blog featuring anime and otaku-related visual art.
- Sakuga Booru. Animation clip archive (non-www mirror).
- Supahero Free tier. Library of website hero section designs.
- The Black Workshop. Tumblr blog posting design and visual inspiration.
- The Brand Identity. Graphic design and branding showcase.
- Truchet's Tiles. On Truchet tiles and patterns.
- Vimeo Staff Picks. Curated short films picked by Vimeo staff.
2D Art References & Inspiration
2D animation sheets, cloth, anime model sheets.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| DesignDoll | Windows sketch-doll app for posing and morphing 3D figures, building compositions and exporting reference images; free, $79 Pro adds OBJ export. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Free; Pro $79 one-time | Free tier | Pose Reference | |
| Magic Poser | 3D pose reference app: drag control points to pose morphable figures, add props and lights, use premade poses and export OBJ. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Unspecified | Pose Reference |
Related:
- 2D Tutorials. Draw a Box. Free drawing fundamentals course.
- Anatomy 360, Free Reference. 3D scanned human reference images.
- Dimensions.com. Dimensioned drawings database.
- Google Arts & Culture. Google's portal to partner museum collections with high-zoom artwork views, browsable by artist, medium, art movement and era.
- Lines and Colors. Art blog running since 2005 on painting, drawing, illustration, comics, concept art and art history.
- Living Lines Library. Archive blog of drawings from classic animated films, organised by artist incl. Disney's Nine Old Men.
See also: Art, Design & Visual Storytelling → Animation Principles - National Gallery of Art (NGA). Open-access collection of historical paintings, drawings, and prints. High-res downloads for reference.
- PoseMy.Art Free tier. Browser 3D figure poser for drawing reference with IK posing, hand library, props, premade poses and OpenPose, depth or OBJ export.
See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists - Saint11 Pixel Art Paid. Patreon of Pedro Medeiros (Saint11) with pixel art tutorials.
- WikiArt. Visual art encyclopedia browsable by artist, movement, school, genre, style and medium, with chronology and advanced search.
Pre-Production, Storyboarding & Script Tools
Storyboard apps, previs tools, script breakdown, reference managers, moodboarding, and direction-theory channels.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ArtDeck | Reference boards for images, video, links, and notes. Study tools for value, color, composition, and motion. See also: Software Reference → Misc 3D Utilities Software |
$5.99 one-time | Paid | Apple-only · Study Tools | Reference boards and image study |
| Boords | Browser storyboard, animatic, and script sync for teams. | Paid | Browser · Team | Team browser storyboarding | |
| Cadrage | Director's viewfinder app for iPhone and iPad that previews framing for real camera and lens combos, incl. anamorphic, and exports PDF shot lists. See also: Art, Design & Visual Storytelling → Cinematography & Camera Work |
Unspecified | Viewfinder | ||
| Celtx | Browser script + breakdown + pre-prod. | Paid | Browser · Pre-prod | Browser pre-prod | |
| Eagle | Desktop app for collecting, tagging and organizing images, fonts and other visual reference assets. See also: Software Reference → Design Software, Art, Design & Visual Storytelling → Design Tools |
Paid | Asset Organizer · Visual | Asset organization | |
| Fade In | Pro screenwriting at a lower price point. | Paid | Screenwriting · Affordable | Affordable pro screenwriting | |
| Final Draft | Industry-standard screenwriting with breakdown tagging. | Paid | Industry Std · Screenwriting | Pro screenwriting | |
| FrameForge Storyboard Studio | 3D previs/storyboard hybrid with accurate lens and camera simulation. | Paid | 3D Storyboard · Lens-Accurate | 3D techvis-aware storyboarding | |
| Highland | Fountain-native Mac screenwriter. | Paid | Fountain · Mac | Mac Fountain screenwriting | |
| KaveLight | Mac previs app for planning film lighting, blocking and framing with real fixture data (ARRI, Aputure), 36 camera bodies and a path-traced camera monitor. See also: Lighting, Rendering & Shaders → 3D Lighting: Production |
$24.95/mo; $249/yr; $819 perpetual | Paid | Lighting Previs | |
| Kuadro | Minimal floating image viewer for references. | Free | Free · Lightweight | Lightweight ref viewer | |
| Milanote | Visual notes and moodboards for creative planning. | Free tier | Moodboards · Cloud | Visual moodboards | |
| Movie Magic Scheduling | Industry-standard scheduling and stripboards. | Paid | Industry Std · Schedule | Film scheduling | |
| Previs Pro | 3D storyboard and previs app for Mac, iPad and iPhone with real sensor formats, AR virtual camera, LiDAR sets, animatics and script import. See also: Art, Design & Visual Storytelling → Cinematography & Camera Work |
Free tier | 3D Storyboards | ||
| PureRef | Floating reference canvas. Standard for artists. See also: Software Reference → Misc 3D Utilities Software |
Free tier | Pay What You Want · Std Artist Tool | Reference canvas | |
| Shot Designer | Camera blocking app that links overhead diagrams, shot lists, animated previews and storyboards; free for one scene, Pro €19.99. See also: Art, Design & Visual Storytelling → Cinematography & Camera Work |
Free (1 scene); Pro €19.99 | Free tier | Blocking | |
| ShotPro | iOS and desktop 3D storyboard and previs. | Paid | iOS · 3D Storyboard | 3D iOS storyboarding | |
| Story Architect (STARC) | Open-source screenwriting app with script editor, corkboard, mind maps, character profiles and series support; free version plus paid tiers. | Free version; paid licences | Open source | Screenwriting | |
| Storyboarder (Wonder Unit) | Free, fast sketch-first boarding tool with Shot Generator. | Open source | Free · MIT | Free sketch-first storyboarding | |
| StudioBinder | Cloud production suite. Script breakdown, shotlists, storyboards, call sheets. | Paid | Pre-Prod Suite · Cloud | Full pre-production suite | |
| Toon Boom Storyboard Pro | Industry-standard storyboarding with animatic, camera and audio timeline. See also: Software Reference → 2D & Animation Software |
Paid | Storyboarding · Animatics | Pre-production, animatics | |
| Trelby | Free open-source screenwriting app that enforces standard script format and pagination, with reports, script compare and format import/export. | Free (GPL) | Open source | Screenwriting | |
| WriterDuet | Realtime collaborative screenwriting in the browser. | Free tier | Collab · Browser | Collab screenwriting |
Related:
- Are.na Free tier. Collaborative visual research blocks and channels.
See also: Art, Design & Visual Storytelling → Design Tools - Art of the Title. Title sequence deep dives.
See also: Motion Graphics & Video → Motion Graphics: Inspiration - ASC Magazine. American Society of Cinematographers magazine. Cinematography and on-set VFX features.
- Cosmos Free tier. Visual discovery and moodboard curation tool.
See also: Art, Design & Visual Storytelling → Design Tools - Every Frame a Painting. Gold-standard video essays on composition, camera, editing rhythm.
See also: Art, Design & Visual Storytelling → Cinematography & Camera Work - FilmGrab. Curated film stills archive. Free.
See also: Motion Graphics & Video → Motion Graphics: Inspiration - Flim AI Free tier. Film frame search engine.
See also: Motion Graphics & Video → Motion Graphics: Inspiration - Frame Set Free tier. Searchable stills from films, commercials, and music videos.
- Halon Entertainment. Previs, VP, and virtual scouting case studies and tooling writeups.
- Lessons from the Screenplay. Story and screenplay analysis on YouTube.
- Magnopus. VP and XR studio. Tooling and case studies.
- Refsee Free tier. Video reference search across films and commercials.
- Same.Energy. Visual similarity image search engine.
- Shot.Cafe. Searchable film and TV frames.
- ShotDeck Paid. Searchable film still library for storyboards and references.
See also: Motion Graphics & Video → Motion Graphics: Inspiration - StudioBinder Film Guides. Shot composition, camera shots encyclopedia, camera movements, lighting.
See also: Art, Design & Visual Storytelling → Cinematography & Camera Work - The Third Floor. Previs and postvis studio blog with breakdowns from major features.
- VES (Visual Effects Society). VES handbook, talks, and methodology resources for on-set VFX.
- Yarn.co Free tier. Search movie and TV dialogue, export clips or GIFs.
Design Software
Also in Software Reference → Design Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Adobe web and mobile app for quick social graphics, flyers and short videos from templates. | Free tier | Web · Adobe | Quick design | |
| Adobe Fresco | Free drawing and painting app with live raster brushes that blend like oils and watercolor, vector brushes, and frame-by-frame animation. | Free | Free | Live Brushes | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. | $22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. | $20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. | Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| Affinity | Unified vector, photo, layout and sketch app for Windows, macOS and iPad. Free, by Canva; AI tools need Canva Pro. | Free | Free (Canva) · Vector + Raster | Illustration, photo editing, page layout | |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. | Free tier | Node-based · Non-destructive | Node-based batch image editing | |
| ArtRage Vitae | Natural-media painting app that emulates oils, watercolor, pencil and crayon with canvas texture and color blending. | $80 desktop; $4.99 mobile | Paid | Natural Media | |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. | Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| Concepts | Infinite-canvas sketching app where every stroke stays editable vector, used to sketch, plan and share ideas. | Free tier; Pro $4.99/mo or $29.99/yr | Free tier | Vector Sketching | |
| Corel Painter | Digital painting app built around Natural-Media brush emulation, with photo-art and auto-painting tools for illustrators and concept artists. | Subscription or upgrade licence | Paid | ||
| CorelDRAW Graphics Suite | Vector illustration, page layout and photo editing suite (CorelDRAW, PHOTO-PAINT, Font Manager, CorelDRAW Web) sold as subscription or one-time licence. | Subscription or perpetual | Paid | Vector | |
| digiKam | Open-source photo manager and editor with AI tagging, face recognition and batch processing for large photo libraries. | Free (GPL-2.0) | Open source | Photo Library | |
| Drawpile | Open-source collaborative drawing app where several people sketch, paint and animate on one shared canvas; desktop, Android and browser. | Free (GPL-3.0) | Open source | Multiplayer Canvas | |
| Eagle | Desktop app for collecting, tagging and organizing images, fonts and other visual reference assets. | Paid | Asset Organizer · Visual | Asset organization | |
| Figma | Collaborative UI/UX design with free tier. | Free tier | Collaborative · UI/UX | UI design, prototyping, design systems | |
| FontLab 8 | Professional font editor. | Paid | Font Editor · Pro | Type design, font editing | |
| FotoSketcher | Windows freeware that converts photos to sketch, painting, and pastel renders. Batchable. | Free | Freeware · Photo Stylize | Quick stylize batches | |
| GIMP | Free open-source image editor. | Open source | Open Source · Photoshop-alt | Texture editing, photo manipulation | |
| Google Drawings | Free browser-based diagramming and simple vector tool. Collaborative. | Free | Browser · Collaborative | Quick diagrams, collaborative sketches | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. | Open source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Inkscape | Free open-source vector editor. | Open source | Vector · SVG | SVG editing, illustration | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. | Open source | Free OSS · Painting | Digital painting, concept art | |
| Linearity Curve | Vector design app (formerly Vectornator) for illustration, typography and print export on Mac and iPad, with cloud sync. | Free tier | Vector | ||
| Lunacy | Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools. | Free | Sketch-alt · Free | UI design, Sketch file editing on Win/Linux | |
| MediBang Paint | Free painting and manga app with panel tools, halftone layers, cloud fonts and brushes; Premium unlocks extra materials. | Free; Premium subscription | Free tier | Manga Tools | |
| Method Draw | Open-source SVG vector editor that runs in the browser with no sign-up. | Free | Open source | SVG Editor | |
| Microsoft Paint | Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI. | Free | Windows-native · Lightweight | Quick raster edits, mockups | |
| MyPaint | Open-source raster painting and sketching app with a configurable brush engine and a distraction-free canvas; built for pen tablets. | Free (GPL-2.0) | Open source | ||
| Origami Studio | Free interaction design and prototyping tool by Meta. Patch-based logic, Figma import. | Free | Prototyping · Meta | Interaction prototyping, motion specs | |
| Paint.NET | Free Windows raster editor with layers, plugins, and unlimited undo. Sits between Microsoft Paint and Photoshop. | Free | Windows-native · Layers | Quick raster edits, texture tweaks, photo touch-ups | |
| Paintstorm Studio | Digital painting app for illustration and concept work, sold as a one-time licence with free lifetime updates. | $49.99 perpetual (often discounted) | Paid | ||
| Penpot | Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative. | Open source | Open Source · Figma-alt | Open-source collaborative UI/UX design | |
| Picsart | Photo and video editor with AI tools. Web, mobile, and desktop. | Free tier | AI Tools · Mobile | Quick edits, social content, AI photo tools | |
| Pixelmator | Image editor for Mac and iPad. One-time Mac purchase or part of Apple Creator Studio. | $49.99 one-time (Mac) or Apple Creator Studio $12.99/mo | Paid | Mac-native · Image Editor | Mac image editing |
| PixiEditor | Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations. | Open source | Unified · Node-based | Unified 2D editor | |
| PowerPoint | Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams. | Paid | Presentations · Microsoft | Presentations, quick layout/storyboards | |
| Procreate | IPad painting app. Procreate Dreams for animation. | Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| ProtoPie | High-fidelity interaction prototyping for apps and connected devices. | Free tier | Prototyping · Interaction | Interaction prototyping | |
| RawTherapee | Open-source raw photo developer for Windows, macOS and Linux that processes raw files from a wide range of cameras. | Free (GPL-3.0) | Open source | Raw Photo | |
| Scribus | Open-source desktop publishing app for page layout; open alternative to InDesign. | Free (GPL-2.0+) | Open source | Page Layout | |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. | Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
| Unicorn Studio | Browser-based interactive scene and motion design for the web. No-code, exports to embed. | Free tier | Web Motion · No-code | Interactive web hero scenes, motion-driven landing pages | |
| Vectorpea | Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR. | Free | Browser · Illustrator-alt | Quick vector editing in-browser |
AI & Machine Learning for CGEdit
Generative AI and ML tools across image, video, 3D, texture, audio. AI motion capture is also under Animation & Rigging.
Machine Learning for CG
ML fundamentals and courses for CG artists.
- 3D Machine Learning. Resource repository for 3D machine learning.
- 3DGRUT (NVIDIA). NVIDIA reference code for 3D Gaussian Ray Tracing and 3DGUT: ray-traced Gaussian particles, and rasterized splats that handle distorted cameras and time-dependent effects.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Awesome 3D Human. Curated list of papers and resources on 3D human research, including face, body, hand and motion.
- DINOv2. Meta self-supervised vision features. Strong general-purpose image embeddings. Useful as backbone for CG ML tasks.
- Dr.Jit. Just-in-time compiler for ordinary and differentiable array code, built as the foundation of Mitsuba 3; emits fused CUDA, Metal or LLVM CPU kernels.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - fVDB. PyTorch library of sparse voxel data structures and GPU operators built on NanoVDB, for 3D deep learning, graphics, robotics and large-domain spatial work.
- Generative AI Genius 2024. Free generative AI course material by Aishwarya Naresh Reganti.
- IEEE Transactions on Neural Networks and Learning Systems. Publishes technical articles on the theory, design, and applications of neural networks and related learning systems.
- Kaolin (NVIDIA). NVIDIA PyTorch library of GPU modules for 3D deep learning: differentiable rendering, mesh and point cloud ops, Gaussian splat I/O and Simplicits physics.
- Meta 3D Gen. Meta research pipeline for text-to-3D. Combines AssetGen geometry with TextureGen materials. Paper and results.
- NeRFICG. PyTorch framework from TU Braunschweig for implementing radiance field and view synthesis methods, with a GUI for interactive rendering; needs an NVIDIA GPU.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Nerfstudio. Modular PyTorch framework for building, training and inspecting NeRF methods, with an interactive viewer and shared components across methods.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - nvdiffrast. NVIDIA PyTorch library of high-performance rasterization primitives for differentiable rendering of meshes.
- NVIDIA Warp. Python framework that JIT-compiles Python functions into differentiable CPU or GPU kernels for simulation, robotics, geometry processing and machine learning.
- Objaverse-XL Mixed. Allen AI dataset of more than 10 million 3D objects with scripts for downloading and processing, widely used to train 3D generative models.
- PyTorch3D. Meta FAIR library for 3D deep learning. Differentiable rendering, mesh ops, point cloud utils on PyTorch.
- RTX Neural Shading SDK License unspecified. NVIDIA SDK with Slang samples for training small neural networks and running them inside shaders through DirectX or Vulkan cooperative vectors.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - RTX Neural Texture Compression SDK. NVIDIA beta SDK that compresses a material's full PBR texture set into latents plus a small neural decoder that runs on the GPU at render time.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - Slang Shading Language. Khronos-hosted shading language with modules, generics and automatic differentiation that compiles to D3D12, Vulkan, Metal and CUDA targets.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - tiny-cuda-nn. Small C++/CUDA framework for training and querying neural networks, with fully fused MLPs and the multiresolution hash encoding behind instant-ngp.
- trimesh. Python library for loading, processing and exporting triangle meshes, a common building block in 3D and ML pipelines.
See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities - Viser. Python library for web-based 3D visualization with GUI widgets, scene picking, transform gizmos and camera control, from the Nerfstudio team.
Image Generation
text-to-image models and platforms.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows | |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. See also: Software Reference → AI Image & Texture Generation Software |
Open source | |||
| FLUX 3 (Black Forest Labs) | Open-weight photorealism with Kontext editing. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Open Weight · Photoreal | Open-weight photorealism | |
| Fooocus | Offline SDXL image generator with a Midjourney-style prompt-first interface, inpainting and image prompts; now in bug-fix-only LTS. | Free (GPL-3.0) | Open source | SDXL · Local AI | |
| GPT Image (OpenAI) | Instruction-following image model with strong text rendering. GPT Image 1.5. See also: Software Reference → AI Image & Texture Generation Software |
Paid | OpenAI · Text Rendering | Instruction following | |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. See also: Software Reference → AI Image & Texture Generation Software |
Paid | xAI · Photoreal | Photorealism in Grok | |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. See also: Software Reference → AI Image & Texture Generation Software |
Open source | Tencent · DiT | Chinese text rendering | |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Typography · Text Rendering | Typography in images | |
| Imagen | Google photoreal image model via Gemini and Vertex. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Photoreal · Google | Photoreal image gen | |
| Invoke (InvokeAI) | Open-source image generation app with a layered canvas, inpainting and node workflows for Stable Diffusion, FLUX and Qwen-Image models. See also: Software Reference → AI Image & Texture Generation Software |
Free (Apache 2.0) | Open source | Canvas · Local AI | |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | ByteDance · Video Pipeline | Integrated image + video pipeline | |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. See also: Software Reference → AI Image & Texture Generation Software |
Open source | Open Source · Bilingual | Bilingual open model | |
| Krea AI | Real-time generation, upscaling, and style transfer platform. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Real-time · Upscaling | Real-time + upscaling | |
| Leonardo AI | Real-time generation with artistic control. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Real-time · Controlled | Controlled artistic generation | |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Artistic · Subscription | Artistic and stylized imagery | |
| Nano Banana Pro (Google Gemini) | Instruction-based editing with character and product consistency across edits. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Consistency · Editing | Consistency editing | |
| Playground v3 | Mixed-mode design canvas for graphic design. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Design Canvas · Mixed-mode | Graphic design canvas | |
| Recraft V3 | Design-oriented gen. Vector, icons, brand assets. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Design Focus · Vector | Design assets, vectors | |
| Reve | Image model with strong prompt adherence. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Prompt Adherence | Prompt adherence | |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | |||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). See also: Software Reference → AI Image & Texture Generation Software |
Open source | Open Source · Self-Host | Self-hosted image gen | |
| Stable Diffusion WebUI (AUTOMATIC1111) | Original browser UI for Stable Diffusion with txt2img, img2img, inpainting and a large extension ecosystem; runs on 4 GB+ GPUs. | Free (AGPL-3.0) | Open source | Web UI · Stable Diffusion | |
| Stable Diffusion WebUI Forge | Fork of the AUTOMATIC1111 web UI with faster memory handling and support for newer models such as FLUX. | Free (AGPL-3.0) | Open source | Web UI · Local AI | |
| SwarmUI | Modular image and video generation web UI that runs ComfyUI as its backend, with a simple generate tab plus full access to node workflows. See also: AI & Machine Learning for CG → ComfyUI Ecosystem |
Free (MIT) | Open source | Web UI · ComfyUI Backend |
Related:
- Canva AI Text-to-Image Generator Free tier. Canva's free built-in text-to-image generator.
- DiT360 (Insta360). Panoramic image generator trained on perspective and 360 data that outputs high-resolution equirectangular images with clean seams, usable as environment maps.
See also: AI & Machine Learning for CG → Texture & Material Generation - FIBO 2.0 (Bria) Free, non-commercial. 8B text-to-image and editing model trained only on licensed data, driven by structured JSON prompts for lighting, camera and composition.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - FLUX 3 Image Klein. 5.6B open-weights image model from Black Forest Labs for text-to-image and instruction editing with up to 10 references, bounding-box layout and native 4K.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Krea 2. 12B open-weights text-to-image diffusion transformer from Krea, released as a Raw base checkpoint for fine-tuning and a distilled Turbo checkpoint.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - MOSS-Image. Apache 2.0 text-to-image model family (Base and SFT) from OpenMOSS that takes natural-language prompts, tag lists or JSON layouts for text and object placement.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - P-H3-Image (Pruna). Text-to-image and editing model built on MiniMax H3 that renders 8 MP images in 8 steps and edits with up to 8 input images; ComfyUI files fit 21 GB VRAM.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Qwen-Image 2.1 Free, non-commercial. Open-weights text-to-image and image editing model with a 7B generator and native transparent (RGBA) output; runs in ComfyUI.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - RenderNet Free tier. AI tool for generating images and videos with control over character design, composition, and style.
- Stable Diffusion Frivolous. Community response to the Stable Diffusion litigation.
- Word-As-Image for Semantic Typography. Semantically transforming fonts into illustrations.
Video Generation
AI video generation platforms and models.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Beeble | AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio. See also: Software Reference → AI Video Generation Software |
Cloud from $16/mo, Studio from $42/mo | Paid | Paid · Relighting | Footage relighting |
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · Tsinghua | Research open-source video gen | |
| Cuebric | AI tool that turns images into layered 2.5D environments for LED-wall virtual production. See also: Software Reference → AI Video Generation Software |
Paid | Paid · LED Wall | 2.5D virtual production plates | |
| Drawstory | Cinematography and story sequencing with strong character continuity. See also: Software Reference → AI Video Generation Software |
Free tier | Cinematography · Continuity | Character continuity | |
| Frameo | Script to cinematic video with scenes, characters, audio, and timeline assembly. See also: Software Reference → AI Video Generation Software |
Free tier | Script to Video · Timeline | Structured film pipeline | |
| FramePack | Next-frame-prediction video diffusion structure and desktop app that generates long image-to-video clips progressively with 13B models on laptop GPUs. | Free (Apache 2.0) | Open source | Image-to-Video · Local AI | |
| Genmo Mochi 1 | Open-source video gen model. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · Genmo | Open-source video gen | |
| Google Flow | Filmmaking app over Veo with scenebuilder and ingredients-to-video. See also: Software Reference → AI Video Generation Software |
Paid | Filmmaking · Scenebuilder | Veo filmmaking app | |
| Hailuo AI / MiniMax | "Director" model. Strong motion and character consistency. See also: Software Reference → AI Video Generation Software |
Free tier | Director Model · Character Consist | Directed motion | |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. See also: Software Reference → AI Video Generation Software |
Free tier | Ex-DeepMind · V2V | Video-to-video | |
| HeyGen | AI avatar marketing videos with a talking-head focus. See also: Software Reference → AI Video Generation Software |
Free tier | Avatars | Avatar videos | |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · 14GB VRAM | Self-hosted video gen | |
| InVideo AI | Prompt to video for marketing and social content. See also: Software Reference → AI Video Generation Software |
Free tier | Marketing | Marketing and social video | |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. See also: Software Reference → AI Video Generation Software |
Free tier | 5min Clips · Motion Brush | Long clips, human motion | |
| LTX Studio | Pre-production to video pipeline with storyboards, character consistency, and timeline. See also: Software Reference → AI Video Generation Software |
Free tier | Pre-production · Storyboards | Script to video pipeline | |
| LTX-2.5 (Lightricks) | Fast open video model. LTX-2 Fast ranks top-3 in the arena. See also: Software Reference → AI Video Generation Software |
Free weights (LTX-2.x Community License; paid above $10M revenue) | Free | Open Source · Fast | Fast open-source video gen |
| Luma Dream Machine | Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model. See also: Software Reference → AI Video Generation Software |
Free tier | HDR · Atmospheric | Atmospheric video gen | |
| MAGI-1 (Sand AI) | Open autoregressive video model that generates and extends clips chunk by chunk. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · Video Model | Long video generation | |
| Marey (Moonvalley) | Video generation model trained on licensed footage, with camera, pose and motion-transfer controls. See also: Software Reference → AI Video Generation Software |
Paid | Paid · Licensed Data | Rights-safe video generation | |
| MiniMax H3 | Open-weights omni-modal model that generates 4 to 15 s video with 32 kHz stereo audio from text, image, video and audio references; 768p native, 2K via refiner pass. See also: Software Reference → AI Video Generation Software, AI & Machine Learning for CG → Open-Source Models (HuggingFace) |
Free weights (MiniMax H3 Community License; excludes EU, UK, US, Korea) | Free | Text-to-Video · Open Weights | |
| Mootion | Idea to a 2-minute cinematic video in one tool. See also: Software Reference → AI Video Generation Software |
Free tier | All-in-one | Fast all-in-one film | |
| Morphic | AI film studio for story-driven video. See also: Software Reference → AI Video Generation Software |
Paid | Film Studio | Story-driven film | |
| Pika 2.0 | Extended video gen with improved consistency. See also: Software Reference → AI Video Generation Software |
Free tier | Extended Gen · Stylized | Stylized video | |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. See also: Software Reference → AI Video Generation Software |
Free tier | Style Modes · Consistency | Style-specific video gen | |
| Reallusion AI Studio | Windows app that renders AI images and video guided by iClone and Character Creator scenes, with motion control, camera previs, consistent AI actors and lip sync. See also: Software Reference → AI-Assisted CG Software |
Free app with starter AI points; AI Plan subscription | Free tier | 3D-Guided AI · Previs | |
| RefVid | Turns 1 to 10 reference photos of a character or product into video clips that keep the subject consistent across shots, running Kling, Seedance, Wan and other models. See also: Software Reference → AI Video Generation Software |
Free first clip, pay-as-you-go credits or monthly plans | Free tier | Reference Images · Continuity | Consistent characters and products |
| Runway Gen-4.5 | Motion brushes and scene consistency on the GWM-1 world model. See also: Software Reference → AI Video Generation Software |
Free tier | Motion Brushes · Consistency | Motion control | |
| Seedance 2.5 (ByteDance) | High raw quality video gen with audio. Tops the Artificial Analysis ranking. See also: Software Reference → AI Video Generation Software |
Paid | Top Quality · Native Audio | Top raw quality | |
| SeedVR2 (ByteDance) | Open model that upscales and restores video and images in one diffusion step. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · Upscaling | Video restoration and upscaling | |
| Simulon | iPhone app that tracks camera and lighting to composite 3D assets into live-action footage. See also: Software Reference → AI Video Generation Software |
Free tier | Freemium · iPhone | Mobile CG compositing | |
| Stable Animation SDK | Text-to-animation SDK for developers by Stability AI. | Paid | |||
| Stable Virtual Camera | Stability AI model that renders new camera views and camera-path videos from input images. See also: Software Reference → AI Video Generation Software |
Free, non-commercial | Non-Commercial · Stability AI | Novel view synthesis | |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. See also: Software Reference → AI Video Generation Software |
Paid | Top Leaderboard · Native Audio | Top-quality video gen | |
| Video2X | Video upscaler and frame interpolator using Real-ESRGAN, Real-CUGAN and RIFE. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · Upscaling | Video upscaling and interpolation | |
| VidGen Studio | Web app that blocks out every scene of a story as a 3D storyboard you can change in plain words, then films each approved scene with Veo 3.1, Kling or Seedance. See also: Software Reference → AI Video Generation Software |
Free 3D storyboard, prepaid credits for AI video (model price plus 20%) | Free tier | 3D Storyboard · Previs | Directing a multi-scene AI film before rendering |
| Vidu | 16s clips, strong human motion (Shengshu). See also: Software Reference → AI Video Generation Software |
Free tier | 16s · Human Motion | Long human-motion clips | |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. See also: Software Reference → AI Video Generation Software |
Open source | Open Source · MoE Diffusion | Cinematic open-source video gen |
Related:
- AInVFX Fluid IC-LoRA. IC-LoRA for LTX-2.5 that replaces flat color blobs painted on keyframes with animated smoke, fire, explosions, water, dust or clouds.
- Deforum Notebook v0.5 (Stable Diffusion animation). Deforum v0.5 notebook for Stable Diffusion animation with math automation, perspective flips, prompt weights, and video masking.
- Deforum Stable Diffusion Animation (Artificial Selections). YouTube channel covering Deforum Stable Diffusion animation techniques.
- EdenLive (VAST). Open-source real-time generative renderer that turns rough visuals or any visual reference into detailed video at 24+ fps; 5B and 14B weights on Hugging Face.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - Emu Video (Meta). Meta's text-to-video research model. Factorized generation, image-then-video. Demos and paper.
- Hy-Nomas (Tencent). Interactive video world model that generates a scene segment by segment from text instructions and camera control, letting you add objects or change style mid-stream.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Kandinsky S2V. Speech-to-video model that animates the whole figure in a reference frame to match a speech track; Pro, Lite and 16-step distilled checkpoints.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - LTX-2.5 Creative Lab (IC-LoRAs). Lightricks collection of LTX-2.5 IC-LoRAs for VFX tasks: layout-to-render from 3D blockouts, SDR-to-HDR, water simulation, detail refine and pixel upscaling.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - Meridian (Viggle). Geometry-guided video model that re-films a recorded event from a new camera path, with slow motion or frozen time; also makes camera moves from one image.
- MiniMax-H3-Fun ControlNet Union. ControlNet for MiniMax H3 that steers video generation with canny, depth, HED, MLSD, pose, scribble, layout or gray maps, e.g. from 3D render passes.
- Open-H3-Regenerate-2K (NVIDIA). Three-step MiniMax H3 refinement pass that regenerates 768p H3 video drafts at 2560x1440; open replacement for the closed H3-Regenerate-2K API.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Pika H3 Flex. Post-trained MiniMax H3 video model from Pika that generates video with synced audio in six steps and takes up to 12 reference inputs; native 480p/768p.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - pitchboom.io Free tier. Web app that turns a product URL or a short brief into motion-design video ads with script, storyboard, voice-over and music, exported as MP4 in 16:9, 9:16, 1:1, 4:5 and 3:4 (1080p, 4K on Pro and up).
- Stable Diffusion KLMC2 Animation. Colab notebook by @RiversHaveWings generating animation from scripted prompts via KLMC2 discretization of underdamped Langevin dynamics.
- Stable Diffusion KLMC2 Animation (forked). Colab notebook for Stable Diffusion animation, forked by @DigThatData.
- Viggle Remake. Open-weights video-to-video model on MiniMax H3 that recasts people and edits objects, backgrounds, weather and light in existing footage; ships with an MCP agent.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Wan-Animate-2. Apache 2.0 character animation model from the Wan team that animates a reference character image from a driving video while keeping identity.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace)
3D Generation
AI tools for generating 3D models from text or images.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D AI Studio | Web app that runs several 3D generation models for text-to-3D, image-to-3D, texturing and quad remeshing. See also: Software Reference → AI 3D Generation Software |
Free plan, Studio 9/mo, Pro 9/mo | Free tier | Freemium · Multi-Model | Comparing 3D generators |
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). See also: Software Reference → AI 3D Generation Software |
Open source | Coarse→Refined · Open Source | Text-to-3D open-source | |
| Ashawkey/stable Dreamfusion | A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion. | Open source | |||
| Direct3D-S2 | Open image-to-3D model using sparse attention for high-resolution meshes. See also: Software Reference → AI 3D Generation Software |
Open source | Open Source · Image to 3D | High-res mesh generation | |
| Hi3D | Web image-to-3D generator with watertight meshes, 8K PBR textures and 3D-print part splitting. Formerly Hitem3D. See also: Software Reference → AI 3D Generation Software |
Free credits, paid plans | Free tier | Freemium · Web | Print-ready AI models |
| Hunyuan3D 2.1 (Tencent) | Open-weight image-to-3D model that generates a mesh and paints PBR textures. See also: Software Reference → AI 3D Generation Software |
Free weights | Free | Free · Open Weights | Image to textured 3D |
| HunyuanWorld 1.0 (Tencent) | Open model that generates explorable mesh-based 3D scenes from text or an image. See also: Software Reference → AI 3D Generation Software |
Free | Free · Tencent | Explorable 3D scenes | |
| InstantMesh | Fast single-image-to-3D reconstruction. See also: Software Reference → AI 3D Generation Software |
Open source | Fast · Image→3D | Fast image→3D | |
| Intangible | Prompt and drag-drop to 3D scenes for previz. No-code. See also: Software Reference → AI 3D Generation Software |
Free tier | Previz · No-code | No-code 3D previz | |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. See also: Software Reference → AI 3D Generation Software |
Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist | |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. See also: Software Reference → AI 3D Generation Software |
Free tier | Luma · Integrated | Luma-integrated 3D gen | |
| Lyra (NVIDIA) | NVIDIA model that generates explorable 3D Gaussian scenes from one image or a video. See also: Software Reference → AI 3D Generation Software |
Open source | Open Source · NVIDIA | Image to 3D scenes | |
| Marble (World Labs) | Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes. See also: Software Reference → AI 3D Generation Software |
Free tier, from $20/mo | Free tier | Freemium · Gaussian Splats | AI world generation |
| Meshy 7 | Production-reliable, improved topology and PBR textures. See also: Software Reference → AI 3D Generation Software |
Free tier | Production-Reliable · PBR | Production-ready AI 3D | |
| Neural4D | Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging. See also: Software Reference → AI 3D Generation Software |
Free tier | Freemium · Web | Rigged AI 3D models | |
| PartPacker (NVIDIA) | NVIDIA model that generates a 3D object from one image as separate editable parts. See also: Software Reference → AI 3D Generation Software |
Free, non-commercial | Non-Commercial · NVIDIA | Part-based 3D generation | |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. See also: Software Reference → AI 3D Generation Software |
Free tier | 10B Params · Free Tier | Photorealistic AI 3D | |
| SAM 3D Objects (Meta) | Meta model that rebuilds a textured 3D object from one image and a mask. See also: Software Reference → AI 3D Generation Software |
Free | Free · Meta | Single-image object reconstruction | |
| Sloyd | Procedural 3D generation with parametric control. See also: Software Reference → AI 3D Generation Software |
Free tier | Procedural · Parametric | Parametric procedural 3D | |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. See also: Software Reference → AI 3D Generation Software |
Free tier | In-Editor · Text→3D | In-editor AI 3D | |
| Stability SPAR3D | Open-source single-image 3D reconstruction. See also: Software Reference → AI 3D Generation Software |
Open source | Stability AI · Open Source | Single-image open-source 3D | |
| Step1X-3D | StepFun open model that generates textured 3D assets from images in separate geometry and texture stages. See also: Software Reference → AI 3D Generation Software |
Open source | Open Source · Image to 3D | Textured asset generation | |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. See also: Software Reference → AI 3D Generation Software |
Open source | Microsoft · PBR + Open Source | PBR AI 3D (open source) | |
| Trify3D | Web app that runs Tripo3D, Meshy and Rodin side by side on the same text or image input and exports GLB, glTF, OBJ and STL. See also: Software Reference → AI 3D Generation Software |
50 free credits, paid plans | Free tier | Multi-Engine · GLB | Comparing AI 3D engines on one input |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. See also: Software Reference → AI 3D Generation Software |
Free tier | Clean Quads · Sculpt-level | Clean topology AI 3D | |
| TripoSG | VAST open image-to-3D shape model built on rectified flow. See also: Software Reference → AI 3D Generation Software |
Open source | Open Source · Image to 3D | Image to 3D shapes | |
| TripoSR | Tripo/Stability collab. Fast open-source image-to-3D. See also: Software Reference → AI 3D Generation Software |
Open source | Open Source · Fast | Fast open-source image→3D | |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). See also: Software Reference → AI 3D Generation Software |
Open source | Single-Image · NeurIPS | Single-image open-source 3D | |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. See also: Software Reference → AI 3D Generation Software |
Open source | Fast · Textured Mesh | Fast textured mesh gen |
Related:
- 3D Valley Free tier. Web hub with image-to-3D and text-to-3D generation plus in-browser retexture, remesh, repair and reduce tools for GLB, OBJ and STL files.
- Cube (Roblox) Free, non-commercial. Roblox foundation model for text-to-3D shape generation with bounding-box conditioning, plus CubePart for part-controlled mesh synthesis.
- HairDeck. Generates stylized hair cards with per-card UVs, colors and spring-bone chains from a single character image; exports GLB and VRM 0.x avatars.
- Hi3D v1.0 (open weights). Open-weights mesh refiner built on Sparc3D that upgrades a coarse mesh to high-resolution geometry (up to 1536^3 grid) guided by a reference image.
See also: Software Reference → AI 3D Generation Software - HoloPart. VAST model that splits an existing 3D mesh into complete, semantically meaningful parts, filling in geometry hidden by other parts.
- Hunyuan3D-Omni (Tencent). Controllable 3D generation model on Hunyuan3D 2.1 that takes bounding boxes, skeletal poses, point clouds or voxels as extra conditions.
See also: Software Reference → AI 3D Generation Software - Idol (Speridlabs). Image-to-3D model that turns one picture of an object into a Gaussian splat of up to 1M Gaussians as standard 3DGS .ply; 7.2 GB VRAM, under 2 s.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - KeenFace Paid. Photo-to-3D-head service. Turns a few face photos into a MetaHuman-compatible GLB with 4K PBR maps and 51 fitted ARKit blendshapes, via web Studio or REST API.
- LHM (Large Animatable Human Model). Model that reconstructs an animatable 3D human from a single image in seconds, with ComfyUI nodes for motion extraction and video-driven animation. ICCV 2025.
- LocalMesh Engine. Offline pipeline that turns one photo, or four sides of a subject, into a textured GLB on a single 8 GB NVIDIA GPU; built on TRELLIS.2 with photo texture projection.
- NativeBlend CLI. AI CLI to generate and edit low-poly 3D game assets in Blender from text prompts.
- objekto.io Free tier. Web service that turns a text prompt, photo or sketch into a multi-part parametric CAD model checked for 3D printing, with an assembly guide and optional print-and-ship (France only).
- PartCrafter. Image-to-3D model that generates an object as several separate part meshes from a single RGB image in one pass. NeurIPS 2025.
- Pixal3D. Single-image to 3D asset generation via pixel-feature back-projection. Outputs geometry and PBR textures.
- Pixel3DMM Free, non-commercial. Single-image 3D face reconstruction that predicts screen-space priors and fits a FLAME head model to them.
- Point-E (OpenAI). OpenAI point-cloud diffusion for text and image to 3D synthesis.
- Threestudio. A unified framework for 3D content generation.
- Transforming 2D Images into 3D with AdaMPI. Guide to using the AdaMPI model to create 3D photos from 2D images.
- TripoSplat. TripoAI model that converts a single image into up to 262k 3D Gaussians, with an official ComfyUI workflow template.
- UniForge3D Free, non-commercial. Generates complete 3D assets from sparse, unposed multi-view photos by joining reconstruction and generation in one anchor-guided latent space.
Texture & Material Generation
AI-generated PBR textures and materials.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Firefly Textures | Prompt-to-edit texture workflows. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures | |
| CHORD (Ubisoft La Forge) | Ubisoft research model that turns one texture image into a set of PBR material maps. See also: Software Reference → AI Image & Texture Generation Software |
Free, non-commercial | Non-Commercial · PBR | Image to PBR maps | |
| InstaMAT | Material authoring with AI workflows (Substance alternative). See also: Software Reference → AI Image & Texture Generation Software |
Paid | Substance-alt · AI Workflows | AI-assisted material authoring | |
| Meshy Textures | Integrated with 3D pipeline. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Meshy Pipeline · Integrated | Textures tied to Meshy 3D | |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | AI PBR · Tileable | AI PBR textures | |
| Ponzu | AI texture gen from text prompts for uploaded meshes. See also: Software Reference → AI Image & Texture Generation Software |
Free tier | Mesh-aware · Text→Tex | Mesh-aware AI textures | |
| Scenario | Game-ready PBR materials, full map sets. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Game-Ready · Full Maps | Game-ready AI materials | |
| StableProjectorz | Windows app that projects Stable Diffusion art onto 3D models while keeping their UVs, with multi-view projection, AO baking and a 3D mode for prompt-to-mesh. | Free (AGPL-3.0) | Open source | Texturing · Projection | AI texturing of existing UV-mapped meshes |
Related:
- DiT360 (Insta360). Panoramic image generator trained on perspective and 360 data that outputs high-resolution equirectangular images with clean seams, usable as environment maps.
See also: AI & Machine Learning for CG → Image Generation - DreamMat. SIGGRAPH 2024 method that generates PBR materials for a mesh from a text prompt using geometry- and light-aware diffusion models.
- Material Anything. Diffusion model that generates albedo, roughness, metallic and bump maps for 3D meshes, including texture-less, albedo-only, generated and scanned objects. CVPR 2025.
- Material Palette. Extracts a palette of PBR materials (albedo, normals, roughness) from regions of a single real-world photo; CVPR 2024, Inria.
- PBRFusion 4. Diffusion model that generates normal and depth maps from baked or photo textures for PBR materials; needs 8 GB VRAM, with a ComfyUI node.
See also: AI & Machine Learning for CG → ComfyUI Ecosystem - StableGen. Blender add-on that textures scenes by projecting multi-view diffusion images through a ComfyUI backend.
See also: Software Reference → AI Image & Texture Generation Software - TEXGen License unspecified. Feed-forward diffusion model that generates albedo texture maps directly in a mesh's UV space; SIGGRAPH Asia 2024 best paper honorable mention.
- twirl Free tier. Web app that generates PBR materials from a text prompt, outputting albedo, normal, roughness, metallic and height maps, with a public library and a free Blender importer.
ComfyUI Ecosystem
Node-based AI generation. ComfyUI and its ecosystem.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Gen Studio | Desktop studio that chains ComfyUI and API workflows into 3D asset pipelines (image gen, mesh gen, UV unwrap, texturing, auto-rigging) with GLB, OBJ and FBX export. | Free; community license bars reselling or hosting the software, outputs usable commercially | Free | ComfyUI · Pipeline | |
| ComfyUI | Node-based AI generator for image/video/3D/audio. See also: Software Reference → AI Image & Texture Generation Software |
Open source | Node-based · Multi-modal | Node-based AI workflows | |
| SwarmUI | Modular image and video generation web UI that runs ComfyUI as its backend, with a simple generate tab plus full access to node workflows. See also: AI & Machine Learning for CG → Image Generation |
Free (MIT) | Open source | Web UI · ComfyUI Backend |
Related:
- Awesome ComfyUI. Curated custom nodes collection.
- CoCoTools IO. ComfyUI nodes for 32-bit image I/O, focused on multilayer EXR loading, layer extraction and saving.
- Comflowy. ComfyUI tutorials for ControlNet, SDXL, FLUX workflows.
- Comfy MCP. Official local MCP server that lets Claude Code, Cursor and other agents install models and nodes, build workflows and run batches on a local ComfyUI.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - Comfy Textures. Unreal Engine editor plugin that connects to ComfyUI to create and refine textures for scene objects with diffusion models.
- Comfy UI Manager. Install and manage custom nodes and dependencies.
- ComfyUI ControlNet Auxiliary Preprocessors. ComfyUI nodes that extract depth, normal, pose, lineart and edge maps from images to drive ControlNet and other conditioning.
- ComfyUI for Nuke. Nuke integration that exposes ComfyUI nodes inside Nuke's node graph, sending work to a running ComfyUI server.
- ComfyUI Impact Pack. ComfyUI node pack with detectors, detailers, SAM masking and upscaler pipes for fixing faces, hands and regions in generated images.
- ComfyUI IPAdapter Plus. ComfyUI nodes for IPAdapter image-prompt models that transfer style, composition or a face from reference images; maintenance-only since 2025.
- ComfyUI NVIDIA VFX Nodes. ComfyUI nodes for NVIDIA RTX Video: up to 4x video super resolution, 2x to 16x frame generation and SDR-to-HDR (HLG/PQ) conversion on RTX GPUs.
- ComfyUI Registry. Community workflow and subgraph sharing.
- ComfyUI-3D-Pack. Node suite that lets ComfyUI process meshes and UV textures with 3DGS, NeRF and image-to-3D models such as InstantMesh, CRM and TripoSR.
- ComfyUI-GeometryPack. Geometry processing nodes for ComfyUI that load, analyze, remesh, UV unwrap and preview 3D meshes, using libigl, CGAL and Blender backends.
- ComfyUI-Hunyuan3DWrapper. Kijai's ComfyUI nodes for Tencent Hunyuan3D-2 shape and texture generation, with prebuilt wheels for the texture rasterizer.
- ComfyUI-KJNodes. Kijai's collection of utility, masking, model optimization and quality-of-life nodes for ComfyUI with minimal dependencies.
- ComfyUI-OCIO. Nuke-style OpenColorIO nodes for ComfyUI: read and write EXR, ProRes and image sequences, grade in ACES and check results in a float viewer with live exposure.
- ComfyUI-qwenmultiangle. Custom node with an interactive Three.js viewport for setting camera azimuth and elevation, outputting prompts for multi-angle image generation.
- ComfyUI-SeedVR2 Video Upscaler. Official ComfyUI node for ByteDance SeedVR2, upscaling both video and still images.
- ComfyUI-Trellis2. Wrapper nodes that run Microsoft TRELLIS.2 image-to-3D in ComfyUI, plus nodes for mesh smoothing, multi-view rendering, Pixal3D texturing and mesh export.
- ComfyUI-VideoHelperSuite. ComfyUI nodes to load videos and image sequences and combine frames into video files with ffmpeg; standard in video workflows.
- ComfyUI-WanVideoWrapper. Kijai's ComfyUI wrapper nodes for Wan video models and related variants, with block swapping and LoRA handling for low-VRAM GPUs.
- ControlNet SD3.5. Blur/Canny/Depth models, free commercial use.
- Nukomfy. Nuke plugin that turns ComfyUI workflows into reusable gizmos, sends jobs to networked ComfyUI machines and imports results back into the comp.
- PBRFusion 4. Diffusion model that generates normal and depth maps from baked or photo textures for PBR materials; needs 8 GB VRAM, with a ComfyUI node.
See also: AI & Machine Learning for CG → Texture & Material Generation - Slapshot Free tier. Web VFX toolkit that uses AI for roto mattes, camera solves with point clouds, depth maps and motion vectors on footage up to 8K; also ships as Comfy nodes.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - Yedp Action Director. ComfyUI node with a 3D viewport that loads up to 16 characters with FBX, GLB or BVH mocap and renders ControlNet passes from Mixamo-rigged animation.
AI-Assisted CG Tools
AI tools that augment traditional CG workflows.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D-Agent | Desktop AI agent that models, textures, lights, animates and renders the open Blender scene from text prompts by writing and running Blender Python. See also: Software Reference → AI-Assisted CG Software |
$19, $29 or $89/mo, no free tier | Paid | AI Agent | Prompt-driven Blender work |
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. See also: Software Reference → AI-Assisted CG Software |
Paid | Auto CG Chars · USD Export | AI CG characters in live plates | |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. See also: Software Reference → AI-Assisted CG Software |
Free tier | AI Skybox · 360° | AI skyboxes/HDRIs | |
| chaiNNer | Node-based desktop app that chains AI upscaling and image-processing models for batch work. See also: Software Reference → AI Image & Texture Generation Software |
Open source | Open Source · Nodes | Batch AI upscaling | |
| Gigapixel AI | AI photo enlargement that adds detail to upscaled images. See also: Software Reference → AI-Assisted CG Software |
Paid | Detail-preserving upscaling | ||
| Let's Enhance | Photo upscaler up to 16x with a free tier. See also: Software Reference → AI-Assisted CG Software |
Free tier | Photo Upscale | Photo upscaling | |
| Magnific AI | Creative upscaler that adds detail. Folded into Freepik plans Apr 2026. See also: Software Reference → AI-Assisted CG Software |
Paid | Creative Upscale · Freepik | Creative AI upscaling | |
| Rosebud AI | Prompt-to-game builder for playable 2D and 3D browser games with editable code. See also: Software Reference → AI-Assisted CG Software, Software Reference → AI Creative Canvas Software |
Free tier | AI Game Builder · Vibe Coding | ||
| Topaz Photo AI / Video AI | Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling. See also: Software Reference → AI-Assisted CG Software |
Paid | Upscale · Denoise | Upscale/denoise | |
| UneeQ Digital Humans | Cloud platform for real-time interactive digital humans. | Paid | |||
| Upscayl | Open-source desktop upscaler that runs locally at no cost. See also: Software Reference → AI-Assisted CG Software |
Open source | Open Source · Local | Free local upscaling |
Related:
- After Effects MCP. MCP server that controls After Effects compositions, layers, text, shapes and keyframes through ExtendScript.
- AI Game Developer.
Unity EditorandUnity RuntimeAI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay. - AI Render (Stable Diffusion in Blender). Blender addon that renders an AI image from a text prompt and your scene via Stable Diffusion.
- Aura Paid. AI agent for Unreal 5.4+ and Unity that builds features in the editor, then playtests them to find bugs.
- ClipDrop: Image Upscaler Free tier. AI image upscaler and enhancer.
- Comfy MCP. Official local MCP server that lets Claude Code, Cursor and other agents install models and nodes, build workflows and run batches on a local ComfyUI.
See also: AI & Machine Learning for CG → ComfyUI Ecosystem - Comfy UI Blender AI. Run ComfyUI workflows inside Blender.
- ControlNet. Depth/pose/edge control for precision CG workflows.
- Coplay Free tier. AI assistant for Unity that helps build and edit game projects from inside the editor.
- CorridorKey. Corridor Crew's open keying tool. AI-driven chroma key for VFX work.
- CorridorKey 2.0. Second-generation green and blue screen keying model from Corridor Digital. Python tools output alpha mattes, foreground color and HDR EXR from footage, with optional matte hints.
- CorridorKey 2.0 Plugin Paid. Official CorridorKey 2.0 keyer as plugins for DaVinci Resolve, Nuke, After Effects, Premiere Pro and Blender, plus a standalone app for Windows and Apple Silicon Macs.
- Cosmos DiffusionRenderer (NVIDIA). NVIDIA video de-lighting and relighting framework that estimates base color, normal, depth, roughness and metallic passes from footage, then re-renders it under new lighting.
- CoTracker. Meta FAIR point tracker for video. Tracks arbitrary points jointly across frames. Useful for matchmove and roto prep.
- CutieRoto. Native Nuke 17 plugin that propagates a few hand-keyed roto masks across a whole clip, using a TensorRT or libtorch port of the Cutie video segmenter.
- DaVinci Resolve MCP. MCP server that drives DaVinci Resolve Studio through its scripting API for editing, media pool and color tasks.
- DCC-MCP. Open MCP adapters and agent skills that let AI agents drive Maya, Houdini, Blender, Unreal, Nuke, Substance and other DCCs.
- DeepMesh. Autoregressive transformer, tuned with reinforcement learning, that generates artist-style meshes from an input point cloud. ICCV 2025.
- DEVA (Tracking Anything). Decoupled video segmentation. Long-form, multi-object roto with text or click prompts.
- DiffusionLight. Estimates scene lighting from a single photo by inpainting a chrome ball with a diffusion model, producing an HDR light probe for CG lighting.
- Dream Textures (Blender). Generate textures in Blender via Stable Diffusion, locally.
- EdenLive (VAST). Open-source real-time generative renderer that turns rough visuals or any visual reference into detailed video at 24+ fps; 5B and 14B weights on Hugging Face.
See also: AI & Machine Learning for CG → Video Generation - FreeCAD MCP. FreeCAD add-on plus MCP server for Claude Desktop that creates and edits models, runs scripts and FEM analyses.
- Genetic Drawing. Python library that generates a stylized rendering from an image.
- GPT 4. Prompt engineering techniques for GPT-4, including tips, applications, limitations, and additional reading materials.
- GR3EN. SIGGRAPH 2026 method that relights room-scale 3D reconstructions to new lighting by distilling a video relighting diffusion model into the scene.
- IC-Light. Image relighting models from the ControlNet author: relight a foreground subject from a text prompt or to match a background image.
- Kiln. Local MCP server, CLI and TypeScript engine where a coding agent writes 3D assets as JavaScript, gets rendered views and checks back, and exports GLB with source.
- Light-A-Video. Training-free video relighting method that applies IC-Light style relighting across frames with progressive light fusion for temporal consistency. ICCV 2025.
- LTX-2.5 Alpha Gen IC-LoRA. IC-LoRA for LTX-2.5 that turns an RGB video into a frame-aligned grayscale alpha matte without green screen, masks or prompts; up to 1920x1088, 145 frames.
- LTX-2.5 Creative Lab (IC-LoRAs). Lightricks collection of LTX-2.5 IC-LoRAs for VFX tasks: layout-to-render from 3D blockouts, SDR-to-HDR, water simulation, detail refine and pixel upscaling.
See also: AI & Machine Learning for CG → Video Generation - MatAnyone 2 Free, non-commercial. Human video matting model that keeps fine hair and edge detail instead of segmentation-like boundaries, built for difficult real-world footage. CVPR 2026.
- MatteDesk. Local browser-based roto and matte tool that propagates object masks across a shot with SAM 3.1, MatAnyone2 and VideoMaMa, exporting EXR alphas and Nuke .nk data.
- maya-mcp-server. MCP server that runs Python in one or more live Maya sessions through the command port and streams their output to agents.
- MCP for Blender. MCP server that lets Claude and other LLM clients control Blender: build scenes, edit objects, run Python.
See also: Software Reference → AI-Assisted CG Software - MeshAnything V2 Free, non-commercial. Model that converts scans, generated meshes or point clouds into artist-style meshes via adjacent mesh tokenization. ICCV 2025.
- MultiMatte (Feyn). Promptable matting model, a SAM 3 fine-tune that returns a soft alpha matte for any object named in text; trained with the open NoBg library.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Nuke MCP. MCP server with 57 tools that lets Claude or local LLMs build node graphs, deep, 3D and tracking setups in a running Nuke session.
- Pallaidium. Free generative AI add-on for Blender's Video Sequence Editor that takes a project from script and shot list to generated images, video and audio on the timeline.
- Premiere Pro MCP. Local MCP bridge that exposes 283 Premiere Pro editing tools to Codex, Claude Code and other MCP clients through a CEP panel.
- Relit-LiVE. SIGGRAPH 2026 video relighting model that generates a relit clip together with an aligned environment video, without needing camera poses.
- RespawnStack. Reference of pricing, commercial-use and output-ownership terms for AI game-dev tools, each quoted from the vendor's own pages.
- RIFE for Nuke. Real-Time Intermediate Flow Estimation for video frame interpolation (ML framerate upscaling) for Nuke.
- Roblox Studio MCP Server. Built-in Roblox Studio MCP server that lets AI clients edit scripts, run Luau, playtest and insert assets in an open place.
- Robust Video Matting (RVM). Real-time human video matting. Strong alpha mattes with no greenscreen.
- Rotobot Paid. Paid AI roto plugin for Nuke and After Effects. Auto-mattes people and objects.
- SAM 2 (Segment Anything Model 2). Meta's promptable segmentation for images and video. Masks objects across frames from a single click. Useful for rotoscope and matte work.
- SAM 3 (Segment Anything 3). Meta model that detects, segments and tracks objects in images and video from text, point, box or mask prompts. SAM 3.1 adds faster multi-object tracking.
- Sammie Roto 2. SAM-based rotoscope app. Click-to-mask, propagates across frames.
- Slapshot Free tier. Web VFX toolkit that uses AI for roto mattes, camera solves with point clouds, depth maps and motion vectors on footage up to 8K; also ships as Comfy nodes.
See also: AI & Machine Learning for CG → ComfyUI Ecosystem - SolidUI. AI-generated visualization prototyping and editing platform, support 2D, 3D models, combined with LLM(Large Language Model) for quick editing.
- Substance Painter MCP. MCP server with 79 tools to inspect, edit layers, apply smart materials and export from a local Substance 3D Painter project.
- SUPIR Free, non-commercial. SDXL-based image restoration and upscaling model that rebuilds photo-real detail on degraded images, guided by a multimodal captioner.
- TDMCP. Official MCP server that runs inside TouchDesigner as a component so AI agents can create and wire operators, set parameters and write DAT and GLSL code.
- TouchDesigner MCP. MCP server that talks to the TouchDesigner WebServer DAT so AI agents can create nodes, read project structure and run Python.
- Track Anything. SAM plus XMem for interactive video object tracking and segmentation. Useful for roto and matte propagation.
- UniRelight (NVIDIA) Free, non-commercial. Video relighting model built on Cosmos that jointly decomposes scene intrinsics and relights a clip with consistent shadows, reflections and transparency.
- Video Depth Anything. ByteDance depth model built on Depth Anything V2 that gives temporally consistent depth for arbitrarily long videos. Small model Apache-2.0, larger ones non-commercial.
- VideoMaMa Free, non-commercial. Mask-guided video matting model that turns segmentation masks into fine alpha mattes using a video generative prior. CVPR 2026, from KAIST and Adobe Research.
- Wonder Studio (Autodesk Flow Studio) Free tier. AI character replacement with auto roto, body tracking, and re-lighting from a single video. Now part of Autodesk Flow Studio.
AI Audio & Music
AI music generation, voice, TTS, and SFX.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Singing · Expression | AI singing synthesis | |
| AIVA | AI composition, good for orchestral/cinematic scoring. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Orchestral · Scoring | Orchestral/cinematic scoring | |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. See also: Software Reference → AI Audio & Music Generation Software |
Open source | Open Source · Lyrics→Song | Open-source song gen with vocals | |
| ElevenLabs | Voice cloning, narration, music generation. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Voice Cloning · TTS | Voice cloning, TTS | |
| F5 TTS | Open-source zero-shot voice cloning TTS. See also: Software Reference → AI Audio & Music Generation Software |
Open source | Zero-Shot · Voice Clone | Zero-shot voice cloning | |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. See also: Software Reference → AI Audio & Music Generation Software |
Open source | Open Source · Multilingual | Open-source TTS | |
| HunyuanVideo-Foley (Tencent) | Open model that generates foley audio matched to video and text. See also: Software Reference → AI Audio & Music Generation Software |
Free | Free · Tencent | Video foley generation | |
| Mirelo | AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Freemium · Web | Synced video sound effects | |
| MMAudio | Open model that generates synced sound effects for video or from text. See also: Software Reference → AI Audio & Music Generation Software |
Free, non-commercial | Non-Commercial · Video to Audio | Video sound effects | |
| Suno v5 | Full song generation, 100M+ users. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Song Gen · 100M users | Full song generation | |
| ThinkSound | Open model that generates audio from video, text or audio. Repo also hosts PrismAudio. See also: Software Reference → AI Audio & Music Generation Software |
Open source | Open Source · Video to Audio | Audio from video | |
| Udio | Strong electronic/pop, licensed for commercial use. See also: Software Reference → AI Audio & Music Generation Software |
Free tier | Electronic/Pop · Commercial | Commercial-licensed AI music | |
| Ultimate Vocal Remover (UVR) | Desktop GUI that splits songs into vocals, drums, bass and other stems with neural models such as MDX-Net and Demucs. | Free (MIT) | Open source | Stem Separation | |
| VoiceStudio | Open-source local voice app for cloning, voice design, video dubbing, transcription and narration in 646 languages, with a local API and MCP server. See also: Software Reference → AI Audio & Music Generation Software |
Free (AGPL-3.0); optional Pro commercial license | Open source | Voice Cloning · Local AI |
Related:
- ACE-Step. Open music generation foundation model that makes full songs with vocals from lyrics and tags in many languages; supports LoRA training and editing.
See also: Software Reference → AI Audio & Music Generation Software - AudioCraft (MusicGen / AudioGen / EnCodec). Meta's open audio generation stack. MusicGen for music, AudioGen for SFX, EnCodec for neural audio compression.
- AuK (Tencent). 1.5B open speech generation and editing model for zero-shot and instruction-based TTS plus content, acoustic and paralinguistic edits of recorded dialogue.
- Chatterbox (Resemble AI). Open 0.5B text-to-speech family with zero-shot voice cloning; Multilingual V3 covers many languages with single-language finetunes.
- COVAL. Guide to building, scaling, and evaluating voice AI, from speech recognition to emotional intelligence.
- Fish Audio Drama 3 License unspecified. Open-weights text-to-speech model for multi-character scenes, with up to 16 speakers per script, voice cloning and natural-language delivery control.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Kokoro TTS. 82M-parameter open-weight text-to-speech model and pip library that gives fast, light voiceover for temp tracks and prototypes.
- MiniMax Music 3. Open-weights song generator that writes full tracks up to five minutes with vocals from lyrics and a music description; 32 kHz stereo, ComfyUI support.
See also: Software Reference → AI Audio & Music Generation Software - NVIDIA RE-USE. 9.6M-parameter multilingual speech enhancement model that removes noise, reverb, clipping and codec artifacts from dialogue recordings.
- Stable Audio 3 (open weights). Stability AI text-to-audio family with open small and medium weights; the 0.6B Small SFX model generates sound effects in seconds on consumer hardware.
See also: AI & Machine Learning for CG → Open-Source Models (HuggingFace) - Woosh (Sony AI) Free, non-commercial. Sony AI sound effect foundation models with open weights for text-to-audio and video-to-audio SFX generation; ComfyUI node available.
See also: Software Reference → AI Audio & Music Generation Software - YuE2 Free, non-commercial. Open music generation model that turns lyrics and a style prompt into a full song with vocals, then lets you edit melody and chords through a score.
See also: Software Reference → AI Audio & Music Generation Software
Open-Source Models (HuggingFace)
Notable open-source generative models.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| mere.run | Local-first runtime and CLI for macOS and Linux that runs open image, video, speech, music and SFX models, with LoRA training and an OpenAI-compatible API. | Free (MIT) | Open source | Local AI · CLI | |
| MiniMax H3 | Open-weights omni-modal model that generates 4 to 15 s video with 32 kHz stereo audio from text, image, video and audio references; 768p native, 2K via refiner pass. See also: Software Reference → AI Video Generation Software, AI & Machine Learning for CG → Video Generation |
Free weights (MiniMax H3 Community License; excludes EU, UK, US, Korea) | Free | Text-to-Video · Open Weights |
Related:
- AI Toolkit (Ostris). Training toolkit with a web UI for LoRA and fine-tunes of image and video diffusion models such as FLUX, Qwen-Image and Wan.
- BiRefNet. High-resolution segmentation model for background removal and fine-edge masks, with pretrained weights for general use and trimap-free matting up to 2048px.
- Depth Anything 3. Model that predicts consistent depth, camera pose and Gaussian-splat geometry from any number of views, with or without known cameras. Giant checkpoints are non-commercial.
- DepthCrafter (Tencent) Free, non-commercial. Video depth model that generates temporally consistent long depth sequences for open-world footage, useful for relighting and comp passes.
- Diffusers (Hugging Face). Python library of pretrained diffusion pipelines for image, video and audio generation, used by most open model releases for inference and training.
- FastVideo. Inference and post-training framework that speeds up open video diffusion models with sparse attention, distillation and FP4/FP8 quantized checkpoints.
- FIBO 2.0 (Bria) Free, non-commercial. 8B text-to-image and editing model trained only on licensed data, driven by structured JSON prompts for lighting, camera and composition.
See also: AI & Machine Learning for CG → Image Generation - Fish Audio Drama 3 License unspecified. Open-weights text-to-speech model for multi-character scenes, with up to 16 speakers per script, voice cloning and natural-language delivery control.
See also: AI & Machine Learning for CG → AI Audio & Music - FlashVSR. One-step diffusion model for streaming video super-resolution, built toward real-time upscaling, with ComfyUI support. CVPR 2026.
- FLUX 3 Image Klein. 5.6B open-weights image model from Black Forest Labs for text-to-image and instruction editing with up to 10 references, bounding-box layout and native 4K.
See also: AI & Machine Learning for CG → Image Generation - Hugging Face Transformers. NLP models and pipelines.
- Hunyuan Video I2V. Image-to-video, multilingual.
- Hy-Nomas (Tencent). Interactive video world model that generates a scene segment by segment from text instructions and camera control, letting you add objects or change style mid-stream.
See also: AI & Machine Learning for CG → Video Generation - HyperFlow H3 Flash. Compressed 14B few-step version of MiniMax H3 for joint video and audio generation in 4 to 8 steps, shipped as INT8 and GGUF weights.
- Kandinsky S2V. Speech-to-video model that animates the whole figure in a reference frame to match a speech track; Pro, Lite and 16-step distilled checkpoints.
See also: AI & Machine Learning for CG → Video Generation - kohya_ss. Gradio GUI for the kohya training scripts to train LoRA, DreamBooth and fine-tunes of Stable Diffusion and FLUX models.
- Krea 2. 12B open-weights text-to-image diffusion transformer from Krea, released as a Raw base checkpoint for fine-tuning and a distilled Turbo checkpoint.
See also: AI & Machine Learning for CG → Image Generation - MapAnything. Meta transformer for metric 3D reconstruction that takes images plus optional calibration, poses or depth and outputs scene geometry in one feed-forward pass.
- Marigold. Diffusion-based image analysis models from ETH Zurich for monocular depth, surface normals and intrinsic decomposition (albedo, lighting), with Hugging Face demos.
- MoGe. Microsoft model that recovers metric point maps, metric depth, normal maps and camera FOV from a single image. Versions 1 to 3.
- MOSS-Image. Apache 2.0 text-to-image model family (Base and SFT) from OpenMOSS that takes natural-language prompts, tag lists or JSON layouts for text and object placement.
See also: AI & Machine Learning for CG → Image Generation - MultiMatte (Feyn). Promptable matting model, a SAM 3 fine-tune that returns a soft alpha matte for any object named in text; trained with the open NoBg library.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - Open-H3-Regenerate-2K (NVIDIA). Three-step MiniMax H3 refinement pass that regenerates 768p H3 video drafts at 2560x1440; open replacement for the closed H3-Regenerate-2K API.
See also: AI & Machine Learning for CG → Video Generation - OpenModelDB Mixed. Community database of 670+ AI upscaling and restoration models, filterable by subject and by purpose such as denoise, deblur and JPEG cleanup.
- P-H3-Image (Pruna). Text-to-image and editing model built on MiniMax H3 that renders 8 MP images in 8 steps and edits with up to 8 input images; ComfyUI files fit 21 GB VRAM.
See also: AI & Machine Learning for CG → Image Generation - P-JiT 21K (Linum). 2B pixel-space text-to-image model (Pyramid-JiT) trained for about $21K, released with Apache 2.0 weights and training code as a low-cost baseline.
- Pika H3 Flex. Post-trained MiniMax H3 video model from Pika that generates video with synced audio in six steps and takes up to 12 reference inputs; native 480p/768p.
See also: AI & Machine Learning for CG → Video Generation - Qwen-Image 2.1 Free, non-commercial. Open-weights text-to-image and image editing model with a 7B generator and native transparent (RGBA) output; runs in ComfyUI.
See also: AI & Machine Learning for CG → Image Generation - Sapiens2 (Meta). Meta's 1K-resolution human vision models for pose, body-part segmentation, surface normals, pointmaps and soft-alpha human matting.
- sd-concepts-library (Stable Diffusion Concepts Library). Community library of Stable Diffusion textual-inversion concepts to browse and use in prompts.
- Stable Audio 3 (open weights). Stability AI text-to-audio family with open small and medium weights; the 0.6B Small SFX model generates sound effects in seconds on consumer hardware.
See also: AI & Machine Learning for CG → AI Audio & Music - StableNormal. Diffusion-based monocular normal estimator that produces stable, sharp surface normal maps from single images.
- SV3D (Stable Video 3D). Orbital video from single image.
- TerrainSR. Super-resolution model that adds realistic detail to low-resolution terrain heightmaps; trained on 100 m to 10 m pairs without built-up areas.
See also: Game Development → Game Dev Tools: AI & Procedural Generation - VGGT (Visual Geometry Grounded Transformer). Meta feed-forward model that infers camera parameters, depth maps, point maps and 3D point tracks from one to hundreds of views in seconds. CVPR 2025 best paper.
- Viggle Remake. Open-weights video-to-video model on MiniMax H3 that recasts people and edits objects, backgrounds, weather and light in existing footage; ships with an MCP agent.
See also: AI & Machine Learning for CG → Video Generation - Wan-Animate-2. Apache 2.0 character animation model from the Wan team that animates a reference character image from a driving video while keeping identity.
See also: AI & Machine Learning for CG → Video Generation
Research Papers
Research papers on ML for CG, generative 3D, neural rendering, and related topics. Each entry: title (the plain-English summary), year, and venue/links in the description.
- 3D Neural Scene Representations for Visuomotor Control. Li et al., CoRL 2021 Oral.
- 3DALL-E: Integrating Text-to-Image AI in 3D Design Workflows. ArXiv 2022 paper on integrating text-to-image AI in 3D design workflows.
- A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields. Park et al., SIGGRAPH Asia 2021. HyperNeRF: lifts NeRF into a higher-dimensional space to handle scenes whose topology changes.
- A LoD of Gaussians: Out-of-Core Training and Rendering for Ultra-Large Scenes. SIGGRAPH 2026 paper with code that trains and renders city-scale Gaussian splat scenes without chunking by streaming a level-of-detail hierarchy from external memory.
- A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis. Pan et al., NeurIPS 2021. ShadeGAN: 3D-aware GAN with explicit lighting and shading for more accurate generated shapes.
- Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models. Ling et al., CVPR 2024. Align Your Gaussians generates animated 4D objects from text with dynamic 3D Gaussians.
- AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training. Jiang et al., CVPR 2023. Alignment-aware training that reduces misalignment blur so NeRF renders high-resolution detail.
- AniGen: Unified S³ Fields for Animatable 3D Asset Generation. SIGGRAPH 2026 paper from VAST with code that generates animation-ready 3D assets, with skeleton and skinning, from a single image.
- Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies. Peng et al., ICCV 2021. Builds animatable NeRF human models from multi-view video using skeleton-driven deformation fields.
- Animatable Neural Radiance Fields from Monocular RGB Videos. Chen et al., arXiv 2021. Builds animatable NeRF human avatars from monocular RGB video using a parametric body model.
- AutoInt: Automatic Integration for Fast Neural Volume Rendering. Lindell et al., CVPR 2021. Learns closed-form integrals of volume rendering to speed up neural rendering.
- BeyondPixels: A Review of the Evolution of Neural Radiance Fields. AKM Shahariar Azad Rabby and Chengcui Zhang, Arxiv 2023.
- Block-NeRF: Scalable Large Scene Neural View Synthesis. Tancik et al., Arxiv 2022.
- BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects. Wen et al., CVPR 2023. Jointly tracks the 6-DoF pose of an unknown object and reconstructs its 3D shape from RGB-D video.
- CADOps-Net: Jointly Learning CAD Operation Types and Steps from Boundary-Representations. Dupont et al., 3DV 2022. Network that predicts CAD operation types and their construction steps from B-rep models.
- CLA-NeRF: Category-Level Articulated Neural Radiance Field. Tseng et al., ICRA 2022. Category-level NeRF that renders articulated objects and estimates their part poses.
- CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields. Wang et al., CVPR 2022. Edits the shape and color of NeRF objects using CLIP text or image prompts.
- CodeNeRF: Disentangled Neural Radiance Fields for Object Categories. Jang et al., ICCV 2021. Category-level NeRF with separate shape and texture codes for editing and novel view synthesis.
- Color-NeRF. NeRF research paper on color and appearance modelling.
- Consolidating Attention Features for Multi-view Image Editing. Patashnik et al., SIGGRAPH 2024. Keeps diffusion image edits consistent across multi-view images of a scene.
- Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion. Bhalgat et al., NeurIPS 2023 (Spotlight)
- CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representation. Moreau et al., ICCV 2023. CROSSFIRE relocalizes a camera in real time using a NeRF as the scene map.
- D-NeRF: Neural Radiance Fields for Dynamic Scenes. Pumarola et al., CVPR 2021. Extends NeRF with a time-conditioned deformation field to render dynamic scenes from monocular video.
- Deep Generative Models on 3D Representations: A Survey. Shi et al., arXiv 2022. Survey of deep generative models across 3D representations such as point clouds, meshes, voxels and neural fields.
- DeepCAD: A Deep Generative Network for Computer-Aided Design Models. Wu et al., ICCV 2021. Generative network that outputs CAD models as sequences of sketch and extrude operations.
- Deformable Neural Radiance Fields. Park et al., ICCV 2021. Nerfies: adds a learned deformation field to NeRF to capture non-rigid scenes from handheld phone video.
- Depth-supervised NeRF: Fewer Views and Faster Training for Free. Deng et al., CVPR 2022. Adds sparse depth from structure-from-motion as supervision so NeRF trains faster with fewer views.
- DeRF: Decomposed Radiance Fields. Rebain et al., Arxiv 2020.
- DFNet: Enhance Absolute Pose Regression with Direct Feature Matching. Chen et al., ECCV 2022. Improves camera pose regression by matching features against novel views rendered from a NeRF.
- Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction. Sun et al., CVPR 2022. Reconstructs radiance fields on explicit voxel grids, converging in minutes instead of hours.
- DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images. Wang et al., ICLR 2023. Decomposes NeRF scenes into individual 3D objects from 2D images so they can be moved, rotated or removed.
- DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model. Xu et al., ICLR 2024. DMV3D denoises multi-view diffusion with a transformer 3D reconstruction model.
- DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks. Neff et al., CGF 2021. Uses a depth oracle network to cut samples per ray for near real-time NeRF rendering.
- Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models. Xu et al., CVPR 2023. Zero-shot text-to-3D that uses a 3D shape prior and text-to-image diffusion to guide NeRF optimization.
- DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior. Sun et al., ICLR 2024. DreamCraft3D generates 3D objects from a reference image with bootstrapped diffusion.
- DreamFusion: Text-to-3D using 2D Diffusion. Poole et al., ICLR 2023. Generates 3D NeRF models from text by optimizing them with a pretrained 2D diffusion model via score distillation.
- DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation. Tang et al., ICLR 2024. DreamGaussian generates textured 3D meshes from text or images in minutes with Gaussian splatting.
- DreamGaussian4D: Generative 4D Gaussian Splatting. Ren et al., arXiv 2023. DreamGaussian4D generates animated 4D content quickly with Gaussian splatting.
- DreamWaltz: Make a Scene with Complex 3D Animatable Avatars. Huang et al., NeurIPS 2023. DreamWaltz generates animatable 3D avatars from text with a human body prior.
- Dual Contouring of Signed Distance Data. SIGGRAPH 2026 paper with code that extracts polygon meshes with sharp features from sampled SDF grids alone, no gradients or training needed.
- DyLiN: Making Light Field Networks Dynamic. Yu et al., CVPR 2023. Extends light field networks to dynamic scenes for fast rendering of deforming content.
- Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction. Gafni et al., CVPR 2021. Dynamic NeRF conditioned on expression parameters to build 4D facial avatars from monocular video.
- DynIBaR: Neural Dynamic Image-Based Rendering. Li et al., CVPR 2023. Image-based rendering method for novel view synthesis from long monocular videos of dynamic scenes.
- Editable Free-viewpoint Video Using a Layered Neural Representation. Zhang et al., SIGGRAPH 2021. Layered neural representation of free-viewpoint video that lets performers be moved, scaled or removed.
- Editing Conditional Radiance Fields. Liu et al., ICCV 2021. Conditional radiance fields that let users edit shape and color of object categories with a few scribbles.
- En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data. Men et al., CVPR 2024. En3D generates realistic 3D human avatars from synthetic 2D data.
- EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction. Liu et al., arXiv 2024. EndoGaussian reconstructs dynamic endoscopic surgical scenes in real time with Gaussian splatting.
- ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video. Lin et al., SIGGRAPH Asia 2022. Generalizable NeRF using cascaded cost volumes for interactive free-viewpoint video of dynamic scenes.
- Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification. SIGGRAPH 2026 paper from MPI Informatics with code that uses multiscale image structure to guide anisotropic densification, so 3DGS training converges faster.
- FastNeRF: High-Fidelity Neural Rendering at 200FPS. Garbin et al., Arxiv 2021.
- FiG-NeRF: Figure Ground Neural Radiance Fields for 3D Object Category Modelling. Xie et al., 3DV 2021. Separates foreground objects from background with two NeRFs to model 3D object categories.
- From 2D CAD Drawings to 3D Parametric Models: A Vision-Language Approach. Wang et al., AAAI 2025. CAD2Program reconstructs 3D parametric models from 2D CAD drawings with a vision-language model.
- GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting. Zhou et al., ICML 2024. GALA3D generates complex text-to-3D scenes from LLM layouts with Gaussian splatting.
- GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation. Chng et al., ECCV 2022. Radiance field with Gaussian activations that jointly reconstructs the scene and estimates camera poses.
- Gaussian Light Transport. SIGGRAPH Asia 2026 paper with code that fits global illumination as a mixture of 13D Gaussians, training in minutes and rendering in milliseconds from any view.
- Gaussian Point Splatting. SIGGRAPH 2026 paper with code that renders hundreds of millions of Gaussians in real time by splatting stochastic points without sorting.
- GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians. Qian et al., CVPR 2024. GaussianAvatars builds photoreal head avatars from 3D Gaussians rigged to a face model.
- GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting. Yang et al., SIGGRAPH Asia 2024. GaussianObject reconstructs 3D objects from four views with Gaussian splatting.
- Gemini Robotics 1.5. Embodied reasoning, thinking, and motion transfer.
- Generative Occupancy Fields for 3D Surface-Aware Image Synthesis. Xu et al., NeurIPS 2021. Combines occupancy and radiance fields in a 3D-aware GAN for more accurate surfaces.
- GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields. Niemeyer et al., CVPR 2021.
- GNeRF: GAN-based Neural Radiance Field without Posed Camera. Meng et al., ICCV 2021. GAN-based NeRF that trains on images with unknown or random camera poses.
- GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation. Dai et al., arXiv 2024. GO-NeRF generates 3D objects placed inside existing NeRF scenes for VR content.
- GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis. Schwarz et al., NeurIPS 2020. Generative radiance field model that synthesizes 3D-consistent images from unposed 2D image collections.
- GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering. Trevithick and Yang, ICCV 2021. Learns a general radiance field from 2D image features that renders novel views of unseen scenes.
- Ha-NeRF: Hallucinated Neural Radiance Fields in the Wild. Chen et al., CVPR 2022. Builds NeRFs from in-the-wild photo collections, handling appearance changes and transient occluders.
- Heat Kernel Textures: the Geodesic Gaussians That Do Not Splat. ECCV 2026 best paper with code: UV-free mesh textures built from anisotropic heat kernels on the surface, removing seams and wasted UV space and fitting into a PBR renderer.
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video. Weng et al., CVPR 2022. Renders moving people from new viewpoints using a NeRF trained on a single monocular video.
- IBRNet: Learning Multi-View Image-Based Rendering. Wang et al., CVPR 2021. Learns to blend nearby source views for image-based rendering that generalizes to unseen scenes.
- IDE-3D: Interactive Disentangled Editing for High-Resolution 3D-aware Portrait Synthesis. Sun et al., SIGGRAPH Asia 2022. 3D-aware GAN for high-resolution portraits with interactive, disentangled editing of shape, texture and pose.
- Image Sculpting: Precise Object Editing with 3D Geometry Control. Yenphraphai et al., CVPR 2024. Image Sculpting edits 2D objects by lifting them to 3D geometry.
- Importance Sampling for Production Rendering. SIGGRAPH course notes on importance sampling for production rendering.
- In-Place Scene Labelling and Understanding with Implicit Scene Representation. Zhi et al., ICCV 2021. Semantic-NeRF: adds semantic labels to a radiance field to propagate sparse labels across a scene.
- iNeRF: Inverting Neural Radiance Fields for Pose Estimation. Yen-Chen et al. IROS 2021.
- InfiniSplat: Implicit Gaussian Decoding for Large-Baseline Monocular View Synthesis. Paper from ZJU 3DV with code: feed-forward model that builds a renderable Gaussian splat scene from one image and holds structure under large camera moves.
- InfiniteDiffusion: Open-World Terrain Generation. SIGGRAPH 2026 paper with code: training-free diffusion sampling that generates infinite, seed-consistent terrain with the realism of a diffusion model and the extent of procedural noise.
See also: Game Development → Game Dev Tools: AI & Procedural Generation - InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity. Liang et al., SIGGRAPH Asia 2024. Octree-based level-of-detail NeRF that renders very large scenes with O(log n) memory.
- Instant3D: Instant Text-to-3D Generation. Li et al., arXiv 2023. Instant3D generates 3D objects from text in one feed-forward pass, without per-prompt optimization.
- KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs. Reiser et al., ICCV 2021. Splits a NeRF into thousands of tiny MLPs to render orders of magnitude faster.
- KiloNeuS: Implicit Neural Representations with Real-Time Global Illumination. Esposito et al., Arxiv 2022.
- L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields. Chen et al., CVPR 2023. Bundle-adjusting NeRF that registers cameras locally per pixel before global alignment.
- Learned Initializations for Optimizing Coordinate-Based Neural Representations. Tancik et al., CVPR 2021. Meta-learns initial weights for coordinate-based networks so they fit new signals in fewer steps.
- Learning Compositional Radiance Fields of Dynamic Human Heads. Wang et al., CVPR 2021. Hybrid voxel and MLP radiance field for rendering dynamic human heads with fine detail.
- Learning Neural Transmittance for Efficient Rendering of Reflectance Fields. Mohammad Shafiei et al., BMVC 2021.
- Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering. Yang et al., ICCV 2021. Object-compositional NeRF that lets individual objects in a scene be moved, duplicated or removed.
- Learning the 3D Fauna of the Web. Li et al., CVPR 2024. 3D-Fauna learns a deformable 3D model of 100+ animal species from web images.
- Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving. Cao et al., ICRA 2024. Lightning NeRF is a hybrid scene representation for fast NeRF training in driving scenes.
- Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields. Maggio et al., ICRA 2023. Robot localization method that runs a Monte Carlo particle filter against a pretrained NeRF map.
- Local 3D Editing via 3D Distillation of CLIP Knowledge. Hyung et al., CVPR 2023. Edits local regions of 3D-aware GAN outputs by distilling CLIP knowledge.
- Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations. SIGGRAPH 2026 paper whose code ships in RXMesh: GPU autodiff for triangle-mesh energies that builds sparse Jacobians and Hessians in registers and shared memory.
- M3DBench: Let's Instruct Large Models with Multi-modal 3D Prompts. Li et al., arXiv 2023. M3DBench is a benchmark for instructing large models with multi-modal 3D prompts.
- Magic3D: High-Resolution Text-to-3D Content Creation. Lin et al., CVPR 2023. Two-stage coarse-to-fine text-to-3D method that produces high-resolution textured meshes.
- Make-A-Character: High Quality Text-to-3D Character Generation within Minutes. Ren et al., arXiv 2023. Make-A-Character creates lifelike 3D character avatars from text descriptions.
- Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior. Tang et al., ICCV 2023. Make-It-3D creates textured 3D objects from a single image using a 2D diffusion prior.
- MeshFlow: Mesh Generation with Equivariant Flow Matching. SIGGRAPH 2026 paper with PyTorch code that generates triangle meshes directly as triangle soups with equivariant flow matching, skipping autoregressive token sequences.
- MinD-3D: Reconstruct High-quality 3D objects in Human Brain. Gao et al., ECCV 2024. MinD-3D reconstructs 3D objects from fMRI brain signals.
- MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis. Li et al., ICCV 2021. Combines multiplane images with NeRF to predict continuous-depth MPIs from a single image.
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields. Barron et al., Arxiv 2022.
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields. Barron et al., ICCV 2021. Renders anti-aliased cones instead of rays so NeRF handles multiple scales without aliasing.
- Mixture of Volumetric Primitives for Efficient Neural Rendering. Lombardi et al., SIGGRAPH 2021.
- MLP Splatting: Object-Centric Neural Fields. ECCV 2026 paper from Imperial College London with code that represents scenes with a small set of object-centric MLP primitives instead of Gaussians, for view synthesis and decomposition.
- MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo. Chen et al., ICCV 2021. Uses multi-view stereo cost volumes so radiance fields generalize to new scenes from three input views.
- NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes. Irshad et al., ICCV 2023. NeO 360 synthesizes novel views of outdoor scenes from a few input images.
- NeRF (paper site). Mildenhall et al., ECCV 2020. The original NeRF: an MLP that maps 5D coordinates to color and density for novel view synthesis.
- NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images. Ben Mildenhall et al, arXiv 2021.
- NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections. Martin-Brualla et al., CVPR 2021.
- NeRF--: Neural Radiance Fields Without Known Camera Parameters. Wang et al., arXiv 2021. Trains NeRF while jointly estimating camera intrinsics and extrinsics from forward-facing images.
- NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors. Liu et al., arXiv 2022. Removes user-selected objects from a NeRF scene using RGB-D inpainting priors.
- NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields. Irshad et al., ECCV 2024. NeRF-MAE pretrains masked autoencoders on NeRF grids for 3D representation learning.
- NeRF-SOS: Any-view Self-supervised Object Segmentation on Complex Real-world Scenes. Fan et al., ICLR 2023. Self-supervised object segmentation that works from any view of complex real-world scenes using NeRF.
- NeRF-VAE: A Geometry Aware 3D Scene Generative Model. Kosiorek et al., Arxiv 2021.
- NeRF: Neural Radiance Field in 3D Vision, Introduction and Review. Kyle Gao, Yina Gao, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li.
- NeRF++: Analyzing and Improving Neural Radiance Fields. Zhang et al., arXiv 2020. Analyzes NeRF and adds an inverted-sphere background model for unbounded 360-degree scenes.
- NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo. Wei et al., ICCV 2021. Guides NeRF optimization with monocular depth priors for indoor multi-view stereo reconstruction.
- NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis. Srinivasan et al. CVPR 2021.
- Neural 3D Video Synthesis from Multi-view Video. Li et al., CVPR 2022. Dynamic NeRF conditioned on latent codes that renders novel views of multi-view video.
- Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans. Peng et al., CVPR 2021. Anchors latent codes to a deformable body mesh to render dynamic humans from sparse multi-view video.
- Neural Radiance Flow for 4D View Synthesis and Video Processing. Du et al., ICCV 2021. Learns a 4D radiance and flow field for view synthesis and video processing such as denoising and super-resolution.
- Neural Rays for Occlusion-aware Image-based Rendering. Liu et al., CVPR 2022. Image-based rendering that predicts visibility per ray to handle occlusions when synthesizing novel views.
- Neural Refinement for Absolute Pose Regression with Feature Synthesis. Chen et al., CVPR 2024. Refines camera pose regression at test time using features rendered from a neural feature field.
- Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes. Li et al., CVPR 2021. Models dynamic scenes as time-varying scene flow fields for space-time view synthesis from monocular video.
- Neural Scene Graphs for Dynamic Scenes. Ost et al., CVPR 2021. Decomposes dynamic scenes like driving footage into a learned scene graph of moving objects.
- Neural Sparse Voxel Fields. Liu et al., NeurIPS 2020. Organizes a radiance field into a sparse voxel octree to skip empty space and render faster.
- Neural Volume Rendering: NeRF. Dellaert and Yen-Chen, arXiv 2020. Survey of the NeRF paper and the wave of neural volume rendering work that followed it.
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction. Wang et al., NeurIPS 2021. Represents surfaces as signed distance functions trained with volume rendering for multi-view reconstruction.
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video. Tretschk et al., ICCV 2021. Reconstructs deforming scenes from monocular video with a NeRF plus a learned ray-bending deformation field.
- NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior. Bian et al., CVPR 2023. Trains NeRF without pose priors by using monocular depth to constrain relative camera poses.
- One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion. Liu et al., CVPR 2024. One-2-3-45++ turns a single image into a textured 3D mesh in about a minute.
- ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds. Sharma et al., ECCV 2020. Network that segments point clouds and fits parametric surfaces such as B-splines and primitives.
- PC2WF: 3D Wireframe Reconstruction from Raw Point Clouds. Liu et al., ICLR 2021. Network that extracts 3D wireframes of vertices and edges directly from raw point clouds.
- Photo tourism: Exploring photo collections in 3D. Snavely, Seitz, Szeliski. SIGGRAPH 2006.
- pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis. Chan et al., CVPR 2021. 3D-aware GAN using SIREN periodic activations in a radiance field to generate view-consistent images.
- pixelNeRF: Neural Radiance Fields from One or Few Images. Yu et al., CVPR 2021. Conditions NeRF on image features so it predicts radiance fields from one or a few input images.
- PlankAssembly: 3D Reconstruction from Three Orthographic Views with Learnt Shape Programs. Hu et al., ICCV 2023. PlankAssembly turns three orthographic line drawings into 3D CAD models.
- PlenOctrees for Real-time Rendering of Neural Radiance Fields. Yu et al., ICCV 2021. Bakes NeRFs into octrees of spherical harmonics for real-time rendering.
- Point-NeRF: Point-based Neural Radiance Fields. Xu et al., CVPR 2022. Uses neural point clouds to model radiance fields, initialized from multi-view stereo for fast training.
- Point2Cyl: Reverse Engineering 3D Objects from Point Clouds to Extrusion Cylinders. Uy et al., CVPR 2022. Reverse-engineers point clouds into editable CAD by fitting sketch-and-extrude cylinders.
- PolyGen: An Autoregressive Generative Model of 3D Meshes. Nash et al., ICML 2020. Transformer that generates 3D meshes directly as sequences of vertices and faces.
- Ponder: Point Cloud Pre-training via Neural Rendering. Huang et al., ICCV 2023. Pre-trains point cloud encoders by rendering color and depth images through differentiable neural rendering.
- PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm. Zhu et al., arXiv 2023. PonderV2 is a universal pretraining method for 3D foundation models.
- PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction. Bian et al., ICLR 2024. Learns a pose residual field to refine camera poses for more accurate neural surface reconstruction.
- Portrait Neural Radiance Fields from a Single Image. Gao et al., arXiv 2020. Meta-learned NeRF that reconstructs a portrait radiance field from a single headshot.
- Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts. Cheng et al., ICLR 2024. Progressive3D edits text-to-3D content region by region for complex prompts.
- PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting. Zhao et al., arXiv 2024. PSAvatar animates real-time head avatars with a point-based model and 3D Gaussians.
- Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis. Matthew Tancik et al., Arxiv 2021.
- PVA: Pixel-aligned Volumetric Avatars. Raj et al., CVPR 2021. Builds volumetric head avatars from a few input views using pixel-aligned features.
- PVDeconv: Point-voxel deconvolution for autoencoding cad construction in 3D. Cherenkova et al., ICIP 2020. Point-voxel deconvolution autoencoder that reconstructs CAD models from 3D scans.
- Reconstructing Editable Prismatic CAD from Rounded Voxel Models. Lambourne et al., SIGGRAPH Asia 2022. Converts rounded voxel shapes into editable prismatic CAD models built from extruded sketches.
- Recovering HDR Radiance Maps (Debevec & Malik, 1997). SIGGRAPH 1997 paper. Original HDR-from-bracketed-exposures recovery method.
- Rendering Synthetic Objects into Real Scenes (Debevec, 1998). SIGGRAPH 1998 paper founding image-based lighting.
- ReSTCV: Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering. SIGGRAPH 2026 paper with code that combines ReSTIR sample reuse with spatio-temporal control variates to cut noise and color flicker in real-time path tracing.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D. Qiu et al., CVPR 2024. RichDreamer uses a normal-depth diffusion model for detailed text-to-3D.
- Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos. Rivero et al., arXiv 2024. Rig3DGS builds controllable 3D Gaussian portraits from casual phone videos.
- RigMo: Unifying Rig and Motion Learning for Generative Animation Free, non-commercial. CVPR 2026 paper with training code that learns Gaussian-bone rigs and motion jointly from raw deforming mesh sequences, no ground-truth skeletons needed.
See also: Animation & Rigging → AI Motion Capture & Animation - Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion. Wang et al., CVPR 2023. Diffusion model that generates 3D digital avatars as neural radiance fields, including from text or a photo.
- RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering. Li et al., ICCAD 2022. Algorithm and hardware co-design for real-time NeRF rendering on edge devices aimed at AR and VR.
- See-through: Single-image Layer Decomposition for Anime Characters. SIGGRAPH 2026 paper with code that splits one anime illustration into inpainted, semantically separate layers with drawing order, ready for 2.5D rigging.
- SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance. Xu et al., arXiv 2023. SEEAvatar generates photoreal 3D avatars from text with constrained geometry and appearance.
- SegviGen: Repurposing 3D Generative Model for Part Segmentation. SIGGRAPH 2026 journal paper with code that reuses a TRELLIS-style 3D generative model to segment meshes into parts.
- Self-Calibrating Neural Radiance Fields. Jeong et al., ICCV 2021. Jointly learns scene geometry and camera calibration, including lens distortion, without a calibration target.
- SIGNeRF: Scene Integrated Generation for Neural Radiance Fields. Dihlmann et al., CVPR 2024. SIGNeRF generates and edits objects inside existing NeRF scenes.
- SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM. SIGGRAPH 2026 paper from ByteDance Seed with code that uses a multimodal LLM to turn a single static mesh into an articulated, simulation-ready asset.
- SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field. Bao et al., CVPR 2023. Edits a NeRF from a single edited image using semantic and geometric priors.
- SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image. Xu et al., ECCV 2022. Trains a NeRF on complex scenes from a single image using semi-supervised geometry and semantic losses.
- Space-time Neural Irradiance Fields for Free-Viewpoint Video. Xian et al., CVPR 2021. Space-time irradiance field that renders free-viewpoint video from a single monocular video plus depth.
- SplatLab: Autonomous Scientific Discovery for 3DGS Research. NeurIPS 2026 paper with code for an agent system that reproduces 3DGS baselines, trains new variants on GPUs and drafts papers with every number tied to a logged run.
- Streaming Radiance Fields for 3D Video Synthesis. Li et al., NeurIPS 2022. Streams radiance fields frame by frame to reconstruct and render free-viewpoint 3D video.
- Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting. Yan et al., ECCV 2024. Street Gaussians models dynamic urban driving scenes with Gaussian splatting.
- StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis. Gu et al., ICLR 2022. Style-based 3D-aware generator combining NeRF and StyleGAN to synthesize high-resolution, view-consistent images.
- Supervised Fitting of Geometric Primitives to 3D Point Clouds. Li et al., CVPR 2019. SPFN: supervised network that fits geometric primitives such as planes, spheres and cylinders to point clouds.
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes. Gao et al., CVPR 2023. SurfelNeRF reconstructs and renders indoor scenes online with neural surfels.
- Switch-NeRF: Learning Scene Decomposition with Mixture of Experts for Large-scale Neural Radiance Fields. Mi et al., ICLR 2023. Mixture-of-experts NeRF that learns to split large-scale scenes into sub-networks.
- SwitchSplat: Learning Discrete Object States from Casually Captured Scenes. Paper with code that learns switchable object states (doors open or shut, moved objects) from casual captures, so splat scenes can be recombined into new configurations.
- Taming Mode Collapse in Score Distillation for Text-to-3D Generation. Wang et al., arXiv 2023. Reduces multi-face Janus artifacts in score distillation text-to-3D generation.
- Text-To-4D Dynamic Scene Generation. Singer et al., ICML 2023. MAV3D generates dynamic 3D scenes from text with a 4D NeRF and text-to-video diffusion.
- Text2CAD: Text to 3D CAD Generation via Technical Drawings. Yavartanoo et al., arXiv 2024. Text2CAD generates 3D CAD models from text by first producing technical drawings.
- TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields. Huang et al., ICLR 2024. TextField3D adds noisy text fields for open-vocabulary 3D generation.
- TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion. Yeh et al., CVPR 2024. TextureDreamer transfers relightable textures from 3 to 5 photos onto 3D shapes.
- The Antipodal Method: Fast 3D Generalized Winding Numbers. SIGGRAPH 2026 paper with code for computing generalized winding numbers on meshes and parametric surfaces, up to 22x faster than precise CPU methods.
- TiNeuVox: Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. Fang et al., SIGGRAPH Asia 2022. Time-aware voxel features that train dynamic radiance fields in minutes.
- TOSS:High-quality Text-guided Novel View Synthesis from a Single Image. Shi et al., arXiv 2023. TOSS adds text guidance to novel view synthesis from a single image.
- Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers. Zou et al., CVPR 2024. Reconstructs 3D Gaussians from a single image with a triplane transformer.
- UV Volumes for Real-time Rendering of Editable Free-view Human Performance. Chen et al., CVPR 2023. Encodes human performances in UV volumes so free-view video renders in real time and can be retextured.
- ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields. Dong et al., NeurIPS 2023. ViCA-NeRF edits NeRF scenes from text instructions with multi-view consistency.
- Volume Rendering of Neural Implicit Surfaces. Yariv et al., NeurIPS 2021. VolSDF: models density as a function of signed distance for better surface reconstruction with volume rendering.
- Wonder3D: Single Image to 3D using Cross-Domain Diffusion. Long et al., CVPR 2024. Wonder3D generates textured meshes from a single image with cross-domain diffusion.
- X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360° Insufficient RGB-D Views. Zhu et al., WACV 2023. Explicit radiance field that reconstructs multiple 360-degree scenes from sparse, insufficient RGB-D views.
- Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model. Shi et al., arXiv 2023. Zero123++ generates consistent multi-view images from one input image for 3D creation.
AI Image & Texture Generation Software
Also in Software Reference → AI Image & Texture Generation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. | Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows | |
| Adobe Firefly Textures | Prompt-to-edit texture workflows. | Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures | |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. | Open source | |||
| chaiNNer | Node-based desktop app that chains AI upscaling and image-processing models for batch work. | Open source | Open Source · Nodes | Batch AI upscaling | |
| CHORD (Ubisoft La Forge) | Ubisoft research model that turns one texture image into a set of PBR material maps. | Free, non-commercial | Non-Commercial · PBR | Image to PBR maps | |
| ComfyUI | Node-based AI generator for image/video/3D/audio. | Open source | Node-based · Multi-modal | Node-based AI workflows | |
| FLUX 3 (Black Forest Labs) | Open-weight photorealism with Kontext editing. | Free tier | Open Weight · Photoreal | Open-weight photorealism | |
| GPT Image (OpenAI) | Instruction-following image model with strong text rendering. GPT Image 1.5. | Paid | OpenAI · Text Rendering | Instruction following | |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. | Paid | xAI · Photoreal | Photorealism in Grok | |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. | Open source | Tencent · DiT | Chinese text rendering | |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. | Free tier | Typography · Text Rendering | Typography in images | |
| Imagen | Google photoreal image model via Gemini and Vertex. | Paid | Photoreal · Google | Photoreal image gen | |
| InstaMAT | Material authoring with AI workflows (Substance alternative). | Paid | Substance-alt · AI Workflows | AI-assisted material authoring | |
| Invoke (InvokeAI) | Open-source image generation app with a layered canvas, inpainting and node workflows for Stable Diffusion, FLUX and Qwen-Image models. | Free (Apache 2.0) | Open source | Canvas · Local AI | |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. | Free tier | ByteDance · Video Pipeline | Integrated image + video pipeline | |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. | Open source | Open Source · Bilingual | Bilingual open model | |
| Krea AI | Real-time generation, upscaling, and style transfer platform. | Free tier | Real-time · Upscaling | Real-time + upscaling | |
| Leonardo AI | Real-time generation with artistic control. | Free tier | Real-time · Controlled | Controlled artistic generation | |
| Meshy Textures | Integrated with 3D pipeline. | Free tier | Meshy Pipeline · Integrated | Textures tied to Meshy 3D | |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. | Paid | Artistic · Subscription | Artistic and stylized imagery | |
| Nano Banana Pro (Google Gemini) | Instruction-based editing with character and product consistency across edits. | Free tier | Consistency · Editing | Consistency editing | |
| Playground v3 | Mixed-mode design canvas for graphic design. | Free tier | Design Canvas · Mixed-mode | Graphic design canvas | |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. | Free tier | AI PBR · Tileable | AI PBR textures | |
| Ponzu | AI texture gen from text prompts for uploaded meshes. | Free tier | Mesh-aware · Text→Tex | Mesh-aware AI textures | |
| Recraft V3 | Design-oriented gen. Vector, icons, brand assets. | Free tier | Design Focus · Vector | Design assets, vectors | |
| Reve | Image model with strong prompt adherence. | Free tier | Prompt Adherence | Prompt adherence | |
| Scenario | Game-ready PBR materials, full map sets. | Paid | Game-Ready · Full Maps | Game-ready AI materials | |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. | Free tier | |||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). | Open source | Open Source · Self-Host | Self-hosted image gen |
AI Video Generation Software
Also in Software Reference → AI Video Generation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Beeble | AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio. | Cloud from $16/mo, Studio from $42/mo | Paid | Paid · Relighting | Footage relighting |
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. | Open source | Open Source · Tsinghua | Research open-source video gen | |
| Cuebric | AI tool that turns images into layered 2.5D environments for LED-wall virtual production. | Paid | Paid · LED Wall | 2.5D virtual production plates | |
| Drawstory | Cinematography and story sequencing with strong character continuity. | Free tier | Cinematography · Continuity | Character continuity | |
| Frameo | Script to cinematic video with scenes, characters, audio, and timeline assembly. | Free tier | Script to Video · Timeline | Structured film pipeline | |
| Genmo Mochi 1 | Open-source video gen model. | Open source | Open Source · Genmo | Open-source video gen | |
| Google Flow | Filmmaking app over Veo with scenebuilder and ingredients-to-video. | Paid | Filmmaking · Scenebuilder | Veo filmmaking app | |
| Hailuo AI / MiniMax | "Director" model. Strong motion and character consistency. | Free tier | Director Model · Character Consist | Directed motion | |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. | Free tier | Ex-DeepMind · V2V | Video-to-video | |
| HeyGen | AI avatar marketing videos with a talking-head focus. | Free tier | Avatars | Avatar videos | |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. | Open source | Open Source · 14GB VRAM | Self-hosted video gen | |
| InVideo AI | Prompt to video for marketing and social content. | Free tier | Marketing | Marketing and social video | |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. | Free tier | 5min Clips · Motion Brush | Long clips, human motion | |
| LTX Studio | Pre-production to video pipeline with storyboards, character consistency, and timeline. | Free tier | Pre-production · Storyboards | Script to video pipeline | |
| LTX-2.5 (Lightricks) | Fast open video model. LTX-2 Fast ranks top-3 in the arena. | Free weights (LTX-2.x Community License; paid above $10M revenue) | Free | Open Source · Fast | Fast open-source video gen |
| Luma Dream Machine | Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model. | Free tier | HDR · Atmospheric | Atmospheric video gen | |
| MAGI-1 (Sand AI) | Open autoregressive video model that generates and extends clips chunk by chunk. | Open source | Open Source · Video Model | Long video generation | |
| Marey (Moonvalley) | Video generation model trained on licensed footage, with camera, pose and motion-transfer controls. | Paid | Paid · Licensed Data | Rights-safe video generation | |
| MiniMax H3 | Open-weights omni-modal model that generates 4 to 15 s video with 32 kHz stereo audio from text, image, video and audio references; 768p native, 2K via refiner pass. | Free weights (MiniMax H3 Community License; excludes EU, UK, US, Korea) | Free | Text-to-Video · Open Weights | |
| Mootion | Idea to a 2-minute cinematic video in one tool. | Free tier | All-in-one | Fast all-in-one film | |
| Morphic | AI film studio for story-driven video. | Paid | Film Studio | Story-driven film | |
| Pika 2.0 | Extended video gen with improved consistency. | Free tier | Extended Gen · Stylized | Stylized video | |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. | Free tier | Style Modes · Consistency | Style-specific video gen | |
| RefVid | Turns 1 to 10 reference photos of a character or product into video clips that keep the subject consistent across shots, running Kling, Seedance, Wan and other models. | Free first clip, pay-as-you-go credits or monthly plans | Free tier | Reference Images · Continuity | Consistent characters and products |
| Runway Gen-4.5 | Motion brushes and scene consistency on the GWM-1 world model. | Free tier | Motion Brushes · Consistency | Motion control | |
| Seedance 2.5 (ByteDance) | High raw quality video gen with audio. Tops the Artificial Analysis ranking. | Paid | Top Quality · Native Audio | Top raw quality | |
| SeedVR2 (ByteDance) | Open model that upscales and restores video and images in one diffusion step. | Open source | Open Source · Upscaling | Video restoration and upscaling | |
| Simulon | iPhone app that tracks camera and lighting to composite 3D assets into live-action footage. | Free tier | Freemium · iPhone | Mobile CG compositing | |
| Stable Virtual Camera | Stability AI model that renders new camera views and camera-path videos from input images. | Free, non-commercial | Non-Commercial · Stability AI | Novel view synthesis | |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. | Paid | Top Leaderboard · Native Audio | Top-quality video gen | |
| Video2X | Video upscaler and frame interpolator using Real-ESRGAN, Real-CUGAN and RIFE. | Open source | Open Source · Upscaling | Video upscaling and interpolation | |
| VidGen Studio | Web app that blocks out every scene of a story as a 3D storyboard you can change in plain words, then films each approved scene with Veo 3.1, Kling or Seedance. | Free 3D storyboard, prepaid credits for AI video (model price plus 20%) | Free tier | 3D Storyboard · Previs | Directing a multi-scene AI film before rendering |
| Vidu | 16s clips, strong human motion (Shengshu). | Free tier | 16s · Human Motion | Long human-motion clips | |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. | Open source | Open Source · MoE Diffusion | Cinematic open-source video gen |
AI 3D Generation Software
Also in Software Reference → AI 3D Generation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D AI Studio | Web app that runs several 3D generation models for text-to-3D, image-to-3D, texturing and quad remeshing. | Free plan, Studio 9/mo, Pro 9/mo | Free tier | Freemium · Multi-Model | Comparing 3D generators |
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). | Open source | Coarse→Refined · Open Source | Text-to-3D open-source | |
| AssetFurnace | Local pipeline that turns a text prompt or image into a rigged, animated humanoid GLB, logging the license of every model used in each file. | Free to run locally; optional cloud runs at $0.20 each | Open source | Text-to-3D · Auto-Rig | Prototype game characters on an Apple Silicon Mac or NVIDIA PC |
| Direct3D-S2 | Open image-to-3D model using sparse attention for high-resolution meshes. | Open source | Open Source · Image to 3D | High-res mesh generation | |
| Hi3D | Web image-to-3D generator with watertight meshes, 8K PBR textures and 3D-print part splitting. Formerly Hitem3D. | Free credits, paid plans | Free tier | Freemium · Web | Print-ready AI models |
| Hunyuan3D 2.1 (Tencent) | Open-weight image-to-3D model that generates a mesh and paints PBR textures. | Free weights | Free | Free · Open Weights | Image to textured 3D |
| HunyuanWorld 1.0 (Tencent) | Open model that generates explorable mesh-based 3D scenes from text or an image. | Free | Free · Tencent | Explorable 3D scenes | |
| InstantMesh | Fast single-image-to-3D reconstruction. | Open source | Fast · Image→3D | Fast image→3D | |
| Intangible | Prompt and drag-drop to 3D scenes for previz. No-code. | Free tier | Previz · No-code | No-code 3D previz | |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. | Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist | |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. | Free tier | Luma · Integrated | Luma-integrated 3D gen | |
| Lyra (NVIDIA) | NVIDIA model that generates explorable 3D Gaussian scenes from one image or a video. | Open source | Open Source · NVIDIA | Image to 3D scenes | |
| Marble (World Labs) | Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes. | Free tier, from $20/mo | Free tier | Freemium · Gaussian Splats | AI world generation |
| Meshy 7 | Production-reliable, improved topology and PBR textures. | Free tier | Production-Reliable · PBR | Production-ready AI 3D | |
| Modly | Desktop app that turns photos into 3D meshes with open-source image-to-3D models running locally on your own GPU. | Free | Open source | Image-to-3D · Local | |
| Neural4D | Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging. | Free tier | Freemium · Web | Rigged AI 3D models | |
| Open3DStudio | Self-hosted desktop app for local 3D AI workflows: text- and image-to-3D, texture generation, auto-rigging, part completion, retopology and UV unwrapping. | Free | Open source | Self-Hosted · Image-to-3D | |
| PartPacker (NVIDIA) | NVIDIA model that generates a 3D object from one image as separate editable parts. | Free, non-commercial | Non-Commercial · NVIDIA | Part-based 3D generation | |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. | Free tier | 10B Params · Free Tier | Photorealistic AI 3D | |
| SAM 3D Objects (Meta) | Meta model that rebuilds a textured 3D object from one image and a mask. | Free | Free · Meta | Single-image object reconstruction | |
| Sloyd | Procedural 3D generation with parametric control. | Free tier | Procedural · Parametric | Parametric procedural 3D | |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. | Free tier | In-Editor · Text→3D | In-editor AI 3D | |
| Stability SPAR3D | Open-source single-image 3D reconstruction. | Open source | Stability AI · Open Source | Single-image open-source 3D | |
| Step1X-3D | StepFun open model that generates textured 3D assets from images in separate geometry and texture stages. | Open source | Open Source · Image to 3D | Textured asset generation | |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. | Open source | Microsoft · PBR + Open Source | PBR AI 3D (open source) | |
| Trify3D | Web app that runs Tripo3D, Meshy and Rodin side by side on the same text or image input and exports GLB, glTF, OBJ and STL. | 50 free credits, paid plans | Free tier | Multi-Engine · GLB | Comparing AI 3D engines on one input |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. | Free tier | Clean Quads · Sculpt-level | Clean topology AI 3D | |
| TripoSG | VAST open image-to-3D shape model built on rectified flow. | Open source | Open Source · Image to 3D | Image to 3D shapes | |
| TripoSR | Tripo/Stability collab. Fast open-source image-to-3D. | Open source | Open Source · Fast | Fast open-source image→3D | |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). | Open source | Single-Image · NeurIPS | Single-image open-source 3D | |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. | Open source | Fast · Textured Mesh | Fast textured mesh gen |
AI Audio & Music Generation Software
Also in Software Reference → AI Audio & Music Generation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. | Free tier | Singing · Expression | AI singing synthesis | |
| AIVA | AI composition, good for orchestral/cinematic scoring. | Free tier | Orchestral · Scoring | Orchestral/cinematic scoring | |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. | Open source | Open Source · Lyrics→Song | Open-source song gen with vocals | |
| ElevenLabs | Voice cloning, narration, music generation. | Free tier | Voice Cloning · TTS | Voice cloning, TTS | |
| F5 TTS | Open-source zero-shot voice cloning TTS. | Open source | Zero-Shot · Voice Clone | Zero-shot voice cloning | |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. | Open source | Open Source · Multilingual | Open-source TTS | |
| HunyuanVideo-Foley (Tencent) | Open model that generates foley audio matched to video and text. | Free | Free · Tencent | Video foley generation | |
| Mirelo | AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API. | Free tier | Freemium · Web | Synced video sound effects | |
| MMAudio | Open model that generates synced sound effects for video or from text. | Free, non-commercial | Non-Commercial · Video to Audio | Video sound effects | |
| Suno v5 | Full song generation, 100M+ users. | Free tier | Song Gen · 100M users | Full song generation | |
| ThinkSound | Open model that generates audio from video, text or audio. Repo also hosts PrismAudio. | Open source | Open Source · Video to Audio | Audio from video | |
| Udio | Strong electronic/pop, licensed for commercial use. | Free tier | Electronic/Pop · Commercial | Commercial-licensed AI music | |
| VoiceStudio | Open-source local voice app for cloning, voice design, video dubbing, transcription and narration in 646 languages, with a local API and MCP server. | Free (AGPL-3.0); optional Pro commercial license | Open source | Voice Cloning · Local AI |
AI-Assisted CG Software
Also in Software Reference → AI-Assisted CG Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D-Agent | Desktop AI agent that models, textures, lights, animates and renders the open Blender scene from text prompts by writing and running Blender Python. | $19, $29 or $89/mo, no free tier | Paid | AI Agent | Prompt-driven Blender work |
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. | Paid | Auto CG Chars · USD Export | AI CG characters in live plates | |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. | Free tier | AI Skybox · 360° | AI skyboxes/HDRIs | |
| Gigapixel AI | AI photo enlargement that adds detail to upscaled images. | Paid | Detail-preserving upscaling | ||
| Griptape (Foundry) | Node-based AI workflow platform from Foundry that chains image and video models; drives AI steps inside Nuke 18 via a Griptape node and links to DCCs over MCP. | Free non-commercial; Pro $40/mo | Free tier | AI Workflows | |
| Let's Enhance | Photo upscaler up to 16x with a free tier. | Free tier | Photo Upscale | Photo upscaling | |
| Magnific AI | Creative upscaler that adds detail. Folded into Freepik plans Apr 2026. | Paid | Creative Upscale · Freepik | Creative AI upscaling | |
| Real-ESRGAN | Image and video restoration and upscaling models, with portable NCNN-Vulkan executables for Windows, Linux and macOS and dedicated anime models. | Free (BSD-3-Clause) | Open source | Upscaling | |
| Reallusion AI Studio | Windows app that renders AI images and video guided by iClone and Character Creator scenes, with motion control, camera previs, consistent AI actors and lip sync. | Free app with starter AI points; AI Plan subscription | Free tier | 3D-Guided AI · Previs | |
| Rosebud AI | Prompt-to-game builder for playable 2D and 3D browser games with editable code. | Free tier | AI Game Builder · Vibe Coding | ||
| Topaz Photo AI / Video AI | Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling. | Paid | Upscale · Denoise | Upscale/denoise | |
| Upscayl | Open-source desktop upscaler that runs locally at no cost. | Open source | Open Source · Local | Free local upscaling |
AI Creative Canvas Software
Also in Software Reference → AI Creative Canvas Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ArtCraft | Desktop AI image and video app where you stage scenes in 3D, pose characters, turn images into meshes and set the camera before generating the shot. | Free, no subscription required | Open source | Previs · 3D Staging | |
| Flora | Node canvas for image and video gen with 50+ models and Style DNA. | Free tier | Node Canvas · Multi-model | Visual node workflows | |
| Freepik Spaces | Node workflows tied to the Freepik stock library. | Free tier | Node Workflows · Stock Library | Node workflows with stock | |
| Fuser | Web node canvas that chains 300+ image, video, audio and 3D models plus LLMs into reusable recipes and apps, with multiplayer editing for studio teams. | Free tier (1K images, 720p video); from $5/mo | Free tier | Node Canvas · Multi-Model | |
| Higgsfield Canvas | Node editor chaining prompts, style transfer, motion, and render across image and video. | Free tier | Node Editor · Image + Video | Image to video pipeline | |
| Kaiber | Unified canvas for image and video generation and editing. Superstudio. | Paid | Unified Canvas · Image + Video | Unified gen canvas | |
| Omma | Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input. | Free tier | Prompt to App · Spline | Prompt to interactive 3D scene | |
| Rosebud AI | Prompt-to-game builder for playable 2D and 3D browser games with editable code. | Free tier | AI Game Builder · Vibe Coding | ||
| Websim | Generates and remixes interactive web pages and toys from a prompt or URL. | Free tier | Prompt to Web · Remixable | Prompt to interactive page | |
| Wireflow | AI workflow canvas with a developer lean. | Free tier | Workflow Canvas | Dev-leaning AI canvas |
AI Design Viz Software
Also in Software Reference → AI Design Viz Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Arko.ai | Arch-viz AI renderer for sketch and 3D model screenshots. | Free tier | Architecture | Arch-viz rendering | |
| LookX | Arch-viz AI renderer with style references. | Free tier | Architecture | Arch-viz rendering | |
| Mnml.ai | Arch-viz AI renderer from sketch and 3D screenshot input. | Free tier | Architecture | Arch-viz rendering | |
| NewArc | Sketch to render for product, fashion, and automotive design. | Free tier | Sketch to Render | Product and fashion render | |
| The New Black | AI fashion workspace for clothing concepts, virtual try-ons, tech packs, fashion models, and 3D garments. | Free trial; plans from $10 | Paid | Fashion Design · Virtual Try-On | Fashion design and virtual garment development |
| Visualizee | Sketch and 3D screenshot to render for architecture and interiors. | Free tier | Architecture · Sketch to Render | Architecture rendering | |
| Vizcom | Sketch to render for industrial, product, and footwear design with line control. | Free tier | Sketch to Render · Product Design | Industrial design sketching |
AI Product Photography Software
Also in Software Reference → AI Product Photography Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Claid.ai | Catalog image cleanup and AI product shots at ecommerce scale. | Free tier | Ecommerce · Product Shots | Catalog cleanup at scale |
| Emersya | 3D and AR product experiences from ideation to ecommerce. | Paid | 3D + AR | 3D and AR product viz |
| Flair.ai | AI product photography canvas. Drag products into staged scenes. | Free tier | Product Photography | Staged product scenes |
| Omi | 3D digital twins of products for virtual photoshoots. Built for CPG brands. | Paid | Digital Twins · Product Shots | CPG product twins |
| Photoroom | Marketplace-first mobile app for batch product listing images. | Free tier | Mobile · Batch | Batch listing images |
| Threekit | Enterprise 3D twins with photoreal renders and configurators from one file. | Paid | Enterprise · Configurators | Enterprise 3D twins |
Tools, Pipeline & UtilitiesEdit
Viewers, converters, USD, plugin marketplaces, pipeline standards, and miscellaneous CG utilities.
USD (Universal Scene Description)
OpenUSD resources, specifications, and guides.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Gatling | Vulkan GPU path tracer exposed as an OpenUSD Hydra render delegate, supporting MaterialX, MDL, UsdPreviewSurface and OpenPBR, with a headless USD renderer. See also: Software Reference → Render Engines |
Free (GPL-3.0) | Open source | Hydra · MaterialX | |
| Typhoon (OpenUSD reference renderer) | NVIDIA's proposed OpenUSD reference path tracer, built on the hdEmbree Hydra delegate, giving a spec-faithful baseline for validating USD lighting and materials. See also: Software Reference → Render Engines |
Free | Open source | Hydra · Reference |
Related:
- Adobe USD Fileformat Plugins. USD plugins that read and write FBX, glTF, OBJ, PLY, STL, SPZ and SBSAR.
See also: Tools, Pipeline & Utilities → Conversion Tools - AL USD Maya. Animal Logic's Maya plugin for round-tripping USD scene data into Maya.
- Animal Logic's USD Docker. Docker build scripts that fetch and compile Pixar USD and its open-source dependencies.
- Apple USD Tools. Usdz_converter, Reality Composer.
- Golaem for USD. USD file format plugin and Hydra generative procedural that load Golaem crowd caches via dynamic payloads, keeping shading variation without baked geometry.
- LightUSD. Light C++17 library for reading and writing USD and USDZ without Pixar USD. Formerly TinyUSDZ.
- Luma USD. USD plugins and schemas from Luma Pictures.
- NVIDIA USD Resources. Omniverse, tutorials, tools.
- OpenUSD. Official Pixar USD site. Specification, tools, resources.
- USD Cookbook (Colin Kennedy). Code recipes and examples.
- USD Manager. Lightweight app for browsing, managing, and editing USD files.
- USD Noodle. Node-graph viewer showing the dependencies of a USD file.
- USD Qtpy. Python Qt components for building custom USD tools.
- USD Shell Extension for Windows. Windows File Explorer extension adding USD thumbnails, side previews, and deep-metadata search.
- USD Survival Guide. Practical USD guide for VFX artists.
- USD URI Resolver. URI-based asset resolver for USD, with custom plugin support.
- USD Web View. ASWF USD Working Group browser viewer that parses USD/USDZ in WASM and renders with Three.js: variants, payloads, MaterialX, USDLux lights, skinning and Gaussian splats.
See also: Software Reference → Viewers & File Utilities - USD Working Group (ASWF). Alliance for Open Media USD resources.
- UsdQt. Qt components for building custom USD tools.
- usdtweak. Standalone editor for inspecting and editing USD layers and stages.
Scene & Pipeline Tools
Production pipelines, render management, look dev.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. See also: Software Reference → Pipeline & Production Management Software |
Open source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Open Source | Open-source render farm | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation. See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Blender | Blender render farm | |
| ftrack | Production tracking and review software for managing tasks, schedules and media in VFX and animation studios. See also: Software Reference → Pipeline & Production Management Software |
Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. See also: Software Reference → Pipeline & Production Management Software |
Open source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Blender addon that eases Mixamo animation import into Godot. See also: Software Reference → Pipeline & Production Management Software |
Free | Mixamo-to-Godot animation import | ||
| Kiosk Library | Visual asset library that indexes texture, model and HDRI folders and exports assets with renderer-ready materials to Houdini, Blender, Maya, Cinema 4D and Unreal. See also: Software Reference → Pipeline & Production Management Software |
Free; Pro $56.20; Studio $147.95 (3 seats) | Free tier | Asset Manager | |
| Kitsu (CGWire) | Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews. See also: Software Reference → Pipeline & Production Management Software |
Open source | Open Source · Tracking | Open-source production tracking | |
| Medieval Fantasy City Generator | Browser tool that generates random medieval city map layouts. See also: Software Reference → Pipeline & Production Management Software |
Free | Procedural city map reference | ||
| Open3D | Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction. See also: Software Reference → Pipeline & Production Management Software |
Open source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools. See also: Software Reference → Pipeline & Production Management Software |
Open source | Editorial · Open Source | Editorial timeline interchange | |
| Pandora | Open-Source Renderfarm-Manager. See also: Software Reference → Pipeline & Production Management Software |
Open source | Render Farm · Open Source | Indie render farm management | |
| Prism Pipeline | Animation and VFX pipeline. See also: Software Reference → Pipeline & Production Management Software |
Free tier | Pipeline · Free Core | Indie/small studio pipeline | |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. See also: Software Reference → Pipeline & Production Management Software |
Open source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Open source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Free tier | Pipeline · Asset Mgmt | Asset/pipeline management |
Related:
- BlenderProc. A procedural Blender pipeline for photorealistic training image generation.
- CGCmake. CMake modules for CG apps.
- Cortex. Libraries for VFX software development.
- Cross3D. Scene and node management abstraction.
- Dailies. Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
- Easy3D. A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data.
- Example of Python scripts for 3D Studio Max, Maya and Blender. Sample Python scripts for 3ds Max, Maya, and Blender automation.
- Field3D. Open-source library for storing voxel data.
- MayaCharm. Run and edit Maya scripts directly from PyCharm.
- MayaSublime. Run and edit Maya scripts directly from SublimeText.
- Media Plane Free tier. Maya plugin that plays and scrubs video reference on an in-scene plane and adds a nonlinear editor for cutting reference sequences or animatics.
- mGui. Portable pure-python GUI library for Maya.
- minq. Maya query language for speeding up common scene operations.
- nuke.vim. Run and edit Nuke scripts directly from vim.
- OD CopyPasteExternal. Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <>.. <>.
- Pipeline Developer Forum. Forum for pipeline TDs and studio tool developers.
- Prisma. Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
- Py3dsMax. Blur Studio library that exposes the 3ds Max SDK to Python for scripting and pipeline tools.
- PyMEL. Python in Maya Done Right.
- Ramses. Asset Management System for motion picture production (by Rainbox Laboratory).
- Stalker. Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
- VEX. Houdini add-on for Sublime Text.
Gaussian Splatting & NeRF
Neural and splatting reconstruction.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 360 Gaussian Pro | Windows app that turns Insta360, DJI Osmo 360 and flat footage into Postshot and 3DGS-ready reconstructions, with masking and no command line; free 14-frame trial. See also: Software Reference → Photogrammetry & Scanning Software |
€149 perpetual; €89/yr | Paid | 360 Video | |
| CHCNAV CoViewer | Free Windows desktop viewer for 3D Gaussian Splatting models in PLY, 3D Tiles and CHCNAV HSC formats, built for review and offline presentation. See also: Software Reference → Viewers & File Utilities |
Free | Free | 3DGS Viewer | |
| CorbeauSplat | Apple Silicon macOS app that automates the splat pipeline from video or photos through alignment, training and viewing in one GUI. See also: Software Reference → Photogrammetry & Scanning Software |
Free (MIT) | Open source | macOS | |
| LuluSplat | On-device app that turns photos, video, 360 clips and lidar scans into Gaussian splats on Mac (Metal), Windows and Linux (Vulkan); no account or uploads. See also: Software Reference → Photogrammetry & Scanning Software |
Free (direct download); paid via app stores | Free | On-Device | |
| OOOSplat | Local desktop app that turns regular or 360 video and image sequences into Gaussian splats via bundled COLMAP and Brush, with crop, delete and export to PLY, SPZ, SOG or MP4. | Free | Open source | 3DGS · Video to Splat | |
| Scantic | iPhone app that trains Gaussian splats on device. | Free, €29.99/yr full export | Free tier | Freemium · iPhone | On-device splat capture |
| Spirula Studio | Single-binary 3D Gaussian Splatting trainer that goes from photos or video to splats and textured meshes, with built-in SfM and 360 camera support on any Vulkan GPU. See also: Software Reference → Photogrammetry & Scanning Software |
Free (GPL-3.0) | Open source | Vulkan · Open Source | |
| Volinga | Splat processing suite and Unreal plugin for virtual production, with 4D splat support. | Plugin about €120/yr | Paid | Paid · Unreal Engine | Splats for virtual production |
Related:
- 3D Gaussian Splatting (INRIA reference impl). Official INRIA code for the 2023 3D Gaussian Splatting paper, with training, viewer and evaluation scripts.
- 3D Tiles RendererJS 3DGS Plugin. Plugin for the NASA-AMMOS 3d-tiles-renderer library that streams Gaussian splat 3D Tiles into Three.js scenes over WebGPU or WebGL2.
- 3DGRUT (NVIDIA). NVIDIA reference code for 3D Gaussian Ray Tracing and 3DGUT: ray-traced Gaussian particles, and rasterized splats that handle distorted cameras and time-dependent effects.
See also: AI & Machine Learning for CG → Machine Learning for CG - 3DGS Introduction. HuggingFace introductory guide to 3D Gaussian Splatting.
- 3DGS Render (KIRI). Blender add-on for viewing, editing and animating Gaussian splats.
- 3DGS.cpp. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
- 4D Gaussian Splatting. Dynamic scenes (CVPR 2024).
- Aholo Viewer. TypeScript web renderer from Manycore Tech for 3DGS and meshes that streams chunked LOD to show city-scale scenes of over a billion splats in the browser.
- Awesome 4DGS. Curated, regularly updated list of papers, project pages, code and datasets for dynamic (4D) Gaussian splatting.
- Blender 3DGS/4DGS Viewer Node. Blender node setup by Mediastorm that loads 3DGS and 4DGS PLY data for quick inspection and camera-motion design ahead of external splat renders.
- Blurry Free tier. Cloud workspace for storing, annotating, measuring and sharing Gaussian splats, point clouds and other reality-capture data through embeddable viewers.
- Brush. Cross-platform Gaussian Splatting reconstruction and viewer (Rust/wgpu), runs in browser.
- Carveout. Finds and labels objects inside trained Gaussian splat scenes with SAM 3 segmentation, then exports per-object PLY subsets and bounding boxes.
- ColmapView. Browser viewer for COLMAP reconstructions: drag and drop to inspect point clouds, camera frustums and image matches, align and scale scenes, export PLY.
See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - FreeGaussian Free tier. Cloud service that turns 360 video (Insta360 or Antigravity .insv, MP4) or photos into Gaussian splats with no local GPU or install.
- Gauss Cannon. Blender add-on that places cameras over a helper mesh and exports COLMAP cameras, point clouds, depth and normal maps for training splats from CG scenes.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Gausser Paid. Cinema 4D 2026+ plugin to import, relight, animate and render Gaussian splats with Fields, effectors, deformers and cloners; can emit native C4D particles.
See also: Modeling, Sculpting & Texturing → Cinema 4D: Plugins - Gaussian Head Avatars: A Summary. Summary of Gaussian-splatting head-avatar techniques (Towards Data Science).
- Gaussian Splat Cleanup HDA (NodeConnector). Free Houdini SOP that cleans raw 3D Gaussian splats before baking by removing duplicates, floaters, low-alpha noise and orientation outliers.
See also: Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Gaussian Splat Patch. Blender 5.3 extension for retouching splat scans with erase, clone stamp and healing brushes, plus mesh-to-splat conversion.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Gaussian Splat to Blender Nodes. Agent skill and toolkit that rebuilds Gaussian splats as editable Blender Geometry Nodes meshes with Shader Node materials.
- Gaussian Splatting for Nuke / After Effects (irrealix) Paid. GPU plugins that import, edit and render 3DGS PLY files in Nuke, After Effects and Resolve.
- Gaussian-Splat-Lite. Three.js Gaussian splat renderer for WebGPU and WebGL2 that reads PLY, SPZ, SOG and RAD and streams LOD for large scenes.
- GaussianSplats3D. Three.js library for loading and rendering 3D Gaussian splat scenes from PLY, .splat and .ksplat files.
- GaussianSplatting.jl. 3D Gaussian Splatting training and real-time rendering written in pure Julia.
- GDGS: Godot Gaussian Splatting. Godot plugin that renders 3D Gaussian splats in real time, with compute and raster backends and relighting from scene lights via a baked proxy.
See also: Game Development → Godot: Key Plugins & Addons - gsplat.js. Hugging Face JavaScript library for loading and rendering Gaussian splat scenes in web apps.
- Idol (Speridlabs). Image-to-3D model that turns one picture of an object into a Gaussian splat of up to 1M Gaussians as standard 3DGS .ply; 7.2 GB VRAM, under 2 s.
See also: AI & Machine Learning for CG → 3D Generation - instant-ngp (NVIDIA) Free, non-commercial. NVIDIA fast NeRF trainer and viewer using multiresolution hash encoding.
- KHR_gaussian_splatting (glTF). Ratified Khronos glTF 2.0 extension for storing 3D Gaussian splats in glTF, written with Cesium, Niantic Spatial, Esri, NVIDIA, Autodesk and others.
See also: Tools, Pipeline & Utilities → Pipeline Standards - KIRI Gaussian Splatting for After Effects. Free After Effects plugin to import, crop and stylize 3DGS PLY scans.
- LichtFeld Studio. Native desktop app for training, inspecting, editing, and exporting 3D Gaussian Splatting scenes. Plugin extensible.
- Marble x Nuke. Nuke 17+ integration for the World Labs Marble API that generates AI 3D worlds and shows their Gaussian splats in Nuke's 3D viewport.
- MegaSaM. Structure and motion recovery from casual handheld video.
- ml-sharp-web. Browser playground that runs Apple SHARP to turn a single image into a Gaussian splat you can preview and download as PLY.
- MLSLabsRenderer-Pro. Unreal Engine 5 plugin for 3D Gaussian splats and 4D volumetric video, with Sequencer playback and a custom non-Niagara renderer for millions of splats.
See also: Game Development → Unreal Engine: Resources - msplat. A modular differential gaussian rasterization library.
- msplat (Metal). 3D Gaussian Splatting trainer for Apple Silicon written as fused Metal compute shaders, with Python, Swift and C++ CLI front ends.
- Multi Splat (Captures Studio). Free browser tool that aligns two Gaussian splat captures by matching points, compares them with a split-screen seam and renders 4D timelapses to MP4.
- NanoGS. Unreal Engine 5.6+ plugin that renders large splat scenes with LOD clusters.
- NeRFICG. PyTorch framework from TU Braunschweig for implementing radiance field and view synthesis methods, with a GUI for interactive rendering; needs an NVIDIA GPU.
See also: AI & Machine Learning for CG → Machine Learning for CG - Nerfstudio. Modular PyTorch framework for building, training and inspecting NeRF methods, with an interactive viewer and shared components across methods.
See also: AI & Machine Learning for CG → Machine Learning for CG - OGC 3D Tiles for Blender (Iconem). Blender add-on that streams OGC 3D Tiles into the viewport through cesium-native, including meshes, point clouds and Gaussian splat tilesets.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - OpenSplat. Open-source 3DGS trainer that runs on CPU or GPU.
- Photos to Gaussian Splat. Browser tool that turns 2 to 12 photos of an object into a Gaussian splat locally, with optional refinement steps and PLY download.
- Pointrix. Differentiable point-based rendering framework for Gaussian Splatting.
- PyTorch Implementation. Curated implementation of Vanilla 3DGS in PyTorch.
- Radix. WebGPU Gaussian splat renderer for Three.js from the Spark team, storing splats in typed-array tables on CPU and GPU with a WebGL2 fallback.
- Reall3dViewer. Three.js web renderer for large Gaussian splat scenes with streaming, adaptive LOD and its own SPX compressed format.
- Rhino Gaussian Splatting. Rhino 8 plugin to import, view, crop, edit and convert 3D Gaussian Splatting datasets and point clouds, with KSplat export.
- Shape of Motion. Research code for 4D reconstruction of a dynamic scene from a single monocular video, representing motion with Gaussians.
- SHARP (Apple) Free, non-commercial. Apple research model that regresses a 3D Gaussian scene from a single photo in under a second for photoreal novel-view synthesis.
- Spark. World Labs Gaussian splat renderer for three.js that loads PLY, SPZ, SPLAT and SOGS.
- spaTV. WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
- SpectacularAI. Conversion scripts for different 3DGS conventions.
- Splat Stage Paid. Beta Blender 5.3 add-on for Gaussian splat shots: crop captures, keep full-density previews, shape the look and reuse shot backgrounds.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Splat.js (Arrival.Space) License unspecified. Browser tool that solves camera poses from overlapping photos and trains a Gaussian splat locally on your GPU, exporting standard PLY; no upload or account.
- Splat2Mesh (Arcana) Free, non-commercial. Windows 11 app that converts 3D Gaussian Splatting PLY scans into usable 3D meshes; free for personal and non-commercial use.
See also: Tools, Pipeline & Utilities → Conversion Tools - Splatline. macOS pipeline that converts videos and photos into Gaussian splat scenes through swappable backends (SHARP, VGGT, DepthSplat, LongSplat, TripoSplat) without CUDA.
- SplatTransform. PlayCanvas CLI and library to convert, filter, merge and compress Gaussian splat files.
- splatviz. Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
- Splatypus. Grasshopper components for Rhino 8 that run photogrammetry and Gaussian splat training through FFmpeg, COLMAP and Brush.
- SPZ (Gaussian Splat Format). Open file format and library for 3D Gaussian splats from Niantic, about 10x smaller than the equivalent PLY with little visible quality loss.
See also: Tools, Pipeline & Utilities → Pipeline Standards - StarLightGS. Unreal Engine 5.7+ plugin that writes Gaussian splats into the GBuffer so engine lights relight them; companion trainer is non-commercial.
See also: Game Development → Unreal Engine: Resources - StorySplat Free tier. Web editor for building interactive tours from Gaussian splat scenes.
- SuperSplat for Blender. PlayCanvas extension that imports SuperSplat scenes into Blender 5.3+ by link and publishes your own splats to superspl.at.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Taichi 3D GS. Taichi-based implementation (Apache-2.0).
- Teleport (Varjo) Paid. Cloud reconstruction platform that turns camera, drone and 360 captures into Gaussian splat scenes, with an iOS capture app, API and embeddable renderer.
See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning - Unity Gaussian Splatting (aras-p). Unity package that imports and renders 3D Gaussian splats from PLY or SPZ files; needs D3D12, Metal or Vulkan.
See also: Game Development → Unity Engine: Resources - vkgs. Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
- VRChat Gaussian Splatting. Unity toolkit for Gaussian splats in VRChat worlds: Udon runtime sorting, PLY and SPZ importer, LOD pyramid and an in-world gallery.
See also: Game Development → XR, AR & VR: Resources - Vulkan Gaussian Splatting (nvpro-samples). NVIDIA Vulkan testbed and viewer that compares rasterized, ray-traced and hybrid pipelines for drawing 3D Gaussian splats; views models, does not train them.
- WallGS Pro Paid. Unreal Engine 5 Gaussian splat renderer with relighting, 4D splat playback, Lumen reflections and an Android Vulkan path for Quest headsets.
See also: Game Development → Unreal Engine: Resources - Warp 3DGS. Warp/Python-based implementation (AGPL-3.0).
- WebGL Gaussian Splat Viewer. Lightweight WebGL viewer by Kevin Kwok for navigating 3D Gaussian splat scenes in the browser with mouse or keyboard.
- XGRIDS Lixel Paid. Handheld LiDAR spatial scanners (Lixel L3, L2 Pro, K2, K1) and PortalCam that output point clouds, meshes and Gaussian splats in one pass; LCC plugin for Unreal.
See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning
Photogrammetry & 3D Scanning
Photogrammetry, LiDAR, and Gaussian splat capture.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DF Zephyr | Free lite version (up to 50 photos). See also: Software Reference → Photogrammetry & Scanning Software |
Free tier | Free Lite · 50 Photos | Lite photogrammetry | |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free · Personal Use | Free photogrammetry | |
| Agisoft Metashape | Professional photogrammetry with GIS features. See also: Software Reference → Photogrammetry & Scanning Software |
Paid | GIS Features · Pro | Pro photogrammetry + GIS | |
| Artec Studio | Capture and alignment software for Artec handheld scanners. | Paid | Handheld Scanners · Artec | Artec handheld scan workflow | |
| Artec Twins | Windows 11 software for large-scale scan data: billion-point datasets, multi-source fusion, geometry-first reconstruction and Gaussian splat output. See also: Software Reference → Photogrammetry & Scanning Software |
Annual subscription | Paid | Lidar · 3DGS | |
| Autodesk ReCap Pro | Reality capture toolkit for point clouds and photogrammetry. | Paid | Autodesk · Reality Capture | Autodesk reality capture pipeline | |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a. See also: Software Reference → Photogrammetry & Scanning Software |
Open source | Open Source · Point Cloud | Point cloud and mesh processing | |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. See also: Software Reference → Photogrammetry & Scanning Software |
Open source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction | |
| Depthkit | Depth-sensor volumetric capture toolkit. | Paid | Depth Sensor · Volumetric | Depth-sensor volumetric capture | |
| FARO SCENE | Capture and process FARO Focus scan data. | Paid | FARO · Point Cloud | FARO Focus pipeline | |
| HDR Light Studio | Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender. See also: Software Reference → Misc 3D Utilities Software |
Paid | HDRI Editor · DCC Bridges | HDRI relighting in 3D | |
| HDR Shop | Debevec's HDR assembly and panoramic transform tool. Historical software, still downloadable. | Free | Historical · Free | Classic HDR assembly | |
| Hugin | Free OSS panorama stitcher built on Panorama Tools. | Open source | Open Source · Free Stitcher | Free panorama stitching | |
| KIRI Engine | Cross-platform mobile photogrammetry. See also: Software Reference → Photogrammetry & Scanning Software |
Free tier | Cross-platform · Mobile | Cross-platform mobile photogrammetry | |
| Leica Cyclone | Point cloud registration and processing for Leica scanners. | Paid | Leica · Point Cloud | Leica scan pipeline | |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Software Reference → Viewers & File Utilities, Tools, Pipeline & Utilities → Conversion Tools |
Open source | HDR Workflow · EXR | HDR workflow | |
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. See also: Software Reference → Photogrammetry & Scanning Software |
Open source | Open Source · Node-based | Open-source photogrammetry | |
| MipMap | Drone mapping photogrammetry for mining, construction, and surveying. Outputs textured mesh, point cloud, and Gaussian splats. | From $29.90/mo, perpetual option | Paid | Drone Mapping · Survey | Drone survey to 3D model |
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. See also: Software Reference → Photogrammetry & Scanning Software |
Open source | Open Source · Toolkit | Open-source scan toolkit | |
| OpenDroneMap / WebODM | Open source drone photogrammetry stack. | Open source | Open Source · Drone | Open drone photogrammetry | |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Open source | Point Clouds · Open Source | Point cloud processing | |
| Pix4D | Survey and mapping photogrammetry suite. | Paid | Drone · Mapping | Drone photogrammetry | |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Free tier | Mobile · LiDAR | Mobile photogrammetry | |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. See also: Software Reference → Photogrammetry & Scanning Software |
Free tier | Desktop · Splat Editor | Desktop Gaussian splat | |
| PTGui Pro | Industry-standard panorama stitcher. Full HDR/bracketed support, mask painting, viewpoint correction. | ~€169 PTGui, ~€339 Pro | Paid | Industry Standard · HDR Stitcher | Pro panorama stitching for HDRI |
| Quixel Megascans | Photogrammetry library of 23,000+ scanned 3D assets, surfaces and plants, free on Fab since Nov 2026. See also: Software Reference → Photogrammetry & Scanning Software |
Free on Fab | Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. See also: Software Reference → Photogrammetry & Scanning Software |
Free tier | Epic Games · High-Quality | Production photogrammetry | |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat | |
| Trimble RealWorks | Survey-grade point cloud registration and modeling. | Paid | Trimble · Survey | Survey-grade scan processing |
Related:
- 360 Gaussian Splatting. Generate gaussian splatting directly from 360 images.
- 3D Gaussian Splatting (joeyan reimpl). Python/CUDA Gaussian Splatting reimplementation (MIT).
- 3D Gaussian Splatting (WangFeng18 reimpl). Python/CUDA Gaussian Splatting reimplementation (MIT).
- 4DViews Paid. Volumetric capture stages and HOLOSYS rigs.
- Awesome-3DGS Paper List. Curated list of 3D Gaussian Splatting papers, maintained by MrNeRF.
- Book: High Dynamic Range Imaging (Reinhard et al.) Paid. Reinhard, Heidrich, Debevec, Pattanaik, Ward, Myszkowski. The reference text on HDR imaging.
- Book: The HDRI Handbook 2.0 Paid. Christian Bloch. Practical HDRI for VFX and photography.
- Clear Angle Studios Paid. VFX scanning service: 204-camera body rigs, photometric head and FACS scans, 4D capture, LiDAR sets and props; now owns DI4D tracking tech as TopoTrack.
- COLMAP browser workspace. Unofficial WebGPU port of COLMAP that runs feature matching, sparse and dense mapping and a 3DGS step locally in the browser.
- ColmapView. Browser viewer for COLMAP reconstructions: drag and drop to inspect point clouds, camera frustums and image matches, align and scale scenes, export PLY.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Compressing Gaussian Splats. PlayCanvas blog. Compressing Gaussian Splat data for the web.
- Creality 3D Scanners Paid. Consumer and prosumer handheld scanners, from CR-Scan Ferret Pro and Otter to Raptor and the blue-laser Sermoon P1S and X1.
- CyArk. Heritage site laser scanning archive. Free models for cultural sites worldwide.
- Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats. Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
- Einstar Paid. Entry-level 3D scanners from Shining 3D (Einstar 2, Vega, Rockit, EZ GO mobile); EXStar Hub 2.0 adds 3D Gaussian Splatting output.
- Eisko Paid. Digital human scanning and asset service.
- Gaussian Splats Town Hall - Part 2. PixelReconstruct YouTube. Community town hall on Gaussian Splatting tooling.
- Gaussian Splatting 3D. Python/CUDA Gaussian Splatting implementation.
- Gaussian Splatting is pretty cool. Aras Pranckevicius blog. How Gaussian Splatting works under the hood.
- Gaussian Splatting Lightning. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer.
- Infinite-Realities (Triple-I) Paid. Photogrammetry and light-stage rentals for film and games.
- Intro to gaussian splatting (and Unity plugin). Blog walkthrough of Gaussian Splatting with a Unity plugin demo.
- JaxNeRF. Deng et al., 2020. JAX NeRF with multi-device training.
- Light Probe Image Gallery. Original mirror-ball HDR probes (Grace Cathedral, Uffizi, etc.). Still used in IBL teaching.
- Making Gaussian Splats more smaller. Aras Pranckevicius blog. Further Gaussian Splat size reduction.
- Making Gaussian Splats smaller. Aras Pranckevicius blog. Shrinking Gaussian Splat file sizes.
- Meshroom. AliceVision photogrammetry pipeline. Reconstructs 3D meshes from photos.
- Mip-NeRF. google, 2021. Anti-aliased NeRF reference implementation.
- MrNeRF (awesome-3D-gaussian-splatting). Curated awesome-list of 3D Gaussian Splatting papers, tools, and viewers.
- NeRF. Mildenhall et al., 2020. Original NeRF reference implementation.
- NeRF (PyTorch3D). facebookresearch, 2020. NeRF project inside PyTorch3D.
- NeRF-PyTorch (yenchenlin). Yen-Chen Lin, 2020. Faithful PyTorch reimplementation of NeRF.
- NeRF-PyTorch-Lightning (nerf_pl). kwea123, 2020. NeRF in PyTorch-Lightning.
- NeRF-W (nerf_pl). kwea123, 2021. NeRF in the Wild reimplementation.
- Nerfstudio gsplat. CUDA-accelerated Gaussian Splatting library integrated with Nerfstudio (Apache-2.0).
- Nerfstudio Unofficial. Unofficial Nerfstudio fork adding Gaussian Splatting support.
- Neural Rendering (YouTube). YouTube channel run by Ben Mildenhall with talks and videos on NeRF and neural rendering research.
- Open Heritage 3D. Open scan datasets for heritage sites.
- openMVG. A library for computer-vision scientists targeted for the Multiple View Geometry community.
- OpenScan Paid. Open-source DIY photogrammetry scanner kits (Mini, Classic) using Pi cameras or DSLRs, with a free OpenScan Cloud processing pipeline.
- Overview of Gaussian Splatting. Towards Data Science article. End-to-end overview of Gaussian Splatting.
- Paul Debevec. Site of the IBL and HDR-from-bracketed papers, Light Probe Image Gallery, Light Stage research history.
- Photogrammetry Guide. Guide to photogrammetry covering applications, libraries, and tools.
- Photogrammetry Importer. Addon to import different photogrammetry formats into Blender.
- Polyscope. A C++ & Python viewer for 3D data like meshes and point clouds.
- Shining 3D EinScan Paid. Handheld and desktop structured-light and laser 3D scanners (Rigil, Libre, H2, SP V2) with EXScan capture and EXModel reverse-engineering software.
- Smithsonian 3D. 3D digitization site from the Smithsonian with scans of museum objects and historical artifacts.
See also: Assets & Libraries → Model Libraries: Specialized - Stanford Digital Michelangelo. Foundational large-statue laser scanning project (Marc Levoy).
- SuperSplat. A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
- Teleport (Varjo) Paid. Cloud reconstruction platform that turns camera, drone and 360 captures into Gaussian splat scenes, with an iOS capture app, API and embeddable renderer.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Ten24 Paid. Full-body photogrammetry rig services for games and film.
- TOPODRONE Pocket 3D Paid. Handheld 700 g SLAM lidar scanner that outputs colored point clouds, panoramas and 3DGS models when paired with a 360 camera.
- USC ICT Graphics Lab. Home of Light Stage research and digital-human capture papers.
- Volucap Paid. Babelsberg volumetric video studio.
- XGRIDS Lixel Paid. Handheld LiDAR spatial scanners (Lixel L3, L2 Pro, K2, K1) and PortalCam that output point clouds, meshes and Gaussian splats in one pass; LCC plugin for Unreal.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - XGRIDS Lixel L3 Paid. Handheld lidar scanner rated at 5 mm relative accuracy that captures point clouds, 3DGS and meshes for survey, digital twin and film work.
Retopology & Mesh Tools
Retopology and mesh processing.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Coat | Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake. See also: Software Reference → Retopology & UV Software, Software Reference → 3D Software: Paid |
~$379 perpetual (Educational $99) | Paid | Sculpt + Retopo · PBR Paint | Sculpt + retopo + UV + PBR paint in one app |
| Alpaca3D | Free standalone retopology, UV unwrap/pack and high-to-low baking app (normal, AO, curvature, thickness) with optional Blender and Maya bridges. See also: Software Reference → Retopology & UV Software, Tools, Pipeline & Utilities → UV Tools |
Free; Pro $10 one-time (planned) | Free | Retopo · Baking | |
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. See also: Software Reference → Retopology & UV Software |
Free (MIT) | Open source | Free · Auto Retopo | Auto-retopology |
| CozyBlanket Pro | Retopology, UV and baking app: draw topology guides and AI predicts patches, AI-suggested seams, GPU packing and normal/AO bakes with UDIMs. See also: Software Reference → Retopology & UV Software |
Free demo; iPad $89.99 one-time; desktop indie $90 perpetual | Paid | Retopo · iPad | |
| InstaLOD | Mesh optimization suite: polygon reduction, quad remeshing, CAD-to-mesh, auto UVs and baking, with batch pipeline tools and plugins for Max, Maya, Blender, C4D, Unity and Unreal. See also: Software Reference → Retopology & UV Software |
Free Pioneer (<$100k revenue, attribution); Studio $99/mo | Free tier | LOD · Decimation | |
| Instant Meshes | Free, open-source auto-retopology. See also: Software Reference → Retopology & UV Software |
Open source | Free · Auto Retopo | Auto-retopology | |
| Topogun | Standalone retopology and baking. See also: Software Reference → Retopology & UV Software |
Paid | Retopo + Bake · Classic | Retopo + baking |
Related:
- AutoRemesher Blender Bridge. Blender addon that runs AutoRemesher on selected meshes and imports the quad result back into the scene.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Danny Mac 3D. Character modeling, posing, rigging, retopology, sculpting.
- Instant Meshes Remesh. Blender addon wrapping Instant Meshes for fast auto-retopology.
- MeshDecimationTools. C++ library that builds discrete LOD chains and continuous meshlet-hierarchy LOD for triangle meshes using edge-collapse decimation.
- Nitro Retopo Paid. Blender 5.2 add-on that splits, repairs and retopologizes dense sculpt, scan or AI meshes by drawing patches, then auto-unwraps the new mesh.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - NKZ Retopia Paid. Blender 4.5+ retopology add-on for drawing quad grids, strips, contour rings and tubes directly over sculpts or scans, with a relax brush and sculpt-prep tools for AI meshes.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Poly Budget. Browser tool that decimates a model to a triangle budget or quad-remeshes it, bakes a normal map from the original and exports FBX, GLB or OBJ.
- QRemeshify. Free Blender extension that remeshes models into quads with the QuadWild algorithm.
- Quad Remesher Paid. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.
See also: Software Reference → Retopology & UV Software - Retopo MT Paid. Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
- RetopoFlow 3 Paid. Blender retopology suite with sketch, contour, strip, patches, and tweak tools. Sold via Blender Market.
See also: Software Reference → Retopology & UV Software - Smart Remesh Paid. Blender retopology add-on with organic and hard-surface modes for clean quad meshes.
- SpeedRetopo. Free add-on for Blender to make fast and easy retopology using Bsurface.
- STLFixer. Browser-based STL tool for local mesh inspection, supported repairs and before-and-after geometry comparison.
- Topology Guides. Visual reference site showing clean polygon topology layouts for common shapes and edge-flow problems.
- trueform Free, non-commercial. Mesh library for exact booleans, remeshing, registration and spatial queries, with C++, Python and TypeScript/WASM bindings and a live browser demo.
- ZWrap Paid. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.
See also: Software Reference → Retopology & UV Software
UV Tools
UV unwrapping, packing, and UDIM tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Alpaca3D | Free standalone retopology, UV unwrap/pack and high-to-low baking app (normal, AO, curvature, thickness) with optional Blender and Maya bridges. See also: Software Reference → Retopology & UV Software, Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Free; Pro $10 one-time (planned) | Free | Retopo · Baking | |
| Headus UVLayout | Standalone UV editor, flatten-based. See also: Software Reference → Retopology & UV Software |
Paid | Flatten-based · Classic | Flatten-based UV editor | |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. See also: Software Reference → Retopology & UV Software |
Paid | Industry Standard · Standalone | Fast pro UV unwrapping | |
| Unwrella-IO | Standalone automatic UV unwrapper with hard-surface, organic and mosaic modes, UV packing, texel density and UDIM tools; Unwrella plugins cover 3ds Max and Maya. See also: Software Reference → Retopology & UV Software, Modeling, Sculpting & Texturing → 3ds Max: Plugins |
€199 perpetual; Max/Maya plugin €149 | Paid | Auto UV | |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. See also: Software Reference → Retopology & UV Software |
Paid | UDIM · Packing | UV packing + UDIM |
Related:
- Mio3 UV. Free Blender extension for aligning, straightening and arranging UV islands.
- UV Checker Map Maker. Web tool to generate custom UV checker textures.
- UV Flex Paid. Blender UV Editor toolkit for splitting, merging, reshaping and spline-deforming UV islands after unwrapping, with falloff and 2D IK modes.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - UV Toolkit Paid. Tools collection for UV editing in blender.
- UV Unfoldr Paid. Maya-style UV editor for 3ds Max 2022-2027 on top of Unwrap UVW: unfold and optimize brushes, straighten shells, shape-aware packer and texel density tools.
See also: Modeling, Sculpting & Texturing → 3ds Max: Plugins - WorldUV. Blender addon that adds Hammer-editor-style triplanar world UV unwrapping with per-face parameters you can adjust and copy, for level blockouts.
- Zen UV Paid. Blender UV toolkit for unwrapping, packing, stacking, texel density and trim sheets.
Rigging & Animation Tools
Auto-rig, retargeting, and animation middleware.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Armature | Windows app that fits a skeleton to a character mesh and auto-generates skin weights locally with an AI solver, exporting one USD file for Maya or Unreal. | Free for personal use and commercial use under $100k/yr; $149 per artist one-time | Free tier | Auto-Rig · USD |
Related:
- AccuRIG. Free application designed for fast and easy character rigging.
- ActionForge. Browser-based Mixamo alternative that auto-rigs GLB/FBX characters, layers and retimes clips, and exports with Unreal, Mixamo and Reallusion skeletons; CC0 library.
- AdvancedSkeleton Free, non-commercial. Maya rigging tool that builds rebuildable rigs for bipeds, creatures and props.
- Animation Layers Paid. Blender add-on for layer-based animation with blending, merging and baking.
- animBot Paid. Maya animation toolset for key editing, tweening, mirroring and graph editor helpers.
- AnimKit Paid. Dockable Maya toolbar of selection-aware animation tools for tweening, key manipulation, and workflow cleanup.
- APEX (Houdini) Paid. SideFX's procedural node-based rigging framework.
- Auto-Rig Pro (Blender) Paid. Automatic rigging and retargeting.
- BlenRig 6 (Blender). Free Blender auto-rigging system from the open movies with guided setup, body and face rig and muscle-like deformation.
- CC Auto Setup (3ds Max). Free 3ds Max plugin that imports Character Creator and iClone characters as Biped or CAT rigged, shaded characters.
- Character Control Rig (Poly Hammer) Paid. Blender add-on that builds IK/FK control rigs for MetaHuman characters, retargets marketplace and mocap clips, and exports body and face animation back to Unreal.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - Character DNA Free tier. Blender add-on that imports, edits and exports MetaHuman DNA files with RigLogic expressions.
- CloudRig. Blender Studio rig generator that builds production character rigs from a metarig.
- CvWrap. Open-source wrap deformer for Maya that binds one mesh to another, faster than the built-in wrap.
- Dreamwall Picker. Open-source animation picker for Maya 2017+ with a picker designer, forked from Hotbox Designer.
- EasyMocap. Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
- Expy Kit. Blender add-on that converts Rigify armatures to a game-ready hierarchy and renames bones for Unreal and Mixamo export.
- Faceit Paid. Blender add-on that generates facial shape keys for any character and imports ARKit and Audio2Face capture.
- GS CurveTools Paid. Maya plugin for building curve-driven hair cards, braids and tubes for real-time hair.
- Hive Auto-Rigger (Zoo Tools Pro) Paid. Modular Maya auto-rigger for body and joint-based facial rigs, part of Zoo Tools Pro.
- KeyFlow. Free set of 25+ Maya animation tools (tweening, pose library, space switching, baking) plus KeyFlow Studio, a standalone shot review app with A/B compare and annotation.
- Mansur Rig. Modular Maya rig builder on a dedicated C++ node library by ex-MPC rigging TD Assaf Ben Zur; free since v3.0 with no licence server, rigs usable commercially.
- Mesh2Motion. FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
See also: Animation & Rigging → Mocap & Animation Libraries - mGear. Open-source modular rigging and animation framework for Maya, with the ueGear Unreal bridge.
- ngSkinTools. Maya skinning plugin with weight layers, mirroring and smoothing brushes. Free since the Autodesk acquisition.
- Onion Skin Renderer. Onion Skin Renderer for Maya.
- ossos. A complete character skinning & animation library for the web.
- Ragdoll Dynamics Paid. Physics-based posing and animation: pose characters by dragging a simulated ragdoll. Maya, Blender, standalone.
- RealMotion Pro Paid. Blender add-on with a 450+ clip built-in library and 1,700+ mocap animations, retargeting to Auto-Rig Pro, Rigify, Mixamo, and Daz rigs.
- Rigify (Blender). Blender's bundled modular auto-rigger: generates human and animal control rigs from metarig templates.
- Rokoko Studio Live for Blender. Official Rokoko plugin that streams motion capture from Rokoko Studio into Blender in real time and retargets it.
- Studio Library Free tier. Maya pose and animation library for saving, mirroring and blending poses.
- trigger. Operational code-driven rigging tool for Autodesk Maya.
Matchmoving & Camera Tracking
Camera tracking, object tracking, and camera matching tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | High-End · Studio Standard | High-end matchmove | |
| fSpy | Free, open-source single-image camera matching → Blender. See also: Software Reference → Matchmoving & Camera Tracking Software |
Open source | Free · Blender Bridge | Free single-image cam match | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. See also: Software Reference → VFX & Compositing Software |
$18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| Mocha Pro | Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion. See also: Software Reference → VFX & Compositing Software, Motion Graphics & Video → Motion Graphics: Tools & Utilities |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Omniscient | iPhone app that records camera tracks and LiDAR scans on set and doubles as a virtual camera; exports ABC, USD and FBX with plugins for Blender, Cinema 4D, Unreal and Unity. See also: Software Reference → Matchmoving & Camera Tracking Software |
Free tier (HD); paid plans for 4K | Free tier | Camera Tracking · LiDAR | |
| PFTrack | Professional matchmoving, object tracking, mesh generation. See also: Software Reference → Matchmoving & Camera Tracking Software |
Solo £899 outright or £35/wk rent-to-own; free demo mode | Paid | Matchmove · Pro | Pro matchmove |
| Primatte Studio | Primatte keyer in standalone form. Long-time pro chroma key tech, now under Boris FX. | Paid | Keyer · Chroma Key | Chroma key | |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. See also: Software Reference → VFX & Compositing Software |
$165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| SynthEyes | Camera tracking with lens distortion solving. See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | Lens Distortion · Pro | Camera tracking + distortion |
Related:
- CameraMatch AutoSetup Paid. Photomontage camera matcher for Cinema 4D, Blender, SketchUp and 3ds Max that detects vanishing lines in a photo and builds an aligned physical camera with matched resolution.
See also: Modeling, Sculpting & Texturing → Cinema 4D: Plugins - F Spy Maya. Unofficial fSpy Maya importer (one of several).
- GeoTracker for Houdini (KeenTools) Paid. Houdini SOP plugin for geometry-based object and camera tracking: fits 3D models or LiDAR scans to footage, works in OBJ and Solaris, outputs colliders for FX.
See also: Software Reference → Matchmoving & Camera Tracking Software, Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Hollywood Camera Work Tracking Plates. About 60 free HD plates for practicing planar tracking, matchmoving, object removal, crowd replication and keying.
See also: Assets & Libraries → Stock Footage - Lockdown Paid. After Effects plugin for tracking warped, deforming surfaces (faces, fabric, skin). Mesh-based.
- VFX Camera Database. Reference database of camera sensor sizes, formats, and specs for matchmoving and lens setup.
See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities
Miscellaneous 3D Tools & Utilities
Assorted CG utilities and specialty tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. See also: Software Reference → Misc 3D Utilities Software |
Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. See also: Software Reference → Misc 3D Utilities Software |
Open source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. See also: Software Reference → Misc 3D Utilities Software |
Open source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). See also: Software Reference → Misc 3D Utilities Software |
Free tier | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. See also: Software Reference → Misc 3D Utilities Software |
Open source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. See also: Software Reference → Misc 3D Utilities Software |
Open source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. See also: Software Reference → Misc 3D Utilities Software |
Free | Fractals · HDR/EXR | Fractal rendering | |
| Mandelbulb3D (thargor6 fork) | A program designed for the Windows platform for generating 3D views of different fractals. See also: Software Reference → 3D Software: Free |
Open source | Fractals · Windows | ||
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. See also: Software Reference → Pipeline & Production Management Software |
Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. See also: Software Reference → Misc 3D Utilities Software |
Open source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. See also: Software Reference → Misc 3D Utilities Software |
Open source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Software Reference → Misc 3D Utilities Software, Art, Design & Visual Storytelling → Design Tools |
Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. See also: Software Reference → Misc 3D Utilities Software |
Open source | RenderMan-like · Renderer | ||
| PSXIFY | Desktop tool that converts high-poly models with PBR texture sets into PS1-style assets with a few hundred triangles and one small palette-limited atlas. | $12 | Paid | PS1 Style · Low Poly | |
| ShareX | Free Windows screen capture with recording and annotation. See also: Software Reference → Misc 3D Utilities Software |
Open source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Real-time liquid and fluid simulation tool. See also: Software Reference → Misc 3D Utilities Software |
Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. See also: Software Reference → Misc 3D Utilities Software |
Open source | Timeline · Editorial | ||
| TrueNAS Community Edition | Free OpenZFS-based NAS operating system for building studio file servers with snapshots, replication and SMB shares on your own hardware. See also: Software Reference → Pipeline & Production Management Software |
Free | Free | NAS · ZFS |
Related:
- 3DN BIP. Fast image-preview Python library for Blender, a bpy.utils.previews drop-in replacement.
- Advanced Blender Add-on. Starter kit and annotated design patterns for advanced Blender addon development.
- Blender Addon Tester. Pytest-based test harness for running Blender addon tests inside a target Blender version.
- Blender CLI Rendering. Python scripts for rendering images with Blender from the command line.
- Blender Launcher. Standalone client for managing official Blender builds.
- Blender Manager. Standalone app for Blender auto-update, project management, time tracking, addon control and render management.
- Blender Scripting. Python scripting examples for Blender, from simple to advanced.
- Blender Updater CLI. Command-line version of BlenderUpdater.
- Blender Version Manager. Minimal download manager for Blender builds.
- BlenderQ. Terminal UI that queues local .blend files for batch rendering and tracks each job's progress.
- BlenderUpdater. Download and install Blender nightly builds with one click.
- Calibrite Paid. Display colorimeters (Display Pro HL, Plus HL, 123), ColorChecker targets and PROFILER software for calibrating artist monitors.
See also: Art, Design & Visual Storytelling → Color Theory & Tools - CGE Sculpt Paid. GPU sculpting plugin inside Maya with multires and sculpt layers, cloth and pose brushes, trim tools, radial symmetry and an SDF system.
- City Roads. Generate road maps of any city as vector art.
- collider-forge. Local web tool that builds collision meshes from glTF models, 3D Tiles and Gaussian splat or point cloud data and exports them as collider GLB.
- DEM Net Elevation API Free tier. Live 3D textured terrain generation from real data - export height/normal maps, glTF, OBJ, STL.
- DEM Net Elevation API C#. Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support.
- Developer Documentation. Blender developer docs: development process, design, architecture, and build instructions.
- emojillate. Pixellate an image into emoji.
- EZGIF. Online GIF and video editing and conversion tools.
See also: Art, Design & Visual Storytelling → Design Tools - Fake Bpy Module. Fake Blender Python API modules for IDE code completion.
- Graphtoy. Mathematical function grapher by Inigo Quilez.
- HDRI To Cube Map. A tool to convert your HDRI file into a Cube map.
- hillsha.de. Browser tool that builds hillshade and relief maps from open LiDAR and elevation data, rasterizes point clouds to DTM or DSM, and saves GeoTIFF or PNG.
- Huion Kamvas Pen Displays Paid. Pen display range from 12 to 27 inches, including the Kamvas Pro 27 (144Hz) and Kamvas Gen 3 models, plus Kamvas standalone tablets.
- Jsplacement License unspecified. Procedural displacement map generator.
- Kiko. DCC-agnostic animation-curve interchange. Transfers curves between Maya and Nuke.
- Math for Motion. Interactive math concepts for motion graphics.
- Meshory Paid. Local-first library manager for large 3D model folders, with rendered thumbnails, tagging, and duplicate detection across STL, 3MF, OBJ, FBX, and STEP.
- NVIDIA RTX PRO Blackwell GPUs Paid. Workstation GPU line for rendering and VFX, from RTX PRO 2000 (16 GB) to RTX PRO 6000 (96 GB ECC GDDR7) with 4th-gen RT cores.
- Palladio. CityEngine Plugin for Houdini.
- Penzil. A web application to sketch in 3d made in three.js and Vue.
- Puget Systems Paid. Custom workstation builder for VFX, rendering and game dev; Puget Labs publishes hardware test articles and the PugetBench benchmarks.
- rawtohdri. Terminal tool that stacks bracketed camera RAW files into a linear OpenEXR HDRI, with multi-threaded demosaicing and a queue browser.
- RedKetchup Twitter Downloader. Save MP4 and GIF video from Twitter posts.
- Sorcar. A procedural modeling node-based system which uses Blender and its Python API to create a visual programming environment for artists and developers.
- Sprite Stacker License unspecified. Create pseudo-3D sprite stacks from pixel art with integrated voxel editor (Godot-based, pre-1.0).
- SunCalc License unspecified. Sun position, golden hour, and shadow visualization for any location and time.
- Tangram Heightmapper. Interactive grayscale heightmap browser, which can generate heightmaps for use in 3D applications.
- Texture Extractor License unspecified. Extract textures and materials from photos (Godot-based, pre-1.0).
- trimesh. Python library for loading, processing and exporting triangle meshes, a common building block in 3D and ML pipelines.
See also: AI & Machine Learning for CG → Machine Learning for CG - VFX Camera Database. Reference database of camera sensor sizes, formats, and specs for matchmoving and lens setup.
See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking - Video Magnification (MIT). Eulerian video magnification.
- Wacom Cintiq Pro Paid. 4K 120Hz pen displays in 17, 22 and 27 inch sizes with the battery-free Pro Pen 3 (8,192 pressure levels, 60° tilt); Windows, macOS and Linux.
- Wacom Intuos Pro Paid. Screenless pen tablet in S, M and L sizes with Pro Pen 3, ExpressKeys and dials, USB-C or Bluetooth; 2025 refresh.
- WebGL Texture Tester. Attempts to load one of every texture format supported by WebGL, intended to quickly show which formats your browser/device supports.
- Wumbo Math Glossary. Visual glossary of math concepts useful for technical art.
- Xencelabs Paid. Pen displays (16 inch 4K OLED, 24 inch with Calman Ready), two-pen pen tablets and the Quick Keys shortcut remote.
- XPPen Artist Pro Series Paid. Pen displays from 12 to 27 inches with X3 Pro styli (16K pressure levels); Gen 2 line includes 4K 120Hz and 165Hz models.
Plugin & Addon Marketplaces
Per-software plugin marketplaces.
- 30 Free PBR materials by Artem Lebedev. 30 free PBR material set for Blender.
- aescripts + aeplugins Paid. Primary After Effects / Premiere plugin marketplace.
- Archipack Paid. Parametric architectural primitives for ArchViz in Blender, with realtime on-screen editing.
- Autodesk App Store Paid. Official Maya plugins and scripts.
- Blender Osm Free tier. One click download and import of OpenStreetMap and terrain for Blender.
- BlenderAddons.org. Provides a list of free and paid Blender addons. Find the addon you need under categories or tags.
- Blendkit Free tier. Asset library with add-ons for Blender, Godot, Maya, Rhino and Unreal to search and drop models, materials and HDRIs into a scene. Formerly BlenderKit.
- Brush Manager for Blender. Create custom Blender brushes, store them in a file, and organize a categorized brush library.
- BY GEN. Blender addon for non-destructive, generative modeling styles.
- City Scatter. Generate cityscape concepts, powered by Blender's collection system.
- E Cycles Paid. Cycles fork that renders up to 2.5x faster on CUDA GPUs, up to 15x with new options.
- EasyBPY. Abstraction layer over the Blender Python API (bpy) for more readable, memorable scripting.
- ExtraInfo. Show more info in the viewport.
- FlippedNormals Free tier. 3D education site by Henning Sanden and Morten Jaeger. Discord community for character artists and 3D learners.
See also: Learning, Community & Industry → 3D Communities & Forums - Flow Map Painter. Blender addon with a brush tool for flow-map painting.
- Free Hard Surface KitBash Models. Free hard-surface and sci-fi kitbash model sets.
- Free Sky Environment Shading. Free custom procedural environment shading.
- Free VDB Clouds. Pack of 3 cloud VDBs for large aerial views.
- Greyscalegorilla (site) Paid. C4D plugins, materials, HDRIs.
- Gumroad Paid. Creator-direct marketplace.
- gumroad/bluefoxcreation Free tier. Blue Fox Creation Gumroad. Blender motion-graphics products and tutorials.
- gumroad/simonthommes Free tier. Simon Thommes Gumroad. Free and paid Blender materials.
- Higgsas Blender Free tier. Higgsas Gumroad. Free and paid Blender geometry-nodes setups.
- Highend3d Paid. Maya community scripts and plugins.
- jamajurabaev Free tier. Jama Jurabaev Gumroad. Concept-art brushes and tutorials.
- KIT OPS Free tier. Kitbash-driven hard-surface modeling for Blender. Build complex industrial designs fast.
- Kitbash3D Paid. High-end kitbash asset packs.
- Layer Painter Paid. Layer-based PBR material painting in Blender, with masks, filters, and procedurals.
- MACHIN3tools. Free collection of Blender tools and pie menus in one customizable package.
- Max Teapot. Independent curated catalog of about 590 3ds Max plugins and scripts with tags, compatibility notes and development status; developers can submit tools.
See also: Modeling, Sculpting & Texturing → 3ds Max: Plugins - Maxivz’s Interactive Tools. Collection of intuitive, context sensitive tools for Blender.
- MaxPkg. Free in-app package manager for 3ds Max 2022+ that finds, installs, updates and removes free and paid scripts from a curated catalog.
See also: Modeling, Sculpting & Texturing → 3ds Max: Plugins - Mech/Fy License unspecified. A procedural workflow that automates the process of hard surfaces modelling.
- MotionArray Paid. Motion graphics and video assets.
- MotionVFX Paid. Plugin and template vendor mainly for Final Cut Pro (also Resolve, Premiere, After Effects): AI roto, 3D tracking, film looks, titles and transitions; joining Apple Creator Studio.
See also: Motion Graphics & Video → After Effects: Learning & Templates - Orbolt Paid. Official Houdini HDA marketplace.
- Parallax UV Mapping License unspecified. Parallax mapping material and node setup for Blender, works in EEVEE and Cycles.
- Path Solver HDA License unspecified. Houdini HDA that distributes points/objects along a path without intersections.
- Photographer 2. Blender camera addon for exposure, white balance, and autofocus. Now free.
- Pixel Art Rendering. Free Blender addon for pixel-art-style renders in EEVEE, with Bayer dithering and multiple lights.
- Point Based Growth HDA License unspecified. Houdini point based growth Asset.
- Poly Source. Shows ngon/quad/tri counts on the active object to keep topology clean in Blender.
- PowerSave. Streamlines and simplifies saving in Blender.
- Reactor (DaVinci). Community package manager for DaVinci Resolve, hundreds of free tools.
- Speedflow Paid. Blender addon for a non-destructive modifier workflow.
- Speedsculpt Paid. Blender addon for fast character sculpting with Dyntopo, booleans, curves, skin modifier, and masks.
- SSGI for EEVEE. Converts diffuse and Principled BSDFs to node groups for a screen-space global illumination effect in EEVEE.
- Super Fast Render Paid. Either uses preset render settings optimised to speed up render times or Uses a benchmark to detect the fastest settings for the same render quality.
- Super Res Render Paid. Plugin that splits renders up into several chunks to make rendering at super high resolutions possible.
- Texel Density Checker. Blender addon to calculate, set, and copy texel density.
- Universal Human Rigged Base Mesh Paid. Rigged universal human base mesh sold on Gumroad as a starting point for character modeling and posing.
- VideoHive (Envato) Paid. Envato marketplace for stock footage, After Effects templates, motion graphics and video presets.
- Wrap Deformer License unspecified. Houdini wrap deformer. Surface-proximity alternative to point deform.
Conversion Tools
Format conversion across image, video, audio, and 3D.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| CAD Exchanger | Desktop app and SDK for viewing and converting CAD files across 30+ formats. | Free viewer, paid Lab and SDK | Free tier | Freemium · CAD | CAD format conversion |
| fre:ac | Free, open-source batch audio converter. See also: Software Reference → Viewers & File Utilities |
Open source | Audio Batch · Open Source | Batch audio conversion | |
| HandBrake | Free, open-source H.265/AV1 video encoder. See also: Software Reference → Viewers & File Utilities |
Open source | H.265/AV1 · Open Source | Video encoding | |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Software Reference → Viewers & File Utilities, Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | HDR Workflow · EXR | HDR workflow | |
| Shutter Encoder | FFmpeg GUI with professional presets. See also: Software Reference → Viewers & File Utilities |
Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI | |
| Transmutr | Converts FBX, OBJ, glTF and USD into SketchUp models with simplification, PBR materials and proxies. | From €99/yr | Paid | Paid · SketchUp | Importing models to SketchUp |
| Ultimate Voxel Optimizer | Desktop exporter that optimizes MagicaVoxel and Qubicle models and writes OBJ or FBX with vertex colors, materials or packed textures. | Free | Voxel · Export | ||
| Unity Asset Transformer (Pixyz) | CAD and 3D data prep that tessellates, decimates and optimizes heavy models for real-time use. | $2,450/seat/yr | Paid | Paid · CAD | CAD to real-time prep |
| XnConvert | Batch image converter, 80+ actions. See also: Software Reference → Viewers & File Utilities |
Free | Batch · 80+ Actions | Batch image conversion |
Related:
- 123apps Free tier. Free web tools for audio, video, image.
- 3D to SVG. Browser tool that poses a GLB, OBJ or STL model and exports it as a flat or cel-shaded SVG icon, with nothing uploaded.
- 3DGS Converter. Format conversion tool for 3D Gaussian Splatting data.
- Adobe USD Fileformat Plugins. USD plugins that read and write FBX, glTF, OBJ, PLY, STL, SPZ and SBSAR.
See also: Tools, Pipeline & Utilities → USD (Universal Scene Description) - Assimp (GitHub). Open-source library, 40+ 3D format import (C/C++/Python).
- Assimp (site). A portable Open-Source library to import various well-known 3D model formats in a uniform manner.
- Bekuto 3D. Browser tool that extrudes SVG files into 3D models and exports STL, OBJ or glTF.
- CloudConvert Free tier. Online file converter covering 200+ formats, with an API for automating conversions.
- Convertio Free tier. Web-based file converter for images, video, audio, documents and other formats.
- F Spy USD. Unofficial fSpy to USD converter.
- FabRapid 3D. Browser-based 3D converter, compressor and viewer that processes files locally; reads 71 formats including STEP, STL, FBX and GLB and exports 23.
- FBX2glTF. Meta's CLI for FBX → glTF 2.0.
- FreeConvert Free tier. Free online file converter.
- Fusion to Blender Bridge. Paired Fusion 360 and Blender add-ons that re-sync CAD geometry over a local link while keeping Blender materials, modifiers, light links and marked edges.
See also: Modeling, Sculpting & Texturing → Blender: Plugins & Addons - glTF 3ds Max Plugin (Khronos). Khronos-sponsored glTF 2.0 and GLB importer/exporter for 3ds Max 2020-2027 with PBR material, animation, light and instancing extensions; formerly an $80 plugin.
See also: Modeling, Sculpting & Texturing → 3ds Max: Plugins - glTF Pipeline. GlTF GLB, Draco compress, texture resize.
- GLTF Report. Web app to diagnose and optimize glTF files. Inspector supports BASIS/KTX2 textures. By Don McCurdy.
- glTF Transform. JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
- glTF Validator. Official Khronos spec validation.
- glTF Viewer. Web-based glTF/GLB viewer.
- gltfjsx. Web tool and CLI that turns glTF files into reusable React Three Fiber JSX components.
- gltfpack. Aggressive glTF mesh/texture optimization.
- guc. glTF to USD converter that keeps materials as MaterialX or UsdPreviewSurface.
- ImageMagick. Open-source command-line suite for converting, resizing and batch-editing images across 200+ formats.
- MAZANOKE. Open-source image optimizer and converter that compresses and changes formats locally in the browser.
- Needle USD Converter. Web-based USD/USDZ viewer and converter.
- obj2gltf. Cesium's OBJ → glTF with PBR mapping.
- OIIO (OpenImageIO). ASWF CLI tools, 100+ formats. VFX pipeline standard.
See also: Tools, Pipeline & Utilities → Pipeline Standards - Online Convert Free tier. Web-based format converter.
- OpenSKP. Reverse-engineered toolkit that reads, writes and converts SketchUp .skp files in Python, TypeScript, .NET, Dart and C++, with a drag-and-drop web viewer.
- Packyderm. A lightweight tool that lets you browse and extract the contents of unitypackage files without opening Unity.
- Pixelicious. Image-to-Pixel Art converter.
- PNGQuant. CLI lossy PNG compression.
- Printproof. Browser converter that keeps per-face slicer paint colors when turning multi-color 3MF or sliced G-code into GLB, USDZ or OBJ, with AR preview.
- Remove Audio Video Converter Free tier. Browser-based converter that turns MOV, MKV, AVI, WebM and other videos into MP4 or MP3 without uploading the file.
- SoX. Command-line audio converter and batch processor for format, resample, and effect passes.
See also: Software Reference → Audio Software - spark.js (Ludicon) Free tier. JavaScript library that transcodes WebP, AVIF or JXL textures to GPU-native compressed formats at runtime on WebGPU.
- Splat2Mesh (Arcana) Free, non-commercial. Windows 11 app that converts 3D Gaussian Splatting PLY scans into usable 3D meshes; free for personal and non-commercial use.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - Squoosh. Google. AVIF/WebP/JPEG XL image compression.
- TinyPNG Free tier. Lossy PNG/JPEG compression.
- Trify3D STL Editor. Browser tool that views, repairs and converts STL files, exporting STL, 3MF or PLY, with optional AI image-to-STL generation.
- VERT.sh. General-purpose online converter.
Pipeline Standards
Interchange formats and standards.
- ACES 2.0. Academy Color Encoding System. Widely adopted in film/TV, growing in games.
- Alembic. Geometry/animation interchange format (Sony + ILM).
- KHR_gaussian_splatting (glTF). Ratified Khronos glTF 2.0 extension for storing 3D Gaussian splats in glTF, written with Cesium, Niantic Spatial, Esri, NVIDIA, Autodesk and others.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - MaterialX (GitHub). Source repo for the MaterialX material and look-dev interchange standard.
- MaterialX (site). Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
- MDL. Material Definition Language SDK (NVIDIA).
- OIIO (OpenImageIO). ASWF CLI tools, 100+ formats. VFX pipeline standard.
See also: Tools, Pipeline & Utilities → Conversion Tools - Open Color IO. Color management solution for motion picture production. Open source.
- OpenAssetIO. Open API that connects DCC tools to asset management systems through one interface.
- OpenCue. Render management system from Sony Imageworks. Open source.
- OpenEXR. High dynamic range image format for visual effects, from ILM.
- OpenPBR. Standardized uber-shader for PBR (Autodesk + Adobe).
- OpenPBR BSDF (Adobe). Adobe's single-header reference implementation of the OpenPBR 1.1.1 BSDF from its Eclair renderer, with evaluate/sample/PDF code that targets C++, GLSL, CUDA, MSL or Slang.
See also: Lighting, Rendering & Shaders → Rendering & Shader Theory - OpenTimelineIO (GitHub). Editorial timeline interchange (Pixar).
- SPZ (Gaussian Splat Format). Open file format and library for 3D Gaussian splats from Niantic, about 10x smaller than the equivalent PLY with little visible quality loss.
See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF - VFX Reference Platform. Annual spec of library versions (Python, Qt, OpenEXR, USD) that VFX apps build against for cross-tool compatibility.
- VRM. glTF-based 3D humanoid avatar file format from the VRM Consortium, with UniVRM for Unity; used by VTuber and social VR apps.
See also: Game Development → XR, AR & VR: Resources
Pipeline Overview
Industry-to-software quick reference.
- Motion Graphics Pipeline Paid. Primary software. Cinema 4D, After Effects. Key considerations. Stylized looks, fast iteration.
Viewers & File Utilities
Also in Software Reference → Viewers & File Utilities
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| CHCNAV CoViewer | Free Windows desktop viewer for 3D Gaussian Splatting models in PLY, 3D Tiles and CHCNAV HSC formats, built for review and offline presentation. | Free | Free | 3DGS Viewer | |
| Connecter | Free and visual creative assets management for 3d, AEC and design professionals. | Free | |||
| DJV | Free professional image sequence viewer. | Open source | Image Sequences · Film Pipeline | EXR/DPX playback, film pipeline | |
| f3d | Fast 3D file viewer (glTF, STL, OBJ, USD, etc.). | Open source | 3D Preview · USD Support | Quick 3D file preview | |
| fre:ac | Free, open-source batch audio converter. | Open source | Audio Batch · Open Source | Batch audio conversion | |
| glb.gallery | Interactive 3D model gallery builder from GLB files, embeddable. | Free tier | Embeddable · GLB | 3D portfolio, model showcase | |
| HandBrake | Free, open-source H.265/AV1 video encoder. | Open source | H.265/AV1 · Open Source | Video encoding | |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. | Open source | HDR Workflow · EXR | HDR workflow | |
| mrv2 | Flipbook and review player for EXR sequences, video and USD with annotations and OCIO. Successor to mrViewer. | Open source | Open Source · OCIO | Dailies and shot review | |
| mrViewer | Image sequence and EXR viewer. | Open source | EXR Viewer · VFX Pipeline | VFX pipeline review | |
| OpenEXR Viewer | Academy Software Foundation repository for OpenEXR, including the reference library and command-line EXR tools. | Open source | Official EXR · ASWF | EXR inspection | |
| OpenRV | Open-source media review and playback player. Foundation of Autodesk RV, donated to ASWF. | Open source | Review Player · ASWF | Sequence review, dailies playback | |
| Shutter Encoder | FFmpeg GUI with professional presets. | Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI | |
| Volum | Desktop library that indexes local STL, 3MF, OBJ and STEP folders into searchable, thumbnailed projects without moving files. | Free | Open source | Asset Manager | |
| XnConvert | Batch image converter, 80+ actions. | Free | Batch · 80+ Actions | Batch image conversion | |
| XnView MP | Free image viewer and converter (500+ formats). | Free | Batch Convert · 500+ Formats | Batch conversion, texture browsing | |
| xStudio | Open-source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies. | Open source | Review Player · ASWF | Dailies review, annotation |
Pipeline & Production Management Software
Also in Software Reference → Pipeline & Production Management Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Anchorpoint | Git/Perforce GUI built for artists. Handles large binary assets cleanly. | Free / from $14/mo | Free tier | Git/Perforce GUI · Artist VCS | Artist-friendly VCS frontend |
| Articy:draft | Professional narrative design middleware. | Paid | Middleware · Pro | Professional narrative middleware | |
| Autodesk Flow Capture | Live on-set dailies platform (formerly Moxion). | Paid | On-Set Dailies · Was Moxion | On-set dailies | |
| AYON (Ynput) | Open-source VFX/animation pipeline platform; successor to OpenPype (archived). | Open source | Open Pipeline · VFX Studio | Open-source studio pipeline | |
| Cerebro | Russian-origin production tracker with built-in messenger and review. | Paid | Tracker + Chat · Studio Tool | Tracker + messenger combo | |
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. | Open source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. | Open source | Render Farm · Open Source | Open-source render farm | |
| Cinesync | Backlight synced remote review for distributed teams. | Paid | Backlight · Synced Review | Synced remote review | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). | Open source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Colorfront | On-set dailies and transcode platform used on major features. | Paid | On-Set Dailies · Feature Films | On-set dailies + transcode | |
| Deadline (AWS Thinkbox) | Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud. | Free | Render Farm · Free | On-prem render farm management | |
| Diversion | Cloud version control built for large binary art repositories. | Free tier / paid plans | Free tier | Cloud VCS · Large Binaries | Cloud binary VCS |
| DoTracking | Browser animation production tracker. Episodes, scenes, shot status, revisions. Files stay local. | Free | Tracking · Browser | Free animation production tracking | |
| Epic Online Services | Free multiplayer, matchmaking, voice chat. | Free | Free EOS · Matchmaking/Voice | Free multiplayer services | |
| Filestage | Generic creative review and approval workflow. | Paid | Review Workflow · Generic | Multi-format creative review | |
| FilmLight Daylight | Dailies and conform sibling of Baselight, from FilmLight. | Paid | FilmLight · Dailies/Conform | Dailies + conform | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. | Open source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation. | Open source | Render Farm · Blender | Blender render farm | |
| Flow Production Tracking (Autodesk) | Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024. | Paid | Industry Standard · Production Tracking | Studio production tracking and review | |
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. | Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| Frame.io | Adobe-owned review and collaboration platform for video and motion teams. | Free / from $15/mo | Free tier | Adobe · Cloud Review | Cloud review/approval |
| ftrack | Production tracking and review software for managing tasks, schedules and media in VFX and animation studios. | Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. | Open source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Blender addon that eases Mixamo animation import into Godot. | Free | Mixamo-to-Godot animation import | ||
| Golaem (Autodesk) | Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026. | Bundled in Autodesk M&E Collection ($335/mo or $2,700/yr) | Paid | Crowd Sim · Maya | Maya crowd simulation |
| Hansoft (Perforce) | Agile PM for games and VFX studios. | Paid | Perforce · Agile PM | Agile PM for games/VFX | |
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. | Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Kiosk Library | Visual asset library that indexes texture, model and HDRI folders and exports assets with renderer-ready materials to Houdini, Blender, Maya, Cinema 4D and Unreal. | Free; Pro $56.20; Studio $147.95 (3 seats) | Free tier | Asset Manager | |
| Kitsu (CGWire) | Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews. | Open source | Open Source · Tracking | Open-source production tracking | |
| Lore (Epic Games) | Open-source version control system from Epic, built for large binary game assets with chunked storage, sparse workspaces and fast branches; pre-1.0. | Free (MIT) | Open source | Version Control · Rust | |
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. | Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| Medieval Fantasy City Generator | Browser tool that generates random medieval city map layouts. | Free | Procedural city map reference | ||
| Nakama | Open-source game server (social, matchmaking, leaderboards). | Open source | Social Server · Matchmaking | Social game server | |
| NIM | Studio management for shot tracking, scheduling, bidding, timecards and review. | Paid | Paid · Production Tracking | Studio production tracking | |
| Open3D | Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction. | Open source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. | Open source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools. | Open source | Editorial · Open Source | Editorial timeline interchange | |
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. | Paid | Grooming · Multi-Host | Cross-host grooming | |
| Pandora | Open-Source Renderfarm-Manager. | Open source | Render Farm · Open Source | Indie render farm management | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). | Free tier | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). | Free tier | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. | Free tier | Artist-Friendly · Unity-Integrated | Artist-friendly VCS | |
| Prism Pipeline | Animation and VFX pipeline. | Free tier | Pipeline · Free Core | Indie/small studio pipeline | |
| Qube! | Render farm manager that queues and distributes jobs across Windows, Linux and macOS workers. | Supervisor $500/yr, worker $100/yr | Paid | Paid · Render Farm | Render farm job queuing |
| Royal Render | Per-node render farm manager for VFX/animation pipelines. | Paid | Render Farm · Studio | Studio render farm management | |
| RV (Autodesk/Tweak) | Standard playback and review tool, free for personal use; paid for studios. | Free tier | Pro Playback · Tweak/Autodesk | Pro image-sequence review/playback | |
| SmartFoxServer 2X | A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++. | Free tier | |||
| Sohonet ClearView Flex | Low-latency remote color/review streaming for distributed post. | Paid | Remote Color · Streaming | Remote color/review streaming | |
| SyncSketch | Autodesk browser-based review and annotation for animation and VFX. | Free / from $17/mo | Free tier | Autodesk · Browser Review | Browser review/annotate |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. | Open source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. | Open source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. | Free tier | Pipeline · Asset Mgmt | Asset/pipeline management | |
| Tractor (Pixar) | Pixar's render queue/dispatch system, bundled with RenderMan licensing. | Paid | RenderMan · Render Farm | RenderMan-centric farm dispatch | |
| TrueNAS Community Edition | Free OpenZFS-based NAS operating system for building studio file servers with snapshots, replication and SMB shares on your own hardware. | Free | Free | NAS · ZFS | |
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. | Free tier | unity-plugin | ||
| Yeti (Peregrine Labs) | Maya plugin for fur, feathers, and procedural instancing. | Paid | Grooming · Maya Plugin | Hero grooms and procedural instancing in Maya |
Misc 3D Utilities Software
Also in Software Reference → Misc 3D Utilities Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ArtDeck | Reference boards for images, video, links, and notes. Study tools for value, color, composition, and motion. | $5.99 one-time | Paid | Apple-only · Study Tools | Reference boards and image study |
| Blockbench | Free low-poly/voxel 3D modeler. | Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. | Open source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. | Open source | Base Meshes · Open Source | Base mesh generation | |
| Fabric | Node-based visual programming environment and renderer for creative coding on Apple platforms, built as a Quartz Composer successor. | Free | Open source | Node-Based · Quartz Alt | |
| Gaea | Terrain generation tool (free community edition). | Free tier | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. | Open source | Strange Attractors · GPU | ||
| HDR Light Studio | Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender. | Paid | HDRI Editor · DCC Bridges | HDRI relighting in 3D | |
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. | Open source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. | Free | Fractals · HDR/EXR | Fractal rendering | |
| Instant Terra | Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins. | From $149 perpetual | Paid | Paid · Nodes | Node-based terrain |
| Isadora | Node-based real-time media and show control software for live performance. | $199/yr or $725 perpetual | Paid | Paid · Show Control | Live performance media |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. | Open source | |||
| KodeLife | Real-time shader editor supporting GLSL, HLSL, and Metal, with a UI for creating and testing shaders. | Unspecified | |||
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. | Open source | Mesh Processing · Photogrammetry | Mesh processing | |
| NAP | Open source C++ platform for real-time control and visualization, with a Vulkan renderer. Built for professional installations. | Open source | Framework · Vulkan | ||
| OBS Studio | Free screen recording/streaming. Essential for tutorials. | Open source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. | Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. | Open source | RenderMan-like · Renderer | ||
| Plasticity | NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance. | Indie/Studio perpetual; Indie→Studio upgrade $125 | Paid | NURBS · Concept/Hard-Surface | Hard-surface concept, product design |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials. | Free tier | |||
| Processing | Open-source software sketchbook and Java-based language for coding in the visual arts, with built-in examples to run and modify. | Free | Open source | Java · Creative Coding | |
| PureRef | Floating reference canvas. Standard for artists. | Free tier | Pay What You Want · Std Artist Tool | Reference canvas | |
| ShareX | Free Windows screen capture with recording and annotation. | Open source | Screen Capture · Windows | Screen capture, annotation | |
| shoebot | Python creative-coding environment for vector graphics and animation. | Open source | Creative Coding · Python | ||
| Storm HydroFX | Real-time liquid and fluid simulation tool. | Paid | Fluids · FX | Fluid simulation | |
| Structure Synth | Generates 3D structures from a design grammar. | Open source | Generative · 3D Structures | ||
| Synesthesia | Audio-reactive VJ software built on GLSL scenes. | From $199 perpetual | Paid | Paid · VJ | Audio-reactive visuals |
| Terragen | Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes. | Free non-commercial, Pro $199 perpetual | Free tier | Freemium · Landscapes | Photoreal landscape renders |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. | Open source | Timeline · Editorial | ||
| VDMX6 | macOS app for live visuals and VJ performance, with a Plus edition that adds Vuo and TouchDesigner support. | $199.99; VDMX6 Plus $349 | Paid | VJ · Live Visuals | |
| VNyan | Take your 3d VTubing to the next level. | Free | VTubing · Free | 3D VTubing | |
| Vuo | Real-time visual programming app for interactive installations, live performance visuals and digital media. | Community Edition free; Vuo Pro $299.99 | Free tier | Node-Based · VJ | |
| vvvv | Visual live-programming environment on .NET for real-time graphics and installations. | Free, non-commercial | Non-Commercial · .NET | Real-time installations | |
| World Creator | GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer. | Individual $149 perpetual or $99/yr | Paid | Paid · GPU | Terrain generation |
| Zdog | Pseudo-3D engine for canvas and SVG. | Open source | Pseudo-3D · Canvas |
Learning, Community & IndustryEdit
Cross-cutting learning hubs, communities, inspiration showcases, industry context, career data, and arch-viz.
YouTube Channels: Motion Graphics & Cinema 4D
Motion design / C4D focused creators.
- Alexis Vilaca. YouTube channel by Alexis Vilaca with 3D motion design work and tutorials.
- Andrey Lebrov. YouTube channel by Andrey Lebrov with sci-fi motion design, HUD and interface animation tutorials.
- Arthur Whitehead. YouTube channel by Arthur Whitehead with 3D motion design tutorials.
- CG Shortcuts (YouTube). YouTube channel with short Cinema 4D tutorials on workflow tricks, modeling and animation.
- Derek Elliott. YouTube channel by Derek Elliott with Cinema 4D motion design tutorials.
- Derek Kirk (Effectatron) Free tier. Cinema 4D and Redshift tutorials, 200+ free YouTube videos, Gumroad assets, Discord.
- Eyedesyn. C4D motion design tutorials.
- Greyscalegorilla (YouTube). C4D, Redshift, materials.
- John Dickinson (Motionworks). YouTube channel of Motionworks, run by John Dickinson, with motion design tutorials and industry resources.
- Josh Pierce. YouTube channel of motion designer Josh Pierce with 3D motion design tutorials and work.
- Minh Pham. YouTube channel by Minh Pham with motion design tutorials.
- MoGraph Mentor (YouTube). Motion design mentorship.
- Motion Design School (YouTube). YouTube channel of Motion Design School with free motion graphics tutorials and course previews.
- New Plastic. Cinema 4D tutorials. Lighting, motion design, rendering.
- Nick Medukha. YouTube channel by Nick Medukha with 3D motion design tutorials.
- Nidia Dias. Stylized illustration motion.
- Paul-Guilhem Repaux. YouTube channel of motion designer Paul-Guilhem Repaux with motion design tutorials.
- Perry Cooper 3D. YouTube channel by Perry Cooper with 3D motion design tutorials and process videos.
- Polygon Runway. Stylized C4D illustration.
- Polygonpen. YouTube channel by Polygonpen with 3D motion design animations and tutorials.
- Pwnisher. UE5 + creative challenges.
- Rocket Lasso (YouTube). Cinema 4D channel with Rocket Lasso Live problem-solving streams and release feature breakdowns.
See also: Modeling, Sculpting & Texturing → Cinema 4D: Learning - Roger Kilimanjaro. YouTube channel of motion designer Roger Kilimanjaro with Cinema 4D and Octane loop animations and tutorials.
- Ross Mason. YouTube channel of motion designer Ross Mason with Cinema 4D and Redshift tutorials and creative process videos.
- Sketchy Visuals. YouTube channel with visual design and 3D motion tutorials.
- Stephy Fung. YouTube channel of 3D artist Stephy Fung with stylized, colorful motion design tutorials.
- The Rusted Pixel. YouTube channel with Cinema 4D and After Effects motion design tutorials.
- Theo Kerr. YouTube channel of motion designer Theo Kerr with Cinema 4D motion design tutorials.
- Vincent Schwenk. YouTube channel of motion designer Vincent Schwenk with abstract 3D animation work and tutorials.
YouTube Channels: Blender
Blender-focused creators.
- 3DCoat Training Channel. 3DCoat sculpting and texturing tutorials, with native Blender AppLink workflow.
- 3DGreenhorn. YouTube channel with Blender tutorials for modeling stylized isometric rooms and scenes.
- Arrimus 3D. Hard-surface modeling tutorials.
- Bad Normals. YouTube channel by Bad Normals with Blender geometry nodes and procedural modeling and animation tutorials.
- Blender Compositor for Post Processing. YouTube channel with tutorials on using Blender's compositor to post-process renders.
- Blender Guru. Classic Blender beginner+ intermediate channel (Andrew Price).
- Blender NPR. Non-Photorealistic and expressive rendering.
- Blender Official. Official Blender Foundation channel.
- Blender Render Passes and Very Basic Compositing. Blender render passes and basic compositing.
- Blender Sushi. 3D ideas, experiments and generative work in Blender.
- Bradley Animation. Geometry Nodes basics for beginners.
- Brady Johnston. Blender-for-science tutorials. Author of Molecular Nodes.
- CBaileyFilm. Blender animation projects.
- CG Boost. Blender beginner tutorial series and courses.
- CG Fast Track. YouTube channel with Blender modeling and animation tutorials.
- CG Geek. YouTube channel with Blender tutorials on modeling, simulation and environment scenes.
- CG Masters. Modeling, texturing, shading.
- CG Python. Blender Python scripting tips and tricks.
- CGMatter. YouTube channel with short, technical Blender tutorials on nodes, simulation and odd workflow tricks.
- Chris Prenninger. Animation nodes, particle systems, shading.
- Daniel Krafft - DSO. YouTube channel by Daniel Krafft (DSO) with Blender tips and add-on reviews.
- Darkfall. Blender scripting tutorials.
- Default Cube. Blender procedural and geometry nodes playlists.
- Ducky 3D. Stylized Blender tutorials.
- FlippedNormals (YouTube). YouTube channel of FlippedNormals with sculpting and modeling tutorials, art tips and industry advice.
- Giulia Marchetti. Sculpting, character modeling.
- Gleb Alexandrov. Well-known Blender lighting and rendering channel (Gleb Alexandrov).
- Grant Abbitt. Beginner-friendly Blender tutorials.
- GraphicLine Games. Stylized shader and asset tutorials (Ghibli Shader Texture Generator).
- How to composite renders in Blender. Compositing Blender renders.
- How to use blender's compositor to improve a rendered frame sequence. Using Blender's compositor to improve a rendered frame sequence.
- Ian Hubert. Lazy tutorials and cinematic shorts.
- Imphenzia. Low poly modeling, rigging.
- Iridesium. YouTube channel with Blender simulation and VFX tutorials such as explosions, energy blasts and particles.
- Jayanam. YouTube channel by Jayanam with Blender tutorials on game art, modeling and add-ons.
- Joey Carlino. Geometry nodes and procedural Blender tutorials, plus custom tools such as a draw-to-model add-on.
- Josh Gambrell (Blender Bros). Blender modeling channel from Josh of Blender Bros: hard-surface workflows, floaters and texturing tricks.
- Kaizen. Blender rendering, materials and workflow videos plus interviews with working VFX and 3D artists.
- Modeling a character BaseMesh in Blender. Character base-mesh modeling in Blender.
- Olav3D. Blender programming and scripting tutorials.
- Peter France. Modeling, texturing, shading, vfx.
- Polyfjord. Blender tutorials, project breakdowns and livestreams covering VFX, modeling and stylized scenes.
- Render Passes in Blender - What are they and why even use them?. What Blender render passes are and why to use them.
- Royal Skies. 3D technical artist. Blender, Unreal, games. Speed tutorials across rigging, shaders, animation.
- Ryan King Art. Frequent beginner-friendly Blender tutorials on materials, geometry nodes, food and product scenes.
- Samuel Sullins. Geometry Nodes, vfx, lowpoly, general.
- Sandvector Studios. Cartoon cel shader and material tutorials (Face Shadow Texture Generator).
- Smeaf. Blender animation and simulation tutorials with learning-strategy videos for self-taught artists.
- SouthernShotty. Stylized modeling, character creation, sculpting.
- YanSculpts' Channel. Blender sculpting tutorials.
YouTube Channels: Houdini
Houdini-focused channels.
- 2D Cel Flames with Pyro. Stylized 2D flame with pyro sim.
- Asis FX. YouTube channel by AxisFX with 3D motion graphics and FX tutorials.
- Auto Cache Out Tool. Houdini tool for managing caches and .hip files. Lays down the caching nodes and auto-creates render output directories.
- Chris Brejon. CG cinematography guide and Solaris/USD reference.
- Christopher Rutledge. Houdini Nerd community creator.
- Codegram. Full Stack Fest 2015: The Pixel Factory (Great visuals to gain insights into what's going on with concepts such as UV's, and Rastering)
- Entagma (YouTube). Advanced design and mograph.
- Inigo Quilez. The principles of painting with maths.
- John Kunz (YouTube). YouTube channel by John Kunz with Houdini FX, VEX coding and Redshift rendering tutorials.
- Junichiro Horikawa. Procedural and generative Houdini.
- Kate Xagoraris (More FX Help). Free Houdini FX learning hub. Vellum, FLIP, pyro, ocean sims plus downloadable toolkits and junior-artist career advice.
- Konstantin Magnus. Houdini tutorials on procedural modeling, curves, volumes and geometry processing.
- Mark Fancher. YouTube channel by Mark Fancher with Houdini FX breakdowns and tutorials.
- Matt Taylor Motion (Emty01). Recursive subdivision animation.
- Next-Generation 3D Graphics on the Web. Talk at Google I/O 19 from Ricardo Cabello (MrDoob).
- NineBetween. Houdini beginner series (Houdini Isn't Scary).
- Not Very Dark Magic. Hair and fur starting point.
- Parker Coleman. Houdini tutorial channel. Procedural workflows, sim setups, tools.
- Rebelway YouTube. Free Rebelway tutorials on YouTube.
- regularmenthol. YouTube channel sharing Houdini FX tutorials and assets, plus UE5 and mocap content.
- Rendering Engine Architecture Conference. SIGGRAPH 2021 REAC: Unity Rendering Architecture.
- SideFX Official. SideFX's official channel.
- Simon Fiedler. Mograph and Houdini on Vimeo.
- Tim van Helsdingen. FX and procedural tutorials.
- Voxel/Lego Pyro Explosion. Stylized voxel explosion.
- WhatIFound (Jason Harmon). Liquid and fluid tutorials.
- WTTR Labs. YouTube channel with practical Houdini FX and procedural workflow tutorials, plus paid courses.
YouTube Channels: Sculpting & Characters
Character and sculpting focused creators.
- Abe Leal 3D. Sculpting streams, workshops and artist interviews focused on character and creature work.
- Follygon. Character and creature sculpting channel, including daily Sculptober pieces.
- Grady Frederick. YouTube channel by Grady Frederick showing his concept art and illustration process.
- Keos Masons. Character studio channel by Cedric Seaut and Marco Plouffe showing sculpting, Substance texturing and 3D-print prep for collectibles.
- Marco Bucci. Painting and color theory.
- Maxon ZBrush. Official ZBrush channel with artist livestreams, ZBrush and Chill sessions and creature-design series.
- Modern Day James. Rigorous perspective systems and construction drawing.
- Proko. Figure drawing and anatomy.
- Sinix Design. Digital painting fundamentals.
- Travis Davids. Character workflow and industry breakdowns.
- Travis Ragsdale. YouTube channel by Travis Ragsdale with digital sculpting and character tutorials.
- Trent Kaniuga. Concept art workflow for game/film production.
- Tyler Edlin. Environment and concept art.
- YanSculpts. Blender sculpting tutorials, including beginner sword modeling.
- Yu Fujishiro (NTRCT). Stylized character creation and interactive animation art.
Paid Tutorial Platforms
Subscription and course-based learning platforms.
- BlenderNation. Daily news, art and tutorials for Blender.
- Custom Character Skeletons and Animations ~ Upside Tutorials. Custom character skeletons and animation in Unreal.
- Large Scale PCG Tutorial with Gaea Maps ~ Aziel Arts. Zelda-inspired landscapes built with procedural content generation.
- MEGA TUTORIAL ~ Unreal Sensei. Long-form Unreal Engine course covering Nanite and Lumen.
- What Studio Ghibli Does That Disney Doesn’t ~ Pomeroy Art Academy. Stylistic differences between Studio Ghibli and Disney animation.
- 21 Draw Paid. Drawing video courses and how-to-draw books made by working artists.
- 25 Tips and Tricks ~ Unreal University. Unreal Engine shortcuts and tips.
- 3D Computer Graphics Programming Paid. Learn the theory and math behind 3D graphics by building a software renderer from scratch in C.
- 3D for Designers Paid. C4D and motion design courses.
- AAA Ghibli Forest in Blender & Unreal ~ ShinGidora. Stylized environment tips, partly promoting his TREEBOX commercial script.
- Achieve True Color in Unreal Engine: Disabling Tonemapper ~ Kibibyte. Custom Unreal looks via LUTs and disabling the tonemapper.
- Add VFX to Cinematic RAW and LOG Footage. Adding VFX to cinematic RAW and LOG footage.
- Animation Programming Basics. Basics of animation programming.
- Animators React to KPop Demon Hunters - ft. THE DIRECTORS ~ Corridor Crew. Animation and VFX reactions and breakdowns.
- AnimSchool Paid. Accredited online school with live classes in 3D character animation and a character program covering modeling and rigging.
See also: Animation & Rigging → Animation: Channels & Tutorials - Artisticrender. Tutorials, tips and resources for Blender and 3D.
- Beginning Python For Maya (Zurbrigg) Paid. Structured Python course for Maya users.
- Blender 3D Architect. News, tutorials and training for architectural visualization in Blender.
- Blender 3D: Noob to Pro/Python Scripting. Python scripting chapter from the Blender 3D: Noob to Pro wikibook.
- Blender Beginner 3D Modeling Tutorial. Beginner 3D modeling tutorials in Blender.
- Blender Secrets Paid. Blender tips book of 2,000+ pages with 900+ one-minute bonus videos, sold alongside paid hard-surface and character courses.
- Blender Studio Training Free tier. Courses, workshops and production lessons from the Blender Studio team on rigging, geometry nodes, shading, lighting and animation.
See also: Modeling, Sculpting & Texturing → Blender: Tutorials - Bloop Animation Paid. Animation courses for 2D, 3D and stop motion (Toon Boom Harmony, Clip Studio, Dragonframe, Maya, Blender, iPad) plus a free blog and beginner guide.
See also: Art, Design & Visual Storytelling → Animation Principles - BOOST Foliage Performance ~ Joshua M Kerr. Foliage performance via world position offset in materials.
- Brainstorm School Paid. Online concept art school that trains artists toward professional work in games and film.
See also: Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - Build iOS app with Rive Animations. Three-hour course on building a SwiftUI app with Rive animations.
- CG Cookie. Free Blender tutorials from CG Cookie.
- CG Shortcuts (site) Paid. Site of CG Shortcuts selling Cinema 4D courses on workflow, modeling and animation.
- CGCookie Paid. Subscription site with Blender courses and learning paths for modeling, animation and game art.
- Character Customization Tutorial. Finished project for a Unity blendshape character customization tutorial series.
- CHEAPEST Motion Capture Setup for Metahumans ~ Charlie Driscoll. Budget motion capture setup for MetaHumans, aimed at filmmaking.
- Clarafi (Gaël McGill / Digizyme) Paid. 3D molecular animation courses, Maya focus.
- Coloso Paid. Course marketplace with recorded classes on illustration, 3D, VFX, game art and animation; English, Korean and Japanese sites.
- Computer Graphics. MIT ray tracing and animation course, fall 2012.
- Computerphile 3DGS explanation. Computerphile explainer on 3D Gaussian splatting.
- Create 3D Graphics in JS Using WebGL. Getting started with WebGL content without any frameworks.
- Create the Most AMAZING Animations with Rive. Rive animation crash course by DesignCourse.
- Darkfall (blog). Blender Python and node tutorials.
- Dean Yurke - Unreal Engine and VFX Filmmaking. Pro movie VFX artist explains his Unreal filmmaking process.
- DebugLog HTC Vive Unity 3D Steam VR Video Tutorial. HTC Vive SteamVR tutorials in Unity.
- Design Patterns in Unity Example. Derek Banas's design patterns tutorial series translated to C# in Unity.
- Domestika Paid. Online course platform for creative skills such as illustration, design, 3D and animation.
- Environment Art Breakdown ~ Stylized Station. Environment art breakdown by Melissa Perl.
- GameDev.tv Unreal Engine Blueprint Game Developer Online Course. Unreal Engine Blueprint game development course.
- Getting Started with VR in Unity (DigitalTutors). Introductory tutorial for building VR experiences in Unity.
- GitHub: mixandjam. Source for the mix and jam Unity video tutorials.
- Houdini Tricks Tumblr. Assorted Houdini tips and quick tutorials.
- HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render. HTC Vive SteamVR tutorial covering teleport, ProBuilder and the Lab Renderer.
- Hunyuan 2.1 Install Guide ~ Stefan 3D AI Lab. ComfyUI install guide for Hunyuan 3D 2.1.
- I Nailed the Anime Look ~ SILKROAD Project. Anime outlines and shadows done in UV space rather than as a filter.
- iAnimate Paid. Online animation workshops in 11-week terms with live sessions: a 6-stage feature track and a games track with Unreal cinematics.
See also: Animation & Rigging → Animation: Channels & Tutorials - Interactive 3D Graphics. Udacity course on real-time 3D graphics fundamentals.
- Interplanety. Blender tutorials, articles and Python scripting notes.
- Introduction to Machine Learning (Course) Paid. Full Rebelway machine learning course.
- Jonathan Lindgren Paid. 3D design and motion courses.
- Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++ License unspecified. Beginner's guide to 3D rendering and game development with OpenGL and C++.
- LearnSquared Paid. Online platform with CG and concept art courses taught by working industry artists.
- Lecture 18: Monte Carlo Rendering (CMU 15-462/662). Monte Carlo rendering lecture with a strong introduction to importance sampling.
- Many techniques available for Stylized Grass ~ Ghislain Girardot. Stylized grass techniques in Blender.
- Material Ambient Occlusion ~ William Faucher. Baking ambient occlusion maps onto models in Unreal.
- Mind + Motion (Effectatron) Paid. Derek Kirk's C4D + Redshift course. Covers imposter syndrome / mental health alongside technique. $10-$49.99 per course.
- MIT Inverse Rendering Lectures (Module 2). Academic deep dive into inverse rendering.
- MoGraph Mentor (site) Paid. 3D motion design courses.
- Motion Design School (site) Paid. Online school selling motion graphics courses in After Effects, Cinema 4D and related tools.
- New Masters Academy Paid. Online art academy, established 2011, offering video art lessons.
- Pablander Academy Free tier. Character sculpting and digital art courses, tutorials, and brush packs (ZBrush, Blender, Substance, Marmoset).
- Patata School Paid. Online school with Cinema 4D and Octane courses for 3D motion design.
- Pixel Art Tutorial Basics for Beginners. Pixel art basics for beginners.
- Pixel logic License unspecified. In-depth pixel art tutorial book.
- Pluralsight Paid. Subscription platform with video courses on software, creative tools and IT topics.
- Pragmatic VFX Paid. Advanced Houdini courses from an ILM FX TD.
- Ray Wenderlich's Tutorials. Beginner and mid-level Unity tutorials and small example games.
- RMA Houdini Tutorials. Houdini tutorials by RMA.
- Roll A-Ball ECS Style. Unity Roll-A-Ball tutorial recreated with the Entity Component System.
- Schoolism Paid. Online art school with video courses taught by working industry illustrators and concept artists.
See also: Art, Design & Visual Storytelling → Concept Art & Illustration: Channels - SVSLearn Paid. School of Visual Storytelling: courses, workshops and weekly livestreams for picture book and graphic novel illustrators.
See also: Art, Design & Visual Storytelling → Composition & Visual Storytelling - Tech Gear HDA. Houdini HDA tutorial for generating cylindrical hard-surface details like gears and bolts for sci-fi assets.
- Technical Art & Materials. Real-time shader and material tutorials by Ben Cloward.
- The CG Essentials. Blender tutorials covering modeling, rendering, animation and particle simulation.
- The Gnomon Workshop Paid. Subscription library of 350+ video workshops by industry artists on concept art, modeling, texturing, animation, FX and compositing.
- tinyrenderer. Computer graphics course that builds a simplified OpenGL-style software renderer from scratch.
- Tony Munoz | Game Creator Accelerator. Unreal Engine game development tutorials.
- Tutorial from the authors of 3DGS. Gaussian splatting tutorial from the authors of 3DGS.
- Tutorial: Controlling Objects with Vive Trackers in Unity. Setting up Vive Trackers to control objects in Unity.
- Two-minute explanation of 3DGS. Two-minute explainer on 3D Gaussian splatting.
- Unity + Vive Tutorial: Beginners. Beginner Unity and Vive VR tutorials.
- Unity 3D Steam VR Video Tutorial Series. Unity SteamVR video tutorial series.
- Unity Gems Wordpress. WordPress blog with Unity tutorials and articles on C# scripting.
- Unity in HoloLens. Microsoft's official tutorials for building HoloLens apps in Unity.
- Unity Readme. Adds a readme / tutorial panel to the inspector tab of a Unity project.
- Unity tutorials in AR. Unity Learn tutorials filtered for augmented reality.
- Unity5 EditorVR hello world tutorial video (from scratch) featuring Oculus. Unity EditorVR hello-world walkthrough featuring Oculus.
- Unreal C++. Tutorials covering common Unreal Engine features implemented in C++.
- Unreal tutorial for Rive + Noesis. Adding Rive to Unreal games using Noesis.
- Vector Math for 3D Computer Graphics. Tutorial on vector and matrix algebra from a computer graphics viewpoint.
- Vive Tutorial - Intro / UI | Unity VR (VRTK). Unity VR UI tutorial using VRTK.
- WebGL Academy. Learn WebGL and 3D algorithms in a progressive, interactive way.
- Wingfox Paid. CG tutorials sold per course.
- World of Level Design. Tutorials dedicated to level and environment design.
Patreon Creators
Creators on Patreon offering tutorials, files, and tips.
- Arthur Whitehead (Patreon) Paid. Patreon of Arthur Whitehead with motion design tutorials and project content for supporters.
- Christopher Rutledge (Patreon) Paid. Patreon. Houdini techniques.
- Dusan Vukcevic Paid. Patreon of Dusan Vukcevic offering tutorials and 3D assets for motion design.
- Entagma (Patreon) Paid. Patreon. Procedural and generative Houdini techniques.
- erindale.xyz (Patreon) Paid. Patreon with Blender tutorials and geometry nodes content from erindale.xyz.
- Gonzzzalo Paid. Patreon membership for creator Gonzzzalo.
- Ian Hubert (Patreon) Paid. Patreon of the filmmaker and VFX artist behind Lazy Tutorials, with Blender VFX extras and behind-the-scenes posts.
- Jesus Suarez Paid. Patreon membership for creator Jesus Suarez.
- Joey Carlino (Patreon) Paid. Patreon tied to Joey Carlino's channel with Blender tutorial extras and animation work.
- John Kunz (Patreon) Paid. Patreon. Houdini techniques.
- Kaeptive Paid. Patreon of Kaeptive with Cinema 4D tutorials and content for supporters.
- Konstantin Magnus (Patreon) Paid. Patreon with 250+ Houdini learning resources and project files on procedural modeling.
- Max Salzborn Paid. Patreon. Motion design and loop animation.
- Merk Paid. Patreon. Blender and motion design.
- MotionPunk Paid. Patreon of MotionPunk sharing motion design tutorials and resources.
- msedov Paid. Patreon. Blender motion design.
- NewPlastic Paid. Patreon. Stylized 3D art.
- Philiplueck Paid. Patreon of motion designer Philip Lueck with content for supporters.
- Polyfjord (Patreon) Paid. Patreon tied to the Polyfjord channel with tutorial extras and digital art.
- Product Design Online (Patreon) Paid. Kevin Kennedy's Patreon with Autodesk Fusion tutorial files and extras for hobbyists.
See also: Modeling, Sculpting & Texturing → Fusion 360: Learning - Ross Mason (Patreon) Paid. Patreon of motion designer Ross Mason with tutorials and project content for supporters.
- Ryan King Art (Patreon) Paid. Patreon with Blender tutorials, materials, geometry nodes setups and 3D model downloads.
- Smeaf (Patreon) Paid. Patreon tied to the Smeaf channel with Blender animation extras and tutorial files.
- SouthernShotty (Patreon) Paid. Patreon of a professional motion designer with Blender tutorial extras and project files.
- The French Monkey Paid. Patreon. C4D motion design and assets.
- Vincent Schwenk (Patreon) Paid. Patreon of motion designer Vincent Schwenk with tutorials and project content for supporters.
- Xuxoe Paid. Patreon of a digital artist sharing content for a motion design community.
3D Communities & Forums
Cross-DCC CG communities.
- 3D Artists India. India's 3D artist community. Events, resources, networking.
- /r/blender: contest. Blender subreddit. Showcase, help, news, and community contests.
- #Blender52. Blender Discord community (~1.8K). Smaller focused Blender hub.
- Blender.Today. Community-driven Blender news, chat, and live streams! Stream playlist.
- UnrealEngine5 ~ reddit. UE5 technical posts, rarely showcase.
- Visual Production ~ reddit. Virtual production subreddit. LED stages and real-time workflows for movies and live events.
- blender.chat. Official Blender chat server for artists and developers.
- Developer Portal. Blender development hub. Links to the DevTalk forum and the developers blog.
- Right-Click Select. Got an idea for a feature that you think Blender absolutely must have?
- 3D Art Discord. General-purpose 3D art Discord with ~23K members. Chat, feedback, and showcase across all DCCs.
- 3D Character Workshop Free tier. Active community for stylized character sculpting. Challenges, WIPs, tips at every level.
- 3D FOUNDERS (Skool) Free tier. Skool community for 3D freelancers scaling from low-price gigs to consistent $5K clients.
- 3D Modeling Discord. Large 3D Discord (~33K) for sculptors, VFX professionals, and students. All-DCC discussion and critique.
- 3DPro. 3D professionals community forum.
- 3DVF. European daily CG/VFX news site covering cinema, TV, and tech.
- 80 Level. Industry news and tutorials.
- Agora Community. Online animation learning platform with courses, mentorship and challenges for 3D animators.
- Animatable. AE animation Discord. Narrative, illustrative, character-based animation community.
- Animator Guild (Howard Wimshurst). Howard Wimshurst's animator community Discord. Supports up-and-coming animators with critique and contests.
- Animators Guild. India-focused animation community. Showcase, workshops, festival events, and AGI Bazaar for Indian animators and illustrators.
- Animators. Animation Hub. 2D/3D/stop-motion animation community (~13K). Share work, get feedback, find jobs.
- AnimStarter Communities. Curated index of animation communities across Discord, Slack, and forums.
- Architectural Visualization Forum. ArchViz forum focused on rendering and CGI software. V-Ray, Corona, Lumion, technical Q&A.
- ArtStation Free tier. Portfolio platform where game, film and VFX artists post work, find jobs and sell assets.
- Awesome 3D Printing. Curated list of 3D printing resources.
- Bad Decisions. Unreal Engine and virtual production training Discord (~4K). Ultimate Unreal Engine Program community.
- Bforartists Discord. Discord for Bforartists. Fork of Blender with refined GUI for hobbyists and indie devs.
- Bismuth Consultancy (MLOPs). Discord for MLOPs (machine learning toolkit for Houdini) by Bismuth Consultancy + Entagma.
- Blender Awesome List. Awesome list of Blender addons and resources.
- Blender Checklist. Checklist of Blender features and workflows.
- Blender Community Discord. Largest Blender Discord (~203K) for artists, designers, game developers. Not officially Blender Foundation.
- Blender Conference. Yearly Blender Conference in Amsterdam. Talks, workshops, and community meetups.
- Blender Discord (French). French-language Discord server for Blender users to ask questions and share work.
- Blender Professionals (Skool). Free Skool community where 3D artists share experience and grow in Blender.
- Blender Stack Exchange. Blender Q&A community on Stack Exchange.
- BlenderArtists. Main community forum for Blender users, with support threads, tutorials and artwork galleries.
- Blenderartists/python Support. Blender Artists category for Python and bpy scripting questions.
- Blue Ocean Games. Indie game fund Discord. Networking, feedback, and resources for indie developers seeking funding.
- BNPR (Blender NPR). Blender stylized/non-photoreal rendering community (~3.5K). Toon, anime, cel, abstract styles. BEER/Malt engine.
- bsky.art. Artist hub on Bluesky. Feeds, starter packs, and community curation for visual artists.
- Cara. Anti-AI portfolio and social platform built by and for artists.
- Casual GAN Papers Reading Club. Community knowledge base and reading club for Casual GAN Papers.
- Cavalry Community. Official community Discord for Cavalry. Procedural 2D motion design app. Support and showcase.
- ccMixter.org. Creative Commons remix and sample music site operated by ArtisTech Media.
- CG Channel. News, videos, training, and community hub for entertainment CG artists.
- CG Forge Paid. Tyler Bay's Houdini education platform. Premium Discord for art reviews and member feedback.
- CG Garage Podcast. Long-running CG and VFX interview podcast hosted by Chris Nichols and Daniel Thron, running since 2014.
- CG Lounge. Active CG Discord (~9.9K) with daily VFX discussions, render challenges, marketplace, and Hall of Fame.
- CG Pro Social. VFX and real-time artist community. Virtual production, LED, greenscreen, mocap.
- CGCircuit Paid. CG tutorial marketplace with per-creator Discord channels for direct instructor interaction.
- CGconnect (CGarchitect). ArchViz industry hub. Community forums, news, and feedback for architectural visualization pros.
- CGPress. Independent CG news site covering software releases, renderers, hardware and games, with reviews and interviews.
- cgwiki Discord Paid. Matt Estela's Patreon-supporter Discord tied to cgwiki. Beginner-to-expert Houdini chat, masterclasses, screen-shares.
- Chicago Virtual Production Group. Volunteer association of film/VFX professionals connecting on Discord. Regional but active VP discussion.
- Cinema 4D Discord. Community-run Cinema 4D Discord. Motion design and 3D discussion around Maxon's C4D.
- Civitai. Community driven AI model sharing tool.
- Concept Art Association. Advocacy and mentorship org for concept artists. Events, community-building, and industry support.
- Concept Art Forum. Long-running forum for concept artists, professionals, and beginners.
- Concept Art World. Showcase site for concept art, illustration, and visual development. Artist spotlights, news, tutorials.
- Corridor Digital (Crew) Paid. VFX YouTube studio with paywalled Corridor Crew community. Weekly challenges and behind-the-scenes.
- Create with Clint. 3D/VFX community Discord (~77K). Weekly, technical, and community challenges. Strong Blender presence.
- Creative 3D Community (Skool) Paid. Skool community focused on professional 3D work in Plasticity and Blender.
- Curtis Holt. Blender mixed-media creator. Public BlenderNest art/tech-art community Discord and Community Material Pack.
- Design Buddies. Inclusive design community. Workshops, mentor talks, portfolio reviews, and meetups for designers.
- Design Squad - UX Community. UX researchers, strategists, and product designers. Community for UX/product practice.
- DEV Community. Developer blogging community. Articles and discussion across programming, including graphics and generative AI.
- devtalk/python. Blender devtalk category for using and developing the Blender Python API, for Blender itself and add-ons.
- Digital Art and Animation Discord. Discord for animators, artists, and VFX people across 2D, 3D, modeling, CGI simulations.
- DigitalPainting.school Forum. French-language forum for concept art, illustration, 3D, and digital art. Challenges and discussion.
- DoubleJump Academy Discord. VFX/CGI academy Discord (~6K). Monthly hangouts, portfolio reviews, challenges. Niagara, Houdini, EmberGen focus.
- erindale.xyz. Erindale Woodford's procedural Discord (~8K). Geometry Nodes, Sverchok, Houdini, Grasshopper, shaders.
- F9 Collective. Free India-based motion design community. Networking, industry talks, jobs, and collaboration for motion designers.
- fb/blender. Facebook group where Blender users share renders, ask questions and post tutorials.
- FlippedNormals Free tier. 3D education site by Henning Sanden and Morten Jaeger. Discord community for character artists and 3D learners.
See also: Tools, Pipeline & Utilities → Plugin & Addon Marketplaces - Free Low-Poly Nature Assets Thread (r/gamedev). Reddit thread sharing free low-poly trees, plants, and rocks for game development.
- Game Dev League. Large game dev Discord (~133K) built by game developers for game developers.
See also: Game Development → Game Dev: Communities - Game Dev Network. Engine-agnostic gamedev Discord (~67K). Open to new and experienced devs.
- Game Developer. Informa-run trade site with game-industry news, deep dives and interviews on art, audio, design, programming and business.
See also: Learning, Community & Industry → Industry Trends 2025-2026 - GameDev India. India gamedev Discord (~5.5K). Runs BYOG game jam, Coffee House, Campfire events for Indian creators.
- GameDev.tv Discord. A community focused on the GameDev.tv courses.
- Good Boy Ninja. Motion design and creative coding community by the maker of Noodle, Skew, and Colors for After Effects.
- Graphic Design Discord. Discord's flagship design community. Graphic, 3D, UI/UX, video, illustration. Daily marketplace and contests.
- Heavypoly Free tier. Vaughan Ling's Blender concept design hub. Courses, tools, and community forum.
- Hieu Vu - Art & Motion. Vietnam-based motion designer Hieu Vu's hub. Tutorials, motion graphics work, and community Discord.
- Houdini Academy & Resources. Curated Houdini resources hub. Tutorials, tools, and community links.
- Houdini Utility Thread. SideFX forum thread of entries to the 2021 Tech Art Challenge Best Houdini Utility category, with tools and files.
- Houdini.School Paid. Live Houdini courses across Film FX, Games, MoGraph, Character, Sci-Viz. Discord community for students.
- HouPy Wiki. Houdini Python wiki. Packages, shelf scripts, menu customization, node graph hooks.
See also: Modeling, Sculpting & Texturing → Houdini: VEX & Coding - Hugging Face Forums. Community forum for open LLMs and model development.
- HuggingFace AI Community Free tier. Host and collaborate on models, datasets, and applications.
- IAMAG Community Paid. Paid NO-AI community for entertainment industry pros. Concept artists, art directors, illustrators.
- Indian Design Community (Slack). Slack community for India-based UI, UX, graphic, and product designers. Portfolio shares, feedback, and industry discussion.
- Indie Games Community (IGC). Global indie gamedev Discord. Devs, players, content creators sharing and discovering indie games.
- Indie Gaming Central (r/IndieGaming). r/IndieGaming Discord (~5.6K). Devs share new games and discoveries.
- Indie-Pixel Paid. Kenny Lammers' Patreon-tier community. Houdini Engine for Unreal/Unity, procedural pipelines.
- Inside the Mind Paid. Patreon-tier Discord for Houdini training, project files, and tools.
- Introduction to pixel art. Pixel Joint forum tutorial covering pixel art basics, anti-aliasing, dithering, common mistakes and palettes.
- JangaFX Software Discord. Official Discord (~15K) for EmberGen, LiquiGen, GeoGen. Real-time VFX simulation software users.
- Juniper Dev. Game design and development YouTube creator. Community Discord linked from her channels.
- Learn Arch Viz Forum Free tier. Course-tied ArchViz forum organized by software with gallery and PRO course categories.
- Learning. Epic's official Unreal Engine learning hub. Courses, tutorials, and community content.
- Lebrov Motion Imagery Paid. Andrey Lebrov's Patreon-tier Discord for CG/VFX learning and behind-the-scenes from Lebrov Motion Imagery.
- lesterbanks. Daily resource for 3D artists, motion designers, and VFX artists. Tips, tricks, tutorials.
- LightBox Expo Discord. Official LightBox Expo Discord (10K+). 8 halls covering illustration, concept art, storyboarding.
- Mental Checkpoint. Game design YouTube creator's Discord (~1.3K). Game design discussion and hot takes.
- Mograph Free tier. Established motion design community. Classes, livestreams, podcasts, and Slack hub.
- MOPS. Motion graphics toolkit by Toadstorm.
See also: Modeling, Sculpting & Texturing → Houdini: Plugins & Tools - Motion Design School Discord Free tier. 6K+ Discord tied to Motion Design School courses. Animation, AE, C4D learners.
- Motion Designers Community (EN). English-language Motion Designers Community Discord (~6.5K). Mdcommunity.net hub.
- Movies & Filmmaking Discord. Largest film/filmmaking Discord (~92K). Discussions, Letterboxd integration, filmmaker Q&As.
- Neuron. Multi-DCC 3D Discord covering Unreal, Unity, Blender, Maya, 3ds Max, Houdini for artists and developers.
- Nexrender Discord. Community of people specializing in scripting and video generation automation.
- Nice Moves Resources. Curated animation resources, learning material, and community pointers.
- Nine Between Paid. Patreon-tier Discord (~600) by Nine Between brothers. Pro Houdini VFX education.
- Polycount. Long-running forum and community for game artists to share work, get critique and discuss techniques.
- promptoMANIA. AI art community with a prompt generator for text-to-image models.
- ProVideo Coalition. Video production and post news site: Premiere and Resolve tips, a monthly After Effects Portal roundup of new plugins and scripts, camera and Mac hardware reviews.
See also: Motion Graphics & Video → After Effects: Learning & Templates - r/GenerativeAI. Reddit community on generative models and applications.
- Ravie - Motion Design Community. Thriving Discord community of top motion designers worldwide.
- Real Time VFX. The hub for real-time VFX artists. Unity VFX Graph, Unreal Niagara, particles, shaders, and game effects.
- RealTime Conference. Real-time CG conference and community hub. Events, talks, networking for real-time creators.
- Reddit's Unity Best Practices. Reddit's thread with best practices collected by Unity developers.
- RenderRides. 3D mentorship Discord (~1.7K). Storytelling through audio-visual experiments, holistic 3D craft.
- Robotic Arm Kinefx Demo. SideFX forum thread on building robotic arms with KineFX, including a downloadable demo Houdini file.
- Rocket Lasso (Slack). Official Slack community for Cinema 4D artists, originally grown from Chris Schmidt's livestreams. Tutorials, plugin chat, live Q&A.
- Ronen Bekerman ArchViz Hub. ArchViz blog and forum. Tutorials, jobs, showcase, and 3D architectural visualization community.
- SculptJanuary. CG Boost sculpting challenge. 31 days, 31 topics.
- Server 4D. 3D Discord (~5.7K) hosted by Patrick 4D. All things 3D with daily live-streams.
- Shaders Hub. Large (~72K) shader-focused Discord covering GLSL, HLSL, and engine shader languages.
- Sir Wade Animation. Sir Wade Neistadt's animation Discord (~11K). Professional and aspiring animators and CG artists since 2019.
- Steam VR Template (Unreal Engine Forum). Community thread sharing a Steam VR project template for Unreal Engine.
- SteamVR Replacement Models Guide. Steam Community guide on adding working replacement models to SteamVR.
- Stylized Station's World of ArtCraft. Official Stylized Station Discord (~8K). Stylized and real-time 3D art with regular ArtCraft Arena challenges.
- Substance 3D Community Assets. Free user-made Substance materials, filters and tools.
See also: Assets & Libraries → Software-Specific Asset Libraries - Technically Speaking. Tech art, VFX, programming, gamedev Discord (~3K) hosted by Harry Alisavakis. Challenges and tutorials.
- The 3D Artist Community (Skool) Paid. Paid Skool community for pro 3D artists working beyond VFX/games (apparel, footwear, packaging). AMAs, office hours, pooled software resources.
- The Blend. Weekly newsletter with articles and lessons on Blender and 3D.
- The Code Editor. Blender Artists thread on improving the Text Editor and sharing add-ons that ease coding in Blender.
- The Dillcord (Dillon Goo). 2D animation Discord (~9K) by Dillon Goo. Fight scene fan animations, self-taught animator hub.
- The DiNusty Empire. Game/film 3D art community Discord (~11.7K). Environment, prop, character, weapon artists.
- The Motion Social Club. Motion design community with a bi-weekly newsletter, learning paths, practice exercises, and a creator directory.
- The Rookies. Portfolio community for emerging artists in games, film and animation; runs the annual Rookie Awards and publishes school rankings.
See also: Learning, Community & Industry → Salary & Career Data - Think Procedural. Houdini community Discord (~9K) bringing Houdini closer to game developers. Fractal challenges, procedural work.
- Tim van Helsdingen Paid. Patreon-tier Discord by NL-based Houdini FX artist / CG generalist transitioning into indie gamedev.
- Unity Community. GitHub organization collecting Unity resources, including the Awesome Unity list.
- Unofficial Houdini Discord. od|force-linked Houdini Discord. Long-running unofficial community for Houdini artists.
- Unreal Source. Largest Discord community focused on Unreal Engine.
- Unreal Source Discord. Unreal Engine community Discord, formerly Unreal Slackers. Help, showcase and game dev discussion.
See also: Game Development → Game Dev: Communities - Usage in Science, Academia, and Industry. Curated list of Blender use in science, academia and industry.
- VFX Apprentice Community. Community Discord tied to VFX Apprentice school. Student feedback, livestreams, and discussions for VFX artists.
- VFX Oasis. VFX artists, animators, and digital artists hub. Discussion and knowledge sharing.
- VFX Squad. Beginner-friendly VFX/editing Discord. Feedback, tutorials, and active 24/7 help.
- VFX Voice Free tier. Visual Effects Society magazine covering VFX in film, TV, games and commercials; quarterly issues plus web-only articles.
See also: VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - VFXTalk. Revived classic VFX forum as a Discord. Destination for the global VFX community to learn and grow.
- Virtual Productions Discord. General-purpose virtual production Discord. LED stages, real-time workflows, mocap.
- WebVR Community Group. W3C group working to bring high-performance Virtual Reality to the open Web.
- XR Creators (XR Bootcamp) Free tier. XR developer expert group. VR/AR events, networking, and advanced tech community.
- Young Designers India. India Discord (~2.7K) for young design talent. Career advice, job opportunities, weekly events across design fields.
- ZBrushCentral. Official ZBrush community forum for sharing sculpts, getting feedback and support.
3D Inspiration & Showcase
Showcases, portfolios, and visual reference hubs.
- 3D Maths Cheat Sheet. Math cheatsheet by Anton Gerdelan, from his OpenGL book.
- 50 Watts. Illustration history archive.
- Alan Williams (Pinterest). Curated visual inspiration boards.
- Animated AI. Animations and instructional videos about neural networks.
- Art of Animation. Curated animation art blog.
- autodestruct.com. Portfolio of concept artist Paul Richards with video game concept art, sketches and design lectures.
- Befores & Afters. Ian Failes. Shot breakdowns and artist Q&As across VFX features.
See also: VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - Ben Watts (Vimeo). Vimeo channel of motion designer Ben Watts with his motion design work.
- blender.daily. Daily Blender art and tips on Instagram.
- Character Design References. Shape language and character design studies.
- Chrome Experiments. Showcase of web experiments written by the creative coding community.
- cifraworld (Instagram). Instagram account sharing 3D motion art and abstract animations.
- Contemporist. Contemporary architecture.
- Cornelius Dammrich Paid. Gumroad store of digital artist Cornelius Dammrich, known for detailed sci-fi environment renders.
- Dash Slide Puzzle (Runner Up - Animation/Design). Flutter Puzzle Hack runner-up for animation and design: a slide puzzle race against an AI bot, built with Flutter and Rive.
- Disney Research. Research lab site listing Disney Research publications in graphics, animation, vision and robotics.
- Drew Berry (WEHI TV). Drew Berry's reference biomedical animation work at the Walter and Eliza Hall Institute.
- Foundation HTML5 Animation with JavaScript Paid. Everything you need to know to create animation using the HTML5 canvas.
- Gene Kogan: Perlin Noise. Introduction to 2D and 3D perlin noise.
- GPT-3 Demo. Showcase of GPT-3 examples, demos, apps, and NLP use-cases.
- Graphics Programming Projects. Book about 3D computational graphics by Morgan McGuire.
- HUDs and GUIs. FUI/screen graphics reference for sci-fi 3D work.
- Introduction to Ray Tracing. A simple method for creating 3D images.
- Island Slide Puzzle (Third Place - Animation/Design). Flutter Puzzle Hack third place for animation and design: a slide puzzle whose tiles form an animated island scene.
- Janet Iwasa Animation Lab. Univ. of Utah molecular animation lab and outreach.
- Level Sets in Production (Sony). Sony Imageworks paper on how level sets were used for fluid and sand VFX in Spider-Man 3.
- Linkage Mechanisms. Sample mechanisms for the free Linkage simulator, each with a downloadable file and video demo.
- Mathematics of Animation. Slides about the mathematics of animation (repo).
- Maths & trigonometry cheat sheet for 2D & 3D games. Maths cheat-sheet for 2D and 3D game-makers.
- Modlar. Architecture inspiration.
- Neil Blevins Art Lessons. Composition types, tangents, visual hierarchy by a Pixar artist.
See also: Art, Design & Visual Storytelling → Composition & Visual Storytelling - Nick Taylor (MVSM). Portfolio of technical director and motion designer Nick Taylor with project write-ups, open-source tools and a blog.
- Physics for JavaScript Games, Animation, and Simulations Paid. How to incorporate real physics into HTML5 games, animations, and simulations.
- Retro Slide Puzzle (Winner - Animation/Design). Flutter Puzzle Hack winner for animation and design: a retro-styled sliding tile puzzle built with Flutter and Rive.
- Sean Browning - Pixel Art Animation Reel 2018. Sean Browning's pixel animations, from simple scenes to recreations of shows like Steven's Universe and RWBY.
- Sliding Puzzle 3D (Honorable Mention). Flutter Puzzle Hack honorable mention: an isometric pseudo-3D sliding puzzle built with Flutter and Rive.
- Strange Attractors. Site cataloguing strange attractors and other mathematical 3D forms with formulas and renders.
- The Gaming Library. Game showcase channel highlighting the scale and detail of modern real-time scenes.
- The Pixel Factory. Talk about WebGL, GPUs and Math by Steven Wittens.
- Three.js Basics. Introduction to Three.js by Eric Haines.
- Toros Kose (Behance). Behance portfolio of 3D artist Toros Kose.
- Writing a small software renderer. Introduction to how basic software rendering works.
Salary & Career Data
Salary data and studio review spreadsheets.
- Animation Studio Reviews. Studio review spreadsheet.
- Big Games Industry Employment Survey (InGame Job). Annual independent survey of European game-industry workers on salaries, layoffs, career moves and burnout; free report download.
- GDC State of the Game Industry 2026. Annual GDC survey report of 2,300+ game developers on layoffs, generative AI use, unionization and platform priorities; free download behind a form.
See also: Learning, Community & Industry → Industry Trends 2025-2026 - Hitmarker. Job board for games, esports and media roles, with pay shown on some listings and career advice by seniority.
- Job Openings Tracker. Animation/VFX jobs tracker.
- Motion Design Salaries in 2026 (School of Motion). Salary guide for motion designers: pay by level and region from BLS, Glassdoor and others, plus community-sourced freelance day rates.
- SaltyAnimators Salary Collection. Crowdsourced Google Sheet where animators share salaries, studios and roles across the industry.
- The Rookies. Portfolio community for emerging artists in games, film and animation; runs the annual Rookie Awards and publishes school rankings.
See also: Learning, Community & Industry → 3D Communities & Forums - Video Game Layoffs Tracker. Running table of game-industry layoffs and studio closures by date, headcount and parent company, with source links and yearly totals.
Industry Trends 2025-2026
Current technology and market trends in CG.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Blender | Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX. See also: Software Reference → 3D Software: Free |
Open source | Open Source · Full Pipeline | Full 3D pipeline, indie production |
Related:
- AI in Production Pipelines. AI handling roto, denoise, upres, texture drafts, matchmove cleanup. Studios (ILM, Weta, DNEG) deploying at scale.
- Cartoon Brew. Animation industry news site covering features, TV, shorts, VFX, tools, business and anime, with a free twice-weekly newsletter.
See also: Art, Design & Visual Storytelling → Animation Principles - Game Developer. Informa-run trade site with game-industry news, deep dives and interviews on art, audio, design, programming and business.
See also: Learning, Community & Industry → 3D Communities & Forums - Game Industry Library Free tier. Searchable archive of games-industry reports, market data, earnings filings and conference decks, with source links for cited numbers.
- GDC State of the Game Industry 2026. Annual GDC survey report of 2,300+ game developers on layoffs, generative AI use, unionization and platform priorities; free download behind a form.
See also: Learning, Community & Industry → Salary & Career Data - Neural Rendering. NVIDIA Neural Texture Compression, Neural Radiance Cache. Disney/Weta publishing on neural light transport.
- Real-Time Path Tracing. Shipping in games (Cyberpunk 2077, Alan Wake 2). RTX 50-series + DLSS 4 with neural rendering.
- The Pipeline Conference Paid. Conference for pipeline TDs and engineers across VFX, animation, and games.
- Virtual Production. LED volumes maturing from bleeding-edge to standardized.
- WebGPU Adoption. Shipped in Chrome. Three.js, Babylon.js, PlayCanvas adding WebGPU backends.
- XDS Insights Report 2026. Free report from the External Development Summit on game co-development and outsourcing practices, based on 250+ professionals; 10 languages.
Software ReferenceEdit
Every application in one place with license, pricing, platform and tags. Topic sections show the same tables next to their tutorials.
3D Software: Free
Free and open-source 3D software.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Autodesk Project Falcon | Free browser-based 3D modeler for building objects by kitbashing pre-made parts. | Free | Browser · Kitbashing | Fast kitbashed models and first-time 3D creation | |
| Bforartists | Open-source Blender fork with a menu and toolbar driven interface. | Open source | Open Source · Blender Fork | Blender with friendlier UI | |
| Blender | Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX. See also: Learning, Community & Industry → Industry Trends 2025-2026 |
Open source | Open Source · Full Pipeline | Full 3D pipeline, indie production | |
| ByHand | Free Godot-based digital sculpting app with clay, move and inflate brushes, remesh, HDRI lighting and OBJ/glTF import-export; free for commercial work. | Free (donations optional) | Free | Sculpting | |
| Cables.gl | Node-based visual programming for browser graphics and interactive WebGL. Patch editor exports to JS. | Free tier | Browser · Node-Based | Creative coding, interactive web visuals, projection mapping | |
| Clavicula | Intuitive and free 3D modeling software for everyone. | Free | |||
| Goxel | Create voxel graphics. Export to obj, pyl, png, magica voxel, qubicle. | Open source | |||
| MagicaCSG | SDF modeling with real-time booleans. | Free | SDF · Windows-only | Concept design, rapid prototyping | |
| MagicaVoxel | GPU voxel editor with path tracing. | Free | Voxel · Path Tracing | Voxel art, indie game assets | |
| Make Human | Open-source tool for making 3D characters. (blender addon) GitHub | Open source | Character Creation · Open Source | ||
| Mandelbulb3D (original) | Free Windows app for 3D Mandelbulb fractal imaging. | Free | 3D fractal imaging | ||
| Mandelbulb3D (thargor6 fork) | A program designed for the Windows platform for generating 3D views of different fractals. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Fractals · Windows | ||
| Open Brush | Free, community-led successor to Tilt Brush for room-scale 3D painting in VR; available for Quest and on Steam, Viveport and itch.io. See also: Game Development → XR, AR & VR: Resources |
Free | Open source | VR Painting · Tilt Brush | |
| Roughform | Browser hard-surface modeler with bevel, inset and loop tools, nondestructive booleans, modifiers and OBJ export, usable on desktop and iPad. | Free | Free | Hard Surface | |
| SculptForge | Open-source sculpting app with ZBrush-style keys, quad remesh, LOD generation, OpenUSD and Python, plus send-to-Unreal and optional AI brush and sketch-to-3D tools. | Free | Open source | Sculpting · ZBrush Alt | |
| SculptGL | WebGL browser sculpting with dynamic topology. | Free | Browser · Dynamic Topology | Quick sculpts, organic modeling | |
| Sculptris | Original free digital sculpting from Pixologic (predecessor to ZBrush Core). | Free | Free · Introductory Sculpt | Free introductory sculpting | |
| Sculptron | GPU-based tool for sculpting animation caches and for converting mesh sequences to volumes. The software is currently available free during early development. | Free | Sculpting · Otoy Forum | ||
| SDF Modeler | Experimental SDF-based non-destructive procedural 3D modeler. | Free | SDF · Non-destructive | SDF modeling, procedural boolean workflows | |
| Sisir | Free standalone guide-based hair grooming tool with procedural modifiers, hair cards and a GPU preview renderer; exports PLY guides and Alembic hair. | Free | Free | Hair Grooming | |
| TerreSculptor | Terrain creation and editing software. It is freeware. | Free | |||
| Tinkercad | Browser-based CSG modeling. | Free | Browser · Education | STEM education, 3D printing beginners | |
| TopMod 3D | Topological mesh modeler that keeps shapes as one closed manifold surface, with faceting, stress analysis and fabrication export; runs in browser, iOS and as a Rhino 8 plugin. | Free | Free | Topological Modeling | |
| TreeIt | Easy to use real time 3D tree generator for the simple creation. | Free | |||
| VRoid Studio | Anime-style 3D character creator. | Free | Anime Characters · VTuber | VTubers, anime characters | |
| Wings 3D | Subdivision surface modeler. | Open source | Subdiv Modeling · Lightweight | Polygon modeling for games |
3D Software: Free Tier
Freemium 3D software with free tier available.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Bezi | Collaborative browser 3D design tool. Figma-style multiplayer editing for 3D scenes, prototypes, UI in 3D space. | Free tier, Pro $12/mo | Free tier | Browser · Multiplayer | Team 3D design, spatial UI mockups |
| Cascadeur | AI-assisted physics-based keyframe character animation; free for non-commercial use. See also: Software Reference → AI Motion Capture Software |
Indie $19/mo or $96/yr (rent-to-own perpetual) | Free, non-commercial | AI Anim · Free NC | Action/fight character animation |
| Gravity Sketch | VR-first 3D design and modeling. Cloud sync via LandingPad; iPad companion. | Free personal use, Studio $35/user/mo | Free tier | VR · Concept | Concept design, automotive, footwear, industrial design in VR |
| Houdini Apprentice | Free learning version of Houdini. See also: Modeling, Sculpting & Texturing → Houdini: Getting Started |
Free, non-commercial | Free NC · Learning Version | Learning Houdini for free | |
| Kokraf | Collaborative browser-based polygon modeling with real-time mesh editing. | Free | Browser · Collaborative | Collaborative polygon modeling in the browser | |
| Mush3D | GPU tool for sculpting and simulating corrective fixes on animated mesh caches. | Free tier, Indie $29/mo | Free tier | Freemium · GPU | Animated mesh corrective fixes |
| Re:Form | Browser-based 3D sculpting studio that handles millions of polygons through WebGPU. | Free tier; Pro $9.99/mo or $99/yr | Free tier | Browser · WebGPU | Sculpting high-density meshes without installing a desktop app |
| Spline | Browser-based 3D design with real-time collaboration. Exports to web, video, code. AI features for prompt-to-3D. | Free tier, Super $9/mo, Business $24/mo | Free tier | Browser · Collaborative | Interactive web 3D, UI mockups, product viz |
| Vectary | Browser-based 3D for e-commerce and product visualization. | Pro AI $15/mo (annual) | Free tier | Browser · E-commerce | Product viz, e-commerce |
| Womp3D | Playful browser-based 3D modeler for product design. | Free tier, Pro $12.99/mo | Free tier | Browser · Product Design | Product design, 3D printing |
| World Machine | Command tools like erosion and advanced colormaps to create terrain heightmaps, meshes, and textures for your game or 3D scene. You can use the Basic Edition for free. | Free tier |
3D Software: Paid
Professional paid 3D software.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Coat | Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake. See also: Software Reference → Retopology & UV Software, Tools, Pipeline & Utilities → Retopology & Mesh Tools |
~$379 perpetual (Educational $99) | Paid | Sculpt + Retopo · PBR Paint | Sculpt + retopo + UV + PBR paint in one app |
| 3Design | Parametric jewelry CAD with rendering. | Paid | Jewelry CAD · Parametric | Parametric jewelry design + render | |
| 3ds Max | Autodesk polygonal DCC widely used in archviz, games, and broadcast VFX. | $255/mo or $2,010/yr (Indie $330/yr) | Paid | Industry Standard · Archviz/Games | Archviz, games, broadcast VFX |
| ArcGIS CityEngine | Esri's rule-based procedural city generator for urban planning, VFX and games; builds cities from GIS or synthetic data and exports FBX, Alembic and USD. | Via ArcGIS Professional, from $2,200/yr | Paid | Procedural Cities | |
| Autodesk Alias | Class-A surface modeling standard for automotive exterior design. | Paid | Class-A Surfacing · Auto Std | Class-A surface modeling | |
| Autodesk VRED | OEM-standard automotive design review and photoreal viz. | Paid | Automotive Std · OEM | Automotive design review | |
| Avid Maestro | Avid's virtual sets, AR, and data-driven graphics platform for live news and sports. | Paid | Avid · Virtual Sets | Avid broadcast virtual sets | |
| Browzwear VStitcher | Enterprise 3D garment design and tech-pack pipeline. | Paid | Enterprise · Tech Packs | Enterprise fashion pipeline | |
| ChyronHego (Chyron) | PRIME graphics engine. News and sports lower-thirds, AR/VR studio. | Paid | Broadcast Graphics · PRIME | Broadcast lower-thirds + AR studio | |
| Cinema 4D | Maxon's motion-graphics and procedural 3D DCC; ships with Redshift and 5 Team Render nodes. | $69.91/mo annual (Maxon One bundle $99.91/mo) | Paid | Industry Standard · Motion Graphics | Motion graphics, broadcast, design-led 3D |
| CLO 3D | Garment design and simulation for the fashion industry. Pattern-based 3D. | Paid | Fashion Std · Garment Sim | Fashion garment design + sim | |
| Crocotile 3D | Use 2d tiles to create 3d models! | Paid | Pixel/Tile 3D · Indie | 2D-tile to 3D modeling | |
| Daz 3D | Character-focused 3D software w/ large marketplace of figures and morphs. Free core app. | Paid | Characters · Huge Marketplace | Character-centric scenes | |
| Faceware Studio | Real-time face capture and streaming software. | Paid | Face Cap · Real-time | Real-time face capture | |
| Feather | iPad 3D drawing app that turns pen strokes into 3D curves on guide surfaces. | $14.99 one-time | Paid | Paid · iPad | 3D sketching on iPad |
| Houdini | Procedural node-based DCC for VFX, simulation, and FX. See also: Lighting, Rendering & Shaders → Rendering & Shader Theory |
Indie $269/yr, Core $1995, FX $4495 | Paid | Industry Standard · Procedural FX | Procedural FX, simulation, VFX |
| ICEM Surf | Class-A surfacing for automotive exteriors. Part of Dassault Systemes CATIA. | Paid | Class-A · CATIA | Class-A automotive surfacing | |
| JewelCAD | Long-standing dedicated jewelry CAD package. | Paid | Jewelry CAD · Classic | Jewelry CAD | |
| LightWave 3D | Veteran modeling, animation, and rendering DCC with a long film/broadcast legacy. | Paid | Veteran DCC · Broadcast/VFX | Broadcast, motion graphics, indie VFX | |
| Lumiscaphe Patchwork 3D | Real-time automotive configurator and viz, OEM clientele. | Paid | Auto Config · Real-time | Real-time auto config | |
| Marmoset Toolbag | Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios. See also: Software Reference → Render Engines |
Paid | PBR Viewer · Baking | PBR portfolio rendering + baking | |
| Marvelous Designer | Cloth simulation and garment design software. | Subscription | Paid | Garment Sim · Cloth | Cloth simulation, garment design |
| MatrixGold (Gemvision) | Rhino-based parametric jewelry CAD. Successor to Matrix/RhinoGold. | Paid | Jewelry CAD · Rhino-based | Parametric jewelry CAD | |
| Maya | Film-industry animation and VFX DCC. | $255/mo (Indie $330/yr) | Paid | Industry Standard · Film Animation | Film VFX, CG animation |
| Moi3D | NURBS modeler for industrial and product design. | $295 perpetual (90-day trial) | Paid | NURBS · Perpetual License | NURBS modeling, industrial design |
| MotionBuilder | Autodesk real-time character animation and mocap editing platform. See also: Software Reference → Virtual Production Software |
$2,225/yr | Paid | Industry Standard · Mocap | Mocap cleanup, real-time character animation |
| Nomad Sculpt | Mobile digital sculpting for iPad and Android. | $19.99 one-time (mobile) | Paid | iPad Sculpt · One-time Purchase | Mobile sculpting |
| Optitex | 2D/3D pattern-making and virtual fit. | Paid | Pattern + Fit · Industrial | 2D/3D pattern + virtual fit | |
| picoCAD 2 | Low-poly modeler built around a small, focused toolset for making retro-style textured models in a few clicks. | $14.95 | Paid | Low Poly · Retro | |
| Plasticity | NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance. See also: Software Reference → Misc 3D Utilities Software |
Indie/Studio perpetual; Indie→Studio upgrade $125 | Paid | NURBS · Concept/Hard-Surface | Hard-surface concept, product design |
| Reallusion Character Creator | Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse. | From $8.30/mo (3D Suite 365 $49.92/mo with iClone) | Paid | Character Pipeline · Auto-Rig | Production-ready character pipelines |
| Reallusion iClone | Real-time character animation and cinematic creation; pairs with Character Creator. | Free Personal tier; $59/mo, $199/yr or $599 perpetual | Free tier | Real-time · Character Anim | Real-time previs, indie cinematics |
| Ross XPression | Real-time motion graphics and data-driven CG for live broadcast. | Paid | Broadcast · Data-Driven | Real-time broadcast CG | |
| Shapelab | VR and desktop sculpting app for characters, props and concepts. | Lite $34.99, Max $49.99/yr | Paid | Paid · VR | VR sculpting |
| Silo | Polygon and subdivision modeler with live LSCM UV unwrapping, a topology brush and GoZ link; ships with the Unreal-based Milo renderer. See also: Software Reference → Retopology & UV Software |
$159 perpetual (1 yr updates) | Paid | Poly Modeling | |
| SketchUp | Architectural and interior-design-oriented 3D modeler. | Go $10.75/mo, Pro $33.25/mo, Studio $68.25/mo (annual) | Paid | Arch-Viz · Easy Learning Curve | Architecture, interior design |
| SpeedTree | Procedural tree and vegetation modeler with a runtime SDK, used for game and film foliage. | Indie $19/mo, Pro $899/yr | Paid | Industry Standard · Vegetation | Game and film foliage |
| Style3D | 3D garment design and cloth simulation. Clo3D/Marvelous competitor with FBX/OBJ export to standard CG pipelines. | Subscription | Paid | Fashion · Garment Sim | 3D garment design, cloth simulation, fashion-to-CG pipeline |
| Substance 3D Modeler | Adobe's VR and desktop sculpting tool. | $49.99/mo collection | Paid | VR Sculpt · Adobe Suite | VR/desktop sculpting |
| Unreal MetaHuman Animator | iPhone/HMC-driven facial performance capture targeting MetaHuman characters. Free with Unreal. | Free | MetaHuman · Free w/ Unreal | MetaHuman facial performance | |
| ZBrush | Industry-standard digital sculpting from Maxon. | ~$27/mo annual | Paid | Industry Standard · iPad Version | Sculpting, characters |
Related:
- Clayoo Paid. SubD modeling plugin for Rhino. Common for jewelry organic forms.
CAD Software
Computer-aided design tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| AutoCAD | Industry-standard 2D/3D CAD. | $210/mo | Paid | Industry Standard · 2D/3D Drafting | Architecture, engineering, drafting |
| Autodesk Inventor | Mechanical 3D CAD for product design, simulation, and tooling. | $310/mo or $2,500/yr | Paid | Mechanical CAD · Industry Standard | Mechanical engineering and product design |
| Bitbybit | Browser parametric CAD via visual nodes (Rete, Blockly) or Monaco code editor. OCCT, JSCAD, Manifold backends. | Free tier | Browser · Parametric | Parametric web CAD, generative geometry, 3D printing | |
| BricsCAD | AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing. | Lite from €314; Pro $1,752 perpetual; Ultimate from €1,176/yr | Paid | DWG-Compatible · Cross-Platform | DWG-compatible CAD on Mac/Linux |
| CATIA | Dassault Systèmes CAD for aerospace and automotive. | Paid | Aerospace · Automotive | Aerospace, automotive | |
| Dune 3D | Open-source parametric CAD app with a SolveSpace-derived constraint solver and STEP support. | Open source | Open Source · CAD | Parametric mechanical parts | |
| FreeCAD | Free open-source parametric CAD. | Open source | Parametric · Open Source | Parametric CAD, engineering | |
| Fusion 360 Personal | Autodesk's CAD/CAM free for personal hobbyist use. | Free, non-commercial | CAD/CAM · Personal Free | Hobbyist CAD, 3D printing | |
| IngeTrazo | Open-source push/pull 3D modeler for architecture and engineering, a SketchUp alternative with terrain import, scaled PDF sheets, DWG/SKP import and IFC export. | Free (GPL-3.0) | Open source | SketchUp Alt | |
| LibreCAD | Free open-source 2D CAD application for technical drawings, with DXF support. | Open source | 2D CAD · Drafting | 2D drafting | |
| Onshape Free | Cloud-based CAD with free hobbyist tier (public projects). | Free tier | Cloud CAD · Collaborative | Collaborative CAD, hobbyists | |
| OpenSCAD | Code-based CAD for parametric design. | Open source | Script-Based · Parametric | Script-based CAD | |
| PackCAD | Browser 3D CAD for packaging. Models folded/origami structures with folding simulation. | Free tier | Browser · Packaging | Packaging and dieline design | |
| Pascal Editor | Open-source browser editor for 3D buildings, floor plans, rooms, roofs, furniture, and interiors. | Open source | Browser · Building Editor | Browser-based building and interior planning | |
| PTC Creo | Parametric mechanical CAD with simulation, generative design, and additive workflows. | Quote-based; perpetual ~$2,200-$16,000; subs $200-$1,500/mo | Paid | Parametric CAD · Industry Standard | High-end mechanical engineering |
| Rhino | NURBS-focused 3D modeling for architecture and product design. | $995 perpetual | Paid | NURBS · Grasshopper | NURBS modeling, architecture |
| Shapr3D | Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows. | Pro $299/yr | Paid | Touch-first · Cross-Platform | Tablet-first concept and product CAD |
| Siemens NX | High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant. | Quote-based (perpetual, subscription, or token) | Paid | PLM · Industry Standard | Enterprise PLM and engineering |
| SolidCraft | Open-source parametric 3D CAD app written in Rust, with dimensioned sketches and an editable feature history, on desktop, in the browser and through MCP. | Open source | Open Source · Rust | Parametric parts with MCP automation | |
| SolidWorks | Mechanical CAD for engineers. | $2,820/yr | Paid | Mechanical CAD · Simulation | Mechanical engineering |
| Solvespace | Parametric 3D CAD modeling tool. | Open source | Parametric · Lightweight | Lightweight parametric CAD | |
| Vectorworks | CAD and BIM software line for architecture, landscape and stage lighting design. | Subscription | Paid | Subscription · BIM | Architecture and stage design |
| Zoo Design Studio | Code-and-UI CAD app with the KCL modeling language on Zoo's own geometry engine. | Free tier | Freemium · Code CAD | Code-based CAD design |
Related:
- build123d. Python parametric CAD library on OpenCascade that exports STEP and STL.
- CadQuery. Python library for parametric CAD models on the OpenCascade kernel.
2D & Animation Software
Digital painting, illustration, 2D animation.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Animate | Adobe's 2D vector and frame-by-frame animation app for cartoons, banners, games and web interactives; exports HTML5 Canvas and SVG; maintenance mode (fixes only) since Feb 2026. | $22.99/mo | Paid | Vector Animation | |
| Adobe Character Animator | Performance-driven 2D puppet animation: webcam face and body tracking, automatic lip sync, keyboard triggers and livestreaming; free Starter mode. See also: Animation & Rigging → AI Motion Capture & Animation |
Free Starter; full in Creative Cloud Pro | Free tier | Puppet Animation · Lip Sync | |
| Aseprite | Pixel art editor and sprite animation tool, sold commercially with its source code public on GitHub. | Open source | Pixel Art · Sprite Animation | Pixel art, sprite animation, game assets | |
| Autograph | USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for everyone incl. studios. Originally Left Angle, now Maxon. | Free | Free | USD · Free Commercial | 2D/3D motion design and compositing |
| CACANi | 2D animation app focused on automatic inbetweening and assisted cleanup, with vector drawing and paint tools; Windows only. | Paid; free trial | Paid | Auto Inbetweening | |
| Callipeg | Frame-by-frame 2D animation app for tablets and desktop. | From $5 one-time | Paid | Paid · Tablet | Tablet frame-by-frame animation |
| Cartoon Animator | Reallusion 2D animation app for building animated video from PSD and vector graphics and animation drawings. | Paid, free trial | Paid | 2D Animation · Rigging | |
| Cavalry | Procedural 2D motion design (After Effects alternative). Free for individuals, now run by Canva. | Free (Canva account); enterprise via Canva | Free | Procedural · Data-Driven | Data-driven motion graphics |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. See also: Software Reference → Design Software |
Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| DoAnimation | Browser frame-by-frame 2D animation. Layers, onion skinning, GIF/MP4 export. Files stay local. | Free | Browser · 2D Animation | Browser 2D animation | |
| DragonBones | Open source 2D skeletal animation. Flash-origin workflow, runtimes for multiple engines. | Open source | Open Source · 2D Skeletal | 2D skeletal animation (OSS) | |
| Dragonframe | Stop-motion animation software for Mac, Windows and Linux, used by major film studios and independent filmmakers. | Paid | Stop Motion | ||
| FlipaClip | Free frame-by-frame 2D animation app for phones and tablets, aimed at beginners through to professionals. | Free download | Unspecified | ||
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. See also: Motion Graphics & Video → Motion Graphics: Inspiration |
Open source | Open Source · AE-alt | Open-source motion graphics | |
| Glaxnimate | KDE open-source vector animation app with Lottie and SVG export. | Open source | Open Source · Lottie | Lottie vector animation | |
| GraphicsGale | Pixel art and sprite animation tool (free). | Free | Pixel Art · Free | Pixel art/sprite animation | |
| Hexels | 2D grid-based painting tool from Marmoset. | Paid | |||
| Inochi2D | Open-source framework and rigging app for real-time 2D puppet animation using layered meshes, physics and compositing. | Free | Open source | 2D Puppet · VTuber | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. See also: Software Reference → Design Software, Art, Design & Visual Storytelling → Design Tools |
Open source | Free OSS · Painting | Digital painting, concept art | |
| LibreSprite | LibreSprite is an open source fork of Aseprite. See also: Game Development → Game Dev Tools: Sprite & VFX |
Open source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Live2D Cubism | 2D modeling software that animates original layered drawings directly, with free and pro editions of Cubism Editor. | FREE and PRO editions | Free tier | 2D Rigging · Illustration | |
| Looom | iPad and iPhone flipbook animation app with BPM-based timing and SVG vector output that imports into Animate and After Effects. | Unspecified | Flipbook | ||
| Moho (Smith Micro) | 2D vector and bone-rigged animation. | Paid | Bone Rigging · Vector Animation | Character animation, motion graphics | |
| OpenToonz | Studio Ghibli's animation engine, open-sourced. | Open source | Ghibli Pipeline · Traditional 2D | Traditional 2D animation | |
| OpenToonz GitHub | Source, plugins, and documentation. | Unspecified | |||
| Pencil2D | Free lightweight 2D animation. | Open source | Lightweight · Hand-drawn | Simple hand-drawn animation | |
| Pickle | Desktop pixel art editor for drawing sprites and animated frames. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. See also: Game Development → Game Dev Tools: Sprite & VFX |
Free tier | Browser · Vectorization | Browser pixel art | |
| Pixel Composer (itch.io) | Node-based 2D VFX and compositing for pixel art. | Paid | Node-based · Pixel VFX | Pixel art effects, game VFX | |
| Pixelator | Turn any image into pixel art. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). See also: Game Development → Game Dev Tools: Sprite & VFX |
Open source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. See also: Game Development → Game Dev Tools: Sprite & VFX |
~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Open-source pixel art and animation editor for macOS. See also: Game Development → Game Dev Tools: Sprite & VFX |
Open source | |||
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Paid | |||
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | |||
| Procreate | IPad painting app. Procreate Dreams for animation. See also: Software Reference → Design Software |
Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| Procreate Dreams | iPad 2D animation app with flipbook drawing, keyframes and audio/video import; one-time purchase, no subscription. | $12.99 one-time | Paid | iPad Animation | |
| PyxelEdit | Pixel art editor for tilesets, levels, animations. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting | |
| REXPaint | Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art. | Free | ASCII Art · Roguelike | ASCII art, roguelike mockups | |
| Rive | Interactive animation for apps and web. | Free tier | Interactive · UI Animation | UI animation, interactive graphics | |
| RoughAnimator | Hand-drawn frame-by-frame animation app with onion skin, unlimited layers, audio import for lip sync and video import for rotoscoping. | $7.99 per platform | Paid | Frame-by-Frame | |
| SkelForm | 2D skeletal animation editor with IK, mesh deformation, styles and PSD import; exports sheets and video and offers runtimes for game integration. See also: Game Development → Game Dev Tools: Sprite & VFX |
Free (GPL-3.0) | Open source | Skeletal 2D · Spine Alternative | |
| Spine (Esoteric Software) | 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin. | Paid | Skeletal · Game Runtimes | Skeletal 2D animation for games | |
| SpriteMancer | 2D VFX and sprite animation. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | 2D VFX · Sprites | 2D game VFX | |
| Spriter Pro | Modern tool for sprite animation (2D bone rigging). | Paid | Sprite Animation · Paid | 2D sprite animation | |
| Synfig Studio | Free open-source 2D vector animation. | Open source | Vector · Cutout | Cutout/bone animation | |
| Tahoma2D | 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features). | Open source | OpenToonz Fork · Stop Motion | 2D / stop motion | |
| TexturePacker | Sprite sheet packing, multi-engine export. See also: Game Development → Game Dev Tools: Sprite & VFX |
Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing | |
| Toon Boom Harmony | Professional 2D animation (studio standard). | Paid | Studio Standard · TV Animation | TV animation, feature film | |
| Toon Boom Storyboard Pro | Industry-standard storyboarding with animatic, camera and audio timeline. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Paid | Storyboarding · Animatics | Pre-production, animatics | |
| ToonSquid | iPad animation studio combining hand-drawn frames, keyframing, vector shapes, IK bones, masking and camera moves; no ads or subscription. | Unspecified | |||
| TVPaint Animation | Raster frame-by-frame 2D animation software modeled on paper animation. | From about €650 perpetual | Paid | Paid · Frame by Frame | Hand-drawn 2D animation |
Related:
- Aseprite Docs. Official documentation and scripting API.
- PiskelApp. Free Online Pixel Art and Animated Sprite Tool.
- Procreate Handbook. Official guide and brush library.
- Toon Boom Learn. Official tutorials and documentation.
- Wordpress Addon Free tier. Greenshift animation addon allows you to use and configure Rive files directly in the WordPress editor.
VFX & Compositing Software
VFX, compositing, and real-time simulation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| After Effects | Motion graphics and compositing. | Paid | Motion Graphics · Adobe Suite | Motion design, light VFX | |
| Autodesk Flame | Compositing, finishing and VFX software with node compositing, conform and ML depth and face tools. | $5,215/yr | Paid | Industry Standard · Finishing | High-end finishing and VFX |
| Boris FX Optics | Photo and film stylization plugin and standalone. Filters, grain, lens FX, color. | $9.99/mo or $149/yr; perpetual $199 | Paid | Stylize · Lens FX | Film/photo stylization |
| Boris FX Particle Illusion | Standalone particle generator. Free version; Pro features available inside Continuum. | Free tier | Free · Particle Library | Quick particle FX library | |
| ButtleOFX | Simple open-source node-based compositing software. | Open source | |||
| Continuum | Boris FX broadcast/post effects collection. Titles, particles, image restoration, color. | $32-$112/mo; perpetual $365-$2,195 by host | Paid | Plugin Suite · Broadcast | Broadcast finishing and titling |
| DaVinci Resolve Fusion | Node-based compositing, free with Resolve. | Free tier | Node-based · Free with Resolve | Compositing, VFX | |
| Effekseer | Real-time VFX editor and runtime. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities |
Open source | Real-time VFX · Games | Game VFX particles | |
| EmberGen | Real-time volumetric fluid sim (fire, smoke, explosions). | Paid | Real-time Sim · Fire/Smoke | Game VFX, real-time effects | |
| Fusion | Free node-based compositing software from Blackmagic Design. | Free | |||
| GeoGen (JangaFX) | Real-time terrain generation. | Paid | Terrain Gen · Real-time | Game environments | |
| IlluGen | Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions. | Paid | Real-time · Procedural Materials | Real-time VFX and tech-art asset/material generation | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
$18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| LiquiGen | Real-time liquid simulation. | Paid | Real-time Sim · Liquids | Game fluid effects | |
| MadMapper | Projection mapping software. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities |
Paid | Projection Mapping · Live | Projection mapping | |
| Mocha Pro | Boris FX planar tracker for VFX. Roto, object removal, screen replacement, lens distortion. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities, Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Natron (community fork) | Free open-source node compositor, Nuke-like. See also: Motion Graphics & Video → Motion Graphics: Inspiration |
Open source | Node-based · Nuke-like | Indie VFX compositing | |
| Nuke | Industry-standard node-based compositing software by The Foundry. Free non-commercial version available. | Free tier | |||
| Nuke (Foundry) | Industry-standard compositing. Non-Commercial free version available. | Paid | Industry Standard · Node-based | Film VFX compositing | |
| Red Giant Complete | Maxon-owned VFX/motion suite. Trapcode, Magic Bullet, VFX Suite, Universe. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities |
$85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities |
Paid | VJ · Live Visuals | VJ, live visuals | |
| Sapphire | Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts. | $80/mo or $545/yr; perpetual $1,865+ | Paid | Plugin Suite · VFX | VFX and transition plugins across hosts |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
$165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. See also: Motion Graphics & Video → Motion Graphics: Inspiration |
Open source | Real-Time · Procedural | ||
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. See also: Motion Graphics & Video → Motion Graphics: Tools & Utilities |
Free tier | Real-time · Node-based | Interactive installations, live visuals, projection mapping | |
| VectorayGen | Free node-based vector field generator for real-time VFX. Computes flows, noise, and turbulence to drive GPU particle motion. | Free | Vector Fields · Free | Real-time VFX vector fields |
Related:
- Boris Title Studio Paid. 3D titler shipped inside Continuum (was a standalone product).
- CorridorKey Runtime Free, non-commercial. Native runtime, CLI and OFX plugin that runs the CorridorKey AI green-screen keyer inside DaVinci Resolve and Nuke.
- DasGrain. Nuke gizmo that automates re-graining by adapting the original plate grain to the finished comp.
- DeepC. Suite of open-source deep compositing plugins for Nuke aimed at small and mid-size studios.
- DespillMadness License unspecified. Nuke gizmo bundling several despill algorithms with fine-tuning controls and spill matte export; one of Nukepedia's most downloaded keying tools.
- Higx Optics Paid. GPU bokeh and depth-of-field plugin that ray-traces light through real multi-element lens designs; one licence covers Nuke, After Effects and Resolve Studio.
- JangaFX Docs. Official EmberGen/LiquiGen documentation and how-to guides.
- KnobScripter. Python script editor for Nuke that edits .py files and Python knobs, adding syntax helpers to the default script editor features.
- LiveActionAOV Free tier. Local GPU pipeline that turns an EXR plate into mattes, Cryptomatte, depth, normals, motion vectors and a camera track, wired into a Nuke comp.
- Mocha AE. Stripped Mocha planar tracker bundled inside After Effects. Free with AE.
- Motion Lab Paid. Membership VDB and VFX element library (explosions, smoke, fire, liquid sims).
- ntsc-rs. VHS and analog TV artifact emulator that runs in the browser, as a standalone app, or as a plugin for DaVinci Resolve, After Effects and Premiere.
- Nuke Survival Toolkit. Portable Nuke toolbar of hand-picked community gizmos gathered from across the web, installed as one menu.
- NukePedia. Canonical Nuke community library. Gizmos, scripts, tutorials, plugins.
See also: VFX, Compositing & Virtual Production → Compositing Learning, Books & Industry - ONYX AI Matte Paid. OFX plugin that extracts and tracks mattes from box, point, text or mask prompts (SAM3) with VitMatte edge refinement; runs in Nuke, Resolve, Fusion, Flame and Natron.
- purzOS OFX. Set of 64 native OpenFX plugins for Resolve, Natron and other OFX hosts covering retro, pixel art, glitch, datamosh and CRT/VHS looks.
- ReelSmart Motion Blur Paid. Plugin that adds motion blur by tracking every pixel; runs in After Effects, Nuke, Resolve, Fusion, Premiere Pro, Flame and other hosts.
- SAC Script Auditor. Open-source Nuke tool that audits and cleans comp scripts, flagging issues and optimizing node graphs.
- Stamps. Node connection system for Nuke that places main assets once and uses hidden-input nodes that reconnect themselves across the graph.
- Twixtor Paid. Retiming plugin for slow motion and speed changes in image sequences, available for Nuke, Resolve, After Effects, Premiere and other hosts.
- VDBRender. Nuke plugin that renders OpenVDB volumes natively, with deep output and motion blur.
- Volumetric Noise (Compositing Academy) Paid. Nuke plugin that raymarches procedural 3D noise into fog, smoke and cloud volumes with a directional light, depth or P-pass occlusion and motion blur.
See also: VFX, Compositing & Virtual Production → Tech Art - ZEISS CinCraft LensCore Paid. Nuke plugin that applies physically based digital lens profiles (bokeh, focus breathing, distortion, chromatic aberration) to CG and plates; ships with ZEISS Aatma and Supreme Prime lenses.
Render Engines
Production render engines across CPU, GPU, biased, and unbiased path tracers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3Delight | OSL-based path tracer with plugins for Maya, Houdini, Cinema 4D, Katana and Hydra. | Free up to 12 cores, paid unlimited | Free tier | Freemium · OSL | Film and animation rendering |
| aerialod | A free interactive path tracing renderer for height maps. | Free | |||
| AMD Blender USD Hydra | With Pixar's USD system emerging as a tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender. | Free | USD · Blender | USD Hydra in Blender | |
| Arnold (Autodesk) | CPU/GPU hybrid production renderer, bundled with Maya/3ds Max. | With Maya/3ds Max sub | Paid | Film-grade · CPU/GPU Hybrid | Film VFX, lighting |
| Bella | Spectral path tracer with a standalone GUI, CLI and plugins for Rhino, Maya and SketchUp. | €240 perpetual | Paid | Paid · Spectral | Spectral product rendering |
| Chaos Vantage | Real-time ray-traced renderer for exploring large V-Ray, USD and MaterialX scenes. | Subscription, 30-day trial | Paid | Subscription · V-Ray | Real-time V-Ray scene review |
| Corona (Chaos) | CPU renderer for arch-viz and interiors. | ~$30/mo | Paid | CPU-only · Interiors | Arch-viz, interiors |
| Cycles | CPU/GPU path tracer. Bundled free with Blender. | Open source | Open Source · Path-tracing | General purpose | |
| D5 Render | Real-time GPU renderer for arch-viz. | Free version available | Free tier | Real-time · Arch-Viz | Arch-viz |
| DreamWork's MoonRay | Physically based path-tracing renderer with a USD Hydra delegate and Arras distributed/cloud rendering. | Unspecified | |||
| Enscape | Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025. | Solo $574.80/yr; Premium $634.80/yr | Paid | Real-time · Archviz Plugin | Real-time archviz inside CAD/BIM |
| Gatling | Vulkan GPU path tracer exposed as an OpenUSD Hydra render delegate, supporting MaterialX, MDL, UsdPreviewSurface and OpenPBR, with a headless USD renderer. See also: Tools, Pipeline & Utilities → USD (Universal Scene Description) |
Free (GPL-3.0) | Open source | Hydra · MaterialX | |
| Guerilla Render | Bidirectional path tracer and lookdev/lighting app by Mercenaries Engineering, used on animated features. Free Discover tier, paid Station seats and render nodes. | Free Discover tier, Station from €1,200/seat, render nodes from €350 | Free tier | Production · Free | Animated feature lookdev and lighting |
| Horde3D | Small open source 3D rendering engine. | Open source | |||
| Indigo Renderer | Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS. | ~$650 perpetual full license | Paid | Unbiased · GPU/CPU | Photoreal stills, archviz |
| Karma (SideFX) | CPU/GPU USD-native renderer, bundled with Houdini. | With Houdini license | Paid | USD-native · Houdini | Film VFX, USD pipeline |
| KeyShot (Luxion) | CPU real-time ray tracing for product visualization. | $995+ perpetual | Paid | Product Viz · Real-time | Product viz, industrial design |
| Krakatoa | AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022. | Open source | Free OSS · Particles | Volumetric particle rendering | |
| Light Tracer Render | Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application. | Free tier | |||
| Lumion | Real-time architectural visualization renderer with cloud rendering bundled. | View $229-$299/yr; Pro $1,149/yr; Studio $1,499/yr | Paid | Real-time · Archviz | Real-time archviz |
| LuxCore | Free open-source CPU/GPU unbiased renderer. | Open source | Open Source · Physically Accurate | Physically accurate rendering | |
| Malt | Non-photorealistic rendering (NPR) framework. Real-time, customizable rendering for animation and illustration. Works as a Blender render engine. | Open source | |||
| Marmoset Toolbag | Real-time PBR viewer, baker, and renderer. Common in game/jewelry portfolios. See also: Software Reference → 3D Software: Paid |
Paid | PBR Viewer · Baking | PBR portfolio rendering + baking | |
| Maverick Render | CUDA GPU renderer for product visualization; Studio imports CAD and 3D models for drag-and-drop materials, lights and turntables, Indie targets Substance/ZBrush artists. | 30-day trial | Paid | Product Viz | |
| Maxwell Render | Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z. | Paid perpetual + maintenance | Paid | Unbiased · Photoreal | Photoreal archviz and product viz |
| MoonRay | DreamWorks' open-source MCRT production renderer used on feature films. | Open source | DreamWorks · Open Source | Open-source film production renderer | |
| Octane (OTOY) | GPU unbiased renderer with free tier. | Free tier available | Free tier | GPU Unbiased · Photoreal | Photoreal, arch-viz |
| Radeon ProRender (AMD) | AMD's GPU path tracer, free and cross-vendor. | Free | GPU-agnostic · Free | Cross-platform, GPU-agnostic | |
| Redshift (Maxon) | GPU-biased production renderer. | Included with Maxon One | Paid | GPU-biased · Production | Production rendering, motion graphics |
| RenderMan (Pixar) | Pixar's CPU/GPU hybrid production renderer. Free for non-commercial. | Free, non-commercial | Free NC · Pixar Pipeline | Film production | |
| Thea Render | CPU and GPU renderer with the real-time Nitro engine, standalone or as a SketchUp and Rhino plugin. | Paid | Paid · SketchUp | Archviz rendering | |
| Twinmotion (Epic) | Real-time GPU renderer from Epic for arch-viz. | Free version available | Free tier | Real-time · Epic Games | Arch-viz |
| Typhoon (OpenUSD reference renderer) | NVIDIA's proposed OpenUSD reference path tracer, built on the hdEmbree Hydra delegate, giving a spec-faithful baseline for validating USD lighting and materials. See also: Tools, Pipeline & Utilities → USD (Universal Scene Description) |
Free | Open source | Hydra · Reference | |
| V-Ray (Chaos) | CPU/GPU hybrid renderer for arch-viz and product viz. | ~$60/mo | Paid | Arch-Viz · Industry Standard | Arch-viz, product viz |
Related:
- Aurora. A real-time path tracing renderer that enables fast product visualizations.
- Falcor. A real-time rendering framework supporting DirectX 12 aiming to improve the productivity of research and prototype projects.
- Felix Render Free tier. Cloud real-time ray-traced rendering service for architects and designers, working on heavy scenes from any laptop browser.
- Flair (Artineering) Free tier. Real-time stylized NPR renderer for Maya 2023-2027 for art-directing watercolor, toon and painterly looks, rendering AOVs and EXRs for compositing; Unreal version coming.
- FStormRender Paid. GPU renderer plugin for 3ds Max that converts Corona, V-Ray and Octane scenes.
- kajiya. Experimental real-time global illumination renderer made with Rust and Vulkan.
- OTOY Octane Render Cloud License unspecified. Free ORBX assets and cloud rendering.
- Sheep it Render Farm. Free distributed renderfarm for Blender.
- StratusGFX. Free and open source Realtime 3D rendering engine.
- Sunflow. Not maintained, Sunflow is an open source rendering system for photo-realistic image synthesis.
- Yafaray. LibYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license.
Video Editing Software
NLEs and post-production software.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Premiere | Industry-standard NLE from Adobe. Called Premiere Pro until 2026. | Paid | Industry Standard · Adobe Suite | Broadcast, film editing | |
| Aegisub | Open-source subtitle editor for timing subtitles to audio and styling them, with a real-time video preview. | Free | Open source | Subtitles · Typesetting | |
| Apple Compressor | Encoding and delivery companion app for Final Cut Pro. | $49.99 perpetual | Paid | FCP Encode · Mac | FCP encode/deliver |
| Apple Motion | Motion graphics app and FCP template authoring tool from Apple. | $49.99 perpetual | Paid | FCP Companion · Mac | FCP motion graphics + titles |
| Avid Media Composer | Long-standing film/TV finishing NLE. Standard for collaborative editorial in features and broadcast post. | From $23.99/mo (Ultimate $79.99/mo) | Paid | Industry Standard · Film/TV | Film and TV editorial |
| Avidemux | Simple OSS cut/filter/encode tool. Not a full NLE. | Open source | Open Source · Utility | Quick cuts + reencodes | |
| CapCut Desktop | ByteDance's free desktop/mobile editor, dominant in social workflows. | Free tier | Free · Social-first | Social/short-form editing | |
| Clipchamp | Microsoft's browser editor bundled with Windows 11. | Free tier | Bundled w/ Windows · Browser | Quick Windows editing | |
| Colourlab Ai | AI color grading app that balances and shot-matches timelines, then pushes grades back to Resolve, Premiere, Final Cut or Avid. | From $49/mo, 14-day trial | Paid | Grading · Shot Match | |
| DaVinci Resolve | Free professional editing, color grading, Fusion, Fairlight audio. | Free tier | Free Pro · Full Post Pipeline | Color grading, editing, full post pipeline | |
| DaVinci Resolve Studio | Paid Resolve with neural engine, advanced noise reduction, HDR grading, and multi-user collaboration. | $295 perpetual | Paid | Pro Tier · One-time Buy | Full pro post pipeline w/ collaboration |
| Descript | Transcript-driven video and podcast editor. Edits by editing the text. | Free / $15/mo Creator / $30/mo Pro | Free tier | Transcript Edit · Podcast | Podcast and talking-head editing |
| Diffusion Studio | Desktop video editor built for AI agents, where Claude Code, Codex or Cursor analyze footage, cut clips and transcribe, with edits kept as code. | Free editor; Pro $20/mo for AI credits | Free tier | AI Editing · Agents | |
| FilmCraft | Open-source nonlinear editor written from scratch in Rust, with source and program monitors, a full timeline and every trim mode. | Free | Open source | NLE · Rust | |
| Filmora | Wondershare beginner-friendly editor; watermarked free tier. | ~$80/yr | Free tier | Beginner · Templates | Beginner editing |
| Final Cut Pro | Apple-native NLE with magnetic timeline. | Paid | Mac-only · Magnetic Timeline | Mac-based editing | |
| Flowblade | GPL multitrack non-linear video editor for Linux. | Free | Open source | NLE · Linux | |
| FreeCut | Browser multi-track video editor that keeps media local and runs preview, transcription and export through WebGPU and WebCodecs. | Free | Open source | Browser · WebGPU | |
| GoZen | Free open-source video editor built with Godot (alpha). | Open source | Godot-built · Alpha | Lightweight editing, Godot integration | |
| Gyroflow | Video stabilization app that uses camera gyroscope data and lens profiles, with plugins for Premiere, After Effects, DaVinci Resolve and Final Cut Pro. | Free | Open source | Stabilization · Gyro | |
| iMovie | Apple's free consumer editor for macOS and iOS/iPadOS. | Free | Free · Apple | Consumer Mac/iOS editing | |
| Kdenlive | Free open-source video editor (NLE) from KDE with multitrack timeline editing. | Open source | Open Source · Cross-Platform | Linux/cross-platform editing | |
| Lattice | macOS LUT editor that previews, resizes, combines, reverses and converts LUTs between formats. | Paid | LUT · Color | ||
| Lightworks | Pro NLE with free tier (1080p export) and paid Pro/Create tiers. Used on feature films historically. | Free / $9.99/mo Create / $23.99/mo Pro | Free tier | Free Tier · Pro NLE | Pro NLE on a budget |
| MasterSelects | Browser media editor with a WebGPU multitrack timeline for video, audio, motion and 3D, designed as an agent-friendly base for creative tools. | Free | Open source | Browser · WebGPU | |
| OBS | Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently. | Open source | Capture · Open Source | Screen capture and streaming | |
| OpenCut | Open-source video editor for web, desktop and mobile, built as a CapCut alternative. | Free | Open source | Browser · CapCut Alt | |
| OpenShot | Award-winning free and open-source video editor for Linux, Mac, and Windows. | Open source | Open Source · Beginner-Friendly | Cross-platform beginner editing | |
| Palmier Pro | Open-source macOS video editor with a built-in MCP server so Claude or Codex can edit the timeline, plus NLE XML export. | Free editor; Pro $49/mo, Max $99/mo for generation credits | Free tier | AI Editing · MCP | |
| Premiere Elements | One-time-purchase consumer Premiere variant. | ~$99 perpetual | Paid | One-time Buy · Consumer | Consumer Adobe editing without subscription |
| Shotcut | Free open-source video editor. | Open source | Lightweight · Beginner-Friendly | Quick edits, beginners | |
| Subtitle Edit | Open-source cross-platform subtitle editor with waveform view, speech-to-text and auto translation, supporting SRT, WebVTT and ASS. | Free | Open source | Subtitles · SRT | |
| VEED | Browser editor with auto-subtitles, AI tools, and screen recording. | Free / $12/mo Lite / $24/mo Pro | Free tier | Browser · Auto-Subs | Browser-based quick edits + subtitles |
| Vegas Movie Studio | Consumer/prosumer Vegas variant for hobbyist editing. | ~$79 perpetual | Paid | Consumer · Windows | Hobbyist Windows editing |
| Vegas Pro | Magix Windows NLE with track-based timeline, HDR, and AI-assisted tools. | From $19.99/mo (perpetual $599) | Paid | Windows Pro NLE · Track-based | Windows-only pro editing |
| VSDC Free Video Editor | Windows non-linear editor, free + Pro tier. | Free tier | Free · Windows | Free Windows editing |
Related:
- ARRI Film Lab Paid. OFX plugin from ARRI and RE:Vision Effects that emulates film grain, halation, colour response and gate weave (8 to 65 mm) on any camera's footage in LogC or ACES pipelines.
- Auto-Editor. Command-line tool that cuts silent or still sections from video and audio and can export the edit as a Premiere Pro, Resolve or Final Cut timeline.
- AutoSubs. On-device AI subtitle generator that works standalone or connects to DaVinci Resolve, Premiere Pro and After Effects, using local Whisper and Parakeet models.
- DaVinci Resolve Training. Official free training (hundreds of hours).
- Dehancer Paid. Film emulation plugin with 60+ film profiles, grain and halation for DaVinci Resolve, Final Cut, Premiere, After Effects and Baselight.
- Kino Transcode. Free in-browser converter that opens BRAW, R3D, ProRes and DNxHR files locally (nothing uploaded) and exports H.264 MP4 or ProRes MOV.
See also: Software Reference → Viewers & File Utilities - LosslessCut. FFmpeg-based app for cutting, merging and remuxing video without re-encoding.
- Premiere Pro Learn. Official Adobe tutorials.
- StoryToolkitAI. Local AI transcription, translation and footage search tool that also marks and navigates DaVinci Resolve Studio timelines from the transcript.
- VidStudio. Browser video editor with a multi-track timeline that processes files locally, exports MP4 and needs no login or upload.
Audio Software
Audio editing, mixing, sound design, and SFX generation.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Ableton Live | Session and arrangement DAW. Standard for electronic music and live performance. | Intro $99 / Standard $439 / Suite $749 | Paid | Electronic Std · Live | Electronic music + live |
| Adobe Audition | Professional audio workstation. | Paid | Audio Restoration · Adobe Suite | Podcast, sound design, restoration | |
| Ardour | Open-source digital audio workstation for multitrack recording, editing and mixing. | Open source | Open Source · GPL | Free multitrack DAW | |
| Audacity | Free open-source audio editor and recorder. | Open source | Open Source · Recording | Voice recording, SFX editing, podcast | |
| Audio Design Desk | Sound design app that places SFX, foley, and music against picture from typed cues. | Paid | Sound to Picture · Cue Driven | Fast sound design to picture | |
| Bespoke Synth | Open-source modular DAW where patch cables rewire the signal path while it plays. | Open source | Modular DAW · Open Source | Live modular patching | |
| Bfxr | Retro and chiptune SFX generator (browser and desktop). | Open source | Retro/8-bit · Generator | 8-bit game sound effects | |
| Bitwig Studio | DAW with deep modular Grid synthesis engine. | Paid | Modular Grid · Cross-Platform | Modular DAW | |
| Cakewalk by BandLab | Full Sonar successor, free on Windows. | Free | Free · Windows | Free Windows DAW | |
| ChucK | Strongly timed audio programming language for livecoding and synthesis. | Open source | Livecoding · Stanford | Timed audio programming | |
| Csound | Sound and music computing system with a text-based orchestra and score model. | Open source | Audio DSL · Open Source | Scripted synthesis and DSP | |
| Cubase | Steinberg DAW with strong MIDI and scoring. | Paid | Steinberg · MIDI/Scoring | MIDI/scoring DAW | |
| Dolby Atmos Renderer | Reference Dolby Atmos production renderer. | Paid | Atmos · Reference | Reference Atmos production | |
| FabFilter Pro Suite | Pro EQ, compressor, reverb, and limiter plugins (Pro-Q, Pro-L). | Paid | Pro Plugins · Mixing | Pro mixing/mastering plugins | |
| Fairlight | Professional audio built into DaVinci Resolve. | Free tier | Film Post · Free with Resolve | Film audio post, Foley | |
| FL Studio | Pattern-based DAW with lifetime free updates. | From $99 | Paid | Lifetime Updates · Pattern DAW | Pattern-based production |
| Flux Spat Revolution | IRCAM-derived object-based spatializer for immersive mixing. | Paid | IRCAM · Spatial | Object-based spatial mixing | |
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. See also: Game Development → Game Dev Tools: Audio Middleware |
Free tier | Industry Standard · Indie-Free | Adaptive game audio | |
| GameSynth (Tsugi) | Node-based procedural SFX generator for games. | Paid | Procedural SFX · Games | Procedural game SFX | |
| GarageBand | Free Apple DAW with built-in loops, drummers, and amp models. | Free | Free · Apple | Free entry-level DAW on Apple | |
| iZotope RX | Industry-standard audio restoration suite. | From $399 | Paid | Audio Repair · Industry Std | Audio repair/restoration |
| Krotos | Performance-driven foley and monster vox plugins (Reformer, Dehumaniser). | Paid | Foley · Creature Vox | Foley + creature sound | |
| LMMS | Free FL-style DAW, cross-platform. | Open source | Open Source · FL-style | Free FL-style production | |
| Logic Pro | Apple pro DAW for macOS and iPad. | $199.99 perpetual (Mac) / $4.99/mo (iPad) | Paid | Apple · macOS | macOS pro DAW |
| Max/MSP (Cycling '74) | Visual patcher for audio, MIDI, and video (Jitter). | Paid | Visual Patcher · Cycling 74 | Pro visual DSP/multimedia | |
| Melodyne | Pitch and timing editor that separates notes inside polyphonic recordings. | Paid | Pitch Editing · DNA | Pitch and timing repair | |
| Ocenaudio | Free waveform editor with real-time effect preview and large-file handling. | Free | Free · Waveform Editor | Quick waveform edits | |
| Pro Tools | Industry standard for post-production audio mixing and finishing. | From $9.99/mo (Studio $34.99/mo, Ultimate $99/mo) | Paid | Industry Standard · Post Mixing | Audio post mixing/finishing |
| Pure Data (Pd) | Open-source visual programming environment for audio, MIDI, and multimedia. | Open source | Visual DSP · BSD | Visual DSP patching | |
| Reaper | Full DAW with $60 personal license. | $60 personal license | Paid | Full DAW · Affordable | Music production, sound design |
| Renoise | Tracker-style DAW with sample-level editing and per-line command control. | $75 perpetual | Paid | Tracker · Perpetual | Tracker workflow production |
| Sonic Pi | Code-based music livecoding environment, education-friendly. | Open source | Livecoding · Education | Livecoding music education | |
| Sound Particles | CGI-style 3D sound design with thousands of simultaneous sources. Big in immersive/film audio. | Paid | 3D Sound · Immersive | 3D sound design | |
| Soundly | Desktop SFX platform with curated library and local library management. | Free tier (3000+ sounds), Pro $14.99/mo | Free tier | SFX Library · Desktop | SFX browsing, sound library management |
| SoundThread | Node-based patching front end for the Composers Desktop Project sound manipulation tools. | Open source | Node-Based · CDP Front End | Experimental spectral sound design | |
| Steam Audio | Physics-based spatial audio by Valve. Free. See also: Game Development → Game Dev Tools: Audio Middleware |
Free | Spatial Audio · Valve Free | Spatial game audio | |
| Strudel | Browser TidalCycles port (JS). | Open source | Browser · Tidal Port | Browser pattern livecoding | |
| Studio One | PreSonus digital audio workstation for recording, mixing and producing music with drag-and-drop workflow. | Paid | PreSonus · Drag Workflow | Modern drag-flow DAW | |
| SuperCollider | Server-based audio synthesis and livecoding language. | Open source | Livecoding · GPL | Algorithmic synthesis + livecoding | |
| Surge XT | Open-source hybrid synthesizer with wavetable, FM, and subtractive engines. | Open source | Open Source · Synth | Free pro synth plugin | |
| TidalCycles | Haskell-based pattern livecoding for algoraves. | Open source | Algoraves · Pattern | Pattern-based livecoding | |
| VCV Rack | Open-source Eurorack modular synthesizer emulator. Free core; paid Pro and premium modules. | Free core / $149 Pro | Open source | Modular Synth · Eurorack | Software modular synthesis |
| Vital | Spectral warping wavetable synth. Free tier covers most sound design work. | Free / Plus $25 / Pro $80 | Free tier | Wavetable · Free Tier | Wavetable sound design |
| Waveform Free | Tracktion DAW with unlimited tracks at no cost. | Free | Free · Unlimited Tracks | Free unlimited-track DAW | |
| Wavewright | Modular music sandbox inspired by analog synthesizers (Early Access). | Free | Modular Synth · Early Access | Sound design, music experimentation | |
| Wwise | AAA audio middleware with free tier. See also: Game Development → Game Dev Tools: Audio Middleware |
Free tier | AAA · Free Tier | AAA game audio |
Related:
- SoX. Command-line audio converter and batch processor for format, resample, and effect passes.
See also: Tools, Pipeline & Utilities → Conversion Tools
Design Software
UI/UX, vector, raster design apps.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Adobe web and mobile app for quick social graphics, flyers and short videos from templates. See also: Art, Design & Visual Storytelling → Design Tools |
Free tier | Web · Adobe | Quick design | |
| Adobe Fresco | Free drawing and painting app with live raster brushes that blend like oils and watercolor, vector brushes, and frame-by-frame animation. | Free | Free | Live Brushes | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. See also: Art, Design & Visual Storytelling → Design Tools |
$22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. See also: Art, Design & Visual Storytelling → Design Tools |
$20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. See also: Art, Design & Visual Storytelling → Design Tools |
Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| Affinity | Unified vector, photo, layout and sketch app for Windows, macOS and iPad. Free, by Canva; AI tools need Canva Pro. | Free | Free (Canva) · Vector + Raster | Illustration, photo editing, page layout | |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. See also: Art, Design & Visual Storytelling → Design Tools |
Free tier | Node-based · Non-destructive | Node-based batch image editing | |
| ArtRage Vitae | Natural-media painting app that emulates oils, watercolor, pencil and crayon with canvas texture and color blending. | $80 desktop; $4.99 mobile | Paid | Natural Media | |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. See also: Software Reference → 2D & Animation Software |
Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| Concepts | Infinite-canvas sketching app where every stroke stays editable vector, used to sketch, plan and share ideas. See also: Art, Design & Visual Storytelling → Design Tools |
Free tier; Pro $4.99/mo or $29.99/yr | Free tier | Vector Sketching | |
| Corel Painter | Digital painting app built around Natural-Media brush emulation, with photo-art and auto-painting tools for illustrators and concept artists. | Subscription or upgrade licence | Paid | ||
| CorelDRAW Graphics Suite | Vector illustration, page layout and photo editing suite (CorelDRAW, PHOTO-PAINT, Font Manager, CorelDRAW Web) sold as subscription or one-time licence. See also: Art, Design & Visual Storytelling → Design Tools |
Subscription or perpetual | Paid | Vector | |
| digiKam | Open-source photo manager and editor with AI tagging, face recognition and batch processing for large photo libraries. See also: Art, Design & Visual Storytelling → Photography: Reference & Fundamentals |
Free (GPL-2.0) | Open source | Photo Library | |
| Drawpile | Open-source collaborative drawing app where several people sketch, paint and animate on one shared canvas; desktop, Android and browser. | Free (GPL-3.0) | Open source | Multiplayer Canvas | |
| Eagle | Desktop app for collecting, tagging and organizing images, fonts and other visual reference assets. See also: Art, Design & Visual Storytelling → Design Tools, Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Paid | Asset Organizer · Visual | Asset organization | |
| Figma | Collaborative UI/UX design with free tier. | Free tier | Collaborative · UI/UX | UI design, prototyping, design systems | |
| FontLab 8 | Professional font editor. | Paid | Font Editor · Pro | Type design, font editing | |
| FotoSketcher | Windows freeware that converts photos to sketch, painting, and pastel renders. Batchable. | Free | Freeware · Photo Stylize | Quick stylize batches | |
| GIMP | Free open-source image editor. | Open source | Open Source · Photoshop-alt | Texture editing, photo manipulation | |
| Google Drawings | Free browser-based diagramming and simple vector tool. Collaborative. | Free | Browser · Collaborative | Quick diagrams, collaborative sketches | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. See also: Art, Design & Visual Storytelling → Design Tools |
Open source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Inkscape | Free open-source vector editor. | Open source | Vector · SVG | SVG editing, illustration | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. See also: Art, Design & Visual Storytelling → Design Tools, Software Reference → 2D & Animation Software |
Open source | Free OSS · Painting | Digital painting, concept art | |
| Linearity Curve | Vector design app (formerly Vectornator) for illustration, typography and print export on Mac and iPad, with cloud sync. See also: Art, Design & Visual Storytelling → Design Tools |
Free tier | Vector | ||
| Lunacy | Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools. | Free | Sketch-alt · Free | UI design, Sketch file editing on Win/Linux | |
| MediBang Paint | Free painting and manga app with panel tools, halftone layers, cloud fonts and brushes; Premium unlocks extra materials. | Free; Premium subscription | Free tier | Manga Tools | |
| Method Draw | Open-source SVG vector editor that runs in the browser with no sign-up. | Free | Open source | SVG Editor | |
| Microsoft Paint | Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI. | Free | Windows-native · Lightweight | Quick raster edits, mockups | |
| MyPaint | Open-source raster painting and sketching app with a configurable brush engine and a distraction-free canvas; built for pen tablets. | Free (GPL-2.0) | Open source | ||
| Origami Studio | Free interaction design and prototyping tool by Meta. Patch-based logic, Figma import. | Free | Prototyping · Meta | Interaction prototyping, motion specs | |
| Paint.NET | Free Windows raster editor with layers, plugins, and unlimited undo. Sits between Microsoft Paint and Photoshop. | Free | Windows-native · Layers | Quick raster edits, texture tweaks, photo touch-ups | |
| Paintstorm Studio | Digital painting app for illustration and concept work, sold as a one-time licence with free lifetime updates. | $49.99 perpetual (often discounted) | Paid | ||
| Penpot | Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative. | Open source | Open Source · Figma-alt | Open-source collaborative UI/UX design | |
| Picsart | Photo and video editor with AI tools. Web, mobile, and desktop. | Free tier | AI Tools · Mobile | Quick edits, social content, AI photo tools | |
| Pixelmator | Image editor for Mac and iPad. One-time Mac purchase or part of Apple Creator Studio. | $49.99 one-time (Mac) or Apple Creator Studio $12.99/mo | Paid | Mac-native · Image Editor | Mac image editing |
| PixiEditor | Universal 2D graphics editor. Procedural graphics w/ node graph, image editing, vectors, pixel art, animations. | Open source | Unified · Node-based | Unified 2D editor | |
| PowerPoint | Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams. | Paid | Presentations · Microsoft | Presentations, quick layout/storyboards | |
| Procreate | IPad painting app. Procreate Dreams for animation. See also: Software Reference → 2D & Animation Software |
Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| ProtoPie | High-fidelity interaction prototyping for apps and connected devices. | Free tier | Prototyping · Interaction | Interaction prototyping | |
| RawTherapee | Open-source raw photo developer for Windows, macOS and Linux that processes raw files from a wide range of cameras. See also: Art, Design & Visual Storytelling → Photography: Reference & Fundamentals |
Free (GPL-3.0) | Open source | Raw Photo | |
| Scribus | Open-source desktop publishing app for page layout; open alternative to InDesign. See also: Art, Design & Visual Storytelling → Design Tools |
Free (GPL-2.0+) | Open source | Page Layout | |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. See also: Art, Design & Visual Storytelling → Design Tools |
Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
| Unicorn Studio | Browser-based interactive scene and motion design for the web. No-code, exports to embed. | Free tier | Web Motion · No-code | Interactive web hero scenes, motion-driven landing pages | |
| Vectorpea | Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR. | Free | Browser · Illustrator-alt | Quick vector editing in-browser |
Related:
- Affinity Help Center. Official tutorials, guides, getting started.
- PhotoGIMP. Patch for GIMP that mimics Photoshop UI, shortcuts, and tool layout.
Viewers & File Utilities
Image, video, and 3D file viewers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| CHCNAV CoViewer | Free Windows desktop viewer for 3D Gaussian Splatting models in PLY, 3D Tiles and CHCNAV HSC formats, built for review and offline presentation. See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF |
Free | Free | 3DGS Viewer | |
| Connecter | Free and visual creative assets management for 3d, AEC and design professionals. | Free | |||
| DJV | Free professional image sequence viewer. | Open source | Image Sequences · Film Pipeline | EXR/DPX playback, film pipeline | |
| f3d | Fast 3D file viewer (glTF, STL, OBJ, USD, etc.). | Open source | 3D Preview · USD Support | Quick 3D file preview | |
| fre:ac | Free, open-source batch audio converter. See also: Tools, Pipeline & Utilities → Conversion Tools |
Open source | Audio Batch · Open Source | Batch audio conversion | |
| glb.gallery | Interactive 3D model gallery builder from GLB files, embeddable. | Free tier | Embeddable · GLB | 3D portfolio, model showcase | |
| HandBrake | Free, open-source H.265/AV1 video encoder. See also: Tools, Pipeline & Utilities → Conversion Tools |
Open source | H.265/AV1 · Open Source | Video encoding | |
| Luminance HDR | HDR workflow. Merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Tools, Pipeline & Utilities → Conversion Tools, Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | HDR Workflow · EXR | HDR workflow | |
| mrv2 | Flipbook and review player for EXR sequences, video and USD with annotations and OCIO. Successor to mrViewer. | Open source | Open Source · OCIO | Dailies and shot review | |
| mrViewer | Image sequence and EXR viewer. | Open source | EXR Viewer · VFX Pipeline | VFX pipeline review | |
| OpenEXR Viewer | Academy Software Foundation repository for OpenEXR, including the reference library and command-line EXR tools. | Open source | Official EXR · ASWF | EXR inspection | |
| OpenRV | Open-source media review and playback player. Foundation of Autodesk RV, donated to ASWF. | Open source | Review Player · ASWF | Sequence review, dailies playback | |
| Shutter Encoder | FFmpeg GUI with professional presets. See also: Tools, Pipeline & Utilities → Conversion Tools |
Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI | |
| Volum | Desktop library that indexes local STL, 3MF, OBJ and STEP folders into searchable, thumbnailed projects without moving files. | Free | Open source | Asset Manager | |
| XnConvert | Batch image converter, 80+ actions. See also: Tools, Pipeline & Utilities → Conversion Tools |
Free | Batch · 80+ Actions | Batch image conversion | |
| XnView MP | Free image viewer and converter (500+ formats). | Free | Batch Convert · 500+ Formats | Batch conversion, texture browsing | |
| xStudio | Open-source playback and review tool by DNEG. Notes, sessions, and pipeline integration for dailies. | Open source | Review Player · ASWF | Dailies review, annotation |
Related:
- <model-viewer>. Google web component that embeds interactive glTF/GLB models in a page, with AR mode and an editor for testing models.
- 3D Lab Viewer. Browser viewer for STL, OBJ, STEP, 3MF and GLB with measuring, cross-sections and export to STL, OBJ, GLB or 3MF.
- Babylon.js Sandbox. Drag-and-drop browser viewer for glTF, GLB, OBJ and .babylon files built on the Babylon.js engine.
- CADProps GLB Viewer. Browser-based viewer for static, uncompressed GLB geometry and approximate dimensions.
- GLBKit. Browser toolkit that opens 19 3D formats, converts between GLB, glTF, OBJ, FBX and STL, and reports triangles, draw calls and texture memory.
- glTF Sample Viewer. Khronos reference viewer that renders glTF 2.0 files with physically based shading in WebGL.
- Kino Transcode. Free in-browser converter that opens BRAW, R3D, ProRes and DNxHR files locally (nothing uploaded) and exports H.264 MP4 or ProRes MOV.
See also: Software Reference → Video Editing Software - KTX Viewer. Browser viewer for KTX and KTX2 textures, including Basis Universal, BC1-BC7, ETC and ASTC, with mip, cubemap face and channel inspection.
- Online 3D Viewer. Browser viewer for OBJ, FBX, glTF, STL, 3DM, STEP and other 3D files.
- PlayCanvas Model Viewer. Browser viewer for glTF 2.0 models and 3D Gaussian splats from PlayCanvas, built to follow the glTF spec closely.
- tev. HDR image viewer for comparing EXRs with pixel inspection, exposure and error metrics.
- Trophy. Terminal 3D viewer that renders OBJ, GLB and STL files with software rendering, including GLB textures and over SSH.
- USD Web View. ASWF USD Working Group browser viewer that parses USD/USDZ in WASM and renders with Three.js: variants, payloads, MaterialX, USDLux lights, skinning and Gaussian splats.
See also: Tools, Pipeline & Utilities → USD (Universal Scene Description)
Game Engines: Free & Open Source
Free and open-source game engines.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| A Frame | An easy web framework for building 3D/AR/VR experiences. | Open source | WebXR · JavaScript | Web AR/VR experiences | |
| Armory3D | Blender-integrated Haxe game engine. | Open source | Blender-Integrated · Haxe | Blender-integrated game engine | |
| axys | A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17. | Open source | |||
| Babylon.js | JavaScript 3D engine/framework for browser games and apps. | Open source | Browser · JavaScript | Browser 3D apps/games | |
| Bevy | Rust data-driven ECS game engine. | Open source | Rust · ECS | ECS architecture, data-driven games | |
| Blend4Web | JavaScript framework for interactive 3D in browsers. Blender integration. | Open source | Browser · Blender Integration | Browser 3D from Blender | |
| Blitz3D | 3D BASIC-like programming language for fast 3D desktop games. | Open source | BASIC · Legacy | BASIC 3D desktop games | |
| BRUTAL | Low-level C# (.NET 10) game framework from RocketWerkz with Vulkan, Jolt, Box2D and FMOD bindings; no editor or renderer, the base of RimWorld's new engine. | Free (MIT-based, attribution required) | Open source | C# · Vulkan | |
| Carbon (Fenris Creations) | Modular game engine framework behind EVE Online; open-sourced pieces include the C++ core, Python scheduler, IO, resources and a Wwise audio clustering plugin. | Free (MIT) | Open source | EVE Online | |
| Ceramic | Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity. | Open source | Haxe · Cross-Platform 2D | 2D cross-platform (Haxe) | |
| CNA | C++23 reimplementation of the XNA 4.0 API on SDL3 with SDL_GPU, OpenGL, WebGPU and DX9 backends; work in progress that runs most XNA samples. | Free (Ms-PL) | Open source | C++ · XNA | |
| Cocos Creator | TypeScript mobile/web game engine. | Open source | Mobile/Web · TypeScript | Mobile/web games (huge in China) | |
| Cocos2d X | C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms. | Open source | C++ · Mobile | Cross-platform 2D/3D mobile games | |
| CopperCube | CopperCube is an all-in-one 3D game engine. Very easy to use. | Free | No-Code · All-in-One | No-code 3D games | |
| CopperLicht | JavaScript library and WebGL 3D engine for games and 3D applications. | Unspecified | |||
| Coquette | A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input. | Open source | |||
| Dash | A free and open 3D game engine written in D. | Open source | D Language · Niche | D-language 3D | |
| Defold | Lua-scripted engine for cross-platform 2D and 3D games, maintained by the Defold Foundation. | Open source | 2D Mobile · King (Candy Crush) | Lightweight 2D and 3D games on mobile and web | |
| Diligent Engine | Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan. | Open source | Low-Level · Multi-API | Low-level cross-API graphics | |
| Doriax Engine | ECS-based 2D/3D engine with a visual editor, Lua and C++ scripting, and exports to desktop, mobile and HTML5; formerly Supernova Engine. | Free (MIT) | Open source | Lua · ECS | |
| Ebitengine | Open-source 2D game engine for the Go programming language. | Open source | Go · 2D | Simple 2D games | |
| Esoterica Engine | C++ prototype engine framework for Windows with a bindless DX12 renderer, animation graph and ragdoll editors, and Box3D physics; a base for custom engines. | Free (MIT) | Open source | C++ · DX12 | |
| Flax Engine | High-fidelity 3D engine. Free for small studios. | Open source | High-Fidelity · C# + C++ | High-fidelity 3D, free for small studios | |
| Flutter Scene | Real-time 3D engine for Flutter built on Flutter GPU, with PBR, physics, particles, Gaussian splats and a desktop editor exposing an MCP server. | Free (MIT) | Open source | Flutter · Dart | |
| FNA | C# XNA reimplementation for ports. | Open source | XNA Port · Shipping Games | XNA reimplementation for ports | |
| Folded Paper Engine | Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items. | Open source | Blender-to-Godot · No-Code | Blender-Godot mechanics | |
| Fusee | A multiplatform 3D C# real-time engine with strong emphasis on content transformation. | Open source | C# · Multiplatform | C# multiplatform 3D | |
| Fyrox | Rust 3D engine with scene editor. | Open source | Rust · Scene Editor | 3D games with scene editor | |
| gameplay | A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. | Open source | |||
| Godot 4 | MIT-licensed 2D/3D engine. GDScript, C#, C++. | Open source | MIT-licensed · 2D + 3D | 2D/3D indie games, MIT-licensed | |
| Gorgon | A 2D rendering API for.NET, written in C#. | Open source | |||
| Harfang 3D | C++ 3D visualization library usable in Python, Lua, and Go. | Open source | C++ · Visualization | 3D visualization | |
| Heaps.io | Haxe engine. Dead Cells, Northgard. | Open source | Haxe · Dead Cells | Shipping 2D/3D indie games | |
| Irrlicht | Open source high-performance realtime 3D engine (C++). | Open source | C++ · Classic Engine | C++ realtime 3D (classic) | |
| jMonkeyEngine 3 | 3D open-source game engine for Java developers. | Open source | Java · 3D | Java 3D games | |
| JPCT | 3D engine for desktop Java and Android. | Free | Java · Android | Java/Android 3D | |
| Juno | Framework for making 2D games with chunky pixels in Lua. | Open source | Lua · Pixel Art | Pixel-art 2D in Lua | |
| Leadwerks | Easy-to-learn game engine for 3D and VR. | Free | Beginner-Friendly · VR | Beginner 3D/VR | |
| Love2D | Free open-source framework for making 2D games in Lua. | Open source | Lua · Jam-Friendly | 2D prototyping, game jams | |
| LumixEngine | 3D game engine built on C++. | Open source | C++ · Lightweight | C++ 3D engine | |
| Lums | 2D/3D framework written in C++11. Efficient and modern. Heavy development. | Open source | C++11 · WIP | Modern C++11 framework | |
| Macroquad | Rust minimal 2D/3D with WASM support. | Open source | Rust · WASM | Minimal 2D/3D, WASM support | |
| Magnum (site) | Lightweight modular 2D/3D graphics/game engine written in C++11. | Open source | C++11 · Modular | Lightweight modular C++ graphics | |
| MonoGame | C# XNA successor (Celeste, Stardew Valley). | Open source | XNA Successor · C# | XNA successor | |
| Neo Axis Engine | Integrated development environment with built-in 3D and 2D game engine. | Open source | IDE-Integrated · C# | Integrated 2D/3D IDE | |
| O3DE | AAA-grade Linux Foundation open-source engine. | Open source | AAA-grade · Linux Foundation | AAA-grade, Linux Foundation | |
| Ogre | Open source graphical rendering engine (C++). | Open source | C++ · Rendering Engine | C++ rendering engine | |
| OpenXRay | Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. | Open source | Game Engine · Open Source | ||
| Overload | 3D game engine with editor. | Open source | C++ · Editor | 3D engine with editor | |
| Panda3D | Python-based 3D engine (originated at Disney VR Studio, now CMU ETC). | Open source | Python · Disney Origin | Python 3D games | |
| Parin | 2D game engine for the D language with pixel-perfect physics, a dialogue system, tile maps and web export; sits between raylib and Godot in scope. | Free (MIT) | Open source | D Language · 2D | |
| Phaser | Open-source HTML5 2D game framework in JavaScript and TypeScript. | Open source | Open Source · JavaScript | Browser 2D games | |
| Pixel Vision 8 | Teaches retro game development with streamlined workflows. 8-bit fantasy console. | Open source | Fantasy Console · 8-bit | 8-bit fantasy console | |
| PixiJS | Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard. | Open source | |||
| Poseidon Engine (Arma: Cold War Assault source) | Open-sourced code of Bohemia's Poseidon engine and Arma: Cold War Assault, modernized to C++20 with 64-bit Windows and Linux builds. | Free (GPL-3.0+) | Open source | Engine Source · C++ | |
| Prowl | C# 3D engine on .NET 10 with a Unity-style editor, node shader graph, Vulkan renderer and Jitter physics; in 1.0 preview. | Free (MIT) | Open source | C# · Unity-like Editor | |
| Py Game CE | Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library. | Open source | Python · Game Library | ||
| Pyxel | Retro game engine for Python with built-in image, tilemap and sound editors, PICO-8-style constraints and WebAssembly builds. | Free (MIT) | Open source | Python · Pixel Art | |
| Raylib | Minimal C library for learning game programming. | Open source | Library (not engine) · C | Learning game programming, no engine overhead | |
| React Three Fiber | React renderer for Three.js that builds 3D scenes from reusable, state-driven components. | Free | Open source | Three.js · React | |
| s&box | Facepunch engine on Source 2 with C# scripting, successor to Garry's Mod, with Steam export. | Mixed | Source 2 · C# | Multiplayer sandbox games | |
| Screen 13 | Easy-to-use Vulkan rendering engine with render graph for Rust. | Open source | Rust · Vulkan | Rust Vulkan rendering | |
| Sedulous Engine | 3D engine and editor written in the Beef language with Vulkan/D3D12 rendering, Jolt physics, WebGPU web export and an MCP host for AI agents. | Free (MIT) | Open source | Beef | |
| Solar2D | Lua 2D mobile framework (formerly Corona SDK). | Open source | 2D Mobile · Lua | 2D mobile games | |
| SpriteBuilder | Open source game development suite for macOS. | Open source | Mac-only · 2D | 2D games on Mac | |
| Stage.js | Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development. | Open source | |||
| Stride | C# 3D game engine (formerly Xenko). | Open source | C# · 3D | 3D games | |
| Superpowers | HTML5 Collaborative 2D/3D Game Maker. | Open source | games · opensource-alt | ||
| Three.js | JavaScript 3D library. The standard for web 3D. | Open source | Browser · Standard JS 3D | Web 3D graphics (broad) | |
| Torque3D | C++ engine with decades of Torque technology lineage. | Open source | C++ · Legacy | C++ game engine | |
| UPBGE (GitHub) | Integrated game engine in Blender. | Open source | Blender-Integrated · Python | Blender-integrated game engine | |
| UPBGE (site) | Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub | Open source | |||
| Urho3D | Cross-platform rendering and game engine. | Open source | C++ · Cross-Platform | Cross-platform 2D/3D | |
| ursina | A game engine powered by Python and Panda3D. | Open source | Python · Prototyping | Easy Python game prototyping | |
| VOID | Modular 2D game framework for .NET with an XNA-style API, SDL3 platform layer, OpenGL renderer, pathfinding and LDtk level import. | Free (MIT) | Open source | C# · 2D | |
| Whitestorm.js (GitHub) | 3D JavaScript framework for building apps and games. | Open source | JavaScript · Browser | Browser 3D apps | |
| Wicked Engine | Open-source C++ 3D engine with real-time path tracing, Lua scripting and VRM support. | Open source | Open Source · C++ | Path-traced real-time projects | |
| Wonderland Engine | WebXR-focused engine with visual editor. Targets VR, AR, and standard browser 3D. Free for indies. | Free tier | WebXR · Editor | WebXR apps, browser VR/AR |
Related:
- VCS Game Maker. Browser-based no-code Atari 2600 game maker: Blockly blocks compile to batari Basic ROMs that run in a built-in emulator.
Game Engines: Commercial Free Tiers
Commercial engines with generous free tiers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Action Game Maker | No-code 2D action game maker from Gotcha Gotcha Games built on Godot, with visual state scripting and export to desktop, web and mobile; royalty-free. | Paid | No-Code · 2D | ||
| Construct 3 | Browser-based no-code 2D engine with visual scripting. | Free tier | No-code · Browser | No-code 2D games, browser-based | |
| CryEngine | High-fidelity 3D engine, pay-what-you-want. | Free tier | High-Fidelity · PWYW | High-fidelity 3D | |
| Evergine | Enterprise-focused graphics engine for 3D business and industry applications. | Open source | Enterprise · Industrial | Enterprise 3D apps | |
| GameMaker | GML-based 2D engine (Undertale, Hotline Miami). | Free non-commercial; GMRT commercial exports free from 2027-01-01; consoles need Enterprise | Free tier | 2D Focus · Indie Proven | 2D games |
| GDevelop | Open-source event-based no-code 2D. | Open source | No-code · Open Source | Open-source no-code 2D | |
| PlayCanvas | JavaScript browser-based 3D engine. | Free tier | Browser-Based · JavaScript | Browser-based 3D games | |
| Ren'Py | Python visual novel engine (industry standard). | Open source | Visual Novels · Industry Standard | Visual novels | |
| Roblox Studio | Free Roblox editor for building, scripting in Luau and publishing multiplayer games. | Free | Free · Luau | Roblox game creation | |
| RPG Maker MZ | JavaScript-based RPG creation. | Paid | RPG Focus · JavaScript | RPG creation | |
| SceneKit | Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS). | Free | Apple-Native · Proprietary | Apple ecosystem 3D games | |
| Unbound | SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access. | Free tier | SDF-Native · Early Access | SDF-native game creation | |
| UNIGINE | C++/C# real-time engine for simulation, visualization and games, with double-precision large worlds. | Community free under $200k revenue | Free tier | Freemium · Simulation | Large-world simulation apps |
| Unity | Cross-platform engine with massive asset store ecosystem (current major release Unity 6). | Free tier | Cross-Platform · XR | Mobile, AR/VR, cross-platform | |
| Unreal Engine 5 | AAA engine from Epic. Free until $1M revenue, then royalty. | Free tier | AAA · Virtual Production | AAA, film, virtual production |
Material & Texture Creation Software
Material authoring, texture baking, and PBR painting tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | |||
| ArmorPaint | Open-source texture painting. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open source | |||
| Filter Forge | Node-based filter editor with library of thousands of textures and photo effects; standalone or Photoshop/Affinity plugin. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | |||
| Live Normal | An Android and iOS app for generating materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free tier | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Matelume | Windows app that turns flat swatches, catalogue photos or artwork into true-scale PBR materials for fabric, marble, wood veneer and wall finishes, with Blender and 3ds Max bridges. | $15/mo or $150/yr; 14-day trial | Paid | Interior Materials | |
| Material Creator | Node-based procedural material authoring app from the World Creator team; 281 nodes, up to 10 PBR channels, runs .sbsar files and rebuilds .sbs graphs. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Perpetual or yearly subscription | Paid | Designer Alt | |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | Free · Map Generation | Generating normal/height/AO maps | |
| MechaPaint | Standalone 3D painting app with full PBR channels, weathering, fur and scale generators, scan repair and quad remesh; exports FBX, GLB, OBJ and STL. | $79 perpetual (1 yr updates); watermarked free version | Paid | 3D Painting | |
| MeshCoat | Offline desktop 3D texture painter that paints base color, roughness, metalness and normal at once and exports packed ORM sets for UE5, Unity and Godot. | Free | Open source | Texture Painting · PBR | |
| Mixos | Browser-based 3D texture painting and PBR material authoring with AI auto-texturing and a pre-made material library. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free tier (watermarked beta); Pro $9/mo; Studio $19/mo | Free tier | Browser PBR · AI Texturing | Browser-based PBR texture painting |
| PixPlant | Windows tool that turns photos into tileable PBR materials. | Paid | Paid · Windows | Photo to tileable material | |
| ShaderMap | Windows tool that generates normal, displacement and PBR maps from textures and models. | Free non-commercial, Pro $29 | Free tier | Freemium · Windows | Generating PBR texture maps |
| Substance 3D Sampler | Adobe app that turns photos and scans into tiling materials, meshes and HDR lights. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Substance 3D Collection $59.99/mo | Paid | Subscription · Adobe | Photo to material |
| Substance Designer | Node-based procedural texturing. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | |||
| Wafer | 3D texture painting app for stylized, hand-painted and NPR assets, with layers, masks, PBR channel painting and pattern-guided strokes. | Paid | Hand-Painted | ||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | Baking · Free | Texture baking |
Photogrammetry & Scanning Software
Photogrammetry, structure-from-motion, and 3D scanning apps.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 360 Gaussian Pro | Windows app that turns Insta360, DJI Osmo 360 and flat footage into Postshot and 3DGS-ready reconstructions, with masking and no command line; free 14-frame trial. See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF |
€149 perpetual; €89/yr | Paid | 360 Video | |
| 3DF Zephyr | Free lite version (up to 50 photos). See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free tier | Free Lite · 50 Photos | Lite photogrammetry | |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free | Free · Personal Use | Free photogrammetry | |
| Agisoft Metashape | Professional photogrammetry with GIS features. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Paid | GIS Features · Pro | Pro photogrammetry + GIS | |
| Artec Twins | Windows 11 software for large-scale scan data: billion-point datasets, multi-source fusion, geometry-first reconstruction and Gaussian splat output. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Annual subscription | Paid | Lidar · 3DGS | |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | Open Source · Point Cloud | Point cloud and mesh processing | |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction | |
| CorbeauSplat | Apple Silicon macOS app that automates the splat pipeline from video or photos through alignment, training and viewing in one GUI. See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF |
Free (MIT) | Open source | macOS | |
| DJI Terra | Drone mapping and photogrammetry software that outputs meshes, point clouds and Gaussian splats. | From $3,700/yr | Paid | Paid · Drone | Drone survey reconstruction |
| iTwin Capture Modeler (Bentley) | Bentley reality modeling that builds meshes and Gaussian splats from photos and lidar. | Free tier | Freemium · Bentley | Large-scale reality meshes | |
| KIRI Engine | Cross-platform mobile photogrammetry. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free tier | Cross-platform · Mobile | Cross-platform mobile photogrammetry | |
| LuluSplat | On-device app that turns photos, video, 360 clips and lidar scans into Gaussian splats on Mac (Metal), Windows and Linux (Vulkan); no account or uploads. See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF |
Free (direct download); paid via app stores | Free | On-Device | |
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | Open Source · Node-based | Open-source photogrammetry | |
| MicMac | Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios. | Open source | |||
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | Open Source · Toolkit | Open-source scan toolkit | |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open source | Point Clouds · Open Source | Point cloud processing | |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free tier | Mobile · LiDAR | Mobile photogrammetry | |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free tier | Desktop · Splat Editor | Desktop Gaussian splat | |
| Quixel Megascans | Photogrammetry library of 23,000+ scanned 3D assets, surfaces and plants, free on Fab since Nov 2026. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free on Fab | Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free tier | Epic Games · High-Quality | Production photogrammetry | |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat | |
| SpAItial (Echo-3) | iOS capture app running the Echo-3 world model, which turns phone scans into real-scale 3D Gaussian splat environments with clean geometry. | Subscription; first month free | Paid | iPhone Capture | |
| Spirula Studio | Single-binary 3D Gaussian Splatting trainer that goes from photos or video to splats and textured meshes, with built-in SfM and 360 camera support on any Vulkan GPU. See also: Tools, Pipeline & Utilities → Gaussian Splatting & NeRF |
Free (GPL-3.0) | Open source | Vulkan · Open Source |
Related:
- OpenMVS. Open-source multi-view stereo library that turns SfM output into dense point clouds and textured meshes.
Matchmoving & Camera Tracking Software
3D camera tracking, matchmove, and lens-distortion tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Paid | High-End · Studio Standard | High-end matchmove | |
| fSpy | Free, open-source single-image camera matching → Blender. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Open source | Free · Blender Bridge | Free single-image cam match | |
| Omniscient | iPhone app that records camera tracks and LiDAR scans on set and doubles as a virtual camera; exports ABC, USD and FBX with plugins for Blender, Cinema 4D, Unreal and Unity. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Free tier (HD); paid plans for 4K | Free tier | Camera Tracking · LiDAR | |
| PFTrack | Professional matchmoving, object tracking, mesh generation. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Solo £899 outright or £35/wk rent-to-own; free demo mode | Paid | Matchmove · Pro | Pro matchmove |
| SynthEyes | Camera tracking with lens distortion solving. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Paid | Lens Distortion · Pro | Camera tracking + distortion |
Related:
- GeoTracker (KeenTools) Paid. Geometry-based object and camera tracking with texture projection, for Blender, Nuke, After Effects and Houdini.
- GeoTracker for Houdini (KeenTools) Paid. Houdini SOP plugin for geometry-based object and camera tracking: fits 3D models or LiDAR scans to footage, works in OBJ and Solaris, outputs colliders for FX.
See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking, Modeling, Sculpting & Texturing → Houdini: Plugins & Tools
Retopology & UV Software
Standalone retopology, remeshing, and UV unwrapping/packing tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Coat | Sculpt, retopo, UV, and PBR paint suite from Pilgway. Voxel and surface sculpt, AUTOPO auto-retopo, manual quad retopo, UV unwrap, bake. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools, Software Reference → 3D Software: Paid |
~$379 perpetual (Educational $99) | Paid | Sculpt + Retopo · PBR Paint | Sculpt + retopo + UV + PBR paint in one app |
| 3D Coat Print | Free 3DCoat build for sculpting models to 3D print. Exports are capped at 40K triangles. | Free | Free | Voxel Sculpt · 3D Print | 3D-print sculpting |
| 3D Coat Textura | Texturing-only variant of 3D Coat. PBR paint and bake, no sculpt or retopo modules. | ~$199 perpetual | Paid | PBR Paint Only · Standalone | Standalone PBR texture painting |
| Alpaca3D | Free standalone retopology, UV unwrap/pack and high-to-low baking app (normal, AO, curvature, thickness) with optional Blender and Maya bridges. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools, Tools, Pipeline & Utilities → UV Tools |
Free; Pro $10 one-time (planned) | Free | Retopo · Baking | |
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Free (MIT) | Open source | Free · Auto Retopo | Auto-retopology |
| CozyBlanket Pro | Retopology, UV and baking app: draw topology guides and AI predicts patches, AI-suggested seams, GPU packing and normal/AO bakes with UDIMs. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Free demo; iPad $89.99 one-time; desktop indie $90 perpetual | Paid | Retopo · iPad | |
| Headus UVLayout | Standalone UV editor, flatten-based. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | Flatten-based · Classic | Flatten-based UV editor | |
| InstaLOD | Mesh optimization suite: polygon reduction, quad remeshing, CAD-to-mesh, auto UVs and baking, with batch pipeline tools and plugins for Max, Maya, Blender, C4D, Unity and Unreal. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Free Pioneer (<$100k revenue, attribution); Studio $99/mo | Free tier | LOD · Decimation | |
| Instant Meshes | Free, open-source auto-retopology. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Open source | Free · Auto Retopo | Auto-retopology | |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | Industry Standard · Standalone | Fast pro UV unwrapping | |
| Silo | Polygon and subdivision modeler with live LSCM UV unwrapping, a topology brush and GoZ link; ships with the Unreal-based Milo renderer. See also: Software Reference → 3D Software: Paid |
$159 perpetual (1 yr updates) | Paid | Poly Modeling | |
| Topogun | Standalone retopology and baking. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Paid | Retopo + Bake · Classic | Retopo + baking | |
| Unwrella-IO | Standalone automatic UV unwrapper with hard-surface, organic and mosaic modes, UV packing, texel density and UDIM tools; Unwrella plugins cover 3ds Max and Maya. See also: Tools, Pipeline & Utilities → UV Tools, Modeling, Sculpting & Texturing → 3ds Max: Plugins |
€199 perpetual; Max/Maya plugin €149 | Paid | Auto UV | |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | UDIM · Packing | UV packing + UDIM | |
| Wrap (Faceform) | Node-based topology transfer that fits a base mesh onto scans or sculpts. | Indie $570, Pro $1,070 perpetual | Paid | Paid · Scans | Scan topology transfer |
Related:
- Quad Remesher Paid. Auto-quad retopology plugin (Exoside) for Maya, 3ds Max, Blender, C4D, Modo, Houdini, ZBrush. ZRemesher-style algorithm.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools - RetopoFlow 3 Paid. Blender retopology suite with sketch, contour, strip, patches, and tweak tools. Sold via Blender Market.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools - ZWrap Paid. ZBrush plugin (R3DS) that auto-wraps a base topology onto a scan or sculpt. Standard for garment/character retopo.
See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools
Virtual Production Software
Virtual production, broadcast graphics, and real-time stage tooling.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ARwall | LED virtual production stages and ARFX Pro plugin. | Paid | Indie VP · LED Stages | Indie LED VP | |
| Aximmetry | Virtual production and broadcast compositor with Unreal integration. Free Community tier. | Free tier | Free Tier · Unreal | Indie/community VP compositor | |
| Brainstorm InfinitySet | Virtual set and AR for broadcast. | Paid | Virtual Sets · AR | Broadcast virtual sets | |
| Chaos Arena | Ray-traced in-camera VFX that plays V-Ray scenes on LED volumes without a game engine. | Paid | Paid · V-Ray | LED volume rendering | |
| disguise | LED-wall and xR virtual production platform with RenderStream. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | LED Walls · Workflow | LED wall virtual production | |
| Glassbox DragonFly | Virtual camera system for Unreal Engine from Glassbox, sold alongside BeeHive stage content management and Live Client facial animation. | Trial available | Paid | Virtual Camera | |
| grandMA3 | Industry-standard lighting control console and software for live shows, theatre, and broadcast. | Paid | Lighting Console · Show Control | Stage lighting control, show programming | |
| Live FX (Assimilate) | Virtual production tool for live keying, compositing, DMX image-based lighting and LED playback. | From $345/mo or $2,495 perpetual | Paid | Paid · LED Wall | Live on-set compositing |
| MotionBuilder | Autodesk real-time character animation and mocap editing platform. See also: Software Reference → 3D Software: Paid |
$2,225/yr | Paid | Industry Standard · Mocap | Mocap cleanup, real-time character animation |
| Notch | Real-time graphics for live events and virtual production. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Live Events · Real-time | Live events, real-time graphics | |
| Nuke Stage | Foundry tool for real-time LED-wall playback with live compositing and USD layout. | Paid | Paid · Foundry | LED wall playback | |
| PIXERA (AV Stumpfl) | Media server software and hardware for real-time playback, compositing and 3D projection mapping, used on LED stages and live shows. See also: VFX, Compositing & Virtual Production → Virtual Production |
Free Creator demo licence; paid licences | Paid | Media Server | |
| Pixotope | Real-time AR and virtual studio platform built on Unreal Engine. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | VP Software · Real-time | Virtual production | |
| Smode | Real-time 2D/3D creation, compositing, and video-mapping engine. | Paid | Real-time · Video Mapping | ||
| VirtuCamera 2 | Phone app that streams 6DoF camera motion over Wi-Fi to Blender, Maya, Houdini, Cinema 4D, 3ds Max and Nuke and records it as camera keyframes. See also: VFX, Compositing & Virtual Production → Virtual Production |
$19.99 perpetual; Pro from $9.99/mo | Paid | Virtual Camera | |
| Vizrt | Real-time broadcast graphics and virtual studio platform. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Broadcast · Graphics | Broadcast graphics | |
| Zero Density | Real-time VFX engine for broadcast and virtual production. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Real-time VFX · Broadcast | Broadcast VP |
Related:
- Antilatency Paid. Inside-out IMU plus optical tracking system for VR, virtual production camera tracking and mocap, with multi-target tracking over areas up to 100x100 m.
See also: VFX, Compositing & Virtual Production → Virtual Production - ARRI LUKA License unspecified. Unreal Engine plugin for lighting and camera previs with virtual ARRI fixtures and cameras, lens controls and LiveLink twinning with physical ARRI cameras for LED walls.
See also: VFX, Compositing & Virtual Production → Virtual Production, Lighting, Rendering & Shaders → 3D Lighting: Production - Brompton Tessera Paid. Industry-standard LED processors (SX40, S8) for VP and concerts.
- CapturyLive Paid. Turnkey markerless multi-camera mocap system that tracks body, fingers and face of several performers live and streams to Unity and Unreal.
See also: Animation & Rigging → AI Motion Capture & Animation - Faceware Paid. Head-mounted cameras plus Studio/Analyzer software for facial performance capture.
- Lightcraft Previzion / Jetset Paid. On-set camera tracking and previs platform.
- Manus Paid. Motion capture and VR finger tracking gloves.
- Mark Roberts Motion Control (Bolt / Milo / Cyclops) Paid. Bolt high-speed, Milo, Cyclops, and Kira MoCo arms; Unreal Engine integration for VP.
- Megapixel Helios Paid. HDR LED processing platform for virtual production.
- Mo-Sys StarTracker Paid. Ceiling-star optical camera tracking system for VP and broadcast.
- MOVIN TRACIN Paid. Single-device LiDAR markerless mocap unit with on-device AI that streams live 3D motion through MOVIN Studio; Stage version tracks multiple performers.
See also: Animation & Rigging → AI Motion Capture & Animation - Noitom Perception Neuron Paid. Inertial mocap lineup with anti-magnetic sensors: wireless PN 3 and PN Studio with finger capture, wired PN Link, and optical-inertial PN Hybrid.
See also: Animation & Rigging → AI Motion Capture & Animation - OptiTrack Paid. Motive software and optical mocap cameras.
- Qualisys Paid. Optical mocap cameras (Arqus, Miqus) and Qualisys Track Manager, with markerless tracking in QTM and plugins for Maya, MotionBuilder, Unity and Unreal.
See also: Animation & Rigging → AI Motion Capture & Animation - ROE Visual Paid. Black Pearl / Ruby LED panels widely used in VP volumes.
- Rokoko Headrig Paid. Adjustable head mount that holds a TrueDepth iPhone for face capture with Rokoko Face Capture or Live Link Face and MetaHuman Animator.
See also: Animation & Rigging → AI Motion Capture & Animation - Rokoko Smartgloves Paid. Wireless finger and wrist mocap gloves (Smartgloves II) using IMU plus EMF sensor fusion at 250 Hz; plugins for Blender, Maya, Unreal, Unity and Houdini.
See also: Animation & Rigging → AI Motion Capture & Animation - Rokoko Smartsuit Pro Paid. Affordable inertial mocap suit; face/gloves available.
- SlimeVR Paid. Open-source IMU full-body trackers that need no base stations; stream to SteamVR, VRChat, OSC and VMC, and record BVH for Blender.
See also: Animation & Rigging → AI Motion Capture & Animation, Game Development → XR, AR & VR: Resources - Sony Mocopi Paid. Six-sensor mobile mocap system.
- StretchSense Paid. Soft-sensor mocap gloves for hands.
- Stype RedSpy / StypeKit Paid. Camera tracking system for VP and broadcast.
- Vicon Paid. Optical motion capture systems. Industry standard.
- Vu Studios Paid. Turnkey virtual production stages and tooling.
- Xsens MVN (Movella) Paid. IMU-based inertial full-body motion capture suit.
- ZEISS CinCraft Scenario Paid. Lens-aware markerless camera tracking for virtual production. Formerly Ncam Reality.
Level Design & Map Editing Software
Standalone level editors and tile/grid map authoring tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. See also: Game Development → Game Dev Tools: Level Design |
Open source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tile map editor for building 2D and isometric game maps in the FMP format. See also: Game Development → Game Dev Tools: Level Design |
Free | ||
| OGMO Editor 3 | Free project-based 2D level editor with grid and entity layers. See also: Game Development → Game Dev Tools: Level Design |
Open source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. See also: Game Development → Game Dev Tools: Level Design |
Free | ||
| Tiled | General-purpose tilemap editor. TMX format. See also: Game Development → Game Dev Tools: Level Design |
Open source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. See also: Game Development → Game Dev Tools: Level Design |
Open source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Related:
- Dungeon Architect Paid. Procedural level generator for Unreal and Unity driven by node-based flow graphs.
- One Page Dungeon. One page dungeon generator.
- Perilous Shores. Procedural generator for fantasy region maps with towns and terrain, aimed at tabletop RPGs.
- Village Generator. Randomly generated village maps.
Pipeline & Production Management Software
Production tracking, render farm management, asset pipeline orchestration.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Anchorpoint | Git/Perforce GUI built for artists. Handles large binary assets cleanly. | Free / from $14/mo | Free tier | Git/Perforce GUI · Artist VCS | Artist-friendly VCS frontend |
| Articy:draft | Professional narrative design middleware. See also: Game Development → Game Dev Tools: Dialogue & Narrative |
Paid | Middleware · Pro | Professional narrative middleware | |
| Autodesk Flow Capture | Live on-set dailies platform (formerly Moxion). | Paid | On-Set Dailies · Was Moxion | On-set dailies | |
| AYON (Ynput) | Open-source VFX/animation pipeline platform; successor to OpenPype (archived). | Open source | Open Pipeline · VFX Studio | Open-source studio pipeline | |
| Cerebro | Russian-origin production tracker with built-in messenger and review. | Paid | Tracker + Chat · Studio Tool | Tracker + messenger combo | |
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Open Source | Open-source render farm | |
| Cinesync | Backlight synced remote review for distributed teams. | Paid | Backlight · Synced Review | Synced remote review | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Colorfront | On-set dailies and transcode platform used on major features. | Paid | On-Set Dailies · Feature Films | On-set dailies + transcode | |
| Deadline (AWS Thinkbox) | Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud. | Free | Render Farm · Free | On-prem render farm management | |
| Diversion | Cloud version control built for large binary art repositories. | Free tier / paid plans | Free tier | Cloud VCS · Large Binaries | Cloud binary VCS |
| DoTracking | Browser animation production tracker. Episodes, scenes, shot status, revisions. Files stay local. | Free | Tracking · Browser | Free animation production tracking | |
| Epic Online Services | Free multiplayer, matchmaking, voice chat. See also: Game Development → Game Dev Tools: Networking & Multiplayer |
Free | Free EOS · Matchmaking/Voice | Free multiplayer services | |
| Filestage | Generic creative review and approval workflow. | Paid | Review Workflow · Generic | Multi-format creative review | |
| FilmLight Daylight | Dailies and conform sibling of Baselight, from FilmLight. | Paid | FilmLight · Dailies/Conform | Dailies + conform | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Blender | Blender render farm | |
| Flow Production Tracking (Autodesk) | Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024. | Paid | Industry Standard · Production Tracking | Studio production tracking and review | |
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. See also: Lighting, Rendering & Shaders → 3D Lighting: Production |
Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| Frame.io | Adobe-owned review and collaboration platform for video and motion teams. | Free / from $15/mo | Free tier | Adobe · Cloud Review | Cloud review/approval |
| ftrack | Production tracking and review software for managing tasks, schedules and media in VFX and animation studios. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Blender addon that eases Mixamo animation import into Godot. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Free | Mixamo-to-Godot animation import | ||
| Golaem (Autodesk) | Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026. | Bundled in Autodesk M&E Collection ($335/mo or $2,700/yr) | Paid | Crowd Sim · Maya | Maya crowd simulation |
| Hansoft (Perforce) | Agile PM for games and VFX studios. | Paid | Perforce · Agile PM | Agile PM for games/VFX | |
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. See also: Game Development → Game Dev Tools: AI & Procedural Generation |
Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Kiosk Library | Visual asset library that indexes texture, model and HDRI folders and exports assets with renderer-ready materials to Houdini, Blender, Maya, Cinema 4D and Unreal. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Free; Pro $56.20; Studio $147.95 (3 seats) | Free tier | Asset Manager | |
| Kitsu (CGWire) | Open-source production tracker from CGWire for managing animation and VFX tasks, assets and reviews. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Open Source · Tracking | Open-source production tracking | |
| Lore (Epic Games) | Open-source version control system from Epic, built for large binary game assets with chunked storage, sparse workspaces and fast branches; pre-1.0. See also: Game Development → Game Dev Tools: Version Control |
Free (MIT) | Open source | Version Control · Rust | |
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| Medieval Fantasy City Generator | Browser tool that generates random medieval city map layouts. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Free | Procedural city map reference | ||
| Nakama | Open-source game server (social, matchmaking, leaderboards). See also: Game Development → Game Dev Tools: Networking & Multiplayer |
Open source | Social Server · Matchmaking | Social game server | |
| NIM | Studio management for shot tracking, scheduling, bidding, timecards and review. | Paid | Paid · Production Tracking | Studio production tracking | |
| Open3D | Modern library for 3D data processing. Point clouds, meshes, voxels, reconstruction. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | Open-source API and file format from Pixar for exchanging editorial timelines between video and audio tools. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Editorial · Open Source | Editorial timeline interchange | |
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. See also: Modeling, Sculpting & Texturing → Cinema 4D: Plugins, Modeling, Sculpting & Texturing → 3ds Max: Plugins |
Paid | Grooming · Multi-Host | Cross-host grooming | |
| Pandora | Open-Source Renderfarm-Manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Render Farm · Open Source | Indie render farm management | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). See also: Game Development → Game Dev Tools: Version Control |
Free tier | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). See also: Game Development → Game Dev Tools: Networking & Multiplayer |
Free tier | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. See also: Game Development → Game Dev Tools: Version Control |
Free tier | Artist-Friendly · Unity-Integrated | Artist-friendly VCS | |
| Prism Pipeline | Animation and VFX pipeline. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Free tier | Pipeline · Free Core | Indie/small studio pipeline | |
| Qube! | Render farm manager that queues and distributes jobs across Windows, Linux and macOS workers. | Supervisor $500/yr, worker $100/yr | Paid | Paid · Render Farm | Render farm job queuing |
| Royal Render | Per-node render farm manager for VFX/animation pipelines. | Paid | Render Farm · Studio | Studio render farm management | |
| RV (Autodesk/Tweak) | Standard playback and review tool, free for personal use; paid for studios. | Free tier | Pro Playback · Tweak/Autodesk | Pro image-sequence review/playback | |
| SmartFoxServer 2X | A SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++. See also: Game Development → Game Dev Tools: Networking & Multiplayer |
Free tier | |||
| Sohonet ClearView Flex | Low-latency remote color/review streaming for distributed post. | Paid | Remote Color · Streaming | Remote color/review streaming | |
| SyncSketch | Autodesk browser-based review and annotation for animation and VFX. | Free / from $17/mo | Free tier | Autodesk · Browser Review | Browser review/annotate |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Free tier | Pipeline · Asset Mgmt | Asset/pipeline management | |
| Tractor (Pixar) | Pixar's render queue/dispatch system, bundled with RenderMan licensing. | Paid | RenderMan · Render Farm | RenderMan-centric farm dispatch | |
| TrueNAS Community Edition | Free OpenZFS-based NAS operating system for building studio file servers with snapshots, replication and SMB shares on your own hardware. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | Free | NAS · ZFS | |
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. See also: Game Development → Unity Engine: Resources |
Free tier | unity-plugin | ||
| Yeti (Peregrine Labs) | Maya plugin for fur, feathers, and procedural instancing. | Paid | Grooming · Maya Plugin | Hero grooms and procedural instancing in Maya |
Related:
- AWS Deadline Cloud Paid. Managed successor to on-prem Deadline. Usage-based pricing on AWS infrastructure with Deadline submitter compatibility.
- Chaos Cloud Paid. V-Ray native cloud rendering from 3ds Max, Maya, SketchUp, Rhino, C4D. Credits bundled with V-Ray subscription.
- Conductor Technologies Paid. API-driven render orchestration. Supports 3ds Max, AE, Blender, C4D, Houdini, Maya, Nuke with Arnold, Corona, Cycles, Mantra, Redshift, RenderMan, V-Ray.
- Drop & Render Paid. Official Redshift and SideFX Karma partner farm. C4D and Blender focus with AOV, Cryptomatte, Redshift proxy, tiled renders.
- Fox Renderfarm Paid. TPN-accredited CPU + GPU cloud farm. Supports Blender, Maya, 3ds Max, C4D, Houdini with V-Ray, Arnold, Corona, Redshift, Octane, Karma. 24/7 support. $25 free trial.
- GarageFarm.NET Paid. SaaS render farm with automated workflow. Supports Maya, 3ds Max, C4D, Blender, Houdini, Modo. Three pricing tiers based on speed vs budget.
- GridMarkets Paid. Houdini-first cloud farm with Mantra, Karma CPU/XPU, PDG/TOP support. Also Maya, C4D, Blender, 3ds Max, Nuke + Arnold, V-Ray, Redshift, RenderMan.
- iRender Paid. IaaS dedicated RTX 4090 nodes from ~$8.20/hr. Optimized for Redshift, Octane, Blender, V-Ray, Iray, Maxwell, Houdini, C4D, Maya via remote desktop.
- LucidLink Paid. Cloud file streaming that mounts a shared filespace as a local drive so remote teams edit video, VFX and 3D files without syncing.
- OTOY Render Cloud (ORC) Paid. OTOY cloud rendering for Octane scenes. Pay-as-you-go GPU rendering with ORBX scene packaging.
- Pixel Plow Paid. 3ds Max, After Effects, Blender, and Cinema 4D render farm.
- Ranch Computing Paid. French managed farm focused on Blender, C4D, Maya, 3ds Max, Houdini including Karma XPU. Predictable per-frame pricing.
- RebusFarm Paid. German cloud farm supporting 20+ apps including Blender, 3ds Max, Maya, C4D, SketchUp. CPU 1.33 cents/GHz-hr, GPU 0.50 cents/OB-hr.
- RenderDay Paid. GPU render farm for Blender that test-renders frames of an uploaded .blend and quotes one fixed price before you pay.
- Super Renders Farm Paid. Multi-engine farm with 20k+ Xeon cores and RTX 5090 GPU nodes. Supports V-Ray, Corona, Arnold, Redshift, Octane, Cycles across Blender, Maya, 3ds Max, C4D, Houdini.
Misc 3D Utilities Software
Reference, scattering, simulation, and specialty 3D utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ArtDeck | Reference boards for images, video, links, and notes. Study tools for value, color, composition, and motion. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
$5.99 one-time | Paid | Apple-only · Study Tools | Reference boards and image study |
| Blockbench | Free low-poly/voxel 3D modeler. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Base Meshes · Open Source | Base mesh generation | |
| Fabric | Node-based visual programming environment and renderer for creative coding on Apple platforms, built as a Quartz Composer successor. | Free | Open source | Node-Based · Quartz Alt | |
| Gaea | Terrain generation tool (free community edition). See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free tier | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Strange Attractors · GPU | ||
| HDR Light Studio | Interactive HDRI editing and relighting tool for 3D. Bridges to Maya, 3ds Max, Houdini, Cinema 4D, Modo, Blender. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Paid | HDRI Editor · DCC Bridges | HDRI relighting in 3D | |
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | Fractals · HDR/EXR | Fractal rendering | |
| Instant Terra | Node-based terrain generator with real-time preview, erosion and Unreal and Houdini plugins. | From $149 perpetual | Paid | Paid · Nodes | Node-based terrain |
| Isadora | Node-based real-time media and show control software for live performance. | $199/yr or $725 perpetual | Paid | Paid · Show Control | Live performance media |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. | Open source | |||
| KodeLife | Real-time shader editor supporting GLSL, HLSL, and Metal, with a UI for creating and testing shaders. | Unspecified | |||
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Mesh Processing · Photogrammetry | Mesh processing | |
| NAP | Open source C++ platform for real-time control and visualization, with a Vulkan renderer. Built for professional installations. | Open source | Framework · Vulkan | ||
| OBS Studio | Free screen recording/streaming. Essential for tutorials. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities, Art, Design & Visual Storytelling → Design Tools |
Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | RenderMan-like · Renderer | ||
| Plasticity | NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance. See also: Software Reference → 3D Software: Paid |
Indie/Studio perpetual; Indie→Studio upgrade $125 | Paid | NURBS · Concept/Hard-Surface | Hard-surface concept, product design |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials. See also: Lighting, Rendering & Shaders → Rendering & Shader Theory |
Free tier | |||
| Processing | Open-source software sketchbook and Java-based language for coding in the visual arts, with built-in examples to run and modify. | Free | Open source | Java · Creative Coding | |
| PureRef | Floating reference canvas. Standard for artists. See also: Art, Design & Visual Storytelling → Pre-Production, Storyboarding & Script Tools |
Free tier | Pay What You Want · Std Artist Tool | Reference canvas | |
| ShareX | Free Windows screen capture with recording and annotation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Screen Capture · Windows | Screen capture, annotation | |
| shoebot | Python creative-coding environment for vector graphics and animation. | Open source | Creative Coding · Python | ||
| Storm HydroFX | Real-time liquid and fluid simulation tool. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | Fluids · FX | Fluid simulation | |
| Structure Synth | Generates 3D structures from a design grammar. | Open source | Generative · 3D Structures | ||
| Synesthesia | Audio-reactive VJ software built on GLSL scenes. | From $199 perpetual | Paid | Paid · VJ | Audio-reactive visuals |
| Terragen | Procedural terrain, atmosphere and cloud generator and renderer for photoreal landscapes. | Free non-commercial, Pro $199 perpetual | Free tier | Freemium · Landscapes | Photoreal landscape renders |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open source | Timeline · Editorial | ||
| VDMX6 | macOS app for live visuals and VJ performance, with a Plus edition that adds Vuo and TouchDesigner support. | $199.99; VDMX6 Plus $349 | Paid | VJ · Live Visuals | |
| VNyan | Take your 3d VTubing to the next level. | Free | VTubing · Free | 3D VTubing | |
| Vuo | Real-time visual programming app for interactive installations, live performance visuals and digital media. | Community Edition free; Vuo Pro $299.99 | Free tier | Node-Based · VJ | |
| vvvv | Visual live-programming environment on .NET for real-time graphics and installations. | Free, non-commercial | Non-Commercial · .NET | Real-time installations | |
| World Creator | GPU terrain generator with erosion, water and snow simulation, scattering and a path tracer. | Individual $149 perpetual or $99/yr | Paid | Paid · GPU | Terrain generation |
| Zdog | Pseudo-3D engine for canvas and SVG. | Open source | Pseudo-3D · Canvas |
Related:
- EssentiaTD. TouchDesigner CHOP plugins built on Essentia for real-time audio analysis: spectrum, mel bands, MFCCs, pitch and key detection.
- Hydra. Browser live-coding environment for networked real-time visuals.
- Infinigen. Princeton procedural generator of photoreal natural and indoor scenes in Blender, for vision training data.
- nannou. Open-source creative coding framework for Rust.
- openFrameworks. Open-source C++ creative coding toolkit for graphics, video, audio and hardware I/O.
- OPENRNDR. Kotlin/JVM library for creative coding and real-time interactive graphics.
- p5.js. JavaScript creative coding library for drawing and interaction in the browser.
- textmode.js. JavaScript creative coding library for rendering real-time ASCII art on the web.
Scientific & Medical Visualization Software
Molecular, volumetric, medical, astronomy, CFD, GIS, and data viz tools, plus DCC bridges and educators.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D Slicer | Medical image computing platform. Segmentation, 3D reconstruction, surgical planning. | Open source | Medical Imaging · Open Source | Medical image segmentation | |
| Ansys EnSight | Large-dataset CFD/CAE visualization. | Paid | Ansys · Large Data | Large CFD datasets | |
| Avogadro | Cross-platform chemistry builder and editor. | Open source | Chemistry · Educational | Chemistry building | |
| Celestia | Real-time 3D space simulator. | Open source | Space Sim · Educational | Educational space sim | |
| Discovery Studio Visualizer | BIOVIA pharma-oriented molecular viewer. Free download. | Free | Pharma · Free | Pharma molecular viewing | |
| Drishti | ANU volume exploration and presentation tool. | Open source | Volume · Academic | Volume rendering / presentation | |
| FieldView | Intelligent Light CFD visualization. | Paid | CFD · Aerospace | CFD visualization | |
| Gaia Sky | ESA Gaia mission 3D star explorer. | Open source | ESA Gaia · VR | Gaia star catalog exploration | |
| GeoLibre | Cloud-native GIS for viewing and analyzing geospatial data in the browser, on desktop, mobile and in Jupyter, with a Cesium globe that renders Gaussian splat tilesets. | Free (MIT) | Open source | GIS · 3D Tiles | |
| Google Earth Studio | Browser animation tool over Google Earth imagery. | Free | Earth Animation · Browser | Earth-overlay animation | |
| Horos | Open DICOM viewer for macOS. OsiriX fork. | Open source | DICOM · Mac | Mac DICOM viewing | |
| ImageJ / Fiji | Microscopy image analysis with 3D viewer plugins. | Open source | Microscopy · Plugins | Microscopy + bioimage analysis | |
| Inviwo | Interactive Visualization Workshop. Node-graph scientific viz. | Open source | Node Graph · Academic | Node-based scientific viz | |
| ITK-SNAP | Semi-automatic medical image segmentation. | Open source | Medical · Segmentation | Medical segmentation | |
| Jmol / JSmol | Java/JS molecular viewer suitable for web embedding. | Open source | Web Embed · Java | Web-embeddable molecule viewer | |
| kepler.gl | Uber's WebGL geospatial data visualization. | Open source | WebGL · Geo Dataviz | Geo dataviz | |
| Mol* | RCSB PDB's WebGL molecular viewer, successor to NGL. | Open source | WebGL · RCSB PDB | Web molecular viz | |
| MolView | Web-based molecule sketcher and 3D viewer. | Open source | Browser · Educational | Browser molecule sketching | |
| napari | Python n-dimensional image viewer for microscopy and bioimaging with a plugin system. | Open source | Open Source · Python | Microscopy image viewing | |
| NASA Eyes | Browser 3D solar system and mission explorer. | Free | NASA · Browser | NASA mission exploration | |
| Neuroglancer | Google WebGL viewer for large volumetric datasets, with segmentation overlays and multi-resolution meshes streamed in the browser. | Free (Apache-2.0) | Open source | Volumes · WebGL | |
| NGL Viewer | WebGL molecular viewer, Jupyter-friendly. | Open source | WebGL · Jupyter | Jupyter molecular viz | |
| NiiVue | WebGL2 medical image viewer that loads more than 30 volume and mesh formats directly in the browser. | Free (BSD-2-Clause) | Open source | Neuroimaging · WebGL | |
| OHIF Viewer | Open-source, zero-footprint web viewer for DICOM medical imaging, with an extension system and an oncology lesion tracker. | Free (MIT) | Open source | DICOM | |
| OVITO | Visualization and analysis of atomistic and particle simulation data, with a Python module. | Free tier | Freemium · Python | Particle simulation visualization | |
| ParaView | Kitware large-scale scientific visualization, VTK frontend. | Open source | Kitware · Large Data | Large-scale scientific viz | |
| PyMOL | Python-scriptable molecular viewer. Industry standard for protein figures and animations. | Open Source fork free / Schrödinger commercial license | Mixed | Molecular · Python | Protein/molecule visualization |
| QGIS | Open desktop GIS with 3D map view. | Open source | GIS · Open Source | Open desktop GIS | |
| SpaceEngine | Procedural universe. Used by VFX teams for plates and reference. | ~$25 perpetual | Paid | Procedural Universe · VFX Plates | Procedural universe simulation |
| Stellarium | Planetarium for desktop and web. | Open source | Planetarium · Free | Sky simulation | |
| Tecplot 360 | CFD post-processing standard. | Paid | CFD · Engineering | CFD post-processing | |
| UCSF ChimeraX | UCSF next-gen molecular visualization with VR support. Replaces Chimera. | Free | Academic · VR-ready | Molecular viz + VR | |
| Universe Sandbox | Physics-based space sandbox. | ~$30 perpetual | Paid | Physics · Education | Physics-based astrophysics demos |
| VisIt | LLNL parallel visualization and analysis tool for large simulation meshes. | Open source | Open Source · HPC | Large simulation visualization | |
| VMD | UIUC molecular dynamics trajectory visualizer. | Free | Molecular Dynamics · Academic | MD trajectory visualization | |
| VolView | Browser-based DICOM volume renderer (Kitware). | Open source | Browser · DICOM | Browser DICOM volume | |
| WorldWide Telescope | Astronomy visualization with sky and 3D modes. | Open source | Astronomy · MIT | Astronomy education | |
| YASARA | Molecular modeling and simulation suite. Free view-only, paid full versions. | Free tier | MD + Viz · Commercial | Molecular dynamics + viz |
Related:
- BioBlender. Blender add-on for biological molecule visualization.
- BlenderGIS. Blender add-on for georeferenced data, OSM imports, SRTM.
- brainrender. BrainGlobe Python package that renders neuroanatomical data in 3D atlas space.
- CesiumJS. WebGL globe and 3D tiles library.
- deck.gl. Uber WebGL framework for large geospatial and dataviz layers.
- ePMV. Embedded Python Molecular Viewer. Brings PyMOL/Chimera into Maya, Blender, and C4D.
- Globe.gl. Three.js-based globe visualization wrapper.
- Molecular Maya (mMaya) Paid. Digizyme's Maya plugin for molecular modeling and animation.
- Molecular Nodes. Brady Johnston's Blender add-on for molecular visualization. Geometry-nodes driven; current go-to for Blender molecular work.
- Plotly (3D). 3D charts in Python and JS.
- PyVista. Python interface to VTK for 3D plotting and mesh analysis.
- TouchTerrain. 3D-printable terrain model generator.
- trame (Kitware). Kitware Python framework for building interactive web apps with VTK and ParaView 3D visualization, written entirely in Python.
- vedo. Python module built on VTK and NumPy for analyzing and visualizing 3D meshes, point clouds, images and volumetric data.
- VTK. Visualization Toolkit. C++/Python library powering ParaView and Slicer.
- yt project. Python volumetric astrophysics analysis library.
Software Reference: Legacy & Defunct
Historically significant 3D, VFX, rendering, and post software that is discontinued, sunset, or archival.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| USAnimation / Toonz (legacy) | Softimage → Digital Video → Dwango. Open-sourced as OpenToonz 2016. Ghibli's pipeline. | Open source | Now OpenToonz · Ghibli | Ghibli pipeline lineage |
Related:
- Aminet. Amiga software archive. Imagine, Real3D, Aladdin4D.
- archive.org Software Library. Internet Archive software dumps. Includes 3D Studio, trueSpace, Bryce installers.
- WinWorldPC. Vintage software archive. Hosts Softimage, LightWave, Alias installers.
AI Image & Texture Generation Software
AI image generation and AI texture/material generation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. See also: AI & Machine Learning for CG → Image Generation |
Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows | |
| Adobe Firefly Textures | Prompt-to-edit texture workflows. See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures | |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. See also: AI & Machine Learning for CG → Image Generation |
Open source | |||
| chaiNNer | Node-based desktop app that chains AI upscaling and image-processing models for batch work. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Open source | Open Source · Nodes | Batch AI upscaling | |
| CHORD (Ubisoft La Forge) | Ubisoft research model that turns one texture image into a set of PBR material maps. See also: AI & Machine Learning for CG → Texture & Material Generation |
Free, non-commercial | Non-Commercial · PBR | Image to PBR maps | |
| ComfyUI | Node-based AI generator for image/video/3D/audio. See also: AI & Machine Learning for CG → ComfyUI Ecosystem |
Open source | Node-based · Multi-modal | Node-based AI workflows | |
| FLUX 3 (Black Forest Labs) | Open-weight photorealism with Kontext editing. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Open Weight · Photoreal | Open-weight photorealism | |
| GPT Image (OpenAI) | Instruction-following image model with strong text rendering. GPT Image 1.5. See also: AI & Machine Learning for CG → Image Generation |
Paid | OpenAI · Text Rendering | Instruction following | |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. See also: AI & Machine Learning for CG → Image Generation |
Paid | xAI · Photoreal | Photorealism in Grok | |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. See also: AI & Machine Learning for CG → Image Generation |
Open source | Tencent · DiT | Chinese text rendering | |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Typography · Text Rendering | Typography in images | |
| Imagen | Google photoreal image model via Gemini and Vertex. See also: AI & Machine Learning for CG → Image Generation |
Paid | Photoreal · Google | Photoreal image gen | |
| InstaMAT | Material authoring with AI workflows (Substance alternative). See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Substance-alt · AI Workflows | AI-assisted material authoring | |
| Invoke (InvokeAI) | Open-source image generation app with a layered canvas, inpainting and node workflows for Stable Diffusion, FLUX and Qwen-Image models. See also: AI & Machine Learning for CG → Image Generation |
Free (Apache 2.0) | Open source | Canvas · Local AI | |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. See also: AI & Machine Learning for CG → Image Generation |
Free tier | ByteDance · Video Pipeline | Integrated image + video pipeline | |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. See also: AI & Machine Learning for CG → Image Generation |
Open source | Open Source · Bilingual | Bilingual open model | |
| Krea AI | Real-time generation, upscaling, and style transfer platform. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Real-time · Upscaling | Real-time + upscaling | |
| Leonardo AI | Real-time generation with artistic control. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Real-time · Controlled | Controlled artistic generation | |
| Meshy Textures | Integrated with 3D pipeline. See also: AI & Machine Learning for CG → Texture & Material Generation |
Free tier | Meshy Pipeline · Integrated | Textures tied to Meshy 3D | |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. See also: AI & Machine Learning for CG → Image Generation |
Paid | Artistic · Subscription | Artistic and stylized imagery | |
| Nano Banana Pro (Google Gemini) | Instruction-based editing with character and product consistency across edits. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Consistency · Editing | Consistency editing | |
| Playground v3 | Mixed-mode design canvas for graphic design. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Design Canvas · Mixed-mode | Graphic design canvas | |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. See also: AI & Machine Learning for CG → Texture & Material Generation |
Free tier | AI PBR · Tileable | AI PBR textures | |
| Ponzu | AI texture gen from text prompts for uploaded meshes. See also: AI & Machine Learning for CG → Texture & Material Generation |
Free tier | Mesh-aware · Text→Tex | Mesh-aware AI textures | |
| Recraft V3 | Design-oriented gen. Vector, icons, brand assets. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Design Focus · Vector | Design assets, vectors | |
| Reve | Image model with strong prompt adherence. See also: AI & Machine Learning for CG → Image Generation |
Free tier | Prompt Adherence | Prompt adherence | |
| Scenario | Game-ready PBR materials, full map sets. See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Game-Ready · Full Maps | Game-ready AI materials | |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. See also: AI & Machine Learning for CG → Image Generation |
Free tier | |||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). See also: AI & Machine Learning for CG → Image Generation |
Open source | Open Source · Self-Host | Self-hosted image gen |
Related:
- SLK_img2pixel. Convert images/textures to pixel art.
- StableGen. Blender add-on that textures scenes by projecting multi-view diffusion images through a ComfyUI backend.
See also: AI & Machine Learning for CG → Texture & Material Generation
AI Video Generation Software
AI text-to-video and image-to-video generation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Beeble | AI relighting for footage that extracts normal, albedo and depth passes. Web app plus local Beeble Studio. See also: AI & Machine Learning for CG → Video Generation |
Cloud from $16/mo, Studio from $42/mo | Paid | Paid · Relighting | Footage relighting |
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · Tsinghua | Research open-source video gen | |
| Cuebric | AI tool that turns images into layered 2.5D environments for LED-wall virtual production. See also: AI & Machine Learning for CG → Video Generation |
Paid | Paid · LED Wall | 2.5D virtual production plates | |
| Drawstory | Cinematography and story sequencing with strong character continuity. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Cinematography · Continuity | Character continuity | |
| Frameo | Script to cinematic video with scenes, characters, audio, and timeline assembly. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Script to Video · Timeline | Structured film pipeline | |
| Genmo Mochi 1 | Open-source video gen model. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · Genmo | Open-source video gen | |
| Google Flow | Filmmaking app over Veo with scenebuilder and ingredients-to-video. See also: AI & Machine Learning for CG → Video Generation |
Paid | Filmmaking · Scenebuilder | Veo filmmaking app | |
| Hailuo AI / MiniMax | "Director" model. Strong motion and character consistency. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Director Model · Character Consist | Directed motion | |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Ex-DeepMind · V2V | Video-to-video | |
| HeyGen | AI avatar marketing videos with a talking-head focus. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Avatars | Avatar videos | |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · 14GB VRAM | Self-hosted video gen | |
| InVideo AI | Prompt to video for marketing and social content. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Marketing | Marketing and social video | |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. See also: AI & Machine Learning for CG → Video Generation |
Free tier | 5min Clips · Motion Brush | Long clips, human motion | |
| LTX Studio | Pre-production to video pipeline with storyboards, character consistency, and timeline. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Pre-production · Storyboards | Script to video pipeline | |
| LTX-2.5 (Lightricks) | Fast open video model. LTX-2 Fast ranks top-3 in the arena. See also: AI & Machine Learning for CG → Video Generation |
Free weights (LTX-2.x Community License; paid above $10M revenue) | Free | Open Source · Fast | Fast open-source video gen |
| Luma Dream Machine | Atmospheric image-to-video. Ray3 is the first native 16-bit HDR video model. See also: AI & Machine Learning for CG → Video Generation |
Free tier | HDR · Atmospheric | Atmospheric video gen | |
| MAGI-1 (Sand AI) | Open autoregressive video model that generates and extends clips chunk by chunk. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · Video Model | Long video generation | |
| Marey (Moonvalley) | Video generation model trained on licensed footage, with camera, pose and motion-transfer controls. See also: AI & Machine Learning for CG → Video Generation |
Paid | Paid · Licensed Data | Rights-safe video generation | |
| MiniMax H3 | Open-weights omni-modal model that generates 4 to 15 s video with 32 kHz stereo audio from text, image, video and audio references; 768p native, 2K via refiner pass. See also: AI & Machine Learning for CG → Video Generation, AI & Machine Learning for CG → Open-Source Models (HuggingFace) |
Free weights (MiniMax H3 Community License; excludes EU, UK, US, Korea) | Free | Text-to-Video · Open Weights | |
| Mootion | Idea to a 2-minute cinematic video in one tool. See also: AI & Machine Learning for CG → Video Generation |
Free tier | All-in-one | Fast all-in-one film | |
| Morphic | AI film studio for story-driven video. See also: AI & Machine Learning for CG → Video Generation |
Paid | Film Studio | Story-driven film | |
| Pika 2.0 | Extended video gen with improved consistency. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Extended Gen · Stylized | Stylized video | |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Style Modes · Consistency | Style-specific video gen | |
| RefVid | Turns 1 to 10 reference photos of a character or product into video clips that keep the subject consistent across shots, running Kling, Seedance, Wan and other models. See also: AI & Machine Learning for CG → Video Generation |
Free first clip, pay-as-you-go credits or monthly plans | Free tier | Reference Images · Continuity | Consistent characters and products |
| Runway Gen-4.5 | Motion brushes and scene consistency on the GWM-1 world model. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Motion Brushes · Consistency | Motion control | |
| Seedance 2.5 (ByteDance) | High raw quality video gen with audio. Tops the Artificial Analysis ranking. See also: AI & Machine Learning for CG → Video Generation |
Paid | Top Quality · Native Audio | Top raw quality | |
| SeedVR2 (ByteDance) | Open model that upscales and restores video and images in one diffusion step. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · Upscaling | Video restoration and upscaling | |
| Simulon | iPhone app that tracks camera and lighting to composite 3D assets into live-action footage. See also: AI & Machine Learning for CG → Video Generation |
Free tier | Freemium · iPhone | Mobile CG compositing | |
| Stable Virtual Camera | Stability AI model that renders new camera views and camera-path videos from input images. See also: AI & Machine Learning for CG → Video Generation |
Free, non-commercial | Non-Commercial · Stability AI | Novel view synthesis | |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. See also: AI & Machine Learning for CG → Video Generation |
Paid | Top Leaderboard · Native Audio | Top-quality video gen | |
| Video2X | Video upscaler and frame interpolator using Real-ESRGAN, Real-CUGAN and RIFE. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · Upscaling | Video upscaling and interpolation | |
| VidGen Studio | Web app that blocks out every scene of a story as a 3D storyboard you can change in plain words, then films each approved scene with Veo 3.1, Kling or Seedance. See also: AI & Machine Learning for CG → Video Generation |
Free 3D storyboard, prepaid credits for AI video (model price plus 20%) | Free tier | 3D Storyboard · Previs | Directing a multi-scene AI film before rendering |
| Vidu | 16s clips, strong human motion (Shengshu). See also: AI & Machine Learning for CG → Video Generation |
Free tier | 16s · Human Motion | Long human-motion clips | |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. See also: AI & Machine Learning for CG → Video Generation |
Open source | Open Source · MoE Diffusion | Cinematic open-source video gen |
AI 3D Generation Software
AI text-to-3D, image-to-3D, and 3D-asset generation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D AI Studio | Web app that runs several 3D generation models for text-to-3D, image-to-3D, texturing and quad remeshing. See also: AI & Machine Learning for CG → 3D Generation |
Free plan, Studio 9/mo, Pro 9/mo | Free tier | Freemium · Multi-Model | Comparing 3D generators |
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). See also: AI & Machine Learning for CG → 3D Generation |
Open source | Coarse→Refined · Open Source | Text-to-3D open-source | |
| AssetFurnace | Local pipeline that turns a text prompt or image into a rigged, animated humanoid GLB, logging the license of every model used in each file. | Free to run locally; optional cloud runs at $0.20 each | Open source | Text-to-3D · Auto-Rig | Prototype game characters on an Apple Silicon Mac or NVIDIA PC |
| Direct3D-S2 | Open image-to-3D model using sparse attention for high-resolution meshes. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Open Source · Image to 3D | High-res mesh generation | |
| Hi3D | Web image-to-3D generator with watertight meshes, 8K PBR textures and 3D-print part splitting. Formerly Hitem3D. See also: AI & Machine Learning for CG → 3D Generation |
Free credits, paid plans | Free tier | Freemium · Web | Print-ready AI models |
| Hunyuan3D 2.1 (Tencent) | Open-weight image-to-3D model that generates a mesh and paints PBR textures. See also: AI & Machine Learning for CG → 3D Generation |
Free weights | Free | Free · Open Weights | Image to textured 3D |
| HunyuanWorld 1.0 (Tencent) | Open model that generates explorable mesh-based 3D scenes from text or an image. See also: AI & Machine Learning for CG → 3D Generation |
Free | Free · Tencent | Explorable 3D scenes | |
| InstantMesh | Fast single-image-to-3D reconstruction. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Fast · Image→3D | Fast image→3D | |
| Intangible | Prompt and drag-drop to 3D scenes for previz. No-code. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Previz · No-code | No-code 3D previz | |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. See also: AI & Machine Learning for CG → 3D Generation |
Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist | |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Luma · Integrated | Luma-integrated 3D gen | |
| Lyra (NVIDIA) | NVIDIA model that generates explorable 3D Gaussian scenes from one image or a video. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Open Source · NVIDIA | Image to 3D scenes | |
| Marble (World Labs) | Web app that generates persistent 3D worlds from text, images or video, exported as Gaussian splats or meshes. See also: AI & Machine Learning for CG → 3D Generation |
Free tier, from $20/mo | Free tier | Freemium · Gaussian Splats | AI world generation |
| Meshy 7 | Production-reliable, improved topology and PBR textures. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Production-Reliable · PBR | Production-ready AI 3D | |
| Modly | Desktop app that turns photos into 3D meshes with open-source image-to-3D models running locally on your own GPU. | Free | Open source | Image-to-3D · Local | |
| Neural4D | Web generator that turns text, images or video into watertight 3D models with AI texturing and rigging. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Freemium · Web | Rigged AI 3D models | |
| Open3DStudio | Self-hosted desktop app for local 3D AI workflows: text- and image-to-3D, texture generation, auto-rigging, part completion, retopology and UV unwrapping. | Free | Open source | Self-Hosted · Image-to-3D | |
| PartPacker (NVIDIA) | NVIDIA model that generates a 3D object from one image as separate editable parts. See also: AI & Machine Learning for CG → 3D Generation |
Free, non-commercial | Non-Commercial · NVIDIA | Part-based 3D generation | |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | 10B Params · Free Tier | Photorealistic AI 3D | |
| SAM 3D Objects (Meta) | Meta model that rebuilds a textured 3D object from one image and a mask. See also: AI & Machine Learning for CG → 3D Generation |
Free | Free · Meta | Single-image object reconstruction | |
| Sloyd | Procedural 3D generation with parametric control. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Procedural · Parametric | Parametric procedural 3D | |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | In-Editor · Text→3D | In-editor AI 3D | |
| Stability SPAR3D | Open-source single-image 3D reconstruction. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Stability AI · Open Source | Single-image open-source 3D | |
| Step1X-3D | StepFun open model that generates textured 3D assets from images in separate geometry and texture stages. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Open Source · Image to 3D | Textured asset generation | |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Microsoft · PBR + Open Source | PBR AI 3D (open source) | |
| Trify3D | Web app that runs Tripo3D, Meshy and Rodin side by side on the same text or image input and exports GLB, glTF, OBJ and STL. See also: AI & Machine Learning for CG → 3D Generation |
50 free credits, paid plans | Free tier | Multi-Engine · GLB | Comparing AI 3D engines on one input |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. See also: AI & Machine Learning for CG → 3D Generation |
Free tier | Clean Quads · Sculpt-level | Clean topology AI 3D | |
| TripoSG | VAST open image-to-3D shape model built on rectified flow. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Open Source · Image to 3D | Image to 3D shapes | |
| TripoSR | Tripo/Stability collab. Fast open-source image-to-3D. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Open Source · Fast | Fast open-source image→3D | |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). See also: AI & Machine Learning for CG → 3D Generation |
Open source | Single-Image · NeurIPS | Single-image open-source 3D | |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. See also: AI & Machine Learning for CG → 3D Generation |
Open source | Fast · Textured Mesh | Fast textured mesh gen |
Related:
- Hi3D v1.0 (open weights). Open-weights mesh refiner built on Sparc3D that upgrades a coarse mesh to high-resolution geometry (up to 1536^3 grid) guided by a reference image.
See also: AI & Machine Learning for CG → 3D Generation - Hunyuan3D-Omni (Tencent). Controllable 3D generation model on Hunyuan3D 2.1 that takes bounding boxes, skeletal poses, point clouds or voxels as extra conditions.
See also: AI & Machine Learning for CG → 3D Generation - Stable Fast 3D (SF3D). Stability AI image-to-3D model based on TripoSR that outputs UV-unwrapped textured meshes with lighting removed from the texture.
- TRELLIS.2 for Apple Silicon. Port of Microsoft's TRELLIS.2 image-to-3D model from CUDA to PyTorch MPS, producing GLB meshes with baked PBR textures on Macs.
AI Audio & Music Generation Software
AI music, voice, and SFX generation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Singing · Expression | AI singing synthesis | |
| AIVA | AI composition, good for orchestral/cinematic scoring. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Orchestral · Scoring | Orchestral/cinematic scoring | |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. See also: AI & Machine Learning for CG → AI Audio & Music |
Open source | Open Source · Lyrics→Song | Open-source song gen with vocals | |
| ElevenLabs | Voice cloning, narration, music generation. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Voice Cloning · TTS | Voice cloning, TTS | |
| F5 TTS | Open-source zero-shot voice cloning TTS. See also: AI & Machine Learning for CG → AI Audio & Music |
Open source | Zero-Shot · Voice Clone | Zero-shot voice cloning | |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. See also: AI & Machine Learning for CG → AI Audio & Music |
Open source | Open Source · Multilingual | Open-source TTS | |
| HunyuanVideo-Foley (Tencent) | Open model that generates foley audio matched to video and text. See also: AI & Machine Learning for CG → AI Audio & Music |
Free | Free · Tencent | Video foley generation | |
| Mirelo | AI sound effects synced to video, with a browser editor, Premiere and Resolve plugins and an API. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Freemium · Web | Synced video sound effects | |
| MMAudio | Open model that generates synced sound effects for video or from text. See also: AI & Machine Learning for CG → AI Audio & Music |
Free, non-commercial | Non-Commercial · Video to Audio | Video sound effects | |
| Suno v5 | Full song generation, 100M+ users. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Song Gen · 100M users | Full song generation | |
| ThinkSound | Open model that generates audio from video, text or audio. Repo also hosts PrismAudio. See also: AI & Machine Learning for CG → AI Audio & Music |
Open source | Open Source · Video to Audio | Audio from video | |
| Udio | Strong electronic/pop, licensed for commercial use. See also: AI & Machine Learning for CG → AI Audio & Music |
Free tier | Electronic/Pop · Commercial | Commercial-licensed AI music | |
| VoiceStudio | Open-source local voice app for cloning, voice design, video dubbing, transcription and narration in 646 languages, with a local API and MCP server. See also: AI & Machine Learning for CG → AI Audio & Music |
Free (AGPL-3.0); optional Pro commercial license | Open source | Voice Cloning · Local AI |
Related:
- ACE-Step. Open music generation foundation model that makes full songs with vocals from lyrics and tags in many languages; supports LoRA training and editing.
See also: AI & Machine Learning for CG → AI Audio & Music - MiniMax Music 3. Open-weights song generator that writes full tracks up to five minutes with vocals from lyrics and a music description; 32 kHz stereo, ComfyUI support.
See also: AI & Machine Learning for CG → AI Audio & Music - Woosh (Sony AI) Free, non-commercial. Sony AI sound effect foundation models with open weights for text-to-audio and video-to-audio SFX generation; ComfyUI node available.
See also: AI & Machine Learning for CG → AI Audio & Music - YuE2 Free, non-commercial. Open music generation model that turns lyrics and a style prompt into a full song with vocals, then lets you edit melody and chords through a score.
See also: AI & Machine Learning for CG → AI Audio & Music
AI Motion Capture Software
Markerless and AI-driven motion capture and pose estimation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Audio2Face-3D (NVIDIA) | NVIDIA models and SDK that drive facial animation from speech audio, with Maya and Unreal plugins. See also: Animation & Rigging → AI Motion Capture & Animation |
Free | Free · NVIDIA | Speech-driven facial animation | |
| Cartwheel | Web studio that turns video into mocap, generates motion from text and retargets it to 3D characters. See also: Animation & Rigging → AI Motion Capture & Animation |
7-day trial, credit plans | Paid | Paid · Video Mocap | Video to character motion |
| Cascadeur | AI-assisted physics-based keyframe character animation; free for non-commercial use. See also: Software Reference → 3D Software: Free Tier |
Indie $19/mo or $96/yr (rent-to-own perpetual) | Free, non-commercial | AI Anim · Free NC | Action/fight character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier | Game-Ready · BVH/FBX | Game-ready AI mocap | |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). See also: Animation & Rigging → AI Motion Capture & Animation |
Open source | Open Source · Mocap | Open-source mocap | |
| GVHMR | Research code that recovers world-space 3D human motion from monocular video. See also: Animation & Rigging → AI Motion Capture & Animation |
Free, non-commercial | Non-Commercial · Research | Video to 3D motion | |
| HY-Motion 1.0 (Tencent) | Open model that generates 3D human motion from text prompts. See also: Animation & Rigging → AI Motion Capture & Animation |
Free | Free · Text to Motion | Text to motion | |
| Krikey AI | Browser app that makes 3D character animation from text or video and exports MP4 or FBX. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier, Pro $15/mo | Free tier | Freemium · Browser | Quick character animation |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. See also: Animation & Rigging → AI Motion Capture & Animation |
Free | Free · iPhone Face Capture | iPhone facial mocap | |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. See also: Animation & Rigging → AI Motion Capture & Animation |
Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap | |
| Plask | Browser-based mocap with hand tracking and standard format export. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier | Browser · Hand Tracking | Browser-based AI mocap | |
| Puppeteer (ByteDance Seed) | Open model that rigs, skins and animates a 3D model automatically. See also: Animation & Rigging → AI Motion Capture & Animation |
Open source | Open Source · Auto Rigging | Auto-rig and animate models | |
| QuickMagic | Web service that captures body, hand and face motion from one video and exports FBX or BVH. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier | Freemium · Markerless | Video mocap | |
| Remocapp | Desktop app for real-time markerless body and face capture from two webcams, with Unreal Live Link. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier, from .99/mo (annual) | Paid | Subscription · Markerless | Webcam real-time mocap |
| Rokoko Vision | Free AI mocap from webcam or video. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier | Free Tier · Webcam/Video | Free AI mocap | |
| UniRig | VAST open model that predicts a skeleton and skin weights for any 3D model. See also: Animation & Rigging → AI Motion Capture & Animation |
Open source | Open Source · Auto Rigging | Automatic rigging | |
| Uthana | AI platform that generates character motion from text or video, retargets it and auto-rigs, with Blender and Maya plugins. See also: Animation & Rigging → AI Motion Capture & Animation |
Pay per second of motion | Paid | Paid · Text to Motion | AI character motion |
| Viggle AI | Character animation from video or image input. See also: Animation & Rigging → AI Motion Capture & Animation |
Free tier | Video→Animation · AI | AI character animation from input media | |
| VSeeFace | Free Windows app that drives VRM avatars from webcam face tracking, iPhone ARKit perfect sync or Leap Motion hands, with VMC protocol send and receive. See also: Animation & Rigging → AI Motion Capture & Animation |
Free | Free | VTuber · Face Tracking |
Related:
- AccuFACE 2 (Reallusion) Paid. iClone 8 plugin that tracks facial performance from a webcam or video clip with an AI model and retargets it to CC5 HD characters, with lip tracking and expression curves.
See also: Animation & Rigging → AI Motion Capture & Animation - Animatica Choreographer Free tier. Free plugin for Blender, MotionBuilder and 3ds Max that generates editable in-between keyframes on your rig from text, key poses or waypoints, using NVIDIA Kimodo.
See also: Animation & Rigging → AI Motion Capture & Animation - ARDY (NVIDIA). SIGGRAPH 2026 autoregressive motion diffusion model for interactive character animation with live text prompts, waypoints and keyframe constraints.
See also: Animation & Rigging → AI Motion Capture & Animation - GEM (NVIDIA, formerly GENMO) Free, non-commercial. NVIDIA research model that both estimates SMPL body motion from monocular video or webcam and generates motion from text, audio or music; outputs world-space SMPL parameters.
See also: Animation & Rigging → AI Motion Capture & Animation - GEM-X (NVIDIA). NVIDIA whole-body monocular capture: body and hand pose from images plus camera- and world-space body motion from video, on the SOMA body model.
See also: Animation & Rigging → AI Motion Capture & Animation - Kimodo (NVIDIA). Kinematic motion diffusion model trained on 700 hours of optical mocap that generates human and robot animation from text plus keyframe and path constraints.
See also: Animation & Rigging → AI Motion Capture & Animation - Make-It-Animatable. Framework that predicts joints, skinning weights and pose for a 3D character to make it animation-ready, with a demo app and Blender integration. CVPR 2025.
- SkinTokens (TokenRig). Auto-rigging model from VAST that takes a single 3D mesh and generates a skeleton plus per-vertex skinning weights in one autoregressive pass. Successor to UniRig.
AI-Assisted CG Software
AI upscaling, cleanup, generative assist, and AI-powered DCC features.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3D-Agent | Desktop AI agent that models, textures, lights, animates and renders the open Blender scene from text prompts by writing and running Blender Python. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
$19, $29 or $89/mo, no free tier | Paid | AI Agent | Prompt-driven Blender work |
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Auto CG Chars · USD Export | AI CG characters in live plates | |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Free tier | AI Skybox · 360° | AI skyboxes/HDRIs | |
| Gigapixel AI | AI photo enlargement that adds detail to upscaled images. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Detail-preserving upscaling | ||
| Griptape (Foundry) | Node-based AI workflow platform from Foundry that chains image and video models; drives AI steps inside Nuke 18 via a Griptape node and links to DCCs over MCP. See also: VFX, Compositing & Virtual Production → Tech Art |
Free non-commercial; Pro $40/mo | Free tier | AI Workflows | |
| Let's Enhance | Photo upscaler up to 16x with a free tier. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Free tier | Photo Upscale | Photo upscaling | |
| Magnific AI | Creative upscaler that adds detail. Folded into Freepik plans Apr 2026. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Creative Upscale · Freepik | Creative AI upscaling | |
| Real-ESRGAN | Image and video restoration and upscaling models, with portable NCNN-Vulkan executables for Windows, Linux and macOS and dedicated anime models. | Free (BSD-3-Clause) | Open source | Upscaling | |
| Reallusion AI Studio | Windows app that renders AI images and video guided by iClone and Character Creator scenes, with motion control, camera previs, consistent AI actors and lip sync. See also: AI & Machine Learning for CG → Video Generation |
Free app with starter AI points; AI Plan subscription | Free tier | 3D-Guided AI · Previs | |
| Rosebud AI | Prompt-to-game builder for playable 2D and 3D browser games with editable code. See also: AI & Machine Learning for CG → AI-Assisted CG Tools, Software Reference → AI Creative Canvas Software |
Free tier | AI Game Builder · Vibe Coding | ||
| Topaz Photo AI / Video AI | Upscaling, denoising, and sharpening. Topaz Bloom adds unlimited creative upscaling. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Upscale · Denoise | Upscale/denoise | |
| Upscayl | Open-source desktop upscaler that runs locally at no cost. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Open source | Open Source · Local | Free local upscaling |
Related:
- Krita AI Diffusion. Plugin for Krita that adds AI-assisted painting: inpaint and outpaint with optional text prompts, running open models locally via ComfyUI or on an optional cloud service.
- MCP for Blender. MCP server that lets Claude and other LLM clients control Blender: build scenes, edit objects, run Python.
See also: AI & Machine Learning for CG → AI-Assisted CG Tools - SmartRoto (Foundry) Paid. AI add-on for Nuke's Roto node that propagates spline shapes drawn on a few frames across a sequence, with shapes you can refine and lock.
AI Creative Canvas Software
Node-based and all-in-one AI canvases that chain image, video, and 3D gen.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| ArtCraft | Desktop AI image and video app where you stage scenes in 3D, pose characters, turn images into meshes and set the camera before generating the shot. | Free, no subscription required | Open source | Previs · 3D Staging | |
| Flora | Node canvas for image and video gen with 50+ models and Style DNA. | Free tier | Node Canvas · Multi-model | Visual node workflows | |
| Freepik Spaces | Node workflows tied to the Freepik stock library. | Free tier | Node Workflows · Stock Library | Node workflows with stock | |
| Fuser | Web node canvas that chains 300+ image, video, audio and 3D models plus LLMs into reusable recipes and apps, with multiplayer editing for studio teams. | Free tier (1K images, 720p video); from $5/mo | Free tier | Node Canvas · Multi-Model | |
| Higgsfield Canvas | Node editor chaining prompts, style transfer, motion, and render across image and video. | Free tier | Node Editor · Image + Video | Image to video pipeline | |
| Kaiber | Unified canvas for image and video generation and editing. Superstudio. | Paid | Unified Canvas · Image + Video | Unified gen canvas | |
| Omma | Prompt-driven builder from Spline that generates 3D scenes, sites, games, and decks. Accepts GLB, OBJ, and data files as input. | Free tier | Prompt to App · Spline | Prompt to interactive 3D scene | |
| Rosebud AI | Prompt-to-game builder for playable 2D and 3D browser games with editable code. See also: Software Reference → AI-Assisted CG Software, AI & Machine Learning for CG → AI-Assisted CG Tools |
Free tier | AI Game Builder · Vibe Coding | ||
| Websim | Generates and remixes interactive web pages and toys from a prompt or URL. | Free tier | Prompt to Web · Remixable | Prompt to interactive page | |
| Wireflow | AI workflow canvas with a developer lean. | Free tier | Workflow Canvas | Dev-leaning AI canvas |
AI Design Viz Software
Sketch-to-render and AI design visualization for product and architecture.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Arko.ai | Arch-viz AI renderer for sketch and 3D model screenshots. | Free tier | Architecture | Arch-viz rendering | |
| LookX | Arch-viz AI renderer with style references. | Free tier | Architecture | Arch-viz rendering | |
| Mnml.ai | Arch-viz AI renderer from sketch and 3D screenshot input. | Free tier | Architecture | Arch-viz rendering | |
| NewArc | Sketch to render for product, fashion, and automotive design. | Free tier | Sketch to Render | Product and fashion render | |
| The New Black | AI fashion workspace for clothing concepts, virtual try-ons, tech packs, fashion models, and 3D garments. | Free trial; plans from $10 | Paid | Fashion Design · Virtual Try-On | Fashion design and virtual garment development |
| Visualizee | Sketch and 3D screenshot to render for architecture and interiors. | Free tier | Architecture · Sketch to Render | Architecture rendering | |
| Vizcom | Sketch to render for industrial, product, and footwear design with line control. | Free tier | Sketch to Render · Product Design | Industrial design sketching |
Related:
- Veras Paid. AI render plugin inside Revit, SketchUp, Rhino, and Vectorworks.
AI Product Photography Software
AI virtual product photography and 3D digital twins for ecommerce.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Claid.ai | Catalog image cleanup and AI product shots at ecommerce scale. | Free tier | Ecommerce · Product Shots | Catalog cleanup at scale |
| Emersya | 3D and AR product experiences from ideation to ecommerce. | Paid | 3D + AR | 3D and AR product viz |
| Flair.ai | AI product photography canvas. Drag products into staged scenes. | Free tier | Product Photography | Staged product scenes |
| Omi | 3D digital twins of products for virtual photoshoots. Built for CPG brands. | Paid | Digital Twins · Product Shots | CPG product twins |
| Photoroom | Marketplace-first mobile app for batch product listing images. | Free tier | Mobile · Batch | Batch listing images |
| Threekit | Enterprise 3D twins with photoreal renders and configurators from one file. | Paid | Enterprise · Configurators | Enterprise 3D twins |
Contributing
Contributions welcome! Please read the guidelines before submitting a pull request. Found a dead link or wrong price? Report it.
Attribution
Sources & contributors
Curated by Devanshu Tak.
Built with help from:
- Houdini Nerd by Christopher Rutledge
- Best 3D Resources by Anne Thai
- thetoolbox.art (some entries sourced from here)
- Community contributions via GitHub
- Compiled with the help of Claude Code
Automated ingest sources:
GitHub awesome-lists mined (70)
- agarcialeon/awesome-unity
- agmmnn/awesome-blender
- aishwaryanr/awesome-generative-ai-guide
- Alinshans/awesome-cg
- AtakanFire/Awesome-Unreal-Engine
- awesome-NeRF/awesome-NeRF
- AxiomeCG/awesome-threejs
- bcmi/Awesome-Generative-Image-Composition
- bcmi/Awesome-Image-Composition
- bertjiazheng/Awesome-CAD
- bluesfdw/awesome-CAD
- brabadu/awesome-fonts
- brandonhimpfen/awesome-generative-ai
- calinou/awesome-gamedev
- camilleroux/awesome-generative-art
- cgwire/awesome-cg-vfx-pipeline
- cjroth/awesome-vr
- Coop56/awesome-unreal
- cutbypham/awesome-davinci-resolve
- dharmeshkakadia/awesome-AR
- Domeee/awesome-augmented-reality
- drwpow/awesome-oss-fonts
- ellisonleao/magictools
- ericjang/awesome-graphics
- eug/awesome-opengl
- filipecalegario/awesome-generative-ai
- fire/awesome-godot-procedural-manual-generation
- FronkonGames/Awesome-Gamedev
- haxiomic/awesome-gamedev
- iamtpb/awesome-photography
- ibaaj/awesome-OpenSourcePhotography
- inlife/awesome-ae
- insthync/awesome-unreal
- Kavex/GameDev-Resources
- KelvinAnymoree/awesome-cg-pipeline
- kidult00/awesome-AR
- loonghao/awesome-cg-pipeline
- luisdnsantos/awesome-computer-graphics
- mbrukman/awesome-game-dev
- mdyao/Awesome-3D-AIGC
- melbvr/awesome-VR
- mnrmja007/awesome-virtual-reality
- MrNeRF/awesome-3D-gaussian-splatting
- MrPeker/awesome-illustrations
- nathakits/awesome-cinema4d
- natnew/Awesome-Generative-AI
- oli-z/awesome-filmmaking
- olucurious/Awesome-ARCore
- olucurious/Awesome-ARKit
- querielo/awesome-computer-graphics
- rive-app/awesome-rive
- rng70/Awesome-Fonts
- shlomif/awesome-graphics-programming
- Siilwyn/awesome-pixel-art
- sjfricke/awesome-webgl
- steven2358/awesome-generative-ai
- teamgravitydev/gamedev-free-resources
- terkelg/awesome-creative-coding
- terrehbyte/awesome-ue4
- TheFrenchGhosty/awesome-art
- tobiasbueschel/awesome-WebAR
- tom-choi/awesome-cg-pipeline
- tomByrer/awesome-unreal-engine
- UEProjectXmples/awesome-ue5
- unclamped/awesome-vr
- UnityCommunity/AwesomeUnityCommunity
- vanrez-nez/awesome-glsl
- waitin2010/awesome-computer-graphics
- wentianli/awesome-video-editing
- wyhinton/AwesomeHoudini